[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000113] Using writeable configuration source: "/tmp/tmp.GJXYQhs60d/springsettings.1500388.cfg" [t=00:00:00.004701] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.005156] ============== ============== [t=00:00:00.005173] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.005182] [t=00:00:00.005192] Enable or disable log sections using the LogSections configuration key [t=00:00:00.005201] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.005210] Use "none" to disable the default log sections. [t=00:00:00.005219] ============== ============== [t=00:00:00.005228] ============== ============== [t=00:00:00.005281] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.005291] MouseDragCircleCommandThreshold = 25 [t=00:00:00.005300] ROAM = 2 [t=00:00:00.005310] RotateLogFiles = 1 [t=00:00:00.005319] TeamHighlight = 0 [t=00:00:00.005329] ============== ============== [t=00:00:00.005338] ============== ============== [t=00:00:00.005347] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.005356] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.005365] Compiler Version: gcc-10.3.0 [t=00:00:00.005390] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.005560] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.005571] Binary Word Size: 64-bit (native) [t=00:00:00.005581] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.005590] Physical CPU Cores: 1 [t=00:00:00.005600] Logical CPU Cores: 1 [t=00:00:00.005608] ============== ============== [t=00:00:00.005672] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.005681] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.005690] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.005699] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.005708] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.007469] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.007490] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.007522] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.007541] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.007551] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.007581] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.030325] [GR::LogVersionInfo] [t=00:00:00.030349] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.030366] GL version : [t=00:00:00.030376] GL vendor : [t=00:00:00.030385] GL renderer : [t=00:00:00.030394] GLSL version: [t=00:00:00.030403] GLEW version: spring headless stub GLEW version [t=00:00:00.030412] GPU memory : unknown [t=00:00:00.030421] SDL swap-int: 0 [t=00:00:00.030431] SDL driver : headless stub [t=00:00:00.030440] [t=00:00:00.030449] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.030458] ARB shader support : 0 [t=00:00:00.030467] GLSL shader support : 0 [t=00:00:00.030476] GL4 support : 0 [t=00:00:00.030510] FBO extension support : 0 [t=00:00:00.030520] NVX GPU mem-info support : 0 [t=00:00:00.030529] ATI GPU mem-info support : 0 [t=00:00:00.030538] NPOT-texture support : 1 (0) [t=00:00:00.030563] S3TC/DXT1 texture support : 0/0 [t=00:00:00.030573] texture query-LOD support : 1 (0) [t=00:00:00.030582] MSAA frame-buffer support : 0 (0) [t=00:00:00.030591] Z-buffer depth : 16 (-) [t=00:00:00.030600] primitive-restart support : 0 (0) [t=00:00:00.030609] clip-space control support: 0 (0) [t=00:00:00.030618] seamless cube-map support : 0 (0) [t=00:00:00.030627] frag-depth layout support : 0 (0) [t=00:00:00.030636] persistent maps support : 0 (0) [t=00:00:00.030645] [t=00:00:00.030654] max. FBO samples : -1 [t=00:00:00.030663] max. texture size : 2048 [t=00:00:00.030675] max. texture anisotropy level: 0.000000 [t=00:00:00.030684] max. vec4 varyings/attributes: 0/0 [t=00:00:00.030693] max. draw-buffers : 0 [t=00:00:00.030702] max. rec. indices/vertices : 0/0 [t=00:00:00.030711] max. uniform buffer-bindings : 0 [t=00:00:00.030720] max. uniform block-size : 0KB [t=00:00:00.030728] max. storage buffer-bindings : 0 [t=00:00:00.030737] max. storage block-size : 0MB [t=00:00:00.030746] [t=00:00:00.030755] enable AMD-hacks : 0 [t=00:00:00.030764] compress MIP-maps: 0 [t=00:00:00.030781] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.031178] [GR::UpdateGLConfigs] [t=00:00:00.031200] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.031217] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.031229] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.031238] [GR::InitGLState] [t=00:00:00.031248] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.617042] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.636330] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.645534] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.646051] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.646074] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.646090] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.738072] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.754530] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.817773] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.818179] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.840632] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 111ms [t=00:00:00.841376] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.841602] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.854694] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3d70040bc0 (SpringVFS) global=(nil) (null) [t=00:00:00.854719] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.856998] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.857021] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.857039] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.857049] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.857608] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 3745 MB [t=00:00:00.866256][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.867194][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.867639][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1500388/replay.sdfz" for game data... [t=00:00:01.099458][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.104455][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.104491][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.107646][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.107680][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 240ms [t=00:00:01.108385][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.162461][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x557bb5997b50] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:01.164329][f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:01.165060][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.165515][f=-000001] [PreGame::AddModArchivesToVFS][server=0x557bb5997b50] using game "Zero-K 1.10.11.1" (loaded=0 cached=0) [t=00:00:01.166592][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.11.1", overwrite=false)] section=0 cached=0 [t=00:00:01.176836][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.177324][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.187214][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 78ms [t=00:00:01.187708][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.265766][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.265803][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.265894][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.265951][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.266006][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.266062][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.267211][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.267719][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.268184][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.270179][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.272110][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.274230][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.274264][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.274913][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.280156][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.281183][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.282125][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.282408][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.283256][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.283598][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.305192][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.305239][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.463202][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.544061][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.638273][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.983478][f=-000001] gunshipkrow.krowlaser.range is set to 395 but would actually be 383.333313 ingame! Please either: - set range to 383 (no logic change) - set range to 460 (next available breakpoint) - set weaponVelocity to 2370 (to keep current range) [t=00:00:02.985574][f=-000001] Loading UnitDefs_posts [t=00:00:03.146634][f=-000001] Loading FeatureDefs_posts [t=00:00:03.216038][f=-000001] Loading WeaponDefs_posts [t=00:00:03.235232][f=-000001] Loading ArmorDefs_posts [t=00:00:03.255894][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 597ms [t=00:00:03.309728][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 673ms [t=00:00:03.309779][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.456307][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.457103][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.457515][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.457549][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.508443][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 50ms [t=00:00:03.508491][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.511800][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.759339][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.818036][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.947375][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.952233][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.952263][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.403721][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 451ms [t=00:00:04.403774][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.495729][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 91ms [t=00:00:04.495778][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.517707][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [t=00:00:05.230521][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.235936][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.236142][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.244109][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.244187][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.245486][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.245518][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.246254][f=-000001] InfoTexture: legacy [t=00:00:05.246277][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.246783][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:06.133072][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:06.135789][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:06.135820][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:06.136597][f=-000001] Set ROAM mode to DisplayLists [t=00:00:06.136626][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.328516][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.331133][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.527967][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.566216][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:06.686309][f=-000001] Loaded DecalsDrawer: off [t=00:00:06.686357][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:06.687509][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:07.087184][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:07.101172][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:07.278319][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:07.278905][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:07.278930][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:07.287236][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.287295][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.287312][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:07.287328][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:07.287351][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.287366][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.287380][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f682d3a [t=00:00:07.292989][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.293044][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.293060][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:07.293074][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:07.293088][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.293102][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.293116][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f682d4a [t=00:00:07.293131][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x557bbd5b7360 has BLOCKSIZE 1 [t=00:00:07.296268][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.296317][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.296334][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:07.296352][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:07.296369][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.296382][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f682aa0 [t=00:00:07.301753][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f682aa0 file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe-5f682aa0.zip" (exists=1) [t=00:00:07.302765][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:07.333793][f=-000001] Path cache (40, 40) initialized. [t=00:00:07.333831][f=-000001] Path cache (40, 40) initialized. [t=00:00:07.336918][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.336947][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.336962][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:07.336976][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:07.336988][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.337001][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f682ab0 [t=00:00:07.412449][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f682ab0 file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe2-5f682ab0.zip" (exists=1) [t=00:00:07.413246][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:07.415386][f=-000001] Path cache (20, 20) initialized. [t=00:00:07.415411][f=-000001] Path cache (20, 20) initialized. [t=00:00:07.415425][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (136ms, checksum fa4645f9)" [t=00:00:07.415491][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:07.415506][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:07.415519][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:07.563518][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [t=00:00:07.564385][f=-000001] Synced LuaRules: starting loading [t=00:00:08.454456][f=-000001] Setting up autohandicap [t=00:00:08.454750][f=-000001] Defective_Soul, spectator, false, allyTeamID, 1, customKeys.elo, , 1500, nil [t=00:00:08.454786][f=-000001] Miguelw, spectator, false, allyTeamID, 0, customKeys.elo,
, 1867, nil [t=00:00:08.454831][f=-000001] Team 0, 1, 1867 [t=00:00:08.454847][f=-000001] Team 1, 1, 1500 [t=00:00:08.454860][f=-000001] firstAllyTeamMean, 1867 [t=00:00:08.454873][f=-000001] secondAllyTeamMean, 1500 [t=00:00:08.460141][f=-000001] lowerWinChance, 0.10787608 [t=00:00:08.460189][f=-000001] autoHandicapValue, 1.14999998 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:09.519669][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:09.880033][f=-000001] Synced LuaRules: finished loading [t=00:00:09.898968][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:10.495977][f=-000001] Unsynced LuaRules: finished loading [t=00:00:10.550782][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:10.552638][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:10.553995][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:10.554016][f=-000001] LuaSocket Support: enabled [t=00:00:10.569247][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:10.653180][f=-000001] localWidgets, nil, true, true [t=00:00:10.653399][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:10.653418][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:10.660710][f=-000001] USE_OLD_CHILI [t=00:00:11.357987][f=-000001] Loading last game win data [t=00:00:11.360059][f=-000001] Resetting win data [t=00:00:11.360707][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:11.360732][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:11.360749][f=-000001] Player and team counts match, continuing [t=00:00:11.360766][f=-000001] plpeapsqad was in last game but is now absent, resetting scores [t=00:00:11.523118][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:11.523157][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:11.618372][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:13.773432][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:14.450856][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.029042][f=-000001] Loaded API widget: i18n [t=00:00:15.030357][f=-000001] Loaded API widget: Shared Functions [t=00:00:15.030922][f=-000001] Loaded API widget: Hacky version fix [t=00:00:15.031115][f=-000001] Loaded API widget: Cluster Detection [t=00:00:15.031418][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:15.031784][f=-000001] Loaded API widget: Win Counter [t=00:00:15.177254][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:15.177682][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:15.178003][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:15.178246][f=-000001] Loaded API widget: CommandInsert [t=00:00:15.178464][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:15.179917][f=-000001] Loaded API widget: Lups [t=00:00:15.460176][f=-000001] Loaded API widget: Chili Framework [t=00:00:15.460592][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:15.460890][f=-000001] Loaded widget: Save/Load API [t=00:00:15.461193][f=-000001] Loaded widget: Chili Highlight [t=00:00:15.461486][f=-000001] Loaded widget: Draw After Chili [t=00:00:15.461846][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:15.466912][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:15.469015][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.469039][f=-000001] Ground-decal rendering is disabled! [t=00:00:15.469128][f=-000001] Set maximum particles to: 0 [t=00:00:15.469236][f=-000001] Set UnitLodDist to 0 [t=00:00:15.469269][f=-000001] Set UnitIconDist to 0 [t=00:00:15.488089][f=-000001] Loaded widget: EPIC Menu [t=00:00:15.488469][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:15.488890][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:15.516185][f=-000001] Loaded widget: Chili Minimap [t=00:00:15.516575][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:15.526014][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:15.526349][f=-000001] Deferred Rendering requires shader support! [t=00:00:15.526759][f=-000001] Loaded widget: Deferred rendering [t=00:00:15.527036][f=-000001] Mexspot Fetcher fetching [t=00:00:15.527220][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:15.527512][f=-000001] Team highlighting: Disabled [t=00:00:15.527607][f=-000001] Loaded widget: Teamhighlight option [t=00:00:15.528450][f=-000001] Loaded widget: Local Team Colors [t=00:00:15.528853][f=-000001] Loaded widget: Display Keys 2 [t=00:00:15.529216][f=-000001] Loaded widget: Save Game Menu [t=00:00:15.529425][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:15.529628][f=-000001] Loaded widget: One click weapon handler [t=00:00:15.529872][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:15.530149][f=-000001] highlightUnitShader no GL4 support [t=00:00:15.530448][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:15.530882][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:15.531459][f=-000001] Loaded widget: Attack Command Helper [t=00:00:15.531797][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:15.531821][f=-000001] Using fallback unit outlines [t=00:00:15.532016][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:15.532370][f=-000001] Loaded widget: Selection Modkeys [t=00:00:15.540882][f=-000001] Loaded widget: Chili Global Commands [t=00:00:15.542615][f=-000001] Loaded widget: Outline No Shader [t=00:00:15.543061][f=-000001] Loaded widget: Unit Icons [t=00:00:15.543390][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:15.543770][f=-000001] Loaded widget: Noises [t=00:00:15.585744][f=-000001] Loaded widget: HealthBars [t=00:00:15.586183][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:15.586547][f=-000001] Loaded widget: Guard Remove [t=00:00:15.589992][f=-000001] Loaded widget: Chili Vote Display [t=00:00:15.590397][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:15.590734][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:15.590770][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1500388/events.log [t=00:00:15.592969][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:15.593311][f=-000001] Loaded widget: EndGame APM stats [t=00:00:15.594952][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:15.595174][f=-000001] Loaded widget: Objectives [t=00:00:15.595537][f=-000001] Loaded widget: EndGame Stats [t=00:00:15.595949][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:15.596318][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:15.596683][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:15.597142][f=-000001] Loaded widget: BuildETA [t=00:00:15.600979][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:15.601296][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:15.605207][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:15.605542][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:15.605872][f=-000001] Loaded widget: Command Alpha [t=00:00:15.606662][f=-000001] Loaded widget: Camera Save Position [t=00:00:15.606895][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:15.607220][f=-000001] Loaded widget: Ghost Site [t=00:00:15.607554][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:15.607772][f=-000001] Loaded widget: Stop Self-D [t=00:00:15.608582][f=-000001] Loaded widget: Stereo3D [t=00:00:15.609031][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:15.609290][f=-000001] Loaded widget: SmoothCam [t=00:00:15.609646][f=-000001] Loaded widget: Smart Bombers [t=00:00:15.610127][f=-000001] Loaded widget: Simple Settings [t=00:00:15.610625][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:15.611005][f=-000001] Loaded widget: Show selected unit range [t=00:00:15.611420][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:15.611650][f=-000001] Loaded widget: ReclaimInfo [t=00:00:15.611871][f=-000001] Loaded widget: Raw Move Issue [t=00:00:15.612220][f=-000001] Loaded widget: Point Tracker [t=00:00:15.612443][f=-000001] Loaded widget: Orbit Command [t=00:00:15.612660][f=-000001] Loaded widget: Morph Finished notification [t=00:00:15.612876][f=-000001] Loaded widget: Mission Results Handler [t=00:00:15.613322][f=-000001] Loaded widget: Missile Silo Range [t=00:00:15.613670][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:15.613955][f=-000001] Loaded widget: Misc default command replacements [t=00:00:15.614311][f=-000001] Loaded widget: MinimapEvents [t=00:00:15.614668][f=-000001] Loaded widget: Local Widgets Config [t=00:00:15.614955][f=-000001] Loaded widget: Keep Target [t=00:00:15.615147][f=-000001] Loaded widget: In-game Ignore [t=00:00:15.615618][f=-000001] Loaded widget: In-game Guide [t=00:00:15.615978][f=-000001] Loaded widget: Highlight Geos [t=00:00:15.616396][f=-000001] Loaded widget: Haven Handler [t=00:00:15.616731][f=-000001] Input grabbing is enabled! [t=00:00:15.616749][f=-000001] Input grabbing is enabled! [t=00:00:15.616848][f=-000001] Loaded widget: Grab Input [t=00:00:15.617204][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:15.617435][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:15.617868][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:15.624451][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:15.624830][f=-000001] Loaded widget: Decoration Handler [t=00:00:15.625140][f=-000001] Loaded widget: Decloak Range [t=00:00:15.625517][f=-000001] Loaded widget: Darkening [t=00:00:15.633140][f=-000001] Loaded widget: Context Menu [t=00:00:15.633811][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:15.634195][f=-000001] Loaded widget: Ferry Points [t=00:00:15.700684][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:15.701105][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:15.701468][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:15.701708][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:15.702046][f=-000001] EndGame Graph disabled [t=00:00:15.720214][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:15.733595][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:15.734450][f=-000001] Loaded widget: Cheat Sheet [t=00:00:15.734872][f=-000001] Loaded widget: CameraShake [t=00:00:15.735143][f=-000001] Loaded widget: Easy Facing [t=00:00:15.735396][f=-000001] Loaded widget: Blast Radius [t=00:00:15.735755][f=-000001] Loaded widget: Autoquit [t=00:00:15.736118][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:15.736408][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:15.736939][f=-000001] Loaded widget: Music Player v2 [t=00:00:15.737364][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:15.737802][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:15.738217][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:15.738682][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:15.739748][f=-000001] Loaded widget: Attack Warning [t=00:00:15.740168][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:15.740870][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:15.742070][f=-000001] Loaded widget: Auto Group [t=00:00:15.742995][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:15.743912][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:15.744252][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:15.745037][f=-000001] Loaded widget: Projectile Lights [t=00:00:15.745932][f=-000001] Loaded widget: Select Com at start [t=00:00:15.751630][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:15.752751][f=-000001] Loaded widget: Transport AI [t=00:00:15.753002][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:15.753245][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:15.782308][f=-000001] Loaded widget: Unit Start State [t=00:00:15.783000][f=-000001] Loaded widget: Smooth Scroll [t=00:00:15.805652][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:15.813640][f=-000001] Loaded widget: Replay control buttons [t=00:00:15.814613][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:15.814949][f=-000001] Loaded widget: Icon Sets [t=00:00:15.942257][f=-000001] Loaded widget: Attack AoE [t=00:00:15.943743][f=-000001] Loaded widget: PlanetWars Info [t=00:00:15.944003][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:15.944488][f=-000001] Loaded widget: Commands FX [t=00:00:15.959882][f=-000001] Loaded widget: UnitShapes [t=00:00:15.960359][f=-000001] : disabled for spectators [t=00:00:15.961316][f=-000001] Loaded widget: Stockpiler [t=00:00:15.962981][f=-000001] Loaded widget: Map Edge Extension [t=00:00:15.963525][f=-000001] Loaded widget: State Icons [t=00:00:15.963910][f=-000001] Loaded widget: Shield Guard [t=00:00:15.964288][f=-000001] Loaded widget: Selection Send [t=00:00:15.964842][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:15.965245][f=-000001] Loaded widget: Gadget Icons [t=00:00:15.965511][f=-000001] Loaded widget: AllyCursors [t=00:00:15.965862][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:15.967032][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:15.967392][f=-000001] : disabled for spectators [t=00:00:15.968213][f=-000001] Loaded widget: Building Starter [t=00:00:15.968592][f=-000001] : disabled for spectators [t=00:00:15.969270][f=-000001] Loaded widget: Cloaker Guard [t=00:00:15.969631][f=-000001] Loaded widget: Units on Fire [t=00:00:15.970013][f=-000001] Loaded widget: Smoke Signals [t=00:00:15.970297][f=-000001] Loaded widget: LupsManager [t=00:00:15.970880][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:15.971506][f=-000001] Loaded widget: Newton Firezone [t=00:00:15.972546][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:15.972932][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:15.980034][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:15.986270][f=-000001] Loaded widget: Chili Pro Console [t=00:00:15.986877][f=-000001] Loaded widget: Chili Docking [t=00:00:15.987328][f=-000001] Loaded widget: HUD Presets [t=00:00:15.988058][f=-000001] Loaded widget: Persistent Build Height [t=00:00:15.990386][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:15.990811][f=-000001] Loaded widget: Image Preloader [t=00:00:15.991289][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:15.991517][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:15.995693][f=-000001] Loaded widget: Chili Core Selector [t=00:00:15.996284][f=-000001] Loaded widget: Custom Markers [t=00:00:15.997433][f=-000001] Loaded widget: Select Keys [t=00:00:15.998181][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:15.998628][f=-000001] Loaded widget: Start Boxes [t=00:00:15.998891][f=-000001] Loaded widget: Restricted Zones [t=00:00:15.999394][f=-000001] Loaded widget: Pause Screen [t=00:00:16.007493][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:16.008054][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:16.008671][f=-000001] Loaded widget: CustomFormations2 [t=00:00:16.009018][f=-000001] SetSunLighting [t=00:00:16.010103][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:16.010557][f=-000001] Loaded widget: Text To Speech Control [t=00:00:16.014333][f=-000001] Loaded widget: Layout Handler [t=00:00:16.014731][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.014778][f=-000001] Loaded widget: GC Control [t=00:00:16.015042][f=-000001] Loaded widget: Font Cache [t=00:00:16.027589][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:16.029990][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:16.035327][f=-000001] Writing last game win data [t=00:00:16.039686][f=-000001] LuaUI v0.3 [t=00:00:16.194178][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.230698][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.245224][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13223,0,0} {chunk,block}Bytes={0,0} [t=00:00:16.448051][f=-000001] Spectator mode. Widget removed. [t=00:00:16.460381][f=-000001] Spectator mode. Widget removed. [t=00:00:16.462106][f=-000001] Reclaim highlight: old engine version. [t=00:00:16.462171][f=-000001] Playback paused [t=00:00:16.467978][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.547786][f=-000001] Opening demofile demos/1500388/replay.sdfz [t=00:00:16.547816][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:16.547831][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:16.547864][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:16.547882][f=-000001] -> Connection established (given id 2) [t=00:00:16.547907][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:16.547939][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:16.547964][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:16.547983][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:16.548013][f=-000001] Speed set to 20.0 [server] [t=00:00:16.548028][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x557bc35809f0,(nil)}][locale="C"]" [t=00:00:16.548044][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:16.559240][f=-000001] Switching to Overhead (TA) style camera [t=00:00:16.559277][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:16.575586][f=-000001] Set water rendering mode to 0 (basic) [t=00:00:16.644739][f=-000001] Set water rendering mode to 0 (basic) [t=00:00:20.322866][f=-000001] Beginning demo playback [t=00:00:20.334639][f=-000001] GameID: b6a37c639f1972546d3559017561df5a [t=00:00:20.366789][f=-000001] Connection attempt from Defective_Soul [t=00:00:20.366823][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:20.367405][f=-000001] [0] Event [undefined]: Defective_Soul changed status [t=00:00:20.367603][f=-000001] -> Connection established (given id 0) [t=00:00:20.367623][f=-000001] Connection attempt from Miguelw [t=00:00:20.367636][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:20.367679][f=-000001] [0] Event [undefined]: Miguelw changed status [t=00:00:20.367800][f=-000001] -> Connection established (given id 1) [t=00:00:20.446914][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:20.446971][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:20.478987][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Defective_Soul" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:20.479068][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Defective_Soul" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.110974][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:21.118751][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:21.370913][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[Game::Load][lua{Rules,Gaia}={000001e06b4c9010,0000000000000000}][locale="C"]" [t=00:00:21.446531][f=-000001] Allies: I choose: Nigrom! [t=00:00:21.773352][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Defective_Soul" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:21.794693][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Defective_Soul" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:22.222627][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Defective_Soul" string="[Game::Load][lua{Rules,Gaia}={0x559daf494600,(nil)}][locale="C"]" [t=00:00:22.923107][f=-000001] Player Defective_Soul left the game: normal quit [t=00:00:22.923174][f=-000001] [0] Event [undefined]: Defective_Soul quit [t=00:00:25.442643][f=-000001] > Game will be force started in 60 seconds [t=00:00:26.470804][f=-000001] > Game will be force started in 40 seconds [t=00:00:27.490845][f=-000001] > Game will be force started in 20 seconds [t=00:00:28.744298][f=-000001] [0] Event [4813,173.995728,4813]: 0 finished unit Strike Commander [t=00:00:28.750769][f=-000001] [0] Event [593,170.229492,585]: 1 finished unit Engineer Commander [t=00:00:28.769356][f=0000000] [0] Game has noElo set. [t=00:00:28.769426][f=0000000] [0] Miguelw, team: 1, elo:1867, userid: 241237 [t=00:00:28.769457][f=0000000] [0] Defective_Soul, team: 0, elo:1500, userid: 570971 [t=00:00:28.769488][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:28.773757][f=0000000] Playback continued [t=00:00:28.776041][f=0000000] > Players Defective_Soul did not choose a start position. Game will be aborted. [t=00:00:28.776074][f=0000000] > exiting game [t=00:00:28.777323][f=0000001] No clients connected, shutting down server [t=00:00:28.777346][f=0000001] Server shutdown [t=00:00:28.777739][f=0000001] Submitting stats [t=00:00:28.778100][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:28.779447][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:28.779475][f=0000001] Draw 7194.90ms 59.00% [t=00:00:28.779489][f=0000001] Lua::Callins::Synced 1.37ms 0.00% [t=00:00:28.779504][f=0000001] Lua::Callins::Unsynced 10916.70ms 86.90% [t=00:00:28.779518][f=0000001] Lua::CollectGarbage::Synced 53.69ms 0.00% [t=00:00:28.779532][f=0000001] Lua::CollectGarbage::Unsynced 331.26ms 2.30% [t=00:00:28.779566][f=0000001] Misc::Profiler::AddTime 24.33ms 0.10% [t=00:00:28.779820][f=0000001] [1] player nonplacement [t=00:00:28.781064][f=0000001] [1] autohost exit [t=00:00:28.782212][f=0000001] [1] all players disconnected [t=00:00:28.788465][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:28.788619][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:28.788712][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:28.788789][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.783648][f=0005011] Autoquit sending quit command. [t=00:00:38.784637][f=0005011] [QuitAction] user exited to system [t=00:00:38.785090][f=0005011] [SpringApp::Kill][1] fromRun=1 [t=00:00:38.785516][f=0005011] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:38.785549][f=0005011] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:38.785566][f=0005011] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:38.785580][f=0005011] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:38.785592][f=0005011] [SpringApp::Kill][2] [t=00:00:38.787040][f=0005011] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:38.787307][f=0005011] [Game::KillLua][1] dtor=0 luaUI=0x557bc943df10 [t=00:00:38.787358][f=0005011] Start widgetHandler:Shutdown [t=00:00:38.791627][f=0005011] Shutdown - SaveOrderList Complete [t=00:00:38.792405][f=0005011] Writing last game win data [t=00:00:38.798277][f=0005011] Shutdown - SaveConfigData Complete [t=00:00:38.798302][f=0005011] Shutdown Widget - Save/Load API [t=00:00:38.798320][f=0005011] Shutdown Widget - Chili Highlight [t=00:00:38.798337][f=0005011] Shutdown Widget - Draw After Chili [t=00:00:38.798352][f=0005011] Shutdown Widget - API Unit Tracker GL4 [t=00:00:38.798384][f=0005011] Shutdown Widget - EPIC Menu [t=00:00:38.799071][f=0005011] Shutdown Widget - Chili Widget Selector [t=00:00:38.799510][f=0005011] Shutdown Widget - Chili Minimap [t=00:00:38.799676][f=0005011] Shutdown Widget - Local Team Colors [t=00:00:38.799700][f=0005011] Shutdown Widget - Display Keys 2 [t=00:00:38.799743][f=0005011] Shutdown Widget - Save Game Menu [t=00:00:38.799769][f=0005011] Shutdown Widget - Unit Icons [t=00:00:38.800071][f=0005011] Shutdown Widget - Noises [t=00:00:38.800092][f=0005011] Shutdown Widget - HealthBars [t=00:00:38.800226][f=0005011] Shutdown Widget - Win Counter [t=00:00:38.800248][f=0005011] Shutdown Widget - SpringRTS Replay Stats [t=00:00:38.800289][f=0005011] Shutdown Widget - EndGame APM stats [t=00:00:38.800306][f=0005011] Shutdown Widget - BuildETA [t=00:00:38.800322][f=0005011] Shutdown Widget - Modular Comm Info [t=00:00:38.800337][f=0005011] Shutdown Widget - Stereo3D [t=00:00:38.800688][f=0005011] Shutdown Widget - Showeco and Grid Drawer [t=00:00:38.800716][f=0005011] Shutdown Widget - Point Tracker [t=00:00:38.800731][f=0005011] Shutdown Widget - Missile Silo Range [t=00:00:38.800750][f=0005011] Shutdown Widget - MinimapEvents [t=00:00:38.800764][f=0005011] Shutdown Widget - Local Widgets Config [t=00:00:38.800787][f=0005011] Shutdown Widget - Highlight Geos [t=00:00:38.800803][f=0005011] Shutdown Widget - Grab Input [t=00:00:38.800823][f=0005011] Shutdown Widget - Defense Range Zero-K [t=00:00:38.800839][f=0005011] Shutdown Widget - Darkening [t=00:00:38.800864][f=0005011] Shutdown Widget - Context Menu [t=00:00:38.800880][f=0005011] Shutdown Widget - Chili Spectator Panels [t=00:00:38.800895][f=0005011] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:38.800915][f=0005011] Shutdown Widget - Chili Nuke Warning [t=00:00:38.800933][f=0005011] Shutdown Widget - Chili EndGame Window [t=00:00:38.800954][f=0005011] Shutdown Widget - Chili Economy Panel Default [t=00:00:38.801064][f=0005011] Shutdown Widget - CameraShake [t=00:00:38.801081][f=0005011] Shutdown Widget - State Reverse and Latency [t=00:00:38.801097][f=0005011] Shutdown Widget - Music Player v2 [t=00:00:38.801114][f=0005011] Shutdown Widget - Attack AoE [t=00:00:38.801129][f=0005011] Shutdown Widget - UnitShapes [t=00:00:38.801550][f=0005011] Shutdown Widget - Map Edge Extension [t=00:00:38.801574][f=0005011] Shutdown Widget - Selection Send [t=00:00:38.801590][f=0005011] Shutdown Widget - LupsManager [t=00:00:38.801608][f=0005011] Shutdown Widget - Newton Firezone [t=00:00:38.801624][f=0005011] Shutdown Widget - Chili Pro Console [t=00:00:38.802926][f=0005011] Shutdown Widget - Persistent Build Height [t=00:00:38.802951][f=0005011] Shutdown Widget - Lasso Terraform GUI [t=00:00:38.802967][f=0005011] Shutdown Widget - Lups [t=00:00:38.803021][f=0005011] Shutdown Widget - Chili Framework [t=00:00:38.803037][f=0005011] Shutdown Widget - Mex Placement Handler [t=00:00:38.803054][f=0005011] Shutdown Widget - Chili Core Selector [t=00:00:38.803140][f=0005011] Shutdown Widget - Custom Markers [t=00:00:38.803161][f=0005011] Shutdown Widget - Select Keys [t=00:00:38.803193][f=0005011] Shutdown Widget - Pause Screen [t=00:00:38.803212][f=0005011] Shutdown Widget - Text To Speech Control [t=00:00:38.803228][f=0005011] Shutdown Widget - Layout Handler [t=00:00:38.803244][f=0005011] End widgetHandler:Shutdown [t=00:00:38.903174][f=0005011] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={363981,36064445} {int,ext,rec}Allocs={7330697,0,0} {chunk,block}Bytes={36064445,0} [t=00:00:38.903279][f=0005011] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:38.903294][f=0005011] [Game::KillLua][3] dtor=0 luaRules=0x557bc35809f0 [t=00:00:38.903342][f=0005011] Start gadgetHandler:Shutdown [t=00:00:38.903361][f=0005011] Shutdown - StartSetup [t=00:00:38.903376][f=0005011] Shutdown - UnitMorph [t=00:00:38.903440][f=0005011] Shutdown - Carrier Drones [t=00:00:38.903458][f=0005011] Shutdown - Missile Silo Controller [t=00:00:38.903475][f=0005011] Shutdown - Modular Comm Info [t=00:00:38.903490][f=0005011] Shutdown - Terrain Texture Handler [t=00:00:38.903506][f=0005011] Shutdown - UnitCloakShield [t=00:00:38.903554][f=0005011] Shutdown - Starlight Handler [t=00:00:38.903570][f=0005011] End gadgetHandler:Shutdown [t=00:00:38.929499][f=0005011] Start gadgetHandler:Shutdown [t=00:00:38.929560][f=0005011] Shutdown - Save/Load [t=00:00:38.929581][f=0005011] Shutdown - Teleport Throw [t=00:00:38.929596][f=0005011] Shutdown - UnitMorph [t=00:00:38.929615][f=0005011] Shutdown - Modular Comm Info [t=00:00:38.929641][f=0005011] Shutdown - Retreat Command [t=00:00:38.929659][f=0005011] Shutdown - Shockwaves [t=00:00:38.929671][f=0005011] Shutdown - UnitCloakShield [t=00:00:38.929686][f=0005011] Shutdown - Lups Cloak FX [t=00:00:38.929700][f=0005011] Shutdown - Lups [t=00:00:38.929733][f=0005011] Shutdown - Lups Shield [t=00:00:38.929751][f=0005011] End gadgetHandler:Shutdown [t=00:00:38.941099][f=0005011] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7330727,0,0} {chunk,block}Bytes={0,0} [t=00:00:38.941184][f=0005011] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7330727,0,0} {chunk,block}Bytes={0,0} [t=00:00:38.941234][f=0005011] [Game::KillLua][4] dtor=0 [t=00:00:38.941252][f=0005011] [Game::KillLua][5] dtor=0 [t=00:00:38.945760][f=0005011] [Game::~CGame][1] [t=00:00:38.945805][f=0005011] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:38.945820][f=0005011] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:38.945835][f=0005011] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:38.945847][f=0005011] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:38.945858][f=0005011] [Game::KillLua][4] dtor=1 [t=00:00:38.945870][f=0005011] [Game::KillLua][5] dtor=1 [t=00:00:38.945980][f=0005011] [Game::KillMisc][1] [t=00:00:38.945993][f=0005011] [Game::KillMisc][2] [t=00:00:38.946535][f=0005011] [Game::KillMisc][3] [t=00:00:38.946613][f=0005011] [Game::KillRendering][1] [t=00:00:38.953586][f=0005011] [3DOParser::Kill] allocated 1 pieces [t=00:00:38.953619][f=0005011] [S3OParser::Kill] allocated 2714 pieces [t=00:00:38.955208][f=0005011] [AssParser::Kill] allocated 338 pieces [t=00:00:38.956367][f=0005011] [Game::KillInterface][1] [t=00:00:38.956737][f=0005011] [Game::KillInterface][2] [t=00:00:38.957113][f=0005011] [Game::KillSimulation][1] [t=00:00:38.957130][f=0005011] [Game::KillSimulation][2] [t=00:00:39.905587][f=0005011] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:39.908825][f=0005011] [Game::KillSimulation][3] [t=00:00:39.909300][f=0005011] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:39.909737][f=0005011] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:39.909764][f=0005011] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:39.909791][f=0005011] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:39.913412][f=0005011] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:39.913548][f=0005011] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:39.919224][f=0005011] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:39.936537][f=0005011] [Game::KillSimulation][4] [t=00:00:44.068480][f=0005011] [CommonDefHandler::KillStatic] 2119 sound-set data items added [t=00:00:44.070791][f=0005011] [Game::~CGame][2] [t=00:00:44.070973][f=0005011] [Game::~CGame][3] [t=00:00:44.241483][f=0005011] [SpringApp::Kill][3] [t=00:00:44.241529][f=0005011] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 52035 bytes sent 20435 bytes recv'd [t=00:00:47.252644][f=0005011] [SpringApp::Kill][4] font=0x557bb5941790 [t=00:00:47.253600][f=0005011] [SpringApp::Kill][5] [t=00:00:47.266209][f=0005011] [SpringApp::Kill][6] [t=00:00:47.266264] [SpringApp::Kill][7] [t=00:00:47.268056] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:47.268086] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:47.268098] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:47.268390] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:47.275835] [VFS] [SpringVFS::DeleteArchives] [t=00:00:47.275879] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7952 [t=00:00:47.275898] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3ed6f42020e6775f1cb6391af9ee02f8.sdp (0x557bb5997820) [t=00:00:47.283234] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3ed6f42020e6775f1cb6391af9ee02f8.sdp" numZipFiles=7952 sumInflSize=840418kb sumReadTime=2393ms [t=00:00:47.283304] file="unittextures/3do2s3o_atlas_1.tga" indx=7053 inflSize=16384kb readTime=75ms [t=00:00:47.283316] file="bitmaps/loadpictures/commandqueueing.png" indx=518 inflSize=3444kb readTime=37ms [t=00:00:47.283328] file="unittextures/3do2s3o_atlas_2.tga" indx=7054 inflSize=16384kb readTime=33ms [t=00:00:47.283338] file="objects3d/corch.s3o" indx=5142 inflSize=117kb readTime=28ms [t=00:00:47.283350] file="objects3d/benzcom3.s3o" indx=5043 inflSize=255kb readTime=26ms [t=00:00:47.283363] file="unittextures/bcore_abc_1.tga" indx=7125 inflSize=3210kb readTime=25ms [t=00:00:47.283377] file="units/cloakbomb.lua" indx=6846 inflSize=2kb readTime=24ms [t=00:00:47.283390] file="unittextures/bcore_abc_2.tga" indx=7127 inflSize=1800kb readTime=20ms [t=00:00:47.283404] file="gamedata/resources.lua" indx=939 inflSize=6kb readTime=16ms [t=00:00:47.283515] file="objects3d/stiletto.s3o" indx=5588 inflSize=45kb readTime=16ms [t=00:00:47.288373] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3ed6f42020e6775f1cb6391af9ee02f8.sdp] 96220464 bytes cached in 2987 files [t=00:00:47.378579] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [t=00:00:47.378620] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x557bb5a85040) [t=00:00:47.379395] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:00:47.379413] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x557bb599c850) [t=00:00:47.380239] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f3d70061a70) [t=00:00:47.380276] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 158553 bytes cached in 69 files [t=00:00:47.380941] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x557bb5c1cfc0) [t=00:00:47.381227] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:00:47.381800] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:47.381815] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:47.381828] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:47.381838] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:47.381847] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:47.381857] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:47.382193] [SpringApp::Kill][8] [t=00:00:47.382212] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:47.382222] [WatchDog::Uninstall][1] hangDetectorThread=0x557b7249da70 (joinable=1) [t=00:00:47.382231] [WatchDog::Uninstall][2] [t=00:00:48.095576] [WatchDog::Uninstall][3] [t=00:00:48.095609] [SpringApp::Kill][9]