[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000096] Using writeable configuration source: "/tmp/tmp.p92LxIWDWM/springsettings.1500385.cfg" [t=00:00:00.004580] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.004625] ============== ============== [t=00:00:00.004637] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.004646] [t=00:00:00.004656] Enable or disable log sections using the LogSections configuration key [t=00:00:00.004665] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.004673] Use "none" to disable the default log sections. [t=00:00:00.004682] ============== ============== [t=00:00:00.004692] ============== ============== [t=00:00:00.004746] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.004756] MouseDragCircleCommandThreshold = 25 [t=00:00:00.004766] ROAM = 2 [t=00:00:00.004776] RotateLogFiles = 1 [t=00:00:00.004786] TeamHighlight = 0 [t=00:00:00.004796] ============== ============== [t=00:00:00.004805] ============== ============== [t=00:00:00.004814] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.004824] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.004833] Compiler Version: gcc-10.3.0 [t=00:00:00.004859] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.005024] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.005036] Binary Word Size: 64-bit (native) [t=00:00:00.005046] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.005055] Physical CPU Cores: 1 [t=00:00:00.005065] Logical CPU Cores: 1 [t=00:00:00.005073] ============== ============== [t=00:00:00.005136] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.005146] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.005155] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.005164] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.005173] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.006365] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.006381] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.006407] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.006424] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.006435] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.006460] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.014806] [GR::LogVersionInfo] [t=00:00:00.014828] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.014853] GL version : [t=00:00:00.014863] GL vendor : [t=00:00:00.014873] GL renderer : [t=00:00:00.014881] GLSL version: [t=00:00:00.014890] GLEW version: spring headless stub GLEW version [t=00:00:00.014899] GPU memory : unknown [t=00:00:00.014909] SDL swap-int: 0 [t=00:00:00.014917] SDL driver : headless stub [t=00:00:00.014927] [t=00:00:00.014936] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.014945] ARB shader support : 0 [t=00:00:00.014954] GLSL shader support : 0 [t=00:00:00.014963] GL4 support : 0 [t=00:00:00.014972] FBO extension support : 0 [t=00:00:00.014981] NVX GPU mem-info support : 0 [t=00:00:00.014990] ATI GPU mem-info support : 0 [t=00:00:00.014999] NPOT-texture support : 1 (0) [t=00:00:00.015021] S3TC/DXT1 texture support : 0/0 [t=00:00:00.015031] texture query-LOD support : 1 (0) [t=00:00:00.015040] MSAA frame-buffer support : 0 (0) [t=00:00:00.015049] Z-buffer depth : 16 (-) [t=00:00:00.015058] primitive-restart support : 0 (0) [t=00:00:00.015067] clip-space control support: 0 (0) [t=00:00:00.015076] seamless cube-map support : 0 (0) [t=00:00:00.015085] frag-depth layout support : 0 (0) [t=00:00:00.015094] persistent maps support : 0 (0) [t=00:00:00.015102] [t=00:00:00.015112] max. FBO samples : -1 [t=00:00:00.015121] max. texture size : 2048 [t=00:00:00.015132] max. texture anisotropy level: 0.000000 [t=00:00:00.015141] max. vec4 varyings/attributes: 0/0 [t=00:00:00.015150] max. draw-buffers : 0 [t=00:00:00.015159] max. rec. indices/vertices : 0/0 [t=00:00:00.015168] max. uniform buffer-bindings : 0 [t=00:00:00.015177] max. uniform block-size : 0KB [t=00:00:00.015186] max. storage buffer-bindings : 0 [t=00:00:00.015195] max. storage block-size : 0MB [t=00:00:00.015204] [t=00:00:00.015213] enable AMD-hacks : 0 [t=00:00:00.015222] compress MIP-maps: 0 [t=00:00:00.015238] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.015770] [GR::UpdateGLConfigs] [t=00:00:00.015792] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.015809] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.015819] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.015828] [GR::InitGLState] [t=00:00:00.015838] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.194472] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.200305] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.205548] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.206070] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.206093] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.206108] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.238872] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.240080] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.265116] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.265423] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.277201] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.277223] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.277382] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.280750] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff050040bc0 (SpringVFS) global=(nil) (null) [t=00:00:00.280767] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.280853] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.280872] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.280889] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.280898] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.280930] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 3744 MB [t=00:00:00.281836][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.282247][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.282279][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1500385/replay.sdfz" for game data... [t=00:00:00.418727][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.420318][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.420351][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.422952][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.423000][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 140ms [t=00:00:00.423029][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.473334][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5650576ca740] using map "Fallendell_V4" (loaded=0 cached=0) [t=00:00:00.474471][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [t=00:00:00.477610][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.478083][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5650576ca740] using game "Zero-K 1.10.11.1" (loaded=0 cached=0) [t=00:00:00.479120][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.11.1", overwrite=false)] section=0 cached=0 [t=00:00:00.489368][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.489585][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.500211][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 77ms [t=00:00:00.500352][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.544995][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.545036][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.545130][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.545191][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.545248][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.545304][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.546598][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.547105][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.547573][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.550622][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.552784][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.555655][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.555689][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.556176][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.563522][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.564648][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.565591][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.565872][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.566469][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.566487][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.570800][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.570857][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.677938][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.766783][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:01.896208][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.357822][f=-000001] gunshipkrow.krowlaser.range is set to 395 but would actually be 383.333313 ingame! Please either: - set range to 383 (no logic change) - set range to 460 (next available breakpoint) - set weaponVelocity to 2370 (to keep current range) [t=00:00:02.367753][f=-000001] Loading UnitDefs_posts [t=00:00:02.598086][f=-000001] Loading FeatureDefs_posts [t=00:00:02.644956][f=-000001] Loading WeaponDefs_posts [t=00:00:02.667050][f=-000001] Loading ArmorDefs_posts [t=00:00:02.689411][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 763ms [t=00:00:02.764993][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 874ms [t=00:00:02.765765][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.984463][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.985839][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:02.986711][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.986734][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.057657][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 70ms [t=00:00:03.057714][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.064467][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.382029][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.445126][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.616472][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.621215][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.621250][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.081653][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 460ms [t=00:00:04.081734][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.180814][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [t=00:00:04.180881][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.206650][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [t=00:00:05.001443][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.006367][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.007119][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.019846][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.019994][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.022892][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.022942][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.024243][f=-000001] InfoTexture: legacy [t=00:00:05.024267][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.025193][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:06.337980][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:06.353922][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:06.353996][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:06.356290][f=-000001] Set ROAM mode to DisplayLists [t=00:00:06.356320][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.493145][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.496022][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.702873][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.807130][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:06.894802][f=-000001] Loaded DecalsDrawer: off [t=00:00:06.894894][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:06.895600][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:07.332543][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:07.352116][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:07.586020][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 15ms [t=00:00:07.587165][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:07.587189][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:07.597826][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.597901][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.597918][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:07.597933][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:07.597947][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.597961][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.597974][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3903 [t=00:00:07.604720][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.604779][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.604797][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:07.604810][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:07.604822][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.604836][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.604848][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3913 [t=00:00:07.604865][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x56505fa39400 has BLOCKSIZE 1 [t=00:00:07.608538][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.608573][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.608586][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:07.608600][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:07.608613][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.608626][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3669 [t=00:00:07.616770][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3669 file="cache/105dev-BAR105/paths/Fallendell_V4.pe-651a3669.zip" (exists=1) [t=00:00:07.619123][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:07.632075][f=-000001] Path cache (48, 40) initialized. [t=00:00:07.632187][f=-000001] Path cache (48, 40) initialized. [t=00:00:07.638132][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.638270][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.638288][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:07.638303][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:07.638316][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.638329][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3679 [t=00:00:07.762454][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3679 file="cache/105dev-BAR105/paths/Fallendell_V4.pe2-651a3679.zip" (exists=1) [t=00:00:07.763501][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:07.766013][f=-000001] Path cache (24, 20) initialized. [t=00:00:07.766038][f=-000001] Path cache (24, 20) initialized. [t=00:00:07.766053][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (178ms, checksum 851c0057)" [t=00:00:07.766120][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:07.766147][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:07.766161][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:07.918243][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 53ms [t=00:00:07.918560][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:10.194264][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:10.194347][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:10.567560][f=-000001] Synced LuaRules: finished loading [t=00:00:10.585467][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:11.239578][f=-000001] Unsynced LuaRules: finished loading [t=00:00:11.328794][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:11.410520][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 67ms [t=00:00:11.853600][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:11.854021][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:11.854502][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:11.932573][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:11.943994][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:11.946209][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:11.946236][f=-000001] LuaSocket Support: enabled [t=00:00:11.966626][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:12.074035][f=-000001] localWidgets, nil, true, true [t=00:00:12.074967][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:12.074995][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:12.086408][f=-000001] USE_OLD_CHILI [t=00:00:12.815085][f=-000001] Loading last game win data [t=00:00:12.816578][f=-000001] Resetting win data [t=00:00:12.817069][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:12.817098][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:12.817116][f=-000001] Player and team counts match, continuing [t=00:00:12.817137][f=-000001] bookish was in last game but is now absent, resetting scores [t=00:00:13.023370][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:13.023433][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:13.081714][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:15.241902][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.945557][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:16.576150][f=-000001] Loaded API widget: i18n [t=00:00:16.590857][f=-000001] Loaded API widget: Shared Functions [t=00:00:16.591071][f=-000001] Loaded API widget: Hacky version fix [t=00:00:16.591255][f=-000001] Loaded API widget: Cluster Detection [t=00:00:16.591583][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:16.603558][f=-000001] Loaded API widget: Win Counter [t=00:00:16.826693][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:16.827149][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:16.827444][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:16.827689][f=-000001] Loaded API widget: CommandInsert [t=00:00:16.827908][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:16.829919][f=-000001] Loaded API widget: Lups [t=00:00:17.200152][f=-000001] Loaded API widget: Chili Framework [t=00:00:17.200704][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:17.201012][f=-000001] Loaded widget: Save/Load API [t=00:00:17.201321][f=-000001] Loaded widget: Chili Highlight [t=00:00:17.201612][f=-000001] Loaded widget: Draw After Chili [t=00:00:17.202481][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:17.208759][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:17.210895][f=-000001] Loaded DecalsDrawer: off [t=00:00:17.210989][f=-000001] Ground-decal rendering is disabled! [t=00:00:17.211066][f=-000001] Set maximum particles to: 0 [t=00:00:17.211173][f=-000001] Set UnitLodDist to 0 [t=00:00:17.211218][f=-000001] Set UnitIconDist to 0 [t=00:00:17.241087][f=-000001] Loaded widget: EPIC Menu [t=00:00:17.241547][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:17.242119][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:17.276792][f=-000001] Loaded widget: Chili Minimap [t=00:00:17.277483][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:17.286244][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:17.286617][f=-000001] Deferred Rendering requires shader support! [t=00:00:17.287057][f=-000001] Loaded widget: Deferred rendering [t=00:00:17.287384][f=-000001] Mexspot Fetcher fetching [t=00:00:17.287626][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:17.287976][f=-000001] Team highlighting: Disabled [t=00:00:17.288353][f=-000001] Loaded widget: Teamhighlight option [t=00:00:17.288956][f=-000001] Loaded widget: Local Team Colors [t=00:00:17.289480][f=-000001] Loaded widget: Display Keys 2 [t=00:00:17.289991][f=-000001] Loaded widget: Save Game Menu [t=00:00:17.290289][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:17.290533][f=-000001] Loaded widget: One click weapon handler [t=00:00:17.290793][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:17.291110][f=-000001] highlightUnitShader no GL4 support [t=00:00:17.291439][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:17.291888][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:17.292564][f=-000001] Loaded widget: Attack Command Helper [t=00:00:17.292913][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:17.292937][f=-000001] Using fallback unit outlines [t=00:00:17.293182][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:17.293616][f=-000001] Loaded widget: Selection Modkeys [t=00:00:17.303593][f=-000001] Loaded widget: Chili Global Commands [t=00:00:17.305660][f=-000001] Loaded widget: Outline No Shader [t=00:00:17.306261][f=-000001] Loaded widget: Unit Icons [t=00:00:17.306645][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:17.307087][f=-000001] Loaded widget: Noises [t=00:00:17.357161][f=-000001] Loaded widget: HealthBars [t=00:00:17.357680][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:17.357959][f=-000001] Loaded widget: Guard Remove [t=00:00:17.361734][f=-000001] Loaded widget: Chili Vote Display [t=00:00:17.362225][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:17.362556][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:17.362596][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1500385/events.log [t=00:00:17.365099][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:17.365507][f=-000001] Loaded widget: EndGame APM stats [t=00:00:17.367343][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:17.367606][f=-000001] Loaded widget: Objectives [t=00:00:17.367963][f=-000001] Loaded widget: EndGame Stats [t=00:00:17.368414][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:17.368780][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:17.369142][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:17.369675][f=-000001] Loaded widget: BuildETA [t=00:00:17.374323][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:17.374818][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:17.378100][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:17.378715][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:17.379230][f=-000001] Loaded widget: Command Alpha [t=00:00:17.380873][f=-000001] Loaded widget: Camera Save Position [t=00:00:17.381504][f=-000001] Loaded widget: Ghost Site [t=00:00:17.381887][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:17.382416][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:17.382760][f=-000001] Loaded widget: Stop Self-D [t=00:00:17.384144][f=-000001] Loaded widget: Stereo3D [t=00:00:17.384974][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:17.385383][f=-000001] Loaded widget: SmoothCam [t=00:00:17.385938][f=-000001] Loaded widget: Smart Bombers [t=00:00:17.386670][f=-000001] Loaded widget: Simple Settings [t=00:00:17.387386][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:17.387974][f=-000001] Loaded widget: Show selected unit range [t=00:00:17.388859][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:17.389232][f=-000001] Loaded widget: ReclaimInfo [t=00:00:17.389592][f=-000001] Loaded widget: Raw Move Issue [t=00:00:17.390145][f=-000001] Loaded widget: Point Tracker [t=00:00:17.390507][f=-000001] Loaded widget: Orbit Command [t=00:00:17.390847][f=-000001] Loaded widget: Morph Finished notification [t=00:00:17.391184][f=-000001] Loaded