[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000090] Using writeable configuration source: "/tmp/tmp.Sy7pqj8Ly2/springsettings.1498136.cfg"
[t=00:00:00.006214] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.006269] ============== ==============
[t=00:00:00.006283]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.006293]
[t=00:00:00.006303] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.006314] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.006326] Use "none" to disable the default log sections.
[t=00:00:00.006338] ============== ==============
[t=00:00:00.006350] ============== ==============
[t=00:00:00.006411] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.006422] MouseDragCircleCommandThreshold = 25
[t=00:00:00.006433] ROAM = 2
[t=00:00:00.006444] RotateLogFiles = 1
[t=00:00:00.006455] TeamHighlight = 0
[t=00:00:00.006466] ============== ==============
[t=00:00:00.006476] ============== ==============
[t=00:00:00.006487] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.006498] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.006508] Compiler Version: gcc-10.3.0
[t=00:00:00.006531] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.006716] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.006729] Binary Word Size: 64-bit (native)
[t=00:00:00.006739] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.006750] Physical CPU Cores: 1
[t=00:00:00.006760] Logical CPU Cores: 1
[t=00:00:00.006770] ============== ==============
[t=00:00:00.006835] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.006846] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.006856] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.006866] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.006876] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.008010] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.008027] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.008057] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.008075] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.008085] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.008111] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.016836] [GR::LogVersionInfo]
[t=00:00:00.016860] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.016878] GL version :
[t=00:00:00.016889] GL vendor :
[t=00:00:00.016899] GL renderer :
[t=00:00:00.016909] GLSL version:
[t=00:00:00.016935] GLEW version: spring headless stub GLEW version
[t=00:00:00.016946] GPU memory : unknown
[t=00:00:00.016956] SDL swap-int: 0
[t=00:00:00.016966] SDL driver : headless stub
[t=00:00:00.016976]
[t=00:00:00.016987] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.016997] ARB shader support : 0
[t=00:00:00.017007] GLSL shader support : 0
[t=00:00:00.017017] GL4 support : 0
[t=00:00:00.017027] FBO extension support : 0
[t=00:00:00.017038] NVX GPU mem-info support : 0
[t=00:00:00.017048] ATI GPU mem-info support : 0
[t=00:00:00.017058] NPOT-texture support : 1 (0)
[t=00:00:00.017083] S3TC/DXT1 texture support : 0/0
[t=00:00:00.017094] texture query-LOD support : 1 (0)
[t=00:00:00.017104] MSAA frame-buffer support : 0 (0)
[t=00:00:00.017114] Z-buffer depth : 16 (-)
[t=00:00:00.017124] primitive-restart support : 0 (0)
[t=00:00:00.017134] clip-space control support: 0 (0)
[t=00:00:00.017145] seamless cube-map support : 0 (0)
[t=00:00:00.017155] frag-depth layout support : 0 (0)
[t=00:00:00.017165] persistent maps support : 0 (0)
[t=00:00:00.017175]
[t=00:00:00.017185] max. FBO samples : -1
[t=00:00:00.017195] max. texture size : 2048
[t=00:00:00.017208] max. texture anisotropy level: 0.000000
[t=00:00:00.017219] max. vec4 varyings/attributes: 0/0
[t=00:00:00.017229] max. draw-buffers : 0
[t=00:00:00.017239] max. rec. indices/vertices : 0/0
[t=00:00:00.017249] max. uniform buffer-bindings : 0
[t=00:00:00.017259] max. uniform block-size : 0KB
[t=00:00:00.017269] max. storage buffer-bindings : 0
[t=00:00:00.017279] max. storage block-size : 0MB
[t=00:00:00.017289]
[t=00:00:00.017299] enable AMD-hacks : 0
[t=00:00:00.017309] compress MIP-maps: 0
[t=00:00:00.017328] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.017619] [GR::UpdateGLConfigs]
[t=00:00:00.017642] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.017661] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.017934] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.017947] [GR::InitGLState]
[t=00:00:00.017958] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.189306] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.191990] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.197526] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.198036] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.198059] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.198074] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.230277] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.231132] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.255262] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.255589] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.267458] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms
[t=00:00:00.267484] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.267676] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.271249] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4950040bc0 (SpringVFS) global=(nil) (null)
[t=00:00:00.271269] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.271365] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.271387] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.271405] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.271416] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.271447] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 3720 MB
[t=00:00:00.273132][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.273161][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.273182][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1498136/replay.sdfz" for game data...
[t=00:00:00.411028][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.412589][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.412622][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.414441][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.414473][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 141ms
[t=00:00:00.414499][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6)
[t=00:00:00.465772][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x559583cbc060] using map "Rainbow Comet v1.22" (loaded=0 cached=0)
[t=00:00:00.466884][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rainbow Comet v1.22", overwrite=false)] section=1 cached=0
[t=00:00:00.468529][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.469039][f=-000001] [PreGame::AddModArchivesToVFS][server=0x559583cbc060] using game "Zero-K 1.10.11.1" (loaded=0 cached=0)
[t=00:00:00.470138][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.11.1", overwrite=false)] section=0 cached=0
[t=00:00:00.481101][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.481329][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.491330][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 76ms
[t=00:00:00.491560][f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen
[t=00:00:00.534973][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.535016][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.535120][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.535179][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.535235][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.535290][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.536398][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.536885][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.537378][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.539387][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.542074][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.543827][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.543862][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:00.544313][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:00.551633][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:00.552856][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:00.554001][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:00.554309][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:00.554961][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.554980][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.560402][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.560459][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.682695][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.733863][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)"
[t=00:00:01.691674][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.059372][f=-000001] gunshipkrow.krowlaser.range is set to 395 but would actually be 383.333313 ingame! Please either:
- set range to 383 (no logic change)
- set range to 460 (next available breakpoint)
- set weaponVelocity to 2370 (to keep current range)
[t=00:00:02.062698][f=-000001] Loading UnitDefs_posts
[t=00:00:02.300465][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.332164][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.357359][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.380752][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 654ms
[t=00:00:02.443368][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 763ms
[t=00:00:02.444138][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.728309][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.739452][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms
[t=00:00:02.739490][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.739656][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.821755][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 81ms
[t=00:00:02.821806][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.826025][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:03.115066][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.170620][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.338730][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:03.345662][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:03.345701][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:03.791405][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 445ms
[t=00:00:03.791457][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:03.885074][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms
[t=00:00:03.885130][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:03.912623][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms
[t=00:00:04.542447][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:04.549384][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:04.549747][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:04.558549][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:04.558634][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:04.560522][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:04.560560][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:04.561345][f=-000001] InfoTexture: legacy
[t=00:00:04.561367][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:04.562369][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:05.309557][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:05.318940][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[t=00:00:05.318994][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:05.320950][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:05.321241][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:05.482605][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:05.482665][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:05.679416][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:05.825557][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:05.958835][f=-000001] Loaded DecalsDrawer: off
[t=00:00:05.958882][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:05.960030][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:06.372601][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:06.386559][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:06.552236][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms
[t=00:00:06.553628][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:06.553653][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:06.569147][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:06.569210][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.569229][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=dd814c28
[t=00:00:06.569248][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:06.569264][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:06.569279][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:06.569293][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=77d1836d
[t=00:00:06.578909][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:06.578967][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.578982][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=dd814c28
[t=00:00:06.578996][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:06.579013][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:06.579033][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:06.579050][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=77d1837d
[t=00:00:06.579067][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55958b8f0c10 has BLOCKSIZE 1
[t=00:00:06.584951][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:06.584992][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.585010][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=dd814c28
[t=00:00:06.585024][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:06.585039][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:06.585053][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=77d180d3
[t=00:00:06.590845][f=-000001] [Path] [PathEstimator::ReadFile] hash=77d180d3 file="cache/105dev-BAR105/paths/Rainbow Comet v1.22.pe-77d180d3.zip" (exists=1)
[t=00:00:06.591956][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:06.601093][f=-000001] Path cache (48, 64) initialized.
[t=00:00:06.601136][f=-000001] Path cache (48, 64) initialized.
[t=00:00:06.607095][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:06.607126][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.607140][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=dd814c28
[t=00:00:06.607153][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:06.607165][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:06.607178][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=77d180e3
[t=00:00:06.766310][f=-000001] [Path] [PathEstimator::ReadFile] hash=77d180e3 file="cache/105dev-BAR105/paths/Rainbow Comet v1.22.pe2-77d180e3.zip" (exists=1)
[t=00:00:06.767152][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:06.769260][f=-000001] Path cache (24, 32) initialized.
[t=00:00:06.769280][f=-000001] Path cache (24, 32) initialized.
[t=00:00:06.769293][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (215ms, checksum 1fd4fcd6)"
[t=00:00:06.769349][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:06.769374][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:06.769388][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:06.899279][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 50ms
[t=00:00:06.899832][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Map Lua Metal Spot Placer
[t=00:00:08.861560][f=-000001] Map Terrain Generation
[t=00:00:08.861608][f=-000001] Random Seed, 7311278
[t=00:00:08.861623][f=-000001] Wave generation complete
[t=00:00:08.861647][f=-000001] Draw points, 12, factor, 0.86038071
[t=00:00:08.949500][f=-000001] Voronoi generation complete
[t=00:00:08.951639][f=-000001] Terrain structure complete
[t=00:00:10.486752][f=-000001] Edge processing complete
[t=00:00:10.488391][f=-000001] ApplyLineDistanceFunc
[t=00:00:12.936208][f=-000001] Tier propagation complete
[t=00:00:13.958029][f=-000001] Height application complete
[t=00:00:29.431335][f=-000001] Smoothing complete
[t=00:00:29.659686][f=-000001] Map terrain complete
[t=00:00:30.401485][f=-000001] Metal generation complete
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:30.454707][f=-000001] Setting morph for custom comms for player: 1
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: map_texture_generator.lua
Loaded gadget: randommapgen_texture.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:30.856511][f=-000001] Synced LuaRules: finished loading
[t=00:00:30.911721][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua