[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000312] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.014038] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.014072] Using writeable configuration source: "/tmp/tmp.9pScGheIHn/springsettings.1502008.cfg" [t=00:00:00.020604] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.020654] ============== ============== [t=00:00:00.020674] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.020684] [t=00:00:00.020693] Enable or disable log sections using the LogSections configuration key [t=00:00:00.020702] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.020712] Use "none" to disable the default log sections. [t=00:00:00.020721] ============== ============== [t=00:00:00.020730] ============== ============== [t=00:00:00.020789] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.020799] MouseDragCircleCommandThreshold = 25 [t=00:00:00.020809] ROAM = 2 [t=00:00:00.020818] RotateLogFiles = 1 [t=00:00:00.020828] TeamHighlight = 0 [t=00:00:00.020838] ============== ============== [t=00:00:00.020848] ============== ============== [t=00:00:00.020857] Spring Engine Version: 105.1.1-1363-g5450b20 BAR105 (Headless) [t=00:00:00.020866] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.020876] Compiler Version: gcc-11.1.0 [t=00:00:00.020903] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.021066] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.021078] Binary Word Size: 64-bit (native) [t=00:00:00.021087] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.021097] Physical CPU Cores: 1 [t=00:00:00.021110] Logical CPU Cores: 1 [t=00:00:00.021119] ============== ============== [t=00:00:00.021186] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.021196] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.021205] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.021214] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.021223] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.022983] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.023004] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023031] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.023063] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.023085] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.023108] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.023119] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.023406] [GR::LogVersionInfo] [t=00:00:00.023421] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.023430] GL version : [t=00:00:00.023439] GL vendor : [t=00:00:00.023448] GL renderer : [t=00:00:00.023457] GLSL version: [t=00:00:00.023467] GLEW version: spring headless stub GLEW version [t=00:00:00.023476] GPU memory : unknown [t=00:00:00.023485] SDL swap-int: 0 [t=00:00:00.023494] SDL driver : headless stub [t=00:00:00.023509] [t=00:00:00.023518] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.023527] GLSL shader support : 0 [t=00:00:00.023537] GL4 support : 0 [t=00:00:00.023564] FBO extension support : 0 [t=00:00:00.023574] NVX GPU mem-info support : 0 [t=00:00:00.023583] ATI GPU mem-info support : 0 [t=00:00:00.023592] NPOT-texture support : 1 (0) [t=00:00:00.023601] S3TC/DXT1 texture support : 0/0 [t=00:00:00.023611] texture query-LOD support : 1 (0) [t=00:00:00.023619] MSAA frame-buffer support : 0 (0) [t=00:00:00.023629] Z-buffer depth : 16 (-) [t=00:00:00.023638] primitive-restart support : 0 (0) [t=00:00:00.023647] clip-space control support: 0 (0) [t=00:00:00.023656] seamless cube-map support : 0 (0) [t=00:00:00.023665] frag-depth layout support : 0 (0) [t=00:00:00.023674] persistent maps support : 0 (0) [t=00:00:00.023683] explicit attribs location : 0 (0) [t=00:00:00.023692] multi draw indirect : 0 (-) [t=00:00:00.023701] [t=00:00:00.023710] max. FBO samples : -1 [t=00:00:00.023720] max. FS/program texture slots : 8/8 [t=00:00:00.023729] max. texture size : 2048 [t=00:00:00.023740] max. texture anisotropy level : 0.000000 [t=00:00:00.023749] max. vec4 varyings/attributes : 0/0 [t=00:00:00.023759] max. draw-buffers : 0 [t=00:00:00.023768] max. rec. indices/vertices : 0/0 [t=00:00:00.023777] max. uniform buffer-bindings : 0 [t=00:00:00.023786] max. uniform block-size : 0KB [t=00:00:00.023795] max. storage buffer-bindings : 0 [t=00:00:00.023804] max. storage block-size : 0MB [t=00:00:00.023813] [t=00:00:00.023822] enable AMD-hacks : 0 [t=00:00:00.023831] compress MIP-maps: 0 [t=00:00:00.025170] [GR::UpdateGLConfigs] [t=00:00:00.025197] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.025211] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.025221] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.025231] [GR::InitGLState] [t=00:00:00.025241] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.612785] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.630138] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.637388] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.637960] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.637983] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.637999] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1363-g5450b20/ [t=00:00:00.797188] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1363-g5450b20/base [t=00:00:00.801009] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.880835] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.881147] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.895762] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 99ms [t=00:00:00.896330] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.896773] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.906436] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8d20013e50 (SpringVFS) global=(nil) (null) [t=00:00:00.906465] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.911608] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.911637] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.911649] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.911660] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.912088] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3460 MB [t=00:00:00.930438][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.930805][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.930831][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1502008/replay.sdfz" for game data... [t=00:00:01.075109][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.083145][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.083247][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.086596][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.086625][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 155ms [t=00:00:01.086904][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.145876][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5562606cdd30] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:01.147022][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:01.148154][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.148888][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5562606cdd30] using game "Zero-K 1.10.11.2" (loaded=0 cached=0) [t=00:00:01.150007][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.11.2", overwrite=false)] section=0 cached=0 [t=00:00:01.161347][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.161868][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.194891][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [t=00:00:01.195091][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.927999][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.928569][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.928681][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.928740][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.928793][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.928845][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.929913][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.930409][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.930875][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.932912][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.935141][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.937449][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.937477][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.937924][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.960880][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.983387][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.990052][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.990376][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.991222][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.991623][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.996745][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.996795][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.175768][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.185999][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:03.407151][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.770369][f=-000001] Loading UnitDefs_posts [t=00:00:03.911836][f=-000001] Loading FeatureDefs_posts [t=00:00:03.999419][f=-000001] Loading WeaponDefs_posts [t=00:00:04.020552][f=-000001] Loading ArmorDefs_posts [t=00:00:04.040180][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 613ms [t=00:00:04.091417][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 685ms [t=00:00:04.091482][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.250665][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.250894][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.251024][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.251127][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.251850][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.253803][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.484735][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.560631][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.674904][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.678241][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.678266][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.155378][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 477ms [t=00:00:05.155658][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.297797][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 142ms [t=00:00:05.298110][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.321702][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.990082][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:06.026674][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.027223][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.034294][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.228815][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.238121][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.238145][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.239828][f=-000001] InfoTexture: legacy [t=00:00:11.239848][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.241713][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.309238][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.310898][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.310916][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.311779][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.533790][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.535858][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.724994][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.781458][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.794321][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.794346][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.795573][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.304118][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.315250][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.316249][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.484586][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.486066][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.486095][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.493896][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.493946][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.493957][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.493967][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.493977][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.493988][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.493997][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030e4 [t=00:00:12.500266][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.500330][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.500341][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.500351][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.500360][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.500371][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.500380][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030f4 [t=00:00:12.500392][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x556268c18910 has BLOCKSIZE 1 [t=00:00:12.503466][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.503502][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.503515][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.503525][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.503535][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.503545][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e4a [t=00:00:12.509235][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=1) [t=00:00:12.510281][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.517218][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.517260][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.520237][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.520258][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.520269][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.520279][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.520290][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.520299][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e5a [t=00:00:12.605878][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=1) [t=00:00:12.606536][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.614323][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.614346][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.614360][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (128ms, checksum d5868fb9)" [t=00:00:12.614418][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.614431][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.614452][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.764417][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 80ms [t=00:00:12.764996][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.682889][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.682948][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.040058][f=-000001] Synced LuaRules: finished loading [t=00:00:15.056861][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:15.726041][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.782553][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.892028][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 90ms [t=00:00:15.949131][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.952208][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:15.952694][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:15.953122][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.953541][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.015321][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.015605][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.023339][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.024749][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.024770][f=-000001] LuaSocket Support: enabled [t=00:00:16.039742][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.126468][f=-000001] localWidgets, nil, true, true [t=00:00:16.129431][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.129453][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.138481][f=-000001] USE_OLD_CHILI [t=00:00:16.764021][f=-000001] Loading last game win data [t=00:00:16.765067][f=-000001] Resetting win data [t=00:00:16.765516][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.765534][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.765546][f=-000001] Player and team counts match, continuing [t=00:00:16.765559][f=-000001] RobStar15234 was in last game but is now absent, resetting scores [t=00:00:16.961041][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.961080][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.014008][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:17.982627][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.610214][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.239782][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.240198][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.240712][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.240909][f=-000001] Loaded API widget: i18n [t=00:00:19.241621][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.241941][f=-000001] Loaded API widget: Win Counter [t=00:00:19.242281][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.390101][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.390494][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.390732][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.678539][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.679687][f=-000001] Loaded API widget: Lups [t=00:00:19.679910][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.680251][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.680749][f=-000001] Loaded widget: Save/Load API [t=00:00:19.681061][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.681365][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.681749][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.686821][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.689615][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.689638][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.689729][f=-000001] Set maximum particles to: 0 [t=00:00:19.690280][f=-000001] Set UnitIconDist to 0 [t=00:00:19.786109][f=-000001] Loaded widget: EPIC Menu [t=00:00:19.812491][f=-000001] Loaded widget: Chili Minimap [t=00:00:19.813876][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:19.814178][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.814481][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:19.825313][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:19.825638][f=-000001] Deferred Rendering requires shader support! [t=00:00:19.826040][f=-000001] Loaded widget: Deferred rendering [t=00:00:19.826331][f=-000001] Mexspot Fetcher fetching [t=00:00:19.826519][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:19.826819][f=-000001] Team highlighting: Disabled [t=00:00:19.827058][f=-000001] Loaded widget: Teamhighlight option [t=00:00:19.827577][f=-000001] Loaded widget: Local Team Colors [t=00:00:19.827981][f=-000001] Loaded widget: Display Keys 2 [t=00:00:19.828362][f=-000001] Loaded widget: Save Game Menu [t=00:00:19.828601][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:19.828844][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:19.829063][f=-000001] Loaded widget: One click weapon handler [t=00:00:19.829348][f=-000001] highlightUnitShader no GL4 support [t=00:00:19.829645][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:19.830049][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:19.830637][f=-000001] Loaded widget: Attack Command Helper [t=00:00:19.830936][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:19.830956][f=-000001] Using fallback unit outlines [t=00:00:19.831140][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:19.831505][f=-000001] Loaded widget: Selection Modkeys [t=00:00:19.840211][f=-000001] Loaded widget: Chili Global Commands [t=00:00:19.841872][f=-000001] Loaded widget: Outline No Shader [t=00:00:19.842348][f=-000001] Loaded widget: Guard Remove [t=00:00:19.842677][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:19.886034][f=-000001] Loaded widget: HealthBars [t=00:00:19.886558][f=-000001] Loaded widget: Noises [t=00:00:19.886896][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:19.887279][f=-000001] Loaded widget: Unit Icons [t=00:00:19.890850][f=-000001] Loaded widget: Chili Vote Display [t=00:00:19.891273][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:19.891813][f=-000001] Loaded widget: BuildETA [t=00:00:19.892220][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:19.892623][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:19.893025][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:19.893369][f=-000001] Loaded widget: EndGame Stats [t=00:00:19.893579][f=-000001] Loaded widget: Objectives [t=00:00:19.895287][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:19.895643][f=-000001] Loaded widget: EndGame APM stats [t=00:00:19.899606][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:19.899972][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:19.900545][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1502008/events.log [t=00:00:19.903336][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:19.903657][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:19.907025][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:19.907428][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:19.907785][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:19.908135][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:19.908495][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:19.908968][f=-000001] Loaded widget: Music Player v2 [t=00:00:19.909200][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:19.909543][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:19.909877][f=-000001] Loaded widget: Autoquit [t=00:00:19.910103][f=-000001] Loaded widget: Blast Radius [t=00:00:19.910462][f=-000001] Loaded widget: CameraShake [t=00:00:19.911111][f=-000001] Loaded widget: Cheat Sheet [t=00:00:19.924563][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:19.925012][f=-000001] EndGame Graph disabled [t=00:00:19.945606][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:19.945987][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:19.946341][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:19.946562][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:19.946798][f=-000001] Loaded widget: Easy Facing [t=00:00:19.970763][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:19.971252][f=-000001] Loaded widget: Ferry Points [t=00:00:19.971959][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:19.980485][f=-000001] Loaded widget: Context Menu [t=00:00:19.980905][f=-000001] Loaded widget: Darkening [t=00:00:19.981417][f=-000001] Loaded widget: Decloak Range [t=00:00:19.981859][f=-000001] Loaded widget: Decoration Handler [t=00:00:19.988743][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:19.989225][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:19.989459][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:19.989820][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:19.990918][f=-000001] Input grabbing is enabled! [t=00:00:19.990942][f=-000001] Input grabbing is enabled! [t=00:00:19.991050][f=-000001] Loaded widget: Grab Input [t=00:00:19.991484][f=-000001] Loaded widget: Haven Handler [t=00:00:19.991850][f=-000001] Loaded widget: Highlight Geos [t=00:00:19.992313][f=-000001] Loaded widget: In-game Guide [t=00:00:19.992559][f=-000001] Loaded widget: In-game Ignore [t=00:00:19.992867][f=-000001] Loaded widget: Keep Target [t=00:00:19.993220][f=-000001] Loaded widget: Local Widgets Config [t=00:00:19.993587][f=-000001] Loaded widget: MinimapEvents [t=00:00:19.993890][f=-000001] Loaded widget: Misc default command replacements [t=00:00:19.994253][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:19.994706][f=-000001] Loaded