widget: Mission Results Handler [t=00:00:17.391997][f=-000001] Loaded widget: Missile Silo Range [t=00:00:17.392564][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:17.392890][f=-000001] Loaded widget: Misc default command replacements [t=00:00:17.393250][f=-000001] Loaded widget: MinimapEvents [t=00:00:17.393591][f=-000001] Loaded widget: Local Widgets Config [t=00:00:17.393898][f=-000001] Loaded widget: Keep Target [t=00:00:17.394127][f=-000001] Loaded widget: In-game Ignore [t=00:00:17.394616][f=-000001] Loaded widget: In-game Guide [t=00:00:17.394974][f=-000001] Loaded widget: Highlight Geos [t=00:00:17.395376][f=-000001] Loaded widget: Haven Handler [t=00:00:17.395716][f=-000001] Input grabbing is enabled! [t=00:00:17.395738][f=-000001] Input grabbing is enabled! [t=00:00:17.395839][f=-000001] Loaded widget: Grab Input [t=00:00:17.396308][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:17.396552][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:17.396997][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:17.404186][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:17.404788][f=-000001] Loaded widget: Decoration Handler [t=00:00:17.405103][f=-000001] Loaded widget: Decloak Range [t=00:00:17.405484][f=-000001] Loaded widget: Darkening [t=00:00:17.413632][f=-000001] Loaded widget: Context Menu [t=00:00:17.414546][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:17.414943][f=-000001] Loaded widget: Ferry Points [t=00:00:17.440679][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:17.441190][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:17.441582][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:17.441846][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:17.442238][f=-000001] EndGame Graph disabled [t=00:00:17.459459][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:17.471843][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:17.472846][f=-000001] Loaded widget: Cheat Sheet [t=00:00:17.473116][f=-000001] Loaded widget: Easy Facing [t=00:00:17.473511][f=-000001] Loaded widget: CameraShake [t=00:00:17.473770][f=-000001] Loaded widget: Blast Radius [t=00:00:17.474115][f=-000001] Loaded widget: Autoquit [t=00:00:17.474476][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:17.474757][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:17.475255][f=-000001] Loaded widget: Music Player v2 [t=00:00:17.475644][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:17.476093][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:17.476538][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:17.476984][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:17.478197][f=-000001] Loaded widget: Attack Warning [t=00:00:17.478543][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:17.479216][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:17.480537][f=-000001] Loaded widget: Auto Group [t=00:00:17.481471][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:17.482405][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:17.482746][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:17.483575][f=-000001] Loaded widget: Projectile Lights [t=00:00:17.484512][f=-000001] Loaded widget: Select Com at start [t=00:00:17.490586][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:17.491845][f=-000001] Loaded widget: Transport AI [t=00:00:17.492162][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:17.492416][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:17.519903][f=-000001] Loaded widget: Unit Start State [t=00:00:17.520495][f=-000001] Loaded widget: Smooth Scroll [t=00:00:17.526231][f=-000001] Loaded widget: Replay control buttons [t=00:00:17.527204][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:17.527536][f=-000001] Loaded widget: Icon Sets [t=00:00:17.666810][f=-000001] Loaded widget: Attack AoE [t=00:00:17.669186][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:17.670334][f=-000001] Loaded widget: PlanetWars Info [t=00:00:17.670603][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:17.671051][f=-000001] Loaded widget: Commands FX [t=00:00:17.689095][f=-000001] Loaded widget: UnitShapes [t=00:00:17.689760][f=-000001] : disabled for spectators [t=00:00:17.690954][f=-000001] Loaded widget: Stockpiler [t=00:00:17.693400][f=-000001] Loaded widget: Map Edge Extension [t=00:00:17.693963][f=-000001] Loaded widget: State Icons [t=00:00:17.694341][f=-000001] Loaded widget: Shield Guard [t=00:00:17.694712][f=-000001] Loaded widget: Selection Send [t=00:00:17.695073][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:17.695457][f=-000001] Loaded widget: Gadget Icons [t=00:00:17.695715][f=-000001] Loaded widget: AllyCursors [t=00:00:17.696130][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:17.697571][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:17.697943][f=-000001] : disabled for spectators [t=00:00:17.698831][f=-000001] Loaded widget: Building Starter [t=00:00:17.699204][f=-000001] : disabled for spectators [t=00:00:17.699958][f=-000001] Loaded widget: Cloaker Guard [t=00:00:17.700353][f=-000001] Loaded widget: Units on Fire [t=00:00:17.700785][f=-000001] Loaded widget: Smoke Signals [t=00:00:17.701086][f=-000001] Loaded widget: LupsManager [t=00:00:17.701656][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:17.702359][f=-000001] Loaded widget: Newton Firezone [t=00:00:17.703618][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:17.703989][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:17.711696][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:17.718936][f=-000001] Loaded widget: Chili Pro Console [t=00:00:17.719813][f=-000001] Loaded widget: Chili Docking [t=00:00:17.720437][f=-000001] Loaded widget: HUD Presets [t=00:00:17.721295][f=-000001] Loaded widget: Persistent Build Height [t=00:00:17.723870][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:17.724379][f=-000001] Loaded widget: Image Preloader [t=00:00:17.724882][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:17.725145][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:17.729940][f=-000001] Loaded widget: Chili Core Selector [t=00:00:17.730598][f=-000001] Loaded widget: Custom Markers [t=00:00:17.732073][f=-000001] Loaded widget: Select Keys [t=00:00:17.732926][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:17.733434][f=-000001] Loaded widget: Start Boxes [t=00:00:17.733718][f=-000001] Loaded widget: Restricted Zones [t=00:00:17.734350][f=-000001] Loaded widget: Pause Screen [t=00:00:17.744424][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:17.745018][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:17.745661][f=-000001] Loaded widget: CustomFormations2 [t=00:00:17.746072][f=-000001] SetSunLighting [t=00:00:17.747381][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:17.747888][f=-000001] Loaded widget: Text To Speech Control [t=00:00:17.752512][f=-000001] Loaded widget: Layout Handler [t=00:00:17.753022][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.753064][f=-000001] Loaded widget: GC Control [t=00:00:17.753317][f=-000001] Loaded widget: Font Cache [t=00:00:17.766210][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:17.769282][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:17.774509][f=-000001] Writing last game win data [t=00:00:17.779344][f=-000001] LuaUI v0.3 [t=00:00:18.028634][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:19.258538][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:19.276283][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13220,0,0} {chunk,block}Bytes={0,0} [t=00:00:19.446662][f=-000001] Spectator mode. Widget removed. [t=00:00:19.459987][f=-000001] Spectator mode. Widget