[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.009408] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.009447] Using writeable configuration source: "/tmp/tmp.j9HwNmWByI/springsettings.1501329.cfg"
[t=00:00:00.018380] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.018434] ============== ==============
[t=00:00:00.018445]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.018455]
[t=00:00:00.018464] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018473] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018482] Use "none" to disable the default log sections.
[t=00:00:00.018491] ============== ==============
[t=00:00:00.018500] ============== ==============
[t=00:00:00.018555] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.018565] MouseDragCircleCommandThreshold = 25
[t=00:00:00.018575] ROAM = 2
[t=00:00:00.018585] RotateLogFiles = 1
[t=00:00:00.018594] TeamHighlight = 0
[t=00:00:00.018604] ============== ==============
[t=00:00:00.018614] ============== ==============
[t=00:00:00.018623] Spring Engine Version: 105.1.1-1359-ga215886 BAR105 (Headless)
[t=00:00:00.018633] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.018642] Compiler Version: gcc-11.1.0
[t=00:00:00.018664] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.018839] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.018851] Binary Word Size: 64-bit (native)
[t=00:00:00.018860] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018870] Physical CPU Cores: 1
[t=00:00:00.018880] Logical CPU Cores: 1
[t=00:00:00.018888] ============== ==============
[t=00:00:00.018952] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018962] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.018971] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018980] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.018989] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.020674] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.020694] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.020724] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.020758] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.020780] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.020804] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.020814] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.021029] [GR::LogVersionInfo]
[t=00:00:00.021043] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.021052] GL version :
[t=00:00:00.021061] GL vendor :
[t=00:00:00.021070] GL renderer :
[t=00:00:00.021079] GLSL version:
[t=00:00:00.021088] GLEW version: spring headless stub GLEW version
[t=00:00:00.021097] GPU memory : unknown
[t=00:00:00.021106] SDL swap-int: 0
[t=00:00:00.021115] SDL driver : headless stub
[t=00:00:00.021124]
[t=00:00:00.021134] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.021142] GLSL shader support : 0
[t=00:00:00.021151] GL4 support : 0
[t=00:00:00.021180] FBO extension support : 0
[t=00:00:00.021189] NVX GPU mem-info support : 0
[t=00:00:00.021198] ATI GPU mem-info support : 0
[t=00:00:00.021207] NPOT-texture support : 1 (0)
[t=00:00:00.021216] S3TC/DXT1 texture support : 0/0
[t=00:00:00.021226] texture query-LOD support : 1 (0)
[t=00:00:00.021234] MSAA frame-buffer support : 0 (0)
[t=00:00:00.021244] Z-buffer depth : 16 (-)
[t=00:00:00.021253] primitive-restart support : 0 (0)
[t=00:00:00.021261] clip-space control support: 0 (0)
[t=00:00:00.021270] seamless cube-map support : 0 (0)
[t=00:00:00.021279] frag-depth layout support : 0 (0)
[t=00:00:00.021288] persistent maps support : 0 (0)
[t=00:00:00.021297] explicit attribs location : 0 (0)
[t=00:00:00.021306] multi draw indirect : 0 (-)
[t=00:00:00.021316]
[t=00:00:00.021325] max. FBO samples : -1
[t=00:00:00.021334] max. FS/program texture slots : 8/8
[t=00:00:00.021342] max. texture size : 2048
[t=00:00:00.021354] max. texture anisotropy level : 0.000000
[t=00:00:00.021364] max. vec4 varyings/attributes : 0/0
[t=00:00:00.021372] max. draw-buffers : 0
[t=00:00:00.021381] max. rec. indices/vertices : 0/0
[t=00:00:00.021390] max. uniform buffer-bindings : 0
[t=00:00:00.021399] max. uniform block-size : 0KB
[t=00:00:00.021407] max. storage buffer-bindings : 0
[t=00:00:00.021416] max. storage block-size : 0MB
[t=00:00:00.021425]
[t=00:00:00.021435] enable AMD-hacks : 0
[t=00:00:00.021444] compress MIP-maps: 0
[t=00:00:00.022535] [GR::UpdateGLConfigs]
[t=00:00:00.022558] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.022571] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.022581] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.022591] [GR::InitGLState]
[t=00:00:00.022601] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.734695] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.770935] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.778919] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.779505] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.779532] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.779548] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1359-ga215886/
[t=00:00:00.952806] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1359-ga215886/base
[t=00:00:00.955501] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.986566] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.986867] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.999298] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47ms
[t=00:00:00.999751] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:01.000094] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.010371] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fea7c013e50 (SpringVFS) global=(nil) (null)
[t=00:00:01.010400] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.014519] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:01.014555] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:01.014566] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:01.014575] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:01.014595] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3591 MB
[t=00:00:01.034350][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.034647][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.034671][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1501329/replay.sdfz" for game data...
