[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008358] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008390] Using writeable configuration source: "/tmp/tmp.S4mnlFWwiW/springsettings.1503265.cfg" [t=00:00:00.012597] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012638] ============== ============== [t=00:00:00.012649] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012658] [t=00:00:00.012667] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012676] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012685] Use "none" to disable the default log sections. [t=00:00:00.012694] ============== ============== [t=00:00:00.012704] ============== ============== [t=00:00:00.012755] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012765] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012775] ROAM = 2 [t=00:00:00.012784] RotateLogFiles = 1 [t=00:00:00.012793] TeamHighlight = 0 [t=00:00:00.012803] ============== ============== [t=00:00:00.012813] ============== ============== [t=00:00:00.012822] Spring Engine Version: 105.1.1-1367-g9450136 BAR105 (Headless) [t=00:00:00.012831] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.012840] Compiler Version: gcc-11.1.0 [t=00:00:00.012862] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.013030] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.013042] Binary Word Size: 64-bit (native) [t=00:00:00.013051] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013060] Physical CPU Cores: 1 [t=00:00:00.013070] Logical CPU Cores: 1 [t=00:00:00.013078] ============== ============== [t=00:00:00.013141] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013150] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013160] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013169] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013177] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.026190] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.026218] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.026247] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.026278] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.026299] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.026323] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.026333] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.027114] [GR::LogVersionInfo] [t=00:00:00.027130] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.027140] GL version : [t=00:00:00.027149] GL vendor : [t=00:00:00.027164] GL renderer : [t=00:00:00.027173] GLSL version: [t=00:00:00.027182] GLEW version: spring headless stub GLEW version [t=00:00:00.027191] GPU memory : unknown [t=00:00:00.027200] SDL swap-int: 0 [t=00:00:00.027209] SDL driver : headless stub [t=00:00:00.027218] [t=00:00:00.027227] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.027236] GLSL shader support : 0 [t=00:00:00.027245] GL4 support : 0 [t=00:00:00.027277] FBO extension support : 0 [t=00:00:00.027286] NVX GPU mem-info support : 0 [t=00:00:00.027295] ATI GPU mem-info support : 0 [t=00:00:00.027304] NPOT-texture support : 1 (0) [t=00:00:00.027313] S3TC/DXT1 texture support : 0/0 [t=00:00:00.027322] texture query-LOD support : 1 (0) [t=00:00:00.027331] MSAA frame-buffer support : 0 (0) [t=00:00:00.027340] Z-buffer depth : 16 (-) [t=00:00:00.027349] primitive-restart support : 0 (0) [t=00:00:00.027358] clip-space control support: 0 (0) [t=00:00:00.027367] seamless cube-map support : 0 (0) [t=00:00:00.027376] frag-depth layout support : 0 (0) [t=00:00:00.027385] persistent maps support : 0 (0) [t=00:00:00.027395] explicit attribs location : 0 (0) [t=00:00:00.027403] multi draw indirect : 0 (-) [t=00:00:00.027412] [t=00:00:00.027421] max. FBO samples : -1 [t=00:00:00.027430] max. FS/program texture slots : 8/8 [t=00:00:00.027439] max. texture size : 2048 [t=00:00:00.027451] max. texture anisotropy level : 0.000000 [t=00:00:00.027460] max. vec4 varyings/attributes : 0/0 [t=00:00:00.027469] max. draw-buffers : 0 [t=00:00:00.027478] max. rec. indices/vertices : 0/0 [t=00:00:00.027487] max. uniform buffer-bindings : 0 [t=00:00:00.027496] max. uniform block-size : 0KB [t=00:00:00.027504] max. storage buffer-bindings : 0 [t=00:00:00.027513] max. storage block-size : 0MB [t=00:00:00.027522] [t=00:00:00.027531] enable AMD-hacks : 0 [t=00:00:00.027540] compress MIP-maps: 0 [t=00:00:00.028739] [GR::UpdateGLConfigs] [t=00:00:00.028761] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.028775] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.028785] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.028794] [GR::InitGLState] [t=00:00:00.028805] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.628665] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.685558] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.695737] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.696360] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.696384] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.696401] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/ [t=00:00:00.870382] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base [t=00:00:00.875532] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.910121] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.910414] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.958038] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 90ms [t=00:00:00.959066] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.959267] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.969595] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdde0013500 (SpringVFS) global=(nil) (null) [t=00:00:00.969621] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.973941] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.973969] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.973981] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.973992] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.974016] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3320 MB [t=00:00:00.989759][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.990217][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.990242][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1503265/replay.sdfz" for game data... [t=00:00:01.188932][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.197882][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.197913][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.206400][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.206525][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [t=00:00:01.206839][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.256425][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55b0a2ed7bd0] using map "Doldrums v2.3" (loaded=0 cached=0) [t=00:00:01.257536][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [t=00:00:01.259148][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.260290][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55b0a2ed7bd0] using game "Zero-K v1.10.11.3" (loaded=0 cached=0) [t=00:00:01.261364][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.11.3", overwrite=false)] section=0 cached=0 [t=00:00:01.272358][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.272993][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.283506][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 76ms [t=00:00:01.283910][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.373858][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.373891][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.373993][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.374051][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.374107][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.374163][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.375363][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.375921][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.376387][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.379341][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.381920][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.383612][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.383657][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.384184][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.389420][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.391284][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.392355][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.392656][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.393779][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.393807][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.398766][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.398810][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.536814][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.590551][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:02.755418][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.138370][f=-000001] Loading UnitDefs_posts [t=00:00:03.343752][f=-000001] Loading FeatureDefs_posts [t=00:00:03.405419][f=-000001] Loading WeaponDefs_posts [t=00:00:03.429360][f=-000001] Loading ArmorDefs_posts [t=00:00:03.453419][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 675ms [t=00:00:03.517596][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 764ms [t=00:00:03.517663][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.674045][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.674387][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.674539][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.674559][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.675941][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.679238][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.960807][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.041535][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.165078][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.169042][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.169084][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.601452][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 432ms [t=00:00:04.601524][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.696412][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [t=00:00:04.696472][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.718997][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:05.504485][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.509216][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.510205][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.520621][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.674673][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.685920][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.685963][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.687400][f=-000001] InfoTexture: legacy [t=00:00:10.687422][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.689156][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.775866][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.788705][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.788752][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.789887][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.021528][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.026515][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.219261][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.332948][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.344282][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.344307][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.345443][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.792211][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.802196][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.803079][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.957984][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.959692][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.959715][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.975342][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.976014][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.976028][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:12.976039][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.976049][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.976059][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.976083][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8f39e1c [t=00:00:12.986752][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.986803][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.986813][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:12.986823][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.986832][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.986842][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.986852][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8f39e2c [t=00:00:12.986863][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55b0ac1ed760 has BLOCKSIZE 1 [t=00:00:12.991252][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.991277][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.991290][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:12.991300][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.991309][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.991319][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c8f39b82 [t=00:00:12.997191][f=-000001] [Path] [PathEstimator::ReadFile] hash=c8f39b82 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe-c8f39b82.zip" (exists=1) [t=00:00:13.000017][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.012079][f=-000001] Path cache (48, 48) initialized. [t=00:00:13.012112][f=-000001] Path cache (48, 48) initialized. [t=00:00:13.016500][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.016521][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.016531][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:13.016542][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.016552][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.016562][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c8f39b92 [t=00:00:13.136993][f=-000001] [Path] [PathEstimator::ReadFile] hash=c8f39b92 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe2-c8f39b92.zip" (exists=1) [t=00:00:13.137824][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.140204][f=-000001] Path cache (24, 24) initialized. [t=00:00:13.140223][f=-000001] Path cache (24, 24) initialized. [t=00:00:13.140237][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (180ms, checksum da7cc7e1)" [t=00:00:13.140290][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.140302][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.140323][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.270031][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 48ms [t=00:00:13.270709][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.359845][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.693042][f=-000001] Synced LuaRules: finished loading [t=00:00:15.728674][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.322226][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.378247][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.458068][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 60ms [t=00:00:16.521414][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.526649][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.527094][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.527512][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.527925][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.595572][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.595899][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.606971][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.607875][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.607895][f=-000001] LuaSocket Support: enabled [t=00:00:16.625146][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.715606][f=-000001] localWidgets, nil, true, true [t=00:00:16.719477][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.719530][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.734095][f=-000001] USE_OLD_CHILI [t=00:00:17.489855][f=-000001] Loading last game win data [t=00:00:17.491604][f=-000001] Resetting win data [t=00:00:17.492115][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.492134][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.492146][f=-000001] Player and team counts match, continuing [t=00:00:17.492159][f=-000001] 0nE[fr] was in last game but is now absent, resetting scores [t=00:00:17.712480][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.712521][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.769998][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.756316][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.426263][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.111705][f=-000001] Loaded API widget: i18n [t=00:00:20.112306][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.112500][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.112676][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.112943][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.113738][f=-000001] Loaded API widget: Win Counter [t=00:00:20.335923][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.336388][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.336701][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.336938][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.337146][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.338868][f=-000001] Loaded API widget: Lups [t=00:00:20.637903][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.638385][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.638680][f=-000001] Loaded widget: Save/Load API [t=00:00:20.638985][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.639275][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.640037][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.645379][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.648128][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.648153][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.648224][f=-000001] Set maximum particles to: 0 [t=00:00:20.648918][f=-000001] Set UnitIconDist to 0 [t=00:00:20.754142][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.754629][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.755842][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.783347][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.783922][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.793748][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.794288][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.794988][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.795447][f=-000001] Mexspot Fetcher fetching [t=00:00:20.795795][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.796154][f=-000001] Team highlighting: Disabled [t=00:00:20.796641][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.797779][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.798416][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.798992][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.799305][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.799635][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.800021][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.800471][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.801015][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.801770][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.802619][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.803055][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.803075][f=-000001] Using fallback unit outlines [t=00:00:20.803354][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.803892][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.813164][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.814887][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.815759][f=-000001] Loaded widget: Unit Icons [t=00:00:20.816107][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.816504][f=-000001] Loaded widget: Noises [t=00:00:20.859863][f=-000001] Loaded widget: HealthBars [t=00:00:20.860446][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.860803][f=-000001] Loaded widget: Guard Remove [t=00:00:20.865068][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.865826][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.866316][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.866747][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1503265/events.log [t=00:00:20.870189][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.870813][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.872851][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.873252][f=-000001] Loaded widget: Objectives [t=00:00:20.873748][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.874248][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.874655][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.875164][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.875727][f=-000001] Loaded widget: BuildETA [t=00:00:20.880768][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.881363][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.884736][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.885201][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.886093][f=-000001] Loaded widget: Command Alpha [t=00:00:20.887136][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.887414][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.887747][f=-000001] Loaded widget: Ghost Site [t=00:00:20.888463][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.888787][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.890335][f=-000001] Loaded widget: Stereo3D [t=00:00:20.890986][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.891269][f=-000001] Loaded widget: SmoothCam [t=00:00:20.891638][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.892133][f=-000001] Loaded widget: Simple Settings [t=00:00:20.892635][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.893042][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.893478][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.893816][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.894078][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.894473][f=-000001] Loaded widget: Point Tracker [t=00:00:20.894726][f=-000001] Loaded widget: Orbit Command [t=00:00:20.895000][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.895239][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.895838][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.896271][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.896728][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.897476][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.898033][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.898475][f=-000001] Loaded widget: Keep Target [t=00:00:20.898813][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.899512][f=-000001] Loaded widget: In-game Guide [t=00:00:20.900118][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.900683][f=-000001] Loaded widget: Haven Handler [t=00:00:20.901159][f=-000001] Input grabbing is enabled! [t=00:00:20.901209][f=-000001] Input grabbing is enabled! [t=00:00:20.901398][f=-000001] Loaded widget: Grab Input [t=00:00:20.902048][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.902396][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.902998][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.911138][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.911811][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.912193][f=-000001] Loaded widget: Decloak Range [t=00:00:20.912615][f=-000001] Loaded widget: Darkening [t=00:00:20.924722][f=-000001] Loaded widget: Context Menu [t=00:00:20.926126][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.926934][f=-000001] Loaded widget: Ferry Points [t=00:00:20.974186][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.974684][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.975054][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.975293][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.975695][f=-000001] EndGame Graph disabled [t=00:00:21.032365][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.045796][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.046773][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.047045][f=-000001] Loaded widget: Easy Facing [t=00:00:21.047433][f=-000001] Loaded widget: CameraShake [t=00:00:21.047685][f=-000001] Loaded widget: Blast Radius [t=00:00:21.048037][f=-000001] Loaded widget: Autoquit [t=00:00:21.048400][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.048641][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.049119][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.049535][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.049936][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.050349][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.050786][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.051979][f=-000001] Loaded widget: Attack Warning [t=00:00:21.052314][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.052903][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.054204][f=-000001] Loaded widget: Auto Group [t=00:00:21.055208][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.056139][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.056488][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.057285][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.058223][f=-000001] Loaded widget: Select Com at start [t=00:00:21.064096][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.065298][f=-000001] Loaded widget: Transport AI [t=00:00:21.065607][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.065855][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.092723][f=-000001] Loaded widget: Unit Start State [t=00:00:21.093310][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.099531][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.100704][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.101069][f=-000001] Loaded widget: Icon Sets [t=00:00:21.231394][f=-000001] Loaded widget: Attack AoE [t=00:00:21.233889][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.235137][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.235431][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.235894][f=-000001] Loaded widget: Commands FX [t=00:00:21.251534][f=-000001] Loaded widget: UnitShapes [t=00:00:21.252162][f=-000001] : disabled for spectators [t=00:00:21.253284][f=-000001] Loaded widget: Stockpiler [t=00:00:21.255106][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.255648][f=-000001] Loaded widget: State Icons [t=00:00:21.256852][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.257238][f=-000001] Loaded widget: Shield Guard [t=00:00:21.257636][f=-000001] Loaded widget: Selection Send [t=00:00:21.258008][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.258401][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.258661][f=-000001] Loaded widget: AllyCursors [t=00:00:21.258979][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.259273][f=-000001] : disabled for spectators [t=00:00:21.260118][f=-000001] Loaded widget: Building Starter [t=00:00:21.260492][f=-000001] : disabled for spectators [t=00:00:21.261248][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.261655][f=-000001] Loaded widget: Units on Fire [t=00:00:21.262049][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.262331][f=-000001] Loaded widget: LupsManager [t=00:00:21.262891][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.263518][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.264859][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.265233][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.272848][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.281311][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.282248][f=-000001] Loaded widget: Chili Docking [t=00:00:21.282780][f=-000001] Loaded widget: HUD Presets [t=00:00:21.283612][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.286194][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.286651][f=-000001] Loaded widget: Image Preloader [t=00:00:21.287155][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:21.287407][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.291961][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.292671][f=-000001] Loaded widget: Custom Markers [t=00:00:21.294095][f=-000001] Loaded widget: Select Keys [t=00:00:21.294970][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.295471][f=-000001] Loaded widget: Start Boxes [t=00:00:21.295755][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.296579][f=-000001] Loaded widget: Pause Screen [t=00:00:21.306326][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.306922][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.307725][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.308116][f=-000001] SetSunLighting [t=00:00:21.309310][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.309793][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.313790][f=-000001] Loaded widget: Layout Handler [t=00:00:21.314416][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.314468][f=-000001] Loaded widget: GC Control [t=00:00:21.314729][f=-000001] Loaded widget: Font Cache [t=00:00:21.327319][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.330453][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.335679][f=-000001] Writing last game win data [t=00:00:21.340271][f=-000001] LuaUI v0.3 [t=00:00:21.588936][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.589946][f=-000001] [s11n] Loading s11n file... [t=00:00:21.592708][f=-000001] [s11n] Parsing model... [t=00:00:21.594831][f=-000001] [s11n] Populating game world... [t=00:00:21.611996][f=-000001] [s11n] s11n loading complete. [t=00:00:21.612475][f=-000001] Running Springboard Feature Fixer, 34, 82 [t=00:00:22.138185][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.177301][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13273,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.933737][f=-000001] Spectator mode. Widget removed. [t=00:00:22.947748][f=-000001] Spectator mode. Widget removed. [t=00:00:22.951229][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.951340][f=-000001] Playback paused [t=00:00:22.959930][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.056856][f=-000001] Opening demofile demos/1503265/replay.sdfz [t=00:00:23.056907][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.056920][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Linux 64-bit (native)] [t=00:00:23.057088][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.057109][f=-000001] -> Connection established (given id 2) [t=00:00:23.057146][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [t=00:00:23.057198][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:23.057214][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:23.057227][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:23.057248][f=-000001] Speed set to 20.0 [server] [t=00:00:23.057260][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55b0c36add80,0x55b0cb7f67d0}][locale="C"]" [t=00:00:23.057275][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.072563][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.072606][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.217867][f=-000001] Beginning demo playback [t=00:00:26.226044][f=-000001] GameID: dc0a82638e2ed0b005ed574773441c2d [t=00:00:26.256528][f=-000001] Connection attempt from Fine [t=00:00:26.256579][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Windows 64-bit (native)] [t=00:00:26.257209][f=-000001] [0] Event [undefined]: Fine changed status [t=00:00:26.257421][f=-000001] -> Connection established (given id 1) [t=00:00:26.274101][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [t=00:00:26.274185][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.281703][f=-000001] Connection attempt from Skel [t=00:00:26.281741][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Windows 64-bit (native)] [t=00:00:26.281808][f=-000001] [0] Event [undefined]: Skel changed status [t=00:00:26.281983][f=-000001] -> Connection established (given id 0) [t=00:00:26.297666][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [t=00:00:26.297706][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.525889][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:26.525938][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:26.729910][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000124f08d7660,000001253eb63c80}][locale="C"]" [t=00:00:26.986185][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:26.986236][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:27.323011][f=-000001] Allies: I choose: Commander 3! [t=00:00:27.541814][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={0000021bc4392650,0000021bc438b4e0}][locale="C"]" [t=00:00:27.698551][f=-000001] Allies: I choose: Engineer! [t=00:00:28.233228][f=-000001] [0] Event [3048,43.2851563,494]: 0 finished unit Engineer Commander [t=00:00:28.252533][f=-000001] [0] Event [2873,43.2852783,5761]: 1 finished unit Strike Commander [t=00:00:28.280971][f=0000000] [0] Fine, team: 1, elo:2691, userid: 21871 [t=00:00:28.281042][f=0000000] [0] Skel, team: 0, elo:2390, userid: 462078 [t=00:00:28.281070][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:28.290737][f=0000000] Playback continued [t=00:00:28.319506][f=0000007] [7] Event [3112,43.28125,592]: 0 finished unit Cloakbot Factory [t=00:00:28.328275][f=0000008] [8] Event [2992,43.28125,5696]: 1 finished unit Rover Assembly [t=00:00:28.761672][f=0000187] [187] Event [2991.99805,43.9263496,5678.00781]: 1 finished unit Dart [t=00:00:28.965654][f=0000270] [270] Event [2744,43.28125,5704]: 1 finished unit Metal Extractor [t=00:00:29.119101][f=0000316] [316] Event [2991.99805,43.9263496,5678.00781]: 1 finished unit Dart [t=00:00:29.318010][f=0000418] [418] Event [3112,43.28125,601.599976]: 0 finished unit Reaver [t=00:00:29.973609][f=0000707] [707] Event [2991.99805,43.9263496,5678.00781]: 1 finished unit Scorcher [t=00:00:29.998639][f=0000721] [721] Event [3000,43.28125,5944]: 1 finished unit Metal Extractor [t=00:00:30.002100][f=0000723] [723] Event [3112,43.28125,601.599976]: 0 finished unit Reaver [t=00:00:30.408364][f=0000855] [855] Event [2920,43.28125,5960]: 1 finished unit Solar Collector [t=00:00:30.876786][f=0001058] [1058] Event [2936,43.28125,424]: 0 finished unit Metal Extractor [t=00:00:31.048590][f=0001145] [1145] Event [2991.99805,43.9263496,5678.00781]: 1 finished unit Scorcher [t=00:00:31.159773][f=0001201] [1201] Event [2920,43.28125,6056]: 1 finished unit Solar Collector [t=00:00:31.529993][f=0001382] [1382] Event [3144,43.28125,200]: 0 finished unit Metal Extractor [t=00:00:31.877148][f=0001530] [1530] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:32.322203][f=0001728] [1728] Event [3208,43.28125,5720]: 1 finished unit Metal Extractor [t=00:00:32.441149][f=0001783] [1783] Event [3400,43.28125,440]: 0 finished unit Metal Extractor [t=00:00:32.608679][f=0001852] [1852] Event [2991.99805,43.9263496,5678.00781]: 1 finished unit Scorcher [t=00:00:33.041313][f=0002031] [2031] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:33.424380][f=0002193] [2193] Event [2960,43.28125,5776]: 1 finished unit Lotus [t=00:00:33.933328][f=0002235] [2235] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:34.302816][f=0002397] [2397] Event [2991.99805,43.9263496,5678.00781]: 1 finished unit Scorcher [t=00:00:34.531758][f=0002494] [2494] Event [3368,43.28125,376]: 0 finished unit Solar Collector [t=00:00:34.640703][f=0002544] [2544] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:35.126807][f=0002756] [2756] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:35.504943][f=0002911] [2911] Event [2991.99805,43.9263496,5678.00781]: 1 finished unit Mason [t=00:00:35.643611][f=0002967] [2967] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:36.356099][f=0003236] [3236] Event [3256,43.28125,264]: 0 finished unit Solar Collector [t=00:00:36.539218][f=0003314] [3314] Event [3992,43.28125,4808]: 1 finished unit Metal Extractor [t=00:00:36.544424][f=0003315] [3315] Event [2991.99805,43.9263496,5678.00781]: 1 finished unit Scorcher [t=00:00:36.650145][f=0003344] [3344] Event [3168.78662,43.28125,138.209442]: 1 lost unit Dart [t=00:00:36.857912][f=0003413] [3413] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:36.991394][f=0003453] [3453] Event [3128.92871,43.28125,77.2279205]: 1 lost unit Dart [t=00:00:37.491600][f=0003615] [3615] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:37.740465][f=0003705] [3705] Event [2991.99805,43.9263496,5678.00781]: 1 finished unit Scorcher [t=00:00:37.947642][f=0003778] [3778] Event [2991.99805,43.9263496,5678.00781]: 1 lost unit Scorcher [t=00:00:37.957164][f=0003781] [3781] Event [2991.99805,43.9263496,5678.00781]: 1 lost unit Scorcher [t=00:00:37.990986][f=0003794] [3794] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:38.050727][f=0003811] [3811] Event [2991.99805,43.9263496,5678.00781]: 1 lost unit Scorcher [t=00:00:38.096777][f=0003826] [3826] Event [2991.99805,43.9263496,5678.00781]: 1 lost unit Scorcher [t=00:00:38.198797][f=0003857] [3857] Event [2866.53027,43.28125,5568.09277]: 0 lost unit Glaive [t=00:00:38.259906][f=0003874] [3874] Event [2861.26538,43.28125,5526.02832]: 1 lost unit Scorcher [t=00:00:38.314762][f=0003891] [3891] Event [2958.18042,43.28125,5607.60938]: 1 lost unit Scorcher [t=00:00:38.458812][f=0003936] [3936] Event [2799.67944,43.28125,5529.63477]: 0 lost unit Reaver [t=00:00:38.502018][f=0003949] [3949] Event [2991.99805,43.9263496,5678.00781]: 1 lost unit Scorcher [t=00:00:38.537242][f=0003961] [3961] Event [2991.99805,43.9263496,5678.00781]: 1 lost unit Scorcher [t=00:00:38.618983][f=0003988] [3988] Event [2991.99805,43.9263496,5678.00781]: 1 lost unit Scorcher [t=00:00:38.640523][f=0003993] [3993] Event [2991.99805,43.9263496,5678.00781]: 1 lost unit Scorcher [t=00:00:38.676041][f=0004006] [4006] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:38.701292][f=0004014] [4014] Event [2991.99805,43.9263496,5678.00781]: 1 lost unit Scorcher [t=00:00:38.744643][f=0004027] [4027] Event [2991.99805,43.9263496,5678.00781]: 1 lost unit Scorcher [t=00:00:39.055119][f=0004116] [4116] Event [2960,43.28125,5776]: 1 lost unit Lotus [t=00:00:39.117170][f=0004136] [4136] Event [2991.99805,44.3470726,5678.00781]: 1 lost unit Scorcher [t=00:00:39.133777][f=0004141] [4141] Event [2991.99805,44.3470726,5678.00781]: 1 lost unit Scorcher [t=00:00:39.185122][f=0004160] [4160] Event [2991.99805,44.3470726,5678.00781]: 1 lost unit Scorcher [t=00:00:39.228077][f=0004175] [4175] Event [2991.99805,44.3470726,5678.00781]: 1 lost unit Scorcher [t=00:00:39.235631][f=0004177] [4177] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:39.266660][f=0004189] [4189] Event [2991.99805,44.3470726,5678.00781]: 1 lost unit Scorcher [t=00:00:39.312555][f=0004203] [4203] Event [2991.99805,43.9263496,5678.00781]: 1 lost unit Scorcher [t=00:00:39.351690][f=0004216] [4216] Event [2991.99805,43.9263496,5678.00781]: 1 lost unit Scorcher [t=00:00:39.454321][f=0004248] [4248] Event [2744,43.28125,5704]: 1 lost unit Metal Extractor [t=00:00:39.529391][f=0004273] [4273] Event [2991.99805,43.9263496,5678.00781]: 1 lost unit Scorcher [t=00:00:39.541004][f=0004276] [4276] Event [2991.99805,43.9263496,5678.00781]: 1 lost unit Scorcher [t=00:00:39.595348][f=0004293] [4293] Event [2991.99805,43.9263496,5678.00781]: 1 lost unit Scorcher [t=00:00:39.611095][f=0004297] [4297] Event [4920,43.28125,5976]: 1 finished unit Metal Extractor [t=00:00:39.659178][f=0004313] [4313] Event [2991.99805,43.9263496,5678.00781]: 1 lost unit Scorcher [t=00:00:39.695641][f=0004327] [4327] Event [2991.99805,43.9263496,5678.00781]: 1 lost unit Scorcher [t=00:00:39.762980][f=0004347] [4347] Event [2991.99805,43.9263496,5678.00781]: 1 lost unit Scorcher [t=00:00:39.777398][f=0004351] [4351] Event [2991.99805,43.9263496,5678.00781]: 1 lost unit Scorcher [t=00:00:39.815337][f=0004368] [4368] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:39.821638][f=0004370] [4370] Event [2991.99805,43.9263496,5678.00781]: 1 lost unit Scorcher [t=00:00:39.875648][f=0004385] [4385] Event [2991.99805,43.9263496,5678.00781]: 1 lost unit Scorcher [t=00:00:39.945851][f=0004401] [4401] Event [2991.99805,43.9263496,5678.00781]: 1 lost unit Scorcher [t=00:00:40.053247][f=0004414] [4414] Event [2991.99805,43.9263496,5678.00781]: 1 lost unit Scorcher [t=00:00:40.110726][f=0004430] [4430] Event [2991.99805,43.9263496,5678.00781]: 1 lost unit Scorcher [t=00:00:40.151887][f=0004441] [4441] Event [2991.99805,43.9263496,5678.00781]: 1 lost unit Scorcher [t=00:00:40.163849][f=0004445] [4445] Event [2992,43.28125,5696]: 1 lost unit Rover Assembly [t=00:00:40.339015][f=0004505] [4505] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:40.784821][f=0004663] [4663] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:41.187573][f=0004819] [4819] Event [3000,43.28125,5944]: 1 lost unit Metal Extractor [t=00:00:41.242000][f=0004833] [4833] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:41.551312][f=0004937] [4937] Event [3208,43.28125,5720]: 1 lost unit Metal Extractor [t=00:00:41.769385][f=0004990] [4990] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:41.956866][f=0005047] [5047] Event [4920,43.28125,5976]: 1 lost unit Metal Extractor [t=00:00:42.010501][f=0005062] [5062] Event [2913.86865,43.28125,711.304138]: 1 lost unit Scorcher [t=00:00:42.051847][f=0005072] [5072] Event [2917.23145,43.28125,537.593567]: 0 lost unit Glaive [t=00:00:42.357459][f=0005140] [5140] Event [3048.43555,43.28125,734.912048]: 1 lost unit Scorcher [t=00:00:42.363067][f=0005141] [5141] Event [3157.85522,43.28125,640.747009]: 0 lost unit Glaive [t=00:00:42.424888][f=0005160] [5160] Event [3217.72754,43.28125,722.706238]: 0 lost unit Glaive [t=00:00:42.502315][f=0005191] [5191] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:42.671386][f=0005258] [5258] Event [3259.87158,43.28125,637.678833]: 