removed. [t=00:00:19.462406][f=-000001] Reclaim highlight: old engine version. [t=00:00:19.462494][f=-000001] Playback paused [t=00:00:19.468001][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.553095][f=-000001] Opening demofile demos/1500385/replay.sdfz [t=00:00:19.553129][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:19.553144][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:19.554163][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:19.554454][f=-000001] -> Connection established (given id 2) [t=00:00:19.554974][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:19.555020][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:19.555046][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:19.555066][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:19.555092][f=-000001] Speed set to 20.0 [server] [t=00:00:19.555105][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x565065f7fd20,0x56506ebd4450}][locale="C"]" [t=00:00:19.555517][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:19.568654][f=-000001] Switching to Overhead (TA) style camera [t=00:00:19.568699][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:23.304819][f=-000001] Beginning demo playback [t=00:00:23.316729][f=-000001] GameID: 9da27c639ea95b0289e15dcaba65fcb6 [t=00:00:23.384104][f=-000001] Connection attempt from DanWarior [t=00:00:23.384158][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:23.384783][f=-000001] [0] Event [undefined]: DanWarior changed status [t=00:00:23.384967][f=-000001] -> Connection established (given id 1) [t=00:00:23.416186][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:23.416250][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:23.480364][f=-000001] Connection attempt from shin_backline [t=00:00:23.480422][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:23.480497][f=-000001] [0] Event [undefined]: shin_backline changed status [t=00:00:23.480698][f=-000001] -> Connection established (given id 0) [t=00:00:24.600754][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:24.616420][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:25.032505][f=-000001] Player shin_backline left the game: timeout [t=00:00:25.032588][f=-000001] [0] Event [undefined]: shin_backline timed out [t=00:00:25.532395][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000006c669dd0,000000009230e2e0}][locale="C"]" [t=00:00:25.673452][f=-000001] Allies: I choose: Memento Mori! [t=00:00:28.174120][f=-000001] > SPRINGIE:User shin_backline|cloakaa|4_6||False|||CA [t=00:00:28.424647][f=-000001] > Game will be force started in 60 seconds [t=00:00:28.464958][f=-000001] Connection attempt from shin_backline [t=00:00:28.465017][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:28.465094][f=-000001] [0] Event [undefined]: shin_backline changed status [t=00:00:28.465284][f=-000001] -> Connection established (given id 0) [t=00:00:28.480517][f=-000001] [Game::ClientReadNet][LOGMSG] sender="shin_backline" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:28.480581][f=-000001] [Game::ClientReadNet][LOGMSG] sender="shin_backline" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.448123][f=-000001] > Game will be force started in 40 seconds [t=00:00:29.632395][f=-000001] [Game::ClientReadNet][LOGMSG] sender="shin_backline" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:29.640531][f=-000001] [Game::ClientReadNet][LOGMSG] sender="shin_backline" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:30.084438][f=-000001] [Game::ClientReadNet][LOGMSG] sender="shin_backline" string="[Game::Load][lua{Rules,Gaia}={000001e106d1ccb0,000001e1316cf520}][locale="C"]" [t=00:00:30.417037][f=-000001] Allies: I choose: TrollCom! [t=00:00:30.472366][f=-000001] > Game will be force started in 20 seconds [t=00:00:30.993839][f=-000001] [0] Event [5672,12.9962158,2992]: 0 finished unit Strike Commander [t=00:00:31.001780][f=-000001] [0] Event [244,4.75837708,2205]: 1 finished unit Engineer Commander [t=00:00:31.024056][f=0000000] [0] DanWarior, team: 1, elo:2546, userid: 460566 [t=00:00:31.024137][f=0000000] [0] shin_backline, team: 0, elo:2196, userid: 553810 [t=00:00:31.024170][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:31.030230][f=0000000] Playback continued [t=00:00:31.054446][f=0000006] [6] Event [5664,6.85836792,2888]: 0 finished unit Cloakbot Factory [t=00:00:31.094849][f=0000020] [20] Event [360,7.78533936,2280]: 1 finished unit Spider Factory [t=00:00:31.624283][f=0000243] [243] Event [376,4.6496582,2088]: 1 finished unit Metal Extractor [t=00:00:32.150735][f=0000468] [468] Event [152,3.97827148,2312]: 1 finished unit Metal Extractor [t=00:00:32.216373][f=0000501] [501] Event [5736,5.67199707,3080]: 0 finished unit Solar Collector [t=00:00:32.229781][f=0000508] [508] Event [5654.3999,7.83874512,2888]: 0 finished unit Conjurer [t=00:00:32.305806][f=0000533] [533] Event [5816,4.68017578,3032]: 0 finished unit Metal Extractor [t=00:00:32.721862][f=0000701] [701] Event [40,4.7869873,2376]: 1 finished unit Solar Collector [t=00:00:32.740375][f=0000706] [706] Event [5654.3999,7.83874512,2888]: 0 finished unit Glaive [t=00:00:32.898877][f=0000771] [771] Event [396,12.9290762,2280]: 1 finished unit Venom [t=00:00:33.178027][f=0000881] [881] Event [120,4.75646973,2376]: 1 finished unit Solar Collector [t=00:00:33.220843][f=0000895] [895] Event [5992,4.00878906,2808]: 0 finished unit Metal Extractor [t=00:00:33.235390][f=0000901] [901] Event [5654.3999,7.83874512,2888]: 0 finished unit Glaive [t=00:00:33.689836][f=0001110] [1110] Event [5654.3999,7.83874512,2888]: 0 finished unit Glaive [t=00:00:33.826674][f=0001157] [1157] Event [216,4.72595215,2312]: 1 finished unit Solar Collector [t=00:00:34.257035][f=0001338] [1338] Event [5864,4.7869873,2952]: 0 finished unit Solar Collector [t=00:00:34.488526][f=0001443] [1443] Event [312,4.63439941,2184]: 1 finished unit Solar Collector [t=00:00:34.763496][f=0001560] I shall commit funi [t=00:00:34.815401][f=0001581] [1581] Event [396,12.9290762,2280]: 1 finished unit Venom [t=00:00:34.991856][f=0001660] [1660] Event [5654.3999,7.83874512,2888]: 0 finished unit Glaive [t=00:00:35.049773][f=0001693] [1693] Event [396,12.9290762,2280]: 1 finished unit Flea [t=00:00:35.071667][f=0001703] [1703] Event [360,5.16845703,2024]: 1 finished unit Solar Collector [t=00:00:35.295180][f=0001790] [1790] Event [396,12.9290762,2280]: 1 finished unit Flea [t=00:00:35.329480][f=0001803] [1803] Event [5976,4.80224609,2904]: 0 finished unit Solar Collector [t=00:00:35.472938][f=0001863] [1863] Event [5654.3999,7.83874512,2888]: 0 finished unit Glaive [t=00:00:35.554911][f=0001894] [1894] Event [396,12.9290762,2280]: 1 finished unit Flea [t=00:00:35.739250][f=0001967] [1967] Event [400,11.3869219,2208]: 1 finished unit Lotus [t=00:00:35.783108][f=0001987] [1987] Event [396,12.9290762,2280]: 1 finished unit Flea [t=00:00:35.979112][f=0002070] [2070] Event [5654.3999,7.83874512,2888]: 0 finished unit Glaive [t=00:00:36.096006][f=0002118] [2118] Event [368,8.0171032,2208]: 1 finished unit Radar Tower [t=00:00:36.495041][f=0002279] [2279] Event [5654.3999,7.83874512,2888]: 0 finished unit Glaive [t=00:00:36.510306][f=0002285] [2285] Event [5720,4.05456543,2792]: 0 finished unit Solar Collector [t=00:00:36.858306][f=0002408] [2408] Event [4792,52.8063965,3736]: 0 finished unit Metal Extractor [t=00:00:37.107497][f=0002496] [2496] Event [5654.3999,7.83874512,2888]: 0 finished unit Glaive [t=00:00:37.484537][f=0002613] [2613] Event [4728,53.8287354,3752]: 0 finished unit Wind/Tidal Generator [t=00:00:37.607572][f=0002660] [2660] Event [396,12.9290762,2280]: 1 finished unit Weaver [t=00:00:37.829761][f=0002740] [2740] Event [5654.3999,7.83874512,2888]: 0 finished unit Glaive [t=00:00:38.440809][f=0002927] [2927] Event [2755.63696,9.16075611,2282.36816]: 0 lost unit Glaive [t=00:00:38.508090][f=0002943] [2943] Event [5654.3999,7.83874512,2888]: 0 finished unit Glaive [t=00:00:38.620661][f=0002981] [2981] Event [2691.44849,11.1947384,2033.33984]: 0 lost unit Glaive [t=00:00:39.438383][f=0003249] [3249] Event [396,12.9290762,2280]: 1 finished unit Venom [t=00:00:39.638671][f=0003315] [3315] Event [5654.3999,7.83874512,2888]: 0 finished unit Conjurer [t=00:00:40.155789][f=0003479] [3479] Event [4824,153.972168,4136]: 0 finished unit Metal Extractor [t=00:00:40.175811][f=0003484] [3484] Event [152,52.0587158,3080]: 1 finished unit Metal Extractor [t=00:00:40.311306][f=0003524] [3524] Event [5654.3999,7.83874512,2888]: 0 finished unit Glaive [t=00:00:40.366714][f=0003538] [3538] Event [1086.39233,55.4097252,1406.73706]: 0 lost unit Glaive [t=00:00:40.595979][f=0003617] [3617] Event [1336,51.8450928,1384]: 1 finished unit Metal Extractor [t=00:00:40.943175][f=0003719] [3719] Event [5654.3999,7.83874512,2888]: 0 finished unit Glaive [t=00:00:40.997184][f=0003735] [3735] Event [4760,154.735107,4152]: 0 finished unit Solar Collector [t=00:00:41.106743][f=0003768] [3768] Event [216,52.8063965,3064]: 1 finished unit Solar Collector [t=00:00:41.329249][f=0003831] [3831] Event [396,12.9290762,2280]: 1 finished unit Venom [t=00:00:41.990495][f=0004024] [4024] Event [1504,169.337769,1264]: 1 finished unit Lotus [t=00:00:42.282444][f=0004109] [4109] Event [5112,154.048462,4184]: 0 finished unit Metal Extractor [t=00:00:42.542599][f=0004183] [4183] Event [1424,183.925171,1248]: 1 finished unit Radar Tower [t=00:00:42.689606][f=0004227] [4227] Event [256,52.4554443,3232]: 1 finished unit Lotus [t=00:00:43.061111][f=0004335] [4335] Event [5048,154.765625,4200]: 0 finished unit Solar Collector [t=00:00:43.166412][f=0004366] [4366] Event [4502.18213,115.56459,1705.86096]: 0 lost unit Glaive [t=00:00:43.266704][f=0004393] [4393] Event [4542.40576,108.854637,1653.58704]: 0 lost unit Glaive [t=00:00:43.314832][f=0004408] [4408] Event [5944,51.7077637,2040]: 0 finished unit Metal Extractor [t=00:00:43.699715][f=0004521] [4521] Event [5992,4.00878906,2808]: 0 lost unit Metal Extractor [t=00:00:43.757594][f=0004537] [4537] Event [5816,4.68017578,3032]: 0 lost unit Metal Extractor [t=00:00:44.125201][f=0004644] [4644] Event [396,12.9290762,2280]: 1 finished unit Venom [t=00:00:44.153635][f=0004652] [4652] Event [undefined]: shin_backline resigned [t=00:00:44.153876][f=0004652] game_message: shin_backline has been destroyed! [t=00:00:44.154006][f=0004652] game_message: DanWarior wins! [t=00:00:44.154409][f=0004652] Submitting stats [t=00:00:44.161459][f=0004652] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:44.163530][f=0004652] Part| Total Time|Time of the last 0.5s [t=00:00:44.163560][f=0004652] Draw 9069.06ms 20.80% [t=00:00:44.163575][f=0004652] Lua::Callins::Synced 1549.68ms 15.20% [t=00:00:44.163590][f=0004652] Lua::Callins::Unsynced 12998.77ms 32.60% [t=00:00:44.163604][f=0004652] Lua::CollectGarbage::Synced 116.11ms 1.20% [t=00:00:44.163619][f=0004652] Lua::CollectGarbage::Unsynced 553.60ms 0.40% [t=00:00:44.163633][f=0004652] Misc::Profiler::AddTime 26.39ms 0.10% [t=00:00:44.163647][f=0004652] Sim 8753.43ms 53.10% [t=00:00:44.165226][f=0004652] [4652] Received game_message: shin_backline has been destroyed! [t=00:00:44.166255][f=0004652] [4652] Received game_message: DanWarior wins! [t=00:00:44.174999][f=0004653] [4653] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:44.175156][f=0004653] [4653] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:44.175233][f=0004653] [4653] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.175313][f=0004653] [4653] Game End Stats Values: 2,1975,2060,2060,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.76666689,6.76666689,5.5999999,0,0,0,0,0,0,0,0,700,785,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.175394][f=0004653] [4653] Game End Stats Values: 3,2400,2475,2475,2400,0.00260816,0,0,0.00260816,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,8.66666698,8.66666698,9.60000038,1275,1275,1275,1275,8.56684017,12.5333338,12.5333338,8.56684017,65,190,190,65,0,0,0,0,1060,1010,1010,1060,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.175483][f=0004653] [4653] Game End Stats Values: 4,2600,2545,2545,2600,5.59882879,0.6681301,0.6681301,5.59882879,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12.5333338,12.5333338,10,1275,1275,1275,1275,13.1397495,13.0445414,13.0445414,13.1397495,195,190,190,195,0,0,0,0,1130,1080,1080,1130,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.175578][f=0004653] [4653] Game End Stats Values: 5,2665,2925,2925,2665,12.6005325,2.15814757,2.15814757,12.6005325,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8666668,15.6000004,15.6000004,11.8666668,1275,1275,1275,1275,13.4667797,13.0993347,13.0993347,13.4667797,260,430,430,260,0,0,0,0,1130,1220,1220,1130,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.175673][f=0004653] [4653] Game End Stats Values: 6,2865,3120,3120,2865,16.9996014,7.97490692,7.97490692,16.9996014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,13.7333336,18,18,13.7333336,1275,1330,1330,1275,13.293272,14.4766722,14.4766722,13.293272,390,480,480,390,0,0,0,0,1200,1220,1220,1200,0,16.3333244,16.3333244,0,0,0,0,0,0,0,0,0 [t=00:00:44.175767][f=0004653] [4653] Game End Stats Values: 7,3185,3290,3290,3185,17.8492508,31.0324497,31.0324497,17.8492508,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,15.7173796,18,18,15.7173796,1275,1330,1330,1275,14.1233101,14.5371685,14.5371685,14.1233101,520,480,480,520,0,0,0,0,1390,1390,1390,1390,0,16.3333244,16.3333244,0,0,0,0,0,0,0,0,0 [t=00:00:44.175876][f=0004653] [4653] Game End Stats Values: 8,3185,3290,3290,3185,33.1669197,62.3641968,62.3641968,33.1669197,0,0,0,0,0,0,0,0,0,0,0,0,5.39189196,130.000015,130.000015,5.39189196,0,90,90,0,17.6541977,18,18,17.6541977,1275,1330,1330,1275,16.0211773,15.0887842,15.0887842,16.0211773,520,480,480,520,0,130,130,0,1390,1390,1390,1390,130,16.3333244,16.3333244,130,0,0,0,0,130.000015,5.39189196,5.39189196,130.000015 [t=00:00:44.175978][f=0004653] [4653] Game End Stats Values: 9,3390,3565,3565,3390,41.5745392,68.173378,68.173378,41.5745392,0,0,0,0,0,0,0,0,0,0,0,0,23.0070229,234.374985,234.374985,23.0070229,0,90,90,0,17.2015896,18,18,17.2015896,1275,1330,1330,1275,15.9605083,13.653945,13.653945,15.9605083,520,670,670,520,0,195,195,0,1595,1475,1475,1595,195,16.3333244,16.3333244,195,0,0,0,0,234.374985,30.0530739,30.0530739,234.374985 [t=00:00:44.176141][f=0004653] [4653] Game End Stats Values: 10,3525,4000,4000,3525,63.5211143,71.1945496,71.1945496,63.5211143,0,0,0,0,0,0,0,0,0,0,0,0,23.0070229,326.776123,326.776123,23.0070229,0,180,180,0,18.3225422,19.0666676,19.0666676,18.3225422,1275,1330,1330,1275,18.4631062,16.9347458,16.9347458,18.4631062,585,860,860,585,0,195,195,0,1665,1630,1630,1665,195,16.3333244,16.3333244,195,0,0,0,0,326.776123,30.0530739,30.0530739,326.776123 [t=00:00:44.176252][f=0004653] [4653] Game End Stats Values: 11,3635,4145,4145,3635,101.182709,93.5517197,93.5517197,101.182709,0,0,0,0,0,0,0,0,0,0,0,0,111.973236,758.356201,758.356201,111.973236,0,270,270,0,19.0922432,20,20,19.0922432,1275,1385,1385,1275,21.3774395,18.4904785,18.4904785,21.3774395,455,860,860,455,0,325,325,0,1905,1630,1630,1905,325,16.3333244,16.3333244,325,0,0,0,0,759.031616,121.715233,121.715233,759.031616 [t=00:00:44.176348][f=0004653] [4653] Game End Stats Values: 12,3465,4310,4310,3465,117.041313,107.401016,107.401016,117.041313,0,0,0,0,0,0,0,0,0,0,0,0,111.973236,778.843018,778.843018,111.973236,0,270,270,0,17.5138168,20,20,17.5138168,1275,1385,1385,1275,19.5597668,19.308218,19.308218,19.5597668,455,1025,1025,455,0,495,495,0,1735,1630,1630,1735,495,41.3333244,41.3333244,495,0,0,0,0,788.963684,166.281006,166.281006,788.963684 [t=00:00:44.198165][f=0004662] [4662] Event [5315.49121,68.0713196,1996.64417]: 0 lost unit Glaive [t=00:00:44.215963][f=0004667] [4667] Event [5976,5.40712833,2904]: 0 lost unit Solar Collector [t=00:00:44.249958][f=0004677] [4677] Event [5280.43896,33.6429558,2464.43506]: 0 lost unit Glaive [t=00:00:44.258294][f=0004679] [4679] Event [5424.18457,52.6071854,2096.08643]: 0 lost unit Glaive [t=00:00:44.276993][f=0004686] [4686] Event [5944,51.7077637,2040]: 0 lost unit Metal Extractor [t=00:00:44.277353][f=0004686] [4686] Event [5371.24805,52.409668,2187.44238]: 0 lost unit Glaive [t=00:00:44.304025][f=0004694] [4694] Event [5429.29639,51.9275093,2093.29419]: 0 lost unit Glaive [t=00:00:44.311927][f=0004696] [4696] Event [5310.10156,53.1084709,2298.0188]: 0 lost unit Glaive [t=00:00:44.323269][f=0004699] [4699] Event [5853.98486,53.0338211,2063.38721]: 0 lost unit Conjurer [t=00:00:44.608209][f=0004786] Player DanWarior left the game: normal quit [t=00:00:44.608682][f=0004786] [4786] Event [undefined]: DanWarior quit [t=00:00:45.109033][f=0004940] No clients connected, shutting down server [t=00:00:45.109096][f=0004940] Server shutdown [t=00:00:45.109426][f=0004940] [4940] all players disconnected [t=00:00:45.508694][f=0005072] [5072] Event [1320,154.750366,1016]: 1 finished unit Metal Extractor [t=00:00:45.509090][f=0005072] [5072] Event [1240,101.359863,3480]: 1 finished unit Metal Extractor [t=00:00:45.980750][f=0005228] [5228] Event [396,12.9290762,2280]: 1 finished unit Venom [t=00:00:46.187129][f=0005297] [5297] Event [1016,154.124756,968]: 1 finished unit Metal Extractor [t=00:00:46.543752][f=0005417] [5417] Event [1016,101.054688,3544]: 1 finished unit Metal Extractor [t=00:00:47.479319][f=0005762] [5762] Event [1192,154.033203,648]: 1 finished unit Metal Extractor [t=00:00:47.730242][f=0005854] [5854] Event [396,12.9290762,2280]: 1 finished unit Venom [t=00:00:48.049893][f=0005971] [5971] Event [1064,101.115723,3816]: 1 finished unit Metal Extractor [t=00:00:48.382797][f=0006094] [6094] Event [1328,154.796143,736]: 1 finished unit Lotus [t=00:00:49.330388][f=0006516] [6516] Event [1440,154.82666,944]: 1 finished unit Lotus [t=00:00:49.483852][f=0006587] [6587] Event [1184,101.939697,3920]: 1 finished unit Lotus [t=00:00:49.721482][f=0006695] [6695] Event [396,12.9290762,2280]: 1 finished unit Venom [t=00:00:49.993864][f=0006819] [6819] Event [1168,154.811401,880]: 1 finished unit Lotus [t=00:00:50.406715][f=0007008] [7008] Event [1152,101.863403,3696]: 1 finished unit Lotus [t=00:00:51.229223][f=0007415] [7415] Event [1344,101.832886,3616]: 1 finished unit Lotus [t=00:00:52.119362][f=0007860] [7860] Event [1680,108.134766,3472]: 1 finished unit Radar Tower [t=00:00:54.161942][f=0008967] Autoquit sending quit command. [t=00:00:54.162646][f=0008967] [QuitAction] user exited to system [t=00:00:54.163395][f=0008967] [SpringApp::Kill][1] fromRun=1 [t=00:00:54.163820][f=0008967] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:54.163853][f=0008967] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:54.163874][f=0008967] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:54.163891][f=0008967] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:54.163905][f=0008967] [SpringApp::Kill][2] [t=00:00:54.165313][f=0008967] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:54.165338][f=0008967] [Game::KillLua][1] dtor=0 luaUI=0x56506c527840 [t=00:00:54.165390][f=0008967] Start widgetHandler:Shutdown [t=00:00:54.170548][f=0008967] Shutdown - SaveOrderList Complete [t=00:00:54.171385][f=0008967] Writing last game win data [t=00:00:54.177484][f=0008967] Shutdown - SaveConfigData Complete [t=00:00:54.177518][f=0008967] Shutdown Widget - Save/Load API [t=00:00:54.177537][f=0008967] Shutdown Widget - Chili Highlight [t=00:00:54.177566][f=0008967] Shutdown Widget - Draw After Chili [t=00:00:54.177584][f=0008967] Shutdown Widget - API Unit Tracker GL4 [t=00:00:54.177605][f=0008967] Shutdown Widget - EPIC Menu [t=00:00:54.177921][f=0008967] Shutdown Widget - Chili Widget Selector [t=00:00:54.178053][f=0008967] Shutdown Widget - Chili Minimap [t=00:00:54.178230][f=0008967] Shutdown Widget - Local Team Colors [t=00:00:54.178254][f=0008967] Shutdown Widget - Display Keys 2 [t=00:00:54.178306][f=0008967] Shutdown Widget - Save Game Menu [t=00:00:54.178323][f=0008967] Shutdown Widget - Unit Icons [t=00:00:54.178343][f=0008967] Shutdown Widget - Noises [t=00:00:54.178358][f=0008967] Shutdown Widget - HealthBars [t=00:00:54.178472][f=0008967] Shutdown Widget - Win Counter [t=00:00:54.178492][f=0008967] Shutdown Widget - SpringRTS Replay Stats [t=00:00:54.178532][f=0008967] Shutdown Widget - EndGame APM stats [t=00:00:54.178550][f=0008967] Shutdown Widget - BuildETA [t=00:00:54.178567][f=0008967] Shutdown Widget - Modular Comm Info [t=00:00:54.178583][f=0008967] Shutdown Widget - Stereo3D [t=00:00:54.178601][f=0008967] Shutdown Widget - Showeco and Grid Drawer [t=00:00:54.178617][f=0008967] Shutdown Widget - Point Tracker [t=00:00:54.178633][f=0008967] Shutdown Widget - Missile Silo Range [t=00:00:54.178651][f=0008967] Shutdown Widget - MinimapEvents [t=00:00:54.178667][f=0008967] Shutdown Widget - Local Widgets Config [t=00:00:54.178688][f=0008967] Shutdown Widget - Highlight Geos [t=00:00:54.178704][f=0008967] Shutdown Widget - Grab Input [t=00:00:54.178723][f=0008967] Shutdown Widget - Defense Range Zero-K [t=00:00:54.178748][f=0008967] Shutdown Widget - Darkening [t=00:00:54.178774][f=0008967] Shutdown Widget - Context Menu [t=00:00:54.178789][f=0008967] Shutdown Widget - Chili Spectator Panels [t=00:00:54.178805][f=0008967] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:54.178826][f=0008967] Shutdown Widget - Chili Nuke Warning [t=00:00:54.178844][f=0008967] Shutdown Widget - Chili EndGame Window [t=00:00:54.178865][f=0008967] Shutdown Widget - Chili Economy Panel Default [t=00:00:54.178977][f=0008967] Shutdown Widget - CameraShake [t=00:00:54.178994][f=0008967] Shutdown Widget - State Reverse and Latency [t=00:00:54.179027][f=0008967] Shutdown Widget - Music Player v2 [t=00:00:54.179044][f=0008967] Shutdown Widget - Attack AoE [t=00:00:54.179060][f=0008967] Shutdown Widget - UnitShapes [t=00:00:54.179095][f=0008967] Shutdown Widget - Map Edge Extension [t=00:00:54.179112][f=0008967] Shutdown Widget - Selection Send [t=00:00:54.179129][f=0008967] Shutdown Widget - LupsManager [t=00:00:54.179155][f=0008967] Shutdown Widget - Newton Firezone [t=00:00:54.179175][f=0008967] Shutdown Widget - Chili Pro Console [t=00:00:54.180208][f=0008967] Shutdown Widget - Persistent Build Height [t=00:00:54.180244][f=0008967] Shutdown Widget - Lasso Terraform GUI [t=00:00:54.180262][f=0008967] Shutdown Widget - Lups [t=00:00:54.180301][f=0008967] Shutdown Widget - Chili Framework [t=00:00:54.180317][f=0008967] Shutdown Widget - Mex Placement Handler [t=00:00:54.180333][f=0008967] Shutdown Widget - Chili Core Selector [t=00:00:54.180421][f=0008967] Shutdown Widget - Custom Markers [t=00:00:54.180443][f=0008967] Shutdown Widget - Select Keys [t=00:00:54.180477][f=0008967] Shutdown Widget - Pause Screen [t=00:00:54.180497][f=0008967] Shutdown Widget - Text To Speech Control [t=00:00:54.180514][f=0008967] Shutdown Widget - Layout Handler [t=00:00:54.180530][f=0008967] End widgetHandler:Shutdown [t=00:00:54.256487][f=0008967] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={511761,47131327} {int,ext,rec}Allocs={8309699,0,0} {chunk,block}Bytes={47131327,0} [t=00:00:54.257030][f=0008967] [Game::KillLua][2] dtor=0 luaGaia=0x56506ebd4450 [t=00:00:54.263012][f=0008967] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={449659,42031829} {int,ext,rec}Allocs={8309701,0,0} {chunk,block}Bytes={42031829,0} [t=00:00:54.263109][f=0008967] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={449659,42031829} {int,ext,rec}Allocs={8309701,0,0} {chunk,block}Bytes={42031829,0} [t=00:00:54.263152][f=0008967] [Game::KillLua][3] dtor=0 luaRules=0x565065f7fd20 [t=00:00:54.263198][f=0008967] Start gadgetHandler:Shutdown [t=00:00:54.263216][f=0008967] Shutdown - StartSetup [t=00:00:54.263234][f=0008967] Shutdown - UnitMorph [t=00:00:54.263855][f=0008967] Shutdown - Carrier Drones [t=00:00:54.263873][f=0008967] Shutdown - Missile Silo Controller [t=00:00:54.263889][f=0008967] Shutdown - Modular Comm Info [t=00:00:54.263904][f=0008967] Shutdown - Terrain Texture Handler [t=00:00:54.263919][f=0008967] Shutdown - UnitCloakShield [t=00:00:54.264123][f=0008967] Shutdown - Starlight Handler [t=00:00:54.264153][f=0008967] End gadgetHandler:Shutdown [t=00:00:54.296524][f=0008967] Start gadgetHandler:Shutdown [t=00:00:54.296573][f=0008967] Shutdown - Save/Load [t=00:00:54.296597][f=0008967] Shutdown - Teleport Throw [t=00:00:54.296615][f=0008967] Shutdown - UnitMorph [t=00:00:54.296637][f=0008967] Shutdown - Modular Comm Info [t=00:00:54.296655][f=0008967] Shutdown - Retreat Command [t=00:00:54.296675][f=0008967] Shutdown - Shockwaves [t=00:00:54.296690][f=0008967] Shutdown - UnitCloakShield [t=00:00:54.296707][f=0008967] Shutdown - Lups Cloak FX [t=00:00:54.296736][f=0008967] Shutdown - Lups [t=00:00:54.296773][f=0008967] Shutdown - Lups Shield [t=00:00:54.296820][f=0008967] End gadgetHandler:Shutdown [t=00:00:54.308150][f=0008967] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8309749,0,0} {chunk,block}Bytes={0,0} [t=00:00:54.308299][f=0008967] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8309749,0,0} {chunk,block}Bytes={0,0} [t=00:00:54.308354][f=0008967] [Game::KillLua][4] dtor=0 [t=00:00:54.308366][f=0008967] [Game::KillLua][5] dtor=0 [t=00:00:54.320914][f=0008967] [Game::~CGame][1] [t=00:00:54.320954][f=0008967] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:54.320970][f=0008967] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:54.321003][f=0008967] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:54.321018][f=0008967] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:54.321030][f=0008967] [Game::KillLua][4] dtor=1 [t=00:00:54.321042][f=0008967] [Game::KillLua][5] dtor=1 [t=00:00:54.321250][f=0008967] [Game::KillMisc][1] [t=00:00:54.321262][f=0008967] [Game::KillMisc][2] [t=00:00:54.322093][f=0008967] [Game::KillMisc][3] [t=00:00:54.322177][f=0008967] [Game::KillRendering][1] [t=00:00:54.331336][f=0008967] [3DOParser::Kill] allocated 1 pieces [t=00:00:54.331373][f=0008967] [S3OParser::Kill] allocated 2823 pieces [t=00:00:54.332878][f=0008967] [AssParser::Kill] allocated 338 pieces [t=00:00:54.333715][f=0008967] [Game::KillInterface][1] [t=00:00:54.334376][f=0008967] [Game::KillInterface][2] [t=00:00:54.334717][f=0008967] [Game::KillSimulation][1] [t=00:00:54.334736][f=0008967] [Game::KillSimulation][2] [t=00:00:55.314465][f=0008967] [CCollisionHandler] dis-/continuous tests: 0/442540 [t=00:00:55.317244][f=0008967] [Game::KillSimulation][3] [t=00:00:55.317846][f=0008967] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.318471][f=0008967] [~CPathCache(24x20)] cacheHits=2 hitPercentage=12% numHashColls=0 maxCacheSize=12 [t=00:00:55.318503][f=0008967] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.318528][f=0008967] [~CPathCache(48x40)] cacheHits=8 hitPercentage=0% numHashColls=0 maxCacheSize=26 [t=00:00:55.325159][f=0008967] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:55.325384][f=0008967] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:55.335600][f=0008967] [LosHandler::Kill] raycast instance cache-{hits,misses}={1535,5222}; shared=1%; cached=22% [t=00:00:55.401068][f=0008967] [Game::KillSimulation][4] [t=00:01:00.293151][f=0008967] [CommonDefHandler::KillStatic] 2119 sound-set data items added [t=00:01:00.296171][f=0008967] [Game::~CGame][2] [t=00:01:00.296319][f=0008967] [Game::~CGame][3] [t=00:01:00.567183][f=0008967] [SpringApp::Kill][3] [t=00:01:00.567406][f=0008967] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 94498 bytes sent 78990 bytes recv'd [t=00:01:03.588236][f=0008967] [SpringApp::Kill][4] font=0x56505766b790 [t=00:01:03.589285][f=0008967] [SpringApp::Kill][5] [t=00:01:03.625260][f=0008967] [SpringApp::Kill][6] [t=00:01:03.625859] [SpringApp::Kill][7] [t=00:01:03.627368] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:03.627389] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:03.627404] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:03.627416] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:03.634563] [VFS] [SpringVFS::DeleteArchives] [t=00:01:03.634586] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7952 [t=00:01:03.634973] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3ed6f42020e6775f1cb6391af9ee02f8.sdp (0x5650576f3760) [t=00:01:03.641105] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3ed6f42020e6775f1cb6391af9ee02f8.sdp" numZipFiles=7952 sumInflSize=840418kb sumReadTime=2806ms [t=00:01:03.641143] file="unittextures/3do2s3o_atlas_1.tga" indx=7053 inflSize=16384kb readTime=73ms [t=00:01:03.641155] file="unittextures/3do2s3o_atlas_2.tga" indx=7054 inflSize=16384kb readTime=34ms [t=00:01:03.641167] file="unittextures/bcore_abc_1.tga" indx=7125 inflSize=3210kb readTime=25ms [t=00:01:03.641178] file="scripts/dynamiccommander.lua" indx=5796 inflSize=11kb readTime=20ms [t=00:01:03.641195] file="units/amphbomb.lua" indx=6795 inflSize=3kb readTime=19ms [t=00:01:03.641206] file="unittextures/bcore_abc_2.tga" indx=7127 inflSize=1800kb readTime=19ms [t=00:01:03.641217] file="luaui/widgets/gui_chili_endgamewindow.lua" indx=4715 inflSize=17kb readTime=18ms [t=00:01:03.641228] file="bitmaps/gpl/smoke_orange.png" indx=499 inflSize=7kb readTime=17ms [t=00:01:03.641241] file="objects3d/catapult.s3o" indx=5062 inflSize=217kb readTime=17ms [t=00:01:03.641252] file="luarules/configs/dynamic_comm_defs.lua" indx=1273 inflSize=54kb readTime=16ms [t=00:01:03.648992] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3ed6f42020e6775f1cb6391af9ee02f8.sdp] 95776119 bytes cached in 3013 files [t=00:01:03.817870] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [t=00:01:03.817908] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x56505777ca30) [t=00:01:03.819592] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:03.819619] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x5650576cc8c0) [t=00:01:03.820146] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7ff050061a70) [t=00:01:03.820194] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 212326 bytes cached in 70 files [t=00:01:03.821502] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x565057927d00) [t=00:01:03.821725] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:01:03.822570] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:03.822587] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:03.822600] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:03.822610] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:03.822619] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:03.822629] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:03.823364] [SpringApp::Kill][8] [t=00:01:03.823381] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:03.823390] [WatchDog::Uninstall][1] hangDetectorThread=0x565012daba70 (joinable=1) [t=00:01:03.823400] [WatchDog::Uninstall][2] [t=00:01:04.106209] [WatchDog::Uninstall][3] [t=00:01:04.106244] [SpringApp::Kill][9]