[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000082] Using writeable configuration source: "/tmp/tmp.rLO662cqf3/springsettings.1500372.cfg" [t=00:00:00.004506] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.004560] ============== ============== [t=00:00:00.004572] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.004583] [t=00:00:00.004593] Enable or disable log sections using the LogSections configuration key [t=00:00:00.004603] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.004613] Use "none" to disable the default log sections. [t=00:00:00.004623] ============== ============== [t=00:00:00.004633] ============== ============== [t=00:00:00.004711] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.004724] MouseDragCircleCommandThreshold = 25 [t=00:00:00.004734] ROAM = 2 [t=00:00:00.004745] RotateLogFiles = 1 [t=00:00:00.004755] TeamHighlight = 0 [t=00:00:00.004767] ============== ============== [t=00:00:00.004776] ============== ============== [t=00:00:00.004787] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.004797] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.004808] Compiler Version: gcc-10.3.0 [t=00:00:00.004835] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.005014] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.005031] Binary Word Size: 64-bit (native) [t=00:00:00.005042] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.005052] Physical CPU Cores: 1 [t=00:00:00.005063] Logical CPU Cores: 1 [t=00:00:00.005072] ============== ============== [t=00:00:00.005137] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.005147] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.005157] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.005167] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.005177] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.006571] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.006590] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.006613] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.006632] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.006643] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.006671] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.016551] [GR::LogVersionInfo] [t=00:00:00.016576] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016593] GL version : [t=00:00:00.016604] GL vendor : [t=00:00:00.016614] GL renderer : [t=00:00:00.016624] GLSL version: [t=00:00:00.016634] GLEW version: spring headless stub GLEW version [t=00:00:00.016645] GPU memory : unknown [t=00:00:00.016657] SDL swap-int: 0 [t=00:00:00.016668] SDL driver : headless stub [t=00:00:00.016680] [t=00:00:00.016693] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.016705] ARB shader support : 0 [t=00:00:00.016718] GLSL shader support : 0 [t=00:00:00.016730] GL4 support : 0 [t=00:00:00.016741] FBO extension support : 0 [t=00:00:00.016751] NVX GPU mem-info support : 0 [t=00:00:00.016761] ATI GPU mem-info support : 0 [t=00:00:00.016771] NPOT-texture support : 1 (0) [t=00:00:00.016803] S3TC/DXT1 texture support : 0/0 [t=00:00:00.016817] texture query-LOD support : 1 (0) [t=00:00:00.016829] MSAA frame-buffer support : 0 (0) [t=00:00:00.016841] Z-buffer depth : 16 (-) [t=00:00:00.016853] primitive-restart support : 0 (0) [t=00:00:00.016864] clip-space control support: 0 (0) [t=00:00:00.016874] seamless cube-map support : 0 (0) [t=00:00:00.016886] frag-depth layout support : 0 (0) [t=00:00:00.016899] persistent maps support : 0 (0) [t=00:00:00.016911] [t=00:00:00.016922] max. FBO samples : -1 [t=00:00:00.016934] max. texture size : 2048 [t=00:00:00.016986] max. texture anisotropy level: 0.000000 [t=00:00:00.017002] max. vec4 varyings/attributes: 0/0 [t=00:00:00.017015] max. draw-buffers : 0 [t=00:00:00.017026] max. rec. indices/vertices : 0/0 [t=00:00:00.017037] max. uniform buffer-bindings : 0 [t=00:00:00.017048] max. uniform block-size : 0KB [t=00:00:00.017059] max. storage buffer-bindings : 0 [t=00:00:00.017069] max. storage block-size : 0MB [t=00:00:00.017079] [t=00:00:00.017089] enable AMD-hacks : 0 [t=00:00:00.017099] compress MIP-maps: 0 [t=00:00:00.017119] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.017812] [GR::UpdateGLConfigs] [t=00:00:00.017839] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.017858] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.017869] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.017880] [GR::InitGLState] [t=00:00:00.017891] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.255707] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.264306] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.270879] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.271551] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.271579] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.271596] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.306897] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.307786] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.338341] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.338682] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.355961] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 49ms [t=00:00:00.355987] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.356176] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.359760] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efc04040bc0 (SpringVFS) global=(nil) (null) [t=00:00:00.359778] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.359992] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.360016] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.360037] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.360047] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.360084] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 3743 MB [t=00:00:00.362699][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.362734][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.362763][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1500372/replay.sdfz" for game data... [t=00:00:00.511354][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.513019][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.513061][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.516121][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.516190][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 153ms [t=00:00:00.516221][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [t=00:00:00.570667][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55d5bdbfdc80] using map "Aurelian v1.0" (loaded=0 cached=0) [t=00:00:00.571978][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.572906][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.573417][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55d5bdbfdc80] using game "Zero-K 1.10.11.1" (loaded=0 cached=0) [t=00:00:00.574591][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.11.1", overwrite=false)] section=0 cached=0 [t=00:00:00.586229][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.586488][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.596137][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 79ms [t=00:00:00.596298][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.644223][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.644264][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.644368][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.644432][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.644492][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.644551][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.645869][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.646491][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.647092][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.649543][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.651752][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.653873][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.653911][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.654437][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.661196][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.662415][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.663480][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.663779][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.664403][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.664422][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.669835][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.669885][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.811669][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.971034][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [t=00:00:02.240098][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.629416][f=-000001] gunshipkrow.krowlaser.range is set to 395 but would actually be 383.333313 ingame! Please either: - set range to 383 (no logic change) - set range to 460 (next available breakpoint) - set weaponVelocity to 2370 (to keep current range) [t=00:00:02.632189][f=-000001] Loading UnitDefs_posts [t=00:00:02.818462][f=-000001] Loading FeatureDefs_posts [t=00:00:02.892750][f=-000001] Loading WeaponDefs_posts [t=00:00:02.920842][f=-000001] Loading ArmorDefs_posts [t=00:00:02.941899][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 614ms [t=00:00:02.994789][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 763ms [t=00:00:02.995934][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.177013][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.182067][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [t=00:00:03.182835][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.182858][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.294419][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 111ms [t=00:00:03.294479][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.303712][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.599505][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.667358][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.782336][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.789080][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.789118][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.245390][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 456ms [t=00:00:04.245441][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.368274][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 122ms [t=00:00:04.368650][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.392973][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:05.084552][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.090061][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.090443][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.102015][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.102115][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.104796][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.104833][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.105910][f=-000001] InfoTexture: legacy [t=00:00:05.105933][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.106931][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:06.799983][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:06.817766][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:06.817810][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:06.820142][f=-000001] Set ROAM mode to DisplayLists [t=00:00:06.820445][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.968970][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.980985][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:07.132779][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:07.310890][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:07.435704][f=-000001] Loaded DecalsDrawer: off [t=00:00:07.435746][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:07.436415][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:07.838975][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:07.857100][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:08.029140][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:08.030951][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:08.030975][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:08.047505][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:08.047550][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:08.047574][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:08.047588][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:08.047602][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.047615][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:08.047627][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=7254c8c8 [t=00:00:08.060104][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:08.060164][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:08.060179][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:08.060192][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:08.060205][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.060218][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:08.060230][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=7254c8d8 [t=00:00:08.060245][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55d5c6124e10 has BLOCKSIZE 1 [t=00:00:08.068163][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:08.068205][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:08.068218][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:08.068231][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:08.068244][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.068257][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=7254c62e [t=00:00:08.073131][f=-000001] [Path] [PathEstimator::ReadFile] hash=7254c62e file="cache/105dev-BAR105/paths/Aurelian v1.0.pe-7254c62e.zip" (exists=1) [t=00:00:08.074166][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:08.090141][f=-000001] Path cache (64, 64) initialized. [t=00:00:08.090183][f=-000001] Path cache (64, 64) initialized. [t=00:00:08.098022][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:08.098055][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:08.098070][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:08.098084][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:08.098096][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.098109][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=7254c63e [t=00:00:08.274156][f=-000001] [Path] [PathEstimator::ReadFile] hash=7254c63e file="cache/105dev-BAR105/paths/Aurelian v1.0.pe2-7254c63e.zip" (exists=1) [t=00:00:08.274782][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:08.278854][f=-000001] Path cache (32, 32) initialized. [t=00:00:08.278880][f=-000001] Path cache (32, 32) initialized. [t=00:00:08.278913][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (247ms, checksum ceb7c4ef)" [t=00:00:08.278982][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:08.279008][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:08.279022][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:08.453218][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 48ms [t=00:00:08.453899][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:10.472646][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:10.472711][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:10.827059][f=-000001] Synced LuaRules: finished loading [t=00:00:10.843804][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:11.476777][f=-000001] Unsynced LuaRules: finished loading [t=00:00:11.556239][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:11.559945][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:11.562019][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:11.562044][f=-000001] LuaSocket Support: enabled [t=00:00:11.579452][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:11.666557][f=-000001] localWidgets, nil, true, true [t=00:00:11.667424][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:11.667450][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:11.676193][f=-000001] USE_OLD_CHILI [t=00:00:12.307122][f=-000001] Loading last game win data [t=00:00:12.308375][f=-000001] Resetting win data [t=00:00:12.308828][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:12.308853][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:12.308869][f=-000001] Player and team counts match, continuing [t=00:00:12.308886][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:12.308904][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:12.308919][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:12.446532][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:12.446571][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:12.530938][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:14.944748][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.610355][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:16.213882][f=-000001] Loaded API widget: Cluster Detection [t=00:00:16.217812][f=-000001] Loaded API widget: Hacky version fix [t=00:00:16.218126][f=-000001] Loaded API widget: Shared Functions [t=00:00:16.218311][f=-000001] Loaded API widget: i18n [t=00:00:16.218613][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:16.218946][f=-000001] Loaded API widget: Win Counter [t=00:00:16.219275][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:16.381863][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:16.382295][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:16.382540][f=-000001] Loaded API widget: CommandInsert [t=00:00:16.657795][f=-000001] Loaded API widget: Chili Framework [t=00:00:16.658885][f=-000001] Loaded API widget: Lups [t=00:00:16.659096][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:16.659427][f=-000001] Loaded widget: Chili Highlight [t=00:00:16.659725][f=-000001] Loaded widget: Save/Load API [t=00:00:16.660033][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:16.660325][f=-000001] Loaded widget: Draw After Chili [t=00:00:16.661063][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:16.666228][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:16.668783][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.668806][f=-000001] Ground-decal rendering is disabled! [t=00:00:16.668935][f=-000001] Set maximum particles to: 0 [t=00:00:16.669079][f=-000001] Set UnitLodDist to 0 [t=00:00:16.669115][f=-000001] Set UnitIconDist to 0 [t=00:00:16.696768][f=-000001] Loaded widget: EPIC Menu [t=00:00:16.727825][f=-000001] Loaded widget: Chili Minimap [t=00:00:16.728432][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:16.728729][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:16.729061][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:16.738977][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:16.739309][f=-000001] Deferred Rendering requires shader support! [t=00:00:16.739699][f=-000001] Loaded widget: Deferred rendering [t=00:00:16.739982][f=-000001] Mexspot Fetcher fetching [t=00:00:16.740162][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:16.740474][f=-000001] Team highlighting: Disabled [t=00:00:16.740813][f=-000001] Loaded widget: Teamhighlight option [t=00:00:16.741691][f=-000001] Loaded widget: Local Team Colors [t=00:00:16.742101][f=-000001] Loaded widget: Display Keys 2 [t=00:00:16.742466][f=-000001] Loaded widget: Save Game Menu [t=00:00:16.742669][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:16.742900][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:16.743104][f=-000001] Loaded widget: One click weapon handler [t=00:00:16.743388][f=-000001] highlightUnitShader no GL4 support [t=00:00:16.743691][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:16.744076][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:16.744643][f=-000001] Loaded widget: Attack Command Helper [t=00:00:16.744999][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:16.745021][f=-000001] Using fallback unit outlines [t=00:00:16.745218][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:16.745565][f=-000001] Loaded widget: Selection Modkeys [t=00:00:16.754255][f=-000001] Loaded widget: Chili Global Commands [t=00:00:16.756148][f=-000001] Loaded widget: Outline No Shader [t=00:00:16.756436][f=-000001] Loaded widget: Guard Remove [t=00:00:16.756754][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:16.800077][f=-000001] Loaded widget: HealthBars [t=00:00:16.800618][f=-000001] Loaded widget: Noises [t=00:00:16.800988][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:16.801373][f=-000001] Loaded widget: Unit Icons [t=00:00:16.805068][f=-000001] Loaded widget: Chili Vote Display [t=00:00:16.805615][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:16.806094][f=-000001] Loaded widget: BuildETA [t=00:00:16.806664][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:16.807025][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:16.807422][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:16.807768][f=-000001] Loaded widget: EndGame Stats [t=00:00:16.807980][f=-000001] Loaded widget: Objectives [t=00:00:16.809879][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:16.810334][f=-000001] Loaded widget: EndGame APM stats [t=00:00:16.814490][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:16.815005][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:16.815045][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1500372/events.log [t=00:00:16.817951][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:16.818410][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:16.822295][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:16.822816][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:16.823182][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:16.823531][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:16.823917][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:16.824371][f=-000001] Loaded widget: Music Player v2 [t=00:00:16.824601][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:16.825113][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:16.825497][f=-000001] Loaded widget: Autoquit [t=00:00:16.825732][f=-000001] Loaded widget: Blast Radius [t=00:00:16.826093][f=-000001] Loaded widget: CameraShake [t=00:00:16.826750][f=-000001] Loaded widget: Cheat Sheet [t=00:00:16.839271][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:16.839848][f=-000001] EndGame Graph disabled [t=00:00:16.859206][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:16.859598][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:16.859940][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:16.860171][f=-000001] Loaded widget: Easy Facing [t=00:00:16.860383][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:16.884092][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:16.884615][f=-000001] Loaded widget: Ferry Points [t=00:00:16.885282][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:16.893132][f=-000001] Loaded widget: Context Menu [t=00:00:16.893618][f=-000001] Loaded widget: Darkening [t=00:00:16.893932][f=-000001] Loaded widget: Decloak Range [t=00:00:16.894288][f=-000001] Loaded widget: Decoration Handler [t=00:00:16.901250][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:16.901866][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:16.902121][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:16.902472][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:16.902812][f=-000001] Input grabbing is enabled! [t=00:00:16.902832][f=-000001] Input grabbing is enabled! [t=00:00:16.902931][f=-000001] Loaded widget: Grab Input [t=00:00:16.903334][f=-000001] Loaded widget: Haven Handler [t=00:00:16.903722][f=-000001] Loaded widget: Highlight Geos [t=00:00:16.904190][f=-000001] Loaded widget: In-game Guide [t=00:00:16.904423][f=-000001] Loaded widget: In-game Ignore [t=00:00:16.904750][f=-000001] Loaded widget: Keep Target [t=00:00:16.905158][f=-000001] Loaded widget: Local Widgets Config [t=00:00:16.905533][f=-000001] Loaded widget: MinimapEvents [t=00:00:16.905830][f=-000001] Loaded widget: Misc default command replacements [t=00:00:16.906194][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:16.906848][f=-000001] Loaded widget: Missile Silo Range [t=00:00:16.907102][f=-000001] Loaded widget: Mission Results Handler [t=00:00:16.907336][f=-000001] Loaded widget: Morph Finished notification [t=00:00:16.907568][f=-000001] Loaded widget: Orbit Command [t=00:00:16.907926][f=-000001] Loaded widget: Point Tracker [t=00:00:16.908161][f=-000001] Loaded widget: Raw Move Issue [t=00:00:16.908405][f=-000001] Loaded widget: ReclaimInfo [t=00:00:16.908855][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:16.909277][f=-000001] Loaded widget: Show selected unit range [t=00:00:16.909771][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:16.910286][f=-000001] Loaded widget: Simple Settings [t=00:00:16.910686][f=-000001] Loaded widget: Smart Bombers [t=00:00:16.910965][f=-000001] Loaded widget: SmoothCam [t=00:00:16.911706][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:16.912728][f=-000001] Loaded widget: Stereo3D [t=00:00:16.913119][f=-000001] Loaded widget: Stop Self-D [t=00:00:16.913956][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:16.914406][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:16.915427][f=-000001] Loaded widget: Camera Save Position [t=00:00:16.915810][f=-000001] Loaded widget: Command Alpha [t=00:00:16.916172][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:16.916563][f=-000001] Loaded widget: Ghost Site [t=00:00:16.917681][f=-000001] Loaded widget: Attack Warning [t=00:00:16.918022][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:16.918622][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:16.919813][f=-000001] Loaded widget: Auto Group [t=00:00:16.920724][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:16.921662][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:16.922008][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:16.922813][f=-000001] Loaded widget: Projectile Lights [t=00:00:16.923725][f=-000001] Loaded widget: Select Com at start [t=00:00:16.933215][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:16.949216][f=-000001] Loaded widget: Transport AI [t=00:00:17.098449][f=-000001] Loaded widget: Attack AoE [t=00:00:17.098972][f=-000001] Loaded widget: Icon Sets [t=00:00:17.099679][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:17.105507][f=-000001] Loaded widget: Replay control buttons [t=00:00:17.105922][f=-000001] Loaded widget: Smooth Scroll [t=00:00:17.131716][f=-000001] Loaded widget: Unit Start State [t=00:00:17.132157][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:17.132402][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:17.134133][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:17.135248][f=-000001] Loaded widget: PlanetWars Info [t=00:00:17.150996][f=-000001] Loaded widget: UnitShapes [t=00:00:17.151609][f=-000001] Loaded widget: Commands FX [t=00:00:17.151901][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:17.152271][f=-000001] : disabled for spectators [t=00:00:17.153409][f=-000001] Loaded widget: Stockpiler [t=00:00:17.155138][f=-000001] Loaded widget: Map Edge Extension [t=00:00:17.155433][f=-000001] Loaded widget: AllyCursors [t=00:00:17.156648][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:17.157059][f=-000001] Loaded widget: Gadget Icons [t=00:00:17.157424][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:17.157793][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:17.158182][f=-000001] Loaded widget: Selection Send [t=00:00:17.158561][f=-000001] Loaded widget: Shield Guard [t=00:00:17.159078][f=-000001] Loaded widget: State Icons [t=00:00:17.159440][f=-000001] : disabled for spectators [t=00:00:17.160346][f=-000001] Loaded widget: Building Starter [t=00:00:17.160719][f=-000001] : disabled for spectators [t=00:00:17.161534][f=-000001] Loaded widget: Cloaker Guard [t=00:00:17.161818][f=-000001] Loaded widget: LupsManager [t=00:00:17.162191][f=-000001] Loaded widget: Smoke Signals [t=00:00:17.162539][f=-000001] Loaded widget: Units on Fire [t=00:00:17.163206][f=-000001] Loaded widget: Newton Firezone [t=00:00:17.163786][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:17.164986][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:17.165353][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:17.165847][f=-000001] Loaded widget: Chili Docking [t=00:00:17.172168][f=-000001] Loaded widget: Chili Pro Console [t=00:00:17.179454][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:17.180055][f=-000001] Loaded widget: HUD Presets [t=00:00:17.180756][f=-000001] Loaded widget: Persistent Build Height [t=00:00:17.183136][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:17.183590][f=-000001] Loaded widget: Image Preloader [t=00:00:17.184046][f=-000001] Loaded widget: Custom Markers [t=00:00:17.188500][f=-000001] Loaded widget: Chili Core Selector [t=00:00:17.189214][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:17.189469][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:17.190334][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:17.190811][f=-000001] Loaded widget: Start Boxes [t=00:00:17.192062][f=-000001] Loaded widget: Select Keys [t=00:00:17.200123][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:17.200904][f=-000001] Loaded widget: Pause Screen [t=00:00:17.201247][f=-000001] Loaded widget: Restricted Zones [t=00:00:17.201657][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:17.202270][f=-000001] Loaded widget: CustomFormations2 [t=00:00:17.202653][f=-000001] SetSunLighting [t=00:00:17.203931][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:17.217221][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:17.217686][f=-000001] Loaded widget: Font Cache [t=00:00:17.218040][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.218086][f=-000001] Loaded widget: GC Control [t=00:00:17.221724][f=-000001] Loaded widget: Layout Handler [t=00:00:17.222332][f=-000001] Loaded widget: Text To Speech Control [t=00:00:17.224789][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:17.229878][f=-000001] Writing last game win data [t=00:00:17.234534][f=-000001] LuaUI v0.3 [t=00:00:17.404024][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.404109][f=-000001] [s11n] Loading s11n file... [t=00:00:17.404230][f=-000001] [s11n] Parsing model... [t=00:00:17.405151][f=-000001] [s11n] Populating game world... [t=00:00:17.407599][f=-000001] [s11n] s11n loading complete. [t=00:00:17.480112][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.493944][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13224,0,0} {chunk,block}Bytes={0,0} [t=00:00:17.696654][f=-000001] Reclaim highlight: old engine version. [t=00:00:17.697771][f=-000001] Spectator mode. Widget removed. [t=00:00:17.710299][f=-000001] Spectator mode. Widget removed. [t=00:00:17.711648][f=-000001] Playback paused [t=00:00:17.718590][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.807957][f=-000001] Opening demofile demos/1500372/replay.sdfz [t=00:00:17.807989][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:17.808004][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:17.808045][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [t=00:00:17.808065][f=-000001] -> Connection established (given id 4) [t=00:00:17.808155][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [t=00:00:17.808191][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:17.808216][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:17.808235][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:17.808258][f=-000001] Speed set to 20.0 [server] [t=00:00:17.808272][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55d5cc3d4b90,(nil)}][locale="C"]" [t=00:00:17.808290][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:17.824264][f=-000001] Switching to Overhead (TA) style camera [t=00:00:17.824301][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.522145][f=-000001] Beginning demo playback [t=00:00:34.538044][f=-000001] GameID: 529c7c6303465a11150021a507111943 [t=00:00:34.569061][f=-000001] Connection attempt from Miguelw [t=00:00:34.569104][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:34.570985][f=-000001] [0] Event [undefined]: Miguelw changed status [t=00:00:34.571537][f=-000001] -> Connection established (given id 1) [t=00:00:34.677988][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [t=00:00:34.678042][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.685278][f=-000001] Connection attempt from shin_backline [t=00:00:34.685320][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:34.685403][f=-000001] [0] Event [undefined]: shin_backline changed status [t=00:00:34.685552][f=-000001] -> Connection established (given id 0) [t=00:00:34.709531][f=-000001] [Game::ClientReadNet][LOGMSG] sender="shin_backline" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [t=00:00:34.709619][f=-000001] [Game::ClientReadNet][LOGMSG] sender="shin_backline" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.401008][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:35.417504][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:35.525556][f=-000001] [Game::ClientReadNet] added new player BLaNKMiND with number 2 to team 0 [t=00:00:35.525847][f=-000001] > SPRINGIE:User BLaNKMiND|shieldassault|7_6|donator_0|False|TANKS||GB [t=00:00:35.581545][f=-000001] Connection attempt from BLaNKMiND [t=00:00:35.581589][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:35.581607][f=-000001] -> Connection established (given id 2) [t=00:00:35.597632][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [t=00:00:35.597693][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.673142][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[Game::Load][lua{Rules,Gaia}={000001e060b841a0,0000000000000000}][locale="C"]" [t=00:00:35.674475][f=-000001] [Game::ClientReadNet][LOGMSG] sender="shin_backline" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:35.689539][f=-000001] [Game::ClientReadNet][LOGMSG] sender="shin_backline" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:36.091635][f=-000001] [Game::ClientReadNet][LOGMSG] sender="shin_backline" string="[Game::Load][lua{Rules,Gaia}={000001cd0adbd870,0000000000000000}][locale="C"]" [t=00:00:36.359257][f=-000001] Allies: I choose: TrollCom! [t=00:00:36.441118][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:36.457499][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:36.517889][f=-000001] Allies: I choose: Shieldbot! [t=00:00:36.829251][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[Game::Load][lua{Rules,Gaia}={000001a0d51e26b0,0000000000000000}][locale="C"]" [t=00:00:36.965700][f=-000001] Allies: I choose: Nigrom! [t=00:00:39.617423][f=-000001] > Game will be force started in 60 seconds [t=00:00:40.623417][f=-000001] [0] Event [4877,-17.635193,6599]: 0 finished unit Guardian Commander [t=00:00:40.630476][f=-000001] [0] Event [1533,-19.280273,3319]: 1 finished unit Engineer Commander [t=00:00:40.670234][f=0000000] [0] shin_backline, team: 0, elo:2181, userid: 553810 [t=00:00:40.670305][f=0000000] [0] Miguelw, team: 1, elo:1898, userid: 241237 [t=00:00:40.670337][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:40.673981][f=0000000] Playback continued [t=00:00:40.688989][f=0000007] [7] Event [4768,0,6624]: 0 finished unit Shipyard [t=00:00:40.694680][f=0000007] [7] Event [1696,0,3440]: 1 finished unit Shipyard [t=00:00:41.207005][f=0000268] [268] Event [4760,-2,6623.98779]: 0 finished unit Cutter [t=00:00:41.210375][f=0000269] [269] Event [4952,-1,6584]: 0 finished unit Metal Extractor [t=00:00:41.316019][f=0000318] [318] Event [1608,-1,3240]: 1 finished unit Metal Extractor [t=00:00:42.098122][f=0000668] [668] Event [1696,0,3432]: 1 finished unit Mariner [t=00:00:42.141807][f=0000689] [689] Event [5213.41748,60.9807663,6663.00732]: 0 finished unit Firefly [t=00:00:42.174751][f=0000708] [708] Event [1224,-1,3064]: 1 finished unit Metal Extractor [t=00:00:42.383279][f=0000809] [809] Event [5336,-1,6712]: 0 finished unit Metal Extractor [t=00:00:42.532535][f=0000881] [881] Event [1696,-2,3432]: 1 finished unit Cutter [t=00:00:42.535316][f=0000882] [882] Event [4760,0,6623.98779]: 0 finished unit Mariner [t=00:00:42.924738][f=0001053] [1053] Event [1480,-1,2856]: 1 finished unit Metal Extractor [t=00:00:43.283535][f=0001202] [1202] Event [4760,0,6623.98779]: 0 finished unit Hunter [t=00:00:43.343480][f=0001229] [1229] Event [5128,-1,6968]: 0 finished unit Metal Extractor [t=00:00:43.372580][f=0001240] [1240] Event [1696,0,3432]: 1 finished unit Hunter [t=00:00:43.631539][f=0001340] [1340] Event [1544,0,3256]: 1 finished unit Wind/Tidal Generator [t=00:00:44.126454][f=0001552] [1552] Event [1464,0,3224]: 1 finished unit Wind/Tidal Generator [t=00:00:44.217582][f=0001591] [1591] Event [5256,0,6792]: 0 finished unit Wind/Tidal Generator [t=00:00:44.667147][f=0001762] [1762] Event [1384,0,3192]: 1 finished unit Wind/Tidal Generator [t=00:00:44.766145][f=0001814] [1814] Event [1696,-2,3432]: 1 finished unit Cutter [t=00:00:44.903673][f=0001873] [1873] Event [5192,0,6888]: 0 finished unit Wind/Tidal Generator [t=00:00:45.149358][f=0001981] [1981] Event [1304,0,3176]: 1 finished unit Wind/Tidal Generator [t=00:00:45.618335][f=0002174] [2174] Event [5032,0,6648]: 0 finished unit Wind/Tidal Generator [t=00:00:45.785300][f=0002237] [2237] Event [1696,0,3432]: 1 finished unit Hunter [t=00:00:45.890461][f=0002283] [2283] Event [1224,0,3144]: 1 finished unit Wind/Tidal Generator [t=00:00:45.904925][f=0002289] [2289] Event [4760,0,6623.98779]: 0 finished unit Hunter [t=00:00:45.974832][f=0002319] [2319] Event [4616,-1,6808]: 0 finished unit Urchin [t=00:00:46.041354][f=0002346] [2346] Event [2131.07861,-97.27243,3760.3772]: 1 finished unit Engineer Commander [t=00:00:46.082377][f=0002360] [2360] Event [5048,0,6776]: 0 finished unit Wind/Tidal Generator [t=00:00:46.188986][f=0002397] [2397] Event [2911.46606,0,5897.47461]: 0 lost unit Hunter [t=00:00:46.373689][f=0002481] [2481] Event [1256,0,2984]: 1 finished unit Wind/Tidal Generator [t=00:00:46.462128][f=0002525] [Game::ClientReadNet] added new player Yeye77 with number 3 to team 0 [t=00:00:46.462233][f=0002525] > SPRINGIE:User Yeye77|jumpcon|5_4||False|USSR||CN [t=00:00:46.466201][f=0002528] [2528] Event [5080,0,6888]: 0 finished unit Wind/Tidal Generator [t=00:00:46.606421][f=0002586] Connection attempt from Yeye77 [t=00:00:46.606467][f=0002586] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:46.606506][f=0002586] -> Connection established (given id 3) [t=00:00:46.647243][f=0002605] [Game::ClientReadNet][LOGMSG] sender="Yeye77" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [t=00:00:46.647310][f=0002605] [Game::ClientReadNet][LOGMSG] sender="Yeye77" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:46.804303][f=0002676] [2676] Event [1336,0,2904]: 1 finished unit Wind/Tidal Generator [t=00:00:46.861204][f=0002701] [2701] Event [4760,0,6623.98779]: 0 finished unit Hunter [t=00:00:47.484597][f=0002976] [2976] Event [1400,0,2824]: 1 finished unit Wind/Tidal Generator [t=00:00:47.575691][f=0003015] [3015] Event [3640,-1,7240]: 0 finished unit Metal Extractor [t=00:00:47.711800][f=0003067] [3067] Event [4760,0,6623.98779]: 0 finished unit Hunter [t=00:00:47.994729][f=0003186] [3186] Event [1480,0,2744]: 1 finished unit Wind/Tidal Generator [t=00:00:48.153212][f=0003251] [3251] Event [2808,-1,4328]: 1 finished unit Metal Extractor [t=00:00:48.476377][f=0003383] [3383] Event [4760,0,6623.98779]: 0 finished unit Hunter [t=00:00:48.952998][f=0003585] [3585] Event [3192,-1,7480]: 0 finished unit Metal Extractor [t=00:00:49.256767][f=0003703] [3703] Event [4760,0,6623.98779]: 0 finished unit Hunter [t=00:00:50.045521][f=0004038] [4038] Event [4760,0,6623.98779]: 0 finished unit Hunter [t=00:00:50.189781][f=0004098] [4098] Event [2936,-1,6968]: 0 finished unit Metal Extractor [t=00:00:50.448354][f=0004203] [Game::ClientReadNet][LOGMSG] sender="Yeye77" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:50.454967][f=0004206] [Game::ClientReadNet][LOGMSG] sender="Yeye77" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:50.822776][f=0004358] [4358] Event [4760,0,6623.98779]: 0 finished unit Hunter [t=00:00:51.113717][f=0004480] [4480] Event [3712.08398,-2,7402.0376]: 1 lost unit Cutter [t=00:00:51.573402][f=0004677] [4677] Event [4760,0,6623.98779]: 0 finished unit Hunter [t=00:00:51.632928][f=0004702] [4702] Event [2952,0,6904]: 0 finished unit Wind/Tidal Generator [t=00:00:51.711470][f=0004734] [4734] Event [1157.45886,-2,4820.05811]: 1 lost unit Cutter [t=00:00:51.844331][f=0004774] [Game::ClientReadNet][LOGMSG] sender="Yeye77" string="[Game::Load][lua{Rules,Gaia}={0000027a832250b0,0000000000000000}][locale="C"]" [t=00:00:51.885355][f=0004793] [4793] Event [1500.64966,0,4908.20313]: 0 lost unit Hunter [t=00:00:51.954846][f=0004821] [4821] Event [1583.32031,0,4896.51416]: 1 lost unit Hunter [t=00:00:52.131077][f=0004896] [4896] Event [3208,0,7416]: 0 finished unit Wind/Tidal Generator [t=00:00:52.380616][f=0004994] [4994] Event [4760,0,6623.98779]: 0 finished unit Hunter [t=00:00:52.705682][f=0005121] [5121] Event [3656,0,7176]: 0 finished unit Wind/Tidal Generator [t=00:00:52.729448][f=0005131] [5131] Event [1456,-5,3168]: 1 finished unit Lotus [t=00:00:52.877078][f=0005192] [5192] Event [undefined]: Miguelw resigned [t=00:00:52.877325][f=0005192] game_message: Miguelw has been destroyed! [t=00:00:52.877450][f=0005192] game_message: shin_backline wins! [t=00:00:52.877854][f=0005192] Submitting stats [t=00:00:52.884603][f=0005192] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:52.888253][f=0005192] Part| Total Time|Time of the last 0.5s [t=00:00:52.888286][f=0005192] Draw 15036.48ms 8.49% [t=00:00:52.888312][f=0005192] Lua::Callins::Synced 1224.47ms 9.89% [t=00:00:52.888328][f=0005192] Lua::Callins::Unsynced 22052.80ms 16.38% [t=00:00:52.888344][f=0005192] Lua::CollectGarbage::Synced 112.06ms 0.10% [t=00:00:52.888359][f=0005192] Lua::CollectGarbage::Unsynced 652.13ms 0.40% [t=00:00:52.888374][f=0005192] Misc::Profiler::AddTime 51.77ms 0.00% [t=00:00:52.888389][f=0005192] Sim 8127.17ms 75.02% [t=00:00:52.890298][f=0005192] [5192] Received game_message: Miguelw has been destroyed! [t=00:00:52.891902][f=0005192] [5192] Received game_message: shin_backline wins! [t=00:00:52.905641][f=0005193] [5193] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:52.905886][f=0005193] [5193] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:52.906033][f=0005193] [5193] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:52.906194][f=0005193] [5193] Game End Stats Values: 2,2060,2125,2060,2125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6,6.26666689,6,6.26666689,0,65,0,65,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:52.906361][f=0005193] [5193] Game End Stats Values: 3,2410,2410,2410,2410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.66666698,8.26666641,8.66666698,8.26666641,65,65,65,65,0,0,0,0,1070,1070,1070,1070,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:52.906513][f=0005193] [5193] Game End Stats Values: 4,2630,2595,2630,2595,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.75,17.5,8.75,17.5,0,0,0,0,8,8,8,8,1275,1275,1275,1275,11.0666666,10.3999996,11.0666666,10.3999996,165,165,165,165,0,0,0,0,1190,1155,1190,1155,0,0,0,0,0,0,0,0,17.5,8.75,17.5,8.75 [t=00:00:52.906675][f=0005193] [5193] Game End Stats Values: 5,2700,2630,2700,2630,3.5804944,0,3.5804944,0,0,0,0,0,0,0,0,0,0,0,0,0,8.75,17.5,8.75,17.5,0,0,0,0,9.67999935,8.39999866,9.67999935,8.39999866,1275,1275,1275,1275,12.238699,12,12.238699,12,165,165,165,165,0,0,0,0,1260,1190,1260,1190,0,0,0,0,0,0,0,0,17.5,8.75,17.5,8.75 [t=00:00:52.906836][f=0005193] [5193] Game End Stats Values: 6,2900,2700,2900,2700,4.24604225,0.51465273,4.24604225,0.51465273,0,0,0,0,0,0,0,0,0,0,0,0,8.75,17.5,8.75,17.5,0,0,0,0,12.1600008,10.1600008,12.1600008,10.1600008,1275,1275,1275,1275,12.0443707,12.0343113,12.0443707,12.0343113,330,165,330,165,0,0,0,0,1295,1260,1295,1260,0,0,0,0,0,0,0,0,17.5,8.75,17.5,8.75 [t=00:00:52.906997][f=0005193] [5193] Game End Stats Values: 7,2955,2890,2955,2890,13.5238152,1.97384477,13.5238152,1.97384477,0,0,0,0,0,0,0,0,0,0,0,0,108.75,78.6388931,108.75,78.6388931,0,120,0,120,14.2399998,12.7200012,14.2399998,12.7200012,1325,1275,1325,1275,12.6185179,12.0972795,12.6185179,12.0972795,230,165,230,165,100,0,100,0,1400,1330,1400,1330,100,100,100,100,0,0,0,0,117.5,108.75,117.5,108.75 [t=00:00:52.907159][f=0005193] [5193] Game End Stats Values: 8,2990,3175,2990,3175,36.0788727,3.23922849,36.0788727,3.23922849,0,0,0,0,0,0,0,0,0,0,0,0,108.75,78.6388931,108.75,78.6388931,0,120,0,120,16.6400013,14,16.6400013,14,1325,1275,1325,1275,13.5036707,12.4843569,13.5036707,12.4843569,230,365,230,365,100,0,100,0,1435,1415,1435,1415,100,100,100,100,0,0,0,0,117.5,108.75,117.5,108.75 [t=00:00:52.907321][f=0005193] [5193] Game End Stats Values: 9,3110,3360,3110,3360,65.5869598,5.44468451,65.5869598,5.44468451,0,0,0,0,0,0,0,0,0,0,0,0,157.36113,140.187012,157.36113,140.187012,0,120,0,120,18.5599995,14,18.5599995,14,1325,1275,1325,1275,15.30054,14.1470308,15.30054,14.1470308,230,465,230,465,100,0,100,0,1555,1500,1555,1500,100,100,100,100,0,0,0,0,179.048126,157.36113,179.048126,157.36113 [t=00:00:52.907499][f=0005193] [5193] Game End Stats Values: 10,3110,3560,3110,3560,108.277657,7.43118191,108.277657,7.43118191,0,0,0,0,0,0,0,0,214.112122,0,214.112122,0,205.972275,148.187012,205.972275,148.187012,0,120,0,120,18.7999992,14,18.7999992,14,1325,1275,1325,1275,16.8460522,15.9990988,16.8460522,15.9990988,230,665,230,665,100,0,100,0,1555,1500,1555,1500,100,100,100,100,0,0,0,0,187.048126,205.972275,187.048126,205.972275 [t=00:00:52.907662][f=0005193] [5193] Game End Stats Values: 11,3045,3745,3045,3745,150.968414,12.6952305,150.968414,12.6952305,0,0,0,0,0,0,0,0,462.470093,0,462.470093,0,237.277817,205.187012,237.277817,205.187012,0,120,0,120,18.7999992,14,18.7999992,14,1325,1275,1325,1275,16.8460522,17.9509354,16.8460522,17.9509354,165,765,165,765,100,65,100,65,1555,1585,1555,1585,165,100,165,100,0,0,0,0,244.048126,237.277817,244.048126,237.277817 [t=00:00:52.907826][f=0005193] [5193] Game End Stats Values: 12,2880,3815,2880,3815,183.454636,16.8332233,183.454636,16.8332233,0,0,0,0,0,0,0,0,528.438354,0,528.438354,0,269.22226,247.5,269.22226,247.5,0,120,0,120,18.7999992,14.5599985,18.7999992,14.5599985,1325,1275,1325,1275,16.1657486,18.2758675,16.1657486,18.2758675,0,765,0,765,200,230,200,230,1555,1655,1555,1655,330,200,330,200,0,0,0,0,347.5,269.22226,347.5,269.22226 [t=00:00:52.907994][f=0005193] [5193] Game End Stats Values: 13,2970,3950,2970,3950,193.92305,29.105917,193.92305,29.105917,0,0,0,0,0,0,0,0,528.438354,0,528.438354,0,269.22226,554.481567,269.22226,554.481567,90,120,90,120,18.7999973,16.666666,18.7999973,16.666666,1325,1275,1325,1275,15.1631517,19.3636322,15.1631517,19.3636322,0,865,0,865,200,230,200,230,1555,1690,1555,1690,330,200,330,200,0,0,0,0,654.481628,310.297546,654.481628,310.297546 [t=00:00:52.939701][f=0005200] [5200] Event [2616.58691,-70.000916,4243.97559]: 1 lost unit Engineer Commander [t=00:00:53.228024][f=0005313] Spectator BLaNKMiND left the game: normal quit [t=00:00:53.229370][f=0005313] [5313] Event [undefined]: BLaNKMiND quit [t=00:00:53.246029][f=0005319] Spectator Miguelw left the game: normal quit [t=00:00:53.246102][f=0005319] [5319] Event [undefined]: Miguelw quit [t=00:00:53.490951][f=0005429] Player shin_backline left the game: normal quit [t=00:00:53.491024][f=0005429] [5429] Event [undefined]: shin_backline quit [t=00:00:53.505933][f=0005435] No clients connected, shutting down server [t=00:00:53.505981][f=0005435] Server shutdown [t=00:00:53.506077][f=0005435] [5435] all players disconnected [t=00:01:02.885805][f=0010517] Autoquit sending quit command. [t=00:01:02.885881][f=0010517] [QuitAction] user exited to system [t=00:01:02.886613][f=0010517] [SpringApp::Kill][1] fromRun=1 [t=00:01:02.886704][f=0010517] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:02.886729][f=0010517] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:02.886746][f=0010517] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:02.886761][f=0010517] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:02.886773][f=0010517] [SpringApp::Kill][2] [t=00:01:02.892860][f=0010517] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:02.892887][f=0010517] [Game::KillLua][1] dtor=0 luaUI=0x55d5cfcb5dd0 [t=00:01:02.892937][f=0010517] Start widgetHandler:Shutdown [t=00:01:02.897362][f=0010517] Shutdown - SaveOrderList Complete [t=00:01:02.898223][f=0010517] Writing last game win data [t=00:01:02.922278][f=0010517] Shutdown - SaveConfigData Complete [t=00:01:02.922312][f=0010517] Shutdown Widget - Chili Highlight [t=00:01:02.922334][f=0010517] Shutdown Widget - Save/Load API [t=00:01:02.922350][f=0010517] Shutdown Widget - Draw After Chili [t=00:01:02.922378][f=0010517] Shutdown Widget - API Unit Tracker GL4 [t=00:01:02.922401][f=0010517] Shutdown Widget - EPIC Menu [t=00:01:02.922642][f=0010517] Shutdown Widget - Chili Minimap [t=00:01:02.923198][f=0010517] Shutdown Widget - Chili Widget Selector [t=00:01:02.923614][f=0010517] Shutdown Widget - Local Team Colors [t=00:01:02.923640][f=0010517] Shutdown Widget - Display Keys 2 [t=00:01:02.923690][f=0010517] Shutdown Widget - Save Game Menu [t=00:01:02.923707][f=0010517] Shutdown Widget - HealthBars [t=00:01:02.923819][f=0010517] Shutdown Widget - Noises [t=00:01:02.923839][f=0010517] Shutdown Widget - Unit Icons [t=00:01:02.923858][f=0010517] Shutdown Widget - Win Counter [t=00:01:02.923874][f=0010517] Shutdown Widget - BuildETA [t=00:01:02.923891][f=0010517] Shutdown Widget - EndGame APM stats [t=00:01:02.923908][f=0010517] Shutdown Widget - SpringRTS Replay Stats [t=00:01:02.923949][f=0010517] Shutdown Widget - Modular Comm Info [t=00:01:02.923970][f=0010517] Shutdown Widget - Music Player v2 [t=00:01:02.923987][f=0010517] Shutdown Widget - State Reverse and Latency [t=00:01:02.924003][f=0010517] Shutdown Widget - CameraShake [t=00:01:02.924020][f=0010517] Shutdown Widget - Chili Economy Panel Default [t=00:01:02.924132][f=0010517] Shutdown Widget - Chili EndGame Window [t=00:01:02.924157][f=0010517] Shutdown Widget - Chili Nuke Warning [t=00:01:02.924175][f=0010517] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:02.924197][f=0010517] Shutdown Widget - Chili Spectator Panels [t=00:01:02.924214][f=0010517] Shutdown Widget - Context Menu [t=00:01:02.924229][f=0010517] Shutdown Widget - Darkening [t=00:01:02.924255][f=0010517] Shutdown Widget - Defense Range Zero-K [t=00:01:02.924290][f=0010517] Shutdown Widget - Grab Input [t=00:01:02.924310][f=0010517] Shutdown Widget - Highlight Geos [t=00:01:02.924325][f=0010517] Shutdown Widget - Local Widgets Config [t=00:01:02.924347][f=0010517] Shutdown Widget - MinimapEvents [t=00:01:02.924362][f=0010517] Shutdown Widget - Missile Silo Range [t=00:01:02.924380][f=0010517] Shutdown Widget - Point Tracker [t=00:01:02.924395][f=0010517] Shutdown Widget - Showeco and Grid Drawer [t=00:01:02.924416][f=0010517] Shutdown Widget - Stereo3D [t=00:01:02.924433][f=0010517] Shutdown Widget - Attack AoE [t=00:01:02.924449][f=0010517] Shutdown Widget - UnitShapes [t=00:01:02.924483][f=0010517] Shutdown Widget - Map Edge Extension [t=00:01:02.924501][f=0010517] Shutdown Widget - Selection Send [t=00:01:02.924517][f=0010517] Shutdown Widget - LupsManager [t=00:01:02.924541][f=0010517] Shutdown Widget - Newton Firezone [t=00:01:02.924557][f=0010517] Shutdown Widget - Chili Pro Console [t=00:01:02.926318][f=0010517] Shutdown Widget - Persistent Build Height [t=00:01:02.926356][f=0010517] Shutdown Widget - Lasso Terraform GUI [t=00:01:02.926376][f=0010517] Shutdown Widget - Chili Framework [t=00:01:02.926393][f=0010517] Shutdown Widget - Lups [t=00:01:02.926433][f=0010517] Shutdown Widget - Custom Markers [t=00:01:02.926453][f=0010517] Shutdown Widget - Chili Core Selector [t=00:01:02.926546][f=0010517] Shutdown Widget - Mex Placement Handler [t=00:01:02.926566][f=0010517] Shutdown Widget - Select Keys [t=00:01:02.926600][f=0010517] Shutdown Widget - Pause Screen [t=00:01:02.926621][f=0010517] Shutdown Widget - Layout Handler [t=00:01:02.926641][f=0010517] Shutdown Widget - Text To Speech Control [t=00:01:02.926656][f=0010517] End widgetHandler:Shutdown [t=00:01:03.091698][f=0010517] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={698456,58053083} {int,ext,rec}Allocs={9742200,0,0} {chunk,block}Bytes={58053083,0} [t=00:01:03.091821][f=0010517] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:03.091836][f=0010517] [Game::KillLua][3] dtor=0 luaRules=0x55d5cc3d4b90 [t=00:01:03.091888][f=0010517] Start gadgetHandler:Shutdown [t=00:01:03.091907][f=0010517] Shutdown - StartSetup [t=00:01:03.091922][f=0010517] Shutdown - UnitMorph [t=00:01:03.092321][f=0010517] Shutdown - Carrier Drones [t=00:01:03.094739][f=0010517] Shutdown - Missile Silo Controller [t=00:01:03.094769][f=0010517] Shutdown - Modular Comm Info [t=00:01:03.094786][f=0010517] Shutdown - Terrain Texture Handler [t=00:01:03.094802][f=0010517] Shutdown - UnitCloakShield [t=00:01:03.094884][f=0010517] Shutdown - Starlight Handler [t=00:01:03.094906][f=0010517] End gadgetHandler:Shutdown [t=00:01:03.134172][f=0010517] Start gadgetHandler:Shutdown [t=00:01:03.134222][f=0010517] Shutdown - Save/Load [t=00:01:03.134245][f=0010517] Shutdown - Teleport Throw [t=00:01:03.134262][f=0010517] Shutdown - UnitMorph [t=00:01:03.134282][f=0010517] Shutdown - Modular Comm Info [t=00:01:03.134298][f=0010517] Shutdown - Retreat Command [t=00:01:03.134319][f=0010517] Shutdown - Shockwaves [t=00:01:03.134333][f=0010517] Shutdown - UnitCloakShield [t=00:01:03.134351][f=0010517] Shutdown - Lups Cloak FX [t=00:01:03.134368][f=0010517] Shutdown - Lups [t=00:01:03.134404][f=0010517] Shutdown - Lups Shield [t=00:01:03.134442][f=0010517] End gadgetHandler:Shutdown [t=00:01:03.158540][f=0010517] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9742236,0,0} {chunk,block}Bytes={0,0} [t=00:01:03.158660][f=0010517] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9742236,0,0} {chunk,block}Bytes={0,0} [t=00:01:03.158714][f=0010517] [Game::KillLua][4] dtor=0 [t=00:01:03.158727][f=0010517] [Game::KillLua][5] dtor=0 [t=00:01:03.163356][f=0010517] [Game::~CGame][1] [t=00:01:03.163407][f=0010517] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:03.163422][f=0010517] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:03.163444][f=0010517] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:03.163486][f=0010517] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:03.163499][f=0010517] [Game::KillLua][4] dtor=1 [t=00:01:03.163511][f=0010517] [Game::KillLua][5] dtor=1 [t=00:01:03.163624][f=0010517] [Game::KillMisc][1] [t=00:01:03.163638][f=0010517] [Game::KillMisc][2] [t=00:01:03.164207][f=0010517] [Game::KillMisc][3] [t=00:01:03.164447][f=0010517] [Game::KillRendering][1] [t=00:01:03.168851][f=0010517] [3DOParser::Kill] allocated 1 pieces [t=00:01:03.168886][f=0010517] [S3OParser::Kill] allocated 2792 pieces [t=00:01:03.170140][f=0010517] [AssParser::Kill] allocated 338 pieces [t=00:01:03.170941][f=0010517] [Game::KillInterface][1] [t=00:01:03.170996][f=0010517] [Game::KillInterface][2] [t=00:01:03.171429][f=0010517] [Game::KillSimulation][1] [t=00:01:03.171446][f=0010517] [Game::KillSimulation][2] [t=00:01:04.138516][f=0010517] [CCollisionHandler] dis-/continuous tests: 0/1766 [t=00:01:04.141200][f=0010517] [Game::KillSimulation][3] [t=00:01:04.141710][f=0010517] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:04.143753][f=0010517] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=5 [t=00:01:04.143807][f=0010517] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:04.143869][f=0010517] [~CPathCache(64x64)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=12 [t=00:01:04.149173][f=0010517] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:04.149682][f=0010517] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:04.421620][f=0010517] [LosHandler::Kill] raycast instance cache-{hits,misses}={1181,4543}; shared=0%; cached=21% [t=00:01:04.630191][f=0010517] [Game::KillSimulation][4] [t=00:01:09.008844][f=0010517] [CommonDefHandler::KillStatic] 2119 sound-set data items added [t=00:01:09.012289][f=0010517] [Game::~CGame][2] [t=00:01:09.012428][f=0010517] [Game::~CGame][3] [t=00:01:09.287806][f=0010517] [SpringApp::Kill][3] [t=00:01:09.287860][f=0010517] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 110034 bytes sent 89235 bytes recv'd [t=00:01:12.307900][f=0010517] [SpringApp::Kill][4] font=0x55d5bdb7c790 [t=00:01:12.309136][f=0010517] [SpringApp::Kill][5] [t=00:01:12.326943][f=0010517] [SpringApp::Kill][6] [t=00:01:12.327420] [SpringApp::Kill][7] [t=00:01:12.329116] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:12.329136] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:12.329146] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:12.329156] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:12.339177] [VFS] [SpringVFS::DeleteArchives] [t=00:01:12.339212] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7952 [t=00:01:12.339223] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3ed6f42020e6775f1cb6391af9ee02f8.sdp (0x55d5bdbdfa20) [t=00:01:12.347775] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3ed6f42020e6775f1cb6391af9ee02f8.sdp" numZipFiles=7952 sumInflSize=840418kb sumReadTime=2653ms [t=00:01:12.347826] file="unittextures/3do2s3o_atlas_1.tga" indx=7053 inflSize=16384kb readTime=121ms [t=00:01:12.347836] file="unittextures/3do2s3o_atlas_2.tga" indx=7054 inflSize=16384kb readTime=36ms [t=00:01:12.347846] file="objects3d/strikecom_4.dae" indx=5605 inflSize=1000kb readTime=25ms [t=00:01:12.347857] file="unittextures/bcore_abc_1.tga" indx=7125 inflSize=3210kb readTime=23ms [t=00:01:12.347867] file="objects3d/commsupport4.s3o" indx=5125 inflSize=96kb readTime=23ms [t=00:01:12.347877] file="luaui/widgets/unit_stockpile.lua" indx=4885 inflSize=1kb readTime=23ms [t=00:01:12.347887] file="unittextures/bcore_abc_2.tga" indx=7127 inflSize=1800kb readTime=22ms [t=00:01:12.347897] file="luarules/configs/cai/unitarrays.lua" indx=1265 inflSize=2kb readTime=21ms [t=00:01:12.347906] file="anims/cursordgun.txt" indx=27 inflSize=0kb readTime=20ms [t=00:01:12.347916] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=19ms [t=00:01:12.350125] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3ed6f42020e6775f1cb6391af9ee02f8.sdp] 97063765 bytes cached in 3004 files [t=00:01:12.492359] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [t=00:01:12.492398] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x55d5bdc91890) [t=00:01:12.493628] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:12.493656] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x55d5bdbeafe0) [t=00:01:12.494194] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7efc04061a70) [t=00:01:12.494451] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 158553 bytes cached in 69 files [t=00:01:12.495367] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x55d5bdcb5ce0) [t=00:01:12.495750] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:01:12.496560] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:12.496576] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:12.496589] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:12.496600] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:12.496609] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:12.496619] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:12.497361] [SpringApp::Kill][8] [t=00:01:12.497379] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:12.497389] [WatchDog::Uninstall][1] hangDetectorThread=0x55d579c9ea70 (joinable=1) [t=00:01:12.497399] [WatchDog::Uninstall][2] [t=00:01:13.134506] [WatchDog::Uninstall][3] [t=00:01:13.134540] [SpringApp::Kill][9]