0 lost unit Glaive [t=00:00:42.847779][f=0005324] [5324] Event [2744,39.2282486,5704]: 1 finished unit Metal Extractor [t=00:00:43.002282][f=0005373] [5373] Event [3400,43.28125,440]: 0 lost unit Metal Extractor [t=00:00:43.295977][f=0005469] [5469] Event [3144,43.28125,200]: 0 lost unit Metal Extractor [t=00:00:43.591429][f=0005556] [5556] Event [2936,43.28125,424]: 0 lost unit Metal Extractor [t=00:00:43.808303][f=0005604] [5604] Event [4048,43.28125,4784]: 1 lost unit Picket [t=00:00:43.850395][f=0005614] [5614] Event [3992,43.28125,4808]: 1 lost unit Metal Extractor [t=00:00:44.035199][f=0005684] [5684] Event [2506.55762,43.28125,106.950058]: 0 lost unit Glaive [t=00:00:44.153714][f=0005729] [5729] Event [3024,40.4690552,5808]: 1 finished unit Lotus [t=00:00:44.499045][f=0005835] [5835] Event [3112,43.28125,601.599976]: 0 finished unit Reaver [t=00:00:45.139882][f=0006030] [6030] Event [3072,43.28125,368]: 0 finished unit Picket [t=00:00:45.610757][f=0006195] [6195] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:45.886972][f=0006292] [6292] Event [2832,44.9610901,5696]: 1 finished unit Lotus [t=00:00:45.895545][f=0006294] [6294] Event [3148.77026,45.6712608,5786.42676]: 0 lost unit Glaive [t=00:00:46.033739][f=0006330] [6330] Event [3024,40.4690552,5808]: 1 lost unit Lotus [t=00:00:46.096154][f=0006341] [6341] Event [2225.33203,43.28125,76.5266876]: 1 lost unit Scorcher [t=00:00:46.177086][f=0006358] [6358] Event [2985.25195,34.2817955,5785.08301]: 0 lost unit Glaive [t=00:00:46.211021][f=0006365] [6365] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:46.244549][f=0006373] [6373] Event [2298.53662,43.28125,48.4245491]: 1 lost unit Scorcher [t=00:00:46.248763][f=0006374] [6374] Event [2932.70435,41.0586014,5813.69824]: 0 lost unit Glaive [t=00:00:46.374425][f=0006409] [6409] Event [2875.34692,42.4198875,5750.71924]: 0 lost unit Glaive [t=00:00:46.454246][f=0006428] [6428] Event [2872.6311,43.3107834,5765.18604]: 0 lost unit Glaive [t=00:00:46.582298][f=0006464] [6464] Event [2713.12769,43.5953979,5626.75098]: 0 lost unit Glaive [t=00:00:46.850770][f=0006518] [6518] Event [2776.14819,43.8497963,5781.73096]: 0 lost unit Glaive [t=00:00:47.085673][f=0006568] [6568] Event [2486.5542,43.28125,5562.66748]: 0 lost unit Glaive [t=00:00:47.091052][f=0006570] [6570] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:47.228459][f=0006593] [6593] Event [2643.82202,43.28125,5832.1333]: 0 lost unit Glaive [t=00:00:47.461060][f=0006636] [6636] Event [2634.81543,43.3935547,5757.08691]: 0 lost unit Glaive [t=00:00:47.676933][f=0006678] [6678] Event [2712.40674,41.0627289,5731.69824]: 0 lost unit Glaive [t=00:00:47.714720][f=0006696] [6696] Event [undefined]: Fine resigned [t=00:00:47.714968][f=0006696] game_message: Fine has been destroyed! [t=00:00:47.715083][f=0006696] game_message: Skel wins! [t=00:00:47.715496][f=0006696] Submitting stats [t=00:00:47.720130][f=0006696] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:47.723214][f=0006696] Part| Total Time|Time of the last 0.5s [t=00:00:47.723237][f=0006696] Draw 5399.19ms 7.24% [t=00:00:47.723249][f=0006696] Lua::Callins::Synced 3871.73ms 38.99% [t=00:00:47.723261][f=0006696] Lua::Callins::Unsynced 9491.92ms 13.49% [t=00:00:47.723272][f=0006696] Lua::CollectGarbage::Synced 91.54ms 0.30% [t=00:00:47.723283][f=0006696] Lua::CollectGarbage::Unsynced 414.77ms 0.10% [t=00:00:47.723295][f=0006696] Misc::Profiler::AddTime 25.00ms 0.00% [t=00:00:47.723306][f=0006696] Sim 13048.58ms 81.45% [t=00:00:47.724806][f=0006696] [6696] Received game_message: Fine has been destroyed! [t=00:00:47.725891][f=0006696] [6696] Received game_message: Skel wins! [t=00:00:47.732675][f=0006697] [6697] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:47.732755][f=0006697] [6697] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:47.732835][f=0006697] [6697] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:47.732922][f=0006697] [6697] Game End Stats Values: 2,2185,2140,2140,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.26666689,6.26666689,5.5999999,210,80,80,210,0,0,0,0,700,785,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:47.733000][f=0006697] [6697] Game End Stats Values: 3,2395,2425,2425,2395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8.53333378,8.53333378,6,420,210,210,420,0,0,0,0,700,940,940,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:47.733082][f=0006697] [6697] Game End Stats Values: 4,2480,2625,2625,2480,0,0.69616121,0.69616121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.3999996,10.3999996,8,1275,1275,1275,1275,7.0666666,10.0464115,10.0464115,7.0666666,420,340,340,420,0,0,0,0,785,1010,1010,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:47.733186][f=0006697] [6697] Game End Stats Values: 5,2715,2710,2710,2715,0,3.20714426,3.20714426,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12,12,8,1275,1275,1275,1275,9.60000038,10.3007317,10.3007317,9.60000038,485,340,340,485,0,0,0,0,955,1095,1095,955,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:47.733271][f=0006697] [6697] Game End Stats Values: 6,2845,2930,2930,2845,0,3.77651,3.77651,0,0,0,0,0,0,0,0,0,0,0,0,0,11.2000017,71.7333298,71.7333298,11.2000017,0,90,90,0,8,12,12,8,1275,1275,1275,1275,10.5192261,12.0379581,12.0379581,10.5192261,615,470,470,615,0,0,0,0,955,1095,1095,955,0,0,0,0,0,0,0,0,73.0933304,11.2000017,11.2000017,73.0933304 [t=00:00:47.733359][f=0006697] [6697] Game End Stats Values: 7,2980,3060,3060,2980,0.14783978,7.58568335,7.58568335,0.14783978,0,0,0,0,0,0,0,0,0,0,0,0,11.2000017,71.7333298,71.7333298,11.2000017,0,90,90,0,8.66666698,12,12,8.66666698,1275,1275,1275,1275,11.4951887,15.5650549,15.5650549,11.4951887,680,600,600,680,0,0,0,0,1025,1095,1095,1025,0,49.6666679,49.6666679,0,0,0,0,0,73.0933304,11.2000017,11.2000017,73.0933304 [t=00:00:47.733449][f=0006697] [6697] Game End Stats Values: 8,3110,3180,3180,3110,1.02903593,11.856719,11.856719,1.02903593,0,0,0,0,0,0,0,0,0,0,0,0,11.2000017,71.7333298,71.7333298,11.2000017,0,90,90,0,10,12,12,10,1275,1275,1275,1275,12.0587463,12.2847347,12.2847347,12.0587463,810,600,600,810,0,0,0,0,1025,1215,1215,1025,0,49.6666679,49.6666679,0,0,0,0,0,73.0933304,11.2000017,11.2000017,73.0933304 [t=00:00:47.733570][f=0006697] [6697] Game End Stats Values: 9,3245,3315,3315,3245,3.19906378,12.0175552,12.0175552,3.19906378,0,0,0,0,0,0,0,0,0,0,0,0,79.9999466,85.3333282,85.3333282,79.9999466,0,90,90,0,11.4666662,12,12,11.4666662,1275,1275,1275,1275,11.7300749,13.0773888,13.0773888,11.7300749,875,650,650,875,80,0,0,80,1095,1300,1300,1095,0,129.666672,129.666672,0,0,0,0,0,86.6933289,79.9999466,79.9999466,86.6933289 [t=00:00:47.733676][f=0006697] [6697] Game End Stats Values: 10,3165,3185,3185,3165,3.76545882,12.6075277,12.6075277,3.76545882,0,0,0,0,0,0,0,0,0,0,0,0,571.39209,409.191101,409.191101,571.39209,0,90,90,0,12,12,12,12,1275,1275,1275,1275,11.8844185,14.0393324,14.0393324,11.8844185,795,520,520,795,375.666687,275,275,375.666687,1095,1300,1300,1095,275,425.333344,425.333344,275,11.9999971,0,0,11.9999971,423.159607,584.14209,584.14209,423.159607 [t=00:00:47.733766][f=0006697] [6697] Game End Stats Values: 11,3295,2395,2395,3295,5.87597466,16.459528,16.459528,5.87597466,0,0,0,0,0,0,0,0,0,0,0,0,1320.1261,452.08844,452.08844,1320.1261,0,0,0,0,12,12,12,12,1275,1275,1275,1275,14.247366,13.9901323,13.9901323,14.247366,925,520,520,925,1316.66663,275,275,1316.66663,1095,600,600,1095,275,1366.33325,1366.33325,275,32.7999802,0,0,32.7999802,489.360413,1342.77002,1342.77002,489.360413 [t=00:00:47.733858][f=0006697] [6697] Game End Stats Values: 12,3490,2225,2225,3490,6.8357482,26.0277328,26.0277328,6.8357482,0,0,0,0,0,0,0,0,0,0,0,0,1577.61157,461.870789,461.870789,1577.61157,0,0,0,0,12,11.3074274,11.3074274,12,1275,1275,1275,1275,12.0639849,15.5194006,15.5194006,12.0639849,1120,520,520,1120,1486.66663,275,275,1486.66663,1095,430,430,1095,275,1536.33325,1536.33325,275,32.7999802,0.00011222,0.00011222,32.7999802,511.012268,1601.75476,1601.75476,511.012268 [t=00:00:47.733954][f=0006697] [6697] Game End Stats Values: 13,3275,1965,1965,3275,10.2371187,26.0277328,26.0277328,10.2371187,0,0,0,0,0,0,0,0,0,66.5863647,66.5863647,0,1922.25867,881.712646,881.712646,1922.25867,0,0,0,0,12,11.5333843,11.5333843,12,1275,1275,1275,1275,12.226759,14.5334368,14.5334368,12.226759,990,260,260,990,1831.66663,620,620,1831.66663,1010,430,430,1010,620,1881.33325,1881.33325,620,32.7999802,34.0001717,34.0001717,32.7999802,941.928833,1977.9729,1977.9729,941.928833 [t=00:00:47.734062][f=0006697] [6697] Game End Stats Values: 14,3250,1970,1970,3250,10.5574074,26.0277328,26.0277328,10.5574074,0,0,0,0,0,0,0,0,0,164.253113,164.253113,0,2207.54346,1081.73425,1081.73425,2207.54346,0,90,90,0,10.2666664,13.6666832,13.6666832,10.2666664,1275,1275,1275,1275,9.88801861,12.53337,12.53337,9.88801861,1135,260,260,1135,1996.6665,855,855,1996.6665,840,345,345,840,855,2046.33325,2046.33325,855,67.2001114,34.0001717,34.0001717,67.2001114,1153.82056,2278.8064,2278.8064,1153.82056 [t=00:00:47.734156][f=0006697] [6697] Game End Stats Values: 15,3350,2060,2060,3350,10.5574074,26.0277328,26.0277328,10.5574074,0,0,0,0,0,0,0,0,0,166.919373,166.919373,0,2223.1936,1146.05798,1146.05798,2223.1936,100,180,180,100,12,12.240736,12.240736,12,1275,1275,1275,1275,6,8.48147106,8.48147106,6,1135,260,260,1135,1996.6665,855,855,1996.6665,840,345,345,840,920,2046.33325,2046.33325,920,67.2001114,34.0001717,34.0001717,67.2001114,1220.00635,2296.86426,2296.86426,1220.00635 [t=00:00:47.734247][f=0006697] [6697] Game End Stats Values: 16,2830,1710,1710,2830,10.5574074,26.0277328,26.0277328,10.5574074,0,0,0,0,0,0,0,0,0,204.638123,204.638123,0,3639.59009,1667.30444,1667.30444,3639.59009,100,90,90,100,12,12.7857151,12.7857151,12,1275,1275,1275,1275,6,8.11904812,8.11904812,6,615,0,0,615,2346.6665,1505,1505,2346.6665,840,345,345,840,1570,2396.33325,2396.33325,1570,67.2001114,35.667984,35.667984,67.2001114,1878.55322,3725.97144,3725.97144,1878.55322 [t=00:00:47.745198][f=0006701] [6701] Event [2832,44.9610901,5696]: 1 lost unit Lotus [t=00:00:47.809572][f=0006726] [6726] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:48.047626][f=0006811] Spectator Fine left the game: normal quit [t=00:00:48.047687][f=0006811] [6811] Event [undefined]: Fine quit [t=00:00:48.373102][f=0006903] [6903] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:48.675938][f=0006988] Player Skel left the game: normal quit [t=00:00:48.676001][f=0006988] [6988] Event [undefined]: Skel quit [t=00:00:48.737754][f=0007006] No clients connected, shutting down server [t=00:00:48.737789][f=0007006] Server shutdown [t=00:00:48.738037][f=0007006] [7006] all players disconnected [t=00:00:48.932034][f=0007064] [7064] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:49.442728][f=0007244] [7244] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:49.800679][f=0007402] [7402] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:50.213835][f=0007592] [7592] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:50.658670][f=0007792] [7792] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:51.092846][f=0007989] [7989] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:51.494192][f=0008185] [8185] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:51.875023][f=0008384] [8384] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:52.074488][f=0008490] [8490] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:52.598568][f=0008764] [8764] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:53.207438][f=0009085] [9085] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:53.797401][f=0009412] [9412] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:54.387369][f=0009738] [9738] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:54.976775][f=0010062] [10062] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:55.542172][f=0010388] [10388] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:56.096658][f=0010713] [10713] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:56.651439][f=0011035] [11035] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:57.210889][f=0011362] [11362] Event [3112,43.28125,601.599976]: 0 finished unit Glaive [t=00:00:57.723890][f=0011664] Autoquit sending quit command. [t=00:00:57.724523][f=0011664] [QuitAction] user exited to system [t=00:00:57.725229][f=0011664] [SpringApp::Kill][1] fromRun=1 [t=00:00:57.725787][f=0011664] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:57.725818][f=0011664] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:57.725830][f=0011664] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:57.725840][f=0011664] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:57.725850][f=0011664] [SpringApp::Kill][2] [t=00:00:57.727158][f=0011664] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:57.727183][f=0011664] [Game::KillLua][1] dtor=0 luaUI=0x55b0c92ec6f0 [t=00:00:57.727228][f=0011664] Start widgetHandler:Shutdown [t=00:00:57.731203][f=0011664] Shutdown - SaveOrderList Complete [t=00:00:57.732251][f=0011664] Writing last game win data [t=00:00:57.738252][f=0011664] Shutdown - SaveConfigData Complete [t=00:00:57.738284][f=0011664] Shutdown Widget - Save/Load API [t=00:00:57.738319][f=0011664] Shutdown Widget - Chili Highlight [t=00:00:57.738355][f=0011664] Shutdown Widget - Draw After Chili [t=00:00:57.738369][f=0011664] Shutdown Widget - API Unit Tracker GL4 [t=00:00:57.738386][f=0011664] Shutdown Widget - EPIC Menu [t=00:00:57.739761][f=0011664] Shutdown Widget - Chili Widget Selector [t=00:00:57.740606][f=0011664] Shutdown Widget - Chili Minimap [t=00:00:57.741126][f=0011664] Shutdown Widget - Local Team Colors [t=00:00:57.741150][f=0011664] Shutdown Widget - Display Keys 2 [t=00:00:57.741196][f=0011664] Shutdown Widget - Save Game Menu [t=00:00:57.741210][f=0011664] Shutdown Widget - Unit Icons [t=00:00:57.741253][f=0011664] Shutdown Widget - Noises [t=00:00:57.741267][f=0011664] Shutdown Widget - HealthBars [t=00:00:57.742151][f=0011664] Shutdown Widget - Win Counter [t=00:00:57.742172][f=0011664] Shutdown Widget - SpringRTS Replay Stats [t=00:00:57.742211][f=0011664] Shutdown Widget - EndGame APM stats [t=00:00:57.742225][f=0011664] Shutdown Widget - BuildETA [t=00:00:57.742240][f=0011664] Shutdown Widget - Modular Comm Info [t=00:00:57.742254][f=0011664] Shutdown Widget - Stereo3D [t=00:00:57.742273][f=0011664] Shutdown Widget - Showeco and Grid Drawer [t=00:00:57.742287][f=0011664] Shutdown Widget - Point Tracker [t=00:00:57.742300][f=0011664] Shutdown Widget - Missile Silo Range [t=00:00:57.742315][f=0011664] Shutdown Widget - MinimapEvents [t=00:00:57.742329][f=0011664] Shutdown Widget - Local Widgets Config [t=00:00:57.742350][f=0011664] Shutdown Widget - Highlight Geos [t=00:00:57.742363][f=0011664] Shutdown Widget - Grab Input [t=00:00:57.742380][f=0011664] Shutdown Widget - Defense Range Zero-K [t=00:00:57.742396][f=0011664] Shutdown Widget - Darkening [t=00:00:57.742421][f=0011664] Shutdown Widget - Context Menu [t=00:00:57.742434][f=0011664] Shutdown Widget - Chili Spectator Panels [t=00:00:57.742448][f=0011664] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:57.742466][f=0011664] Shutdown Widget - Chili Nuke Warning [t=00:00:57.742481][f=0011664] Shutdown Widget - Chili EndGame Window [t=00:00:57.742501][f=0011664] Shutdown Widget - Chili Economy Panel Default [t=00:00:57.742611][f=0011664] Shutdown Widget - CameraShake [t=00:00:57.742626][f=0011664] Shutdown Widget - State Reverse and Latency [t=00:00:57.742639][f=0011664] Shutdown Widget - Music Player v2 [t=00:00:57.742653][f=0011664] Shutdown Widget - Attack AoE [t=00:00:57.742668][f=0011664] Shutdown Widget - Map Edge Extension [t=00:00:57.742682][f=0011664] Shutdown Widget - Selection Send [t=00:00:57.742696][f=0011664] Shutdown Widget - LupsManager [t=00:00:57.742713][f=0011664] Shutdown Widget - Newton Firezone [t=00:00:57.742728][f=0011664] Shutdown Widget - Chili Pro Console [t=00:00:57.745736][f=0011664] Shutdown Widget - Persistent Build Height [t=00:00:57.745767][f=0011664] Shutdown Widget - Lasso Terraform GUI [t=00:00:57.745804][f=0011664] Shutdown Widget - Lups [t=00:00:57.745851][f=0011664] Shutdown Widget - Chili Framework [t=00:00:57.745866][f=0011664] Shutdown Widget - Mex Placement Handler [t=00:00:57.745882][f=0011664] Shutdown Widget - Chili Core Selector [t=00:00:57.745980][f=0011664] Shutdown Widget - Custom Markers [t=00:00:57.746001][f=0011664] Shutdown Widget - Select Keys [t=00:00:57.746036][f=0011664] Shutdown Widget - Pause Screen [t=00:00:57.746857][f=0011664] Shutdown Widget - Text To Speech Control [t=00:00:57.746884][f=0011664] Shutdown Widget - Layout Handler [t=00:00:57.746901][f=0011664] End widgetHandler:Shutdown [t=00:00:57.834215][f=0011664] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={651699,56527870} {int,ext,rec}Allocs={7733274,0,0} {chunk,block}Bytes={56527870,0} [t=00:00:57.834319][f=0011664] [Game::KillLua][2] dtor=0 luaGaia=0x55b0cb7f67d0 [t=00:00:57.849223][f=0011664] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={483521,45987542} {int,ext,rec}Allocs={7733275,0,0} {chunk,block}Bytes={45987542,0} [t=00:00:57.849307][f=0011664] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={483521,45987542} {int,ext,rec}Allocs={7733275,0,0} {chunk,block}Bytes={45987542,0} [t=00:00:57.849337][f=0011664] [Game::KillLua][3] dtor=0 luaRules=0x55b0c36add80 [t=00:00:57.849374][f=0011664] Start gadgetHandler:Shutdown [t=00:00:57.849388][f=0011664] Shutdown - StartSetup [t=00:00:57.849399][f=0011664] Shutdown - UnitMorph [t=00:00:57.849816][f=0011664] Shutdown - Carrier Drones [t=00:00:57.849834][f=0011664] Shutdown - Missile Silo Controller [t=00:00:57.849851][f=0011664] Shutdown - Modular Comm Info [t=00:00:57.849864][f=0011664] Shutdown - Terrain Texture Handler [t=00:00:57.849896][f=0011664] Shutdown - UnitCloakShield [t=00:00:57.850001][f=0011664] Shutdown - Starlight Handler [t=00:00:57.850022][f=0011664] End gadgetHandler:Shutdown [t=00:00:57.886678][f=0011664] Start gadgetHandler:Shutdown [t=00:00:57.886726][f=0011664] Shutdown - Save/Load [t=00:00:57.886748][f=0011664] Shutdown - Teleport Throw [t=00:00:57.886764][f=0011664] Shutdown - UnitMorph [t=00:00:57.886782][f=0011664] Shutdown - Modular Comm Info [t=00:00:57.886795][f=0011664] Shutdown - Retreat Command [t=00:00:57.886813][f=0011664] Shutdown - Shockwaves [t=00:00:57.886828][f=0011664] Shutdown - UnitCloakShield [t=00:00:57.886844][f=0011664] Shutdown - Lups Cloak FX [t=00:00:57.886859][f=0011664] Shutdown - Lups [t=00:00:57.886896][f=0011664] Shutdown - Lups Shield [t=00:00:57.886937][f=0011664] End gadgetHandler:Shutdown [t=00:00:57.899337][f=0011664] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7733305,0,0} {chunk,block}Bytes={0,0} [t=00:00:57.899452][f=0011664] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7733305,0,0} {chunk,block}Bytes={0,0} [t=00:00:57.899499][f=0011664] [Game::KillLua][4] dtor=0 [t=00:00:57.900031][f=0011664] [Game::KillLua][5] dtor=0 [t=00:00:57.911225][f=0011664] [Game::~CGame][1] [t=00:00:57.911263][f=0011664] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:57.911275][f=0011664] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:57.911285][f=0011664] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:57.911295][f=0011664] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:57.911305][f=0011664] [Game::KillLua][4] dtor=1 [t=00:00:57.911316][f=0011664] [Game::KillLua][5] dtor=1 [t=00:00:57.911445][f=0011664] [Game::KillMisc][1] [t=00:00:57.911458][f=0011664] [Game::KillMisc][2] [t=00:00:57.912329][f=0011664] [Game::KillMisc][3] [t=00:00:57.912992][f=0011664] [Game::KillRendering][1] [t=00:00:57.943485][f=0011664] [3DOParser::Kill] allocated 1 pieces [t=00:00:57.943648][f=0011664] [S3OParser::Kill] allocated 5490 pieces [t=00:00:57.944628][f=0011664] [AssParser::Kill] allocated 669 pieces [t=00:00:58.100899][f=0011664] [Game::KillInterface][1] [t=00:00:58.102089][f=0011664] [Game::KillInterface][2] [t=00:00:58.104801][f=0011664] [Game::KillSimulation][1] [t=00:00:58.104821][f=0011664] [Game::KillSimulation][2] [t=00:00:58.818395][f=0011664] [CCollisionHandler] dis-/continuous tests: 0/210360 [t=00:00:58.818432][f=0011664] [Game::KillSimulation][3] [t=00:00:58.818471][f=0011664] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:58.818492][f=0011664] [~CPathCache(24x24)] cacheHits=13 hitPercentage=18% numHashColls=0 maxCacheSize=25 [t=00:00:58.818513][f=0011664] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:58.818532][f=0011664] [~CPathCache(48x48)] cacheHits=191 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:00:58.820868][f=0011664] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:58.872689][f=0011664] [LosHandler::Kill] raycast instance cache-{hits,misses}={3644,6431}; shared=7%; cached=29% [t=00:00:59.009659][f=0011664] [Game::KillSimulation][4] [t=00:01:02.757253][f=0011664] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:01:02.759666][f=0011664] [Game::~CGame][2] [t=00:01:02.759863][f=0011664] [Game::~CGame][3] [t=00:01:02.971123][f=0011664] [SpringApp::Kill][3] [t=00:01:02.972662][f=0011664] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 122721 bytes sent 100184 bytes recv'd [t=00:01:02.976759][f=0011664] Kill: client disconnecting... [t=00:01:04.986973][f=0011664] CloseConnection: client connection closed [t=00:01:04.988441][f=0011664] [SpringApp::Kill][4] font=0x55b0a2de6d40 [t=00:01:05.000580][f=0011664] [SpringApp::Kill][5] [t=00:01:05.048345][f=0011664] [SpringApp::Kill][6] [t=00:01:05.049057] [SpringApp::Kill][7] [t=00:01:05.051154] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:05.051952] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:05.051973] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:05.051987] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:05.051998] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:05.052009] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:05.052020] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {152, 1048576, 1048576}, EBO = {228, 1048576, 1048576} [t=00:01:05.052031] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2140, 1048576, 1048576}, EBO = {3210, 1048576, 1048576} [t=00:01:05.052042] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:05.052053] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:05.052064] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:05.052075] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:05.052086] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:05.067431] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:05.067477] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:05.067489] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:05.067500] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:05.069228] [VFS] [SpringVFS::DeleteArchives] [t=00:01:05.069277] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:01:05.069297] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp (0x55b0a2ede320) [t=00:01:05.078376] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp" numZipFiles=7955 sumInflSize=853660kb sumReadTime=3327ms [t=00:01:05.078448] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=68ms [t=00:01:05.078460] file="bitmaps/loadpictures/metalandenergy.png" indx=531 inflSize=1541kb readTime=32ms [t=00:01:05.078472] file="objects3d/pw_dropdepot_dead.dae" indx=5433 inflSize=497kb readTime=32ms [t=00:01:05.078483] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=29ms [t=00:01:05.078494] file="objects3d/benzcom3_wreck.s3o" indx=5046 inflSize=212kb readTime=27ms [t=00:01:05.078504] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=26ms [t=00:01:05.078517] file="objects3d/strikecom_2.dae" indx=5603 inflSize=1000kb readTime=25ms [t=00:01:05.078542] file="objects3d/m-9.s3o" indx=5357 inflSize=141kb readTime=24ms [t=00:01:05.078553] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=23ms [t=00:01:05.078563] file="luaui/widgets/cofctools/interpolate.lua" indx=4649 inflSize=11kb readTime=22ms [t=00:01:05.086032] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp] 166014139 bytes cached in 3475 files [t=00:01:05.417553] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [t=00:01:05.417618] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Doldrumsv2.3.sd7 (0x55b0a3001000) [t=00:01:05.418659] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:05.418678] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/springcontent.sdz (0x7fdde00137f0) [t=00:01:05.419240] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:01:05.423039] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/maphelper.sdz (0x55b0a2dd9bc0) [t=00:01:05.423091] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/spring/bitmaps.sdz (0x55b0a2db82e0) [t=00:01:05.423286] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:05.423487] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:05.423504] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:05.423519] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:05.423529] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:05.423540] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:05.423550] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:05.425179] [SpringApp::Kill][8] [t=00:01:05.425199] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:05.425210] [WatchDog::Uninstall][1] hangDetectorThread=0x55b05c3240b0 (joinable=1) [t=00:01:05.425220] [WatchDog::Uninstall][2] [t=00:01:06.143855] [WatchDog::Uninstall][3] [t=00:01:06.143893] [SpringApp::Kill][9]