[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000081] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009329] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009372] Using writeable configuration source: "/tmp/tmp.jR9tQAR39V/springsettings.1501514.cfg" [t=00:00:00.016798] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016848] ============== ============== [t=00:00:00.016861] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016872] [t=00:00:00.016882] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016892] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016902] Use "none" to disable the default log sections. [t=00:00:00.016912] ============== ============== [t=00:00:00.016923] ============== ============== [t=00:00:00.016984] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016996] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017007] ROAM = 2 [t=00:00:00.017018] RotateLogFiles = 1 [t=00:00:00.017029] TeamHighlight = 0 [t=00:00:00.017041] ============== ============== [t=00:00:00.017050] ============== ============== [t=00:00:00.017062] Spring Engine Version: 105.1.1-1359-ga215886 BAR105 (Headless) [t=00:00:00.017073] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017083] Compiler Version: gcc-11.1.0 [t=00:00:00.017107] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017338] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017360] Binary Word Size: 64-bit (native) [t=00:00:00.017378] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017398] Physical CPU Cores: 1 [t=00:00:00.017410] Logical CPU Cores: 1 [t=00:00:00.017421] ============== ============== [t=00:00:00.017487] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017498] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017508] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017518] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017528] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019231] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.019252] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.019283] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.019320] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.019344] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.019373] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.019384] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.019420] [GR::LogVersionInfo] [t=00:00:00.019432] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.019442] GL version : [t=00:00:00.019451] GL vendor : [t=00:00:00.019461] GL renderer : [t=00:00:00.019472] GLSL version: [t=00:00:00.019482] GLEW version: spring headless stub GLEW version [t=00:00:00.019492] GPU memory : unknown [t=00:00:00.019502] SDL swap-int: 0 [t=00:00:00.019512] SDL driver : headless stub [t=00:00:00.019522] [t=00:00:00.019532] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019542] GLSL shader support : 0 [t=00:00:00.019552] GL4 support : 0 [t=00:00:00.019595] FBO extension support : 0 [t=00:00:00.019605] NVX GPU mem-info support : 0 [t=00:00:00.019615] ATI GPU mem-info support : 0 [t=00:00:00.019626] NPOT-texture support : 1 (0) [t=00:00:00.019636] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019646] texture query-LOD support : 1 (0) [t=00:00:00.019656] MSAA frame-buffer support : 0 (0) [t=00:00:00.019666] Z-buffer depth : 16 (-) [t=00:00:00.019676] primitive-restart support : 0 (0) [t=00:00:00.019686] clip-space control support: 0 (0) [t=00:00:00.019697] seamless cube-map support : 0 (0) [t=00:00:00.019707] frag-depth layout support : 0 (0) [t=00:00:00.019716] persistent maps support : 0 (0) [t=00:00:00.019726] explicit attribs location : 0 (0) [t=00:00:00.019736] multi draw indirect : 0 (-) [t=00:00:00.019746] [t=00:00:00.019756] max. FBO samples : -1 [t=00:00:00.019767] max. FS/program texture slots : 8/8 [t=00:00:00.019777] max. texture size : 2048 [t=00:00:00.019789] max. texture anisotropy level : 0.000000 [t=00:00:00.019799] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019809] max. draw-buffers : 0 [t=00:00:00.019819] max. rec. indices/vertices : 0/0 [t=00:00:00.019829] max. uniform buffer-bindings : 0 [t=00:00:00.019839] max. uniform block-size : 0KB [t=00:00:00.019849] max. storage buffer-bindings : 0 [t=00:00:00.019859] max. storage block-size : 0MB [t=00:00:00.019868] [t=00:00:00.019878] enable AMD-hacks : 0 [t=00:00:00.019889] compress MIP-maps: 0 [t=00:00:00.020595] [GR::UpdateGLConfigs] [t=00:00:00.020628] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020648] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020662] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020675] [GR::InitGLState] [t=00:00:00.020689] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.235056] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.240133] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.247197] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.247879] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.247904] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.247920] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1359-ga215886/ [t=00:00:00.286372] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1359-ga215886/base [t=00:00:00.287614] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.314295] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.314652] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.328707] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [t=00:00:00.328742] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.328958] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.332781] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdd94013e50 (SpringVFS) global=(nil) (null) [t=00:00:00.332803] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.332917] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.332939] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.332950] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.332961] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.332982] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3582 MB [t=00:00:00.338854][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.338895][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.338923][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1501514/replay.sdfz" for game data... [t=00:00:00.488392][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.491897][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.491928][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.494488][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.494553][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 155ms [t=00:00:00.494583][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.545695][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55b2a4c7d1d0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:00.547111][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.548417][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.548966][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55b2a4c7d1d0] using game "Zero-K 1.10.11.2" (loaded=0 cached=0) [t=00:00:00.550192][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.11.2", overwrite=false)] section=0 cached=0 [t=00:00:00.562918][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.563243][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.574491][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 79ms [t=00:00:00.574722][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.643806][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.643855][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.643972][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.644037][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.644095][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.644153][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.645380][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.646018][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.646608][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.649768][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.652244][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.654317][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.654353][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.654987][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.660495][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.661981][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.663208][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.663524][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.664800][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.664838][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.672241][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.672287][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.813493][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.881631][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:02.118174][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.489638][f=-000001] Loading UnitDefs_posts [t=00:00:02.705362][f=-000001] Loading FeatureDefs_posts [t=00:00:02.764854][f=-000001] Loading WeaponDefs_posts [t=00:00:02.787953][f=-000001] Loading ArmorDefs_posts [t=00:00:02.810178][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 663ms [t=00:00:02.882894][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 767ms [t=00:00:02.885118][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.046481][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.046927][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.047471][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.047490][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.048892][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.064770][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.363324][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.408692][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.580387][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.585683][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.585710][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.049802][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 464ms [t=00:00:04.049846][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.150183][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [t=00:00:04.150231][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.173478][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:04.959550][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:04.963525][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.964799][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.975487][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.304279][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.313513][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.313543][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.315575][f=-000001] InfoTexture: legacy [t=00:00:10.315597][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.317688][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.135465][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.138088][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.138120][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.139090][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.358957][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.360337][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.567014][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.651622][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.661988][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.662012][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.663414][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.089055][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.102332][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.102868][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.290288][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:12.292122][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.292151][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.301380][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.301448][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.301462][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.301474][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.301486][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.301497][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.301508][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b666f8 [t=00:00:12.307262][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.307327][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.307339][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.307348][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.307358][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.307369][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.307379][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b66708 [t=00:00:12.307391][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55b2b205fe50 has BLOCKSIZE 1 [t=00:00:12.310311][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.310326][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.310338][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.310348][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.310358][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.310368][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6645e [t=00:00:12.317684][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6645e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-65b6645e.zip" (exists=1) [t=00:00:12.319690][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.327210][f=-000001] Path cache (48, 32) initialized. [t=00:00:12.327232][f=-000001] Path cache (48, 32) initialized. [t=00:00:12.329996][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.330014][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.330025][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.330036][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.330047][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.330056][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6646e [t=00:00:12.414011][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6646e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-65b6646e.zip" (exists=1) [t=00:00:12.416985][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.428887][f=-000001] Path cache (24, 16) initialized. [t=00:00:12.428915][f=-000001] Path cache (24, 16) initialized. [t=00:00:12.428933][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (136ms, checksum f1f13333)" [t=00:00:12.429019][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.429047][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.429058][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.574328][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [t=00:00:12.592121][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.791849][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.168852][f=-000001] Synced LuaRules: finished loading [t=00:00:15.192206][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.771329][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.826266][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.965045][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 123ms [t=00:00:16.067489][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.075141][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.075713][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.076302][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.076966][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.161776][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.162322][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.180368][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.181289][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.181306][f=-000001] LuaSocket Support: enabled [t=00:00:16.197330][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.286422][f=-000001] localWidgets, nil, true, true [t=00:00:16.288982][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.289004][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.297199][f=-000001] USE_OLD_CHILI [t=00:00:16.939501][f=-000001] Loading last game win data [t=00:00:16.943391][f=-000001] Resetting win data [t=00:00:16.943826][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.943845][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.943857][f=-000001] Player and team counts match, continuing [t=00:00:16.943872][f=-000001] LitleHaku was in last game but is now absent, resetting scores [t=00:00:17.161745][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.161782][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.217103][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.299034][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.980691][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.555495][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.556712][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.557021][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.557200][f=-000001] Loaded API widget: i18n [t=00:00:19.563175][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.563551][f=-000001] Loaded API widget: Win Counter [t=00:00:19.563921][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.800495][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.800877][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.801091][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.083022][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.084346][f=-000001] Loaded API widget: Lups [t=00:00:20.084559][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.084886][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.085176][f=-000001] Loaded widget: Save/Load API [t=00:00:20.085474][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.085798][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.086825][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.091041][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.092123][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.092152][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.092292][f=-000001] Set maximum particles to: 0 [t=00:00:20.092987][f=-000001] Set UnitIconDist to 0 [t=00:00:20.192192][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.218087][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.219449][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.219752][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.220238][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.227897][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.228205][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.228586][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.228856][f=-000001] Mexspot