[t=00:00:01.225825][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:01.235361][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.235564][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.247176][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.247262][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms
[t=00:00:01.247771][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6)
[t=00:00:01.314398][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x555bdd21b950] using map "Eye of Horus v13" (loaded=0 cached=0)
[t=00:00:01.316096][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0
[t=00:00:01.317017][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.317551][f=-000001] [PreGame::AddModArchivesToVFS][server=0x555bdd21b950] using game "Zero-K 1.10.11.2" (loaded=0 cached=0)
[t=00:00:01.318708][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.11.2", overwrite=false)] section=0 cached=0
[t=00:00:01.329589][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.330117][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.342684][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 94ms
[t=00:00:01.343321][f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen
[t=00:00:01.431252][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.431302][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.431624][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.431698][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.431752][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.431806][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.433449][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.434264][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.434937][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.437734][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.440452][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.442205][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.442239][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:01.442714][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:01.450089][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:01.451716][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:01.452691][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:01.452980][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:01.453958][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.453985][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.466929][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.466978][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.657837][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.774850][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)"
[t=00:00:02.583543][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.971717][f=-000001] Loading UnitDefs_posts
[t=00:00:03.161021][f=-000001] Loading FeatureDefs_posts
[t=00:00:03.230420][f=-000001] Loading WeaponDefs_posts
[t=00:00:03.254167][f=-000001] Loading ArmorDefs_posts
[t=00:00:03.276089][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 665ms
[t=00:00:03.339819][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 762ms
[t=00:00:03.339880][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:03.505601][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:03.505915][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms
[t=00:00:03.506178][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:03.506197][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:03.507731][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:03.510968][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:03.725430][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.779918][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.921120][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:03.925260][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:03.925309][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:04.393614][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 468ms
[t=00:00:04.393657][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:04.490385][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms
[t=00:00:04.490428][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:04.546689][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 56ms
[t=00:00:05.257735][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:05.261648][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:05.262833][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:05.291532][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:10.808724][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:10.830030][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:10.830082][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:10.831931][f=-000001] InfoTexture: legacy
[t=00:00:10.831949][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:10.834005][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:12.456263][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:12.467997][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:12.468051][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:12.469360][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:12.696540][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:12.698726][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:12.904873][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:13.031072][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:13.042797][f=-000001] Loaded DecalsDrawer: off
[t=00:00:13.042842][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:13.043938][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:13.536402][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:13.546988][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:13.547671][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:13.723514][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms
[t=00:00:13.725141][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:13.725169][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:13.739562][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:13.739609][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:13.739620][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a
[t=00:00:13.739631][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:13.739641][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:13.739650][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:13.739659][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5146be5f
[t=00:00:13.748753][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:13.748826][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:13.748836][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a
[t=00:00:13.748845][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:13.748854][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:13.748863][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:13.748872][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5146be6f
[t=00:00:13.748884][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x555be744e970 has BLOCKSIZE 1
[t=00:00:13.753405][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:13.753444][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:13.753456][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=b6f6871a
[t=00:00:13.753465][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:13.753475][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:13.753484][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5146bbc5
[t=00:00:13.760174][f=-000001] [Path] [PathEstimator::ReadFile] hash=5146bbc5 file="cache/105dev-BAR105/paths/Eye of Horus v13.pe-5146bbc5.zip" (exists=1)
[t=00:00:13.761446][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:13.779530][f=-000001] Path cache (48, 56) initialized.
[t=00:00:13.779582][f=-000001] Path cache (48, 56) initialized.
[t=00:00:13.784289][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:13.784328][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:13.784339][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=b6f6871a
[t=00:00:13.784349][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:13.784359][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:13.784368][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5146bbd5
[t=00:00:13.921672][f=-000001] [Path] [PathEstimator::ReadFile] hash=5146bbd5 file="cache/105dev-BAR105/paths/Eye of Horus v13.pe2-5146bbd5.zip" (exists=1)
[t=00:00:13.922282][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:13.925136][f=-000001] Path cache (24, 28) initialized.
[t=00:00:13.925160][f=-000001] Path cache (24, 28) initialized.
[t=00:00:13.925189][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (199ms, checksum 47c16372)"
[t=00:00:13.925256][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:13.925281][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:13.925293][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:14.102832][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 101ms
[t=00:00:14.103346][f=-000001] Synced LuaRules: starting loading
[t=00:00:15.183820][f=-000001] Setting up autohandicap
[t=00:00:15.184023][f=-000001] KingLunchBox, spectator, false, allyTeamID, 1, customKeys.elo, , 2298, nil
[t=00:00:15.184053][f=-000001] ATOSTIC, spectator, false, allyTeamID, 0, customKeys.elo, , 3023, nil
[t=00:00:15.184068][f=-000001] Team 0, 1, 3023
[t=00:00:15.184080][f=-000001] Team 1, 1, 2298
[t=00:00:15.184091][f=-000001] firstAllyTeamMean, 3023
[t=00:00:15.184102][f=-000001] secondAllyTeamMean, 2298
[t=00:00:15.185720][f=-000001] lowerWinChance, 0.01516572
[t=00:00:15.185744][f=-000001] autoHandicapValue, 1.25
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:16.405694][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:16.405775][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:16.767901][f=-000001] Synced LuaRules: finished loading
[t=00:00:16.785000][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua