[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000090] Using writeable configuration source: "/tmp/tmp.ubUr1xGLuq/springsettings.1499809.cfg"
[t=00:00:00.006253] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.006323] ============== ==============
[t=00:00:00.006335]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.006344]
[t=00:00:00.006353] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.006362] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.006370] Use "none" to disable the default log sections.
[t=00:00:00.006379] ============== ==============
[t=00:00:00.006388] ============== ==============
[t=00:00:00.006446] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.006457] MouseDragCircleCommandThreshold = 25
[t=00:00:00.006468] ROAM = 2
[t=00:00:00.006477] RotateLogFiles = 1
[t=00:00:00.006487] TeamHighlight = 0
[t=00:00:00.006497] ============== ==============
[t=00:00:00.006505] ============== ==============
[t=00:00:00.006514] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.006525] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.006534] Compiler Version: gcc-10.3.0
[t=00:00:00.006562] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.006738] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.006750] Binary Word Size: 64-bit (native)
[t=00:00:00.006759] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.006769] Physical CPU Cores: 1
[t=00:00:00.006779] Logical CPU Cores: 1
[t=00:00:00.006787] ============== ==============
[t=00:00:00.006851] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.006860] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.006869] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.006878] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.006887] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.008127] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.008148] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.008176] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.008195] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.008205] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.008232] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.018402] [GR::LogVersionInfo]
[t=00:00:00.018428] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.018450] GL version :
[t=00:00:00.018460] GL vendor :
[t=00:00:00.018469] GL renderer :
[t=00:00:00.018479] GLSL version:
[t=00:00:00.018488] GLEW version: spring headless stub GLEW version
[t=00:00:00.018497] GPU memory : unknown
[t=00:00:00.018506] SDL swap-int: 0
[t=00:00:00.018514] SDL driver : headless stub
[t=00:00:00.018523]
[t=00:00:00.018533] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.018542] ARB shader support : 0
[t=00:00:00.018551] GLSL shader support : 0
[t=00:00:00.018560] GL4 support : 0
[t=00:00:00.018568] FBO extension support : 0
[t=00:00:00.018578] NVX GPU mem-info support : 0
[t=00:00:00.018586] ATI GPU mem-info support : 0
[t=00:00:00.018596] NPOT-texture support : 1 (0)
[t=00:00:00.018619] S3TC/DXT1 texture support : 0/0
[t=00:00:00.018628] texture query-LOD support : 1 (0)
[t=00:00:00.018637] MSAA frame-buffer support : 0 (0)
[t=00:00:00.018646] Z-buffer depth : 16 (-)
[t=00:00:00.018655] primitive-restart support : 0 (0)
[t=00:00:00.018664] clip-space control support: 0 (0)
[t=00:00:00.018673] seamless cube-map support : 0 (0)
[t=00:00:00.018682] frag-depth layout support : 0 (0)
[t=00:00:00.018691] persistent maps support : 0 (0)
[t=00:00:00.018700]
[t=00:00:00.018709] max. FBO samples : -1
[t=00:00:00.018718] max. texture size : 2048
[t=00:00:00.018730] max. texture anisotropy level: 0.000000
[t=00:00:00.018739] max. vec4 varyings/attributes: 0/0
[t=00:00:00.018748] max. draw-buffers : 0
[t=00:00:00.018757] max. rec. indices/vertices : 0/0
[t=00:00:00.018766] max. uniform buffer-bindings : 0
[t=00:00:00.018774] max. uniform block-size : 0KB
[t=00:00:00.018784] max. storage buffer-bindings : 0
[t=00:00:00.018793] max. storage block-size : 0MB
[t=00:00:00.018801]
[t=00:00:00.018810] enable AMD-hacks : 0
[t=00:00:00.018819] compress MIP-maps: 0
[t=00:00:00.018835] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.019252] [GR::UpdateGLConfigs]
[t=00:00:00.019276] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.019478] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.019495] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.019504] [GR::InitGLState]
[t=00:00:00.019515] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.194900] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.203679] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.208900] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.209417] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.209439] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.209455] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.241860] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.242666] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.267731] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.268140] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.283396] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms
[t=00:00:00.283425] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.283660] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.287562] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f25f4040bc0 (SpringVFS) global=(nil) (null)
[t=00:00:00.287586] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.287712] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.287737] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.287756] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.287766] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.287801] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 3774 MB
[t=00:00:00.289689][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.289728][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.289758][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1499809/replay.sdfz" for game data...
[t=00:00:00.437581][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.439393][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.439428][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.448446][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.448599][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 158ms
[t=00:00:00.448744][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5)
[t=00:00:00.504500][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55c731cd26e0] using map "Random Plateaus v1.1" (loaded=0 cached=0)
[t=00:00:00.505730][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.510256][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.510961][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55c731cd26e0] using game "Zero-K 1.10.11.1" (loaded=0 cached=0)
[t=00:00:00.512030][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.11.1", overwrite=false)] section=0 cached=0
[t=00:00:00.522397][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.522660][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.532325][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 83ms
[t=00:00:00.532493][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen
[t=00:00:00.577039][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.577090][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.577187][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.577246][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.577302][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.577358][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.578474][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.578973][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.579437][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.582331][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.584912][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.586841][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.586891][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:00.587363][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:00.594095][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:00.595238][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:00.596236][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:00.596539][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:00.597292][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.597319][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.602075][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.602138][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.732120][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.757480][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:00.936065][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.360667][f=-000001] gunshipkrow.krowlaser.range is set to 395 but would actually be 383.333313 ingame! Please either:
- set range to 383 (no logic change)
- set range to 460 (next available breakpoint)
- set weaponVelocity to 2370 (to keep current range)
[t=00:00:01.372053][f=-000001] Loading UnitDefs_posts
[t=00:00:01.613774][f=-000001] Loading FeatureDefs_posts
[t=00:00:01.685044][f=-000001] Loading WeaponDefs_posts
[t=00:00:01.709884][f=-000001] Loading ArmorDefs_posts
[t=00:00:01.733630][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 764ms
[t=00:00:01.794360][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 861ms
[t=00:00:01.795987][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.019403][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.031230][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms
[t=00:00:02.031277][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.031414][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.071597][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms
[t=00:00:02.071667][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.075209][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:02.363466][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:02.421680][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:02.586916][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:02.642024][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:02.642080][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:03.160039][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 517ms
[t=00:00:03.160125][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:03.262660][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms
[t=00:00:03.262725][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:03.287755][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms
[t=00:00:03.925252][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:03.929830][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:03.930163][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:03.940072][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:03.940223][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:03.942787][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:03.942842][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:03.943683][f=-000001] InfoTexture: legacy
[t=00:00:03.943704][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:03.946146][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:04.158580][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:04.160783][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:04.160815][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:04.161324][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:04.161347][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:04.327665][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:04.330217][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:04.553025][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:04.612676][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:04.705502][f=-000001] Loaded DecalsDrawer: off
[t=00:00:04.705557][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:04.706292][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:05.137269][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:05.150212][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:05.306786][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms
[t=00:00:05.307769][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:05.307793][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:05.316729][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:05.316806][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:05.316823][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be
[t=00:00:05.316837][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35
[t=00:00:05.316851][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:05.316865][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:05.316878][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a
[t=00:00:05.322496][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:05.322563][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:05.322579][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be
[t=00:00:05.322626][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35
[t=00:00:05.322639][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:05.322653][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:05.322666][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a
[t=00:00:05.322681][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55c73a18fa20 has BLOCKSIZE 1
[t=00:00:05.325713][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:05.325734][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:05.325747][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be
[t=00:00:05.325760][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35
[t=00:00:05.325785][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:05.325798][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70
[t=00:00:05.331505][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1)
[t=00:00:05.332555][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:05.337755][f=-000001] Path cache (40, 40) initialized.
[t=00:00:05.337795][f=-000001] Path cache (40, 40) initialized.
[t=00:00:05.340865][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:05.340893][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:05.340907][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be
[t=00:00:05.340920][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35
[t=00:00:05.340933][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:05.340945][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80
[t=00:00:05.406396][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1)
[t=00:00:05.407268][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:05.408519][f=-000001] Path cache (20, 20) initialized.
[t=00:00:05.408543][f=-000001] Path cache (20, 20) initialized.
[t=00:00:05.408559][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (100ms, checksum 06bcb304)"
[t=00:00:05.408628][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:05.408699][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:05.408717][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:05.536253][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 55ms
[t=00:00:05.536581][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
[t=00:00:07.752037][f=-000001] Map Terrain Generation
[t=00:00:07.753517][f=-000001] Random Seed, 858958
[t=00:00:07.753634][f=-000001] Wave generation complete
[t=00:00:07.755118][f=-000001] Draw points, 13, factor, 0.80797511
[t=00:00:07.909598][f=-000001] Voronoi generation complete
[t=00:00:07.910976][f=-000001] std, 156.467819, bucketWidth, 97.1591568
[t=00:00:07.914305][f=-000001] Terrain structure complete
[t=00:00:17.962811][f=-000001] Edge processing complete
[t=00:00:17.966609][f=-000001] ApplyLineDistanceFunc
[t=00:00:19.223274][f=-000001] Tier propagation complete
[t=00:00:28.308757][f=-000001] Height application complete
[t=00:00:36.619466][f=-000001] Smoothing complete
[t=00:00:36.739699][f=-000001] Map terrain complete
[t=00:00:36.895556][f=-000001] Metal generation complete
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:36.963265][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:36.963352][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: map_texture_generator.lua
Loaded gadget: randommapgen_texture.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: WaterParams
Loaded gadget: Wind generation
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:37.517536][f=-000001] Synced LuaRules: finished loading
[t=00:00:37.550935][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua