[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000053] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008002] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008043] Using writeable configuration source: "/tmp/tmp.eNOqXkW9UO/springsettings.1501384.cfg" [t=00:00:00.020140] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.020195] ============== ============== [t=00:00:00.020206] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.020215] [t=00:00:00.020224] Enable or disable log sections using the LogSections configuration key [t=00:00:00.020233] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.020242] Use "none" to disable the default log sections. [t=00:00:00.020251] ============== ============== [t=00:00:00.020261] ============== ============== [t=00:00:00.020324] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.020336] MouseDragCircleCommandThreshold = 25 [t=00:00:00.020346] ROAM = 2 [t=00:00:00.020355] RotateLogFiles = 1 [t=00:00:00.020366] TeamHighlight = 0 [t=00:00:00.020375] ============== ============== [t=00:00:00.020384] ============== ============== [t=00:00:00.020394] Spring Engine Version: 105.1.1-1359-ga215886 BAR105 (Headless) [t=00:00:00.020403] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.020413] Compiler Version: gcc-11.1.0 [t=00:00:00.020435] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.020600] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.020611] Binary Word Size: 64-bit (native) [t=00:00:00.020620] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020630] Physical CPU Cores: 1 [t=00:00:00.020640] Logical CPU Cores: 1 [t=00:00:00.020649] ============== ============== [t=00:00:00.020713] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020722] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020731] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020740] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020749] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.021876] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.021894] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021948] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.021982] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.022042] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.022068] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.022077] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.022110] [GR::LogVersionInfo] [t=00:00:00.022119] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.022128] GL version : [t=00:00:00.022137] GL vendor : [t=00:00:00.022146] GL renderer : [t=00:00:00.022155] GLSL version: [t=00:00:00.022164] GLEW version: spring headless stub GLEW version [t=00:00:00.022173] GPU memory : unknown [t=00:00:00.022182] SDL swap-int: 0 [t=00:00:00.022191] SDL driver : headless stub [t=00:00:00.022200] [t=00:00:00.022210] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.022218] GLSL shader support : 0 [t=00:00:00.022227] GL4 support : 0 [t=00:00:00.022264] FBO extension support : 0 [t=00:00:00.022274] NVX GPU mem-info support : 0 [t=00:00:00.022283] ATI GPU mem-info support : 0 [t=00:00:00.022292] NPOT-texture support : 1 (0) [t=00:00:00.022301] S3TC/DXT1 texture support : 0/0 [t=00:00:00.022310] texture query-LOD support : 1 (0) [t=00:00:00.022319] MSAA frame-buffer support : 0 (0) [t=00:00:00.022328] Z-buffer depth : 16 (-) [t=00:00:00.022337] primitive-restart support : 0 (0) [t=00:00:00.022346] clip-space control support: 0 (0) [t=00:00:00.022355] seamless cube-map support : 0 (0) [t=00:00:00.022364] frag-depth layout support : 0 (0) [t=00:00:00.022373] persistent maps support : 0 (0) [t=00:00:00.022382] explicit attribs location : 0 (0) [t=00:00:00.022391] multi draw indirect : 0 (-) [t=00:00:00.022399] [t=00:00:00.022409] max. FBO samples : -1 [t=00:00:00.022418] max. FS/program texture slots : 8/8 [t=00:00:00.022426] max. texture size : 2048 [t=00:00:00.022438] max. texture anisotropy level : 0.000000 [t=00:00:00.022447] max. vec4 varyings/attributes : 0/0 [t=00:00:00.022456] max. draw-buffers : 0 [t=00:00:00.022465] max. rec. indices/vertices : 0/0 [t=00:00:00.022474] max. uniform buffer-bindings : 0 [t=00:00:00.022483] max. uniform block-size : 0KB [t=00:00:00.022492] max. storage buffer-bindings : 0 [t=00:00:00.022500] max. storage block-size : 0MB [t=00:00:00.022509] [t=00:00:00.022519] enable AMD-hacks : 0 [t=00:00:00.022528] compress MIP-maps: 0 [t=00:00:00.023157] [GR::UpdateGLConfigs] [t=00:00:00.023179] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.023192] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.023209] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.023219] [GR::InitGLState] [t=00:00:00.023229] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.190174] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.194494] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.199935] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.200472] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.200494] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.200509] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1359-ga215886/ [t=00:00:00.234009] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1359-ga215886/base [t=00:00:00.234977] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.260667] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.261018] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.274295] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.274604] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.274783] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.278280] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7110013e50 (SpringVFS) global=(nil) (null) [t=00:00:00.278306] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.278452] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.278483] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.278494] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.278503] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.278523] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3593 MB [t=00:00:00.284663][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.284720][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.284737][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1501384/replay.sdfz" for game data... [t=00:00:00.427932][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.431462][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.431493][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.437026][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.437110][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 152ms [t=00:00:00.437146][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.484717][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x556f1b152af0] using map "Aurelian v1.0" (loaded=0 cached=0) [t=00:00:00.485858][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.487078][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.487596][f=-000001] [PreGame::AddModArchivesToVFS][server=0x556f1b152af0] using game "Zero-K 1.10.11.2" (loaded=0 cached=0) [t=00:00:00.488690][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.11.2", overwrite=false)] section=0 cached=0 [t=00:00:00.499315][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.499599][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.509359][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.509597][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.554580][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.554620][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.554752][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.554812][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.554866][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.554920][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.556045][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.556546][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.557053][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.560157][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.561776][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.563693][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.563722][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.564242][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.569585][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.570956][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.571926][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.572209][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.572829][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.572850][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.576982][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.577022][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.704781][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.853237][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [t=00:00:02.197012][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.564592][f=-000001] Loading UnitDefs_posts [t=00:00:02.733178][f=-000001] Loading FeatureDefs_posts [t=00:00:02.800961][f=-000001] Loading WeaponDefs_posts [t=00:00:02.823191][f=-000001] Loading ArmorDefs_posts [t=00:00:02.844197][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 618ms [t=00:00:02.898139][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 706ms [t=00:00:02.898184][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.047006][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.047448][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.047588][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.047735][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.049613][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.065863][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.377528][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.460539][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.600145][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.606288][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.606330][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.052558][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 446ms [t=00:00:04.052606][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.192394][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 139ms [t=00:00:04.192441][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.216609][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:04.936020][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:04.940493][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.941400][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.952953][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.174853][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.185554][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.185584][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.187536][f=-000001] InfoTexture: legacy [t=00:00:10.187557][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.190236][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.881837][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.896168][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [t=00:00:11.896218][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.897678][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.068938][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.068983][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.308335][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.438258][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.447822][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.447848][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.448495][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.980804][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.991560][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.992113][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.155699][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:13.157217][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.157238][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.177541][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.177588][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.177600][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:13.177611][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.177621][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.177631][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.177641][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=7254c8c8 [t=00:00:13.190053][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.190086][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.190097][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:13.190107][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.190117][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.190126][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.190136][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=7254c8d8 [t=00:00:13.190147][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x556f24204790 has BLOCKSIZE 1 [t=00:00:13.197912][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.197943][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.197956][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:13.197966][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.197976][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.197986][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=7254c62e [t=00:00:13.203883][f=-000001] [Path] [PathEstimator::ReadFile] hash=7254c62e file="cache/105dev-BAR105/paths/Aurelian v1.0.pe-7254c62e.zip" (exists=1) [t=00:00:13.204967][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.221429][f=-000001] Path cache (64, 64) initialized. [t=00:00:13.221466][f=-000001] Path cache (64, 64) initialized. [t=00:00:13.229316][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.229347][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.229359][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:13.229369][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.229379][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.229389][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=7254c63e [t=00:00:13.449059][f=-000001] [Path] [PathEstimator::ReadFile] hash=7254c63e file="cache/105dev-BAR105/paths/Aurelian v1.0.pe2-7254c63e.zip" (exists=1) [t=00:00:13.449710][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.453393][f=-000001] Path cache (32, 32) initialized. [t=00:00:13.453413][f=-000001] Path cache (32, 32) initialized. [t=00:00:13.453443][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (296ms, checksum ceb7c4ef)" [t=00:00:13.453500][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.453512][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.453532][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.612182][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 94ms [t=00:00:13.612818][f=-000001] Synced LuaRules: starting loading [t=00:00:14.556936][f=-000001] Setting up autohandicap [t=00:00:14.556988][f=-000001] WALL, spectator, false, allyTeamID, 1, customKeys.elo, , 1453, nil [t=00:00:14.557010][f=-000001] immortalchimps, spectator, false, allyTeamID, 0, customKeys.elo,
, 1500, nil [t=00:00:14.557024][f=-000001] Team 0, 1, 1500 [t=00:00:14.557038][f=-000001] Team 1, 1, 1453 [t=00:00:14.557055][f=-000001] firstAllyTeamMean, 1500 [t=00:00:14.557068][f=-000001] secondAllyTeamMean, 1453 [t=00:00:14.558748][f=-000001] lowerWinChance, 0.43277118 [t=00:00:14.558772][f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.703980][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.140410][f=-000001] Synced LuaRules: finished loading [t=00:00:16.184447][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.918417][f=-000001] Unsynced LuaRules: finished loading [t=00:00:17.002706][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.005119][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.006813][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.006831][f=-000001] LuaSocket Support: enabled [t=00:00:17.025914][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.117595][f=-000001] localWidgets, nil, true, true [t=00:00:17.121002][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.121026][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.131962][f=-000001] USE_OLD_CHILI [t=00:00:17.869957][f=-000001] Loading last game win data [t=00:00:17.870859][f=-000001] Resetting win data [t=00:00:17.871311][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.871329][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.871341][f=-000001] Player and team counts match, continuing [t=00:00:17.871357][f=-000001] thelegened was in last game but is now absent, resetting scores [t=00:00:18.012104][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.012151][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.064945][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.093038][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.744525][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.413501][f=-000001] Loaded API widget: i18n [t=00:00:20.413834][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.414047][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.414226][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.414530][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.414874][f=-000001] Loaded API widget: Win Counter [t=00:00:20.587002][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.587417][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.587712][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.587933][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.588159][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.589905][f=-000001] Loaded API widget: Lups [t=00:00:20.895787][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.896498][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.896794][f=-000001] Loaded widget: Save/Load API [t=00:00:20.897095][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.897383][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.897962][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.904408][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.906033][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.906056][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.906127][f=-000001] Set maximum particles to: 0 [t=00:00:20.907318][f=-000001] Set UnitIconDist to 0 [t=00:00:21.013912][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.014369][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.015608][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.040801][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.041192][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.050842][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.051167][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.051594][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.051876][f=-000001] Mexspot Fetcher fetching [t=00:00:21.052101][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.052433][f=-000001] Team highlighting: Disabled [t=00:00:21.052795][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.053388][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.053852][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.054314][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.054534][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.054754][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.054981][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.055258][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.055554][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.055924][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.056480][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.056767][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.056780][f=-000001] Using fallback unit outlines [t=00:00:21.056965][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.057299][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.065825][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.067757][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.068169][f=-000001] Loaded widget: Unit Icons [t=00:00:21.068486][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.068863][f=-000001] Loaded widget: Noises [t=00:00:21.116930][f=-000001] Loaded widget: HealthBars [t=00:00:21.117361][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.117618][f=-000001] Loaded widget: Guard Remove [t=00:00:21.121096][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.121545][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.121890][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.121921][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1501384/events.log [t=00:00:21.123711][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.124057][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.125719][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.125935][f=-000001] Loaded widget: Objectives [t=00:00:21.126293][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.126675][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.127019][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.127366][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.127814][f=-000001] Loaded widget: BuildETA [t=00:00:21.131752][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.132076][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.135354][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.135701][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.136613][f=-000001] Loaded widget: Command Alpha [t=00:00:21.137430][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.137656][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.137979][f=-000001] Loaded widget: Ghost Site [t=00:00:21.138372][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.138587][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.140012][f=-000001] Loaded widget: Stereo3D [t=00:00:21.140472][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.140725][f=-000001] Loaded widget: SmoothCam [t=00:00:21.141083][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.141541][f=-000001] Loaded widget: Simple Settings [t=00:00:21.142007][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.142380][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.142784][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.143005][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.143233][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.143570][f=-000001] Loaded widget: Point Tracker [t=00:00:21.143786][f=-000001] Loaded widget: Orbit Command [t=00:00:21.143999][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.144221][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.144934][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.145343][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.145677][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.146236][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.146583][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.146875][f=-000001] Loaded widget: Keep Target [t=00:00:21.147104][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.147562][f=-000001] Loaded widget: In-game Guide [t=00:00:21.147906][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.148292][f=-000001] Loaded widget: Haven Handler [t=00:00:21.148617][f=-000001] Input grabbing is enabled! [t=00:00:21.148635][f=-000001] Input grabbing is enabled! [t=00:00:21.148732][f=-000001] Loaded widget: Grab Input [t=00:00:21.149082][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.149302][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.149845][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.157157][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.157563][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.157862][f=-000001] Loaded widget: Decloak Range [t=00:00:21.158269][f=-000001] Loaded widget: Darkening [t=00:00:21.165908][f=-000001] Loaded widget: Context Menu [t=00:00:21.166646][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.167023][f=-000001] Loaded widget: Ferry Points [t=00:00:21.236022][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.236435][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.236794][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.237029][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.237404][f=-000001] EndGame Graph disabled [t=00:00:21.259209][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.273780][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.274775][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.275188][f=-000001] Loaded widget: CameraShake [t=00:00:21.275441][f=-000001] Loaded widget: Easy Facing [t=00:00:21.275685][f=-000001] Loaded widget: Blast Radius [t=00:00:21.276052][f=-000001] Loaded widget: Autoquit [t=00:00:21.276469][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.276711][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.277231][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.277624][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.278058][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.278516][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.278915][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.280068][f=-000001] Loaded widget: Attack Warning [t=00:00:21.280401][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.281028][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.282255][f=-000001] Loaded widget: Auto Group [t=00:00:21.283177][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.284089][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.284416][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.285219][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.286179][f=-000001] Loaded widget: Select Com at start [t=00:00:21.292070][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.293205][f=-000001] Loaded widget: Transport AI [t=00:00:21.293550][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.293867][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.321475][f=-000001] Loaded widget: Unit Start State [t=00:00:21.321943][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.339056][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.345140][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.346079][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.346429][f=-000001] Loaded widget: Icon Sets [t=00:00:21.487609][f=-000001] Loaded widget: Attack AoE [t=00:00:21.489392][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.506042][f=-000001] Loaded widget: UnitShapes [t=00:00:21.506462][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.506890][f=-000001] Loaded widget: Commands FX [t=00:00:21.507226][f=-000001] : disabled for spectators [t=00:00:21.508244][f=-000001] Loaded widget: Stockpiler [t=00:00:21.510088][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.510614][f=-000001] Loaded widget: State Icons [t=00:00:21.510992][f=-000001] Loaded widget: Shield Guard [t=00:00:21.511362][f=-000001] Loaded widget: Selection Send [t=00:00:21.511730][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.512111][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.513292][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.513563][f=-000001] Loaded widget: AllyCursors [t=00:00:21.514045][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.514458][f=-000001] : disabled for spectators [t=00:00:21.515409][f=-000001] Loaded widget: Building Starter [t=00:00:21.515778][f=-000001] : disabled for spectators [t=00:00:21.516543][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.516957][f=-000001] Loaded widget: Units on Fire [t=00:00:21.517347][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.517624][f=-000001] Loaded widget: LupsManager [t=00:00:21.518184][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.518787][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.520405][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.520853][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.529942][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.539402][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.540152][f=-000001] Loaded widget: Chili Docking [t=00:00:21.540662][f=-000001] Loaded widget: HUD Presets [t=00:00:21.541422][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.544095][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.544518][f=-000001] Loaded widget: Image Preloader [t=00:00:21.544989][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:21.545213][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.549546][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.550038][f=-000001] Loaded widget: Custom Markers [t=00:00:21.551410][f=-000001] Loaded widget: Select Keys [t=00:00:21.552167][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.552589][f=-000001] Loaded widget: Start Boxes [t=00:00:21.552842][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.553625][f=-000001] Loaded widget: Pause Screen [t=00:00:21.562191][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.562645][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.563494][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.563873][f=-000001] SetSunLighting [t=00:00:21.565132][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.565571][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.569422][f=-000001] Loaded widget: Layout Handler [t=00:00:21.570150][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.570209][f=-000001] Loaded widget: GC Control [t=00:00:21.570469][f=-000001] Loaded widget: Font Cache [t=00:00:21.583133][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.585715][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.591536][f=-000001] Writing last game win data [t=00:00:21.596444][f=-000001] LuaUI v0.3 [t=00:00:21.769288][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.769363][f=-000001] [s11n] Loading s11n file... [t=00:00:21.769746][f=-000001] [s11n] Parsing model... [t=00:00:21.769976][f=-000001] [s11n] Populating game world... [t=00:00:21.773194][f=-000001] [s11n] s11n loading complete. [t=00:00:21.870732][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.039038][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13272,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.251110][f=-000001] Spectator mode. Widget removed. [t=00:00:23.268741][f=-000001] Spectator mode. Widget removed. [t=00:00:23.275243][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.275332][f=-000001] Playback paused [t=00:00:23.282438][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.396234][f=-000001] Opening demofile demos/1501384/replay.sdfz [t=00:00:23.396269][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.396431][f=-000001] -> Version: 105.1.1-1359-ga215886 BAR105 [Linux 64-bit (native)] [t=00:00:23.396986][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.397007][f=-000001] -> Connection established (given id 2) [t=00:00:23.397034][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [t=00:00:23.397048][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:23.397071][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:23.397084][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:23.397501][f=-000001] Speed set to 20.0 [server] [t=00:00:23.397520][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x556f3cee9210,(nil)}][locale="C"]" [t=00:00:23.397532][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.413469][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.413503][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.074272][f=-000001] Beginning demo playback [t=00:00:26.090367][f=-000001] GameID: b4b27e63177c4ef7a4ce4a1b141aae25 [t=00:00:26.114425][f=-000001] Connection attempt from immortalchimps [t=00:00:26.114460][f=-000001] -> Version: 105.1.1-1359-ga215886 BAR105 [Windows 64-bit (native)] [t=00:00:26.115451][f=-000001] [0] Event [undefined]: immortalchimps changed status [t=00:00:26.115645][f=-000001] -> Connection established (given id 1) [t=00:00:26.122572][f=-000001] Connection attempt from WALL [t=00:00:26.122598][f=-000001] -> Version: 105.1.1-1359-ga215886 BAR105 [Linux 64-bit (native)] [t=00:00:26.122649][f=-000001] [0] Event [undefined]: WALL changed status [t=00:00:26.126260][f=-000001] -> Connection established (given id 0) [t=00:00:26.126293][f=-000001] [Game::ClientReadNet][LOGMSG] sender="immortalchimps" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [t=00:00:26.126306][f=-000001] [Game::ClientReadNet][LOGMSG] sender="immortalchimps" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.226842][f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [t=00:00:26.226891][f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.550581][f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:26.566165][f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:26.606393][f=-000001] [Game::ClientReadNet][LOGMSG] sender="immortalchimps" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:26.614477][f=-000001] [Game::ClientReadNet][LOGMSG] sender="immortalchimps" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:26.790244][f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[Game::Load][lua{Rules,Gaia}={0x55c91cf5ea80,(nil)}][locale="C"]" [t=00:00:26.940019][f=-000001] Allies: I choose: fastboi! [t=00:00:26.978070][f=-000001] [Game::ClientReadNet][LOGMSG] sender="immortalchimps" string="[Game::Load][lua{Rules,Gaia}={000001c7e5d4ee70,0000000000000000}][locale="C"]" [t=00:00:27.350314][f=-000001] Allies: I choose: Engineer! [t=00:00:28.014973][f=-000001] [0] Event [4950,-16.449097,6863]: 0 finished unit Recon Commander [t=00:00:28.035987][f=-000001] [0] Event [1694,-19.090214,3317]: 1 finished unit Engineer Commander [t=00:00:28.066647][f=0000000] [0] Game has noElo set. [t=00:00:28.066701][f=0000000] [0] immortalchimps, team: 1, elo:1500, userid: 568864 [t=00:00:28.066727][f=0000000] [0] WALL, team: 0, elo:1453, userid: 539367 [t=00:00:28.066752][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:28.078043][f=0000000] Playback continued [t=00:00:28.139161][f=0000030] [30] Event [4800,-1,6896]: 0 finished unit Hovercraft Platform [t=00:00:28.671458][f=0000256] [256] Event [1464,-16.00174,3192]: 1 finished unit Amphbot Factory [t=00:00:29.112060][f=0000424] [424] Event [5128,-1,6968]: 0 finished unit Metal Extractor [t=00:00:29.207781][f=0000466] [466] Event [4799.95068,0,6928]: 0 finished unit Quill [t=00:00:29.299732][f=0000504] [504] Event [1608,-1,3240]: 1 finished unit Metal Extractor [t=00:00:29.729193][f=0000685] [685] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:00:29.937688][f=0000772] [772] Event [1499.99988,-16.00174,3192]: 1 finished unit Conch [t=00:00:30.006180][f=0000802] [802] Event [1672,0,3208]: 1 finished unit Wind/Tidal Generator [t=00:00:30.261339][f=0000898] [898] Event [1704,0,3256]: 1 finished unit Wind/Tidal Generator [t=00:00:30.275309][f=0000904] [904] Event [5336,-1,6712]: 0 finished unit Metal Extractor [t=00:00:30.286182][f=0000910] [910] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:00:30.482797][f=0000987] [987] Event [1736,0,3304]: 1 finished unit Wind/Tidal Generator [t=00:00:30.643269][f=0001048] [1048] Event [5160,0,7016]: 0 finished unit Wind/Tidal Generator [t=00:00:30.813533][f=0001077] [1077] Event [1752,0,3256]: 1 finished unit Wind/Tidal Generator [t=00:00:31.095726][f=0001134] [1134] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:00:31.202340][f=0001167] [1167] Event [1720,0,3192]: 1 finished unit Wind/Tidal Generator [t=00:00:31.642444][f=0001322] [1322] Event [5224,0,6936]: 0 finished unit Wind/Tidal Generator [t=00:00:31.692339][f=0001340] [1340] Event [1499.99988,-16.00174,3192]: 1 finished unit Conch [t=00:00:31.857599][f=0001404] [1404] Event [1784,0,3304]: 1 finished unit Wind/Tidal Generator [t=00:00:32.140349][f=0001514] [1514] Event [1224,-1,3064]: 1 finished unit Metal Extractor [t=00:00:32.178104][f=0001535] [1535] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:00:32.211480][f=0001545] [1545] Event [4952,-1,6584]: 0 finished unit Metal Extractor [t=00:00:32.334245][f=0001576] [1576] Event [1784,0,3352]: 1 finished unit Wind/Tidal Generator [t=00:00:32.600444][f=0001699] [1699] Event [5304,0,6856]: 0 finished unit Wind/Tidal Generator [t=00:00:32.608590][f=0001701] [1701] Event [1736,0,3368]: 1 finished unit Wind/Tidal Generator [t=00:00:32.897885][f=0001821] [1821] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:00:33.297793][f=0001985] [1985] Event [5368,0,6776]: 0 finished unit Wind/Tidal Generator [t=00:00:33.876065][f=0002187] [2187] Event [1480,-1,2856]: 1 finished unit Metal Extractor [t=00:00:34.028091][f=0002244] [2244] Event [5352,0,6648]: 0 finished unit Wind/Tidal Generator [t=00:00:34.201582][f=0002309] [2309] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:00:34.290682][f=0002332] [2332] Event [1493.32092,0,3437.78394]: 0 lost unit Dagger [t=00:00:34.508109][f=0002403] [2403] Event [1494.02722,0,3439.55908]: 0 lost unit Dagger [t=00:00:34.687214][f=0002462] [2462] Event [1922.24646,0,3436.79395]: 0 lost unit Dagger [t=00:00:34.914453][f=0002555] [2555] Event [1336,-1,3016]: 1 finished unit Urchin [t=00:00:34.987364][f=0002586] [2586] Event [5272,0,6632]: 0 finished unit Wind/Tidal Generator [t=00:00:35.062836][f=0002614] [2614] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:00:35.137265][f=0002646] [2646] Event [4799.95068,0,6928]: 0 finished unit Scalpel [t=00:00:35.468200][f=0002763] [2763] Event [5640,-1,5672]: 0 finished unit Metal Extractor [t=00:00:35.786563][f=0002876] [2876] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:00:35.851566][f=0002897] [2897] Event [5192,0,6600]: 0 finished unit Wind/Tidal Generator [t=00:00:36.534451][f=0003131] [3131] Event [2520,-1,2568]: 1 finished unit Metal Extractor [t=00:00:36.567544][f=0003146] [3146] Event [5112,0,6584]: 0 finished unit Wind/Tidal Generator [t=00:00:37.123151][f=0003330] [3330] Event [1499.99988,-16.00174,3192]: 1 finished unit Conch [t=00:00:37.492578][f=0003453] [3453] Event [4799.95068,0,6928]: 0 finished unit Scalpel [t=00:00:37.557844][f=0003477] [3477] Event [5032,0,6552]: 0 finished unit Wind/Tidal Generator [t=00:00:37.628497][f=0003499] [3499] Event [5848,-1,5288]: 0 finished unit Metal Extractor [t=00:00:38.176086][f=0003679] [3679] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:00:38.212476][f=0003691] [3691] Event [5048,0,6488]: 0 finished unit Wind/Tidal Generator [t=00:00:38.386585][f=0003748] [3748] Event [2137.81323,0,5273.7041]: 0 lost unit Dagger [t=00:00:38.550134][f=0003801] [3801] Event [2904,-1,2344]: 1 finished unit Metal Extractor [t=00:00:38.827750][f=0003891] [3891] Event [2664,-1,2392]: 1 finished unit Urchin [t=00:00:39.065760][f=0003950] [3950] Event [2096.10815,0,4843.87744]: 0 lost unit Dagger [t=00:00:39.096150][f=0003964] [3964] Event [5112,0,6408]: 0 finished unit Wind/Tidal Generator [t=00:00:39.376837][f=0004069] [4069] Event [6216,-1,5400]: 0 finished unit Metal Extractor [t=00:00:39.559969][f=0004126] [4126] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:00:39.601508][f=0004140] [4140] Event [4799.95068,0,6928]: 0 finished unit Scalpel [t=00:00:39.750264][f=0004187] [4187] Event [2344,-1,4040]: 1 finished unit Urchin [t=00:00:39.836590][f=0004215] [4215] Event [5176,0,6328]: 0 finished unit Wind/Tidal Generator [t=00:00:40.608774][f=0004463] [4463] Event [2808,-1,1976]: 1 finished unit Metal Extractor [t=00:00:40.617139][f=0004465] [4465] Event [5240,0,6248]: 0 finished unit Wind/Tidal Generator [t=00:00:41.330251][f=0004690] [4690] Event [5304,0,6168]: 0 finished unit Wind/Tidal Generator [t=00:00:41.367068][f=0004701] [4701] Event [1499.99988,-16.00174,3192]: 1 finished unit Conch [t=00:00:41.580812][f=0004765] [4765] Event [4799.95068,0,6928]: 0 finished unit Scalpel [t=00:00:41.863132][f=0004852] [4852] Event [968,-1,4840]: 1 finished unit Urchin [t=00:00:41.921060][f=0004872] [4872] Event [2808,-1,4328]: 1 lost unit Metal Extractor [t=00:00:42.117366][f=0004930] [4930] Event [5368,0,6088]: 0 finished unit Wind/Tidal Generator [t=00:00:42.749506][f=0005122] [5122] Event [4799.95068,0,6928]: 0 finished unit Quill [t=00:00:42.949521][f=0005170] [5170] Event [5432,0,6008]: 0 finished unit Wind/Tidal Generator [t=00:00:42.994308][f=0005189] [5189] Event [3406.18774,0,4594.25586]: 0 lost unit Scalpel [t=00:00:43.094432][f=0005218] [5218] Event [3232.66406,-18.400852,4529.79346]: 1 lost unit Duck [t=00:00:43.270185][f=0005268] [5268] Event [968,-1,4552]: 1 finished unit Metal Extractor [t=00:00:43.484772][f=0005329] [5329] Event [2664,-1,4392]: 1 finished unit Urchin [t=00:00:43.740505][f=0005401] [5401] Event [2824,-1,584]: 1 finished unit Urchin [t=00:00:43.768813][f=0005410] [5410] Event [5512,0,5928]: 0 finished unit Wind/Tidal Generator [t=00:00:44.031917][f=0005483] [5483] Event [3322.1377,-33.91637,5235.81982]: 1 lost unit Duck [t=00:00:44.573426][f=0005635] [5635] Event [5576,0,5848]: 0 finished unit Wind/Tidal Generator [t=00:00:44.797949][f=0005696] [5696] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:00:44.844272][f=0005710] [5710] Event [2760,10.2468872,456]: 1 finished unit Metal Extractor [t=00:00:44.961125][f=0005740] [5740] Event [3607.08765,0,5889.66406]: 0 lost unit Scalpel [t=00:00:45.199186][f=0005806] [5806] Event [728,-1,5000]: 1 finished unit Metal Extractor [t=00:00:45.445157][f=0005875] [5875] Event [5640,0,5768]: 0 finished unit Wind/Tidal Generator [t=00:00:45.684566][f=0005941] [5941] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:00:46.024670][f=0006035] [6035] Event [2808,-1,4328]: 1 finished unit Metal Extractor [t=00:00:46.316759][f=0006115] [6115] Event [5704,0,5688]: 0 finished unit Wind/Tidal Generator [t=00:00:46.550462][f=0006179] [6179] Event [3852.27637,0,6385.58447]: 0 lost unit Scalpel [t=00:00:46.615676][f=0006196] [6196] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:00:46.747693][f=0006231] [6231] Event [4799.95068,0,6928]: 0 finished unit Mace [t=00:00:47.251863][f=0006346] [6346] Event [3576,-1,1160]: 1 finished unit Urchin [t=00:00:47.302321][f=0006355] [6355] Event [5720,0,5592]: 0 finished unit Wind/Tidal Generator [t=00:00:47.411220][f=0006388] [6388] Event [4288.04443,0,6153.13721]: 0 lost unit Scalpel [t=00:00:47.527111][f=0006434] [6434] Event [1224,-1,5256]: 1 finished unit Metal Extractor [t=00:00:47.650496][f=0006470] [6470] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:00:48.128310][f=0006595] [6595] Event [5752,0,5512]: 0 finished unit Wind/Tidal Generator [t=00:00:48.263995][f=0006630] [6630] Event [3576,10.2468872,760]: 1 finished unit Metal Extractor [t=00:00:48.664748][f=0006734] [6734] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:00:48.719998][f=0006745] [6745] Event [1272,0,5256]: 1 finished unit Wind/Tidal Generator [t=00:00:49.044016][f=0006820] [6820] Event [5784,0,5432]: 0 finished unit Wind/Tidal Generator [t=00:00:49.486965][f=0006905] [6905] Event [1272,0,5304]: 1 finished unit Wind/Tidal Generator [t=00:00:49.872799][f=0006962] [6962] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:00:49.965129][f=0006975] [6975] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:00:50.485862][f=0007045] [7045] Event [5800,0,5352]: 0 finished unit Wind/Tidal Generator [t=00:00:50.620354][f=0007060] [7060] Event [1224,0,5304]: 1 finished unit Wind/Tidal Generator [t=00:00:51.831831][f=0007193] [7193] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:00:51.972518][f=0007206] [7206] Event [3822.74634,-19.532106,4878.19678]: 0 lost unit Recon Commander [t=00:00:52.011793][f=0007210] [7210] Event [1176,0,5304]: 1 finished unit Wind/Tidal Generator [t=00:00:52.089764][f=0007230] [7230] Event [3796.69458,-60.058418,4997.37402]: 1 lost unit Duck [t=00:00:52.196971][f=0007259] [7259] Event [4556.56104,-72.856201,6515.92432]: 1 lost unit Duck [t=00:00:52.260349][f=0007270] [7270] Event [5912,0,5304]: 0 finished unit Wind/Tidal Generator [t=00:00:53.076891][f=0007431] [7431] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:00:53.125776][f=0007439] [7439] Event [1176,0,5256]: 1 finished unit Wind/Tidal Generator [t=00:00:53.336437][f=0007475] [7475] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:00:53.352968][f=0007478] [7478] Event [5992,0,5352]: 0 finished unit Wind/Tidal Generator [t=00:00:54.477471][f=0007671] [7671] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:00:54.553072][f=0007684] [7684] Event [1176,0,5208]: 1 finished unit Wind/Tidal Generator [t=00:00:54.652012][f=0007705] [7705] Event [6072,0,5384]: 0 finished unit Wind/Tidal Generator [t=00:00:54.880788][f=0007751] [7751] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:00:54.996014][f=0007774] [7774] Event [3880,-1,2792]: 1 finished unit Urchin [t=00:00:55.064338][f=0007788] [7788] Event [3544,0,4936]: 1 finished unit Caretaker [t=00:00:55.403931][f=0007855] [7855] Event [4219.3418,-91.298355,6453.66992]: 1 lost unit Duck [t=00:00:55.692530][f=0007916] [7916] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:00:55.735991][f=0007925] [7925] Event [4366.89063,-89.370857,6372.38477]: 1 lost unit Duck [t=00:00:55.773091][f=0007932] [7932] Event [1224,0,5208]: 1 finished unit Wind/Tidal Generator [t=00:00:55.792589][f=0007937] [7937] Event [6152,0,5432]: 0 finished unit Wind/Tidal Generator [t=00:00:56.597393][f=0008101] [8101] Event [3592,0,4808]: 1 finished unit Wind/Tidal Generator [t=00:00:57.153760][f=0008220] [8220] Event [4320.74268,-92.517258,6097.88086]: 1 lost unit Duck [t=00:00:57.283055][f=0008247] [8247] Event [4180.28418,0,5926.82666]: 0 lost unit Dagger [t=00:00:57.337009][f=0008260] [8260] Event [3640,0,4808]: 1 finished unit Wind/Tidal Generator [t=00:00:57.450144][f=0008285] [8285] Event [1272,0,5208]: 1 finished unit Wind/Tidal Generator [t=00:00:57.637480][f=0008324] [8324] Event [3944,-1,2648]: 1 finished unit Metal Extractor [t=00:00:57.676511][f=0008333] [8333] Event [4952,-16.328583,6952]: 0 finished unit Storage [t=00:00:57.892799][f=0008379] [8379] Event [3640,0,4856]: 1 finished unit Wind/Tidal Generator [t=00:00:57.979588][f=0008397] [8397] Event [3859.59814,-70.049179,5374.38428]: 1 lost unit Duck [t=00:00:58.198491][f=0008444] [8444] Event [1499.99988,-16.00174,3192]: 1 finished unit Conch [t=00:00:58.338095][f=0008474] [8474] Event [3592,0,4856]: 1 finished unit Wind/Tidal Generator [t=00:00:58.373843][f=0008482] [8482] Event [3778.88672,-72.559883,5218.55322]: 1 lost unit Duck [t=00:00:58.856798][f=0008567] [8567] Event [3752.40796,0,5205.23438]: 0 lost unit Dagger [t=00:00:58.884463][f=0008574] [8574] Event [3759.99756,0,5077.20264]: 0 lost unit Dagger [t=00:00:58.974156][f=0008589] [8589] Event [3589.95313,-46.264172,5092.73047]: 1 lost unit Duck [t=00:00:58.978490][f=0008590] [8590] Event [3544,0,4856]: 1 finished unit Wind/Tidal Generator [t=00:00:59.416935][f=0008643] [8643] Event [3760.93628,0,5102.9873]: 0 lost unit Dagger [t=00:00:59.581679][f=0008670] [8670] Event [776,0,5000]: 1 finished unit Wind/Tidal Generator [t=00:00:59.955176][f=0008718] [8718] Event [3753.78662,0,5037.5332]: 0 lost unit Dagger [t=00:01:00.271431][f=0008814] [8814] Event [776,0,5048]: 1 finished unit Wind/Tidal Generator [t=00:01:00.593591][f=0008880] [8880] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:01:00.718251][f=0008906] [8906] Event [4008,-1,3000]: 1 finished unit Metal Extractor [t=00:01:01.095593][f=0008981] [8981] Event [728,0,5048]: 1 finished unit Wind/Tidal Generator [t=00:01:01.240772][f=0009011] [9011] Event [4799.95068,0,6928]: 0 finished unit Mace [t=00:01:01.449473][f=0009052] [9052] Event [2856,0,4328]: 1 finished unit Wind/Tidal Generator [t=00:01:02.016367][f=0009165] [9165] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:01:02.123714][f=0009187] [9187] Event [680,0,5048]: 1 finished unit Wind/Tidal Generator [t=00:01:02.410947][f=0009244] [9244] Event [2856,0,4376]: 1 finished unit Wind/Tidal Generator [t=00:01:02.484512][f=0009259] [9259] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:02.949306][f=0009361] [9361] Event [680,0,5000]: 1 finished unit Wind/Tidal Generator [t=00:01:03.213417][f=0009421] [9421] Event [2808,0,4376]: 1 finished unit Wind/Tidal Generator [t=00:01:03.355433][f=0009454] [9454] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:01:03.561045][f=0009500] [9500] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:03.710464][f=0009533] [9533] Event [3592,0,4968]: 1 finished unit Stinger [t=00:01:03.762427][f=0009545] [9545] Event [680,0,4952]: 1 finished unit Wind/Tidal Generator [t=00:01:03.955139][f=0009587] [9587] Event [2760,0,4376]: 1 finished unit Wind/Tidal Generator [t=00:01:04.437649][f=0009698] [9698] Event [728,0,4952]: 1 finished unit Wind/Tidal Generator [t=00:01:04.603810][f=0009730] [9730] Event [2760,0,4328]: 1 finished unit Wind/Tidal Generator [t=00:01:04.607954][f=0009731] [9731] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:01:04.648013][f=0009741] [9741] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:05.076831][f=0009841] [9841] Event [4248,-16.811066,2872]: 1 finished unit Storage [t=00:01:05.101002][f=0009848] [9848] Event [776,0,4952]: 1 finished unit Wind/Tidal Generator [t=00:01:05.467553][f=0009930] [9930] Event [1272,0,3064]: 1 finished unit Wind/Tidal Generator [t=00:01:05.504438][f=0009939] [9939] Event [2760,0,4280]: 1 finished unit Wind/Tidal Generator [t=00:01:05.652073][f=0009975] [9975] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:01:05.681058][f=0009982] [9982] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:05.909060][f=0010034] [10034] Event [4344,-1,6808]: 0 finished unit Urchin [t=00:01:06.110695][f=0010079] [10079] Event [1272,0,3112]: 1 finished unit Wind/Tidal Generator [t=00:01:06.413840][f=0010148] [10148] Event [2808,0,4280]: 1 finished unit Wind/Tidal Generator [t=00:01:06.737282][f=0010221] [10221] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:06.775259][f=0010229] [10229] Event [1224,0,3112]: 1 finished unit Wind/Tidal Generator [t=00:01:06.784708][f=0010230] [10230] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:01:06.891968][f=0010253] [10253] Event [1016,0,4552]: 1 finished unit Wind/Tidal Generator [t=00:01:06.903267][f=0010256] [10256] Event [4248,-17.45697,2920]: 1 finished unit Storage [t=00:01:07.471784][f=0010378] [10378] Event [2856,0,4280]: 1 finished unit Wind/Tidal Generator [t=00:01:07.592622][f=0010403] [10403] Event [1016,0,4600]: 1 finished unit Wind/Tidal Generator [t=00:01:07.620939][f=0010409] [10409] Event [1176,0,3112]: 1 finished unit Wind/Tidal Generator [t=00:01:07.864352][f=0010461] [10461] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:07.977111][f=0010485] [10485] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:01:08.064104][f=0010502] [10502] Event [3663.55396,0,5451.35352]: 0 lost unit Mace [t=00:01:08.294508][f=0010553] [10553] Event [968,0,4600]: 1 finished unit Wind/Tidal Generator [t=00:01:08.385405][f=0010572] [10572] Event [3942.36816,0,5276.24902]: 0 lost unit Dagger [t=00:01:08.460303][f=0010588] [10588] Event [1176,0,3064]: 1 finished unit Wind/Tidal Generator [t=00:01:08.619352][f=0010622] [10622] Event [3988.15771,0,5188.5498]: 0 lost unit Dagger [t=00:01:08.640892][f=0010627] [10627] Event [4020.13843,0,5051.73633]: 0 lost unit Mace [t=00:01:08.996783][f=0010701] [10701] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:09.005288][f=0010703] [10703] Event [920,0,4600]: 1 finished unit Wind/Tidal Generator [t=00:01:09.020781][f=0010706] [10706] Event [4296,-17.246857,2904]: 1 finished unit Storage [t=00:01:09.184864][f=0010740] [10740] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:01:09.464601][f=0010798] [10798] Event [1176,0,3016]: 1 finished unit Wind/Tidal Generator [t=00:01:09.540816][f=0010814] [10814] Event [4664,-1,6376]: 0 finished unit Urchin [t=00:01:09.728991][f=0010853] [10853] Event [920,0,4552]: 1 finished unit Wind/Tidal Generator [t=00:01:10.151433][f=0010941] [10941] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:10.331356][f=0010978] [10978] Event [1224,0,3016]: 1 finished unit Wind/Tidal Generator [t=00:01:10.412047][f=0010995] [10995] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:01:10.523441][f=0011018] [11018] Event [920,0,4504]: 1 finished unit Wind/Tidal Generator [t=00:01:10.880313][f=0011098] [11098] Event [3640,-1,7240]: 0 finished unit Metal Extractor [t=00:01:10.941891][f=0011111] [11111] Event [4248,-18.881073,2968]: 1 finished unit Storage [t=00:01:11.133920][f=0011156] [11156] Event [3704,0,4952]: 1 finished unit Caretaker [t=00:01:11.188190][f=0011168] [11168] Event [968,0,4504]: 1 finished unit Wind/Tidal Generator [t=00:01:11.248391][f=0011182] [11182] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:11.471979][f=0011233] [11233] Event [1272,0,3016]: 1 finished unit Wind/Tidal Generator [t=00:01:11.847573][f=0011318] [11318] Event [1016,0,4504]: 1 finished unit Wind/Tidal Generator [t=00:01:12.322417][f=0011421] [11421] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:12.924248][f=0011562] [11562] Event [1528,0,2856]: 1 finished unit Wind/Tidal Generator [t=00:01:13.128677][f=0011608] [11608] Event [4344,-22.429657,2904]: 1 finished unit Storage [t=00:01:13.366756][f=0011661] [11661] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:13.594985][f=0011712] [11712] Event [1528,0,2904]: 1 finished unit Wind/Tidal Generator [t=00:01:13.804961][f=0011758] [11758] Event [3192,-1,7480]: 0 finished unit Metal Extractor [t=00:01:14.272577][f=0011862] [11862] Event [1480,0,2904]: 1 finished unit Wind/Tidal Generator [t=00:01:14.450215][f=0011902] [11902] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:14.777697][f=0011975] [11975] Event [1499.99988,-16.00174,3192]: 1 finished unit Scallop [t=00:01:15.013400][f=0012026] [12026] Event [4344,-19.776001,2952]: 1 finished unit Storage [t=00:01:15.236294][f=0012076] [12076] Event [1432,0,2904]: 1 finished unit Wind/Tidal Generator [t=00:01:15.441506][f=0012122] [12122] Event [2648,-1,4216]: 1 finished unit Urchin [t=00:01:15.530175][f=0012142] [12142] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:15.676796][f=0012175] [12175] Event [4584,0,6904]: 0 finished unit Caretaker [t=00:01:16.152760][f=0012280] [12280] Event [1432,0,2856]: 1 finished unit Wind/Tidal Generator [t=00:01:16.572720][f=0012373] [12373] Event [2936,-1,6968]: 0 finished unit Metal Extractor [t=00:01:16.606876][f=0012381] [12381] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:16.781772][f=0012420] [12420] Event [3688,-17.981167,4840]: 1 finished unit Storage [t=00:01:16.836474][f=0012431] [12431] Event [4296,-16.616516,2952]: 1 finished unit Storage [t=00:01:17.235877][f=0012516] [12516] Event [1432,0,2808]: 1 finished unit Wind/Tidal Generator [t=00:01:17.539287][f=0012580] [12580] Event [2984,0,6968]: 0 finished unit Wind/Tidal Generator [t=00:01:17.733451][f=0012621] [12621] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:18.240587][f=0012725] [12725] Event [2568,0,2568]: 1 finished unit Wind/Tidal Generator [t=00:01:18.278037][f=0012731] [12731] Event [1480,0,2808]: 1 finished unit Wind/Tidal Generator [t=00:01:18.489274][f=0012778] [12778] Event [1499.99988,-16.00174,3192]: 1 finished unit Scallop [t=00:01:18.879823][f=0012862] [12862] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:18.939224][f=0012875] [12875] Event [2568,0,2616]: 1 finished unit Wind/Tidal Generator [t=00:01:19.438419][f=0012979] [12979] Event [1528,0,2808]: 1 finished unit Wind/Tidal Generator [t=00:01:19.472160][f=0012985] [12985] Event [3224,0,7352]: 0 finished unit Wind/Tidal Generator [t=00:01:19.516612][f=0012994] [12994] Event [4296,-18.35968,2856]: 1 finished unit Storage [t=00:01:19.650120][f=0013022] [13022] Event [2072,-1,3784]: 1 finished unit Urchin [t=00:01:19.813077][f=0013055] [13055] Event [2520,0,2616]: 1 finished unit Wind/Tidal Generator [t=00:01:20.041139][f=0013101] [13101] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:20.469622][f=0013194] [13194] Event [4648,0,6728]: 0 finished unit Caretaker [t=00:01:20.664948][f=0013235] [13235] Event [2472,0,2616]: 1 finished unit Wind/Tidal Generator [t=00:01:21.195184][f=0013342] [13342] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:21.408754][f=0013385] [13385] Event [2472,0,2568]: 1 finished unit Wind/Tidal Generator [t=00:01:22.211648][f=0013546] [13546] Event [2472,0,2520]: 1 finished unit Wind/Tidal Generator [t=00:01:22.283445][f=0013560] [13560] Event [1499.99988,-16.00174,3192]: 1 finished unit Scallop [t=00:01:22.389986][f=0013582] [13582] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:22.981187][f=0013700] [13700] Event [2520,0,2520]: 1 finished unit Wind/Tidal Generator [t=00:01:23.249674][f=0013754] [13754] Event [4070.30811,0,5291.04199]: 0 lost unit Dagger [t=00:01:23.414045][f=0013787] [13787] Event [3652.41919,1.5669415,5394.21777]: 0 lost unit Dagger [t=00:01:23.483550][f=0013801] [13801] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:23.730056][f=0013850] [13850] Event [2568,0,2520]: 1 finished unit Wind/Tidal Generator [t=00:01:23.821463][f=0013869] [13869] Event [3989.13281,-70.579033,5454.29688]: 1 lost unit Duck [t=00:01:23.852824][f=0013875] [13875] Event [4051.38184,0,5567.82715]: 0 lost unit Dagger [t=00:01:24.090266][f=0013922] [13922] Event [1528,0,3080]: 1 finished unit Caretaker [t=00:01:24.149669][f=0013935] [13935] Event [3855.85669,-70.742767,5362.4668]: 1 lost unit Duck [t=00:01:24.577277][f=0014020] [14020] Event [3884.24927,-70.000916,5489.93359]: 1 lost unit Duck [t=00:01:24.807468][f=0014064] [14064] Event [3927.46753,0,5462.41602]: 0 lost unit Dagger [t=00:01:24.857852][f=0014074] [14074] Event [3923.65186,0,5452.33789]: 0 lost unit Dagger [t=00:01:25.056408][f=0014113] [14113] Event [3800,0,5208]: 1 finished unit Stinger [t=00:01:25.221059][f=0014145] [14145] Event [3878.99048,0,5339.01025]: 0 lost unit Dagger [t=00:01:25.242372][f=0014149] [14149] Event [3837.79541,0,5345.7334]: 0 lost unit Dagger [t=00:01:25.381966][f=0014176] [14176] Event [3992,-1,2856]: 1 finished unit Urchin [t=00:01:25.536458][f=0014207] [14207] Event [1160,-1,4696]: 1 finished unit Urchin [t=00:01:25.600517][f=0014219] [14219] Event [3946.34058,0,5218.37109]: 0 lost unit Dagger [t=00:01:25.633810][f=0014225] [14225] Event [2952,0,2344]: 1 finished unit Wind/Tidal Generator [t=00:01:25.863577][f=0014269] [14269] Event [3950.86353,0,5524.2959]: 0 lost unit Dagger [t=00:01:26.381005][f=0014368] [14368] Event [1499.99988,-16.00174,3192]: 1 finished unit Scallop [t=00:01:26.416620][f=0014375] [14375] Event [2952,0,2392]: 1 finished unit Wind/Tidal Generator [t=00:01:26.625381][f=0014415] [14415] Event [4799.95068,0,6928]: 0 finished unit Scalpel [t=00:01:27.153730][f=0014525] [14525] Event [2904,0,2392]: 1 finished unit Wind/Tidal Generator [t=00:01:28.240286][f=0014750] [14750] Event [2856,0,2392]: 1 finished unit Wind/Tidal Generator [t=00:01:28.852379][f=0014878] [14878] Event [1480,0,3080]: 1 finished unit Caretaker [t=00:01:29.012072][f=0014912] [14912] Event [1096,-1,5080]: 1 finished unit Urchin [t=00:01:29.228165][f=0014959] [14959] Event [2856,0,2344]: 1 finished unit Wind/Tidal Generator [t=00:01:29.286433][f=0014971] [14971] Event [4464,0,6976]: 0 finished unit Shipyard [t=00:01:29.478889][f=0015012] [15012] Event [4799.95068,0,6928]: 0 finished unit Scalpel [t=00:01:29.522534][f=0015021] [15021] Event [1499.99988,-16.00174,3192]: 1 finished unit Scallop [t=00:01:30.323701][f=0015194] [15194] Event [2856,0,2296]: 1 finished unit Wind/Tidal Generator [t=00:01:30.666388][f=0015268] [15268] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:01:30.816672][f=0015301] [15301] Event [2728,-1,2616]: 1 finished unit Urchin [t=00:01:31.206149][f=0015387] [15387] Event [4799.95068,0,6928]: 0 finished unit Scalpel [t=00:01:31.307940][f=0015409] [15409] Event [2904,0,2296]: 1 finished unit Wind/Tidal Generator [t=00:01:31.542829][f=0015459] [15459] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:01:32.408556][f=0015650] [15650] Event [2952,0,2296]: 1 finished unit Wind/Tidal Generator [t=00:01:32.681361][f=0015710] [15710] Event [4799.95068,0,6928]: 0 finished unit Scalpel [t=00:01:32.719710][f=0015719] [15719] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:01:33.468351][f=0015890] [15890] Event [2856,0,1976]: 1 finished unit Wind/Tidal Generator [t=00:01:33.773806][f=0015960] [15960] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:01:33.780729][f=0015961] [15961] Event [2616,-1,2296]: 1 finished unit Urchin [t=00:01:34.116062][f=0016039] [16039] Event [4799.95068,0,6928]: 0 finished unit Scalpel [t=00:01:34.118303][f=0016040] [16040] Event [2856,0,2024]: 1 finished unit Wind/Tidal Generator [t=00:01:34.772118][f=0016190] [16190] Event [2808,0,2024]: 1 finished unit Wind/Tidal Generator [t=00:01:34.892840][f=0016215] [16215] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:01:35.276176][f=0016304] [16304] Event [4312,-1,3064]: 1 finished unit Urchin [t=00:01:35.640874][f=0016385] [16385] Event [2760,0,2024]: 1 finished unit Wind/Tidal Generator [t=00:01:36.020216][f=0016470] [16470] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:01:36.366271][f=0016549] [16549] Event [2760,0,1976]: 1 finished unit Wind/Tidal Generator [t=00:01:37.155649][f=0016715] [16715] Event [2760,0,1928]: 1 finished unit Wind/Tidal Generator [t=00:01:37.199548][f=0016725] [16725] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:01:37.800523][f=0016865] [16865] Event [2808,0,1928]: 1 finished unit Wind/Tidal Generator [t=00:01:38.142027][f=0016949] [16949] Event [3928,-1,3208]: 1 finished unit Urchin [t=00:01:38.442604][f=0017015] [17015] Event [2856,0,1928]: 1 finished unit Wind/Tidal Generator [t=00:01:38.696255][f=0017071] [17071] Event [7736,10.2468872,5432]: 0 finished unit Metal Extractor [t=00:01:39.089736][f=0017150] [17150] Event [4056,0,3000]: 1 finished unit Wind/Tidal Generator [t=00:01:39.484801][f=0017229] [17229] Event [1499.99988,-16.00174,3192]: 1 finished unit Limpet [t=00:01:39.833216][f=0017300] [17300] Event [4056,0,3048]: 1 finished unit Wind/Tidal Generator [t=00:01:40.342451][f=0017400] [17400] Event [3112,-1,696]: 1 finished unit Urchin [t=00:01:40.589690][f=0017450] [17450] Event [4008,0,3048]: 1 finished unit Wind/Tidal Generator [t=00:01:40.649819][f=0017461] [17461] Event [2168,-1,5304]: 1 finished unit Urchin [t=00:01:41.334316][f=0017598] [17598] Event [4799.95068,0,6928]: 0 finished unit Lance [t=00:01:41.342375][f=0017600] [17600] Event [3960,0,3048]: 1 finished unit Wind/Tidal Generator [t=00:01:41.690053][f=0017669] [17669] Event [3864,-1,5384]: 1 finished unit Metal Extractor [t=00:01:42.040637][f=0017740] [17740] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:42.094372][f=0017750] [17750] Event [3960,0,3000]: 1 finished unit Wind/Tidal Generator [t=00:01:42.524351][f=0017835] [17835] Event [1499.99988,-16.00174,3192]: 1 finished unit Archer [t=00:01:42.524765][f=0017835] [17835] Event [7432,10.2546692,4616]: 0 finished unit Metal Extractor [t=00:01:42.713722][f=0017873] [17873] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:42.938969][f=0017920] [17920] Event [3960,0,2952]: 1 finished unit Wind/Tidal Generator [t=00:01:43.369609][f=0018008] [18008] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:43.657180][f=0018068] [18068] Event [4008,0,2952]: 1 finished unit Wind/Tidal Generator [t=00:01:44.021488][f=0018143] [18143] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:44.386759][f=0018219] [18219] Event [4056,0,2952]: 1 finished unit Wind/Tidal Generator [t=00:01:44.679468][f=0018278] [18278] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:45.367644][f=0018413] [18413] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:45.377727][f=0018415] [18415] Event [3992,0,2648]: 1 finished unit Wind/Tidal Generator [t=00:01:45.622440][f=0018463] [18463] Event [1499.99988,-16.00174,3192]: 1 finished unit Archer [t=00:01:45.687741][f=0018477] [18477] Event [6232,0,5448]: 0 finished unit Wind/Tidal Generator [t=00:01:45.783800][f=0018490] [18490] Event [3992,0,2696]: 1 finished unit Wind/Tidal Generator [t=00:01:45.910200][f=0018513] [18513] Event [3448,-86.055145,7520]: 0 finished unit Fusion Reactor [t=00:01:46.085396][f=0018548] [18548] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:46.154377][f=0018565] [18565] Event [3944,0,2696]: 1 finished unit Wind/Tidal Generator [t=00:01:46.405133][f=0018616] [18616] Event [2984,-1,6168]: 1 finished unit Urchin [t=00:01:46.551142][f=0018647] [18647] Event [3896,0,2696]: 1 finished unit Wind/Tidal Generator [t=00:01:46.765139][f=0018687] [18687] Event [6312,0,5448]: 0 finished unit Wind/Tidal Generator [t=00:01:46.817646][f=0018696] [18696] Event [3944,0,5848]: 1 lost unit Caretaker [t=00:01:46.865228][f=0018705] [18705] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:01:47.005211][f=0018730] [18730] Event [3336,0,7528]: 0 finished unit Wind/Tidal Generator [t=00:01:47.083378][f=0018744] [18744] Event [3896,0,2648]: 1 finished unit Wind/Tidal Generator [t=00:01:47.634253][f=0018842] [18842] Event [3896,0,2600]: 1 finished unit Wind/Tidal Generator [t=00:01:47.723792][f=0018859] [18859] Event [4799.95068,0,6928]: 0 finished unit Halberd [t=00:01:47.934485][f=0018897] [18897] Event [6392,0,5448]: 0 finished unit Wind/Tidal Generator [t=00:01:48.092975][f=0018925] [18925] Event [3944,0,2600]: 1 finished unit Wind/Tidal Generator [t=00:01:48.179105][f=0018940] [18940] Event [3272,0,7448]: 0 finished unit Wind/Tidal Generator [t=00:01:48.286650][f=0018960] [18960] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:01:48.508066][f=0019000] [19000] Event [3992,0,2600]: 1 finished unit Wind/Tidal Generator [t=00:01:48.770229][f=0019047] [19047] Event [3861.99902,0,5945.61182]: 0 lost unit Scalpel [t=00:01:49.097404][f=0019107] [19107] Event [6472,0,5448]: 0 finished unit Wind/Tidal Generator [t=00:01:49.464901][f=0019174] [19174] Event [4799.95068,0,6928]: 0 finished unit Halberd [t=00:01:49.685319][f=0019215] [19215] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:01:49.740978][f=0019225] [19225] Event [3128,0,7288]: 0 finished unit Wind/Tidal Generator [t=00:01:50.562467][f=0019377] [19377] Event [6552,0,5448]: 0 finished unit Wind/Tidal Generator [t=00:01:51.064486][f=0019470] [19470] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:01:51.117238][f=0019480] [19480] Event [3048,0,7208]: 0 finished unit Wind/Tidal Generator [t=00:01:51.168841][f=0019489] [19489] Event [4799.95068,0,6928]: 0 finished unit Halberd [t=00:01:51.775002][f=0019602] [19602] Event [6632,0,5432]: 0 finished unit Wind/Tidal Generator [t=00:01:52.414345][f=0019720] [19720] Event [2984,0,7128]: 0 finished unit Wind/Tidal Generator [t=00:01:52.440695][f=0019726] [19726] Event [3272,-1,7224]: 1 finished unit Urchin [t=00:01:52.482223][f=0019734] [19734] Event [3735.55981,0,6098.25195]: 0 lost unit Scalpel [t=00:01:52.868913][f=0019804] [19804] Event [4799.95068,0,6928]: 0 finished unit Halberd [t=00:01:52.996609][f=0019827] [19827] Event [6712,0,5432]: 0 finished unit Wind/Tidal Generator [t=00:01:53.539241][f=0019926] [19926] Event [2936,10.2468872,392]: 1 finished unit Geothermal Generator [t=00:01:53.625203][f=0019942] [19942] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:53.723148][f=0019960] [19960] Event [2904,0,7048]: 0 finished unit Wind/Tidal Generator [t=00:01:54.235205][f=0020052] [20052] Event [6792,0,5432]: 0 finished unit Wind/Tidal Generator [t=00:01:55.458612][f=0020260] [20260] Event [3304,0,7320]: 0 finished unit Wind/Tidal Generator [t=00:01:55.484013][f=0020265] [20265] Event [1499.99988,-16.00174,3192]: 1 finished unit Scallop [t=00:01:55.637283][f=0020292] [20292] Event [6872,0,5432]: 0 finished unit Wind/Tidal Generator [t=00:01:55.922522][f=0020340] [20340] Event [3736,0,6280]: 1 lost unit Caretaker [t=00:01:56.209359][f=0020388] [20388] Event [3902.21997,-77.450142,6814.20605]: 1 lost unit Duck [t=00:01:56.225256][f=0020391] [20391] Event [3336,0,7528]: 0 lost unit Wind/Tidal Generator [t=00:01:56.365633][f=0020414] [20414] Event [3608,-1,968]: 1 finished unit Urchin [t=00:01:56.989395][f=0020517] [20517] Event [6952,0,5432]: 0 finished unit Wind/Tidal Generator [t=00:01:57.321057][f=0020570] [20570] Event [2808,10.2468872,456]: 1 finished unit Wind/Tidal Generator [t=00:01:57.691927][f=0020626] [20626] Event [3448,-86.055145,7520]: 0 lost unit Fusion Reactor [t=00:01:57.967757][f=0020665] [20665] Event [3384,0,7288]: 0 finished unit Wind/Tidal Generator [t=00:01:58.300193][f=0020720] [20720] Event [2808,10.2468872,504]: 1 finished unit Wind/Tidal Generator [t=00:01:58.399849][f=0020742] [20742] Event [7032,0,5432]: 0 finished unit Wind/Tidal Generator [t=00:01:59.139382][f=0020858] [20858] Event [3573.9248,0,5761.3418]: 0 lost unit Halberd [t=00:01:59.215022][f=0020870] [20870] Event [2760,9.41421509,504]: 1 finished unit Wind/Tidal Generator [t=00:01:59.447665][f=0020905] [20905] Event [3464,0,7256]: 0 finished unit Wind/Tidal Generator [t=00:01:59.471715][f=0020909] [20909] Event [2904,0,7048]: 0 lost unit Wind/Tidal Generator [t=00:01:59.903890][f=0020977] [20977] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:01:59.938349][f=0020982] [20982] Event [7112,0,5432]: 0 finished unit Wind/Tidal Generator [t=00:01:59.946588][f=0020983] [20983] Event [3384,0,7288]: 0 lost unit Wind/Tidal Generator [t=00:02:00.523319][f=0021073] [21073] Event [1499.99988,-16.00174,3192]: 1 finished unit Scallop [t=00:02:00.565351][f=0021080] [21080] Event [2712,3.88122559,504]: 1 finished unit Wind/Tidal Generator [t=00:02:00.781368][f=0021112] [21112] Event [4799.95068,0,6928]: 0 finished unit Dagger [t=00:02:00.908195][f=0021130] [21130] Event [3544,0,7208]: 0 finished unit Wind/Tidal Generator [t=00:02:01.277340][f=0021182] [21182] Event [3464,0,7256]: 0 lost unit Wind/Tidal Generator [t=00:02:01.300166][f=0021185] [21185] Event [3592,0,6424]: 1 finished unit Caretaker [t=00:02:01.449782][f=0021207] [21207] Event [7192,0,5432]: 0 finished unit Wind/Tidal Generator [t=00:02:01.614569][f=0021230] [21230] Event [2712,9.77996826,456]: 1 finished unit Wind/Tidal Generator [t=00:02:02.205093][f=0021314] [21314] Event [2904,-1,664]: 1 finished unit Urchin [t=00:02:02.598135][f=0021370] [21370] Event [3624,0,7176]: 0 finished unit Wind/Tidal Generator [t=00:02:02.751246][f=0021392] [21392] Event [2984,0,6968]: 0 lost unit Wind/Tidal Generator [t=00:02:03.129359][f=0021447] [21447] Event [7272,0,5432]: 0 finished unit Wind/Tidal Generator [t=00:02:03.314525][f=0021473] [21473] Event [3544,0,7208]: 0 lost unit Wind/Tidal Generator [t=00:02:03.605165][f=0021515] [21515] Event [2712,10.2468872,408]: 1 finished unit Wind/Tidal Generator [t=00:02:04.276032][f=0021610] [21610] Event [3736,0,7224]: 0 finished unit Wind/Tidal Generator [t=00:02:04.702250][f=0021672] [21672] Event [7352,0,5416]: 0 finished unit Wind/Tidal Generator [t=00:02:04.736248][f=0021677] [21677] Event [3624,0,7176]: 0 lost unit Wind/Tidal Generator [t=00:02:04.757257][f=0021680] [21680] Event [2760,10.2468872,408]: 1 finished unit Wind/Tidal Generator [t=00:02:04.807333][f=0021688] [21688] Event [3640,-1,7240]: 0 lost unit Metal Extractor [t=00:02:05.338435][f=0021766] [21766] Event [3304,0,7320]: 0 lost unit Wind/Tidal Generator [t=00:02:05.910881][f=0021850] [21850] Event [3816,0,7240]: 0 finished unit Wind/Tidal Generator [t=00:02:05.943977][f=0021855] [21855] Event [1499.99988,-16.00174,3192]: 1 finished unit Scallop [t=00:02:06.226558][f=0021897] [21897] Event [7432,0,5416]: 0 finished unit Wind/Tidal Generator [t=00:02:06.588448][f=0021950] [21950] Event [2808,10.2468872,408]: 1 finished unit