[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000065] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007711] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007753] Using writeable configuration source: "/tmp/tmp.npPwpQOsUl/springsettings.1501374.cfg" [t=00:00:00.014685] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014743] ============== ============== [t=00:00:00.014755] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014765] [t=00:00:00.014774] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014783] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014791] Use "none" to disable the default log sections. [t=00:00:00.014800] ============== ============== [t=00:00:00.014810] ============== ============== [t=00:00:00.014874] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014885] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014895] ROAM = 2 [t=00:00:00.014905] RotateLogFiles = 1 [t=00:00:00.014915] TeamHighlight = 0 [t=00:00:00.014925] ============== ============== [t=00:00:00.014934] ============== ============== [t=00:00:00.014944] Spring Engine Version: 105.1.1-1359-ga215886 BAR105 (Headless) [t=00:00:00.014954] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014963] Compiler Version: gcc-11.1.0 [t=00:00:00.014985] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015156] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015168] Binary Word Size: 64-bit (native) [t=00:00:00.015177] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015186] Physical CPU Cores: 1 [t=00:00:00.015196] Logical CPU Cores: 1 [t=00:00:00.015205] ============== ============== [t=00:00:00.015268] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015277] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015286] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015295] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015304] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016466] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.016488] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.016525] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.016563] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.016588] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.016616] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.016627] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.016663] [GR::LogVersionInfo] [t=00:00:00.016674] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016684] GL version : [t=00:00:00.016694] GL vendor : [t=00:00:00.016704] GL renderer : [t=00:00:00.016714] GLSL version: [t=00:00:00.016724] GLEW version: spring headless stub GLEW version [t=00:00:00.016734] GPU memory : unknown [t=00:00:00.016744] SDL swap-int: 0 [t=00:00:00.016756] SDL driver : headless stub [t=00:00:00.016768] [t=00:00:00.016781] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.016793] GLSL shader support : 0 [t=00:00:00.016804] GL4 support : 0 [t=00:00:00.016847] FBO extension support : 0 [t=00:00:00.016860] NVX GPU mem-info support : 0 [t=00:00:00.016870] ATI GPU mem-info support : 0 [t=00:00:00.016879] NPOT-texture support : 1 (0) [t=00:00:00.016888] S3TC/DXT1 texture support : 0/0 [t=00:00:00.016897] texture query-LOD support : 1 (0) [t=00:00:00.016906] MSAA frame-buffer support : 0 (0) [t=00:00:00.016915] Z-buffer depth : 16 (-) [t=00:00:00.016923] primitive-restart support : 0 (0) [t=00:00:00.016932] clip-space control support: 0 (0) [t=00:00:00.016941] seamless cube-map support : 0 (0) [t=00:00:00.016950] frag-depth layout support : 0 (0) [t=00:00:00.016959] persistent maps support : 0 (0) [t=00:00:00.016968] explicit attribs location : 0 (0) [t=00:00:00.016977] multi draw indirect : 0 (-) [t=00:00:00.016985] [t=00:00:00.016994] max. FBO samples : -1 [t=00:00:00.017003] max. FS/program texture slots : 8/8 [t=00:00:00.017012] max. texture size : 2048 [t=00:00:00.017024] max. texture anisotropy level : 0.000000 [t=00:00:00.017033] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017042] max. draw-buffers : 0 [t=00:00:00.017051] max. rec. indices/vertices : 0/0 [t=00:00:00.017060] max. uniform buffer-bindings : 0 [t=00:00:00.017068] max. uniform block-size : 0KB [t=00:00:00.017077] max. storage buffer-bindings : 0 [t=00:00:00.017086] max. storage block-size : 0MB [t=00:00:00.017095] [t=00:00:00.017104] enable AMD-hacks : 0 [t=00:00:00.017113] compress MIP-maps: 0 [t=00:00:00.017827] [GR::UpdateGLConfigs] [t=00:00:00.017852] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.017866] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.017877] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.017886] [GR::InitGLState] [t=00:00:00.017896] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.234061] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.237929] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.243782] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.244329] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.244352] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.244368] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1359-ga215886/ [t=00:00:00.280476] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1359-ga215886/base [t=00:00:00.281430] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.304600] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.304918] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.317296] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [t=00:00:00.317574] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.317762] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.321360] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3914013e50 (SpringVFS) global=(nil) (null) [t=00:00:00.321383] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.321532] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.321558] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.321569] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.321578] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.321597] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3592 MB [t=00:00:00.326805][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.326856][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.326875][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1501374/replay.sdfz" for game data... [t=00:00:00.459679][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.463418][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.463449][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.465687][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.465720][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 138ms [t=00:00:00.465744][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.511693][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55883209e3c0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [t=00:00:00.512733][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.514002][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.514518][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55883209e3c0] using game "Zero-K 1.10.11.2" (loaded=0 cached=0) [t=00:00:00.515607][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.11.2", overwrite=false)] section=0 cached=0 [t=00:00:00.526426][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.526651][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.536615][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 70ms [t=00:00:00.536788][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.578309][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.578347][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.578440][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.578496][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.578548][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.578600][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.579668][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.580167][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.580636][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.583622][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.585323][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.591316][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.591377][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.591867][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.596950][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.598241][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.599234][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.599521][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.600161][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.600183][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.608909][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.608952][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.733359][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.781465][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:01.490443][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.917085][f=-000001] Loading UnitDefs_posts [t=00:00:02.096272][f=-000001] Loading FeatureDefs_posts [t=00:00:02.150622][f=-000001] Loading WeaponDefs_posts [t=00:00:02.174418][f=-000001] Loading ArmorDefs_posts [t=00:00:02.199607][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 644ms [t=00:00:02.272611][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 787ms [t=00:00:02.274217][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.506232][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.509311][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [t=00:00:02.509685][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.510294][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.511880][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.516037][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.806393][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.853485][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.993374][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.997997][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.998046][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.430885][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 432ms [t=00:00:03.430934][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.526207][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms [t=00:00:03.526253][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.579902][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 53ms [t=00:00:04.312613][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:04.316090][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.316925][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.327613][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.693519][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.704166][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.704201][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.705585][f=-000001] InfoTexture: legacy [t=00:00:13.705605][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.708476][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.570823][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.572463][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.572484][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.573398][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.813053][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.814898][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.020894][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.060863][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.073421][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.073463][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.074349][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.556054][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.573699][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.574542][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.732461][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:15.733726][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.733750][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.741836][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.741882][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.741894][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:15.741904][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.741915][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.741925][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.741935][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d713 [t=00:00:15.746739][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.746779][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.746789][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:15.746799][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.746809][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.746819][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.746829][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d723 [t=00:00:15.746841][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55883a4b5680 has BLOCKSIZE 1 [t=00:00:15.749745][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.749761][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.749790][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:15.749801][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.749811][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.749820][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d479 [t=00:00:15.755668][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d479 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe-ef57d479.zip" (exists=1) [t=00:00:15.756675][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.762235][f=-000001] Path cache (32, 48) initialized. [t=00:00:15.762263][f=-000001] Path cache (32, 48) initialized. [t=00:00:15.765173][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.765189][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.765199][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:15.765210][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.765220][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.765230][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d489 [t=00:00:15.846264][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d489 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe2-ef57d489.zip" (exists=1) [t=00:00:15.846867][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:15.848264][f=-000001] Path cache (16, 24) initialized. [t=00:00:15.848282][f=-000001] Path cache (16, 24) initialized. [t=00:00:15.848296][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (114ms, checksum 6476c8db)" [t=00:00:15.848344][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:15.848366][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:15.848378][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.017863][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 104ms [t=00:00:16.018325][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.342100][f=-000001] Synced LuaRules: finished loading [t=00:00:18.358507][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:18.939814][f=-000001] Unsynced LuaRules: finished loading [t=00:00:18.992476][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:19.063609][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 55ms [t=00:00:19.126141][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:19.131135][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:19.131563][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:19.131971][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:19.132373][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:19.200707][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:19.201052][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:19.209058][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:19.209770][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:19.209788][f=-000001] LuaSocket Support: enabled [t=00:00:19.225127][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:19.328130][f=-000001] localWidgets, nil, true, true [t=00:00:19.330840][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:19.330869][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:19.341701][f=-000001] USE_OLD_CHILI [t=00:00:19.996961][f=-000001] Loading last game win data [t=00:00:19.998334][f=-000001] Resetting win data [t=00:00:19.998814][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:19.998835][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:19.998846][f=-000001] Player and team counts match, continuing [t=00:00:19.998861][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:19.998878][f=-000001] WALL was in last game but is now absent, resetting scores [t=00:00:20.277728][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.277780][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:20.396865][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.385502][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.090091][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.684960][f=-000001] Loaded API widget: Cluster Detection [t=00:00:22.686574][f=-000001] Loaded API widget: Hacky version fix [t=00:00:22.696282][f=-000001] Loaded API widget: Shared Functions [t=00:00:22.696533][f=-000001] Loaded API widget: i18n [t=00:00:22.696903][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:22.697219][f=-000001] Loaded API widget: Win Counter [t=00:00:22.709813][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:22.910096][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:22.910480][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:22.910740][f=-000001] Loaded API widget: CommandInsert [t=00:00:23.219373][f=-000001] Loaded API widget: Chili Framework [t=00:00:23.221082][f=-000001] Loaded API widget: Lups [t=00:00:23.221318][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:23.221672][f=-000001] Loaded widget: Chili Highlight [t=00:00:23.221959][f=-000001] Loaded widget: Save/Load API [t=00:00:23.222251][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:23.222547][f=-000001] Loaded widget: Draw After Chili [t=00:00:23.223344][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:23.228114][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:23.230466][f=-000001] Loaded DecalsDrawer: off [t=00:00:23.230521][f=-000001] Ground-decal rendering is disabled! [t=00:00:23.230756][f=-000001] Set maximum particles to: 0 [t=00:00:23.230993][f=-000001] Set UnitIconDist to 0 [t=00:00:23.333968][f=-000001] Loaded widget: EPIC Menu [t=00:00:23.358901][f=-000001] Loaded widget: Chili Minimap [t=00:00:23.360460][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:23.360761][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:23.361051][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:23.370583][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:23.370904][f=-000001] Deferred Rendering requires shader support! [t=00:00:23.371291][f=-000001] Loaded widget: Deferred rendering [t=00:00:23.371561][f=-000001] Mexspot Fetcher fetching [t=00:00:23.371847][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:23.372141][f=-000001] Team highlighting: Disabled [t=00:00:23.372510][f=-000001] Loaded widget: Teamhighlight option [t=00:00:23.373016][f=-000001] Loaded widget: Local Team Colors [t=00:00:23.373461][f=-000001] Loaded widget: Display Keys 2 [t=00:00:23.373821][f=-000001] Loaded widget: Save Game Menu [t=00:00:23.374017][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:23.374240][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:23.374437][f=-000001] Loaded widget: One click weapon handler [t=00:00:23.374708][f=-000001] highlightUnitShader no GL4 support [t=00:00:23.375009][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:23.375383][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:23.375938][f=-000001] Loaded widget: Attack Command Helper [t=00:00:23.376245][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:23.376261][f=-000001] Using fallback unit outlines [t=00:00:23.376449][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:23.376786][f=-000001] Loaded widget: Selection Modkeys [t=00:00:23.385150][f=-000001] Loaded widget: Chili Global Commands [t=00:00:23.386677][f=-000001] Loaded widget: Outline No Shader [t=00:00:23.387444][f=-000001] Loaded widget: Guard Remove [t=00:00:23.387773][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:23.434093][f=-000001] Loaded widget: HealthBars [t=00:00:23.434638][f=-000001] Loaded widget: Noises [t=00:00:23.434996][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:23.435426][f=-000001] Loaded widget: Unit Icons [t=00:00:23.438935][f=-000001] Loaded widget: Chili Vote Display [t=00:00:23.439342][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:23.439809][f=-000001] Loaded widget: BuildETA [t=00:00:23.440156][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:23.440497][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:23.440871][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:23.441197][f=-000001] Loaded widget: EndGame Stats [t=00:00:23.441398][f=-000001] Loaded widget: Objectives [t=00:00:23.443073][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:23.443418][f=-000001] Loaded widget: EndGame APM stats [t=00:00:23.447444][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:23.447848][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:23.447876][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1501374/events.log [t=00:00:23.449919][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:23.450268][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:23.453750][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:23.454314][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:23.454713][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:23.455060][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:23.455532][f=-000001] Loaded widget: Music Player v2 [t=00:00:23.455779][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:23.456298][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:23.456645][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:23.456990][f=-000001] Loaded widget: Autoquit [t=00:00:23.457212][f=-000001] Loaded widget: Blast Radius [t=00:00:23.457699][f=-000001] Loaded widget: CameraShake [t=00:00:23.458367][f=-000001] Loaded widget: Cheat Sheet [t=00:00:23.471819][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:23.472311][f=-000001] EndGame Graph disabled [t=00:00:23.492102][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:23.492480][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:23.492822][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:23.493053][f=-000001] Loaded widget: Easy Facing [t=00:00:23.493264][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:23.517498][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:23.518050][f=-000001] Loaded widget: Ferry Points [t=00:00:23.518801][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:23.527123][f=-000001] Loaded widget: Context Menu [t=00:00:23.527617][f=-000001] Loaded widget: Darkening [t=00:00:23.527926][f=-000001] Loaded widget: Decloak Range [t=00:00:23.528262][f=-000001] Loaded widget: Decoration Handler [t=00:00:23.535600][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:23.536242][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:23.536472][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:23.536806][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:23.537705][f=-000001] Input grabbing is enabled! [t=00:00:23.537733][f=-000001] Input grabbing is enabled! [t=00:00:23.537836][f=-000001] Loaded widget: Grab Input [t=00:00:23.538228][f=-000001] Loaded widget: Haven Handler [t=00:00:23.538588][f=-000001] Loaded widget: Highlight Geos [t=00:00:23.539046][f=-000001] Loaded widget: In-game Guide [t=00:00:23.539269][f=-000001] Loaded widget: In-game Ignore [t=00:00:23.539561][f=-000001] Loaded widget: Keep Target [t=00:00:23.539895][f=-000001] Loaded widget: Local Widgets Config [t=00:00:23.540244][f=-000001] Loaded widget: MinimapEvents [t=00:00:23.540521][f=-000001] Loaded widget: Misc default command replacements [t=00:00:23.540862][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:23.541537][f=-000001] Loaded widget: Missile Silo Range [t=00:00:23.541878][f=-000001] Loaded widget: Mission Results Handler [t=00:00:23.542218][f=-000001] Loaded widget: Morph Finished notification [t=00:00:23.542566][f=-000001] Loaded widget: Orbit Command [t=00:00:23.543101][f=-000001] Loaded widget: Point Tracker [t=00:00:23.543454][f=-000001] Loaded widget: Raw Move Issue [t=00:00:23.543806][f=-000001] Loaded widget: ReclaimInfo [t=00:00:23.544491][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:23.545023][f=-000001] Loaded widget: Show selected unit range [t=00:00:23.545555][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:23.546041][f=-000001] Loaded widget: Simple Settings [t=00:00:23.546461][f=-000001] Loaded widget: Smart Bombers [t=00:00:23.546744][f=-000001] Loaded widget: SmoothCam [t=00:00:23.547160][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:23.547735][f=-000001] Loaded widget: Stereo3D [t=00:00:23.547969][f=-000001] Loaded widget: Stop Self-D [t=00:00:23.548402][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:23.548647][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:23.549474][f=-000001] Loaded widget: Camera Save Position [t=00:00:23.550250][f=-000001] Loaded widget: Command Alpha [t=00:00:23.550613][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:23.551028][f=-000001] Loaded widget: Ghost Site [t=00:00:23.552090][f=-000001] Loaded widget: Attack Warning [t=00:00:23.552402][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:23.553190][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:23.554630][f=-000001] Loaded widget: Auto Group [t=00:00:23.555613][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:23.556547][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:23.556869][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:23.557881][f=-000001] Loaded widget: Projectile Lights [t=00:00:23.558989][f=-000001] Loaded widget: Select Com at start [t=00:00:23.565527][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:23.566800][f=-000001] Loaded widget: Transport AI [t=00:00:23.708964][f=-000001] Loaded widget: Attack AoE [t=00:00:23.709559][f=-000001] Loaded widget: Icon Sets [t=00:00:23.710251][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:23.717244][f=-000001] Loaded widget: Replay control buttons [t=00:00:23.717673][f=-000001] Loaded widget: Smooth Scroll [t=00:00:23.745842][f=-000001] Loaded widget: Unit Start State [t=00:00:23.746278][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:23.747929][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:23.748181][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:23.749197][f=-000001] Loaded widget: PlanetWars Info [t=00:00:23.749657][f=-000001] Loaded widget: Commands FX [t=00:00:23.749893][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:23.766313][f=-000001] Loaded widget: UnitShapes [t=00:00:23.766807][f=-000001] : disabled for spectators [t=00:00:23.767747][f=-000001] Loaded widget: Stockpiler [t=00:00:23.769106][f=-000001] Loaded widget: Map Edge Extension [t=00:00:23.769376][f=-000001] Loaded widget: AllyCursors [t=00:00:23.769847][f=-000001] Loaded widget: Gadget Icons [t=00:00:23.770248][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:23.770630][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:23.770998][f=-000001] Loaded widget: Selection Send [t=00:00:23.772144][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:23.772513][f=-000001] Loaded widget: Shield Guard [t=00:00:23.773017][f=-000001] Loaded widget: State Icons [t=00:00:23.773362][f=-000001] : disabled for spectators [t=00:00:23.774225][f=-000001] Loaded widget: Building Starter [t=00:00:23.774591][f=-000001] : disabled for spectators [t=00:00:23.775347][f=-000001] Loaded widget: Cloaker Guard [t=00:00:23.775623][f=-000001] Loaded widget: LupsManager [t=00:00:23.775991][f=-000001] Loaded widget: Smoke Signals [t=00:00:23.776357][f=-000001] Loaded widget: Units on Fire [t=00:00:23.776948][f=-000001] Loaded widget: Newton Firezone [t=00:00:23.777509][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:23.778666][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:23.779025][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:23.779509][f=-000001] Loaded widget: Chili Docking [t=00:00:23.787432][f=-000001] Loaded widget: Chili Pro Console [t=00:00:23.795960][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:23.796709][f=-000001] Loaded widget: HUD Presets [t=00:00:23.797500][f=-000001] Loaded widget: Persistent Build Height [t=00:00:23.800201][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:23.800698][f=-000001] Loaded widget: Image Preloader [t=00:00:23.801222][f=-000001] Loaded widget: Custom Markers [t=00:00:23.805999][f=-000001] Loaded widget: Chili Core Selector [t=00:00:23.806771][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:23.807064][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:23.807949][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:23.808455][f=-000001] Loaded widget: Start Boxes [t=00:00:23.809926][f=-000001] Loaded widget: Select Keys [t=00:00:23.830566][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:23.831719][f=-000001] Loaded widget: Pause Screen [t=00:00:23.832023][f=-000001] Loaded widget: Restricted Zones [t=00:00:23.832317][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:23.832985][f=-000001] Loaded widget: CustomFormations2 [t=00:00:23.833394][f=-000001] SetSunLighting [t=00:00:23.834142][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:23.848171][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:23.848685][f=-000001] Loaded widget: Font Cache [t=00:00:23.849187][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.849248][f=-000001] Loaded widget: GC Control [t=00:00:23.854181][f=-000001] Loaded widget: Layout Handler [t=00:00:23.855099][f=-000001] Loaded widget: Text To Speech Control [t=00:00:23.857990][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:23.874181][f=-000001] Writing last game win data [t=00:00:23.915597][f=-000001] LuaUI v0.3 [t=00:00:24.153346][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:24.153974][f=-000001] [s11n] Loading s11n file... [t=00:00:24.156516][f=-000001] [s11n] Parsing model... [t=00:00:24.158158][f=-000001] [s11n] Populating game world... [t=00:00:27.227079][f=-000001] [s11n] s11n loading complete. [t=00:00:27.227569][f=-000001] Running Springboard Feature Fixer, 44, 78 [t=00:00:27.399330][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:27.422856][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13274,0,0} {chunk,block}Bytes={0,0} [t=00:00:27.933148][f=-000001] Reclaim highlight: old engine version. [t=00:00:27.934373][f=-000001] Spectator mode. Widget removed. [t=00:00:27.945839][f=-000001] Spectator mode. Widget removed. [t=00:00:27.947147][f=-000001] Playback paused [t=00:00:27.953243][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:28.038545][f=-000001] Opening demofile demos/1501374/replay.sdfz [t=00:00:28.038579][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:28.038591][f=-000001] -> Version: 105.1.1-1359-ga215886 BAR105 [Linux 64-bit (native)] [t=00:00:28.038914][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:28.038937][f=-000001] -> Connection established (given id 2) [t=00:00:28.038964][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [t=00:00:28.038977][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.038999][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:28.039012][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:28.039030][f=-000001] Speed set to 20.0 [server] [t=00:00:28.039042][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5588523abff0,0x558859730140}][locale="C"]" [t=00:00:28.039057][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:28.054338][f=-000001] Switching to Overhead (TA) style camera [t=00:00:28.054376][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:31.477632][f=-000001] Beginning demo playback [t=00:00:31.497758][f=-000001] GameID: 6cb17e639cdaf9b2e07e82388fc8cf1b [t=00:00:31.521775][f=-000001] Connection attempt from immortalchimps [t=00:00:31.521814][f=-000001] -> Version: 105.1.1-1359-ga215886 BAR105 [Windows 64-bit (native)] [t=00:00:31.522881][f=-000001] [0] Event [undefined]: immortalchimps changed status [t=00:00:31.523050][f=-000001] -> Connection established (given id 0) [t=00:00:31.621679][f=-000001] [Game::ClientReadNet][LOGMSG] sender="immortalchimps" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [t=00:00:31.621744][f=-000001] [Game::ClientReadNet][LOGMSG] sender="immortalchimps" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:31.925573][f=-000001] Connection attempt from Tomcat14 [t=00:00:31.925611][f=-000001] -> Version: 105.1.1-1359-ga215886 BAR105 [Windows 64-bit (native)] [t=00:00:31.925691][f=-000001] [0] Event [undefined]: Tomcat14 changed status [t=00:00:31.925831][f=-000001] -> Connection established (given id 1) [t=00:00:32.065977][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tomcat14" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [t=00:00:32.066018][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tomcat14" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:32.201544][f=-000001] [Game::ClientReadNet][LOGMSG] sender="immortalchimps" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:32.209496][f=-000001] [Game::ClientReadNet][LOGMSG] sender="immortalchimps" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:32.613593][f=-000001] [Game::ClientReadNet][LOGMSG] sender="immortalchimps" string="[Game::Load][lua{Rules,Gaia}={000001c7ec0d4630,000001c7ec3f71e0}][locale="C"]" [t=00:00:33.109855][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tomcat14" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:33.125968][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tomcat14" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:33.977326][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tomcat14" string="[Game::Load][lua{Rules,Gaia}={000001c7ba9fdf00,000001c7ae3d4be0}][locale="C"]" [t=00:00:33.977431][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tomcat14" string="could not load model "allpinesb_ad0_brown_a_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_s.s3o)" [t=00:00:33.977448][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tomcat14" string="could not load model "allpinesb_ad0_brown_a_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xxl.s3o)" [t=00:00:33.977459][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tomcat14" string="could not load model "allpinesb_ad0_brown_b_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_s.s3o)" [t=00:00:33.977470][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tomcat14" string="could not load model "allpinesb_ad0_brown_b_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xxl.s3o)" [t=00:00:33.977480][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tomcat14" string="could not load model "allpinesb_ad0_brown_c_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_s.s3o)" [t=00:00:33.977514][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tomcat14" string="could not load model "allpinesb_ad0_brown_c_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xxl.s3o)" [t=00:00:33.977525][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tomcat14" string="could not load model "allpinesb_ad0_brown_a_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_l.s3o)" [t=00:00:33.977535][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tomcat14" string="could not load model "allpinesb_ad0_brown_a_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xl.s3o)" [t=00:00:33.977545][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tomcat14" string="could not load model "allpinesb_ad0_brown_b_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_l.s3o)" [t=00:00:33.977555][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tomcat14" string="could not load model "allpinesb_ad0_brown_b_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xl.s3o)" [t=00:00:33.977565][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tomcat14" string="could not load model "allpinesb_ad0_brown_c_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_l.s3o)" [t=00:00:33.977576][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tomcat14" string="could not load model "allpinesb_ad0_brown_c_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xl.s3o)" [t=00:00:33.977586][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tomcat14" string="could not load model "allpinesb_ad0_brown_a_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_m.s3o)" [t=00:00:33.977597][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tomcat14" string="could not load model "allpinesb_ad0_brown_a_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xs.s3o)" [t=00:00:33.977611][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tomcat14" string="could not load model "allpinesb_ad0_brown_b_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_m.s3o)" [t=00:00:33.977621][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tomcat14" string="could not load model "allpinesb_ad0_brown_b_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xs.s3o)" [t=00:00:33.977631][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tomcat14" string="could not load model "allpinesb_ad0_brown_c_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_m.s3o)" [t=00:00:33.981728][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tomcat14" string="could not load model "allpinesb_ad0_brown_c_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xs.s3o)" [t=00:00:33.981757][f=-000001] Player Tomcat14 left the game: normal quit [t=00:00:33.981787][f=-000001] [0] Event [undefined]: Tomcat14 quit [t=00:00:36.610121][f=-000001] > Game will be force started in 60 seconds [t=00:00:37.629786][f=-000001] > Game will be force started in 40 seconds [t=00:00:38.661868][f=-000001] > Game will be force started in 20 seconds [t=00:00:39.383047][f=-000001] Allies: I choose: Engineer! [t=00:00:39.948700][f=-000001] [0] Event [4030,195.789063,5293]: 0 finished unit Engineer Commander [t=00:00:39.960237][f=-000001] [0] Event [300,195.761719,850]: 1 finished unit Strike Commander [t=00:00:39.978270][f=0000000] [0] immortalchimps, team: 0, elo:1500, userid: 568864 [t=00:00:39.978338][f=0000000] [0] Tomcat14, team: 1, elo:1500, userid: 571075 [t=00:00:39.978366][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:39.990802][f=0000000] Playback continued [t=00:00:39.995353][f=0000000] > Players Tomcat14 did not choose a start position. Game will be aborted. [t=00:00:39.995384][f=0000000] > exiting game [t=00:00:39.997395][f=0000001] No clients connected, shutting down server [t=00:00:39.997465][f=0000001] Server shutdown [t=00:00:39.997894][f=0000001] Submitting stats [t=00:00:39.998559][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:40.000805][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:40.000830][f=0000001] Draw 6584.19ms 57.97% [t=00:00:40.000842][f=0000001] Lua::Callins::Synced 3074.63ms 0.00% [t=00:00:40.000866][f=0000001] Lua::Callins::Unsynced 10409.08ms 87.75% [t=00:00:40.000878][f=0000001] Lua::CollectGarbage::Synced 68.17ms 0.00% [t=00:00:40.000890][f=0000001] Lua::CollectGarbage::Unsynced 412.05ms 1.10% [t=00:00:40.000901][f=0000001] Misc::Profiler::AddTime 22.55ms 0.20% [t=00:00:40.001177][f=0000001] [1] player nonplacement [t=00:00:40.002555][f=0000001] [1] autohost exit [t=00:00:40.003613][f=0000001] [1] all players disconnected [t=00:00:40.009504][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:40.009606][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:40.009685][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:40.009754][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.003009][f=0004743] Autoquit sending quit command. [t=00:00:50.003989][f=0004743] [QuitAction] user