Fetcher fetching [t=00:00:20.229105][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.229394][f=-000001] Team highlighting: Disabled [t=00:00:20.229687][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.230173][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.230631][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.230990][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.231187][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.231410][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.231612][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.231889][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.232181][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.232553][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.233116][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.233409][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.233424][f=-000001] Using fallback unit outlines [t=00:00:20.233608][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.233950][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.242216][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.243744][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.244084][f=-000001] Loaded widget: Guard Remove [t=00:00:20.244407][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.286632][f=-000001] Loaded widget: HealthBars [t=00:00:20.287122][f=-000001] Loaded widget: Noises [t=00:00:20.287441][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.287822][f=-000001] Loaded widget: Unit Icons [t=00:00:20.291287][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.291668][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.292127][f=-000001] Loaded widget: BuildETA [t=00:00:20.296150][f=-000001] Loaded widget: Ambient Player [t=00:00:20.296515][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.296862][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.297233][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.297561][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.297766][f=-000001] Loaded widget: Objectives [t=00:00:20.299388][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.299726][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.303598][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.303962][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.303991][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1501514/events.log [t=00:00:20.306834][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.307150][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.309899][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.310289][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.310670][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.311010][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.311432][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.311646][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.311987][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.312316][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.312633][f=-000001] Loaded widget: Autoquit [t=00:00:20.312850][f=-000001] Loaded widget: Blast Radius [t=00:00:20.313193][f=-000001] Loaded widget: CameraShake [t=00:00:20.313816][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.326436][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.326900][f=-000001] EndGame Graph disabled [t=00:00:20.346216][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.346613][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.346959][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.347175][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.371809][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.372168][f=-000001] Loaded widget: Easy Facing [t=00:00:20.372523][f=-000001] Loaded widget: Ferry Points [t=00:00:20.373165][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.380855][f=-000001] Loaded widget: Context Menu [t=00:00:20.381299][f=-000001] Loaded widget: Darkening [t=00:00:20.381607][f=-000001] Loaded widget: Decloak Range [t=00:00:20.381940][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.388698][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.389170][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.389409][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.389744][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.390663][f=-000001] Input grabbing is enabled! [t=00:00:20.390689][f=-000001] Input grabbing is enabled! [t=00:00:20.390798][f=-000001] Loaded widget: Grab Input [t=00:00:20.391196][f=-000001] Loaded widget: Haven Handler [t=00:00:20.391553][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.392014][f=-000001] Loaded widget: In-game Guide [t=00:00:20.392244][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.392543][f=-000001] Loaded widget: Keep Target [t=00:00:20.392884][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.393244][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.393534][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.393887][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.394331][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.394579][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.394812][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.395044][f=-000001] Loaded widget: Orbit Command [t=00:00:20.395413][f=-000001] Loaded widget: Point Tracker [t=00:00:20.395647][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.395891][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.396381][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.396765][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.397255][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.397748][f=-000001] Loaded widget: Simple Settings [t=00:00:20.398137][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.398404][f=-000001] Loaded widget: SmoothCam [t=00:00:20.398856][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.399441][f=-000001] Loaded widget: Stereo3D [t=00:00:20.399676][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.400032][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.400272][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.401029][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.401813][f=-000001] Loaded