[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000057] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007831] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007862] Using writeable configuration source: "/tmp/tmp.Zw1RYbwd11/springsettings.1503504.cfg" [t=00:00:00.013761] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.013802] ============== ============== [t=00:00:00.013812] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013822] [t=00:00:00.013831] Enable or disable log sections using the LogSections configuration key [t=00:00:00.013840] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.013849] Use "none" to disable the default log sections. [t=00:00:00.013857] ============== ============== [t=00:00:00.013867] ============== ============== [t=00:00:00.013924] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.013935] MouseDragCircleCommandThreshold = 25 [t=00:00:00.013944] ROAM = 2 [t=00:00:00.013954] RotateLogFiles = 1 [t=00:00:00.013963] TeamHighlight = 0 [t=00:00:00.013973] ============== ============== [t=00:00:00.013982] ============== ============== [t=00:00:00.013991] Spring Engine Version: 105.1.1-1367-g9450136 BAR105 (Headless) [t=00:00:00.014001] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014010] Compiler Version: gcc-11.1.0 [t=00:00:00.014032] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014192] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014204] Binary Word Size: 64-bit (native) [t=00:00:00.014213] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014222] Physical CPU Cores: 1 [t=00:00:00.014231] Logical CPU Cores: 1 [t=00:00:00.014240] ============== ============== [t=00:00:00.014302] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014312] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014321] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014329] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014338] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.015546] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.015563] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.015617] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.015650] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.015671] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.015695] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.015705] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.015739] [GR::LogVersionInfo] [t=00:00:00.015750] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.015758] GL version : [t=00:00:00.015767] GL vendor : [t=00:00:00.015776] GL renderer : [t=00:00:00.015785] GLSL version: [t=00:00:00.015794] GLEW version: spring headless stub GLEW version [t=00:00:00.015803] GPU memory : unknown [t=00:00:00.015812] SDL swap-int: 0 [t=00:00:00.015821] SDL driver : headless stub [t=00:00:00.015830] [t=00:00:00.015839] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.015848] GLSL shader support : 0 [t=00:00:00.015857] GL4 support : 0 [t=00:00:00.015896] FBO extension support : 0 [t=00:00:00.015906] NVX GPU mem-info support : 0 [t=00:00:00.015915] ATI GPU mem-info support : 0 [t=00:00:00.015924] NPOT-texture support : 1 (0) [t=00:00:00.015933] S3TC/DXT1 texture support : 0/0 [t=00:00:00.015942] texture query-LOD support : 1 (0) [t=00:00:00.015951] MSAA frame-buffer support : 0 (0) [t=00:00:00.015960] Z-buffer depth : 16 (-) [t=00:00:00.015969] primitive-restart support : 0 (0) [t=00:00:00.015978] clip-space control support: 0 (0) [t=00:00:00.015987] seamless cube-map support : 0 (0) [t=00:00:00.015996] frag-depth layout support : 0 (0) [t=00:00:00.016005] persistent maps support : 0 (0) [t=00:00:00.016014] explicit attribs location : 0 (0) [t=00:00:00.016022] multi draw indirect : 0 (-) [t=00:00:00.016031] [t=00:00:00.016040] max. FBO samples : -1 [t=00:00:00.016049] max. FS/program texture slots : 8/8 [t=00:00:00.016059] max. texture size : 2048 [t=00:00:00.016069] max. texture anisotropy level : 0.000000 [t=00:00:00.016078] max. vec4 varyings/attributes : 0/0 [t=00:00:00.016087] max. draw-buffers : 0 [t=00:00:00.016096] max. rec. indices/vertices : 0/0 [t=00:00:00.016105] max. uniform buffer-bindings : 0 [t=00:00:00.016114] max. uniform block-size : 0KB [t=00:00:00.016123] max. storage buffer-bindings : 0 [t=00:00:00.016132] max. storage block-size : 0MB [t=00:00:00.016140] [t=00:00:00.016149] enable AMD-hacks : 0 [t=00:00:00.016158] compress MIP-maps: 0 [t=00:00:00.016776] [GR::UpdateGLConfigs] [t=00:00:00.016797] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.016810] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.016820] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.016829] [GR::InitGLState] [t=00:00:00.016839] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.196052] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.199977] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.205097] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.205559] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.205577] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.205590] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/ [t=00:00:00.239301] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base [t=00:00:00.241666] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.265541] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.265832] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.277443] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.277464] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.277629] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.281259] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4234013500 (SpringVFS) global=(nil) (null) [t=00:00:00.281275] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.281374] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.281394] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.281404] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.281414] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.281433] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3307 MB [t=00:00:00.286629][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.286659][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.286675][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1503504/replay.sdfz" for game data... [t=00:00:00.420322][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.423843][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.423946][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.427120][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.427146][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 