[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000059] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008631] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008666] Using writeable configuration source: "/tmp/tmp.q1WAdZu8bJ/springsettings.1503691.cfg" [t=00:00:00.013804] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.013857] ============== ============== [t=00:00:00.013869] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013878] [t=00:00:00.013888] Enable or disable log sections using the LogSections configuration key [t=00:00:00.013896] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.013905] Use "none" to disable the default log sections. [t=00:00:00.013914] ============== ============== [t=00:00:00.013924] ============== ============== [t=00:00:00.013976] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.013987] MouseDragCircleCommandThreshold = 25 [t=00:00:00.013996] ROAM = 2 [t=00:00:00.014006] RotateLogFiles = 1 [t=00:00:00.014016] TeamHighlight = 0 [t=00:00:00.014026] ============== ============== [t=00:00:00.014035] ============== ============== [t=00:00:00.014044] Spring Engine Version: 105.1.1-1367-g9450136 BAR105 (Headless) [t=00:00:00.014054] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014063] Compiler Version: gcc-11.1.0 [t=00:00:00.014086] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014246] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014259] Binary Word Size: 64-bit (native) [t=00:00:00.014268] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014277] Physical CPU Cores: 1 [t=00:00:00.014287] Logical CPU Cores: 1 [t=00:00:00.014295] ============== ============== [t=00:00:00.014360] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014370] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014379] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014388] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014397] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.015696] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.015713] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.015775] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.015811] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.015833] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.015857] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.015867] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.015900] [GR::LogVersionInfo] [t=00:00:00.015910] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.015919] GL version : [t=00:00:00.015928] GL vendor : [t=00:00:00.015937] GL renderer : [t=00:00:00.015946] GLSL version: [t=00:00:00.015956] GLEW version: spring headless stub GLEW version [t=00:00:00.015965] GPU memory : unknown [t=00:00:00.015974] SDL swap-int: 0 [t=00:00:00.015983] SDL driver : headless stub [t=00:00:00.015992] [t=00:00:00.016002] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.016011] GLSL shader support : 0 [t=00:00:00.016020] GL4 support : 0 [t=00:00:00.016049] FBO extension support : 0 [t=00:00:00.016072] NVX GPU mem-info support : 0 [t=00:00:00.016081] ATI GPU mem-info support : 0 [t=00:00:00.016090] NPOT-texture support : 1 (0) [t=00:00:00.016099] S3TC/DXT1 texture support : 0/0 [t=00:00:00.016108] texture query-LOD support : 1 (0) [t=00:00:00.016117] MSAA frame-buffer support : 0 (0) [t=00:00:00.016126] Z-buffer depth : 16 (-) [t=00:00:00.016135] primitive-restart support : 0 (0) [t=00:00:00.016145] clip-space control support: 0 (0) [t=00:00:00.016154] seamless cube-map support : 0 (0) [t=00:00:00.016162] frag-depth layout support : 0 (0) [t=00:00:00.016171] persistent maps support : 0 (0) [t=00:00:00.016180] explicit attribs location : 0 (0) [t=00:00:00.016190] multi draw indirect : 0 (-) [t=00:00:00.016199] [t=00:00:00.016208] max. FBO samples : -1 [t=00:00:00.016217] max. FS/program texture slots : 8/8 [t=00:00:00.016226] max. texture size : 2048 [t=00:00:00.016237] max. texture anisotropy level : 0.000000 [t=00:00:00.016246] max. vec4 varyings/attributes : 0/0 [t=00:00:00.016255] max. draw-buffers : 0 [t=00:00:00.016264] max. rec. indices/vertices : 0/0 [t=00:00:00.016273] max. uniform buffer-bindings : 0 [t=00:00:00.016282] max. uniform block-size : 0KB [t=00:00:00.016291] max. storage buffer-bindings : 0 [t=00:00:00.016300] max. storage block-size : 0MB [t=00:00:00.016309] [t=00:00:00.016318] enable AMD-hacks : 0 [t=00:00:00.016327] compress MIP-maps: 0 [t=00:00:00.017121] [GR::UpdateGLConfigs] [t=00:00:00.017148] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.017161] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.017171] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.017181] [GR::InitGLState] [t=00:00:00.017191] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.196196] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.201797] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.207177] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.207705] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.207727] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.207743] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/ [t=00:00:00.240455] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base [t=00:00:00.242778] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.270155] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.270559] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.283186] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [t=00:00:00.283208] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.283343] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.286769] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8be0013500 (SpringVFS) global=(nil) (null) [t=00:00:00.286787] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.286893] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.286912] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.286924] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.286933] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.286953] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3295 MB [t=00:00:00.292129][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.292160][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.292184][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1503691/replay.sdfz" for game data... [t=00:00:00.423313][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.427052][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.427082][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.430171][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.430199][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 138ms [t=00:00:00.430222][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.477463][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x558e426eb7b0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [t=00:00:00.478616][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.479798][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.480219][f=-000001] [PreGame::AddModArchivesToVFS][server=0x558e426eb7b0] using game "Zero-K v1.10.11.3" (loaded=0 cached=0) [t=00:00:00.481231][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.11.3", overwrite=false)] section=0 cached=0 [t=00:00:00.491849][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.492051][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.501686][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.501916][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.543299][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.543333][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.543424][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.543481][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.543534][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.543586][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.544645][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.545138][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.545603][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.548511][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.551015][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.553014][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.553042][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.553494][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.558882][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.560108][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.561104][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.561397][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.561999][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.562021][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.567326][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.567372][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.697845][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.745473][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:01.443559][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.855179][f=-000001] Loading UnitDefs_posts [t=00:00:02.060263][f=-000001] Loading FeatureDefs_posts [t=00:00:02.120024][f=-000001] Loading WeaponDefs_posts [t=00:00:02.144721][f=-000001] Loading ArmorDefs_posts [t=00:00:02.170334][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 663ms [t=00:00:02.242185][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 805ms [t=00:00:02.244375][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.474147][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.483705][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [t=00:00:02.483740][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.483892][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.485639][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.488752][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.801942][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.861332][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.004047][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.006789][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.006815][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.441374][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 434ms [t=00:00:03.441428][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.562984][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 121ms [t=00:00:03.563038][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.637576][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 74ms [t=00:00:04.434553][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:04.439122][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.440045][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.450587][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.832426][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.842688][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.842731][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.844726][f=-000001] InfoTexture: legacy [t=00:00:09.844747][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.847254][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.744245][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.746656][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.746696][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.747469][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.952990][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.954778][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.226421][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.275480][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.289121][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.289147][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.289898][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.767882][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.785059][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.786112][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.996424][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 14ms [t=00:00:11.998631][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.998656][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.023809][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.023856][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.023871][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:12.023881][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.023892][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.023902][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.023912][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d713 [t=00:00:12.029078][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.029134][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.029144][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:12.029155][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.029165][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.029175][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.029184][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d723 [t=00:00:12.029198][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x558e4a71fa10 has BLOCKSIZE 1 [t=00:00:12.031970][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.031985][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.031996][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:12.032005][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.032013][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.032021][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d479 [t=00:00:12.039049][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d479 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe-ef57d479.zip" (exists=1) [t=00:00:12.040210][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.046216][f=-000001] Path cache (32, 48) initialized. [t=00:00:12.046236][f=-000001] Path cache (32, 48) initialized. [t=00:00:12.049328][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.049355][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.049367][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:12.049377][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.049387][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.049398][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d489 [t=00:00:12.138480][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d489 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe2-ef57d489.zip" (exists=1) [t=00:00:12.139226][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.140690][f=-000001] Path cache (16, 24) initialized. [t=00:00:12.140710][f=-000001] Path cache (16, 24) initialized. [t=00:00:12.140725][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (141ms, checksum 6476c8db)" [t=00:00:12.140779][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.140805][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.140819][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.298013][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms [t=00:00:12.298781][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.474396][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.474495][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.821441][f=-000001] Synced LuaRules: finished loading [t=00:00:14.840797][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.461952][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.544679][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.655972][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 96ms [t=00:00:15.719364][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.725007][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:15.725445][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:15.725869][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.726282][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.795128][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.795460][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:15.806398][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.808202][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.808222][f=-000001] LuaSocket Support: enabled [t=00:00:15.827032][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.906951][f=-000001] localWidgets, nil, true, true [t=00:00:15.909386][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.909411][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.917554][f=-000001] USE_OLD_CHILI [t=00:00:16.583492][f=-000001] Loading last game win data [t=00:00:16.584862][f=-000001] Resetting win data [t=00:00:16.585333][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.585352][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.585364][f=-000001] Player and team counts match, continuing [t=00:00:16.585377][f=-000001] Ozmium was in last game but is now absent, resetting scores [t=00:00:16.811422][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.811462][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.897676][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.149388][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.781061][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.423593][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.424755][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.425078][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.425260][f=-000001] Loaded API widget: i18n [t=00:00:19.425571][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.425884][f=-000001] Loaded API widget: Win Counter [t=00:00:19.426176][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.638351][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.638852][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.639101][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.913565][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.915768][f=-000001] Loaded API widget: Lups [t=00:00:19.915983][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.916322][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.916621][f=-000001] Loaded widget: Save/Load API [t=00:00:19.916926][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.917219][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.918023][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.922640][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.924832][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.924855][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.924925][f=-000001] Set maximum particles to: 0 [t=00:00:19.925523][f=-000001] Set UnitIconDist to 0 [t=00:00:20.031826][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.057826][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.059360][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.059670][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.059972][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.067571][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.067908][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.068318][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.068606][f=-000001] Mexspot Fetcher fetching [t=00:00:20.068913][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.069218][f=-000001] Team highlighting: Disabled [t=00:00:20.069575][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.070070][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.070534][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.070908][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.071107][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.071333][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.071530][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.071806][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.072105][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.072494][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.073057][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.073355][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.073378][f=-000001] Using fallback unit outlines [t=00:00:20.073565][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.073917][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.082714][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.084712][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.085110][f=-000001] Loaded widget: Guard Remove [t=00:00:20.085435][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.130321][f=-000001] Loaded widget: HealthBars [t=00:00:20.130959][f=-000001] Loaded widget: Noises [t=00:00:20.131286][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.131656][f=-000001] Loaded