widget: Command Alpha [t=00:00:20.402173][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.402533][f=-000001] Loaded widget: Ghost Site [t=00:00:20.403556][f=-000001] Loaded widget: Attack Warning [t=00:00:20.403909][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.404487][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.405668][f=-000001] Loaded widget: Auto Group [t=00:00:20.406625][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.407521][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.407844][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.408610][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.409503][f=-000001] Loaded widget: Select Com at start [t=00:00:20.415105][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.416247][f=-000001] Loaded widget: Transport AI [t=00:00:20.553402][f=-000001] Loaded widget: Attack AoE [t=00:00:20.554105][f=-000001] Loaded widget: Icon Sets [t=00:00:20.555304][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.562661][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.563117][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.588694][f=-000001] Loaded widget: Unit Start State [t=00:00:20.589201][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.589570][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.591566][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.592651][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.593089][f=-000001] Loaded widget: Commands FX [t=00:00:20.593336][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.609081][f=-000001] Loaded widget: UnitShapes [t=00:00:20.609584][f=-000001] : disabled for spectators [t=00:00:20.610581][f=-000001] Loaded widget: Stockpiler [t=00:00:20.611990][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.612272][f=-000001] Loaded widget: AllyCursors [t=00:00:20.612655][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.613011][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.613382][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.613754][f=-000001] Loaded widget: Selection Send [t=00:00:20.614928][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.615312][f=-000001] Loaded widget: Shield Guard [t=00:00:20.615856][f=-000001] Loaded widget: State Icons [t=00:00:20.616263][f=-000001] : disabled for spectators [t=00:00:20.617151][f=-000001] Loaded widget: Building Starter [t=00:00:20.617533][f=-000001] : disabled for spectators [t=00:00:20.618322][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.618663][f=-000001] Loaded widget: LupsManager [t=00:00:20.619050][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.619405][f=-000001] Loaded widget: Units on Fire [t=00:00:20.620176][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.620732][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.621904][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.622287][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.622773][f=-000001] Loaded widget: Chili Docking [t=00:00:20.629880][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.637145][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.637685][f=-000001] Loaded widget: HUD Presets [t=00:00:20.638375][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.640742][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.641187][f=-000001] Loaded widget: Image Preloader [t=00:00:20.641639][f=-000001] Loaded widget: Custom Markers [t=00:00:20.645942][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.646461][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:20.646713][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.647504][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.647969][f=-000001] Loaded widget: Start Boxes [t=00:00:20.649166][f=-000001] Loaded widget: Select Keys [t=00:00:20.658008][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.659179][f=-000001] Loaded widget: Pause Screen [t=00:00:20.659537][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.660004][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.660836][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.661219][f=-000001] SetSunLighting [t=00:00:20.661861][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.673913][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.674444][f=-000001] Loaded widget: Font Cache [t=00:00:20.674834][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.674879][f=-000001] Loaded widget: GC Control [t=00:00:20.678501][f=-000001] Loaded widget: Layout Handler [t=00:00:20.679062][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.681120][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.685626][f=-000001] Writing last game win data [t=00:00:20.689911][f=-000001] LuaUI v0.3 [t=00:00:20.909687][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.910258][f=-000001] [s11n] Loading s11n file... [t=00:00:20.910772][f=-000001] [s11n] Parsing model... [t=00:00:20.910807][f=-000001] [s11n] Populating game world... [t=00:00:20.910822][f=-000001] [s11n] s11n loading complete. [t=00:00:20.981734][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.001178][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13271,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.712192][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.713569][f=-000001] Spectator mode. Widget removed. [t=00:00:21.727813][f=-000001] Spectator mode. Widget removed. [t=00:00:21.729639][f=-000001] Playback paused [t=00:00:21.739855][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.836404][f=-000001] Opening demofile demos/1501514/replay.sdfz [t=00:00:21.836447][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.836461][f=-000001] -> Version: 105.1.1-1359-ga215886 BAR105 [Linux 64-bit (native)] [t=00:00:21.836856][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:21.836882][f=-000001] -> Connection established (given id 2) [t=00:00:21.836927][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:21.836953][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.836981][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:21.836998][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:21.837019][f=-000001] Speed set to 20.0 [server] [t=00:00:21.837033][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55b2cb04c4f0,0x55b2c59f0e00}][locale="C"]" [t=00:00:21.837050][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.852339][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.852384][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.059095][f=-000001] Beginning demo playback [t=00:00:25.076116][f=-000001] GameID: a5017f63005faade518f01b4edea9373 [t=00:00:25.107450][f=-000001] Connection attempt from MechanicalWizard010 [t=00:00:25.107495][f=-000001] -> Version: 105.1.1-1359-ga215886 BAR105 [Windows 64-bit (native)] [t=00:00:25.108180][f=-000001] [0] Event [undefined]: MechanicalWizard010 changed status [t=00:00:25.108396][f=-000001] -> Connection established (given id 0) [t=00:00:25.114755][f=-000001] Connection attempt from Gippin [t=00:00:25.114800][f=-000001] -> Version: 105.1.1-1359-ga215886 BAR105 [Windows 64-bit (native)] [t=00:00:25.114913][f=-000001] [0] Event [undefined]: Gippin changed status [t=00:00:25.115146][f=-000001] -> Connection established (given id 1) [t=00:00:25.123213][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gippin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:25.123261][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gippin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.370700][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gippin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:25.370747][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gippin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:25.567096][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gippin" string="[Game::Load][lua{Rules,Gaia}={0000019c0f05af30,0000019c459b1f40}][locale="C"]" [t=00:00:25.628078][f=-000001] Allies: I choose: Gippin! [t=00:00:26.650735][f=-000001] Player MechanicalWizard010 left the game: timeout [t=00:00:26.650801][f=-000001] [0] Event [undefined]: MechanicalWizard010 timed out [t=00:00:27.112075][f=-000001] !force [t=00:00:27.119259][f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [t=00:00:27.119299][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:27.232333][f=-000001] !vote 1 [t=00:00:27.232375][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:30.211175][f=-000001] > Poll: Do you want to force start? [END:FAILED] [t=00:00:30.211567][f=-000001] > Game will be force started in 60 seconds [t=00:00:31.240776][f=-000001] > Game will be force started in 40 seconds [t=00:00:32.274905][f=-000001] > Game will be force started in 20 seconds [t=00:00:32.562905][f=-000001] > SPRINGIE:User MechanicalWizard010|shieldcon|3_1||False|||US [t=00:00:32.570908][f=-000001] > SPRINGIE:User MechanicalWizard010|shieldcon|3_1||False|||US [t=00:00:32.610684][f=-000001] Connection attempt from MechanicalWizard010 [t=00:00:32.615074][f=-000001] -> Version: 105.1.1-1359-ga215886 BAR105 [Windows 64-bit (native)] [t=00:00:32.615167][f=-000001] [0] Event [undefined]: MechanicalWizard010 changed status [t=00:00:32.615304][f=-000001] -> Connection established (given id 0) [t=00:00:32.622732][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MechanicalWizard010" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:32.622757][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MechanicalWizard010" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:33.102953][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MechanicalWizard010" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:33.103017][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MechanicalWizard010" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:33.576813][f=-000001] [0] Event [5529.59961,241.485596,2048]: 0 finished unit Strike Commander [t=00:00:33.587108][f=-000001] [0] Event [750,241.495605,3303]: 1 finished unit Recon Commander [t=00:00:33.604105][f=0000000] [0] Gippin, team: 1, elo:1643, userid: 547541 [t=00:00:33.604164][f=0000000] [0] MechanicalWizard010, team: 0, elo:1632, userid: 561735 [t=00:00:33.604192][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:33.611853][f=0000000] Playback continued [t=00:00:33.614621][f=0000000] > Players MechanicalWizard010 did not choose a start position. Game will be aborted. [t=00:00:33.616891][f=0000001] > exiting game [t=00:00:33.616912][f=0000001] No clients connected, shutting down server [t=00:00:33.616923][f=0000001] Server shutdown [t=00:00:33.617326][f=0000001] Submitting stats [t=00:00:33.617676][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:33.621015][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:33.621042][f=0000001] Draw 6638.50ms 59.60% [t=00:00:33.621054][f=0000001] Lua::Callins::Synced 2.83ms 0.00% [t=00:00:33.621065][f=0000001] Lua::Callins::Unsynced 10583.87ms 87.70% [t=00:00:33.621076][f=0000001] Lua::CollectGarbage::Synced 81.78ms 0.00% [t=00:00:33.621088][f=0000001] Lua::CollectGarbage::Unsynced 429.77ms 1.50% [t=00:00:33.621099][f=0000001] Misc::Profiler::AddTime 21.23ms 0.10% [t=00:00:33.621350][f=0000001] [1] player nonplacement [t=00:00:33.622669][f=0000001] [1] autohost exit [t=00:00:33.623720][f=0000001] [1] all players disconnected [t=00:00:33.631908][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:33.632007][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:33.632083][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:33.632164][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:43.619724][f=0004905] Autoquit sending quit command. [t=00:00:43.620248][f=0004905] [QuitAction] user exited to system [t=00:00:43.620745][f=0004905] [SpringApp::Kill][1] fromRun=1 [t=00:00:43.620862][f=0004905] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:43.621421][f=0004905] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.621440][f=0004905] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.621450][f=0004905] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:43.621460][f=0004905] [SpringApp::Kill][2] [t=00:00:43.623085][f=0004905] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:43.623104][f=0004905] [Game::KillLua][1] dtor=0 luaUI=0x55b2d0c85450 [t=00:00:43.623148][f=0004905] Start widgetHandler:Shutdown [t=00:00:43.627986][f=0004905] Shutdown - SaveOrderList Complete [t=00:00:43.628819][f=0004905] Writing last game win data [t=00:00:43.633388][f=0004905] Shutdown - SaveConfigData Complete [t=00:00:43.633410][f=0004905] Shutdown Widget - Chili Highlight [t=00:00:43.633427][f=0004905] Shutdown Widget - Save/Load API [t=00:00:43.633452][f=0004905] Shutdown Widget - Draw After Chili [t=00:00:43.633467][f=0004905] Shutdown Widget - API Unit Tracker GL4 [t=00:00:43.633485][f=0004905] Shutdown Widget - EPIC Menu [t=00:00:43.635446][f=0004905] Shutdown Widget - Chili Minimap [t=00:00:43.635561][f=0004905] Shutdown Widget - Chili Widget Selector [t=00:00:43.636665][f=0004905] Shutdown Widget - Local Team Colors [t=00:00:43.636688][f=0004905] Shutdown Widget - Display Keys 2 [t=00:00:43.636733][f=0004905] Shutdown Widget - Save Game Menu [t=00:00:43.636747][f=0004905] Shutdown Widget - HealthBars [t=00:00:43.637600][f=0004905] Shutdown Widget - Noises [t=00:00:43.637634][f=0004905] Shutdown Widget - Unit Icons [t=00:00:43.637651][f=0004905] Shutdown Widget - Win Counter [t=00:00:43.637665][f=0004905] Shutdown Widget - BuildETA [t=00:00:43.637681][f=0004905] Shutdown Widget - EndGame APM stats [t=00:00:43.637700][f=0004905] Shutdown Widget - SpringRTS Replay Stats [t=00:00:43.638609][f=0004905] Shutdown Widget - Modular Comm Info [t=00:00:43.638629][f=0004905] Shutdown Widget - Music Player v2 [t=00:00:43.638645][f=0004905] Shutdown Widget - State Reverse and Latency [t=00:00:43.638659][f=0004905] Shutdown Widget - CameraShake [t=00:00:43.638673][f=0004905] Shutdown Widget - Chili Economy Panel Default [t=00:00:43.638799][f=0004905] Shutdown Widget - Chili EndGame Window [t=00:00:43.638824][f=0004905] Shutdown Widget - Chili Nuke Warning [t=00:00:43.638841][f=0004905] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:43.639108][f=0004905] Shutdown Widget - Chili Spectator Panels [t=00:00:43.639129][f=0004905] Shutdown Widget - Context Menu [t=00:00:43.639143][f=0004905] Shutdown Widget - Darkening [t=00:00:43.639168][f=0004905] Shutdown Widget - Defense Range Zero-K [t=00:00:43.639182][f=0004905] Shutdown Widget - Grab Input [t=00:00:43.639200][f=0004905] Shutdown Widget - Highlight Geos [t=00:00:43.639214][f=0004905] Shutdown Widget - Local Widgets Config [t=00:00:43.639234][f=0004905] Shutdown Widget - MinimapEvents [t=00:00:43.639247][f=0004905] Shutdown Widget - Missile Silo Range [t=00:00:43.639262][f=0004905] Shutdown Widget - Point Tracker [t=00:00:43.639276][f=0004905] Shutdown Widget - Showeco and Grid Drawer [t=00:00:43.639290][f=0004905] Shutdown Widget - Stereo3D [t=00:00:43.639305][f=0004905] Shutdown Widget - Attack AoE [t=00:00:43.639319][f=0004905] Shutdown Widget - UnitShapes [t=00:00:43.640071][f=0004905] Shutdown Widget - Map Edge Extension [t=00:00:43.640092][f=0004905] Shutdown Widget - Selection Send [t=00:00:43.640122][f=0004905] Shutdown Widget - LupsManager [t=00:00:43.640140][f=0004905] Shutdown Widget - Newton Firezone [t=00:00:43.640154][f=0004905] Shutdown Widget - Chili Pro Console [t=00:00:43.642987][f=0004905] Shutdown Widget - Persistent Build Height [t=00:00:43.643011][f=0004905] Shutdown Widget - Lasso Terraform GUI [t=00:00:43.643039][f=0004905] Shutdown Widget - Chili Framework [t=00:00:43.643053][f=0004905] Shutdown Widget - Lups [t=00:00:43.643094][f=0004905] Shutdown Widget - Custom Markers [t=00:00:43.643113][f=0004905] Shutdown Widget - Chili Core Selector [t=00:00:43.643203][f=0004905] Shutdown Widget - Mex Placement Handler [t=00:00:43.643220][f=0004905] Shutdown Widget - Select Keys [t=00:00:43.643252][f=0004905] Shutdown Widget - Pause Screen [t=00:00:43.643928][f=0004905] Shutdown Widget - Layout Handler [t=00:00:43.643963][f=0004905] Shutdown Widget - Text To Speech Control [t=00:00:43.643978][f=0004905] End widgetHandler:Shutdown [t=00:00:43.808007][f=0004905] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={459417,42717842} {int,ext,rec}Allocs={8161519,0,0} {chunk,block}Bytes={42717842,0} [t=00:00:43.808095][f=0004905] [Game::KillLua][2] dtor=0 luaGaia=0x55b2c59f0e00 [t=00:00:43.833343][f=0004905] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={352884,35311069} {int,ext,rec}Allocs={8161520,0,0} {chunk,block}Bytes={35311069,0} [t=00:00:43.833422][f=0004905] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={352884,35311069} {int,ext,rec}Allocs={8161520,0,0} {chunk,block}Bytes={35311069,0} [t=00:00:43.833460][f=0004905] [Game::KillLua][3] dtor=0 luaRules=0x55b2cb04c4f0 [t=00:00:43.833503][f=0004905] Start gadgetHandler:Shutdown [t=00:00:43.833518][f=0004905] Shutdown - StartSetup [t=00:00:43.833531][f=0004905] Shutdown - UnitMorph [t=00:00:43.833591][f=0004905] Shutdown - Carrier Drones [t=00:00:43.833606][f=0004905] Shutdown - Missile Silo Controller [t=00:00:43.833633][f=0004905] Shutdown - Modular Comm Info [t=00:00:43.833646][f=0004905] Shutdown - Terrain Texture Handler [t=00:00:43.833676][f=0004905] Shutdown - UnitCloakShield [t=00:00:43.833703][f=0004905] Shutdown - Starlight Handler [t=00:00:43.833717][f=0004905] End gadgetHandler:Shutdown [t=00:00:43.857846][f=0004905] Start gadgetHandler:Shutdown [t=00:00:43.857902][f=0004905] Shutdown - Save/Load [t=00:00:43.857925][f=0004905] Shutdown - Teleport Throw [t=00:00:43.857941][f=0004905] Shutdown - UnitMorph [t=00:00:43.857959][f=0004905] Shutdown - Modular Comm Info [t=00:00:43.857972][f=0004905] Shutdown - Retreat Command [t=00:00:43.857989][f=0004905] Shutdown - Shockwaves [t=00:00:43.858003][f=0004905] Shutdown - UnitCloakShield [t=00:00:43.858020][f=0004905] Shutdown - Lups Cloak FX [t=00:00:43.858034][f=0004905] Shutdown - Lups [t=00:00:43.858070][f=0004905] Shutdown - Lups Shield [t=00:00:43.858089][f=0004905] End gadgetHandler:Shutdown [t=00:00:43.867959][f=0004905] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8161550,0,0} {chunk,block}Bytes={0,0} [t=00:00:43.868041][f=0004905] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8161550,0,0} {chunk,block}Bytes={0,0} [t=00:00:43.868086][f=0004905] [Game::KillLua][4] dtor=0 [t=00:00:43.868578][f=0004905] [Game::KillLua][5] dtor=0 [t=00:00:43.880194][f=0004905] [Game::~CGame][1] [t=00:00:43.880233][f=0004905] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:43.880245][f=0004905] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:43.880258][f=0004905] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:43.880269][f=0004905] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:43.880280][f=0004905] [Game::KillLua][4] dtor=1 [t=00:00:43.880292][f=0004905] [Game::KillLua][5] dtor=1 [t=00:00:43.880455][f=0004905] [Game::KillMisc][1] [t=00:00:43.880468][f=0004905] [Game::KillMisc][2] [t=00:00:43.881129][f=0004905] [Game::KillMisc][3] [t=00:00:43.881707][f=0004905] [Game::KillRendering][1] [t=00:00:43.900679][f=0004905] [3DOParser::Kill] allocated 1 pieces [t=00:00:43.900726][f=0004905] [S3OParser::Kill] allocated 5462 pieces [t=00:00:43.902078][f=0004905] [AssParser::Kill] allocated 669 pieces [t=00:00:44.015052][f=0004905] [Game::KillInterface][1] [t=00:00:44.016206][f=0004905] [Game::KillInterface][2] [t=00:00:44.016769][f=0004905] [Game::KillSimulation][1] [t=00:00:44.016789][f=0004905] [Game::KillSimulation][2] [t=00:00:44.752091][f=0004905] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:44.752134][f=0004905] [Game::KillSimulation][3] [t=00:00:44.752424][f=0004905] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.752450][f=0004905] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.752557][f=0004905] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.752580][f=0004905] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.755537][f=0004905] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:44.880035][f=0004905] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:45.021949][f=0004905] [Game::KillSimulation][4] [t=00:00:49.030327][f=0004905] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:49.031916][f=0004905] [Game::~CGame][2] [t=00:00:49.032089][f=0004905] [Game::~CGame][3] [t=00:00:49.223898][f=0004905] [SpringApp::Kill][3] [t=00:00:49.224191][f=0004905] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 50962 bytes sent 21359 bytes recv'd [t=00:00:49.230426][f=0004905] Kill: client disconnecting... [t=00:00:51.238040][f=0004905] CloseConnection: client connection closed [t=00:00:51.241197][f=0004905] [SpringApp::Kill][4] font=0x55b2a4b32d40 [t=00:00:51.256212][f=0004905] [SpringApp::Kill][5] [t=00:00:51.289542][f=0004905] [SpringApp::Kill][6] [t=00:00:51.289598] [SpringApp::Kill][7] [t=00:00:51.294400] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.294463] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.294479] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:51.294491] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.294502] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:51.294513] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.294571] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:51.294583] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 1048576, 1048576} [t=00:00:51.294594] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:51.294605] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.294616] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.294627] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.294637] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.311197] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:51.311242] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:51.311258] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:51.311270] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:51.313672] [VFS] [SpringVFS::DeleteArchives] [t=00:00:51.313694] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7952 [t=00:00:51.313988] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c88063c85252690994be6b42273db8b9.sdp (0x55b2a4c25930) [t=00:00:51.327942] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c88063c85252690994be6b42273db8b9.sdp" numZipFiles=7952 sumInflSize=840421kb sumReadTime=3478ms [t=00:00:51.327987] file="unittextures/3do2s3o_atlas_1.tga" indx=7053 inflSize=16384kb readTime=91ms [t=00:00:51.327997] file="unittextures/bcore_abc_1.tga" indx=7125 inflSize=3210kb readTime=50ms [t=00:00:51.328009] file="unittextures/factorytank_1.png" indx=7300 inflSize=4103kb readTime=37ms [t=00:00:51.328018] file="bitmaps/loadpictures/windgen.png" indx=538 inflSize=2589kb readTime=32ms [t=00:00:51.328029] file="unittextures/3do2s3o_atlas_2.tga" indx=7054 inflSize=16384kb readTime=30ms [t=00:00:51.328038] file="luaui/configs/lang/campaign_units.en.json" indx=2930 inflSize=4kb readTime=27ms [t=00:00:51.328235] file="units/cloakbomb.lua" indx=6846 inflSize=2kb readTime=25ms [t=00:00:51.328254] file="objects3d/puppy.s3o" indx=5423 inflSize=34kb readTime=23ms [t=00:00:51.328265] file="objects3d/crane_d.dae" indx=5196 inflSize=263kb readTime=21ms [t=00:00:51.328275] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=21ms [t=00:00:51.337145] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c88063c85252690994be6b42273db8b9.sdp] 166989349 bytes cached in 3464 files [t=00:00:51.733653] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:00:51.734060] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x55b2a4d12100) [t=00:00:51.735045] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:51.735066] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1359-ga215886/base/spring/bitmaps.sdz (0x55b2a4b042e0) [t=00:00:51.735848] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1359-ga215886/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:51.736493] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1359-ga215886/base/maphelper.sdz (0x55b2a4b25bc0) [t=00:00:51.736520] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1359-ga215886/base/springcontent.sdz (0x7fdd940034f0) [t=00:00:51.737058] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1359-ga215886/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:00:51.740095] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:51.740121] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:51.740152] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:51.740169] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:51.740182] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:51.740194] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:51.741006] [SpringApp::Kill][8] [t=00:00:51.741029] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:51.741039] [WatchDog::Uninstall][1] hangDetectorThread=0x55b25fb460b0 (joinable=1) [t=00:00:51.741049] [WatchDog::Uninstall][2] [t=00:00:52.099285] [WatchDog::Uninstall][3] [t=00:00:52.099350] [SpringApp::Kill][9]