[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000068] Using writeable configuration source: "/tmp/tmp.uDtaAIR6nr/springsettings.1494514.cfg"
[t=00:00:00.005973] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.006016] ============== ==============
[t=00:00:00.006027]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.006036]
[t=00:00:00.006045] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.006054] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.006063] Use "none" to disable the default log sections.
[t=00:00:00.006072] ============== ==============
[t=00:00:00.006081] ============== ==============
[t=00:00:00.006136] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.006146] MouseDragCircleCommandThreshold = 25
[t=00:00:00.006155] ROAM = 2
[t=00:00:00.006165] RotateLogFiles = 1
[t=00:00:00.006174] TeamHighlight = 0
[t=00:00:00.006184] ============== ==============
[t=00:00:00.006193] ============== ==============
[t=00:00:00.006202] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.006211] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.006220] Compiler Version: gcc-10.3.0
[t=00:00:00.006247] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.006439] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.006452] Binary Word Size: 64-bit (native)
[t=00:00:00.006461] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.006470] Physical CPU Cores: 1
[t=00:00:00.006479] Logical CPU Cores: 1
[t=00:00:00.006488] ============== ==============
[t=00:00:00.006550] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.006560] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.006569] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.006577] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.006586] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.007723] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.007740] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.007782] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.007801] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.007811] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.007836] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.017140] [GR::LogVersionInfo]
[t=00:00:00.017164] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.017189] GL version :
[t=00:00:00.017199] GL vendor :
[t=00:00:00.017208] GL renderer :
[t=00:00:00.017217] GLSL version:
[t=00:00:00.017227] GLEW version: spring headless stub GLEW version
[t=00:00:00.017236] GPU memory : unknown
[t=00:00:00.017245] SDL swap-int: 0
[t=00:00:00.017254] SDL driver : headless stub
[t=00:00:00.017262]
[t=00:00:00.017273] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.017281] ARB shader support : 0
[t=00:00:00.017290] GLSL shader support : 0
[t=00:00:00.017299] GL4 support : 0
[t=00:00:00.017308] FBO extension support : 0
[t=00:00:00.017317] NVX GPU mem-info support : 0
[t=00:00:00.017326] ATI GPU mem-info support : 0
[t=00:00:00.017335] NPOT-texture support : 1 (0)
[t=00:00:00.017363] S3TC/DXT1 texture support : 0/0
[t=00:00:00.017372] texture query-LOD support : 1 (0)
[t=00:00:00.017381] MSAA frame-buffer support : 0 (0)
[t=00:00:00.017391] Z-buffer depth : 16 (-)
[t=00:00:00.017399] primitive-restart support : 0 (0)
[t=00:00:00.017408] clip-space control support: 0 (0)
[t=00:00:00.017417] seamless cube-map support : 0 (0)
[t=00:00:00.017426] frag-depth layout support : 0 (0)
[t=00:00:00.017435] persistent maps support : 0 (0)
[t=00:00:00.017444]
[t=00:00:00.017453] max. FBO samples : -1
[t=00:00:00.017462] max. texture size : 2048
[t=00:00:00.017474] max. texture anisotropy level: 0.000000
[t=00:00:00.017483] max. vec4 varyings/attributes: 0/0
[t=00:00:00.017492] max. draw-buffers : 0
[t=00:00:00.017501] max. rec. indices/vertices : 0/0
[t=00:00:00.017510] max. uniform buffer-bindings : 0
[t=00:00:00.017519] max. uniform block-size : 0KB
[t=00:00:00.017528] max. storage buffer-bindings : 0
[t=00:00:00.017564] max. storage block-size : 0MB
[t=00:00:00.017575]
[t=00:00:00.017585] enable AMD-hacks : 0
[t=00:00:00.017594] compress MIP-maps: 0
[t=00:00:00.017611] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.018102] [GR::UpdateGLConfigs]
[t=00:00:00.018124] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.018141] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.018152] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.018161] [GR::InitGLState]
[t=00:00:00.018171] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.210512] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.214065] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.219251] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.219788] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.219813] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.219828] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.252106] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.253020] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.278504] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.278855] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.292119] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms
[t=00:00:00.292154] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.292352] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.295750] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1570039cc0 (SpringVFS) global=(nil) (null)
[t=00:00:00.295774] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.295870] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.295891] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.295910] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.295919] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.295953] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 4069 MB
[t=00:00:00.297688][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.297719][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.297739][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1494514/replay.sdfz" for game data...
[t=00:00:00.436414][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.438006][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.438039][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.439697][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.439728][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 141ms
[t=00:00:00.439755][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:00.489170][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x563d3bc6b530] using map "Random Plateaus v1.1" (loaded=0 cached=0)
[t=00:00:00.490487][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.494973][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.495453][f=-000001] [PreGame::AddModArchivesToVFS][server=0x563d3bc6b530] using game "Zero-K 1.10.8.0" (loaded=0 cached=0)
[t=00:00:00.496473][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.8.0", overwrite=false)] section=0 cached=0
[t=00:00:00.507383][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.507609][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.516877][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 77ms
[t=00:00:00.517020][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.558352][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.558392][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.558486][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.558545][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.558602][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.558658][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.559811][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.560313][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.560783][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.563361][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.564762][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.566733][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.566768][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:00.567228][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:00.573578][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:00.574653][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:00.575713][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:00.575997][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:00.576574][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.576591][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.581205][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.581254][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.679442][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.696859][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:00.842247][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.271987][f=-000001] Loading UnitDefs_posts
[t=00:00:01.459661][f=-000001] Loading FeatureDefs_posts
[t=00:00:01.597087][f=-000001] Loading WeaponDefs_posts
[t=00:00:01.633228][f=-000001] Loading ArmorDefs_posts
[t=00:00:01.658058][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 779ms
[t=00:00:01.726525][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 887ms
[t=00:00:01.727290][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:01.905185][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:01.921579][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms
[t=00:00:01.922082][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:01.922554][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:01.961359][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms
[t=00:00:01.961411][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:01.965992][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:02.225337][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:02.273850][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:02.454798][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:02.509809][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:02.510257][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:03.169153][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 658ms
[t=00:00:03.169200][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:03.267983][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms
[t=00:00:03.268035][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:03.291424][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms
[t=00:00:03.961595][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:03.965449][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:03.965793][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:03.974756][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:03.974825][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:03.977040][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:03.977071][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:03.978137][f=-000001] InfoTexture: legacy
[t=00:00:03.978161][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:03.979417][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:04.189868][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:04.192687][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:04.192714][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:04.193386][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:04.193416][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:04.333575][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:04.345784][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:04.514785][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:04.602292][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:04.677136][f=-000001] Loaded DecalsDrawer: off
[t=00:00:04.677492][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:04.678782][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:05.057921][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:05.091837][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:05.248107][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms
[t=00:00:05.249845][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:05.249871][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:05.258291][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:05.258348][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:05.258365][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be
[t=00:00:05.258380][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35
[t=00:00:05.258395][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:05.258419][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:05.258433][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a
[t=00:00:05.263479][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:05.263537][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:05.263551][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be
[t=00:00:05.263565][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35
[t=00:00:05.263577][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:05.263590][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:05.263602][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a
[t=00:00:05.263616][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x563d44280360 has BLOCKSIZE 1
[t=00:00:05.266660][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:05.266685][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:05.266698][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be
[t=00:00:05.266712][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35
[t=00:00:05.266724][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:05.266737][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70
[t=00:00:05.272716][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1)
[t=00:00:05.273694][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:05.279157][f=-000001] Path cache (40, 40) initialized.
[t=00:00:05.279201][f=-000001] Path cache (40, 40) initialized.
[t=00:00:05.282249][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:05.282286][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:05.282301][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be
[t=00:00:05.282332][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35
[t=00:00:05.282346][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:05.282360][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80
[t=00:00:05.352619][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1)
[t=00:00:05.353387][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:05.354590][f=-000001] Path cache (20, 20) initialized.
[t=00:00:05.354611][f=-000001] Path cache (20, 20) initialized.
[t=00:00:05.354623][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (104ms, checksum 06bcb304)"
[t=00:00:05.354677][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:05.354702][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:05.354716][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:05.483061][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms
[t=00:00:05.483396][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
[t=00:00:08.140528][f=-000001] Map Terrain Generation
[t=00:00:08.143727][f=-000001] Random Seed, 4825228
[t=00:00:08.143799][f=-000001] Wave generation complete
[t=00:00:08.148012][f=-000001] Draw points, 9, factor, 0.90385413
[t=00:00:08.185112][f=-000001] Voronoi generation complete
[t=00:00:08.186583][f=-000001] std, 167.765686, bucketWidth, 109.995979
[t=00:00:08.189031][f=-000001] Terrain structure complete
[t=00:00:23.632969][f=-000001] Edge processing complete
[t=00:00:23.636111][f=-000001] ApplyLineDistanceFunc
[t=00:00:24.827661][f=-000001] Tier propagation complete
[t=00:00:32.987414][f=-000001] Height application complete
[t=00:00:40.744392][f=-000001] Smoothing complete
[t=00:00:40.865873][f=-000001] Map terrain complete
[t=00:00:41.130878][f=-000001] Metal generation complete
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:41.180112][f=-000001] Setting morph for custom comms for player: 1
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: map_texture_generator.lua
Loaded gadget: randommapgen_texture.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: WaterParams
Loaded gadget: Wind generation
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:41.655223][f=-000001] Synced LuaRules: finished loading
[t=00:00:41.689979][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua