[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000127] Using writeable configuration source: "/tmp/tmp.kM32BLXG4l/springsettings.1496112.cfg" [t=00:00:00.008725] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.008802] ============== ============== [t=00:00:00.008815] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.008826] [t=00:00:00.008836] Enable or disable log sections using the LogSections configuration key [t=00:00:00.008846] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.008856] Use "none" to disable the default log sections. [t=00:00:00.008866] ============== ============== [t=00:00:00.008877] ============== ============== [t=00:00:00.008955] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.008967] MouseDragCircleCommandThreshold = 25 [t=00:00:00.008979] ROAM = 2 [t=00:00:00.008990] RotateLogFiles = 1 [t=00:00:00.009001] TeamHighlight = 0 [t=00:00:00.009012] ============== ============== [t=00:00:00.009023] ============== ============== [t=00:00:00.009033] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.009045] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.009055] Compiler Version: gcc-10.3.0 [t=00:00:00.009091] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.009305] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.009318] Binary Word Size: 64-bit (native) [t=00:00:00.009329] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.009339] Physical CPU Cores: 1 [t=00:00:00.009351] Logical CPU Cores: 1 [t=00:00:00.009361] ============== ============== [t=00:00:00.009430] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.009441] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.009451] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.009461] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.009471] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.011130] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.011169] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.011202] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.011230] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.011241] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.011286] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.026134] [GR::LogVersionInfo] [t=00:00:00.026211] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.026264] GL version : [t=00:00:00.026288] GL vendor : [t=00:00:00.026307] GL renderer : [t=00:00:00.026326] GLSL version: [t=00:00:00.026346] GLEW version: spring headless stub GLEW version [t=00:00:00.026368] GPU memory : unknown [t=00:00:00.026535] SDL swap-int: 0 [t=00:00:00.026558] SDL driver : headless stub [t=00:00:00.026577] [t=00:00:00.026600] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.026618] ARB shader support : 0 [t=00:00:00.026636] GLSL shader support : 0 [t=00:00:00.026656] GL4 support : 0 [t=00:00:00.026670] FBO extension support : 0 [t=00:00:00.026685] NVX GPU mem-info support : 0 [t=00:00:00.026699] ATI GPU mem-info support : 0 [t=00:00:00.026712] NPOT-texture support : 1 (0) [t=00:00:00.026772] S3TC/DXT1 texture support : 0/0 [t=00:00:00.026791] texture query-LOD support : 1 (0) [t=00:00:00.026806] MSAA frame-buffer support : 0 (0) [t=00:00:00.026820] Z-buffer depth : 16 (-) [t=00:00:00.026837] primitive-restart support : 0 (0) [t=00:00:00.026850] clip-space control support: 0 (0) [t=00:00:00.026864] seamless cube-map support : 0 (0) [t=00:00:00.026878] frag-depth layout support : 0 (0) [t=00:00:00.026892] persistent maps support : 0 (0) [t=00:00:00.026905] [t=00:00:00.026920] max. FBO samples : -1 [t=00:00:00.026939] max. texture size : 2048 [t=00:00:00.026960] max. texture anisotropy level: 0.000000 [t=00:00:00.026978] max. vec4 varyings/attributes: 0/0 [t=00:00:00.026990] max. draw-buffers : 0 [t=00:00:00.027011] max. rec. indices/vertices : 0/0 [t=00:00:00.027026] max. uniform buffer-bindings : 0 [t=00:00:00.027042] max. uniform block-size : 0KB [t=00:00:00.027057] max. storage buffer-bindings : 0 [t=00:00:00.027075] max. storage block-size : 0MB [t=00:00:00.027088] [t=00:00:00.027102] enable AMD-hacks : 0 [t=00:00:00.027117] compress MIP-maps: 0 [t=00:00:00.027166] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.028154] [GR::UpdateGLConfigs] [t=00:00:00.028686] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.028737] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.028756] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.028773] [GR::InitGLState] [t=00:00:00.028790] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.307431] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.310286] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.317162] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.317818] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.317842] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.317858] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.355832] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.356751] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.382307] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.382670] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.396321] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.396347] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.396506] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.400113] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9ed8039cc0 (SpringVFS) global=(nil) (null) [t=00:00:00.400133] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.400229] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.400251] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.400269] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.400280] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.400314] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 3974 MB [t=00:00:00.402422][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.402454][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.402477][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1496112/replay.sdfz" for game data... [t=00:00:00.556795][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.557953][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.557984][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.563557][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.563642][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 161ms [t=00:00:00.563671][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [t=00:00:00.613927][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55be9acfdca0] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:00.615132][f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:00.615917][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.616411][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55be9acfdca0] using game "Zero-K 1.10.8.0" (loaded=0 cached=0) [t=00:00:00.617405][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.8.0", overwrite=false)] section=0 cached=0 [t=00:00:00.627556][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.627785][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.637334][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.637477][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.678706][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.678748][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.678839][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.678899][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.678956][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.679010][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.680121][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.680617][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.681083][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.683951][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.685604][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.687469][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.687503][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.687950][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.715167][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.716594][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.717793][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.718128][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.718878][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.718915][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.724491][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.724549][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.838206][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.926705][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.050346][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.441104][f=-000001] Loading UnitDefs_posts [t=00:00:02.678257][f=-000001] Loading FeatureDefs_posts [t=00:00:02.745174][f=-000001] Loading WeaponDefs_posts [t=00:00:02.809720][f=-000001] Loading ArmorDefs_posts [t=00:00:02.874703][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 789ms [t=00:00:02.958298][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 936ms [t=00:00:02.959701][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.177087][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.178982][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:03.180398][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.180427][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.224416][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [t=00:00:03.224469][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.229074][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.514456][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.570962][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.737377][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.744021][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.744245][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.730527][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 986ms [t=00:00:04.730596][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.925879][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 195ms [t=00:00:04.925943][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.952549][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:05.602404][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.613054][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.613388][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.623900][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.624221][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.626434][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.626472][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.627915][f=-000001] InfoTexture: legacy [t=00:00:05.627941][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.629740][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:06.594170][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:06.596960][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:06.596991][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:06.597460][f=-000001] Set ROAM mode to DisplayLists [t=00:00:06.597487][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.730099][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.736179][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.972344][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:07.050072][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:07.160025][f=-000001] Loaded DecalsDrawer: off [t=00:00:07.160074][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:07.160928][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:07.515139][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:07.530100][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:07.697997][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:07.699685][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:07.699709][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:07.707922][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.707984][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.708000][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:07.708013][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:07.708026][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.708039][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.708052][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f682d3a [t=00:00:07.713059][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.713107][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.713122][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:07.713136][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:07.713148][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.713161][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.713173][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f682d4a [t=00:00:07.713188][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55bea31e6db0 has BLOCKSIZE 1 [t=00:00:07.716278][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.716298][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.716311][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:07.716324][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:07.716336][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.716349][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f682aa0 [t=00:00:07.721073][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f682aa0 file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe-5f682aa0.zip" (exists=1) [t=00:00:07.722133][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:07.752840][f=-000001] Path cache (40, 40) initialized. [t=00:00:07.752882][f=-000001] Path cache (40, 40) initialized. [t=00:00:07.755988][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.756018][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.756032][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:07.756057][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:07.756070][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.756083][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f682ab0 [t=00:00:07.829721][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f682ab0 file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe2-5f682ab0.zip" (exists=1) [t=00:00:07.830516][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:07.832564][f=-000001] Path cache (20, 20) initialized. [t=00:00:07.832586][f=-000001] Path cache (20, 20) initialized. [t=00:00:07.832599][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (132ms, checksum fa4645f9)" [t=00:00:07.832655][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:07.832678][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:07.832692][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:07.995966][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 99ms [t=00:00:07.996596][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:10.537993][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:10.539804][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:10.957806][f=-000001] Synced LuaRules: finished loading [t=00:00:10.986660][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:11.576438][f=-000001] Unsynced LuaRules: finished loading [t=00:00:11.655058][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:11.656857][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:11.658284][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:11.658306][f=-000001] LuaSocket Support: enabled [t=00:00:11.675274][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:11.791633][f=-000001] localWidgets, nil, true, true [t=00:00:11.792701][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:11.792727][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:11.801055][f=-000001] USE_OLD_CHILI [t=00:00:12.474509][f=-000001] Loading last game win data [t=00:00:12.475865][f=-000001] Resetting win data [t=00:00:12.476314][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:12.476340][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:12.476356][f=-000001] Player and team counts match, continuing [t=00:00:12.476373][f=-000001] psimyn was in last game but is now absent, resetting scores [t=00:00:12.607545][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:12.607588][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:12.659077][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:14.884169][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.499735][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:16.137791][f=-000001] Loaded API widget: Cluster Detection [t=00:00:16.138034][f=-000001] Loaded API widget: Hacky version fix [t=00:00:16.138358][f=-000001] Loaded API widget: Shared Functions [t=00:00:16.138596][f=-000001] Loaded API widget: i18n [t=00:00:16.138933][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:16.139262][f=-000001] Loaded API widget: Win Counter [t=00:00:16.139612][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:16.315310][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:16.315749][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:16.315997][f=-000001] Loaded API widget: CommandInsert [t=00:00:16.597951][f=-000001] Loaded API widget: Chili Framework [t=00:00:16.599922][f=-000001] Loaded API widget: Lups [t=00:00:16.600139][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:16.600479][f=-000001] Loaded widget: Chili Highlight [t=00:00:16.600775][f=-000001] Loaded widget: Save/Load API [t=00:00:16.601076][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:16.601385][f=-000001] Loaded widget: Draw After Chili [t=00:00:16.601745][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:16.607103][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:16.609064][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.609088][f=-000001] Ground-decal rendering is disabled! [t=00:00:16.609155][f=-000001] Set maximum particles to: 0 [t=00:00:16.609347][f=-000001] Set UnitLodDist to 0 [t=00:00:16.609389][f=-000001] Set UnitIconDist to 0 [t=00:00:16.630467][f=-000001] Loaded widget: EPIC Menu [t=00:00:16.658921][f=-000001] Loaded widget: Chili Minimap [t=00:00:16.659505][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:16.659798][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:16.660100][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:16.669345][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:16.669667][f=-000001] Deferred Rendering requires shader support! [t=00:00:16.670061][f=-000001] Loaded widget: Deferred rendering [t=00:00:16.670340][f=-000001] Mexspot Fetcher fetching [t=00:00:16.670584][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:16.670882][f=-000001] Team highlighting: Disabled [t=00:00:16.671180][f=-000001] Loaded widget: Teamhighlight option [t=00:00:16.671675][f=-000001] Loaded widget: Local Team Colors [t=00:00:16.672073][f=-000001] Loaded widget: Display Keys 2 [t=00:00:16.672434][f=-000001] Loaded widget: Save Game Menu [t=00:00:16.672638][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:16.672866][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:16.673070][f=-000001] Loaded widget: One click weapon handler [t=00:00:16.673351][f=-000001] highlightUnitShader no GL4 support [t=00:00:16.673645][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:16.674018][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:16.674613][f=-000001] Loaded widget: Attack Command Helper [t=00:00:16.674915][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:16.674948][f=-000001] Using fallback unit outlines [t=00:00:16.675130][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:16.675486][f=-000001] Loaded widget: Selection Modkeys [t=00:00:16.683940][f=-000001] Loaded widget: Chili Global Commands [t=00:00:16.685667][f=-000001] Loaded widget: Outline No Shader [t=00:00:16.686000][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:16.729188][f=-000001] Loaded widget: HealthBars [t=00:00:16.729631][f=-000001] Loaded widget: Noises [t=00:00:16.729904][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:16.730214][f=-000001] Loaded widget: Unit Icons [t=00:00:16.733620][f=-000001] Loaded widget: Chili Vote Display [t=00:00:16.734011][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:16.734336][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:16.734402][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1496112/events.log [t=00:00:16.736772][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:16.737248][f=-000001] Loaded widget: BuildETA [t=00:00:16.737603][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:16.737952][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:16.738336][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:16.738693][f=-000001] Loaded widget: EndGame Stats [t=00:00:16.738908][f=-000001] Loaded widget: Objectives [t=00:00:16.740499][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:16.740860][f=-000001] Loaded widget: EndGame APM stats [t=00:00:16.744778][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:16.745134][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:16.748830][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:16.749266][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:16.749830][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:16.750205][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:16.750647][f=-000001] Loaded widget: Music Player v2 [t=00:00:16.750871][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:16.751228][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:16.751569][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:16.751893][f=-000001] Loaded widget: Autoquit [t=00:00:16.752113][f=-000001] Loaded widget: Blast Radius [t=00:00:16.752464][f=-000001] Loaded widget: CameraShake [t=00:00:16.753092][f=-000001] Loaded widget: Cheat Sheet [t=00:00:16.765485][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:16.765946][f=-000001] EndGame Graph disabled [t=00:00:16.782895][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:16.783240][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:16.783480][f=-000001] Loaded widget: Easy Facing [t=00:00:16.783818][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:16.784037][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:16.855119][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:16.855648][f=-000001] Loaded widget: Ferry Points [t=00:00:16.856279][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:16.864313][f=-000001] Loaded widget: Context Menu [t=00:00:16.864789][f=-000001] Loaded widget: Darkening [t=00:00:16.865125][f=-000001] Loaded widget: Decloak Range [t=00:00:16.865466][f=-000001] Loaded widget: Decoration Handler [t=00:00:16.872232][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:16.872710][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:16.872942][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:16.873278][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:16.874058][f=-000001] Input grabbing is enabled! [t=00:00:16.874092][f=-000001] Input grabbing is enabled! [t=00:00:16.874194][f=-000001] Loaded widget: Grab Input [t=00:00:16.874473][f=-000001] Loaded widget: Guard Remove [t=00:00:16.874868][f=-000001] Loaded widget: Haven Handler [t=00:00:16.875234][f=-000001] Loaded widget: Highlight Geos [t=00:00:16.875702][f=-000001] Loaded widget: In-game Guide [t=00:00:16.875933][f=-000001] Loaded widget: In-game Ignore [t=00:00:16.876254][f=-000001] Loaded widget: Keep Target [t=00:00:16.876597][f=-000001] Loaded widget: Local Widgets Config [t=00:00:16.876957][f=-000001] Loaded widget: MinimapEvents [t=00:00:16.877829][f=-000001] Loaded widget: Misc default command replacements [t=00:00:16.878192][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:16.878651][f=-000001] Loaded widget: Missile Silo Range [t=00:00:16.878884][f=-000001] Loaded widget: Mission Results Handler [t=00:00:16.879112][f=-000001] Loaded widget: Morph Finished notification [t=00:00:16.879342][f=-000001] Loaded widget: Orbit Command [t=00:00:16.879692][f=-000001] Loaded widget: Point Tracker [t=00:00:16.879924][f=-000001] Loaded widget: Raw Move Issue [t=00:00:16.880154][f=-000001] Loaded widget: ReclaimInfo [t=00:00:16.880582][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:16.880961][f=-000001] Loaded widget: Show selected unit range [t=00:00:16.881439][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:16.881955][f=-000001] Loaded widget: Simple Settings [t=00:00:16.882364][f=-000001] Loaded widget: Smart Bombers [t=00:00:16.882671][f=-000001] Loaded widget: SmoothCam [t=00:00:16.883091][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:16.883661][f=-000001] Loaded widget: Stereo3D [t=00:00:16.883902][f=-000001] Loaded widget: Stop Self-D [t=00:00:16.884613][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:16.884872][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:16.885661][f=-000001] Loaded widget: Camera Save Position [t=00:00:16.887872][f=-000001] Loaded widget: Command Alpha [t=00:00:16.888239][f=-000001] Loaded widget: Ghost Site [t=00:00:16.889281][f=-000001] Loaded widget: Attack Warning [t=00:00:16.889616][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:16.890202][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:16.891449][f=-000001] Loaded widget: Auto Group [t=00:00:16.892301][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:16.893172][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:16.893505][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:16.894286][f=-000001] Loaded widget: Projectile Lights [t=00:00:16.895252][f=-000001] Loaded widget: Select Com at start [t=00:00:16.900802][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:16.901950][f=-000001] Loaded widget: Transport AI [t=00:00:17.030944][f=-000001] Loaded widget: Attack AoE [t=00:00:17.031479][f=-000001] Loaded widget: Icon Sets [t=00:00:17.032208][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:17.037987][f=-000001] Loaded widget: Replay control buttons [t=00:00:17.038317][f=-000001] Loaded widget: Smooth Scroll [t=00:00:17.063778][f=-000001] Loaded widget: Unit Start State [t=00:00:17.064199][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:17.064818][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:17.066579][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:17.067628][f=-000001] Loaded widget: PlanetWars Info [t=00:00:17.068052][f=-000001] Loaded widget: Commands FX [t=00:00:17.068294][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:17.083685][f=-000001] Loaded widget: UnitShapes [t=00:00:17.084192][f=-000001] : disabled for spectators [t=00:00:17.085157][f=-000001] Loaded widget: Stockpiler [t=00:00:17.086869][f=-000001] Loaded widget: Map Edge Extension [t=00:00:17.087147][f=-000001] Loaded widget: AllyCursors [t=00:00:17.087522][f=-000001] Loaded widget: Gadget Icons [t=00:00:17.087874][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:17.088239][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:17.088611][f=-000001] Loaded widget: Selection Send [t=00:00:17.088981][f=-000001] Loaded widget: Shield Guard [t=00:00:17.089489][f=-000001] Loaded widget: State Icons [t=00:00:17.090624][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:17.090998][f=-000001] : disabled for spectators [t=00:00:17.091840][f=-000001] Loaded widget: Building Starter [t=00:00:17.092210][f=-000001] : disabled for spectators [t=00:00:17.092960][f=-000001] Loaded widget: Cloaker Guard [t=00:00:17.093242][f=-000001] Loaded widget: LupsManager [t=00:00:17.093620][f=-000001] Loaded widget: Smoke Signals [t=00:00:17.093973][f=-000001] Loaded widget: Units on Fire [t=00:00:17.094627][f=-000001] Loaded widget: Newton Firezone [t=00:00:17.095200][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:17.096364][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:17.096726][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:17.097196][f=-000001] Loaded widget: Chili Docking [t=00:00:17.103737][f=-000001] Loaded widget: Chili Pro Console [t=00:00:17.110935][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:17.111505][f=-000001] Loaded widget: HUD Presets [t=00:00:17.112213][f=-000001] Loaded widget: Persistent Build Height [t=00:00:17.114551][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:17.114973][f=-000001] Loaded widget: Image Preloader [t=00:00:17.115440][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:17.115683][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:17.116129][f=-000001] Loaded widget: Custom Markers [t=00:00:17.120336][f=-000001] Loaded widget: Chili Core Selector [t=00:00:17.121151][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:17.121624][f=-000001] Loaded widget: Start Boxes [t=00:00:17.122807][f=-000001] Loaded widget: Select Keys [t=00:00:17.130735][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:17.131518][f=-000001] Loaded widget: Pause Screen [t=00:00:17.131805][f=-000001] Loaded widget: Restricted Zones [t=00:00:17.132115][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:17.132730][f=-000001] Loaded widget: CustomFormations2 [t=00:00:17.133232][f=-000001] SetSunLighting [t=00:00:17.134474][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:17.146596][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:17.146987][f=-000001] Loaded widget: Font Cache [t=00:00:17.147335][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.147379][f=-000001] Loaded widget: GC Control [t=00:00:17.151223][f=-000001] Loaded widget: Layout Handler [t=00:00:17.151694][f=-000001] Loaded widget: Text To Speech Control [t=00:00:17.153932][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:17.158780][f=-000001] Writing last game win data [t=00:00:17.162963][f=-000001] LuaUI v0.3 [t=00:00:17.343390][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.398735][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.414335][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13220,0,0} {chunk,block}Bytes={0,0} [t=00:00:17.631817][f=-000001] Reclaim highlight: old engine version. [t=00:00:17.633390][f=-000001] Spectator mode. Widget removed. [t=00:00:17.646847][f=-000001] Spectator mode. Widget removed. [t=00:00:17.648178][f=-000001] Playback paused [t=00:00:17.653648][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.732615][f=-000001] Opening demofile demos/1496112/replay.sdfz [t=00:00:17.732646][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:17.732661][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:17.732696][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [t=00:00:17.733967][f=-000001] -> Connection established (given id 4) [t=00:00:17.734271][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:17.734566][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:17.734824][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:17.735182][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:17.735231][f=-000001] Speed set to 20.0 [server] [t=00:00:17.735604][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55bea9383ea0,(nil)}][locale="C"]" [t=00:00:17.735629][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:17.746535][f=-000001] Switching to Overhead (TA) style camera [t=00:00:17.746572][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:17.762508][f=-000001] Set water rendering mode to 0 (basic) [t=00:00:17.806700][f=-000001] Set water rendering mode to 0 (basic) [t=00:00:34.572258][f=-000001] Beginning demo playback [t=00:00:34.591128][f=-000001] GameID: aba37463da1503b277c8ebecdcb5ad90 [t=00:00:34.606694][f=-000001] Connection attempt from [GBC]HeadHunter [t=00:00:34.606744][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:34.608644][f=-000001] [0] Event [undefined]: [GBC]HeadHunter changed status [t=00:00:34.608894][f=-000001] -> Connection established (given id 1) [t=00:00:34.646735][f=-000001] Connection attempt from DanWarior [t=00:00:34.646783][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:34.646847][f=-000001] [0] Event [undefined]: DanWarior changed status [t=00:00:34.647013][f=-000001] -> Connection established (given id 0) [t=00:00:34.670823][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:34.670882][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.718592][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:34.718679][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.502592][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:35.510696][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:36.183434][f=-000001] [Game::ClientReadNet] added new player BLaNKMiND with number 2 to team 0 [t=00:00:36.183543][f=-000001] > SPRINGIE:User BLaNKMiND|shieldassault|7_6|donator_0|False|AtoSen||GB [t=00:00:36.246655][f=-000001] Connection attempt from BLaNKMiND [t=00:00:36.246695][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:36.246728][f=-000001] -> Connection established (given id 2) [t=00:00:36.358600][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:36.358650][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:36.674590][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[Game::Load][lua{Rules,Gaia}={0x55e16d1a78f0,(nil)}][locale="C"]" [t=00:00:36.758443][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:36.771612][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:36.907557][f=-000001] <[GBC]HeadHunter> Allies: I choose: to troll you all! [t=00:00:37.362719][f=-000001] <[GBC]HeadHunter> glhf [t=00:00:37.578838][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000074318540,0000000000000000}][locale="C"]" [t=00:00:37.930764][f=-000001] <[GBC]HeadHunter> i suppose it is already gg=) have fun killing me [t=00:00:38.146816][f=-000001] Allies: I choose: Memento Mori! [t=00:00:38.870742][f=-000001] Not really, you can kill me if you try hard enough [t=00:00:39.465019][f=-000001] <[GBC]HeadHunter> nah=) [t=00:00:39.671667][f=-000001] > Game will be force started in 60 seconds [t=00:00:39.750978][f=-000001] <[GBC]HeadHunter> but it can be fun [t=00:00:40.222696][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:40.238463][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:40.375351][f=-000001] Allies: I choose: Memento Mori! [t=00:00:40.627414][f=-000001] [0] Event [4520,173.98468,4536]: 0 finished unit Engineer Commander [t=00:00:40.644771][f=-000001] [0] Event [482,175.828125,418]: 1 finished unit Recon Commander [t=00:00:40.664021][f=0000000] [0] [GBC]HeadHunter, team: 1, elo:2701, userid: 12662 [t=00:00:40.664088][f=0000000] [0] DanWarior, team: 0, elo:2560, userid: 460566 [t=00:00:40.664124][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:40.668428][f=0000000] Playback continued [t=00:00:40.689748][f=0000015] [15] Event [528,173.917694,528]: 1 finished unit Rover Assembly [t=00:00:40.822447][f=0000087] [87] Event [4640,172.15097,4448]: 0 finished unit Tank Foundry [t=00:00:41.038256][f=0000202] [202] Event [545.99231,171.203842,527.970337]: 1 finished unit Dart [t=00:00:41.248713][f=0000325] [325] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [t=00:00:41.266784][f=0000334] [334] Event [424,175.819244,328]: 1 finished unit Metal Extractor [t=00:00:41.698946][f=0000572] [572] Event [545.99231,171.203842,527.970337]: 1 finished unit Mason [t=00:00:41.730663][f=0000587] [587] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [t=00:00:41.774736][f=0000609] [609] Event [424,175.819244,392]: 1 finished unit Solar Collector [t=00:00:41.866076][f=0000653] [653] Event [4640.04297,173.492249,4420]: 0 finished unit Kodachi [t=00:00:42.049570][f=0000752] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[Game::Load][lua{Rules,Gaia}={00000248b4ce6cf0,0000000000000000}][locale="C"]" [t=00:00:42.290097][f=0000879] [879] Event [488,175.812134,312]: 1 finished unit Solar Collector [t=00:00:42.437774][f=0000951] [951] Event [545.99231,171.203842,527.970337]: 1 finished unit Mason [t=00:00:42.530490][f=0000996] [996] Event [4376,177.465363,4456]: 0 finished unit Solar Collector [t=00:00:42.924880][f=0001155] [1155] Event [4448,177.820129,4384]: 0 finished unit Radar Tower [t=00:00:43.186922][f=0001271] [1271] Event [4640.04297,173.492249,4420]: 0 finished unit Kodachi [t=00:00:43.592636][f=0001466] [1466] Event [4975.42041,170.394272,3881.82056]: 1 lost unit Dart [t=00:00:43.922190][f=0001624] [1624] Event [4512,172.363831,4320]: 0 finished unit Lotus [t=00:00:44.337586][f=0001845] [1845] Event [744,175.805054,600]: 1 finished unit Metal Extractor [t=00:00:44.577991][f=0001967] [1967] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [t=00:00:44.959719][f=0002142] [2142] Event [545.99231,171.203842,527.970337]: 1 finished unit Fencer [t=00:00:45.102964][f=0002204] [2204] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [t=00:00:45.225255][f=0002256] [2256] Event [4640.04297,173.492249,4420]: 0 finished unit Welder [t=00:00:45.628269][f=0002438] [2438] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [t=00:00:45.628592][f=0002438] [2438] Event [1336,175.883118,264]: 1 finished unit Solar Collector [t=00:00:46.189187][f=0002667] [2667] Event [312,177.394409,1064]: 1 finished unit Solar Collector [t=00:00:46.243921][f=0002692] [2692] Event [328,175.819244,1000]: 1 lost unit Metal Extractor [t=00:00:46.677218][f=0002855] [2855] Event [4904,168.596191,3864]: 0 finished unit Solar Collector [t=00:00:46.881634][f=0002938] [2938] Event [424,175.819244,328]: 1 lost unit Metal Extractor [t=00:00:46.884209][f=0002938] [2938] Event [545.99231,171.203842,527.970337]: 1 finished unit Fencer [t=00:00:47.077936][f=0003010] [3010] Event [1280,175.84053,304]: 1 finished unit Lotus [t=00:00:47.738617][f=0003251] [3251] Event [1327.76001,175.819244,114.030777]: 0 lost unit Kodachi [t=00:00:47.951695][f=0003323] [3323] Event [1347.69995,175.830719,322.456757]: 0 lost unit Kodachi [t=00:00:48.002315][f=0003344] [3344] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [t=00:00:48.508402][f=0003575] [3575] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:00:48.584752][f=0003605] these are some early fencers [t=00:00:48.613165][f=0003615] [3615] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [t=00:00:49.007521][f=0003752] [3752] Event [4640.04297,173.492249,4420]: 0 finished unit Kodachi [t=00:00:49.491092][f=0003911] [3911] Event [3912,184.936768,4696]: 0 finished unit Solar Collector [t=00:00:49.652115][f=0003974] [3974] Event [4504,174.116364,3464]: 0 finished unit Solar Collector [t=00:00:49.660510][f=0003977] [3977] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:00:49.822070][f=0004040] <[GBC]HeadHunter> scorh dies easier [t=00:00:50.200115][f=0004182] [4182] Event [328,175.142365,1000]: 1 finished unit Metal Extractor [t=00:00:50.268160][f=0004208] not really [t=00:00:50.737015][f=0004379] [4379] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:00:51.031752][f=0004478] [4478] Event [4592,174.073792,3280]: 0 finished unit Lotus [t=00:00:51.326028][f=0004575] [4575] Event [4640.04297,173.492249,4420]: 0 finished unit Kodachi [t=00:00:51.546724][f=0004649] not to mention fencers cannot fight properly [t=00:00:51.640389][f=0004680] [4680] Event [424,175.142365,328]: 1 finished unit Metal Extractor [t=00:00:51.847208][f=0004748] [4748] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [t=00:00:51.864847][f=0004754] [4754] Event [288,177.169662,1008]: 1 finished unit Lotus [t=00:00:51.907465][f=0004769] [4769] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:00:52.891282][f=0005089] [5089] Event [3320,170.348755,4680]: 0 finished unit Solar Collector [t=00:00:52.988535][f=0005119] [5119] Event [2183.9314,168.455414,2562.68091]: 0 lost unit Kodachi [t=00:00:53.118452][f=0005159] [5159] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:00:53.196811][f=0005184] [5184] Event [4640.04297,173.492249,4420]: 0 finished unit Welder [t=00:00:53.822610][f=0005378] [Game::ClientReadNet] added new player NT with number 3 to team 0 [t=00:00:53.823012][f=0005378] > SPRINGIE:User NT|chickenr|7_3||False|||CN [t=00:00:53.938887][f=0005414] [5414] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [t=00:00:53.939223][f=0005414] Connection attempt from NT [t=00:00:53.939248][f=0005414] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:53.939265][f=0005414] -> Connection established (given id 3) [t=00:00:53.985765][f=0005428] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:53.985827][f=0005428] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:54.052775][f=0005448] [5448] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [t=00:00:54.292542][f=0005521] [5521] Event [808,175.819244,600]: 1 finished unit Solar Collector [t=00:00:54.328923][f=0005533] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:54.336450][f=0005536] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:54.540451][f=0005595] [5595] Event [545.99231,171.203842,527.970337]: 1 finished unit Fencer [t=00:00:55.019017][f=0005747] [Game::ClientReadNet][LOGMSG] sender="NT" string="[Game::Load][lua{Rules,Gaia}={00000000329641f0,0000000000000000}][locale="C"]" [t=00:00:55.103183][f=0005774] [5774] Event [4248,179.707489,2568]: 0 finished unit Solar Collector [t=00:00:55.348960][f=0005854] [5854] Event [2068.38843,173.995728,1907.17554]: 1 lost unit Fencer [t=00:00:55.364523][f=0005857] [5857] Event [4472,173.811279,4504]: 0 finished unit Solar Collector [t=00:00:55.372870][f=0005860] [5860] Event [1768,179.217896,808]: 1 finished unit Solar Collector [t=00:00:55.633256][f=0005944] [5944] Event [2057.43481,173.995728,1767.07166]: 1 lost unit Scorcher [t=00:00:55.875821][f=0006021] [6021] Event [2270.31494,174.019302,1755.63721]: 1 lost unit Scorcher [t=00:00:55.969531][f=0006051] [6051] Event [728,175.819244,680]: 1 finished unit Solar Collector [t=00:00:56.114703][f=0006097] [6097] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [t=00:00:56.166760][f=0006114] [6114] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [t=00:00:56.227294][f=0006130] [6130] Event [1848,181.289734,744]: 1 finished unit Solar Collector [t=00:00:56.894394][f=0006334] [6334] Event [545.99231,171.203842,527.970337]: 1 finished unit Mason [t=00:00:56.904672][f=0006338] [6338] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [t=00:00:56.910002][f=0006341] [6341] Event [4552,172.243195,4616]: 0 finished unit Solar Collector [t=00:00:57.227611][f=0006446] [6446] Event [1423.56409,174.086426,1510.34717]: 0 lost unit Kodachi [t=00:00:57.452161][f=0006515] [6515] Event [4640.04297,173.492249,4420]: 0 finished unit Blitz [t=00:00:57.566469][f=0006550] [6550] Event [2840,176.003723,3832]: 0 finished unit Solar Collector [t=00:00:57.763418][f=0006612] [6612] Event [4072,175.812134,2408]: 0 finished unit Solar Collector [t=00:00:58.200115][f=0006747] [6747] Event [4664,168.518127,4632]: 0 finished unit Solar Collector [t=00:00:58.323683][f=0006785] [6785] Event [545.99231,171.203842,527.970337]: 1 finished unit Fencer [t=00:00:58.354765][f=0006795] [6795] Event [800,175.833435,672]: 1 finished unit Lotus [t=00:00:58.802083][f=0006931] [6931] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [t=00:00:58.861508][f=0006950] [6950] Event [4304,175.634766,2336]: 0 finished unit Lotus [t=00:00:59.497140][f=0007141] [7141] Event [2464,186.689301,4016]: 0 finished unit Lotus [t=00:00:59.822270][f=0007242] [7242] Event [3968,156.016174,2368]: 0 finished unit Lotus [t=00:00:59.822488][f=0007242] [7242] Event [545.99231,171.203842,527.970337]: 1 finished unit Fencer [t=00:01:00.393087][f=0007413] [7413] Event [4144,179.466248,2592]: 0 finished unit Radar Tower [t=00:01:00.783926][f=0007535] [7535] Event [4640.04297,173.492249,4420]: 0 finished unit Blitz [t=00:01:00.953780][f=0007590] [7590] Event [4760,163.061829,4568]: 0 finished unit Caretaker [t=00:01:01.093088][f=0007634] [7634] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:01:01.126064][f=0007644] [7644] Event [2752,179.217896,3696]: 0 finished unit Lotus [t=00:01:01.158458][f=0007654] [7654] Event [1112,175.94696,1992]: 1 finished unit Solar Collector [t=00:01:01.513008][f=0007770] [7770] Event [4760,166.694641,4488]: 0 finished unit Storage [t=00:01:02.062593][f=0007951] [7951] Event [2656,181.367798,3952]: 0 finished unit Radar Tower [t=00:01:02.126681][f=0007971] [7971] Event [2464,186.689301,4016]: 0 lost unit Lotus [t=00:01:02.281060][f=0008020] [8020] Event [2656,181.367798,3952]: 0 lost unit Radar Tower [t=00:01:02.294792][f=0008024] [8024] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:01:02.583332][f=0008119] [8119] Event [4640.04297,173.492249,4420]: 0 finished unit Blitz [t=00:01:02.616629][f=0008129] [8129] Event [2824,173.995728,3896]: 0 lost unit Metal Extractor [t=00:01:02.658484][f=0008142] [8142] Event [2836.44922,175.810059,2612.75293]: 1 lost unit Fencer [t=00:01:02.680196][f=0008150] [8150] Event [1176,179.388184,1912]: 1 finished unit Solar Collector [t=00:01:02.772283][f=0008177] [8177] Event [2928.73145,175.996582,4047.57861]: 1 lost unit Scorcher [t=00:01:02.843697][f=0008200] [8200] Event [1848,179.473328,664]: 1 finished unit Solar Collector [t=00:01:03.109572][f=0008289] [8289] Event [3094.22437,177.511703,4315.77246]: 1 lost unit Scorcher [t=00:01:03.197111][f=0008317] [8317] Event [3592,183.113251,1736]: 0 finished unit Metal Extractor [t=00:01:03.278499][f=0008343] [8343] Event [3304,168.525238,4744]: 0 lost unit Metal Extractor [t=00:01:03.485973][f=0008411] [8411] Event [4264,173.811279,4504]: 0 finished unit Solar Collector [t=00:01:03.493370][f=0008414] [8414] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:01:03.648454][f=0008463] [8463] Event [4640.04297,173.492249,4420]: 0 finished unit Welder [t=00:01:03.900536][f=0008547] [8547] Event [3896,186.760254,4760]: 0 lost unit Metal Extractor [t=00:01:03.955180][f=0008565] [8565] Event [3909.02881,183.807083,4806.4043]: 1 lost unit Scorcher [t=00:01:03.968763][f=0008569] [8569] Event [3608,183.042297,1672]: 0 finished unit Solar Collector [t=00:01:04.144427][f=0008626] [8626] Event [376,177.649841,504]: 1 finished unit Caretaker [t=00:01:04.418658][f=0008715] [8715] Event [1168,177.819336,1968]: 1 finished unit Lotus [t=00:01:04.432878][f=0008719] [8719] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:01:04.812459][f=0008838] [8838] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [t=00:01:04.885100][f=0008858] [8858] Event [4136,171.994873,4568]: 0 finished unit Solar Collector [t=00:01:05.042971][f=0008904] [8904] Event [3456,177.642761,1792]: 0 finished unit Lotus [t=00:01:05.250840][f=0008964] [8964] Event [2448,177.814545,3920]: 0 finished unit Lotus [t=00:01:05.587287][f=0009061] [9061] Event [392,175.833435,600]: 1 finished unit Caretaker [t=00:01:05.608821][f=0009067] [9067] Event [2752,179.217896,3696]: 0 lost unit Lotus [t=00:01:05.684022][f=0009088] [9088] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:01:06.019738][f=0009185] [9185] Event [4640.04297,173.492249,4420]: 0 finished unit Kodachi [t=00:01:06.213486][f=0009236] [9236] Event [4008,172.165161,4632]: 0 finished unit Solar Collector [t=00:01:06.235105][f=0009242] [9242] Event [545.99231,171.203842,527.970337]: 1 finished unit Fencer [t=00:01:06.392899][f=0009294] [9294] Event [2344,172.363831,1176]: 1 finished unit Solar Collector [t=00:01:06.593742][f=0009351] [9351] Event [2272,172.35672,2048]: 1 finished unit Radar Tower [t=00:01:06.868946][f=0009429] [9429] Event [2448,177.814545,3920]: 0 lost unit Lotus [t=00:01:06.915825][f=0009443] [9443] Event [520,175.857849,392]: 1 finished unit Caretaker [t=00:01:06.939132][f=0009450] [9450] Event [4760,175.627686,4408]: 0 finished unit Caretaker [t=00:01:07.084603][f=0009491] [9491] Event [545.99231,171.203842,527.970337]: 1 finished unit Mason [t=00:01:07.182309][f=0009519] [9519] Event [2742.80591,177.641693,3281.5498]: 1 lost unit Fencer [t=00:01:07.345961][f=0009564] [9564] Event [2264,175.748291,1240]: 1 finished unit Solar Collector [t=00:01:07.509857][f=0009608] [9608] Event [2671.92822,176.096451,3609.32495]: 0 lost unit Blitz [t=00:01:07.692166][f=0009653] [9653] Event [545.99231,171.203842,527.970337]: 1 finished unit Fencer [t=00:01:07.711051][f=0009657] [9657] Event [2576,184.879211,3920]: 0 lost unit Radar Tower [t=00:01:07.847433][f=0009691] [9691] Event [3720,181.282654,4696]: 0 finished unit Solar Collector [t=00:01:07.961455][f=0009719] [9719] Event [4640.04297,173.492249,4420]: 0 finished unit Kodachi [t=00:01:08.442629][f=0009841] [9841] Event [2969.73999,173.995728,3092.32593]: 1 lost unit Scorcher [t=00:01:08.531590][f=0009865] [9865] Event [545.99231,171.203842,527.970337]: 1 finished unit Fencer [t=00:01:09.080434][f=0010033] [10033] Event [3592,181.098175,4696]: 0 finished unit Solar Collector [t=00:01:09.145756][f=0010052] [10052] Event [2840,176.003723,3832]: 0 lost unit Solar Collector [t=00:01:09.540593][f=0010153] [10153] Event [2598.06226,184.928436,3637.25122]: 1 lost unit Scorcher [t=00:01:09.646763][f=0010182] [10182] Event [2960,172.172241,1168]: 1 finished unit Radar Tower [t=00:01:09.821430][f=0010228] [10228] Event [2600,184.936768,2104]: 1 finished unit Metal Extractor [t=00:01:09.833017][f=0010231] [10231] Event [2759.38232,177.699997,3381.11865]: 1 lost unit Scorcher [t=00:01:09.837647][f=0010232] [10232] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [t=00:01:10.211798][f=0010326] [10326] Event [545.99231,171.203842,527.970337]: 1 finished unit Ravager [t=00:01:10.227065][f=0010328] [10328] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [t=00:01:10.567308][f=0010389] [10389] Event [2382.51733,172.623398,3518.37158]: 1 lost unit Fencer [t=00:01:10.860160][f=0010472] [10472] Event [2118.80835,173.995728,3640.25439]: 0 lost unit Kodachi [t=00:01:10.890039][f=0010479] [10479] Event [3464,171.987762,4680]: 0 finished unit Solar Collector [t=00:01:10.949917][f=0010498] [10498] Event [2511.0144,178.173584,3393.90503]: 1 lost unit Fencer [t=00:01:11.048986][f=0010524] [10524] Event [2626.77783,178.503067,3315.94702]: 0 lost unit Blitz [t=00:01:11.124875][f=0010546] [10546] Event [3896,186.083374,4760]: 0 finished unit Metal Extractor [t=00:01:11.315852][f=0010589] [10589] Event [3688,172.172241,3160]: 0 finished unit Solar Collector [t=00:01:11.347702][f=0010596] [10596] Event [3640,174.002838,568]: 0 finished unit Solar Collector [t=00:01:11.348274][f=0010596] [10596] Event [2834.47656,179.383926,3486.26074]: 0 lost unit Blitz [t=00:01:11.373309][f=0010601] [10601] Event [3040,174.059601,1072]: 1 finished unit Lotus [t=00:01:11.772847][f=0010692] [10692] Event [4640.04297,173.492249,4420]: 0 finished unit Blitz [t=00:01:11.774961][f=0010693] [10693] Event [545.99231,171.203842,527.970337]: 1 finished unit Ravager [t=00:01:12.779260][f=0010920] [10920] Event [3816,173.995728,504]: 0 finished unit Metal Extractor [t=00:01:13.428954][f=0011051] [11051] Event [545.99231,171.203842,527.970337]: 1 finished unit Ravager [t=00:01:13.509019][f=0011067] [11067] Event [2960,181.225891,1408]: 1 finished unit Lotus [t=00:01:13.533656][f=0011072] [11072] Event [3712,174.173126,3024]: 0 finished unit Lotus [t=00:01:14.025161][f=0011171] [11171] Event [4392,177.642761,4264]: 0 finished unit Solar Collector [t=00:01:14.113725][f=0011188] [11188] Event [3832,166.87912,440]: 0 finished unit Solar Collector [t=00:01:14.233216][f=0011212] [11212] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:01:14.284976][f=0011223] [11223] Event [3304,167.848358,4744]: 0 finished unit Metal Extractor [t=00:01:14.730895][f=0011313] [11313] Event [3792,175.691528,3104]: 0 finished unit Radar Tower [t=00:01:15.119616][f=0011394] [11394] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:01:15.765534][f=0011529] [11529] Event [3424,179.217896,736]: 0 finished unit Lotus [t=00:01:15.881577][f=0011553] [11553] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [t=00:01:15.910002][f=0011559] [11559] Event [4520,175.819244,4136]: 0 finished unit Solar Collector [t=00:01:16.102442][f=0011600] [11600] Event [4640.04297,173.492249,4420]: 0 finished unit Blitz [t=00:01:16.137509][f=0011607] [11607] Event [2181.23169,172.170105,2936.36279]: 1 lost unit Scorcher [t=00:01:16.159328][f=0011611] [11611] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:01:16.626704][f=0011710] [11710] Event [3152,173.988647,4640]: 0 finished unit Lotus [t=00:01:16.896055][f=0011770] [11770] Event [3632,173.995728,848]: 0 finished unit Lotus [t=00:01:16.969478][f=0011786] [11786] Event [2992,168.525238,1728]: 1 finished unit Picket [t=00:01:17.117037][f=0011820] [11820] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:01:17.753555][f=0011964] [11964] Event [4648,177.649841,4008]: 0 finished unit Solar Collector [t=00:01:17.939494][f=0012006] [12006] Event [3144,173.995728,2600]: 0 finished unit Metal Extractor [t=00:01:18.072953][f=0012037] [12037] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:01:18.156054][f=0012055] [12055] Event [4640.04297,173.492249,4420]: 0 finished unit Welder [t=00:01:18.658836][f=0012169] [12169] Event [2976,172.101288,1856]: 1 finished unit Picket [t=00:01:18.831001][f=0012207] [12207] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [t=00:01:19.080980][f=0012262] [12262] Event [3456,177.642761,1792]: 0 lost unit Lotus [t=00:01:19.122534][f=0012271] [12271] Event [545.99231,171.203842,527.970337]: 1 finished unit Fencer [t=00:01:19.396843][f=0012331] [12331] Event [3160,175.691528,2536]: 0 finished unit Solar Collector [t=00:01:19.549219][f=0012365] [12365] Event [4776,170.412598,3880]: 0 finished unit Solar Collector [t=00:01:19.697278][f=0012397] [12397] Event [4640.04297,173.492249,4420]: 0 finished unit Kodachi [t=00:01:19.767611][f=0012413] [12413] Event [545.99231,171.203842,527.970337]: 1 finished unit Mason [t=00:01:20.383898][f=0012549] [12549] Event [545.99231,171.203842,527.970337]: 1 finished unit Fencer [t=00:01:20.409679][f=0012555] [12555] Event [2960,172.172241,1920]: 1 finished unit Picket [t=00:01:21.116807][f=0012710] [12710] Event [545.99231,171.203842,527.970337]: 1 finished unit Fencer [t=00:01:21.255411][f=0012740] [12740] Event [4856,168.596191,3720]: 0 finished unit Solar Collector [t=00:01:21.278099][f=0012744] [12744] Event [4640.04297,173.492249,4420]: 0 finished unit Kodachi [t=00:01:21.310859][f=0012752] [12752] Event [776,177.571777,2712]: 1 lost unit Metal Extractor [t=00:01:21.467763][f=0012786] [12786] Event [3008,175.833435,2464]: 0 finished unit Lotus [t=00:01:22.032857][f=0012912] [12912] Event [3576,173.995728,760]: 0 finished unit Stinger [t=00:01:22.415316][f=0012997] [12997] Event [2848,175.748291,1984]: 1 finished unit Picket [t=00:01:22.429671][f=0012999] [12999] Event [4640.04297,173.492249,4420]: 0 finished unit Welder [t=00:01:22.430258][f=0012999] [12999] Event [776,175.819244,2456]: 1 lost unit Metal Extractor [t=00:01:22.553941][f=0013027] [13027] Event [3592,183.113251,1736]: 0 lost unit Metal Extractor [t=00:01:22.596038][f=0013036] [13036] Event [545.99231,171.203842,527.970337]: 1 finished unit Ravager [t=00:01:22.674088][f=0013053] [13053] Event [4728,170.589966,3624]: 0 finished unit Solar Collector [t=00:01:23.008212][f=0013134] [13134] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [t=00:01:24.065467][f=0013388] [13388] Event [877.419678,175.819244,3147.7771]: 1 lost unit Scorcher [t=00:01:24.081387][f=0013391] [13391] Event [545.99231,171.203842,527.970337]: 1 finished unit Ravager [t=00:01:24.221811][f=0013425] [13425] Event [4600,175.748291,3528]: 0 finished unit Solar Collector [t=00:01:24.314507][f=0013448] [13448] Event [3008,175.833435,2464]: 0 lost unit Lotus [t=00:01:24.465307][f=0013484] [13484] Event [2736,181.098175,2064]: 1 finished unit Picket [t=00:01:24.602483][f=0013516] [13516] Event [4640.04297,173.492249,4420]: 0 finished unit Ogre [t=00:01:24.679264][f=0013536] [13536] Event [949.771118,175.842163,3594.92529]: 1 lost unit Scorcher [t=00:01:25.113408][f=0013640] [13640] Event [3027.7334,168.588638,4452.10791]: 1 lost unit Scorcher [t=00:01:25.167849][f=0013652] [13652] Event [4408,173.995728,920]: 0 finished unit Metal Extractor [t=00:01:25.245172][f=0013670] [13670] Event [512,179.466248,1632]: 1 finished unit Lotus [t=00:01:25.504342][f=0013734] [13734] Event [4640.04297,173.492249,4420]: 0 finished unit Welder [t=00:01:25.655113][f=0013771] [13771] Event [4384,173.995728,3360]: 0 finished unit Radar Tower [t=00:01:25.723961][f=0013788] [13788] Event [3293.0061,173.995728,3981.95874]: 0 lost unit Kodachi [t=00:01:25.732538][f=0013790] [13790] Event [3152,173.988647,4640]: 0 lost unit Lotus [t=00:01:25.786672][f=0013803] [13803] Event [545.99231,171.203842,527.970337]: 1 finished unit Ravager [t=00:01:25.938562][f=0013840] [13840] Event [4424,173.747406,856]: 0 finished unit Solar Collector [t=00:01:26.111847][f=0013882] [13882] Event [2784,179.452057,2016]: 1 finished unit Picket [t=00:01:26.241011][f=0013912] [13912] Event [1928,186.568665,2600]: 1 finished unit Metal Extractor [t=00:01:26.440002][f=0013961] [13961] Event [3304,167.848358,4744]: 0 lost unit Metal Extractor [t=00:01:26.467147][f=0013968] [13968] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:01:26.593752][f=0013998] [13998] Event [3188.10571,172.209244,3704.07373]: 1 lost unit Fencer [t=00:01:26.645664][f=0014010] [14010] Event [3015.40918,175.746277,4047.95996]: 1 lost unit Fencer [t=00:01:27.038281][f=0014100] [14100] Event [4224,188.335419,1104]: 0 finished unit Lotus [t=00:01:27.097864][f=0014113] [14113] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:01:27.369008][f=0014174] [14174] Event [2995.11475,177.651413,3912.73633]: 1 lost unit Scorcher [t=00:01:27.709146][f=0014250] [14250] Event [4640.04297,173.492249,4420]: 0 finished unit Ogre [t=00:01:27.773220][f=0014265] [14265] Event [384,181.098175,1632]: 1 finished unit Lotus [t=00:01:27.892018][f=0014292] [14292] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:01:28.349533][f=0014393] [14393] Event [2592,179.338531,2192]: 1 finished unit Picket [t=00:01:28.608601][f=0014451] [14451] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:01:28.862912][f=0014508] [14508] Event [2687.78467,183.215897,3807.03101]: 1 lost unit Mason [t=00:01:29.088526][f=0014556] [14556] Event [3129.05078,174.757751,3619.23755]: 1 lost unit Ravager [t=00:01:29.120931][f=0014564] [14564] Event [2839.22803,177.764114,3752.0957]: 1 lost unit Mason [t=00:01:29.317392][f=0014607] [14607] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:01:30.141069][f=0014788] [14788] Event [545.99231,171.203842,527.970337]: 1 finished unit Fencer [t=00:01:30.366605][f=0014837] [14837] Event [504,179.473328,1544]: 1 finished unit Solar Collector [t=00:01:30.707925][f=0014911] [14911] Event [2703.49536,181.000229,3569.14746]: 1 lost unit Ravager [t=00:01:30.873034][f=0014946] [14946] Event [545.99231,171.203842,527.970337]: 1 finished unit Mason [t=00:01:31.435340][f=0015062] [15062] Event [4640.04297,173.492249,4420]: 0 finished unit Emissary [t=00:01:31.444987][f=0015064] [15064] Event [3488,173.995728,1248]: 0 finished unit Picket [t=00:01:31.896002][f=0015158] [15158] Event [545.99231,171.203842,527.970337]: 1 finished unit Fencer [t=00:01:32.092191][f=0015199] [15199] Event [2181.28735,172.455963,3080.53516]: 1 lost unit Scorcher [t=00:01:32.130761][f=0015206] [15206] Event [2355.79199,173.995728,3279.87109]: 0 lost unit Kodachi [t=00:01:32.253601][f=0015233] [15233] Event [2205.09033,173.534485,3650.0332]: 1 lost unit Scorcher [t=00:01:32.518890][f=0015287] [15287] Event [2285.37769,175.335724,3394.13428]: 1 lost unit Scorcher [t=00:01:32.693976][f=0015324] [15324] Event [3472,175.627686,1296]: 0 finished unit Picket [t=00:01:32.721904][f=0015329] [15329] Event [545.99231,171.203842,527.970337]: 1 finished unit Fencer [t=00:01:32.783218][f=0015341] [15341] Event [2362.22266,174.033737,3257.71021]: 1 lost unit Scorcher [t=00:01:33.049202][f=0015393] [15393] Event [408,181.154938,1560]: 1 finished unit Solar Collector [t=00:01:33.448539][f=0015471] [15471] Event [2824,173.234467,3896]: 0 finished unit Metal Extractor [t=00:01:33.515009][f=0015481] [15481] Event [2328.93604,170.589645,3600.15137]: 1 lost unit Scorcher [t=00:01:33.683260][f=0015516] [15516] Event [3040,174.059601,1072]: 1 lost unit Lotus [t=00:01:34.051919][f=0015588] [15588] Event [2104.9231,173.83548,3134.55078]: 0 lost unit Kodachi [t=00:01:34.053888][f=0015588] [15588] Event [4640.04297,173.492249,4420]: 0 finished unit Ogre [t=00:01:34.069943][f=0015591] [15591] Event [545.99231,171.203842,527.970337]: 1 finished unit Ravager [t=00:01:34.285793][f=0015633] [15633] Event [2217.65234,176.766296,3476.34497]: 1 lost unit Scorcher [t=00:01:34.675047][f=0015709] [15709] Event [2082.25586,168.85141,3431.46899]: 1 lost unit Ravager [t=00:01:34.928428][f=0015757] [15757] Event [2840,175.326843,3832]: 0 finished unit Solar Collector [t=00:01:35.085230][f=0015786] [15786] Event [4088,173.981567,3032]: 0 finished unit Energy Pylon [t=00:01:35.493371][f=0015859] [15859] Event [545.99231,171.203842,527.970337]: 1 finished unit Ravager [t=00:01:35.537586][f=0015867] [15867] Event [1816,179.452057,4280]: 0 lost unit Metal Extractor [t=00:01:35.679046][f=0015893] [15893] Event [2428.46509,177.610107,3433.02734]: 0 lost unit Welder [t=00:01:35.856130][f=0015925] [15925] Event [1832,177.62854,4216]: 0 lost unit Solar Collector [t=00:01:36.539604][f=0016050] [16050] Event [1656,173.995728,4152]: 0 lost unit Metal Extractor [t=00:01:36.811762][f=0016099] [16099] Event [1672,174.173126,4088]: 0 lost unit Solar Collector [t=00:01:36.913995][f=0016117] [16117] Event [2960,181.225891,1408]: 1 lost unit Lotus [t=00:01:37.128295][f=0016154] [16154] Event [2960,172.172241,1168]: 1 lost unit Radar Tower [t=00:01:37.317945][f=0016187] [16187] Event [2912,175.857849,2528]: 1 finished unit Picket [t=00:01:37.345602][f=0016192] [16192] Event [545.99231,171.203842,527.970337]: 1 finished unit Ravager [t=00:01:37.711833][f=0016256] [16256] Event [2608,177.649841,3712]: 0 finished unit Lotus [t=00:01:37.778625][f=0016267] [16267] Event [2608,177.649841,3712]: 0 lost unit Lotus [t=00:01:38.009813][f=0016307] [16307] Event [2634.75244,177.768356,3752.99072]: 1 lost unit Scorcher [t=00:01:38.027703][f=0016310] [16310] Event [2705.65674,182.189453,3423.03467]: 1 lost unit Ravager [t=00:01:38.078726][f=0016318] [16318] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:01:38.097815][f=0016322] [16322] Event [2673.07471,179.894165,3411.10278]: 1 lost unit Ravager [t=00:01:38.123929][f=0016327] [16327] Event [4640.04297,173.492249,4420]: 0 finished unit Emissary [t=00:01:38.154507][f=0016332] [16332] Event [4072,175.819244,2552]: 0 finished unit Solar Collector [t=00:01:38.663307][f=0016421] [16421] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:01:38.687441][f=0016425] [16425] Event [1795.78516,177.62854,4180.63916]: 0 lost unit Welder [t=00:01:39.237215][f=0016518] [16518] Event [1944,181.055603,2680]: 1 finished unit Solar Collector [t=00:01:39.266705][f=0016523] [16523] Event [2644.41309,178.781784,3202.99292]: 1 lost unit Ravager [t=00:01:39.303784][f=0016529] [16529] Event [3144,173.995728,2600]: 0 lost unit Metal Extractor [t=00:01:39.371400][f=0016540] [16540] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:01:39.755853][f=0016604] [16604] Event [2574.21924,186.288666,3116.86426]: 1 lost unit Fencer [t=00:01:40.024974][f=0016642] [16642] Event [1872,175.819244,4080]: 0 lost unit Lotus [t=00:01:40.131518][f=0016659] [16659] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:01:40.216754][f=0016670] [16670] Event [2407.35156,175.295364,3290.62476]: 1 lost unit Fencer [t=00:01:40.231804][f=0016672] [16672] Event [2441.16162,175.851364,3267.05103]: 1 lost unit Fencer [t=00:01:41.012598][f=0016779] [16779] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:01:41.216349][f=0016802] [16802] Event [2650.01074,171.067566,2986.5459]: 1 lost unit Fencer [t=00:01:41.282923][f=0016810] [16810] Event [3160,175.691528,2536]: 0 lost unit Solar Collector [t=00:01:41.452019][f=0016845] [16845] Event [4640.04297,173.492249,4420]: 0 finished unit Ogre [t=00:01:41.770159][f=0016911] [16911] Event [545.99231,171.203842,527.970337]: 1 finished unit Fencer [t=00:01:42.014180][f=0016948] [16948] Event [2523.53052,179.277328,3213.74023]: 1 lost unit Ravager [t=00:01:42.540992][f=0017028] [17028] Event [545.99231,171.203842,527.970337]: 1 finished unit Mason [t=00:01:42.593950][f=0017036] [17036] Event [3056,177.458252,3632]: 0 finished unit Radar Tower [t=00:01:42.660107][f=0017045] [17045] Event [2988.13965,171.933289,1039.45581]: 0 finished unit Engineer Commander [t=00:01:42.660473][f=0017045] [17045] Event [2988.13965,171.933289,1039.45581]: 0 lost unit Engineer Commander [t=00:01:42.660624][f=0017045] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [t=00:01:42.665766][f=0017045] [17045] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [t=00:01:43.042465][f=0017098] [17098] Event [2485.78687,173.66864,2895.1377]: 1 lost unit Ravager [t=00:01:43.157229][f=0017114] [17114] Event [1984,182.935852,2608]: 1 finished unit Lotus [t=00:01:43.601568][f=0017173] [17173] Event [545.99231,171.203842,527.970337]: 1 finished unit Fencer [t=00:01:44.270194][f=0017261] [17261] Event [4640.04297,173.492249,4420]: 0 finished unit Welder [t=00:01:44.629535][f=0017309] [17309] Event [545.99231,171.203842,527.970337]: 1 finished unit Fencer [t=00:01:44.695789][f=0017317] [17317] Event [2156.94971,172.249069,3512.24365]: 1 lost unit Fencer [t=00:01:44.871518][f=0017342] [17342] Event [2541.71045,174.676529,2809.51563]: 1 lost unit Scorcher [t=00:01:45.338854][f=0017410] [17410] Event [2622.63428,173.286835,2784.9812]: 1 lost unit Scorcher [t=00:01:46.239086][f=0017539] [17539] Event [2256,177.635651,4064]: 0 lost unit Radar Tower [t=00:01:46.281301][f=0017545] [17545] Event [2501.86108,180.488861,3147.53223]: 1 lost unit Ravager [t=00:01:46.353914][f=0017556] [17556] Event [545.99231,171.203842,527.970337]: 1 finished unit Ravager [t=00:01:46.470076][f=0017573] [17573] Event [4640.04297,173.492249,4420]: 0 finished unit Welder [t=00:01:46.722945][f=0017609] [17609] Event [2022.14856,174.419586,3748.65381]: 1 lost unit Fencer [t=00:01:47.227026][f=0017689] [17689] Event [2344,172.363831,1176]: 1 lost unit Solar Collector [t=00:01:47.699825][f=0017765] [17765] Event [2359.72754,174.482239,2891.86377]: 1 lost unit Mason [t=00:01:47.783176][f=0017779] [17779] Event [2264,172.35672,1176]: 1 lost unit Metal Extractor [t=00:01:47.793016][f=0017781] [17781] Event [545.99231,171.203842,527.970337]: 1 finished unit Ravager [t=00:01:48.736958][f=0017934] [17934] Event [2272,174.180237,1040]: 0 finished unit Lotus [t=00:01:48.821125][f=0017948] [17948] Event [2128,177.635651,3968]: 0 finished unit Lotus [t=00:01:49.270818][f=0018019] [18019] Event [3968,156.016174,2368]: 0 lost unit Lotus [t=00:01:49.428071][f=0018044] [18044] Event [545.99231,171.203842,527.970337]: 1 finished unit Ravager [t=00:01:49.519276][f=0018059] [18059] Event [3984,174.24408,2656]: 0 lost unit Lotus [t=00:01:49.541182][f=0018062] [18062] Event [4091.03442,174.207718,2341.15137]: 1 lost unit Scorcher [t=00:01:49.566896][f=0018066] [18066] Event [2238.52979,170.406174,2884.66138]: 1 lost unit Fencer [t=00:01:50.062963][f=0018144] [18144] Event [2912,175.857849,2528]: 1 lost unit Picket [t=00:01:50.298153][f=0018182] [18182] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:01:50.620247][f=0018232] [18232] Event [4304,175.634766,2336]: 0 lost unit Lotus [t=00:01:51.072706][f=0018305] [18305] Event [2264,175.748291,1240]: 1 lost unit Solar Collector [t=00:01:51.154158][f=0018319] [18319] Event [4144,179.466248,2592]: 0 lost unit Radar Tower [t=00:01:51.194225][f=0018327] [18327] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:01:51.371665][f=0018358] [18358] Event [1784,183.177124,728]: 1 lost unit Metal Extractor [t=00:01:51.655903][f=0018408] [18408] Event [4120.2832,176.550659,2572.95972]: 1 lost unit Scorcher [t=00:01:51.852659][f=0018440] [18440] Event [4640.04297,173.492249,4420]: 0 finished unit Minotaur [t=00:01:51.896755][f=0018447] [18447] Event [4824,176.003723,4408]: 0 finished unit Caretaker [t=00:01:51.970589][f=0018459] [18459] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:01:52.232605][f=0018498] [18498] Event [1728,175.826355,3984]: 0 finished unit Radar Tower [t=00:01:52.415892][f=0018523] [18523] Event [2287.48755,176.133743,3090.81519]: 1 lost unit Fencer [t=00:01:52.630398][f=0018553] [18553] Event [1848,181.199554,744]: 1 lost unit Solar Collector [t=00:01:52.877120][f=0018595] [18595] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:01:52.903286][f=0018599] [18599] Event [1728,177.337646,896]: 0 finished unit Lotus [t=00:01:53.146297][f=0018633] [18633] Event [2550.57471,182.960556,3070.59326]: 0 lost unit Welder [t=00:01:53.322096][f=0018655] [18655] Event [3968,174.002838,2624]: 0 finished unit Lotus [t=00:01:53.400020][f=0018663] <[GBC]HeadHunter> gg [t=00:01:53.646096][f=0018697] [18697] Event [4824,164.878235,4536]: 0 finished unit Caretaker [t=00:01:53.779557][f=0018715] [18715] Event [545.99231,171.203842,527.970337]: 1 finished unit Scorcher [t=00:01:54.073695][f=0018755] [18755] Event [2261.90771,172.22316,2868.22925]: 1 lost unit Fencer [t=00:01:54.128800][f=0018768] [18768] Event [1768,179.217896,808]: 1 lost unit Solar Collector [t=00:01:54.159341][f=0018776] [18776] Event [4920,168.702637,4504]: 0 finished unit Storage [t=00:01:54.270009][f=0018801] [18801] Event [1712,175.94696,960]: 0 finished unit Lotus [t=00:01:54.366782][f=0018824] [18824] Event [undefined]: [GBC]HeadHunter resigned [t=00:01:54.367025][f=0018824] game_message: [GBC]HeadHunter has been destroyed! [t=00:01:54.367174][f=0018824] game_message: DanWarior wins! [t=00:01:54.367618][f=0018824] Submitting stats [t=00:01:54.376012][f=0018824] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:54.378040][f=0018824] Part| Total Time|Time of the last 0.5s [t=00:01:54.378070][f=0018824] Draw 26871.47ms 9.86% [t=00:01:54.378086][f=0018824] Lua::Callins::Synced 12526.00ms 44.32% [t=00:01:54.378101][f=0018824] Lua::Callins::Unsynced 40947.66ms 16.24% [t=00:01:54.378115][f=0018824] Lua::CollectGarbage::Synced 465.86ms 0.60% [t=00:01:54.378129][f=0018824] Lua::CollectGarbage::Unsynced 1178.64ms 2.99% [t=00:01:54.378144][f=0018824] Misc::Profiler::AddTime 114.40ms 0.00% [t=00:01:54.378157][f=0018824] Sim 47676.96ms 77.59% [t=00:01:54.379749][f=0018824] [18824] Received game_message: [GBC]HeadHunter has been destroyed! [t=00:01:54.380858][f=0018824] [18824] Received game_message: DanWarior wins! [t=00:01:54.394470][f=0018825] [18825] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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End Stats Values: 42,13715,7425,7425,13715,2065.24536,678.646301,678.646301,2065.24536,0,0,0,0,0,0,0,0,454.391235,0,0,454.391235,9434.1543,6720.521,6720.521,9434.1543,1370,1330,1330,1370,66.2666702,30.9333324,30.9333324,66.2666702,1725,1330,1330,1725,45.7740974,27.8967285,27.8967285,45.7740974,4850,1300,1300,4850,8785,4027.74976,4027.74976,8785,5770,3465,3465,5770,4463.08301,9060,9060,4463.08301,1255.19507,1264.88892,1264.88892,1255.19507,7063.42285,9826.19727,9826.19727,7063.42285 [t=00:01:54.399239][f=0018825] [18825] Game End Stats Values: 43,14135,7385,7385,14135,2126.19312,690.065247,690.065247,2126.19312,0,0,0,0,0,0,0,0,454.391235,0,0,454.391235,9939.57813,6767.34961,6767.34961,9939.57813,1640,1330,1330,1640,66.7692337,30,30,66.7692337,1780,1330,1330,1780,38.7249756,30.9203396,30.9203396,38.7249756,4850,1400,1400,4850,9215,4212.75,4212.75,9215,5865,3325,3325,5865,4648.08301,9490,9490,4648.08301,1301.44507,1338.03772,1338.03772,1301.44507,7115.45508,10333.9531,10333.9531,7115.45508 [t=00:01:54.521102][f=0018847] [18847] Event [1984,182.935852,2608]: 1 lost unit Lotus [t=00:01:54.529022][f=0018848] [18848] Event [1944,181.055603,2680]: 1 lost unit Solar Collector [t=00:01:54.634508][f=0018869] [18869] Event [1848,179.473328,664]: 1 lost unit Solar Collector [t=00:01:54.662333][f=0018873] [18873] Event [1947.97803,176.825729,2753.38428]: 1 lost unit Mason [t=00:01:54.663236][f=0018873] [18873] Event [2165.8894,172.324005,2986.48975]: 1 lost unit Mason [t=00:01:54.663820][f=0018873] [18873] Event [2178.57275,169.753952,3006.89844]: 1 lost unit Mason [t=00:01:54.941183][f=0018916] [18916] Event [1816,179.452072,4280]: 0 finished unit Metal Extractor [t=00:01:55.353296][f=0018973] Spectator [GBC]HeadHunter left the game: normal quit [t=00:01:55.353386][f=0018973] [18973] Event [undefined]: [GBC]HeadHunter quit [t=00:01:55.401058][f=0018979] Spectator NT left the game: normal quit [t=00:01:55.401130][f=0018979] [18979] Event [undefined]: NT quit [t=00:01:55.638443][f=0019012] Player DanWarior left the game: normal quit [t=00:01:55.638532][f=0019012] [19012] Event [undefined]: DanWarior quit [t=00:01:55.988656][f=0019061] No clients connected, shutting down server [t=00:01:55.988722][f=0019061] Server shutdown [t=00:01:55.988974][f=0019061] [19061] all players disconnected [t=00:01:56.206848][f=0019094] [19094] Event [1784,182.549225,728]: 0 finished unit Metal Extractor [t=00:01:56.533526][f=0019142] [19142] Event [4336,174.080139,2416]: 0 finished unit Lotus [t=00:01:57.165579][f=0019237] [19237] Event [4912,175.890198,4432]: 0 finished unit Strider Hub [t=00:01:57.420376][f=0019276] [19276] Event [1656,173.995728,4152]: 0 finished unit Metal Extractor [t=00:01:59.567297][f=0019642] [19642] Event [1904,175.541992,4064]: 0 finished unit Lotus [t=00:02:01.364912][f=0020121] [20121] Event [1536,175.812134,3936]: 0 finished unit Lotus [t=00:02:04.381043][f=0021490] Autoquit sending quit command. [t=00:02:04.381579][f=0021490] [QuitAction] user exited to system [t=00:02:04.382555][f=0021490] [SpringApp::Kill][1] fromRun=1 [t=00:02:04.382644][f=0021490] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:02:04.382667][f=0021490] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:04.382685][f=0021490] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:04.382700][f=0021490] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:04.382712][f=0021490] [SpringApp::Kill][2] [t=00:02:04.383496][f=0021490] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:02:04.383522][f=0021490] [Game::KillLua][1] dtor=0 luaUI=0x55beb164c630 [t=00:02:04.383573][f=0021490] Start widgetHandler:Shutdown [t=00:02:04.388273][f=0021490] Shutdown - SaveOrderList Complete [t=00:02:04.389128][f=0021490] Writing last game win data [t=00:02:04.393600][f=0021490] Shutdown - SaveConfigData Complete [t=00:02:04.393628][f=0021490] Shutdown Widget - Chili Highlight [t=00:02:04.393649][f=0021490] Shutdown Widget - Save/Load API [t=00:02:04.393664][f=0021490] Shutdown Widget - Draw After Chili [t=00:02:04.393694][f=0021490] Shutdown Widget - API Unit Tracker GL4 [t=00:02:04.393715][f=0021490] Shutdown Widget - EPIC Menu [t=00:02:04.393948][f=0021490] Shutdown Widget - Chili Minimap [t=00:02:04.394072][f=0021490] Shutdown Widget - Chili Widget Selector [t=00:02:04.394171][f=0021490] Shutdown Widget - Local Team Colors [t=00:02:04.394209][f=0021490] Shutdown Widget - Display Keys 2 [t=00:02:04.394255][f=0021490] Shutdown Widget - Save Game Menu [t=00:02:04.394272][f=0021490] Shutdown Widget - HealthBars [t=00:02:04.394455][f=0021490] Shutdown Widget - Noises [t=00:02:04.394477][f=0021490] Shutdown Widget - Unit Icons [t=00:02:04.394503][f=0021490] Shutdown Widget - Win Counter [t=00:02:04.394519][f=0021490] Shutdown Widget - SpringRTS Replay Stats [t=00:02:04.394559][f=0021490] Shutdown Widget - BuildETA [t=00:02:04.394577][f=0021490] Shutdown Widget - EndGame APM stats [t=00:02:04.394594][f=0021490] Shutdown Widget - Modular Comm Info [t=00:02:04.394609][f=0021490] Shutdown Widget - Music Player v2 [t=00:02:04.394626][f=0021490] Shutdown Widget - State Reverse and Latency [t=00:02:04.394642][f=0021490] Shutdown Widget - CameraShake [t=00:02:04.394657][f=0021490] Shutdown Widget - Chili Economy Panel Default [t=00:02:04.394777][f=0021490] Shutdown Widget - Chili EndGame Window [t=00:02:04.394802][f=0021490] Shutdown Widget - Chili Nuke Warning [t=00:02:04.394821][f=0021490] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:04.394844][f=0021490] Shutdown Widget - Chili Spectator Panels [t=00:02:04.394860][f=0021490] Shutdown Widget - Context Menu [t=00:02:04.394875][f=0021490] Shutdown Widget - Darkening [t=00:02:04.394899][f=0021490] Shutdown Widget - Defense Range Zero-K [t=00:02:04.394946][f=0021490] Shutdown Widget - Grab Input [t=00:02:04.394971][f=0021490] Shutdown Widget - Highlight Geos [t=00:02:04.394988][f=0021490] Shutdown Widget - Local Widgets Config [t=00:02:04.395009][f=0021490] Shutdown Widget - MinimapEvents [t=00:02:04.395024][f=0021490] Shutdown Widget - Missile Silo Range [t=00:02:04.395047][f=0021490] Shutdown Widget - Point Tracker [t=00:02:04.395062][f=0021490] Shutdown Widget - Showeco and Grid Drawer [t=00:02:04.395078][f=0021490] Shutdown Widget - Stereo3D [t=00:02:04.395094][f=0021490] Shutdown Widget - Attack AoE [t=00:02:04.395111][f=0021490] Shutdown Widget - UnitShapes [t=00:02:04.395145][f=0021490] Shutdown Widget - Map Edge Extension [t=00:02:04.395162][f=0021490] Shutdown Widget - Selection Send [t=00:02:04.395178][f=0021490] Shutdown Widget - LupsManager [t=00:02:04.395207][f=0021490] Shutdown Widget - Newton Firezone [t=00:02:04.395223][f=0021490] Shutdown Widget - Chili Pro Console [t=00:02:04.396658][f=0021490] Shutdown Widget - Persistent Build Height [t=00:02:04.396682][f=0021490] Shutdown Widget - Lasso Terraform GUI [t=00:02:04.396710][f=0021490] Shutdown Widget - Chili Framework [t=00:02:04.396726][f=0021490] Shutdown Widget - Lups [t=00:02:04.396764][f=0021490] Shutdown Widget - Mex Placement Handler [t=00:02:04.396781][f=0021490] Shutdown Widget - Custom Markers [t=00:02:04.396800][f=0021490] Shutdown Widget - Chili Core Selector [t=00:02:04.396887][f=0021490] Shutdown Widget - Select Keys [t=00:02:04.396923][f=0021490] Shutdown Widget - Pause Screen [t=00:02:04.396942][f=0021490] Shutdown Widget - Layout Handler [t=00:02:04.396962][f=0021490] Shutdown Widget - Text To Speech Control [t=00:02:04.396977][f=0021490] End widgetHandler:Shutdown [t=00:02:04.481411][f=0021490] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1023072,100194829} {int,ext,rec}Allocs={18084910,0,0} {chunk,block}Bytes={100194829,0} [t=00:02:04.481524][f=0021490] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:02:04.481539][f=0021490] [Game::KillLua][3] dtor=0 luaRules=0x55bea9383ea0 [t=00:02:04.481589][f=0021490] Start gadgetHandler:Shutdown [t=00:02:04.481607][f=0021490] Shutdown - StartSetup [t=00:02:04.481621][f=0021490] Shutdown - UnitMorph [t=00:02:04.483050][f=0021490] Shutdown - Carrier Drones [t=00:02:04.483073][f=0021490] Shutdown - Missile Silo Controller [t=00:02:04.483090][f=0021490] Shutdown - Modular Comm Info [t=00:02:04.483104][f=0021490] Shutdown - Terrain Texture Handler [t=00:02:04.483120][f=0021490] Shutdown - UnitCloakShield [t=00:02:04.483351][f=0021490] Shutdown - Starlight Handler [t=00:02:04.483415][f=0021490] End gadgetHandler:Shutdown [t=00:02:04.512411][f=0021490] Start gadgetHandler:Shutdown [t=00:02:04.512481][f=0021490] Shutdown - Save/Load [t=00:02:04.512506][f=0021490] Shutdown - Teleport Throw [t=00:02:04.512525][f=0021490] Shutdown - UnitMorph [t=00:02:04.512548][f=0021490] Shutdown - Modular Comm Info [t=00:02:04.512564][f=0021490] Shutdown - Retreat Command [t=00:02:04.512586][f=0021490] Shutdown - Shockwaves [t=00:02:04.512603][f=0021490] Shutdown - UnitCloakShield [t=00:02:04.512621][f=0021490] Shutdown - Lups Cloak FX [t=00:02:04.512638][f=0021490] Shutdown - Lups [t=00:02:04.512680][f=0021490] Shutdown - Lups Shield [t=00:02:04.512776][f=0021490] End gadgetHandler:Shutdown [t=00:02:04.592235][f=0021490] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18084941,0,0} {chunk,block}Bytes={0,0} [t=00:02:04.592427][f=0021490] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18084941,0,0} {chunk,block}Bytes={0,0} [t=00:02:04.592500][f=0021490] [Game::KillLua][4] dtor=0 [t=00:02:04.592514][f=0021490] [Game::KillLua][5] dtor=0 [t=00:02:04.597993][f=0021490] [Game::~CGame][1] [t=00:02:04.598056][f=0021490] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:02:04.598101][f=0021490] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:02:04.598116][f=0021490] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:02:04.598130][f=0021490] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:02:04.598143][f=0021490] [Game::KillLua][4] dtor=1 [t=00:02:04.598156][f=0021490] [Game::KillLua][5] dtor=1 [t=00:02:04.598307][f=0021490] [Game::KillMisc][1] [t=00:02:04.598339][f=0021490] [Game::KillMisc][2] [t=00:02:04.598981][f=0021490] [Game::KillMisc][3] [t=00:02:04.599064][f=0021490] [Game::KillRendering][1] [t=00:02:04.604545][f=0021490] [3DOParser::Kill] allocated 1 pieces [t=00:02:04.604587][f=0021490] [S3OParser::Kill] allocated 2961 pieces [t=00:02:04.605667][f=0021490] [AssParser::Kill] allocated 372 pieces [t=00:02:04.606059][f=0021490] [Game::KillInterface][1] [t=00:02:04.606108][f=0021490] [Game::KillInterface][2] [t=00:02:04.606476][f=0021490] [Game::KillSimulation][1] [t=00:02:04.606495][f=0021490] [Game::KillSimulation][2] [t=00:02:05.533460][f=0021490] [CCollisionHandler] dis-/continuous tests: 0/684073 [t=00:02:05.536124][f=0021490] [Game::KillSimulation][3] [t=00:02:05.536800][f=0021490] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:05.537249][f=0021490] [~CPathCache(20x20)] cacheHits=27 hitPercentage=14% numHashColls=0 maxCacheSize=27 [t=00:02:05.537281][f=0021490] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:05.537306][f=0021490] [~CPathCache(40x40)] cacheHits=45 hitPercentage=0% numHashColls=0 maxCacheSize=62 [t=00:02:05.544546][f=0021490] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:05.544575][f=0021490] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:05.557578][f=0021490] [LosHandler::Kill] raycast instance cache-{hits,misses}={5526,17122}; shared=1%; cached=24% [t=00:02:05.583666][f=0021490] [Game::KillSimulation][4] [t=00:02:09.377810][f=0021490] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:02:09.380717][f=0021490] [Game::~CGame][2] [t=00:02:09.381104][f=0021490] [Game::~CGame][3] [t=00:02:09.633741][f=0021490] [SpringApp::Kill][3] [t=00:02:09.634080][f=0021490] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 228179 bytes sent 375612 bytes recv'd [t=00:02:12.656992][f=0021490] [SpringApp::Kill][4] font=0x55be9ac47790 [t=00:02:12.657794][f=0021490] [SpringApp::Kill][5] [t=00:02:12.673434][f=0021490] [SpringApp::Kill][6] [t=00:02:12.673475] [SpringApp::Kill][7] [t=00:02:12.674705] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:12.674726] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:12.674738] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:12.674748] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:12.683520] [VFS] [SpringVFS::DeleteArchives] [t=00:02:12.683549] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7939 [t=00:02:12.683565] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp (0x55be9ac9ad20) [t=00:02:12.688440] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp" numZipFiles=7939 sumInflSize=759195kb sumReadTime=2827ms [t=00:02:12.688835] file="unittextures/3do2s3o_atlas_1.tga" indx=7040 inflSize=16384kb readTime=98ms [t=00:02:12.688852] file="unittextures/bcore_abc_2.tga" indx=7114 inflSize=1800kb readTime=46ms [t=00:02:12.688863] file="unittextures/3do2s3o_atlas_2.tga" indx=7041 inflSize=16384kb readTime=33ms [t=00:02:12.688874] file="objects3d/dante.s3o" indx=5211 inflSize=112kb readTime=25ms [t=00:02:12.689126] file="luarules/gadgets/unit_boolean_disable.lua" indx=1782 inflSize=10kb readTime=25ms [t=00:02:12.689142] file="unittextures/bcore_abc_1.tga" indx=7112 inflSize=3210kb readTime=24ms [t=00:02:12.689153] file="luaui/images/zk_logo.png" indx=3878 inflSize=1kb readTime=21ms [t=00:02:12.689164] file="unittextures/factorytank_1.png" indx=7287 inflSize=4103kb readTime=21ms [t=00:02:12.689402] file="bitmaps/loadpictures/facplop.png" indx=522 inflSize=3075kb readTime=20ms [t=00:02:12.689419] file="units/amphassault.lua" indx=6781 inflSize=5kb readTime=18ms [t=00:02:12.696226] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp] 108467758 bytes cached in 3040 files [t=00:02:12.844763] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [t=00:02:12.844822] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x55be9ad8f060) [t=00:02:12.845651] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:02:12.845671] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x55be9aca71f0) [t=00:02:12.846217] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f9ed803ddb0) [t=00:02:12.846282] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 158553 bytes cached in 69 files [t=00:02:12.847238] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x55be9ad8eec0) [t=00:02:12.847710] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:02:12.848502] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:12.848520] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:12.848533] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:12.848542] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:12.848553] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:12.848562] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:12.848632] [SpringApp::Kill][8] [t=00:02:12.848643] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:12.848653] [WatchDog::Uninstall][1] hangDetectorThread=0x55be56091a70 (joinable=1) [t=00:02:12.848662] [WatchDog::Uninstall][2] [t=00:02:13.251690] [WatchDog::Uninstall][3] [t=00:02:13.251727] [SpringApp::Kill][9]