widget: Unit Icons [t=00:00:20.135168][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.135586][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.136087][f=-000001] Loaded widget: BuildETA [t=00:00:20.136441][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.136786][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.137180][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.137518][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.137749][f=-000001] Loaded widget: Objectives [t=00:00:20.139539][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.139897][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.144056][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.144464][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.144500][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1503691/events.log [t=00:00:20.146873][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.147191][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.151325][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.151751][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.152111][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.152456][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.152808][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.153241][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.153457][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.153786][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.154103][f=-000001] Loaded widget: Autoquit [t=00:00:20.154320][f=-000001] Loaded widget: Blast Radius [t=00:00:20.154738][f=-000001] Loaded widget: CameraShake [t=00:00:20.155405][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.168700][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.169263][f=-000001] EndGame Graph disabled [t=00:00:20.246489][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.246929][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.247275][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.247486][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.247714][f=-000001] Loaded widget: Easy Facing [t=00:00:20.276469][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.277137][f=-000001] Loaded widget: Ferry Points [t=00:00:20.277776][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.285727][f=-000001] Loaded widget: Context Menu [t=00:00:20.286187][f=-000001] Loaded widget: Darkening [t=00:00:20.286814][f=-000001] Loaded widget: Decloak Range [t=00:00:20.287189][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.293987][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.294525][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.294756][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.295077][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.296010][f=-000001] Input grabbing is enabled! [t=00:00:20.296038][f=-000001] Input grabbing is enabled! [t=00:00:20.296146][f=-000001] Loaded widget: Grab Input [t=00:00:20.296554][f=-000001] Loaded widget: Haven Handler [t=00:00:20.296908][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.297374][f=-000001] Loaded widget: In-game Guide [t=00:00:20.297601][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.297900][f=-000001] Loaded widget: Keep Target [t=00:00:20.298247][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.298648][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.299386][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.299767][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.300223][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.300449][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.300674][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.300902][f=-000001] Loaded widget: Orbit Command [t=00:00:20.301209][f=-000001] Loaded widget: Point Tracker [t=00:00:20.301418][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.301646][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.302089][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.302512][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.303006][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.303505][f=-000001] Loaded widget: Simple Settings [t=00:00:20.303904][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.304175][f=-000001] Loaded widget: SmoothCam [t=00:00:20.304609][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.305217][f=-000001] Loaded widget: Stereo3D [t=00:00:20.305458][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.306277][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.306545][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.307329][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.308067][f=-000001] Loaded widget: Command Alpha [t=00:00:20.308849][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.309308][f=-000001] Loaded widget: Ghost Site [t=00:00:20.310892][f=-000001] Loaded widget: Attack Warning [t=00:00:20.311449][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.312362][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.314255][f=-000001] Loaded widget: Auto Group [t=00:00:20.315221][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.316153][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.316484][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.317272][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.318185][f=-000001] Loaded widget: Select Com at start [t=00:00:20.324037][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.325541][f=-000001] Loaded widget: Transport AI [t=00:00:20.456261][f=-000001] Loaded widget: Attack AoE [t=00:00:20.456877][f=-000001] Loaded widget: Icon Sets [t=00:00:20.457614][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.463834][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.465674][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.465986][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.492654][f=-000001] Loaded widget: Unit Start State [t=00:00:20.493165][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.493405][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.494702][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.511382][f=-000001] Loaded widget: UnitShapes [t=00:00:20.512090][f=-000001] Loaded widget: Commands FX [t=00:00:20.512336][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.512655][f=-000001] : disabled for spectators [t=00:00:20.513747][f=-000001] Loaded widget: Stockpiler [t=00:00:20.515201][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.515478][f=-000001] Loaded widget: AllyCursors [t=00:00:20.515876][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.516229][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.517357][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.517734][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.518114][f=-000001] Loaded widget: Selection Send [t=00:00:20.518544][f=-000001] Loaded widget: Shield Guard [t=00:00:20.519083][f=-000001] Loaded widget: State Icons [t=00:00:20.519479][f=-000001] : disabled for spectators [t=00:00:20.520368][f=-000001] Loaded widget: Building Starter [t=00:00:20.520743][f=-000001] : disabled for spectators [t=00:00:20.521510][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.521798][f=-000001] Loaded widget: LupsManager [t=00:00:20.522179][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.522561][f=-000001] Loaded widget: Units on Fire [t=00:00:20.523174][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.523748][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.524920][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.525292][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.525811][f=-000001] Loaded widget: Chili Docking [t=00:00:20.533840][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.541405][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.542154][f=-000001] Loaded widget: HUD Presets [t=00:00:20.542951][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.545449][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.545888][f=-000001] Loaded widget: Image Preloader [t=00:00:20.546452][f=-000001] Loaded widget: Custom Markers [t=00:00:20.550910][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.551394][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:20.551650][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.552502][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.552985][f=-000001] Loaded widget: Start Boxes [t=00:00:20.554274][f=-000001] Loaded widget: Select Keys [t=00:00:20.563579][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.564683][f=-000001] Loaded widget: Pause Screen [t=00:00:20.564953][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.565220][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.565840][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.566359][f=-000001] SetSunLighting [t=00:00:20.567046][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.579234][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.579759][f=-000001] Loaded widget: Font Cache [t=00:00:20.580263][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.580307][f=-000001] Loaded widget: GC Control [t=00:00:20.584071][f=-000001] Loaded widget: Layout Handler [t=00:00:20.584543][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.587271][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.592719][f=-000001] Writing last game win data [t=00:00:20.597114][f=-000001] LuaUI v0.3 [t=00:00:20.844038][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.844635][f=-000001] [s11n] Loading s11n file... [t=00:00:20.847298][f=-000001] [s11n] Parsing model... [t=00:00:20.848975][f=-000001] [s11n] Populating game world... [t=00:00:24.018952][f=-000001] [s11n] s11n loading complete. [t=00:00:24.019460][f=-000001] Running Springboard Feature Fixer, 44, 78 [t=00:00:24.206042][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.248176][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13274,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.779787][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.781012][f=-000001] Spectator mode. Widget removed. [t=00:00:24.793810][f=-000001] Spectator mode. Widget removed. [t=00:00:24.795624][f=-000001] Playback paused [t=00:00:24.803937][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.914480][f=-000001] Opening demofile demos/1503691/replay.sdfz [t=00:00:24.914709][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.914725][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Linux 64-bit (native)] [t=00:00:24.914783][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.914799][f=-000001] -> Connection established (given id 2) [t=00:00:24.914847][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [t=00:00:24.914903][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.914917][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:24.914928][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:24.914945][f=-000001] Speed set to 20.0 [server] [t=00:00:24.914956][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x558e62a17e60,0x558e6a35b460}][locale="C"]" [t=00:00:24.914969][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.942225][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.942260][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.270971][f=-000001] Beginning demo playback [t=00:00:28.282685][f=-000001] GameID: f47982639e60a23419266649dbe9fd1d [t=00:00:28.326770][f=-000001] Connection attempt from Jenbak [t=00:00:28.326816][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Windows 64-bit (native)] [t=00:00:28.327648][f=-000001] [0] Event [undefined]: Jenbak changed status [t=00:00:28.327820][f=-000001] -> Connection established (given id 1) [t=00:00:28.334946][f=-000001] Connection attempt from LordSwan3x [t=00:00:28.334998][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Windows 64-bit (native)] [t=00:00:28.335107][f=-000001] [0] Event [undefined]: LordSwan3x changed status [t=00:00:28.335505][f=-000001] -> Connection established (given id 0) [t=00:00:28.342655][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [t=00:00:28.342699][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.474555][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [t=00:00:28.478721][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.782574][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:28.782647][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:29.135679][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[Game::Load][lua{Rules,Gaia}={00000284ae37df80,00000284ae37e710}][locale="C"]" [t=00:00:29.218712][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:29.226885][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:29.969277][f=-000001] Allies: I choose: This Engi number 5! [t=00:00:33.054831][f=-000001] Player LordSwan3x left the game: timeout [t=00:00:33.054906][f=-000001] [0] Event [undefined]: LordSwan3x timed out [t=00:00:33.387112][f=-000001] > Game will be force started in 60 seconds [t=00:00:34.412688][f=-000001] > Game will be force started in 40 seconds [t=00:00:35.443032][f=-000001] > Game will be force started in 20 seconds [t=00:00:36.708087][f=-000001] [0] Event [3796,195.761719,5294]: 0 finished unit Strike Commander [t=00:00:36.714704][f=-000001] [0] Event [339,195.76709,897]: 1 finished unit Engineer Commander [t=00:00:36.766871][f=0000000] [0] Jenbak, team: 1, elo:2444, userid: 341369 [t=00:00:36.766942][f=0000000] [0] LordSwan3x, team: 0, elo:2404, userid: 470418 [t=00:00:36.766976][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:36.787914][f=0000000] Playback continued [t=00:00:36.794054][f=0000000] > Players LordSwan3x did not choose a start position. Game will be aborted. [t=00:00:36.794084][f=0000000] > exiting game [t=00:00:36.796801][f=0000001] No clients connected, shutting down server [t=00:00:36.796825][f=0000001] Server shutdown [t=00:00:36.797315][f=0000001] Submitting stats [t=00:00:36.797701][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:36.806314][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:36.806347][f=0000001] Draw 7031.37ms 69.80% [t=00:00:36.806358][f=0000001] Lua::Callins::Synced 3177.40ms 0.00% [t=00:00:36.806372][f=0000001] Lua::Callins::Unsynced 10454.11ms 91.30% [t=00:00:36.806382][f=0000001] Lua::CollectGarbage::Synced 87.44ms 0.00% [t=00:00:36.806393][f=0000001] Lua::CollectGarbage::Unsynced 482.29ms 0.50% [t=00:00:36.806433][f=0000001] Misc::Profiler::AddTime 19.51ms 0.10% [t=00:00:36.807195][f=0000001] [1] player nonplacement [t=00:00:36.808514][f=0000001] [1] autohost exit [t=00:00:36.809628][f=0000001] [1] all players disconnected [t=00:00:37.785117][f=0000001] Playback paused [t=00:00:46.797887][f=0000001] Autoquit sending quit command. [t=00:00:46.798853][f=0000001] [QuitAction] user exited to system [t=00:00:46.799488][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:46.800539][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:46.800566][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.800580][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.800591][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:46.800603][f=0000001] [SpringApp::Kill][2] [t=00:00:46.802037][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:46.802079][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x558e62f59be0 [t=00:00:46.802137][f=0000001] Start widgetHandler:Shutdown [t=00:00:46.807687][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:46.808554][f=0000001] Writing last game win data [t=00:00:46.815276][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:46.815313][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:46.815337][f=0000001] Shutdown Widget - Save/Load API [t=00:00:46.815368][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:46.815386][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:46.815410][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:46.817174][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:46.817330][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:46.818991][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:46.819022][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:46.819109][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:46.819134][f=0000001] Shutdown Widget - HealthBars [t=00:00:46.820173][f=0000001] Shutdown Widget - Noises [t=00:00:46.820198][f=0000001] Shutdown Widget - Unit Icons [t=00:00:46.820221][f=0000001] Shutdown Widget - Win Counter [t=00:00:46.820238][f=0000001] Shutdown Widget - BuildETA [t=00:00:46.820258][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:46.820277][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:46.820333][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:46.820350][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:46.820368][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:46.820385][f=0000001] Shutdown Widget - CameraShake [t=00:00:46.820404][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:46.820589][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:46.820620][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:46.820641][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:46.820697][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:46.820717][f=0000001] Shutdown Widget - Context Menu [t=00:00:46.820733][f=0000001] Shutdown Widget - Darkening [t=00:00:46.820761][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:46.820778][f=0000001] Shutdown Widget - Grab Input [t=00:00:46.820798][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:46.820815][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:46.820838][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:46.820854][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:46.820874][f=0000001] Shutdown Widget - Point Tracker [t=00:00:46.820890][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:46.820907][f=0000001] Shutdown Widget - Stereo3D [t=00:00:46.821272][f=0000001] Shutdown Widget - Attack AoE [t=00:00:46.821295][f=0000001] Shutdown Widget - UnitShapes [t=00:00:46.822136][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:46.822172][f=0000001] Shutdown Widget - Selection Send [t=00:00:46.822190][f=0000001] Shutdown Widget - LupsManager [t=00:00:46.822212][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:46.822229][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:46.825817][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:46.825855][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:46.825872][f=0000001] Shutdown Widget - Chili Framework [t=00:00:46.825890][f=0000001] Shutdown Widget - Lups [t=00:00:46.825942][f=0000001] Shutdown Widget - Custom Markers [t=00:00:46.825964][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:46.826122][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:46.826142][f=0000001] Shutdown Widget - Select Keys [t=00:00:46.826180][f=0000001] Shutdown Widget - Pause Screen [t=00:00:46.835664][f=0000001] Shutdown Widget - Layout Handler [t=00:00:46.835787][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:46.835806][f=0000001] End widgetHandler:Shutdown [t=00:00:47.081769][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={270506,30513881} {int,ext,rec}Allocs={8571035,0,0} {chunk,block}Bytes={30513881,0} [t=00:00:47.081920][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x558e6a35b460 [t=00:00:47.114342][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={207065,25267087} {int,ext,rec}Allocs={8571036,0,0} {chunk,block}Bytes={25267087,0} [t=00:00:47.114517][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={207065,25267087} {int,ext,rec}Allocs={8571036,0,0} {chunk,block}Bytes={25267087,0} [t=00:00:47.114559][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x558e62a17e60 [t=00:00:47.114613][f=0000001] Start gadgetHandler:Shutdown [t=00:00:47.114633][f=0000001] Shutdown - StartSetup [t=00:00:47.114654][f=0000001] Shutdown - UnitMorph [t=00:00:47.114722][f=0000001] Shutdown - Carrier Drones [t=00:00:47.114740][f=0000001] Shutdown - Missile Silo Controller [t=00:00:47.114759][f=0000001] Shutdown - Modular Comm Info [t=00:00:47.114773][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:47.114789][f=0000001] Shutdown - UnitCloakShield [t=00:00:47.115189][f=0000001] Shutdown - Starlight Handler [t=00:00:47.115214][f=0000001] End gadgetHandler:Shutdown [t=00:00:47.129566][f=0000001] Start gadgetHandler:Shutdown [t=00:00:47.129624][f=0000001] Shutdown - Save/Load [t=00:00:47.129652][f=0000001] Shutdown - Teleport Throw [t=00:00:47.129669][f=0000001] Shutdown - UnitMorph [t=00:00:47.129689][f=0000001] Shutdown - Modular Comm