exited to system [t=00:00:50.004626][f=0004743] [SpringApp::Kill][1] fromRun=1 [t=00:00:50.005547][f=0004743] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:50.006176][f=0004743] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:50.006194][f=0004743] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:50.006227][f=0004743] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:50.006238][f=0004743] [SpringApp::Kill][2] [t=00:00:50.007903][f=0004743] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:50.008216][f=0004743] [Game::KillLua][1] dtor=0 luaUI=0x55884c57e4f0 [t=00:00:50.008280][f=0004743] Start widgetHandler:Shutdown [t=00:00:50.012422][f=0004743] Shutdown - SaveOrderList Complete [t=00:00:50.013255][f=0004743] Writing last game win data [t=00:00:50.020964][f=0004743] Shutdown - SaveConfigData Complete [t=00:00:50.021006][f=0004743] Shutdown Widget - Chili Highlight [t=00:00:50.021033][f=0004743] Shutdown Widget - Save/Load API [t=00:00:50.021054][f=0004743] Shutdown Widget - Draw After Chili [t=00:00:50.021075][f=0004743] Shutdown Widget - API Unit Tracker GL4 [t=00:00:50.021127][f=0004743] Shutdown Widget - EPIC Menu [t=00:00:50.023759][f=0004743] Shutdown Widget - Chili Minimap [t=00:00:50.023949][f=0004743] Shutdown Widget - Chili Widget Selector [t=00:00:50.025622][f=0004743] Shutdown Widget - Local Team Colors [t=00:00:50.025657][f=0004743] Shutdown Widget - Display Keys 2 [t=00:00:50.025728][f=0004743] Shutdown Widget - Save Game Menu [t=00:00:50.025753][f=0004743] Shutdown Widget - HealthBars [t=00:00:50.027139][f=0004743] Shutdown Widget - Noises [t=00:00:50.027170][f=0004743] Shutdown Widget - Unit Icons [t=00:00:50.027195][f=0004743] Shutdown Widget - Win Counter [t=00:00:50.027218][f=0004743] Shutdown Widget - BuildETA [t=00:00:50.027242][f=0004743] Shutdown Widget - EndGame APM stats [t=00:00:50.027268][f=0004743] Shutdown Widget - SpringRTS Replay Stats [t=00:00:50.027332][f=0004743] Shutdown Widget - Modular Comm Info [t=00:00:50.027355][f=0004743] Shutdown Widget - Music Player v2 [t=00:00:50.027377][f=0004743] Shutdown Widget - State Reverse and Latency [t=00:00:50.027398][f=0004743] Shutdown Widget - CameraShake [t=00:00:50.027420][f=0004743] Shutdown Widget - Chili Economy Panel Default [t=00:00:50.027592][f=0004743] Shutdown Widget - Chili EndGame Window [t=00:00:50.027640][f=0004743] Shutdown Widget - Chili Nuke Warning [t=00:00:50.027667][f=0004743] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:50.027703][f=0004743] Shutdown Widget - Chili Spectator Panels [t=00:00:50.027727][f=0004743] Shutdown Widget - Context Menu [t=00:00:50.027747][f=0004743] Shutdown Widget - Darkening [t=00:00:50.027784][f=0004743] Shutdown Widget - Defense Range Zero-K [t=00:00:50.027807][f=0004743] Shutdown Widget - Grab Input [t=00:00:50.027840][f=0004743] Shutdown Widget - Highlight Geos [t=00:00:50.027863][f=0004743] Shutdown Widget - Local Widgets Config [t=00:00:50.027891][f=0004743] Shutdown Widget - MinimapEvents [t=00:00:50.027912][f=0004743] Shutdown Widget - Missile Silo Range [t=00:00:50.027936][f=0004743] Shutdown Widget - Point Tracker [t=00:00:50.027957][f=0004743] Shutdown Widget - Showeco and Grid Drawer [t=00:00:50.027977][f=0004743] Shutdown Widget - Stereo3D [t=00:00:50.028001][f=0004743] Shutdown Widget - Attack AoE [t=00:00:50.028022][f=0004743] Shutdown Widget - UnitShapes [t=00:00:50.028812][f=0004743] Shutdown Widget - Map Edge Extension [t=00:00:50.028845][f=0004743] Shutdown Widget - Selection Send [t=00:00:50.028868][f=0004743] Shutdown Widget - LupsManager [t=00:00:50.028893][f=0004743] Shutdown Widget - Newton Firezone [t=00:00:50.028916][f=0004743] Shutdown Widget - Chili Pro Console [t=00:00:50.030407][f=0004743] Shutdown Widget - Persistent Build Height [t=00:00:50.030456][f=0004743] Shutdown Widget - Lasso Terraform GUI [t=00:00:50.030481][f=0004743] Shutdown Widget - Chili Framework [t=00:00:50.030502][f=0004743] Shutdown Widget - Lups [t=00:00:50.030556][f=0004743] Shutdown Widget - Custom Markers [t=00:00:50.030585][f=0004743] Shutdown Widget - Chili Core Selector [t=00:00:50.030717][f=0004743] Shutdown Widget - Mex Placement Handler [t=00:00:50.030745][f=0004743] Shutdown Widget - Select Keys [t=00:00:50.030792][f=0004743] Shutdown Widget - Pause Screen [t=00:00:50.031561][f=0004743] Shutdown Widget - Layout Handler [t=00:00:50.031637][f=0004743] Shutdown Widget - Text To Speech Control [t=00:00:50.031658][f=0004743] End widgetHandler:Shutdown [t=00:00:50.168079][f=0004743] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={451207,41642928} {int,ext,rec}Allocs={7589896,0,0} {chunk,block}Bytes={41642928,0} [t=00:00:50.168848][f=0004743] [Game::KillLua][2] dtor=0 luaGaia=0x558859730140 [t=00:00:50.178698][f=0004743] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={345448,34260265} {int,ext,rec}Allocs={7589897,0,0} {chunk,block}Bytes={34260265,0} [t=00:00:50.178779][f=0004743] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={345448,34260265} {int,ext,rec}Allocs={7589897,0,0} {chunk,block}Bytes={34260265,0} [t=00:00:50.178832][f=0004743] [Game::KillLua][3] dtor=0 luaRules=0x5588523abff0 [t=00:00:50.178879][f=0004743] Start gadgetHandler:Shutdown [t=00:00:50.178895][f=0004743] Shutdown - StartSetup [t=00:00:50.178911][f=0004743] Shutdown - UnitMorph [t=00:00:50.178976][f=0004743] Shutdown - Carrier Drones [t=00:00:50.178992][f=0004743] Shutdown - Missile Silo Controller [t=00:00:50.179007][f=0004743] Shutdown - Modular Comm Info [t=00:00:50.179020][f=0004743] Shutdown - Terrain Texture Handler [t=00:00:50.179033][f=0004743] Shutdown - UnitCloakShield [t=00:00:50.179446][f=0004743] Shutdown - Starlight Handler [t=00:00:50.179469][f=0004743] End gadgetHandler:Shutdown [t=00:00:50.206876][f=0004743] Start gadgetHandler:Shutdown [t=00:00:50.206935][f=0004743] Shutdown - Save/Load [t=00:00:50.206961][f=0004743] Shutdown - Teleport Throw [t=00:00:50.206978][f=0004743] Shutdown - UnitMorph [t=00:00:50.206998][f=0004743] Shutdown - Modular Comm Info [t=00:00:50.207013][f=0004743] Shutdown - Retreat Command [t=00:00:50.207033][f=0004743] Shutdown - Shockwaves [t=00:00:50.207049][f=0004743] Shutdown - UnitCloakShield [t=00:00:50.207067][f=0004743] Shutdown - Lups Cloak FX [t=00:00:50.207083][f=0004743] Shutdown - Lups [t=00:00:50.207137][f=0004743] Shutdown - Lups Shield [t=00:00:50.207157][f=0004743] End gadgetHandler:Shutdown [t=00:00:50.216984][f=0004743] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7589927,0,0} {chunk,block}Bytes={0,0} [t=00:00:50.217073][f=0004743] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7589927,0,0} {chunk,block}Bytes={0,0} [t=00:00:50.217122][f=0004743] [Game::KillLua][4] dtor=0 [t=00:00:50.217134][f=0004743] [Game::KillLua][5] dtor=0 [t=00:00:50.231674][f=0004743] [Game::~CGame][1] [t=00:00:50.231710][f=0004743] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:50.231720][f=0004743] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:50.231731][f=0004743] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:50.231741][f=0004743] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:50.231751][f=0004743] [Game::KillLua][4] dtor=1 [t=00:00:50.231762][f=0004743] [Game::KillLua][5] dtor=1 [t=00:00:50.231892][f=0004743] [Game::KillMisc][1] [t=00:00:50.231905][f=0004743] [Game::KillMisc][2] [t=00:00:50.232333][f=0004743] [Game::KillMisc][3] [t=00:00:50.233421][f=0004743] [Game::KillRendering][1] [t=00:00:50.253110][f=0004743] [3DOParser::Kill] allocated 19 pieces [t=00:00:50.253205][f=0004743] [S3OParser::Kill] allocated 5480 pieces [t=00:00:50.255831][f=0004743] [AssParser::Kill] allocated 669 pieces [t=00:00:50.480596][f=0004743] [Game::KillInterface][1] [t=00:00:50.481557][f=0004743] [Game::KillInterface][2] [t=00:00:50.481993][f=0004743] [Game::KillSimulation][1] [t=00:00:50.482017][f=0004743] [Game::KillSimulation][2] [t=00:00:51.391887][f=0004743] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:51.391940][f=0004743] [Game::KillSimulation][3] [t=00:00:51.391993][f=0004743] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.392039][f=0004743] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.392394][f=0004743] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.392421][f=0004743] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:00:51.397302][f=0004743] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:51.528802][f=0004743] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:51.710217][f=0004743] [Game::KillSimulation][4] [t=00:00:55.799965][f=0004743] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:55.801975][f=0004743] [Game::~CGame][2] [t=00:00:55.802178][f=0004743] [Game::~CGame][3] [t=00:00:56.044825][f=0004743] [SpringApp::Kill][3] [t=00:00:56.045677][f=0004743] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 51874 bytes sent 21732 bytes recv'd [t=00:00:56.048140][f=0004743] Kill: client disconnecting... [t=00:00:58.053757][f=0004743] CloseConnection: client connection closed [t=00:00:58.059004][f=0004743] [SpringApp::Kill][4] font=0x558831fb2d40 [t=00:00:58.070910][f=0004743] [SpringApp::Kill][5] [t=00:00:58.082470][f=0004743] [SpringApp::Kill][6] [t=00:00:58.082959] [SpringApp::Kill][7] [t=00:00:58.084617] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:58.084637] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:58.084653] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:58.084665] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:58.084676] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:58.084687] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:58.084711] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:58.084723] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 1048576, 1048576} [t=00:00:58.084734] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:58.084745] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:58.084755] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:58.084766] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:58.084777] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:58.102871] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:58.102933] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:58.102945] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:58.102956] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:58.104701] [VFS] [SpringVFS::DeleteArchives] [t=00:00:58.104725] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7952 [t=00:00:58.104738] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c88063c85252690994be6b42273db8b9.sdp (0x5588320ad6f0) [t=00:00:58.114122] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c88063c85252690994be6b42273db8b9.sdp" numZipFiles=7952 sumInflSize=840421kb sumReadTime=6793ms [t=00:00:58.114470] file="objects3d/lordmuffe_pene_dead.dae" indx=5348 inflSize=881kb readTime=181ms [t=00:00:58.114486] file="objects3d/m-9_wreck.s3o" indx=5356 inflSize=239kb readTime=162ms [t=00:00:58.114497] file="objects3d/hoverassault_dead.s3o" indx=5315 inflSize=90kb readTime=132ms [t=00:00:58.114509] file="objects3d/corch_dead.s3o" indx=5143 inflSize=82kb readTime=122ms [t=00:00:58.114519] file="objects3d/chickens.s3o" indx=5101 inflSize=25kb readTime=102ms [t=00:00:58.114531] file="objects3d/behe_coroner_dead.s3o" indx=5024 inflSize=58kb readTime=91ms [t=00:00:58.114542] file="unittextures/3do2s3o_atlas_1.tga" indx=7053 inflSize=16384kb readTime=77ms [t=00:00:58.114553] file="objects3d/cormort_dead_no_gun.s3o" indx=5172 inflSize=36kb readTime=71ms [t=00:00:58.114563] file="objects3d/hoverdepthcharge_dead.s3o" indx=5316 inflSize=65kb readTime=65ms [t=00:00:58.114573] file="objects3d/m-5_dead.s3o" indx=5353 inflSize=155kb readTime=62ms [t=00:00:58.120024] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c88063c85252690994be6b42273db8b9.sdp] 167434235 bytes cached in 3463 files [t=00:00:58.460046] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [t=00:00:58.460431] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x55883218e190) [t=00:00:58.461479] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:58.461497] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1359-ga215886/base/spring/bitmaps.sdz (0x558831f842e0) [t=00:00:58.462166] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1359-ga215886/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:58.462652] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1359-ga215886/base/maphelper.sdz (0x558831fa5bc0) [t=00:00:58.462683] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1359-ga215886/base/springcontent.sdz (0x7f39140034f0) [t=00:00:58.463009] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1359-ga215886/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:00:58.465904] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:58.465927] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:58.465942] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:58.465951] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:58.465961] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:58.465970] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:58.467367] [SpringApp::Kill][8] [t=00:00:58.467386] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:58.467396] [WatchDog::Uninstall][1] hangDetectorThread=0x5587ec8950b0 (joinable=1) [t=00:00:58.467405] [WatchDog::Uninstall][2] [t=00:00:59.120539] [WatchDog::Uninstall][3] [t=00:00:59.120586] [SpringApp::Kill][9]