[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.009011] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.009052] Using writeable configuration source: "/tmp/tmp.PBd8FY240a/springsettings.1503233.cfg"
[t=00:00:00.013017] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.013059] ============== ==============
[t=00:00:00.013070]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.013080]
[t=00:00:00.013089] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.013097] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.013106] Use "none" to disable the default log sections.
[t=00:00:00.013115] ============== ==============
[t=00:00:00.013125] ============== ==============
[t=00:00:00.013178] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.013188] MouseDragCircleCommandThreshold = 25
[t=00:00:00.013198] ROAM = 2
[t=00:00:00.013208] RotateLogFiles = 1
[t=00:00:00.013217] TeamHighlight = 0
[t=00:00:00.013227] ============== ==============
[t=00:00:00.013236] ============== ==============
[t=00:00:00.013245] Spring Engine Version: 105.1.1-1367-g9450136 BAR105 (Headless)
[t=00:00:00.013255] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.013264] Compiler Version: gcc-11.1.0
[t=00:00:00.013287] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.013467] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.013479] Binary Word Size: 64-bit (native)
[t=00:00:00.013489] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.013498] Physical CPU Cores: 1
[t=00:00:00.013508] Logical CPU Cores: 1
[t=00:00:00.013517] ============== ==============
[t=00:00:00.013611] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.013621] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.013630] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.013639] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.013648] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.024740] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.024766] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.024798] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.024834] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.024859] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.024887] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.024897] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.025205] [GR::LogVersionInfo]
[t=00:00:00.025221] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.025230] GL version :
[t=00:00:00.025246] GL vendor :
[t=00:00:00.025255] GL renderer :
[t=00:00:00.025264] GLSL version:
[t=00:00:00.025273] GLEW version: spring headless stub GLEW version
[t=00:00:00.025282] GPU memory : unknown
[t=00:00:00.025291] SDL swap-int: 0
[t=00:00:00.025300] SDL driver : headless stub
[t=00:00:00.025309]
[t=00:00:00.025318] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.025327] GLSL shader support : 0
[t=00:00:00.025335] GL4 support : 0
[t=00:00:00.025366] FBO extension support : 0
[t=00:00:00.025375] NVX GPU mem-info support : 0
[t=00:00:00.025384] ATI GPU mem-info support : 0
[t=00:00:00.025393] NPOT-texture support : 1 (0)
[t=00:00:00.025402] S3TC/DXT1 texture support : 0/0
[t=00:00:00.025411] texture query-LOD support : 1 (0)
[t=00:00:00.025421] MSAA frame-buffer support : 0 (0)
[t=00:00:00.025429] Z-buffer depth : 16 (-)
[t=00:00:00.025438] primitive-restart support : 0 (0)
[t=00:00:00.025447] clip-space control support: 0 (0)
[t=00:00:00.025456] seamless cube-map support : 0 (0)
[t=00:00:00.025465] frag-depth layout support : 0 (0)
[t=00:00:00.025473] persistent maps support : 0 (0)
[t=00:00:00.025483] explicit attribs location : 0 (0)
[t=00:00:00.025493] multi draw indirect : 0 (-)
[t=00:00:00.025501]
[t=00:00:00.025510] max. FBO samples : -1
[t=00:00:00.025519] max. FS/program texture slots : 8/8
[t=00:00:00.025891] max. texture size : 2048
[t=00:00:00.025904] max. texture anisotropy level : 0.000000
[t=00:00:00.025913] max. vec4 varyings/attributes : 0/0
[t=00:00:00.025922] max. draw-buffers : 0
[t=00:00:00.025930] max. rec. indices/vertices : 0/0
[t=00:00:00.025940] max. uniform buffer-bindings : 0
[t=00:00:00.025948] max. uniform block-size : 0KB
[t=00:00:00.025957] max. storage buffer-bindings : 0
[t=00:00:00.025966] max. storage block-size : 0MB
[t=00:00:00.025975]
[t=00:00:00.025984] enable AMD-hacks : 0
[t=00:00:00.025992] compress MIP-maps: 0
[t=00:00:00.027204] [GR::UpdateGLConfigs]
[t=00:00:00.027233] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.027250] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.027264] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.027277] [GR::InitGLState]
[t=00:00:00.027294] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.671548] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.753302] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.762664] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.763201] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.763224] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.763239] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/
[t=00:00:00.851597] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base
[t=00:00:00.854074] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.933795] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.934110] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.953567] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp" numZipFiles=7955 sumInflSize=853660kb sumReadTime=2ms
[t=00:00:00.953604] file="modinfo.lua" indx=4944 inflSize=0kb readTime=2ms
[t=00:00:00.953616] file="al2.0.txt" indx=4 inflSize=8kb readTime=0ms
[t=00:00:00.953627] file="anims/cursorattack_0.png" indx=8 inflSize=1kb readTime=0ms
[t=00:00:00.953638] file="anims/cursorattack_1.png" indx=9 inflSize=1kb readTime=0ms
[t=00:00:00.953650] file="anims/cursorattack.txt" indx=7 inflSize=0kb readTime=0ms
[t=00:00:00.953663] file=".tx/config" indx=3 inflSize=1kb readTime=0ms
[t=00:00:00.953676] file=".gitattributes" indx=1 inflSize=0kb readTime=0ms
[t=00:00:00.953689] file="anims/cursorairpadexclude.txt" indx=5 inflSize=0kb readTime=0ms
[t=00:00:00.953699] file=".editorconfig" indx=0 inflSize=0kb readTime=0ms
[t=00:00:00.953710] file=".luacheckrc" indx=2 inflSize=2kb readTime=0ms
[t=00:00:00.977620] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 127ms
[t=00:00:00.978174] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.978492] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.981367] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4e7401e040 (SpringVFS) global=(nil) (null)
[t=00:00:00.981385] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.985614] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.985810] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.985826] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.985843] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.985864] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3324 MB
[t=00:00:01.007594][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.008162][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.008309][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1503233/replay.sdfz" for game data...
[t=00:00:01.178448][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:01.204078][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.204201][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.222585][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.223005][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms
[t=00:00:01.223325][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:01.289729][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55f375d9c560] using map "Fairyland 1.31" (loaded=0 cached=0)
[t=00:00:01.291535][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0
[t=00:00:01.293141][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.293463][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55f375d9c560] using game "Zero-K v1.10.11.3" (loaded=0 cached=0)
[t=00:00:01.294757][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.11.3", overwrite=false)] section=0 cached=0
[t=00:00:01.305851][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.306055][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.310515][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/maphelper.sdz] 34584 bytes cached in 9 files
[t=00:00:11.788540][f=-000001] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp" numZipFiles=7955 sumInflSize=853660kb sumReadTime=7037ms
[t=00:00:11.789513][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6131 inflSize=14172kb readTime=97ms
[t=00:00:11.789561][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6132 inflSize=12437kb readTime=87ms
[t=00:00:11.789576][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6130 inflSize=12267kb readTime=84ms
[t=00:00:11.789595][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6127 inflSize=10480kb readTime=72ms
[t=00:00:11.789606][f=-000001] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=65ms
[t=00:00:11.789617][f=-000001] file="sounds/music/ost23_uf/war/_wip_w1_graymist.ogg" indx=6134 inflSize=9337kb readTime=63ms
[t=00:00:11.789627][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6128 inflSize=9675kb readTime=60ms
[t=00:00:11.789637][f=-000001] file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6136 inflSize=7896kb readTime=55ms
[t=00:00:11.789648][f=-000001] file="unittextures/detriment_normals.dds" indx=7269 inflSize=4096kb readTime=51ms
[t=00:00:11.789658][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6129 inflSize=7493kb readTime=49ms
[t=00:00:11.819729][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/springcontent.sdz] 842146 bytes cached in 189 files
[t=00:00:11.879975][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/spring/bitmaps.sdz] 5947433 bytes cached in 131 files
[t=00:00:11.890047][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 10666ms
[t=00:00:11.895910][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen
[t=00:00:11.972687][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:11.972719][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:11.972809][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:11.972859][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:11.972907][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:11.972953][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:11.974159][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:11.974895][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:11.975458][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:11.977078][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:11.977928][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:11.979217][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:11.979248][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:11.979806][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:11.989216][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:11.991811][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:11.993099][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:11.993421][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:11.994203][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:11.994234][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:12.013764][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:12.013811][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:12.167020][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:12.259472][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:12.433347][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:12.866740][f=-000001] Loading UnitDefs_posts
[t=00:00:13.059341][f=-000001] Loading FeatureDefs_posts
[t=00:00:13.136935][f=-000001] Loading WeaponDefs_posts
[t=00:00:13.159759][f=-000001] Loading ArmorDefs_posts
[t=00:00:13.183794][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 695ms
[t=00:00:13.245256][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 813ms
[t=00:00:13.246508][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:13.411722][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:13.412144][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms
[t=00:00:13.412958][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:13.412985][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:13.418248][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:13.437049][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:13.691630][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:13.741607][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:13.892003][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:13.894862][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:13.895425][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:14.441045][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 545ms
[t=00:00:14.441095][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:14.532540][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 91ms
[t=00:00:14.532587][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:14.559122][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms
[t=00:00:15.371972][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:15.376688][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:15.378008][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:15.389045][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:20.963340][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:20.973668][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:20.973710][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:20.975217][f=-000001] InfoTexture: legacy
[t=00:00:20.975243][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:20.976908][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:21.945336][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:21.952801][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:21.952836][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:21.954231][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:22.291103][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:22.293678][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:22.435424][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:22.538295][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:22.550538][f=-000001] Loaded DecalsDrawer: off
[t=00:00:22.550567][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:22.551973][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:23.197376][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:23.208145][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:23.208831][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:23.389995][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 14ms
[t=00:00:23.391616][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:23.391642][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:23.402825][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:23.402881][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:23.402894][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc
[t=00:00:23.402908][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:23.402920][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:23.402932][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:23.402963][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41
[t=00:00:23.408430][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:23.408495][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:23.408507][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc
[t=00:00:23.408518][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:23.408529][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:23.408540][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:23.408551][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51
[t=00:00:23.408564][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55f388b71580 has BLOCKSIZE 1
[t=00:00:23.411664][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:23.411688][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:23.411699][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc
[t=00:00:23.411710][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:23.411721][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:23.411731][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7
[t=00:00:23.418620][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1)
[t=00:00:23.420239][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:23.434294][f=-000001] Path cache (40, 40) initialized.
[t=00:00:23.434340][f=-000001] Path cache (40, 40) initialized.
[t=00:00:23.437656][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:23.437687][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:23.437700][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc
[t=00:00:23.437712][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:23.437723][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:23.437735][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7
[t=00:00:23.539557][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1)
[t=00:00:23.540516][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:23.542755][f=-000001] Path cache (20, 20) initialized.
[t=00:00:23.542779][f=-000001] Path cache (20, 20) initialized.
[t=00:00:23.542795][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (151ms, checksum e5c632c8)"
[t=00:00:23.542870][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:23.542886][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:23.542898][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:23.698612][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms
[t=00:00:23.699316][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:26.013836][f=-000001] Setting morph for custom comms for player: 1
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:26.426821][f=-000001] Synced LuaRules: finished loading
[t=00:00:26.458732][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua