[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000091] Using writeable configuration source: "/tmp/tmp.znpc1ZLLEG/springsettings.1499521.cfg" [t=00:00:00.006485] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.006532] ============== ============== [t=00:00:00.006543] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.006552] [t=00:00:00.006561] Enable or disable log sections using the LogSections configuration key [t=00:00:00.006571] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.006579] Use "none" to disable the default log sections. [t=00:00:00.006588] ============== ============== [t=00:00:00.006598] ============== ============== [t=00:00:00.006653] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.006663] MouseDragCircleCommandThreshold = 25 [t=00:00:00.006673] ROAM = 2 [t=00:00:00.006684] RotateLogFiles = 1 [t=00:00:00.006693] TeamHighlight = 0 [t=00:00:00.006703] ============== ============== [t=00:00:00.006712] ============== ============== [t=00:00:00.006721] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.006731] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.006740] Compiler Version: gcc-10.3.0 [t=00:00:00.006767] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.006941] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.006952] Binary Word Size: 64-bit (native) [t=00:00:00.006961] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.006971] Physical CPU Cores: 1 [t=00:00:00.006980] Logical CPU Cores: 1 [t=00:00:00.006990] ============== ============== [t=00:00:00.007062] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.007072] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.007081] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.007090] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.007099] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.008278] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.008296] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.008326] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.008344] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.008354] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.008380] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.018054] [GR::LogVersionInfo] [t=00:00:00.018077] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018098] GL version : [t=00:00:00.018107] GL vendor : [t=00:00:00.018116] GL renderer : [t=00:00:00.018125] GLSL version: [t=00:00:00.018134] GLEW version: spring headless stub GLEW version [t=00:00:00.018143] GPU memory : unknown [t=00:00:00.018153] SDL swap-int: 0 [t=00:00:00.018161] SDL driver : headless stub [t=00:00:00.018171] [t=00:00:00.018180] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018189] ARB shader support : 0 [t=00:00:00.018198] GLSL shader support : 0 [t=00:00:00.018207] GL4 support : 0 [t=00:00:00.018216] FBO extension support : 0 [t=00:00:00.018225] NVX GPU mem-info support : 0 [t=00:00:00.018262] ATI GPU mem-info support : 0 [t=00:00:00.018271] NPOT-texture support : 1 (0) [t=00:00:00.018295] S3TC/DXT1 texture support : 0/0 [t=00:00:00.018305] texture query-LOD support : 1 (0) [t=00:00:00.018314] MSAA frame-buffer support : 0 (0) [t=00:00:00.018323] Z-buffer depth : 16 (-) [t=00:00:00.018332] primitive-restart support : 0 (0) [t=00:00:00.018341] clip-space control support: 0 (0) [t=00:00:00.018350] seamless cube-map support : 0 (0) [t=00:00:00.018359] frag-depth layout support : 0 (0) [t=00:00:00.018368] persistent maps support : 0 (0) [t=00:00:00.018377] [t=00:00:00.018386] max. FBO samples : -1 [t=00:00:00.018395] max. texture size : 2048 [t=00:00:00.018408] max. texture anisotropy level: 0.000000 [t=00:00:00.018417] max. vec4 varyings/attributes: 0/0 [t=00:00:00.018426] max. draw-buffers : 0 [t=00:00:00.018435] max. rec. indices/vertices : 0/0 [t=00:00:00.018444] max. uniform buffer-bindings : 0 [t=00:00:00.018453] max. uniform block-size : 0KB [t=00:00:00.018462] max. storage buffer-bindings : 0 [t=00:00:00.018471] max. storage block-size : 0MB [t=00:00:00.018480] [t=00:00:00.018489] enable AMD-hacks : 0 [t=00:00:00.018498] compress MIP-maps: 0 [t=00:00:00.018516] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.018927] [GR::UpdateGLConfigs] [t=00:00:00.018949] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018967] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018977] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018986] [GR::InitGLState] [t=00:00:00.018997] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.205986] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.209711] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.215085] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.215604] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.215627] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.215642] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.248365] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.249338] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.274575] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.274927] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.287364] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms [t=00:00:00.287387] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.287566] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.290894] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1280040bc0 (SpringVFS) global=(nil) (null) [t=00:00:00.290914] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.291008] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.291028] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.291046] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.291055] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.291092] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 3809 MB [t=00:00:00.292810][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.292838][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.292857][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1499521/replay.sdfz" for game data... [t=00:00:00.429670][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.431270][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.431305][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.433257][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.433288][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 140ms [t=00:00:00.433315][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.483387][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x560cbbb1a8f0] using map "Mecharavaged v1.01" (loaded=0 cached=0) [t=00:00:00.484514][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [t=00:00:00.487483][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.487987][f=-000001] [PreGame::AddModArchivesToVFS][server=0x560cbbb1a8f0] using game "Zero-K 1.10.11.1" (loaded=0 cached=0) [t=00:00:00.489089][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.11.1", overwrite=false)] section=0 cached=0 [t=00:00:00.499343][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.499572][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.509358][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 76ms [t=00:00:00.509501][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.886363][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.886427][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.886524][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.886583][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.886641][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.886696][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.887836][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.888329][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.888790][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.891804][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.894092][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.896016][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.896050][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.896500][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.902021][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.903122][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.904076][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.904381][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.906181][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.906207][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.911566][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.911616][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.025281][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.037354][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:02.357900][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.761864][f=-000001] gunshipkrow.krowlaser.range is set to 395 but would actually be 383.333313 ingame! Please either: - set range to 383 (no logic change) - set range to 460 (next available breakpoint) - set weaponVelocity to 2370 (to keep current range) [t=00:00:02.766104][f=-000001] Loading UnitDefs_posts [t=00:00:02.924956][f=-000001] Loading FeatureDefs_posts [t=00:00:02.975284][f=-000001] Loading WeaponDefs_posts [t=00:00:02.999041][f=-000001] Loading ArmorDefs_posts [t=00:00:03.019580][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 564ms [t=00:00:03.088306][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 740ms [t=00:00:03.089431][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.262278][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.263042][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.263475][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.263500][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.317678][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [t=00:00:03.317733][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.323434][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.645333][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.703385][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.833658][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.839637][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.839665][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.280586][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 440ms [t=00:00:04.280638][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.374083][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms [t=00:00:04.375123][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.398649][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.081300][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.085924][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.085977][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.093877][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.093964][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.096179][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.096219][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.097379][f=-000001] InfoTexture: legacy [t=00:00:05.097407][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.098631][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:05.175737][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:05.178145][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:05.178177][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:05.178678][f=-000001] Set ROAM mode to DisplayLists [t=00:00:05.178707][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:05.343041][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:05.358214][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:05.598032][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:05.686817][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:05.768740][f=-000001] Loaded DecalsDrawer: off [t=00:00:05.768784][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:05.769514][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:06.194375][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:06.208944][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:06.371216][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:06.374475][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:06.374502][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:06.385937][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:06.385991][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.386007][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:06.386020][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:06.386033][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.386046][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:06.386059][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0867 [t=00:00:06.393698][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:06.393769][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.393786][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:06.393800][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:06.393814][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.393828][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:06.393842][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0877 [t=00:00:06.393857][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x560cc498f310 has BLOCKSIZE 1 [t=00:00:06.398476][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:06.398516][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.398531][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:06.398545][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:06.398560][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.398574][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05cd [t=00:00:06.402413][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05cd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe-dbdf05cd.zip" (exists=1) [t=00:00:06.403511][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:06.415344][f=-000001] Path cache (48, 48) initialized. [t=00:00:06.415394][f=-000001] Path cache (48, 48) initialized. [t=00:00:06.420074][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:06.420111][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.420126][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:06.420141][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:06.420155][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.420169][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05dd [t=00:00:06.681627][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05dd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe2-dbdf05dd.zip" (exists=1) [t=00:00:06.682496][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:06.685972][f=-000001] Path cache (24, 24) initialized. [t=00:00:06.686064][f=-000001] Path cache (24, 24) initialized. [t=00:00:06.686079][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (311ms, checksum acdc3f49)" [t=00:00:06.686149][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:06.686165][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:06.686178][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:06.835793][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms [t=00:00:06.836447][f=-000001] Synced LuaRules: starting loading [t=00:00:07.831711][f=-000001] Setting up autohandicap [t=00:00:07.831774][f=-000001] NikoNikoNo, spectator, false, allyTeamID, 1, customKeys.elo, , 1500, nil [t=00:00:07.831807][f=-000001] daemien, spectator, false, allyTeamID, 0, customKeys.elo,
, 1898, nil [t=00:00:07.831828][f=-000001] Team 0, 1, 1898 [t=00:00:07.831843][f=-000001] Team 1, 1, 1500 [t=00:00:07.831857][f=-000001] firstAllyTeamMean, 1898 [t=00:00:07.831872][f=-000001] secondAllyTeamMean, 1500 [t=00:00:07.831896][f=-000001] lowerWinChance, 0.09186506 [t=00:00:07.831912][f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:08.980675][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:09.334535][f=-000001] Synced LuaRules: finished loading [t=00:00:09.355120][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:09.982533][f=-000001] Unsynced LuaRules: finished loading [t=00:00:10.044397][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:10.127416][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 66ms [t=00:00:10.187559][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:10.190840][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:10.191296][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:10.191719][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:10.192137][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:10.260157][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:10.260598][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:10.268954][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:10.270329][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:10.270356][f=-000001] LuaSocket Support: enabled [t=00:00:10.286353][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:10.412843][f=-000001] localWidgets, nil, true, true [t=00:00:10.413959][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:10.413990][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:10.424533][f=-000001] USE_OLD_CHILI [t=00:00:11.146954][f=-000001] Loading last game win data [t=00:00:11.148334][f=-000001] Resetting win data [t=00:00:11.148867][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:11.148923][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:11.148943][f=-000001] Player and team counts match, continuing [t=00:00:11.148964][f=-000001] Testing last game's team 1 mapped to this game's team 0 [t=00:00:11.148982][f=-000001] shin_backline was in last game but is now absent, resetting scores [t=00:00:11.373293][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:11.373340][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:11.467196][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:13.905721][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:14.570127][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.194811][f=-000001] Loaded API widget: Cluster Detection [t=00:00:15.196617][f=-000001] Loaded API widget: Hacky version fix [t=00:00:15.196956][f=-000001] Loaded API widget: Shared Functions [t=00:00:15.197156][f=-000001] Loaded API widget: i18n [t=00:00:15.197507][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:15.198051][f=-000001] Loaded API widget: Win Counter [t=00:00:15.199012][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:15.375641][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:15.376045][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:15.376282][f=-000001] Loaded API widget: CommandInsert [t=00:00:15.718943][f=-000001] Loaded API widget: Chili Framework [t=00:00:15.721248][f=-000001] Loaded API widget: Lups [t=00:00:15.721532][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:15.722031][f=-000001] Loaded widget: Chili Highlight [t=00:00:15.722494][f=-000001] Loaded widget: Save/Load API [t=00:00:15.722988][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:15.723425][f=-000001] Loaded widget: Draw After Chili [t=00:00:15.724810][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:15.729873][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:15.732149][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.732189][f=-000001] Ground-decal rendering is disabled! [t=00:00:15.732585][f=-000001] Set maximum particles to: 0 [t=00:00:15.733214][f=-000001] Set UnitLodDist to 0 [t=00:00:15.733563][f=-000001] Set UnitIconDist to 0 [t=00:00:15.755796][f=-000001] Loaded widget: EPIC Menu [t=00:00:15.783369][f=-000001] Loaded widget: Chili Minimap [t=00:00:15.783967][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:15.784256][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:15.784557][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:15.793386][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:15.793835][f=-000001] Deferred Rendering requires shader support! [t=00:00:15.794429][f=-000001] Loaded widget: Deferred rendering [t=00:00:15.794816][f=-000001] Mexspot Fetcher fetching [t=00:00:15.795091][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:15.795498][f=-000001] Team highlighting: Disabled [t=00:00:15.795881][f=-000001] Loaded widget: Teamhighlight option [t=00:00:15.796565][f=-000001] Loaded widget: Local Team Colors [t=00:00:15.797125][f=-000001] Loaded widget: Display Keys 2 [t=00:00:15.797629][f=-000001] Loaded widget: Save Game Menu [t=00:00:15.797913][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:15.798270][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:15.798561][f=-000001] Loaded widget: One click weapon handler [t=00:00:15.798989][f=-000001] highlightUnitShader no GL4 support [t=00:00:15.799435][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:15.799951][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:15.800839][f=-000001] Loaded widget: Attack Command Helper [t=00:00:15.801312][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:15.801343][f=-000001] Using fallback unit outlines [t=00:00:15.801618][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:15.802156][f=-000001] Loaded widget: Selection Modkeys [t=00:00:15.814393][f=-000001] Loaded widget: Chili Global Commands [t=00:00:15.816592][f=-000001] Loaded widget: Outline No Shader [t=00:00:15.816983][f=-000001] Loaded widget: Guard Remove [t=00:00:15.817406][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:15.869037][f=-000001] Loaded widget: HealthBars [t=00:00:15.869590][f=-000001] Loaded widget: Noises [t=00:00:15.869917][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:15.870341][f=-000001] Loaded widget: Unit Icons [t=00:00:15.874929][f=-000001] Loaded widget: Chili Vote Display [t=00:00:15.875554][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:15.876118][f=-000001] Loaded widget: BuildETA [t=00:00:15.876513][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:15.876895][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:15.877329][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:15.877759][f=-000001] Loaded widget: EndGame Stats [t=00:00:15.877997][f=-000001] Loaded widget: Objectives [t=00:00:15.879912][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:15.880347][f=-000001] Loaded widget: EndGame APM stats [t=00:00:15.884910][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:15.885443][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:15.885496][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1499521/events.log [t=00:00:15.888496][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:15.888971][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:15.892600][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:15.893095][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:15.893500][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:15.893888][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:15.894403][f=-000001] Loaded widget: Music Player v2 [t=00:00:15.894665][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:15.895074][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:15.895476][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:15.895863][f=-000001] Loaded widget: Autoquit [t=00:00:15.896115][f=-000001] Loaded widget: Blast Radius [t=00:00:15.896782][f=-000001] Loaded widget: CameraShake [t=00:00:15.897564][f=-000001] Loaded widget: Cheat Sheet [t=00:00:15.910523][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:15.911024][f=-000001] EndGame Graph disabled [t=00:00:15.930840][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:15.931233][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:15.931480][f=-000001] Loaded widget: Easy Facing [t=00:00:15.931817][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:15.932034][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:15.956383][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:15.956931][f=-000001] Loaded widget: Ferry Points [t=00:00:15.957571][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:15.965613][f=-000001] Loaded widget: Context Menu [t=00:00:15.966194][f=-000001] Loaded widget: Darkening [t=00:00:15.966628][f=-000001] Loaded widget: Decloak Range [t=00:00:15.967041][f=-000001] Loaded widget: Decoration Handler [t=00:00:15.974533][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:15.975202][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:15.975516][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:15.975934][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:15.976342][f=-000001] Input grabbing is enabled! [t=00:00:15.976367][f=-000001] Input grabbing is enabled! [t=00:00:15.976481][f=-000001] Loaded widget: Grab Input [t=00:00:15.976957][f=-000001] Loaded widget: Haven Handler [t=00:00:15.977376][f=-000001] Loaded widget: Highlight Geos [t=00:00:15.977899][f=-000001] Loaded widget: In-game Guide [t=00:00:15.978179][f=-000001] Loaded widget: In-game Ignore [t=00:00:15.978593][f=-000001] Loaded widget: Keep Target [t=00:00:15.978990][f=-000001] Loaded widget: Local Widgets Config [t=00:00:15.979357][f=-000001] Loaded widget: MinimapEvents [t=00:00:15.979648][f=-000001] Loaded widget: Misc default command replacements [t=00:00:15.980040][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:15.980489][f=-000001] Loaded widget: Missile Silo Range [t=00:00:15.980720][f=-000001] Loaded widget: Mission Results Handler [t=00:00:15.980951][f=-000001] Loaded widget: Morph Finished notification [t=00:00:15.981183][f=-000001] Loaded widget: Orbit Command [t=00:00:15.981592][f=-000001] Loaded widget: Point Tracker [t=00:00:15.981856][f=-000001] Loaded widget: Raw Move Issue [t=00:00:15.982102][f=-000001] Loaded widget: ReclaimInfo [t=00:00:15.982581][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:15.983000][f=-000001] Loaded widget: Show selected unit range [t=00:00:15.983515][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:15.984039][f=-000001] Loaded widget: Simple Settings [t=00:00:15.984431][f=-000001] Loaded widget: Smart Bombers [t=00:00:15.984705][f=-000001] Loaded widget: SmoothCam [t=00:00:15.985127][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:15.985780][f=-000001] Loaded widget: Stereo3D [t=00:00:15.986064][f=-000001] Loaded widget: Stop Self-D [t=00:00:15.986555][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:15.986816][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:15.987620][f=-000001] Loaded widget: Camera Save Position [t=00:00:15.988632][f=-000001] Loaded widget: Command Alpha [t=00:00:15.989066][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:15.989476][f=-000001] Loaded widget: Ghost Site [t=00:00:15.990592][f=-000001] Loaded widget: Attack Warning [t=00:00:15.990931][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:15.991608][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:15.992863][f=-000001] Loaded widget: Auto Group [t=00:00:15.993835][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:15.994845][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:15.995290][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:15.996132][f=-000001] Loaded widget: Projectile Lights [t=00:00:15.997063][f=-000001] Loaded widget: Select Com at start [t=00:00:16.034205][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:16.035705][f=-000001] Loaded widget: Transport AI [t=00:00:16.188797][f=-000001] Loaded widget: Attack AoE [t=00:00:16.189399][f=-000001] Loaded widget: Icon Sets [t=00:00:16.190204][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:16.196769][f=-000001] Loaded widget: Replay control buttons [t=00:00:16.197226][f=-000001] Loaded widget: Smooth Scroll [t=00:00:16.226006][f=-000001] Loaded widget: Unit Start State [t=00:00:16.226544][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:16.226816][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:16.244466][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:16.246087][f=-000001] Loaded widget: PlanetWars Info [t=00:00:16.246659][f=-000001] Loaded widget: Commands FX [t=00:00:16.246941][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:16.265742][f=-000001] Loaded widget: UnitShapes [t=00:00:16.266397][f=-000001] : disabled for spectators [t=00:00:16.267522][f=-000001] Loaded widget: Stockpiler [t=00:00:16.269134][f=-000001] Loaded widget: Map Edge Extension [t=00:00:16.269501][f=-000001] Loaded widget: AllyCursors [t=00:00:16.269933][f=-000001] Loaded widget: Gadget Icons [t=00:00:16.270344][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:16.270756][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:16.271194][f=-000001] Loaded widget: Selection Send [t=00:00:16.271806][f=-000001] Loaded widget: Shield Guard [t=00:00:16.272422][f=-000001] Loaded widget: State Icons [t=00:00:16.274071][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:16.274626][f=-000001] : disabled for spectators [t=00:00:16.275716][f=-000001] Loaded widget: Building Starter [t=00:00:16.276160][f=-000001] : disabled for spectators [t=00:00:16.277070][f=-000001] Loaded widget: Cloaker Guard [t=00:00:16.277419][f=-000001] Loaded widget: LupsManager [t=00:00:16.277886][f=-000001] Loaded widget: Smoke Signals [t=00:00:16.278359][f=-000001] Loaded widget: Units on Fire [t=00:00:16.279069][f=-000001] Loaded widget: Newton Firezone [t=00:00:16.279743][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:16.281149][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:16.281569][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:16.282164][f=-000001] Loaded widget: Chili Docking [t=00:00:16.288941][f=-000001] Loaded widget: Chili Pro Console [t=00:00:16.296301][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:16.296935][f=-000001] Loaded widget: HUD Presets [t=00:00:16.297647][f=-000001] Loaded widget: Persistent Build Height [t=00:00:16.300163][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:16.300635][f=-000001] Loaded widget: Image Preloader [t=00:00:16.301112][f=-000001] Loaded widget: Custom Markers [t=00:00:16.305583][f=-000001] Loaded widget: Chili Core Selector [t=00:00:16.306190][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:16.306449][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:16.307264][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:16.307717][f=-000001] Loaded widget: Start Boxes [t=00:00:16.309040][f=-000001] Loaded widget: Select Keys [t=00:00:16.317052][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:16.317807][f=-000001] Loaded widget: Pause Screen [t=00:00:16.318077][f=-000001] Loaded widget: Restricted Zones [t=00:00:16.318426][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:16.319116][f=-000001] Loaded widget: CustomFormations2 [t=00:00:16.319621][f=-000001] SetSunLighting [t=00:00:16.320981][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:16.333417][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:16.333902][f=-000001] Loaded widget: Font Cache [t=00:00:16.334314][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.334361][f=-000001] Loaded widget: GC Control [t=00:00:16.338395][f=-000001] Loaded widget: Layout Handler [t=00:00:16.339019][f=-000001] Loaded widget: Text To Speech Control [t=00:00:16.341582][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:16.346502][f=-000001] Writing last game win data [t=00:00:16.350873][f=-000001] LuaUI v0.3 [t=00:00:16.593457][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.594014][f=-000001] [s11n] Loading s11n file... [t=00:00:16.595494][f=-000001] [s11n] Parsing model... [t=00:00:16.596588][f=-000001] [s11n] Populating game world... [t=00:00:16.720132][f=-000001] [s11n] s11n loading complete. [t=00:00:16.720587][f=-000001] Running Springboard Feature Fixer, 30, 55 [t=00:00:17.036530][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.051545][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13221,0,0} {chunk,block}Bytes={0,0} [t=00:00:17.232422][f=-000001] Reclaim highlight: old engine version. [t=00:00:17.233292][f=-000001] Spectator mode. Widget removed. [t=00:00:17.246576][f=-000001] Spectator mode. Widget removed. [t=00:00:17.247935][f=-000001] Playback paused [t=00:00:17.254543][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.344184][f=-000001] Opening demofile demos/1499521/replay.sdfz [t=00:00:17.344223][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:17.344239][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:17.344483][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:17.344512][f=-000001] -> Connection established (given id 3) [t=00:00:17.344541][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:17.344568][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:17.344593][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:17.344613][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:17.345107][f=-000001] Speed set to 20.0 [server] [t=00:00:17.345128][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x560ccb2fd3c0,0x560cd2c53c30}][locale="C"]" [t=00:00:17.345145][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:17.357606][f=-000001] Switching to Overhead (TA) style camera [t=00:00:17.357651][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:17.374437][f=-000001] Set water rendering mode to 0 (basic) [t=00:00:17.425769][f=-000001] Set water rendering mode to 0 (basic) [t=00:00:34.442549][f=-000001] Beginning demo playback [t=00:00:34.459223][f=-000001] GameID: cfe67a634f3494acca7f04ec0b4c53c2 [t=00:00:34.474365][f=-000001] Connection attempt from NikoNikoNo [t=00:00:34.474411][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:34.475667][f=-000001] [0] Event [undefined]: NikoNikoNo changed status [t=00:00:34.475891][f=-000001] -> Connection established (given id 0) [t=00:00:34.534464][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NikoNikoNo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:34.534554][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NikoNikoNo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.590763][f=-000001] Connection attempt from daemien [t=00:00:34.590812][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:34.590896][f=-000001] [0] Event [undefined]: daemien changed status [t=00:00:34.591042][f=-000001] -> Connection established (given id 1) [t=00:00:34.610874][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:34.611389][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.990604][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NikoNikoNo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:34.990662][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NikoNikoNo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:35.194032][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NikoNikoNo" string="[Game::Load][lua{Rules,Gaia}={0000025b17fb9de0,0000025b7bb0e770}][locale="C"]" [t=00:00:35.194770][f=-000001] Player NikoNikoNo left the game: normal quit [t=00:00:35.194832][f=-000001] [0] Event [undefined]: NikoNikoNo quit [t=00:00:35.526461][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:35.534589][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:35.878901][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[Game::Load][lua{Rules,Gaia}={000001b252fb5180,000001b327a9f040}][locale="C"]" [t=00:00:36.148082][f=-000001] Allies: I choose: Engineer! [t=00:00:39.550466][f=-000001] [Game::ClientReadNet] added new player shin_backline with number 2 to team 0 [t=00:00:39.550517][f=-000001] > SPRINGIE:User shin_backline|cloakaa|4_6||False|||CA [t=00:00:39.574815][f=-000001] > Game will be force started in 60 seconds [t=00:00:39.794953][f=-000001] Connection attempt from shin_backline [t=00:00:39.794997][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:39.795013][f=-000001] -> Connection established (given id 2) [t=00:00:39.854816][f=-000001] [Game::ClientReadNet][LOGMSG] sender="shin_backline" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:39.854894][f=-000001] [Game::ClientReadNet][LOGMSG] sender="shin_backline" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:40.606382][f=-000001] > Game will be force started in 40 seconds [t=00:00:41.194888][f=-000001] [Game::ClientReadNet][LOGMSG] sender="shin_backline" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:41.210440][f=-000001] [Game::ClientReadNet][LOGMSG] sender="shin_backline" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:41.474892][f=-000001] !force [t=00:00:41.474936][f=-000001] > Poll: Do you want to force start? [!y=0/1, !n=0/1] [t=00:00:41.474955][f=-000001] > Poll: Do you want to force start? [!y=1/1, !n=0/1] [t=00:00:41.474970][f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [t=00:00:41.474985][f=-000001] > Force starting game [t=00:00:41.635302][f=-000001] > Game will be force started in 20 seconds [t=00:00:41.674362][f=-000001] [Game::ClientReadNet][LOGMSG] sender="shin_backline" string="[Game::Load][lua{Rules,Gaia}={0000029289598db0,000002928959db60}][locale="C"]" [t=00:00:41.719995][f=-000001] [0] Event [1285,337.115021,4625]: 0 finished unit Strike Commander [t=00:00:41.727148][f=-000001] [0] Event [4588,337.115021,1639]: 1 finished unit Engineer Commander [t=00:00:41.751356][f=0000000] [0] Game has noElo set. [t=00:00:41.751421][f=0000000] [0] daemien, team: 1, elo:1898, userid: 563789 [t=00:00:41.751452][f=0000000] [0] NikoNikoNo, team: 0, elo:1500, userid: 524552 [t=00:00:41.751483][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:41.754988][f=0000000] Playback continued [t=00:00:41.782569][f=0000021] [21] Event [4624,337.115021,1544]: 1 finished unit Cloakbot Factory [t=00:00:41.937429][f=0000123] daemien has forced a win due to dropped opposition. [t=00:00:41.937490][f=0000123] game_message: NikoNikoNo has been destroyed! [t=00:00:41.937587][f=0000123] [123] Event [undefined]: NikoNikoNo resigned [t=00:00:41.937822][f=0000123] game_message: daemien wins! [t=00:00:41.938253][f=0000123] Submitting stats [t=00:00:41.938589][f=0000123] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:41.940810][f=0000123] Part| Total Time|Time of the last 0.5s [t=00:00:41.940840][f=0000123] Draw 14593.78ms 69.30% [t=00:00:41.940855][f=0000123] Lua::Callins::Synced 128.96ms 0.00% [t=00:00:41.940870][f=0000123] Lua::Callins::Unsynced 21003.36ms 88.40% [t=00:00:41.940885][f=0000123] Lua::CollectGarbage::Synced 89.07ms 0.20% [t=00:00:41.940899][f=0000123] Lua::CollectGarbage::Unsynced 721.55ms 2.30% [t=00:00:41.940912][f=0000123] Misc::Profiler::AddTime 46.88ms 0.10% [t=00:00:41.941240][f=0000123] [123] Received game_message: NikoNikoNo has been destroyed! [t=00:00:41.943538][f=0000123] [123] Received game_message: daemien wins! [t=00:00:41.951716][f=0000124] [124] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:41.951864][f=0000124] [124] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:41.951951][f=0000124] [124] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:41.952038][f=0000124] [124] Game End Stats Values: 2,1275,1975,1975,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.68000031,6.4000001,6.4000001,7.68000031,1275,1275,1275,1275,5.76000023,4.80000019,4.80000019,5.76000023,0,0,0,0,0,0,0,0,0,700,700,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:42.156619][f=0000243] [243] Event [4616,337.115021,1800]: 1 finished unit Metal Extractor [t=00:00:42.193418][f=0000271] Player daemien left the game: normal quit [t=00:00:42.193484][f=0000271] [271] Event [undefined]: daemien quit [t=00:00:42.437911][f=0000410] No clients connected, shutting down server [t=00:00:42.437954][f=0000410] Server shutdown [t=00:00:42.438180][f=0000410] [410] all players disconnected [t=00:00:43.108913][f=0000812] [812] Event [5176,337.115021,1800]: 1 finished unit Metal Extractor [t=00:00:43.279026][f=0000912] [912] Event [5112,337.115021,1800]: 1 finished unit Wind/Tidal Generator [t=00:00:43.427522][f=0001002] [1002] Event [5048,337.115021,1800]: 1 finished unit Wind/Tidal Generator [t=00:00:43.576755][f=0001092] [1092] Event [4984,337.115021,1800]: 1 finished unit Wind/Tidal Generator [t=00:00:43.727743][f=0001182] [1182] Event [4920,337.115021,1800]: 1 finished unit Wind/Tidal Generator [t=00:00:43.876841][f=0001272] [1272] Event [4856,337.115021,1800]: 1 finished unit Wind/Tidal Generator [t=00:00:44.025480][f=0001362] [1362] Event [4792,337.115021,1800]: 1 finished unit Wind/Tidal Generator [t=00:00:44.227921][f=0001482] [1482] Event [4728,337.115021,1800]: 1 finished unit Wind/Tidal Generator [t=00:00:44.527998][f=0001647] [1647] Event [4664,337.115021,1800]: 1 finished unit Wind/Tidal Generator [t=00:00:45.390568][f=0002175] [2175] Event [4304,337.115021,1808]: 1 finished unit Lotus [t=00:00:47.147987][f=0003227] [3227] Event [3960,210.424347,984]: 1 finished unit Metal Extractor [t=00:00:47.869994][f=0003662] [3662] Event [3624,208.98468,904]: 1 finished unit Metal Extractor [t=00:00:48.269531][f=0003900] [3900] Event [3808,210.424347,1248]: 1 finished unit Lotus [t=00:00:49.018570][f=0004350] [4350] Event [3360,207.545013,1200]: 1 finished unit Lotus [t=00:00:49.622800][f=0004712] [4712] Event [3240,213.30368,936]: 1 finished unit Metal Extractor [t=00:00:49.933999][f=0004900] [4900] Event [3336,208.98468,968]: 1 finished unit Solar Collector [t=00:00:50.258832][f=0005095] [5095] Event [3656,207.545013,984]: 1 finished unit Solar Collector [t=00:00:50.983898][f=0005530] [5530] Event [3944,208.98468,1064]: 1 finished unit Solar Collector [t=00:00:51.941132][f=0006104] Autoquit sending quit command. [t=00:00:51.942172][f=0006104] [QuitAction] user exited to system [t=00:00:51.942884][f=0006104] [SpringApp::Kill][1] fromRun=1 [t=00:00:51.943034][f=0006104] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:51.943056][f=0006104] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:51.943074][f=0006104] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:51.943113][f=0006104] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:51.943126][f=0006104] [SpringApp::Kill][2] [t=00:00:51.944495][f=0006104] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:51.944522][f=0006104] [Game::KillLua][1] dtor=0 luaUI=0x560cd22cb8c0 [t=00:00:51.944568][f=0006104] Start widgetHandler:Shutdown [t=00:00:51.949296][f=0006104] Shutdown - SaveOrderList Complete [t=00:00:51.950123][f=0006104] Writing last game win data [t=00:00:51.955292][f=0006104] Shutdown - SaveConfigData Complete [t=00:00:51.955323][f=0006104] Shutdown Widget - Chili Highlight [t=00:00:51.955357][f=0006104] Shutdown Widget - Save/Load API [t=00:00:51.955374][f=0006104] Shutdown Widget - Draw After Chili [t=00:00:51.955390][f=0006104] Shutdown Widget - API Unit Tracker GL4 [t=00:00:51.955410][f=0006104] Shutdown Widget - EPIC Menu [t=00:00:51.956145][f=0006104] Shutdown Widget - Chili Minimap [t=00:00:51.956269][f=0006104] Shutdown Widget - Chili Widget Selector [t=00:00:51.956663][f=0006104] Shutdown Widget - Local Team Colors [t=00:00:51.956688][f=0006104] Shutdown Widget - Display Keys 2 [t=00:00:51.956738][f=0006104] Shutdown Widget - Save Game Menu [t=00:00:51.956754][f=0006104] Shutdown Widget - HealthBars [t=00:00:51.956867][f=0006104] Shutdown Widget - Noises [t=00:00:51.956886][f=0006104] Shutdown Widget - Unit Icons [t=00:00:51.957112][f=0006104] Shutdown Widget - Win Counter [t=00:00:51.957140][f=0006104] Shutdown Widget - BuildETA [t=00:00:51.957158][f=0006104] Shutdown Widget - EndGame APM stats [t=00:00:51.957175][f=0006104] Shutdown Widget - SpringRTS Replay Stats [t=00:00:51.957213][f=0006104] Shutdown Widget - Modular Comm Info [t=00:00:51.957229][f=0006104] Shutdown Widget - Music Player v2 [t=00:00:51.957246][f=0006104] Shutdown Widget - State Reverse and Latency [t=00:00:51.957261][f=0006104] Shutdown Widget - CameraShake [t=00:00:51.957277][f=0006104] Shutdown Widget - Chili Economy Panel Default [t=00:00:51.957386][f=0006104] Shutdown Widget - Chili EndGame Window [t=00:00:51.957411][f=0006104] Shutdown Widget - Chili Nuke Warning [t=00:00:51.957429][f=0006104] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:51.957456][f=0006104] Shutdown Widget - Chili Spectator Panels [t=00:00:51.957472][f=0006104] Shutdown Widget - Context Menu [t=00:00:51.957488][f=0006104] Shutdown Widget - Darkening [t=00:00:51.957513][f=0006104] Shutdown Widget - Defense Range Zero-K [t=00:00:51.957532][f=0006104] Shutdown Widget - Grab Input [t=00:00:51.957551][f=0006104] Shutdown Widget - Highlight Geos [t=00:00:51.957568][f=0006104] Shutdown Widget - Local Widgets Config [t=00:00:51.957589][f=0006104] Shutdown Widget - MinimapEvents [t=00:00:51.957604][f=0006104] Shutdown Widget - Missile Silo Range [t=00:00:51.957621][f=0006104] Shutdown Widget - Point Tracker [t=00:00:51.957640][f=0006104] Shutdown Widget - Showeco and Grid Drawer [t=00:00:51.957657][f=0006104] Shutdown Widget - Stereo3D [t=00:00:51.957674][f=0006104] Shutdown Widget - Attack AoE [t=00:00:51.957689][f=0006104] Shutdown Widget - UnitShapes [t=00:00:51.957744][f=0006104] Shutdown Widget - Map Edge Extension [t=00:00:51.957763][f=0006104] Shutdown Widget - Selection Send [t=00:00:51.957778][f=0006104] Shutdown Widget - LupsManager [t=00:00:51.957801][f=0006104] Shutdown Widget - Newton Firezone [t=00:00:51.957818][f=0006104] Shutdown Widget - Chili Pro Console [t=00:00:51.959576][f=0006104] Shutdown Widget - Persistent Build Height [t=00:00:51.959611][f=0006104] Shutdown Widget - Lasso Terraform GUI [t=00:00:51.959629][f=0006104] Shutdown Widget - Chili Framework [t=00:00:51.959646][f=0006104] Shutdown Widget - Lups [t=00:00:51.959686][f=0006104] Shutdown Widget - Custom Markers [t=00:00:51.959705][f=0006104] Shutdown Widget - Chili Core Selector [t=00:00:51.959793][f=0006104] Shutdown Widget - Mex Placement Handler [t=00:00:51.959812][f=0006104] Shutdown Widget - Select Keys [t=00:00:51.959843][f=0006104] Shutdown Widget - Pause Screen [t=00:00:51.959862][f=0006104] Shutdown Widget - Layout Handler [t=00:00:51.959898][f=0006104] Shutdown Widget - Text To Speech Control [t=00:00:51.959914][f=0006104] End widgetHandler:Shutdown [t=00:00:52.118774][f=0006104] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={616000,54666160} {int,ext,rec}Allocs={10280661,0,0} {chunk,block}Bytes={54666160,0} [t=00:00:52.119279][f=0006104] [Game::KillLua][2] dtor=0 luaGaia=0x560cd2c53c30 [t=00:00:52.129561][f=0006104] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={498349,46705022} {int,ext,rec}Allocs={10280662,0,0} {chunk,block}Bytes={46705022,0} [t=00:00:52.129656][f=0006104] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={498349,46705022} {int,ext,rec}Allocs={10280662,0,0} {chunk,block}Bytes={46705022,0} [t=00:00:52.129700][f=0006104] [Game::KillLua][3] dtor=0 luaRules=0x560ccb2fd3c0 [t=00:00:52.129747][f=0006104] Start gadgetHandler:Shutdown [t=00:00:52.129764][f=0006104] Shutdown - StartSetup [t=00:00:52.129780][f=0006104] Shutdown - UnitMorph [t=00:00:52.130100][f=0006104] Shutdown - Carrier Drones [t=00:00:52.130117][f=0006104] Shutdown - Missile Silo Controller [t=00:00:52.130133][f=0006104] Shutdown - Modular Comm Info [t=00:00:52.130148][f=0006104] Shutdown - Terrain Texture Handler [t=00:00:52.130163][f=0006104] Shutdown - UnitCloakShield [t=00:00:52.130417][f=0006104] Shutdown - Starlight Handler [t=00:00:52.130453][f=0006104] End gadgetHandler:Shutdown [t=00:00:52.162904][f=0006104] Start gadgetHandler:Shutdown [t=00:00:52.162958][f=0006104] Shutdown - Save/Load [t=00:00:52.162982][f=0006104] Shutdown - Teleport Throw [t=00:00:52.163000][f=0006104] Shutdown - UnitMorph [t=00:00:52.163020][f=0006104] Shutdown - Modular Comm Info [t=00:00:52.163036][f=0006104] Shutdown - Retreat Command [t=00:00:52.163058][f=0006104] Shutdown - Shockwaves [t=00:00:52.163074][f=0006104] Shutdown - UnitCloakShield [t=00:00:52.163091][f=0006104] Shutdown - Lups Cloak FX [t=00:00:52.163107][f=0006104] Shutdown - Lups [t=00:00:52.163145][f=0006104] Shutdown - Lups Shield [t=00:00:52.163178][f=0006104] End gadgetHandler:Shutdown [t=00:00:52.184849][f=0006104] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10280692,0,0} {chunk,block}Bytes={0,0} [t=00:00:52.184971][f=0006104] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10280692,0,0} {chunk,block}Bytes={0,0} [t=00:00:52.185040][f=0006104] [Game::KillLua][4] dtor=0 [t=00:00:52.185060][f=0006104] [Game::KillLua][5] dtor=0 [t=00:00:52.198488][f=0006104] [Game::~CGame][1] [t=00:00:52.198534][f=0006104] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:52.198550][f=0006104] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:52.198562][f=0006104] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:52.198601][f=0006104] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:52.198613][f=0006104] [Game::KillLua][4] dtor=1 [t=00:00:52.198625][f=0006104] [Game::KillLua][5] dtor=1 [t=00:00:52.198872][f=0006104] [Game::KillMisc][1] [t=00:00:52.198886][f=0006104] [Game::KillMisc][2] [t=00:00:52.199494][f=0006104] [Game::KillMisc][3] [t=00:00:52.199569][f=0006104] [Game::KillRendering][1] [t=00:00:52.208872][f=0006104] [3DOParser::Kill] allocated 1 pieces [t=00:00:52.208909][f=0006104] [S3OParser::Kill] allocated 2750 pieces [t=00:00:52.210196][f=0006104] [AssParser::Kill] allocated 338 pieces [t=00:00:52.211385][f=0006104] [Game::KillInterface][1] [t=00:00:52.211809][f=0006104] [Game::KillInterface][2] [t=00:00:52.212160][f=0006104] [Game::KillSimulation][1] [t=00:00:52.212178][f=0006104] [Game::KillSimulation][2] [t=00:00:53.043397][f=0006104] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:53.045719][f=0006104] [Game::KillSimulation][3] [t=00:00:53.046217][f=0006104] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.047948][f=0006104] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=3 [t=00:00:53.048132][f=0006104] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.048201][f=0006104] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=3 [t=00:00:53.051784][f=0006104] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:53.051948][f=0006104] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:53.163206][f=0006104] [LosHandler::Kill] raycast instance cache-{hits,misses}={7,245}; shared=0%; cached=3% [t=00:00:53.191738][f=0006104] [Game::KillSimulation][4] [t=00:00:57.015920][f=0006104] [CommonDefHandler::KillStatic] 2119 sound-set data items added [t=00:00:57.018574][f=0006104] [Game::~CGame][2] [t=00:00:57.018686][f=0006104] [Game::~CGame][3] [t=00:00:57.232973][f=0006104] [SpringApp::Kill][3] [t=00:00:57.233147][f=0006104] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 63212 bytes sent 27292 bytes recv'd [t=00:01:00.243895][f=0006104] [SpringApp::Kill][4] font=0x560cbbac3790 [t=00:01:00.245117][f=0006104] [SpringApp::Kill][5] [t=00:01:00.259684][f=0006104] [SpringApp::Kill][6] [t=00:01:00.260131] [SpringApp::Kill][7] [t=00:01:00.261334] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:00.261350] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:00.261361] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:00.261370] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:00.271843] [VFS] [SpringVFS::DeleteArchives] [t=00:01:00.271888] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7952 [t=00:01:00.271899] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3ed6f42020e6775f1cb6391af9ee02f8.sdp (0x560cbbb15d10) [t=00:01:00.276366] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3ed6f42020e6775f1cb6391af9ee02f8.sdp" numZipFiles=7952 sumInflSize=840418kb sumReadTime=2531ms [t=00:01:00.276426] file="unittextures/3do2s3o_atlas_1.tga" indx=7053 inflSize=16384kb readTime=99ms [t=00:01:00.276438] file="unittextures/bcore_abc_2.tga" indx=7127 inflSize=1800kb readTime=48ms [t=00:01:00.276449] file="bitmaps/flarescale01.tga" indx=445 inflSize=41kb readTime=41ms [t=00:01:00.276458] file="unittextures/3do2s3o_atlas_2.tga" indx=7054 inflSize=16384kb readTime=39ms [t=00:01:00.276468] file="unittextures/bcore_abc_1.tga" indx=7125 inflSize=3210kb readTime=24ms [t=00:01:00.276477] file="unittextures/gauss3_tex1.png" indx=7320 inflSize=1103kb readTime=22ms [t=00:01:00.276488] file="units/cloakbomb.lua" indx=6846 inflSize=2kb readTime=22ms [t=00:01:00.276498] file="unitpics/shiptorpraider.png" indx=6694 inflSize=9kb readTime=22ms [t=00:01:00.276508] file="bitmaps/loadpictures/chickenroosts.png" indx=516 inflSize=1999kb readTime=21ms [t=00:01:00.276518] file="luaui/savetable.lua" indx=3887 inflSize=3kb readTime=17ms [t=00:01:00.278943] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3ed6f42020e6775f1cb6391af9ee02f8.sdp] 95154441 bytes cached in 2998 files [t=00:01:00.418326] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [t=00:01:00.418394] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x560cbbc087b0) [t=00:01:00.419975] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:00.419995] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x560cbbb34140) [t=00:01:00.420608] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f1280061a70) [t=00:01:00.420648] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 212326 bytes cached in 70 files [t=00:01:00.421389] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x560cbbc03b20) [t=00:01:00.421708] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [t=00:01:00.422935] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:00.422955] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:00.422969] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:00.422978] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:00.422988] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:00.422997] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:00.423418] [SpringApp::Kill][8] [t=00:01:00.423437] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:00.423448] [WatchDog::Uninstall][1] hangDetectorThread=0x560c78557a70 (joinable=1) [t=00:01:00.423458] [WatchDog::Uninstall][2] [t=00:01:01.105430] [WatchDog::Uninstall][3] [t=00:01:01.105469] [SpringApp::Kill][9]