140ms [t=00:00:00.427169][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.472856][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56387da7dde0] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:00.473971][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:00.475028][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.475417][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56387da7dde0] using game "Zero-K v1.10.11.3" (loaded=0 cached=0) [t=00:00:00.476335][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.11.3", overwrite=false)] section=0 cached=0 [t=00:00:00.486299][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.486467][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.495773][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 68ms [t=00:00:00.495916][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.111661][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.112140][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.112241][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.112298][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.112373][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.112426][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.113520][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.114034][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.114501][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.116446][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.118846][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.120611][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.120639][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.121159][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.129032][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.130722][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.131715][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.132040][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.132674][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.132701][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.166947][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.168260][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.359064][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.371341][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.687903][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.132229][f=-000001] Loading UnitDefs_posts [t=00:00:03.329030][f=-000001] Loading FeatureDefs_posts [t=00:00:03.370681][f=-000001] Loading WeaponDefs_posts [t=00:00:03.394317][f=-000001] Loading ArmorDefs_posts [t=00:00:03.415132][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 699ms [t=00:00:03.490501][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 809ms [t=00:00:03.492835][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.684652][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.685121][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.685688][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.685710][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.687189][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.691019][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.941862][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.995273][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.129025][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.133183][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.133211][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.562707][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 429ms [t=00:00:04.563418][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.655801][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 92ms [t=00:00:04.655845][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.678525][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:05.360347][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.364414][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.365287][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.375741][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.700979][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.710346][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.710369][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.712466][f=-000001] InfoTexture: legacy [t=00:00:10.712487][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.714838][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.841740][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.843447][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.843486][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.844361][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.986473][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.988167][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.221278][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.266677][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.282017][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.282053][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.282995][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.757851][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.768786][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.769926][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.914994][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:11.917245][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.917272][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.926025][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.926077][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.926088][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:11.926100][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:11.926110][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:11.926120][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.926130][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030e4 [t=00:00:11.931308][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.931366][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.931376][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:11.931386][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:11.931396][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:11.931406][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.931415][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030f4 [t=00:00:11.931427][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x563885be4df0 has BLOCKSIZE 1 [t=00:00:11.934551][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.934569][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.934581][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:11.934590][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:11.934600][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:11.934609][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e4a [t=00:00:11.940653][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=1) [t=00:00:11.941775][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.949547][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.949582][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.952602][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.952618][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.952629][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:11.952640][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:11.952650][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:11.952660][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e5a [t=00:00:12.037458][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=1) [t=00:00:12.038177][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.045994][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.046016][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.046031][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (128ms, checksum d5868fb9)" [t=00:00:12.046094][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.046107][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.046129][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.214139][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [t=00:00:12.214847][f=-000001] Synced LuaRules: starting loading [t=00:00:13.275191][f=-000001] Setting up autohandicap [t=00:00:13.275241][f=-000001] eqdw, spectator, false, allyTeamID, 0, customKeys.elo, , 1624, nil [t=00:00:13.275265][f=-000001] dohieu19, spectator, false, allyTeamID, 1, customKeys.elo,
, 1458, nil [t=00:00:13.275280][f=-000001] Team 0, 1, 1624 [t=00:00:13.275292][f=-000001] Team 1, 1, 1458 [t=00:00:13.275303][f=-000001] firstAllyTeamMean, 1624 [t=00:00:13.275314][f=-000001] secondAllyTeamMean, 1458 [t=00:00:13.276401][f=-000001] lowerWinChance, 0.27776545 [t=00:00:13.276423][f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.432297][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.432378][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.835805][f=-000001] Synced LuaRules: finished loading [t=00:00:14.856219][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:15.461701][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.516376][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.618888][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 88ms [t=00:00:15.677577][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.681093][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:15.681525][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:15.681936][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.682366][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.747574][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.747915][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:15.755882][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.756996][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.757015][f=-000001] LuaSocket Support: enabled [t=00:00:15.773992][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.852632][f=-000001] localWidgets, nil, true, true [t=00:00:15.855591][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.855615][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.864935][f=-000001] USE_OLD_CHILI [t=00:00:16.534941][f=-000001] Loading last game win data [t=00:00:16.536140][f=-000001] Resetting win data [t=00:00:16.536595][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.536613][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.536624][f=-000001] Player and team counts match, continuing [t=00:00:16.536643][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:16.536655][f=-000001] belll was in last game but is now absent, resetting scores [t=00:00:16.749274][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.749308][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.805243][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:17.771632][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.449120][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.140257][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.141894][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.142532][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.142823][f=-000001] Loaded API widget: i18n [t=00:00:19.143225][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.143566][f=-000001] Loaded API widget: Win Counter [t=00:00:19.143924][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.332148][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.332572][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.332803][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.636295][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.637464][f=-000001] Loaded API widget: Lups [t=00:00:19.637667][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.637989][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.638279][f=-000001] Loaded widget: Save/Load API [t=00:00:19.638577][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.638867][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.639217][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.645022][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.646992][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.647014][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.647147][f=-000001] Set maximum particles to: 0 [t=00:00:19.647986][f=-000001] Set UnitIconDist to 0 [t=00:00:19.753322][f=-000001] Loaded widget: EPIC Menu [t=00:00:19.783603][f=-000001] Loaded widget: Chili Minimap [t=00:00:19.785260][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:19.785580][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.785920][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:19.795733][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:19.796087][f=-000001] Deferred Rendering requires shader support! [t=00:00:19.796519][f=-000001] Loaded widget: Deferred rendering [t=00:00:19.796822][f=-000001] Mexspot Fetcher fetching [t=00:00:19.797066][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:19.797407][f=-000001] Team highlighting: Disabled [t=00:00:19.797833][f=-000001] Loaded widget: Teamhighlight option [t=00:00:19.798375][f=-000001] Loaded widget: Local Team Colors [t=00:00:19.798813][f=-000001] Loaded widget: Display Keys 2 [t=00:00:19.799215][f=-000001] Loaded widget: Save Game Menu [t=00:00:19.799430][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:19.799672][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:19.799890][f=-000001] Loaded widget: One click weapon handler [t=00:00:19.800198][f=-000001] highlightUnitShader no GL4 support [t=00:00:19.800534][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:19.801064][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:19.801703][f=-000001] Loaded widget: Attack Command Helper [t=00:00:19.802042][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:19.802062][f=-000001] Using fallback unit outlines [t=00:00:19.802263][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:19.802680][f=-000001] Loaded widget: Selection Modkeys [t=00:00:19.812277][f=-000001] Loaded widget: Chili Global Commands [t=00:00:19.814144][f=-000001] Loaded widget: Outline No Shader [t=00:00:19.814535][f=-000001] Loaded widget: Guard Remove [t=00:00:19.814887][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:19.867507][f=-000001] Loaded widget: HealthBars [t=00:00:19.868059][f=-000001] Loaded widget: Noises [t=00:00:19.868456][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:19.868877][f=-000001] Loaded widget: Unit Icons [t=00:00:19.872792][f=-000001] Loaded widget: Chili Vote Display [t=00:00:19.873280][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:19.873789][f=-000001] Loaded widget: BuildETA [t=00:00:19.874200][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:19.874587][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:19.875010][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:19.875376][f=-000001] Loaded widget: EndGame Stats [t=00:00:19.875596][f=-000001] Loaded widget: Objectives [t=00:00:19.877387][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:19.877784][f=-000001] Loaded widget: EndGame APM stats [t=00:00:19.882619][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:19.883076][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:19.883109][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1503504/events.log [t=00:00:19.885615][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:19.886007][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:19.889691][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:19.890187][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:19.890601][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:19.891017][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:19.891519][f=-000001] Loaded widget: Music Player v2 [t=00:00:19.891765][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:19.892201][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:19.892609][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:19.893000][f=-000001] Loaded widget: Autoquit [t=00:00:19.893247][f=-000001] Loaded widget: Blast Radius [t=00:00:19.893650][f=-000001] Loaded widget: CameraShake [t=00:00:19.894464][f=-000001] Loaded widget: Cheat Sheet [t=00:00:19.908922][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:19.909459][f=-000001] EndGame Graph disabled [t=00:00:19.970168][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:19.970625][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:19.971065][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:19.971316][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.000188][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.000601][f=-000001] Loaded widget: Easy Facing [t=00:00:20.001166][f=-000001] Loaded widget: Ferry Points [t=00:00:20.001863][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.010689][f=-000001] Loaded widget: Context Menu [t=00:00:20.011279][f=-000001] Loaded widget: Darkening [t=00:00:20.011632][f=-000001] Loaded widget: Decloak Range [t=00:00:20.012014][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.019611][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.020305][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.020577][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.021027][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.022064][f=-000001] Input grabbing is enabled! [t=00:00:20.022361][f=-000001] Input grabbing is enabled! [t=00:00:20.022482][f=-000001] Loaded widget: Grab Input [t=00:00:20.022978][f=-000001] Loaded widget: Haven Handler [t=00:00:20.023384][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.023919][f=-000001] Loaded widget: In-game Guide [t=00:00:20.024216][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.024559][f=-000001] Loaded widget: Keep Target [t=00:00:20.024961][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.025369][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.026274][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.026738][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.027290][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.027580][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.027841][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.028108][f=-000001] Loaded widget: Orbit Command [t=00:00:20.028532][f=-000001] Loaded widget: Point Tracker [t=00:00:20.028830][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.029144][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.029634][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.030073][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.030642][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.031306][f=-000001] Loaded widget: Simple Settings [t=00:00:20.031836][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.032231][f=-000001] Loaded widget: SmoothCam [t=00:00:20.032843][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.034531][f=-000001] Loaded widget: Stereo3D [t=00:00:20.034848][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.035310][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.035587][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.036481][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.037351][f=-000001] Loaded widget: Command Alpha [t=00:00:20.037785][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.038264][f=-000001] Loaded widget: Ghost Site [t=00:00:20.039568][f=-000001] Loaded widget: Attack Warning [t=00:00:20.039968][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.040717][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.042271][f=-000001] Loaded widget: Auto Group [t=00:00:20.043391][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.044465][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.044841][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.045767][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.046823][f=-000001] Loaded widget: Select Com at start [t=00:00:20.053180][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.054472][f=-000001] Loaded widget: Transport AI [t=00:00:20.208984][f=-000001] Loaded widget: Attack AoE [t=00:00:20.209529][f=-000001] Loaded widget: Icon Sets [t=00:00:20.210387][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.217511][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.217933][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.246189][f=-000001] Loaded widget: Unit Start State [t=00:00:20.246636][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.246895][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.264774][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.266462][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.266969][f=-000001] Loaded widget: Commands FX [t=00:00:20.267235][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.287394][f=-000001] Loaded widget: UnitShapes [t=00:00:20.288009][f=-000001] : disabled for spectators [t=00:00:20.289134][f=-000001] Loaded widget: Stockpiler [t=00:00:20.290810][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.291151][f=-000001] Loaded widget: AllyCursors [t=00:00:20.291579][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.291995][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.292430][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.292868][f=-000001] Loaded widget: Selection Send [t=00:00:20.294261][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.294712][f=-000001] Loaded widget: Shield Guard [t=00:00:20.295348][f=-000001] Loaded widget: State Icons [t=00:00:20.295755][f=-000001] : disabled for spectators [t=00:00:20.296813][f=-000001] Loaded widget: Building Starter [t=00:00:20.297271][f=-000001] : disabled for spectators [t=00:00:20.298252][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.298584][f=-000001] Loaded widget: LupsManager [t=00:00:20.299027][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.299418][f=-000001] Loaded widget: Units on Fire [t=00:00:20.300080][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.300747][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.302302][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.302719][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.303258][f=-000001] Loaded widget: Chili Docking [t=00:00:20.312182][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.321316][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.321938][f=-000001] Loaded widget: HUD Presets [t=00:00:20.322711][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.325333][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.325787][f=-000001] Loaded widget: Image Preloader [t=00:00:20.326302][f=-000001] Loaded widget: Custom Markers [t=00:00:20.331080][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.331727][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:20.331986][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.332879][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.333529][f=-000001] Loaded widget: Start Boxes [t=00:00:20.334915][f=-000001] Loaded widget: Select Keys [t=00:00:20.343858][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.345025][f=-000001] Loaded widget: Pause Screen [t=00:00:20.345326][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.345616][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.346459][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.346894][f=-000001] SetSunLighting [t=00:00:20.351568][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.368636][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.369173][f=-000001] Loaded widget: Font Cache [t=00:00:20.369568][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.369612][f=-000001] Loaded widget: GC Control [t=00:00:20.373639][f=-000001] Loaded widget: Layout Handler [t=00:00:20.374356][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.376749][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.382190][f=-000001] Writing last game win data [t=00:00:20.387190][f=-000001] LuaUI v0.3 [t=00:00:20.567162][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.569987][f=-000001] [s11n] Loading s11n file... [t=00:00:20.571965][f=-000001] [s11n] Parsing model... [t=00:00:20.574529][f=-000001] [s11n] Populating game world... [t=00:00:20.589382][f=-000001] [s11n] s11n loading complete. [t=00:00:20.589859][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:21.308561][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.333090][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13272,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.003464][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.005582][f=-000001] Spectator mode. Widget removed. [t=00:00:22.020070][f=-000001] Spectator mode. Widget removed. [t=00:00:22.021690][f=-000001] Playback paused [t=00:00:22.028415][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.123189][f=-000001] Opening demofile demos/1503504/replay.sdfz [t=00:00:22.123225][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.123238][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Linux 64-bit (native)] [t=00:00:22.123547][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:22.123568][f=-000001] -> Connection established (given id 3) [t=00:00:22.123593][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:22.123638][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.123655][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:22.123668][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:22.124185][f=-000001] Speed set to 20.0 [server] [t=00:00:22.124206][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56389c38a4b0,0x5638a41e3690}][locale="C"]" [t=00:00:22.124218][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.138564][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.138603][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.430601][f=-000001] Beginning demo playback [t=00:00:34.445031][f=-000001] GameID: 924c82634e664cefe65f4f28f7b0a38a [t=00:00:34.469018][f=-000001] Connection attempt from eqdw [t=00:00:34.469055][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Linux 64-bit (native)] [t=00:00:34.470898][f=-000001] [0] Event [undefined]: eqdw changed status [t=00:00:34.471500][f=-000001] -> Connection established (given id 0) [t=00:00:34.477551][f=-000001] Connection attempt from dohieu19 [t=00:00:34.478040][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Windows 64-bit (native)] [t=00:00:34.478159][f=-000001] [0] Event [undefined]: dohieu19 changed status [t=00:00:34.478485][f=-000001] -> Connection established (given id 1) [t=00:00:34.510266][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:34.510312][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.689396][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:34.697495][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:34.745502][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dohieu19" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:34.745539][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dohieu19" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.833028][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={0x55a7e5cf2e20,0x55a822a61f60}][locale="C"]" [t=00:00:35.109389][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dohieu19" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:35.109422][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dohieu19" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:35.175260][f=-000001] Allies: I choose: Soban! [t=00:00:35.465342][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dohieu19" string="[Game::Load][lua{Rules,Gaia}={000001c445ab4620,000001c442291660}][locale="C"]" [t=00:00:35.602147][f=-000001] Allies: I choose: warrior of collectiv! [t=00:00:36.045310][f=-000001] [Game::ClientReadNet] added new player dawidzawadka with number 2 to team 0 [t=00:00:36.045354][f=-000001] > SPRINGIE:User dawidzawadka|tankheavyraid|6_3||False|||PL [t=00:00:36.139241][f=-000001] [0] Event [4541,187.73999,891]: 0 finished unit Strike Commander [t=00:00:36.153689][f=-000001] [0] Event [409,188.682129,4695]: 1 finished unit Recon Commander [t=00:00:36.175142][f=0000000] [0] Game has noElo set. [t=00:00:36.175211][f=0000000] [0] eqdw, team: 0, elo:1624, userid: 438157 [t=00:00:36.175239][f=0000000] [0] dohieu19, team: 1, elo:1458, userid: 524397 [t=00:00:36.175265][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:36.217147][f=0000000] Playback continued [t=00:00:36.220466][f=0000000] Connection attempt from dawidzawadka [t=00:00:36.220511][f=0000000] -> Version: 105.1.1-1367-g9450136 BAR105 [Windows 64-bit (native)] [t=00:00:36.220523][f=0000000] -> Connection established (given id 2) [t=00:00:36.236849][f=0000009] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:36.236882][f=0000009] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:36.494789][f=0000180] [180] Event [4632,188.671875,856]: 0 finished unit Shieldbot Factory [t=00:00:36.596158][f=0000228] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:36.598963][f=0000231] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:36.784089][f=0000335] [335] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [t=00:00:36.945556][f=0000423] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[Game::Load][lua{Rules,Gaia}={000001e2f1d2c370,000001e2de352710}][locale="C"]" [t=00:00:37.329342][f=0000650] [650] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [t=00:00:37.360874][f=0000666] [666] Event [4632,186.62677,867.999939]: 0 finished unit Convict [t=00:00:37.821603][f=0000900] [900] Event [264,188.671875,4712]: 1 finished unit Solar Collector [t=00:00:37.839614][f=0000907] [907] Event [undefined]: dohieu19 resigned [t=00:00:37.839858][f=0000907] game_message: dohieu19 has been destroyed! [t=00:00:37.839963][f=0000907] game_message: eqdw wins! [t=00:00:37.840728][f=0000907] Submitting stats [t=00:00:37.841130][f=0000907] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:37.844680][f=0000907] Part| Total Time|Time of the last 0.5s [t=00:00:37.844703][f=0000907] Draw 8325.82ms 9.86% [t=00:00:37.844715][f=0000907] Lua::Callins::Synced 160.88ms 8.47% [t=00:00:37.844727][f=0000907] Lua::Callins::Unsynced 12955.77ms 18.43% [t=00:00:37.844738][f=0000907] Lua::CollectGarbage::Synced 68.84ms 0.00% [t=00:00:37.844749][f=0000907] Lua::CollectGarbage::Unsynced 558.08ms 0.10% [t=00:00:37.844760][f=0000907] Misc::Profiler::AddTime 28.50ms 0.00% [t=00:00:37.844771][f=0000907] Sim 513.20ms 51.10% [t=00:00:37.846188][f=0000907] [907] Received game_message: dohieu19 has been destroyed! [t=00:00:37.847282][f=0000907] [907] Received game_message: eqdw wins! [t=00:00:37.853170][f=0000908] [908] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:37.853300][f=0000908] [908] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:37.853387][f=0000908] [908] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:37.853472][f=0000908] [908] Game End Stats Values: 2,1360,1975,1360,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.21333408,7.4666667,8.21333408,7.4666667,1275,1275,1275,1275,6.4533329,5.5999999,6.4533329,5.5999999,0,0,0,0,0,0,0,0,85,700,85,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:37.853549][f=0000908] [908] Game End Stats Values: 3,1445,2095,1445,2095,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000114,8,8.80000114,8,1275,1275,1275,1275,9.82666588,6,9.82666588,6,0,0,0,0,0,0,0,0,170,820,170,820,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:37.853624][f=0000908] [908] Game End Stats Values: 4,1515,2095,1515,2095,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8,8.80000019,8,1275,1275,1275,1275,11,6,11,6,0,0,0,0,0,0,0,0,240,820,240,820,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.077166][f=0001010] Player eqdw left the game: normal quit [t=00:00:38.077233][f=0001010] [1010] Event [undefined]: eqdw quit [t=00:00:38.133502][f=0001034] [1034] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [t=00:00:38.142820][f=0001038] [1038] Event [4632,186.62677,867.999939]: 0 finished unit Convict [t=00:00:38.487962][f=0001215] No clients connected, shutting down server [t=00:00:38.488005][f=0001215] Server shutdown [t=00:00:38.488218][f=0001215] [1215] all players disconnected [t=00:00:39.482633][f=0001215] Playback paused [t=00:00:47.842110][f=0001215] Autoquit sending quit command. [t=00:00:47.842961][f=0001215] [QuitAction] user exited to system [t=00:00:47.843864][f=0001215] [SpringApp::Kill][1] fromRun=1 [t=00:00:47.843948][f=0001215] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:47.843974][f=0001215] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:47.843986][f=0001215] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:47.843996][f=0001215] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:47.844006][f=0001215] [SpringApp::Kill][2] [t=00:00:47.845139][f=0001215] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:47.845157][f=0001215] [Game::KillLua][1] dtor=0 luaUI=0x5638a05fbcf0 [t=00:00:47.845201][f=0001215] Start widgetHandler:Shutdown [t=00:00:47.850052][f=0001215] Shutdown - SaveOrderList Complete [t=00:00:47.850692][f=0001215] Writing last game win data [t=00:00:47.857366][f=0001215] Shutdown - SaveConfigData Complete [t=00:00:47.857391][f=0001215] Shutdown Widget - Chili Highlight [t=00:00:47.857432][f=0001215] Shutdown Widget - Save/Load API [t=00:00:47.857458][f=0001215] Shutdown Widget - Draw After Chili [t=00:00:47.857473][f=0001215] Shutdown Widget - API Unit Tracker GL4 [t=00:00:47.857492][f=0001215] Shutdown Widget - EPIC Menu [t=00:00:47.858990][f=0001215] Shutdown Widget - Chili Minimap [t=00:00:47.859095][f=0001215] Shutdown Widget - Chili Widget Selector [t=00:00:47.859949][f=0001215] Shutdown Widget - Local Team Colors [t=00:00:47.859968][f=0001215] Shutdown Widget - Display Keys 2 [t=00:00:47.860015][f=0001215] Shutdown Widget - Save Game Menu [t=00:00:47.860029][f=0001215] Shutdown Widget - HealthBars [t=00:00:47.860891][f=0001215] Shutdown Widget - Noises [t=00:00:47.860939][f=0001215] Shutdown Widget - Unit Icons [t=00:00:47.860958][f=0001215] Shutdown Widget - Win Counter [t=00:00:47.860972][f=0001215] Shutdown Widget - BuildETA [t=00:00:47.860988][f=0001215] Shutdown Widget - EndGame APM stats [t=00:00:47.861003][f=0001215] Shutdown Widget - SpringRTS Replay Stats [t=00:00:47.861055][f=0001215] Shutdown Widget - Modular Comm Info [t=00:00:47.861070][f=0001215] Shutdown Widget - Music Player v2 [t=00:00:47.861084][f=0001215] Shutdown Widget - State Reverse and Latency [t=00:00:47.861097][f=0001215] Shutdown Widget - CameraShake [t=00:00:47.861111][f=0001215] Shutdown Widget - Chili Economy Panel Default [t=00:00:47.861225][f=0001215] Shutdown Widget - Chili EndGame Window [t=00:00:47.861249][f=0001215] Shutdown Widget - Chili Nuke Warning [t=00:00:47.861264][f=0001215] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:47.861283][f=0001215] Shutdown Widget - Chili Spectator Panels [t=00:00:47.861297][f=0001215] Shutdown Widget - Context Menu [t=00:00:47.861310][f=0001215] Shutdown Widget - Darkening [t=00:00:47.861334][f=0001215] Shutdown Widget - Defense Range Zero-K [t=00:00:47.861348][f=0001215] Shutdown Widget - Grab Input [t=00:00:47.861364][f=0001215] Shutdown Widget - Highlight Geos [t=00:00:47.861378][f=0001215] Shutdown Widget - Local Widgets Config [t=00:00:47.861396][f=0001215] Shutdown Widget - MinimapEvents [t=00:00:47.861409][f=0001215] Shutdown Widget - Missile Silo Range [t=00:00:47.861424][f=0001215] Shutdown Widget - Point Tracker [t=00:00:47.861437][f=0001215] Shutdown Widget - Showeco and Grid Drawer [t=00:00:47.861450][f=0001215] Shutdown Widget - Stereo3D [t=00:00:47.861465][f=0001215] Shutdown Widget - Attack AoE [t=00:00:47.861478][f=0001215] Shutdown Widget - UnitShapes [t=00:00:47.861971][f=0001215] Shutdown Widget - Map Edge Extension [t=00:00:47.862003][f=0001215] Shutdown Widget - Selection Send [t=00:00:47.862018][f=0001215] Shutdown Widget - LupsManager [t=00:00:47.862036][f=0001215] Shutdown Widget - Newton Firezone [t=00:00:47.862050][f=0001215] Shutdown Widget - Chili Pro Console [t=00:00:47.863053][f=0001215] Shutdown Widget - Persistent Build Height [t=00:00:47.863073][f=0001215] Shutdown Widget - Lasso Terraform GUI [t=00:00:47.863099][f=0001215] Shutdown Widget - Chili Framework [t=00:00:47.863113][f=0001215] Shutdown Widget - Lups [t=00:00:47.863151][f=0001215] Shutdown Widget - Custom Markers [t=00:00:47.863168][f=0001215] Shutdown Widget - Chili Core Selector [t=00:00:47.863253][f=0001215] Shutdown Widget - Mex Placement Handler [t=00:00:47.863270][f=0001215] Shutdown Widget - Select Keys [t=00:00:47.863299][f=0001215] Shutdown Widget - Pause Screen [t=00:00:47.863695][f=0001215] Shutdown Widget - Layout Handler [t=00:00:47.863724][f=0001215] Shutdown Widget - Text To Speech Control [t=00:00:47.863738][f=0001215] End widgetHandler:Shutdown [t=00:00:48.048447][f=0001215] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={977087,83049009} {int,ext,rec}Allocs={9524680,0,0} {chunk,block}Bytes={83049009,0} [t=00:00:48.048580][f=0001215] [Game::KillLua][2] dtor=0 luaGaia=0x5638a41e3690 [t=00:00:48.061655][f=0001215] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={902960,77262884} {int,ext,rec}Allocs={9524681,0,0} {chunk,block}Bytes={77262884,0} [t=00:00:48.061772][f=0001215] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={902960,77262884} {int,ext,rec}Allocs={9524681,0,0} {chunk,block}Bytes={77262884,0} [t=00:00:48.061814][f=0001215] [Game::KillLua][3] dtor=0 luaRules=0x56389c38a4b0 [t=00:00:48.061862][f=0001215] Start gadgetHandler:Shutdown [t=00:00:48.061880][f=0001215] Shutdown - StartSetup [t=00:00:48.061895][f=0001215] Shutdown - UnitMorph [t=00:00:48.062057][f=0001215] Shutdown - Carrier Drones [t=00:00:48.062074][f=0001215] Shutdown - Missile Silo Controller [t=00:00:48.062092][f=0001215] Shutdown - Modular Comm Info [t=00:00:48.062108][f=0001215] Shutdown - Terrain Texture Handler [t=00:00:48.062123][f=0001215] Shutdown - UnitCloakShield [t=00:00:48.062172][f=0001215] Shutdown - Starlight Handler [t=00:00:48.062188][f=0001215] End gadgetHandler:Shutdown [t=00:00:48.075582][f=0001215] Start gadgetHandler:Shutdown [t=00:00:48.075659][f=0001215] Shutdown - Save/Load [t=00:00:48.075682][f=0001215] Shutdown - Teleport Throw [t=00:00:48.075698][f=0001215] Shutdown - UnitMorph [t=00:00:48.075720][f=0001215] Shutdown - Modular Comm Info [t=00:00:48.075735][f=0001215] Shutdown - Retreat Command [t=00:00:48.075757][f=0001215] Shutdown - Shockwaves [t=00:00:48.075773][f=0001215] Shutdown - UnitCloakShield [t=00:00:48.075792][f=0001215] Shutdown - Lups Cloak FX [t=00:00:48.075808][f=0001215] Shutdown - Lups [t=00:00:48.075847][f=0001215] Shutdown - Lups Shield [t=00:00:48.075888][f=0001215] End gadgetHandler:Shutdown [t=00:00:48.143533][f=0001215] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9524712,0,0} {chunk,block}Bytes={0,0} [t=00:00:48.143632][f=0001215] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9524712,0,0} {chunk,block}Bytes={0,0} [t=00:00:48.143688][f=0001215] [Game::KillLua][4] dtor=0 [t=00:00:48.143700][f=0001215] [Game::KillLua][5] dtor=0 [t=00:00:48.155472][f=0001215] [Game::~CGame][1] [t=00:00:48.155526][f=0001215] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:48.155537][f=0001215] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:48.155549][f=0001215] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:48.155560][f=0001215] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:48.155572][f=0001215] [Game::KillLua][4] dtor=1 [t=00:00:48.155583][f=0001215] [Game::KillLua][5] dtor=1 [t=00:00:48.155749][f=0001215] [Game::KillMisc][1] [t=00:00:48.155763][f=0001215] [Game::KillMisc][2] [t=00:00:48.156424][f=0001215] [Game::KillMisc][3] [t=00:00:48.156778][f=0001215] [Game::KillRendering][1] [t=00:00:48.198081][f=0001215] [3DOParser::Kill] allocated 1 pieces [t=00:00:48.198137][f=0001215] [S3OParser::Kill] allocated 5472 pieces [t=00:00:48.199276][f=0001215] [AssParser::Kill] allocated 681 pieces [t=00:00:48.348309][f=0001215] [Game::KillInterface][1] [t=00:00:48.349245][f=0001215] [Game::KillInterface][2] [t=00:00:48.350756][f=0001215] [Game::KillSimulation][1] [t=00:00:48.350777][f=0001215] [Game::KillSimulation][2] [t=00:00:49.159067][f=0001215] [CCollisionHandler] dis-/continuous tests: 0/17 [t=00:00:49.160823][f=0001215] [Game::KillSimulation][3] [t=00:00:49.161664][f=0001215] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.161693][f=0001215] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.161711][f=0001215] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.161730][f=0001215] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:00:49.164192][f=0001215] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:00:49.195720][f=0001215] [LosHandler::Kill] raycast instance cache-{hits,misses}={4,145}; shared=0%; cached=3% [t=00:00:49.365725][f=0001215] [Game::KillSimulation][4] [t=00:00:53.452043][f=0001215] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:53.453771][f=0001215] [Game::~CGame][2] [t=00:00:53.453952][f=0001215] [Game::~CGame][3] [t=00:00:53.642511][f=0001215] [SpringApp::Kill][3] [t=00:00:53.642952][f=0001215] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 14656 bytes sent 21463 bytes recv'd [t=00:00:53.644477][f=0001215] Kill: client disconnecting... [t=00:00:55.649681][f=0001215] CloseConnection: client connection closed [t=00:00:55.654382][f=0001215] [SpringApp::Kill][4] font=0x56387d925d40 [t=00:00:55.670483][f=0001215] [SpringApp::Kill][5] [t=00:00:55.683947][f=0001215] [SpringApp::Kill][6] [t=00:00:55.684460] [SpringApp::Kill][7] [t=00:00:55.686073] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.686096] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.686108] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:55.686130] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.686141] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:55.686151] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.686162] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 1048576, 1048576} [t=00:00:55.686173] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 1048576, 1048576} [t=00:00:55.686183] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:55.686194] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.686205] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.686215] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.686226] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.701027] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:55.701072] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:55.701083] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:55.701093] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:55.702695] [VFS] [SpringVFS::DeleteArchives] [t=00:00:55.702714] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:00:55.702727] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp (0x56387da17ce0) [t=00:00:55.712504] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp" numZipFiles=7955 sumInflSize=853660kb sumReadTime=3394ms [t=00:00:55.712550] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=77ms [t=00:00:55.712562] file="objects3d/strikecom_2.dae" indx=5603 inflSize=1000kb readTime=36ms [t=00:00:55.712573] file="luarules/configs/jump_defs.lua" indx=1278 inflSize=0kb readTime=30ms [t=00:00:55.712584] file="luarules/gadgets/unit_boolean_disable.lua" indx=1783 inflSize=10kb readTime=25ms [t=00:00:55.712595] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=24ms [t=00:00:55.712606] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=23ms [t=00:00:55.712616] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=23ms [t=00:00:55.712728] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=22ms [t=00:00:55.712743] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=21ms [t=00:00:55.712753] file="units/amphassault.lua" indx=6797 inflSize=5kb readTime=20ms [t=00:00:55.718520] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp] 169056220 bytes cached in 3468 files [t=00:00:56.032847] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:00:56.032896] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x56387db17a90) [t=00:00:56.035144] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:56.035164] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/springcontent.sdz (0x7f42340137f0) [t=00:00:56.035652] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/springcontent.sdz] 296129 bytes cached in 73 files [t=00:00:56.038233] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/maphelper.sdz (0x56387d918ad0) [t=00:00:56.038264] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/spring/bitmaps.sdz (0x56387db05df0) [t=00:00:56.038475] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:56.038891] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:56.038907] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:56.039141] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:56.039156] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:56.039167] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:56.039177] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:56.040379] [SpringApp::Kill][8] [t=00:00:56.040678] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:56.040702] [WatchDog::Uninstall][1] hangDetectorThread=0x5638388030b0 (joinable=1) [t=00:00:56.040721] [WatchDog::Uninstall][2] [t=00:00:56.122260] [WatchDog::Uninstall][3] [t=00:00:56.122293] [SpringApp::Kill][9]