Info [t=00:00:47.129703][f=0000001] Shutdown - Retreat Command [t=00:00:47.129724][f=0000001] Shutdown - Shockwaves [t=00:00:47.129738][f=0000001] Shutdown - UnitCloakShield [t=00:00:47.129757][f=0000001] Shutdown - Lups Cloak FX [t=00:00:47.129773][f=0000001] Shutdown - Lups [t=00:00:47.129818][f=0000001] Shutdown - Lups Shield [t=00:00:47.129842][f=0000001] End gadgetHandler:Shutdown [t=00:00:47.143889][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8571067,0,0} {chunk,block}Bytes={0,0} [t=00:00:47.143982][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8571067,0,0} {chunk,block}Bytes={0,0} [t=00:00:47.144032][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:47.144044][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:47.160583][f=0000001] [Game::~CGame][1] [t=00:00:47.160633][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:47.160646][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:47.160658][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:47.160670][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:47.160682][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:47.160694][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:47.160858][f=0000001] [Game::KillMisc][1] [t=00:00:47.160872][f=0000001] [Game::KillMisc][2] [t=00:00:47.161303][f=0000001] [Game::KillMisc][3] [t=00:00:47.161933][f=0000001] [Game::KillRendering][1] [t=00:00:47.188207][f=0000001] [3DOParser::Kill] allocated 19 pieces [t=00:00:47.188266][f=0000001] [S3OParser::Kill] allocated 5480 pieces [t=00:00:47.189723][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:47.320836][f=0000001] [Game::KillInterface][1] [t=00:00:47.322097][f=0000001] [Game::KillInterface][2] [t=00:00:47.324148][f=0000001] [Game::KillSimulation][1] [t=00:00:47.324382][f=0000001] [Game::KillSimulation][2] [t=00:00:48.149304][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:48.149358][f=0000001] [Game::KillSimulation][3] [t=00:00:48.149798][f=0000001] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.149830][f=0000001] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.149955][f=0000001] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.149982][f=0000001] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:00:48.151525][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:48.264574][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:48.417731][f=0000001] [Game::KillSimulation][4] [t=00:00:52.536135][f=0000001] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:52.537546][f=0000001] [Game::~CGame][2] [t=00:00:52.537726][f=0000001] [Game::~CGame][3] [t=00:00:52.766275][f=0000001] [SpringApp::Kill][3] [t=00:00:52.766656][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 4410 bytes sent 16438 bytes recv'd [t=00:00:52.770889][f=0000001] Kill: client disconnecting... [t=00:00:54.775274][f=0000001] CloseConnection: client connection closed [t=00:00:54.777806][f=0000001] [SpringApp::Kill][4] font=0x558e425f4d40 [t=00:00:54.789862][f=0000001] [SpringApp::Kill][5] [t=00:00:54.802009][f=0000001] [SpringApp::Kill][6] [t=00:00:54.802053] [SpringApp::Kill][7] [t=00:00:54.803517] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.803537] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.803548] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:54.803558] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.803568] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:54.803578] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.803808] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:54.803821] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:54.803831] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:54.803841] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.803851] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.803860] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.803870] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.817592] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:54.817638] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:54.817650] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:54.817659] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:54.818988] [VFS] [SpringVFS::DeleteArchives] [t=00:00:54.819007] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:00:54.819019] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp (0x558e426df950) [t=00:00:54.829208] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp" numZipFiles=7955 sumInflSize=853660kb sumReadTime=3368ms [t=00:00:54.829253] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=120ms [t=00:00:54.829263] file="units/amphassault.lua" indx=6797 inflSize=5kb readTime=25ms [t=00:00:54.829591] file="bitmaps/loadpictures/linemove.png" indx=528 inflSize=3005kb readTime=24ms [t=00:00:54.829620] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=23ms [t=00:00:54.829630] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=22ms [t=00:00:54.829639] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=22ms [t=00:00:54.829649] file="objects3d/benzcom4_wreck.s3o" indx=5048 inflSize=256kb readTime=21ms [t=00:00:54.829821] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=19ms [t=00:00:54.829835] file="objects3d/spherejeth.s3o" indx=5560 inflSize=52kb readTime=19ms [t=00:00:54.829844] file="luarules/configs/dynamic_comm_skins.lua" indx=1274 inflSize=1kb readTime=19ms [t=00:00:54.836147] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp] 167479588 bytes cached in 3465 files [t=00:00:55.135799] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [t=00:00:55.135837] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x558e427cf080) [t=00:00:55.136651] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:55.136667] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/springcontent.sdz (0x7f8be00137f0) [t=00:00:55.137160] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:00:55.139154] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/maphelper.sdz (0x558e425e7bc0) [t=00:00:55.139190] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/spring/bitmaps.sdz (0x558e425c62e0) [t=00:00:55.139401] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:55.139592] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:55.139629] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:55.139827] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:55.139842] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:55.139852] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:55.139863] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:55.141124] [SpringApp::Kill][8] [t=00:00:55.141146] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:55.141157] [WatchDog::Uninstall][1] hangDetectorThread=0x558dfcb5a0b0 (joinable=1) [t=00:00:55.141166] [WatchDog::Uninstall][2] [t=00:00:56.135447] [WatchDog::Uninstall][3] [t=00:00:56.135488] [SpringApp::Kill][9]