widget: Missile Silo Range [t=00:00:19.994935][f=-000001] Loaded widget: Mission Results Handler [t=00:00:19.995164][f=-000001] Loaded widget: Morph Finished notification [t=00:00:19.995442][f=-000001] Loaded widget: Orbit Command [t=00:00:19.995810][f=-000001] Loaded widget: Point Tracker [t=00:00:19.996045][f=-000001] Loaded widget: Raw Move Issue [t=00:00:19.996278][f=-000001] Loaded widget: ReclaimInfo [t=00:00:19.996729][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:19.997118][f=-000001] Loaded widget: Show selected unit range [t=00:00:19.997614][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:19.998110][f=-000001] Loaded widget: Simple Settings [t=00:00:19.998519][f=-000001] Loaded widget: Smart Bombers [t=00:00:19.998794][f=-000001] Loaded widget: SmoothCam [t=00:00:19.999240][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.000912][f=-000001] Loaded widget: Stereo3D [t=00:00:20.001164][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.001538][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.001787][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.002557][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.003321][f=-000001] Loaded widget: Command Alpha [t=00:00:20.003697][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.004072][f=-000001] Loaded widget: Ghost Site [t=00:00:20.005158][f=-000001] Loaded widget: Attack Warning [t=00:00:20.005515][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.006128][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.007361][f=-000001] Loaded widget: Auto Group [t=00:00:20.008296][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.009260][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.009592][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.010380][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.011314][f=-000001] Loaded widget: Select Com at start [t=00:00:20.016898][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.018079][f=-000001] Loaded widget: Transport AI [t=00:00:20.148026][f=-000001] Loaded widget: Attack AoE [t=00:00:20.148565][f=-000001] Loaded widget: Icon Sets [t=00:00:20.149298][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.155049][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.155372][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.180764][f=-000001] Loaded widget: Unit Start State [t=00:00:20.181165][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.183047][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.183297][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.184438][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.202488][f=-000001] Loaded widget: UnitShapes [t=00:00:20.203309][f=-000001] Loaded widget: Commands FX [t=00:00:20.203711][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.204183][f=-000001] : disabled for spectators [t=00:00:20.205676][f=-000001] Loaded widget: Stockpiler [t=00:00:20.206722][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.207129][f=-000001] Loaded widget: AllyCursors [t=00:00:20.207673][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.209270][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.209770][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.210310][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.210838][f=-000001] Loaded widget: Selection Send [t=00:00:20.211352][f=-000001] Loaded widget: Shield Guard [t=00:00:20.212089][f=-000001] Loaded widget: State Icons [t=00:00:20.212622][f=-000001] : disabled for spectators [t=00:00:20.213857][f=-000001] Loaded widget: Building Starter [t=00:00:20.214373][f=-000001] : disabled for spectators [t=00:00:20.215433][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.215860][f=-000001] Loaded widget: LupsManager [t=00:00:20.216377][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.216894][f=-000001] Loaded widget: Units on Fire [t=00:00:20.217776][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.218589][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.220247][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.220947][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.221625][f=-000001] Loaded widget: Chili Docking [t=00:00:20.232436][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.240179][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.240806][f=-000001] Loaded widget: HUD Presets [t=00:00:20.241537][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.243884][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.244285][f=-000001] Loaded widget: Image Preloader [t=00:00:20.244766][f=-000001] Loaded widget: Custom Markers [t=00:00:20.248968][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.249459][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:20.249683][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.250469][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.250929][f=-000001] Loaded widget: Start Boxes [t=00:00:20.252188][f=-000001] Loaded widget: Select Keys [t=00:00:20.260052][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.260933][f=-000001] Loaded widget: Pause Screen [t=00:00:20.261198][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.261463][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.262098][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.262477][f=-000001] SetSunLighting [t=00:00:20.263504][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.275347][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.275693][f=-000001] Loaded widget: Font Cache [t=00:00:20.276042][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.276081][f=-000001] Loaded widget: GC Control [t=00:00:20.294122][f=-000001] Loaded widget: Layout Handler [t=00:00:20.294760][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.322185][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.330634][f=-000001] Writing last game win data [t=00:00:20.335038][f=-000001] LuaUI v0.3 [t=00:00:20.518975][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.519677][f=-000001] [s11n] Loading s11n file... [t=00:00:20.521997][f=-000001] [s11n] Parsing model... [t=00:00:20.524327][f=-000001] [s11n] Populating game world... [t=00:00:20.539602][f=-000001] [s11n] s11n loading complete. [t=00:00:20.540069][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:21.153308][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.201539][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13274,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.773654][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.774870][f=-000001] Spectator mode. Widget removed. [t=00:00:21.787714][f=-000001] Spectator mode. Widget removed. [t=00:00:21.789027][f=-000001] Playback paused [t=00:00:21.795932][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.876106][f=-000001] Opening demofile demos/1502008/replay.sdfz [t=00:00:21.876364][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.876382][f=-000001] -> Version: 105.1.1-1363-g5450b20 BAR105 [Linux 64-bit (native)] [t=00:00:21.876514][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:21.876558][f=-000001] -> Connection established (given id 2) [t=00:00:21.876582][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:21.876602][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.876614][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:21.876626][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:21.876641][f=-000001] Speed set to 20.0 [server] [t=00:00:21.876653][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55628005a2b0,0x5562885873f0}][locale="C"]" [t=00:00:21.876665][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.890406][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.890441][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.300756][f=-000001] Beginning demo playback [t=00:00:25.313021][f=-000001] GameID: 0dea7f63f6bc6c88d04b887faf436f3a [t=00:00:25.353088][f=-000001] Connection attempt from dawidzawadka [t=00:00:25.353125][f=-000001] -> Version: 105.1.1-1363-g5450b20 BAR105 [Windows 64-bit (native)] [t=00:00:25.354031][f=-000001] [0] Event [undefined]: dawidzawadka changed status [t=00:00:25.354196][f=-000001] -> Connection established (given id 1) [t=00:00:25.384874][f=-000001] Connection attempt from QuantumFetus [t=00:00:25.384913][f=-000001] -> Version: 105.1.1-1363-g5450b20 BAR105 [Windows 64-bit (native)] [t=00:00:25.385058][f=-000001] [0] Event [undefined]: QuantumFetus changed status [t=00:00:25.385220][f=-000001] -> Connection established (given id 0) [t=00:00:25.388250][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:25.393065][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.064605][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:26.072950][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:26.485049][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[Game::Load][lua{Rules,Gaia}={000001e9e33044b0,000001e9f9fdfde0}][locale="C"]" [t=00:00:26.929047][f=-000001] Player QuantumFetus left the game: timeout [t=00:00:26.929464][f=-000001] [0] Event [undefined]: QuantumFetus timed out [t=00:00:26.969524][f=-000001] Allies: I choose: Engineer! [t=00:00:27.204798][f=-000001] hello there! :) [t=00:00:30.433078][f=-000001] > Game will be force started in 60 seconds [t=00:00:31.461249][f=-000001] > Game will be force started in 40 seconds [t=00:00:32.492871][f=-000001] > Game will be force started in 20 seconds [t=00:00:33.808618][f=-000001] [0] Event [4540,188.671875,546]: 0 finished unit Strike Commander [t=00:00:33.828279][f=-000001] [0] Event [497,188.674072,4844]: 1 finished unit Engineer Commander [t=00:00:33.846716][f=0000000] [0] QuantumFetus, team: 0, elo:1974, userid: 435112 [t=00:00:33.846775][f=0000000] [0] dawidzawadka, team: 1, elo:1744, userid: 547293 [t=00:00:33.846803][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:33.853410][f=0000000] Playback continued [t=00:00:33.857508][f=0000000] > Players QuantumFetus did not choose a start position. Game will be aborted. [t=00:00:33.857539][f=0000000] > exiting game [t=00:00:33.859179][f=0000001] No clients connected, shutting down server [t=00:00:33.859201][f=0000001] Server shutdown [t=00:00:33.859613][f=0000001] Submitting stats [t=00:00:33.859959][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:33.864180][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:33.864207][f=0000001] Draw 6980.90ms 66.10% [t=00:00:33.864220][f=0000001] Lua::Callins::Synced 22.44ms 0.00% [t=00:00:33.864233][f=0000001] Lua::Callins::Unsynced 10329.33ms 87.00% [t=00:00:33.864246][f=0000001] Lua::CollectGarbage::Synced 69.95ms 0.00% [t=00:00:33.864258][f=0000001] Lua::CollectGarbage::Unsynced 419.20ms 3.00% [t=00:00:33.864270][f=0000001] Misc::Profiler::AddTime 18.89ms 0.10% [t=00:00:33.864630][f=0000001] [1] player nonplacement [t=00:00:33.865932][f=0000001] [1] autohost exit [t=00:00:33.867001][f=0000001] [1] all players disconnected [t=00:00:34.852678][f=0000001] Playback paused [t=00:00:43.861056][f=0000001] Autoquit sending quit command. [t=00:00:43.861672][f=0000001] [QuitAction] user exited to system [t=00:00:43.862478][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:43.862546][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:43.862572][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.862584][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.862595][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:43.862606][f=0000001] [SpringApp::Kill][2] [t=00:00:43.864700][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:43.864891][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x5562868d6e40 [t=00:00:43.864952][f=0000001] Start widgetHandler:Shutdown [t=00:00:43.869672][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:43.870481][f=0000001] Writing last game win data [t=00:00:43.880587][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:43.880612][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:43.880630][f=0000001] Shutdown Widget - Save/Load API [t=00:00:43.880657][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:43.880671][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:43.880690][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:43.882652][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:43.882778][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:43.884288][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:43.884312][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:43.884358][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:43.884372][f=0000001] Shutdown Widget - HealthBars [t=00:00:43.885283][f=0000001] Shutdown Widget - Noises [t=00:00:43.885317][f=0000001] Shutdown Widget - Unit Icons [t=00:00:43.885334][f=0000001] Shutdown Widget - Win Counter [t=00:00:43.885348][f=0000001] Shutdown Widget - BuildETA [t=00:00:43.885365][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:43.885381][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:43.885986][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:43.886005][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:43.886023][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:43.886036][f=0000001] Shutdown Widget - CameraShake [t=00:00:43.886051][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:43.886199][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:43.886228][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:43.886255][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:43.886276][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:43.886290][f=0000001] Shutdown Widget - Context Menu [t=00:00:43.886303][f=0000001] Shutdown Widget - Darkening [t=00:00:43.886328][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:43.886343][f=0000001] Shutdown Widget - Grab Input [t=00:00:43.886369][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:43.886384][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:43.886403][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:43.886416][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:43.886432][f=0000001] Shutdown Widget - Point Tracker [t=00:00:43.886446][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:43.886459][f=0000001] Shutdown Widget - Stereo3D [t=00:00:43.886475][f=0000001] Shutdown Widget - Attack AoE [t=00:00:43.886489][f=0000001] Shutdown Widget - UnitShapes [t=00:00:43.887164][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:43.887185][f=0000001] Shutdown Widget - Selection Send [t=00:00:43.887199][f=0000001] Shutdown Widget - LupsManager [t=00:00:43.887217][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:43.887231][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:43.889734][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:43.889765][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:43.889781][f=0000001] Shutdown Widget - Chili Framework [t=00:00:43.889815][f=0000001] Shutdown Widget - Lups [t=00:00:43.889854][f=0000001] Shutdown Widget - Custom Markers [t=00:00:43.889872][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:43.889970][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:43.889988][f=0000001] Shutdown Widget - Select Keys [t=00:00:43.890021][f=0000001] Shutdown Widget - Pause Screen [t=00:00:43.890761][f=0000001] Shutdown Widget - Layout Handler [t=00:00:43.890794][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:43.890807][f=0000001] End widgetHandler:Shutdown [t=00:00:44.042924][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={266300,30973130} {int,ext,rec}Allocs={8544635,0,0} {chunk,block}Bytes={30973130,0} [t=00:00:44.043021][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x5562885873f0 [t=00:00:44.048483][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={203440,25765885} {int,ext,rec}Allocs={8544636,0,0} {chunk,block}Bytes={25765885,0} [t=00:00:44.048599][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={203440,25765885} {int,ext,rec}Allocs={8544636,0,0} {chunk,block}Bytes={25765885,0} [t=00:00:44.048638][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55628005a2b0 [t=00:00:44.048680][f=0000001] Start gadgetHandler:Shutdown [t=00:00:44.048696][f=0000001] Shutdown - StartSetup [t=00:00:44.048711][f=0000001] Shutdown - UnitMorph [t=00:00:44.048766][f=0000001] Shutdown - Carrier Drones [t=00:00:44.048781][f=0000001] Shutdown - Missile Silo Controller [t=00:00:44.048797][f=0000001] Shutdown - Modular Comm Info [t=00:00:44.048810][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:44.048839][f=0000001] Shutdown - UnitCloakShield [t=00:00:44.048876][f=0000001] Shutdown - Starlight Handler [t=00:00:44.048890][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.061709][f=0000001] Start gadgetHandler:Shutdown [t=00:00:44.061763][f=0000001] Shutdown - Save/Load [t=00:00:44.061785][f=0000001] Shutdown - Teleport Throw [t=00:00:44.061800][f=0000001] Shutdown - UnitMorph [t=00:00:44.061820][f=0000001] Shutdown - Modular Comm Info [t=00:00:44.061833][f=0000001] Shutdown - Retreat Command [t=00:00:44.061852][f=0000001] Shutdown - Shockwaves [t=00:00:44.061866][f=0000001] Shutdown - UnitCloakShield [t=00:00:44.061883][f=0000001] Shutdown - Lups Cloak FX [t=00:00:44.061898][f=0000001] Shutdown - Lups [t=00:00:44.061934][f=0000001] Shutdown - Lups Shield [t=00:00:44.061953][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.069739][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8544666,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.069817][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8544666,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.069866][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:44.070651][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:44.082015][f=0000001] [Game::~CGame][1] [t=00:00:44.082063][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:44.082076][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:44.082086][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:44.082097][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:44.082107][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:44.082118][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:44.082244][f=0000001] [Game::KillMisc][1] [t=00:00:44.082257][f=0000001] [Game::KillMisc][2] [t=00:00:44.083197][f=0000001] [Game::KillMisc][3] [t=00:00:44.083309][f=0000001] [Game::KillRendering][1] [t=00:00:44.112971][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:44.113009][f=0000001] [S3OParser::Kill] allocated 5472 pieces [t=00:00:44.115144][f=0000001] [AssParser::Kill] allocated 681 pieces [t=00:00:44.291001][f=0000001] [Game::KillInterface][1] [t=00:00:44.292383][f=0000001] [Game::KillInterface][2] [t=00:00:44.295938][f=0000001] [Game::KillSimulation][1] [t=00:00:44.295960][f=0000001] [Game::KillSimulation][2] [t=00:00:45.184741][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:45.184799][f=0000001] [Game::KillSimulation][3] [t=00:00:45.185136][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.185168][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.185368][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.185403][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:00:45.189842][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:45.223577][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:45.400079][f=0000001] [Game::KillSimulation][4] [t=00:00:49.524159][f=0000001] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:49.526450][f=0000001] [Game::~CGame][2] [t=00:00:49.526640][f=0000001] [Game::~CGame][3] [t=00:00:49.750161][f=0000001] [SpringApp::Kill][3] [t=00:00:49.751112][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1837 bytes sent 11738 bytes recv'd [t=00:00:49.755842][f=0000001] Kill: client disconnecting... [t=00:00:51.761086][f=0000001] CloseConnection: client connection closed [t=00:00:51.762665][f=0000001] [SpringApp::Kill][4] font=0x556260587d40 [t=00:00:51.774576][f=0000001] [SpringApp::Kill][5] [t=00:00:51.788442][f=0000001] [SpringApp::Kill][6] [t=00:00:51.788942] [SpringApp::Kill][7] [t=00:00:51.790980] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.791019] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.791030] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:51.791040] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.791051] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:51.791060] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.791070] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:51.791080] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:51.791089] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:51.791099] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.791109] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.791118] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.791128] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.806855] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:51.806896] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:51.806906] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:51.806916] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:51.808438] [VFS] [SpringVFS::DeleteArchives] [t=00:00:51.808731] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7952 [t=00:00:51.808994] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c88063c85252690994be6b42273db8b9.sdp (0x556260673d90) [t=00:00:51.820410] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c88063c85252690994be6b42273db8b9.sdp" numZipFiles=7952 sumInflSize=840421kb sumReadTime=3367ms [t=00:00:51.820466] file="unittextures/3do2s3o_atlas_1.tga" indx=7053 inflSize=16384kb readTime=107ms [t=00:00:51.820477] file="gamedata/resources.lua" indx=939 inflSize=6kb readTime=34ms [t=00:00:51.820489] file="objects3d/striderhub.s3o" indx=5595 inflSize=21kb readTime=34ms [t=00:00:51.820500] file="unittextures/factorytank_1.png" indx=7300 inflSize=4103kb readTime=29ms [t=00:00:51.820509] file="gamedata/unitdefs_pre.lua" indx=949 inflSize=0kb readTime=29ms [t=00:00:51.820519] file="luaui/widgets/gui_lasso_terraform.lua" indx=4762 inflSize=62kb readTime=29ms [t=00:00:51.820545] file="objects3d/nebula.s3o" indx=5362 inflSize=1884kb readTime=27ms [t=00:00:51.820555] file="unitpics/roost.png" indx=6671 inflSize=10kb readTime=25ms [t=00:00:51.820565] file="unittextures/3do2s3o_atlas_2.tga" indx=7054 inflSize=16384kb readTime=23ms [t=00:00:51.820574] file="unittextures/bcore_abc_2.tga" indx=7127 inflSize=1800kb readTime=22ms [t=00:00:51.827601] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c88063c85252690994be6b42273db8b9.sdp] 167744729 bytes cached in 3462 files [t=00:00:52.167013] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:00:52.167053] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x5562607675d0) [t=00:00:52.168938] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:52.168972] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1363-g5450b20/base/spring/bitmaps.sdz (0x5562605592e0) [t=00:00:52.169426] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1363-g5450b20/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:52.169718] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1363-g5450b20/base/maphelper.sdz (0x55626057abc0) [t=00:00:52.169935] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1363-g5450b20/base/springcontent.sdz (0x7f8d200034f0) [t=00:00:52.170159] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1363-g5450b20/base/springcontent.sdz] 296129 bytes cached in 73 files [t=00:00:52.172781] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:52.172800] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:52.172814] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:52.172824] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:52.172834] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:52.172843] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:52.173751] [SpringApp::Kill][8] [t=00:00:52.173771] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:52.173781] [WatchDog::Uninstall][1] hangDetectorThread=0x55621a0340b0 (joinable=1) [t=00:00:52.173791] [WatchDog::Uninstall][2] [t=00:00:53.121725] [WatchDog::Uninstall][3] [t=00:00:53.121759] [SpringApp::Kill][9]