Wind/Tidal Generator [t=00:02:06.759560][f=0021975] [21975] Event [3736,0,7224]: 0 lost unit Wind/Tidal Generator [t=00:02:07.023664][f=0022013] [22013] Event [4799.95068,0,6928]: 0 finished unit Claymore [t=00:02:07.445529][f=0022075] [22075] Event [3896,0,7240]: 0 finished unit Wind/Tidal Generator [t=00:02:07.760967][f=0022122] [22122] Event [7512,0,5416]: 0 finished unit Wind/Tidal Generator [t=00:02:08.696218][f=0022259] [22259] Event [3224,0,7352]: 0 lost unit Wind/Tidal Generator [t=00:02:08.976738][f=0022300] [22300] Event [3976,0,7256]: 0 finished unit Wind/Tidal Generator [t=00:02:09.392873][f=0022362] [22362] Event [7592,0,5416]: 0 finished unit Wind/Tidal Generator [t=00:02:09.467256][f=0022372] [22372] Event [3816,0,7240]: 0 lost unit Wind/Tidal Generator [t=00:02:09.970775][f=0022447] [22447] Event [4799.95068,0,6928]: 0 finished unit Claymore [t=00:02:10.497953][f=0022525] [22525] Event [4056,0,7256]: 0 finished unit Wind/Tidal Generator [t=00:02:10.813905][f=0022573] [22573] Event [1499.99988,-16.00174,3192]: 1 finished unit Bulkhead [t=00:02:10.901950][f=0022587] [22587] Event [7672,7.08740234,5416]: 0 finished unit Wind/Tidal Generator [t=00:02:11.365916][f=0022660] [22660] Event [2984,0,7128]: 0 lost unit Wind/Tidal Generator [t=00:02:11.936952][f=0022750] [22750] Event [4136,0,7272]: 0 finished unit Wind/Tidal Generator [t=00:02:12.235217][f=0022797] [22797] Event [7720,10.2468872,5336]: 0 finished unit Wind/Tidal Generator [t=00:02:12.386556][f=0022820] [22820] Event [3624,10.2468872,760]: 1 finished unit Wind/Tidal Generator [t=00:02:12.699260][f=0022869] [22869] Event [3896,0,7240]: 0 lost unit Wind/Tidal Generator [t=00:02:12.770488][f=0022882] [22882] Event [4799.95068,0,6928]: 0 finished unit Claymore [t=00:02:13.134276][f=0022940] [22940] Event [3048,0,7208]: 0 lost unit Wind/Tidal Generator [t=00:02:13.227115][f=0022955] [22955] Event [4063.68945,0,7296.56348]: 0 lost unit Quill [t=00:02:13.511091][f=0023000] [23000] Event [3624,4.0057373,808]: 1 finished unit Wind/Tidal Generator [t=00:02:13.557687][f=0023007] [23007] Event [7688,0,5256]: 0 finished unit Wind/Tidal Generator [t=00:02:14.449182][f=0023150] [23150] Event [3576,8.13018799,808]: 1 finished unit Wind/Tidal Generator [t=00:02:14.904592][f=0023221] [23221] Event [3128,0,7288]: 0 lost unit Wind/Tidal Generator [t=00:02:15.069917][f=0023247] [23247] Event [7672,0,5176]: 0 finished unit Wind/Tidal Generator [t=00:02:15.105019][f=0023253] [23253] Event [3976,0,7256]: 0 lost unit Wind/Tidal Generator [t=00:02:15.184154][f=0023264] [23264] Event [1499.99988,-16.00174,3192]: 1 finished unit Bulkhead [t=00:02:15.414224][f=0023300] [23300] Event [3528,5.01739502,808]: 1 finished unit Wind/Tidal Generator [t=00:02:15.523308][f=0023317] [23317] Event [4799.95068,0,6928]: 0 finished unit Claymore [t=00:02:16.028829][f=0023394] [23394] Event [4139.00391,-86.989265,6768.11279]: 1 lost unit Duck [t=00:02:16.394442][f=0023450] [23450] Event [3528,10.0756836,760]: 1 finished unit Wind/Tidal Generator [t=00:02:16.536397][f=0023472] [23472] Event [7640,0,5096]: 0 finished unit Wind/Tidal Generator [t=00:02:16.954269][f=0023534] [23534] Event [2936,-1,6968]: 0 lost unit Metal Extractor [t=00:02:17.053983][f=0023548] [23548] Event [4056,0,7256]: 0 lost unit Wind/Tidal Generator [t=00:02:17.409548][f=0023600] [23600] Event [3528,10.2468872,712]: 1 finished unit Wind/Tidal Generator [t=00:02:17.441671][f=0023605] [23605] Event [4572.5791,-69.729408,7154.50732]: 1 lost unit Limpet [t=00:02:18.003121][f=0023684] WHAT ARE THOSE HELICOPTER THINGS???? [t=00:02:18.077495][f=0023697] [23697] Event [7608,0,5016]: 0 finished unit Wind/Tidal Generator [t=00:02:18.378641][f=0023742] [23742] Event [4344.02344,-86.63662,6553.54883]: 1 lost unit Scallop [t=00:02:18.444445][f=0023752] [23752] Event [4799.95068,0,6928]: 0 finished unit Claymore [t=00:02:18.838490][f=0023809] [23809] Event [4781.17578,-29.103275,7172.55127]: 1 lost unit Duck [t=00:02:18.882570][f=0023816] [23816] Event [3576,10.2468872,712]: 1 finished unit Wind/Tidal Generator [t=00:02:19.218052][f=0023865] [23865] Event [1499.99988,-16.00174,3192]: 1 finished unit Archer [t=00:02:19.334486][f=0023882] [23882] Event [4624.89551,0,7137.60889]: 0 lost unit Dagger [t=00:02:19.473605][f=0023903] [23903] Event [3192,-1,7480]: 0 lost unit Metal Extractor [t=00:02:19.603346][f=0023922] [23922] Event [7592,0,4936]: 0 finished unit Wind/Tidal Generator [t=00:02:19.947741][f=0023972] [23972] Event [4136,0,7272]: 0 lost unit Wind/Tidal Generator [t=00:02:19.948189][f=0023972] [23972] Event [4368.84033,-91.363403,6574.27637]: 1 lost unit Engineer Commander [t=00:02:20.103424][f=0023996] [23996] Event [4412.80469,0,6491.58936]: 0 lost unit Dagger [t=00:02:20.629228][f=0024071] [24071] Event [4810.2085,0,7068.26367]: 0 lost unit Dagger [t=00:02:20.629615][f=0024071] [24071] Event [4418.0708,0,6636.2832]: 0 lost unit Dagger [t=00:02:20.636081][f=0024072] [24072] Event [3624,10.2468872,712]: 1 finished unit Wind/Tidal Generator [t=00:02:20.902548][f=0024113] [24113] Event [4781.58057,-22.33725,7211.61523]: 1 lost unit Scallop [t=00:02:21.045903][f=0024134] [24134] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:02:21.236764][f=0024162] [24162] Event [7560,0,4856]: 0 finished unit Wind/Tidal Generator [t=00:02:21.755829][f=0024239] [24239] Event [4239.00342,-71.133453,6903.24854]: 1 lost unit Scallop [t=00:02:21.946519][f=0024267] reef [t=00:02:21.962217][f=0024269] I have not seen those before [t=00:02:22.437084][f=0024340] [24340] Event [4216,0,7272]: 0 lost unit Wind/Tidal Generator [t=00:02:22.677790][f=0024375] [24375] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:02:22.911443][f=0024410] gg [t=00:02:22.953120][f=0024417] [24417] Event [7544,0,4776]: 0 finished unit Wind/Tidal Generator [t=00:02:23.485925][f=0024496] [24496] Event [undefined]: WALL resigned [t=00:02:23.487501][f=0024496] game_message: WALL has been destroyed! [t=00:02:23.487758][f=0024496] game_message: immortalchimps wins! [t=00:02:23.488754][f=0024496] Submitting stats [t=00:02:23.496717][f=0024496] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:23.499986][f=0024496] Part| Total Time|Time of the last 0.5s [t=00:02:23.500020][f=0024496] Draw 24299.10ms 24.68% [t=00:02:23.500034][f=0024496] Lua::Callins::Synced 15353.04ms 10.65% [t=00:02:23.500053][f=0024496] Lua::Callins::Unsynced 35922.18ms 33.03% [t=00:02:23.500065][f=0024496] Lua::CollectGarbage::Synced 393.93ms 0.90% [t=00:02:23.500077][f=0024496] Lua::CollectGarbage::Unsynced 1023.72ms 0.50% [t=00:02:23.500088][f=0024496] Misc::Profiler::AddTime 103.67ms 0.00% [t=00:02:23.500099][f=0024496] Sim 72256.61ms 53.13% [t=00:02:23.501918][f=0024496] [24496] Received game_message: WALL has been destroyed! [t=00:02:23.503016][f=0024496] [24496] Received game_message: immortalchimps wins! [t=00:02:23.516712][f=0024497] [24497] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:02:23.516803][f=0024497] [24497] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:02:23.516881][f=0024497] [24497] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:02:23.516966][f=0024497] [24497] Game End Stats Values: 2,2060,1975,1975,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.21333408,7.4666667,7.4666667,8.21333408,1275,1275,1275,1275,6.15999889,5.5999999,5.5999999,6.15999889,0,0,0,0,0,0,0,0,785,700,700,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:02:23.517050][f=0024497] [24497] Game End Stats Values: 3,2265,2280,2280,2265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000114,8.15999985,8.15999985,8.80000114,1275,1275,1275,1275,8.65333462,7.5999999,7.5999999,8.65333462,80,0,0,80,0,0,0,0,910,1005,1005,910,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:02:23.517136][f=0024497] [24497] Game End Stats Values: 4,2580,2535,2535,2580,0,1.04369938,1.04369938,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.59200001,12.2400007,12.2400007,9.59200001,1275,1275,1275,1275,10.7066669,8.06958008,8.06958008,10.7066669,240,0,0,240,0,0,0,0,1065,1260,1260,1065,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:02:23.517246][f=0024497] [24497] Game End Stats Values: 5,2780,2725,2725,2780,0.83701956,10.5464411,10.5464411,0.83701956,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.5279999,15.5999975,15.5999975,11.5279999,1275,1275,1275,1275,12.082469,9.70018291,9.70018291,12.082469,320,0,0,320,0,0,0,0,1185,1450,1450,1185,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:02:23.517346][f=0024497] [24497] Game End Stats Values: 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54,10155,17980,17980,10155,4395.39941,6468.32031,6468.32031,4395.39941,0,0,0,0,0,0,0,0,4807.15723,7934.28564,7934.28564,4807.15723,4388.40674,8077.16357,8077.16357,4388.40674,240,3660,3660,240,72.8308487,175.819016,175.819016,72.8308487,0,1275,1275,0,34.8752289,61.5112534,61.5112534,34.8752289,5310,3960,3960,5310,1762.40002,7010,7010,1762.40002,4605,9085,9085,4605,8141.33643,1964.40002,1964.40002,8141.33643,77.7334366,1265.85754,1265.85754,77.7334366,8327.70703,4584.08936,4584.08936,8327.70703 [t=00:02:23.522245][f=0024497] [24497] Game End Stats Values: 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56,9580,16580,16580,9580,4653.19775,7018.71826,7018.71826,4653.19775,0,0,0,0,0,0,0,0,5194.81445,9494.58594,9494.58594,5194.81445,5927.49951,8415.51758,8415.51758,5927.49951,240,3660,3660,240,76.7223053,181.316315,181.316315,76.7223053,0,0,0,0,32.2822647,58.3588486,58.3588486,32.2822647,4750,3800,3800,4750,3557.3999,7478.6001,7478.6001,3557.3999,4590,9120,9120,4590,8849.93555,3759.3999,3759.3999,8849.93555,77.7334366,1265.85754,1265.85754,77.7334366,9213.64355,6129.54248,6129.54248,9213.64355 [t=00:02:24.321336][f=0024621] Spectator WALL left the game: normal quit [t=00:02:24.321421][f=0024621] [24621] Event [undefined]: WALL quit [t=00:02:24.969970][f=0024717] Player immortalchimps left the game: normal quit [t=00:02:24.970072][f=0024717] [24717] Event [undefined]: immortalchimps quit [t=00:02:25.568471][f=0024805] No clients connected, shutting down server [t=00:02:25.568514][f=0024805] Server shutdown [t=00:02:25.568955][f=0024805] [24805] all players disconnected [t=00:02:25.570341][f=0024805] End of demo reached [t=00:02:27.702087][f=0025170] [25170] Event [1499.99988,-16.00174,3192]: 1 finished unit Scallop [t=00:02:29.005448][f=0025438] [25438] Event [1499.99988,-16.00174,3192]: 1 finished unit Duck [t=00:02:31.741429][f=0026220] [26220] Event [1499.99988,-16.00174,3192]: 1 finished unit Scallop [t=00:02:33.497689][f=0026773] Autoquit sending quit command. [t=00:02:33.498580][f=0026773] [QuitAction] user exited to system [t=00:02:33.499552][f=0026773] [SpringApp::Kill][1] fromRun=1 [t=00:02:33.500627][f=0026773] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:02:33.501183][f=0026773] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:33.501200][f=0026773] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:33.501211][f=0026773] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:33.501222][f=0026773] [SpringApp::Kill][2] [t=00:02:33.502358][f=0026773] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:02:33.502385][f=0026773] [Game::KillLua][1] dtor=0 luaUI=0x556f42988ee0 [t=00:02:33.502433][f=0026773] Start widgetHandler:Shutdown [t=00:02:33.507639][f=0026773] Shutdown - SaveOrderList Complete [t=00:02:33.508439][f=0026773] Writing last game win data [t=00:02:33.514392][f=0026773] Shutdown - SaveConfigData Complete [t=00:02:33.514418][f=0026773] Shutdown Widget - Save/Load API [t=00:02:33.514434][f=0026773] Shutdown Widget - Chili Highlight [t=00:02:33.514450][f=0026773] Shutdown Widget - Draw After Chili [t=00:02:33.514477][f=0026773] Shutdown Widget - API Unit Tracker GL4 [t=00:02:33.514498][f=0026773] Shutdown Widget - EPIC Menu [t=00:02:33.516457][f=0026773] Shutdown Widget - Chili Widget Selector [t=00:02:33.517495][f=0026773] Shutdown Widget - Chili Minimap [t=00:02:33.517624][f=0026773] Shutdown Widget - Local Team Colors [t=00:02:33.517642][f=0026773] Shutdown Widget - Display Keys 2 [t=00:02:33.517690][f=0026773] Shutdown Widget - Save Game Menu [t=00:02:33.517704][f=0026773] Shutdown Widget - Unit Icons [t=00:02:33.517727][f=0026773] Shutdown Widget - Noises [t=00:02:33.517740][f=0026773] Shutdown Widget - HealthBars [t=00:02:33.518719][f=0026773] Shutdown Widget - Win Counter [t=00:02:33.518742][f=0026773] Shutdown Widget - SpringRTS Replay Stats [t=00:02:33.518782][f=0026773] Shutdown Widget - EndGame APM stats [t=00:02:33.518797][f=0026773] Shutdown Widget - BuildETA [t=00:02:33.518813][f=0026773] Shutdown Widget - Modular Comm Info [t=00:02:33.518827][f=0026773] Shutdown Widget - Stereo3D [t=00:02:33.518849][f=0026773] Shutdown Widget - Showeco and Grid Drawer [t=00:02:33.518864][f=0026773] Shutdown Widget - Point Tracker [t=00:02:33.518877][f=0026773] Shutdown Widget - Missile Silo Range [t=00:02:33.518893][f=0026773] Shutdown Widget - MinimapEvents [t=00:02:33.518906][f=0026773] Shutdown Widget - Local Widgets Config [t=00:02:33.518933][f=0026773] Shutdown Widget - Highlight Geos [t=00:02:33.518947][f=0026773] Shutdown Widget - Grab Input [t=00:02:33.518970][f=0026773] Shutdown Widget - Defense Range Zero-K [t=00:02:33.519000][f=0026773] Shutdown Widget - Darkening [t=00:02:33.519025][f=0026773] Shutdown Widget - Context Menu [t=00:02:33.519038][f=0026773] Shutdown Widget - Chili Spectator Panels [t=00:02:33.519053][f=0026773] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:33.519071][f=0026773] Shutdown Widget - Chili Nuke Warning [t=00:02:33.519099][f=0026773] Shutdown Widget - Chili EndGame Window [t=00:02:33.519121][f=0026773] Shutdown Widget - Chili Economy Panel Default [t=00:02:33.519231][f=0026773] Shutdown Widget - CameraShake [t=00:02:33.519265][f=0026773] Shutdown Widget - State Reverse and Latency [t=00:02:33.519280][f=0026773] Shutdown Widget - Music Player v2 [t=00:02:33.519295][f=0026773] Shutdown Widget - Attack AoE [t=00:02:33.519310][f=0026773] Shutdown Widget - UnitShapes [t=00:02:33.520272][f=0026773] Shutdown Widget - Map Edge Extension [t=00:02:33.520295][f=0026773] Shutdown Widget - Selection Send [t=00:02:33.520310][f=0026773] Shutdown Widget - LupsManager [t=00:02:33.520336][f=0026773] Shutdown Widget - Newton Firezone [t=00:02:33.520351][f=0026773] Shutdown Widget - Chili Pro Console [t=00:02:33.521704][f=0026773] Shutdown Widget - Persistent Build Height [t=00:02:33.521724][f=0026773] Shutdown Widget - Lasso Terraform GUI [t=00:02:33.521738][f=0026773] Shutdown Widget - Lups [t=00:02:33.521777][f=0026773] Shutdown Widget - Chili Framework [t=00:02:33.521791][f=0026773] Shutdown Widget - Mex Placement Handler [t=00:02:33.521831][f=0026773] Shutdown Widget - Chili Core Selector [t=00:02:33.521922][f=0026773] Shutdown Widget - Custom Markers [t=00:02:33.521941][f=0026773] Shutdown Widget - Select Keys [t=00:02:33.521971][f=0026773] Shutdown Widget - Pause Screen [t=00:02:33.522722][f=0026773] Shutdown Widget - Text To Speech Control [t=00:02:33.522746][f=0026773] Shutdown Widget - Layout Handler [t=00:02:33.522762][f=0026773] End widgetHandler:Shutdown [t=00:02:33.596432][f=0026773] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1210692,93226014} {int,ext,rec}Allocs={18864487,0,0} {chunk,block}Bytes={93226014,0} [t=00:02:33.597023][f=0026773] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:02:33.597042][f=0026773] [Game::KillLua][3] dtor=0 luaRules=0x556f3cee9210 [t=00:02:33.597090][f=0026773] Start gadgetHandler:Shutdown [t=00:02:33.597107][f=0026773] Shutdown - StartSetup [t=00:02:33.597122][f=0026773] Shutdown - UnitMorph [t=00:02:33.600133][f=0026773] Shutdown - Carrier Drones [t=00:02:33.600156][f=0026773] Shutdown - Missile Silo Controller [t=00:02:33.600170][f=0026773] Shutdown - Modular Comm Info [t=00:02:33.600184][f=0026773] Shutdown - Terrain Texture Handler [t=00:02:33.600198][f=0026773] Shutdown - UnitCloakShield [t=00:02:33.600697][f=0026773] Shutdown - Starlight Handler [t=00:02:33.600759][f=0026773] End gadgetHandler:Shutdown [t=00:02:33.625566][f=0026773] Start gadgetHandler:Shutdown [t=00:02:33.625624][f=0026773] Shutdown - Save/Load [t=00:02:33.625650][f=0026773] Shutdown - Teleport Throw [t=00:02:33.625669][f=0026773] Shutdown - UnitMorph [t=00:02:33.625698][f=0026773] Shutdown - Modular Comm Info [t=00:02:33.625717][f=0026773] Shutdown - Retreat Command [t=00:02:33.625746][f=0026773] Shutdown - Shockwaves [t=00:02:33.625765][f=0026773] Shutdown - UnitCloakShield [t=00:02:33.625784][f=0026773] Shutdown - Lups Cloak FX [t=00:02:33.625800][f=0026773] Shutdown - Lups [t=00:02:33.625840][f=0026773] Shutdown - Lups Shield [t=00:02:33.626073][f=0026773] End gadgetHandler:Shutdown [t=00:02:33.716856][f=0026773] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18864517,0,0} {chunk,block}Bytes={0,0} [t=00:02:33.717236][f=0026773] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18864517,0,0} {chunk,block}Bytes={0,0} [t=00:02:33.717309][f=0026773] [Game::KillLua][4] dtor=0 [t=00:02:33.717331][f=0026773] [Game::KillLua][5] dtor=0 [t=00:02:33.723184][f=0026773] [Game::~CGame][1] [t=00:02:33.723225][f=0026773] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:02:33.723239][f=0026773] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:02:33.723250][f=0026773] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:02:33.723262][f=0026773] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:02:33.723274][f=0026773] [Game::KillLua][4] dtor=1 [t=00:02:33.723287][f=0026773] [Game::KillLua][5] dtor=1 [t=00:02:33.723378][f=0026773] [Game::KillMisc][1] [t=00:02:33.723392][f=0026773] [Game::KillMisc][2] [t=00:02:33.724041][f=0026773] [Game::KillMisc][3] [t=00:02:33.724537][f=0026773] [Game::KillRendering][1] [t=00:02:33.748007][f=0026773] [3DOParser::Kill] allocated 1 pieces [t=00:02:33.748051][f=0026773] [S3OParser::Kill] allocated 5462 pieces [t=00:02:33.749108][f=0026773] [AssParser::Kill] allocated 669 pieces [t=00:02:33.883590][f=0026773] [Game::KillInterface][1] [t=00:02:33.884761][f=0026773] [Game::KillInterface][2] [t=00:02:33.889123][f=0026773] [Game::KillSimulation][1] [t=00:02:33.889149][f=0026773] [Game::KillSimulation][2] [t=00:02:34.634394][f=0026773] [CCollisionHandler] dis-/continuous tests: 0/761773 [t=00:02:34.634455][f=0026773] [Game::KillSimulation][3] [t=00:02:34.634621][f=0026773] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:34.634649][f=0026773] [~CPathCache(32x32)] cacheHits=11 hitPercentage=14% numHashColls=0 maxCacheSize=10 [t=00:02:34.634698][f=0026773] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:34.634719][f=0026773] [~CPathCache(64x64)] cacheHits=13 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:02:34.637303][f=0026773] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:02:35.049129][f=0026773] [LosHandler::Kill] raycast instance cache-{hits,misses}={6581,12126}; shared=3%; cached=32% [t=00:02:35.282463][f=0026773] [Game::KillSimulation][4] [t=00:02:39.248298][f=0026773] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:02:39.250078][f=0026773] [Game::~CGame][2] [t=00:02:39.250282][f=0026773] [Game::~CGame][3] [t=00:02:39.519542][f=0026773] [SpringApp::Kill][3] [t=00:02:39.520136][f=0026773] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 282439 bytes sent 222512 bytes recv'd [t=00:02:39.524483][f=0026773] Kill: client disconnecting... [t=00:02:41.546461][f=0026773] CloseConnection: client connection closed [t=00:02:41.548303][f=0026773] [SpringApp::Kill][4] font=0x556f1b05dd40 [t=00:02:41.560199][f=0026773] [SpringApp::Kill][5] [t=00:02:41.616462][f=0026773] [SpringApp::Kill][6] [t=00:02:41.616966] [SpringApp::Kill][7] [t=00:02:41.618282] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:41.618319] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:41.618387] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:02:41.618408] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:41.618423] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:41.618451] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:41.618464] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1264, 1048576, 1048576}, EBO = {1896, 1048576, 1048576} [t=00:02:41.618479] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {5288, 1048576, 1048576}, EBO = {7932, 1048576, 1048576} [t=00:02:41.618501] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:41.618517] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:41.618531] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:41.618545] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:41.618558] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:41.637183] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:41.637237] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:41.637256] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:41.637270] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:41.638998] [VFS] [SpringVFS::DeleteArchives] [t=00:02:41.639031] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7952 [t=00:02:41.639386] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c88063c85252690994be6b42273db8b9.sdp (0x556f1b14df70) [t=00:02:41.648488] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c88063c85252690994be6b42273db8b9.sdp" numZipFiles=7952 sumInflSize=840421kb sumReadTime=3479ms [t=00:02:41.648559] file="unittextures/3do2s3o_atlas_1.tga" indx=7053 inflSize=16384kb readTime=85ms [t=00:02:41.648883] file="unittextures/bcore_abc_2.tga" indx=7127 inflSize=1800kb readTime=73ms [t=00:02:41.648909] file="objects3d/benzcom4_wreck.s3o" indx=5046 inflSize=256kb readTime=43ms [t=00:02:41.648923] file="unittextures/3do2s3o_atlas_2.tga" indx=7054 inflSize=16384kb readTime=30ms [t=00:02:41.649075] file="unittextures/factorytank_1.png" indx=7300 inflSize=4103kb readTime=27ms [t=00:02:41.649096] file="bitmaps/other/light_blue.png" indx=549 inflSize=12kb readTime=27ms [t=00:02:41.649110] file="luaui/widgets/gfx_outline_shader_v3.lua" indx=4689 inflSize=9kb readTime=24ms [t=00:02:41.649123] file="unittextures/bcore_abc_1.tga" indx=7125 inflSize=3210kb readTime=22ms [t=00:02:41.649394] file="objects3d/vehscout_dead.s3o" indx=5640 inflSize=82kb readTime=21ms [t=00:02:41.649417] file="luarules/draw.lua" indx=1669 inflSize=0kb readTime=20ms [t=00:02:41.659650] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c88063c85252690994be6b42273db8b9.sdp] 167155223 bytes cached in 3474 files [t=00:02:42.114445] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [t=00:02:42.114758] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x556f1b238aa0) [t=00:02:42.115834] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:42.116118] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1359-ga215886/base/spring/bitmaps.sdz (0x556f1b02f2e0) [t=00:02:42.116904] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1359-ga215886/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:02:42.117341] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1359-ga215886/base/maphelper.sdz (0x556f1b050bc0) [t=00:02:42.118055] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1359-ga215886/base/springcontent.sdz (0x7f71100034f0) [t=00:02:42.118121] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1359-ga215886/base/springcontent.sdz] 243407 bytes cached in 73 files [t=00:02:42.120348] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:42.120385] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:42.120405] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:42.120419] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:42.120432] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:42.120444] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:42.121276] [SpringApp::Kill][8] [t=00:02:42.121297] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:42.121310] [WatchDog::Uninstall][1] hangDetectorThread=0x556ed52660b0 (joinable=1) [t=00:02:42.121322] [WatchDog::Uninstall][2] [t=00:02:42.331251] [WatchDog::Uninstall][3] [t=00:02:42.331293] [SpringApp::Kill][9]