[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000078] Using writeable configuration source: "/tmp/tmp.VwBzBL7RQd/springsettings.1492018.cfg" [t=00:00:00.003995] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.004043] ============== ============== [t=00:00:00.004056] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.004066] [t=00:00:00.004077] Enable or disable log sections using the LogSections configuration key [t=00:00:00.004086] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.004097] Use "none" to disable the default log sections. [t=00:00:00.004106] ============== ============== [t=00:00:00.004118] ============== ============== [t=00:00:00.004179] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.004190] MouseDragCircleCommandThreshold = 25 [t=00:00:00.004203] ROAM = 2 [t=00:00:00.004214] RotateLogFiles = 1 [t=00:00:00.004224] TeamHighlight = 0 [t=00:00:00.004236] ============== ============== [t=00:00:00.004245] ============== ============== [t=00:00:00.004256] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.004266] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.004277] Compiler Version: gcc-10.3.0 [t=00:00:00.004304] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.004487] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.004501] Binary Word Size: 64-bit (native) [t=00:00:00.004511] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.004522] Physical CPU Cores: 1 [t=00:00:00.004533] Logical CPU Cores: 1 [t=00:00:00.004543] ============== ============== [t=00:00:00.004608] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.004619] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.004629] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.004639] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.004649] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.006714] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.006735] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.006766] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.006787] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.006798] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.006827] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.024280] [GR::LogVersionInfo] [t=00:00:00.024307] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.024326] GL version : [t=00:00:00.024336] GL vendor : [t=00:00:00.024346] GL renderer : [t=00:00:00.024356] GLSL version: [t=00:00:00.024366] GLEW version: spring headless stub GLEW version [t=00:00:00.024376] GPU memory : unknown [t=00:00:00.024386] SDL swap-int: 0 [t=00:00:00.024396] SDL driver : headless stub [t=00:00:00.024406] [t=00:00:00.024417] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.024426] ARB shader support : 0 [t=00:00:00.024437] GLSL shader support : 0 [t=00:00:00.024446] GL4 support : 0 [t=00:00:00.024456] FBO extension support : 0 [t=00:00:00.024466] NVX GPU mem-info support : 0 [t=00:00:00.024476] ATI GPU mem-info support : 0 [t=00:00:00.024486] NPOT-texture support : 1 (0) [t=00:00:00.024512] S3TC/DXT1 texture support : 0/0 [t=00:00:00.024522] texture query-LOD support : 1 (0) [t=00:00:00.024533] MSAA frame-buffer support : 0 (0) [t=00:00:00.024543] Z-buffer depth : 16 (-) [t=00:00:00.024553] primitive-restart support : 0 (0) [t=00:00:00.024563] clip-space control support: 0 (0) [t=00:00:00.024573] seamless cube-map support : 0 (0) [t=00:00:00.024583] frag-depth layout support : 0 (0) [t=00:00:00.024594] persistent maps support : 0 (0) [t=00:00:00.024604] [t=00:00:00.024614] max. FBO samples : -1 [t=00:00:00.024624] max. texture size : 2048 [t=00:00:00.024637] max. texture anisotropy level: 0.000000 [t=00:00:00.024647] max. vec4 varyings/attributes: 0/0 [t=00:00:00.024657] max. draw-buffers : 0 [t=00:00:00.024667] max. rec. indices/vertices : 0/0 [t=00:00:00.024677] max. uniform buffer-bindings : 0 [t=00:00:00.024687] max. uniform block-size : 0KB [t=00:00:00.024697] max. storage buffer-bindings : 0 [t=00:00:00.024706] max. storage block-size : 0MB [t=00:00:00.024716] [t=00:00:00.024726] enable AMD-hacks : 0 [t=00:00:00.024736] compress MIP-maps: 0 [t=00:00:00.024754] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.025201] [GR::UpdateGLConfigs] [t=00:00:00.025226] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.025245] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.025265] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.025276] [GR::InitGLState] [t=00:00:00.025287] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.659136] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.685563] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.699185] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.700200] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.700230] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.700248] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.838543] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.844843] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.874672] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.875057] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.891253] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 66ms [t=00:00:00.891719] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.891893] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.901069] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6e80039cc0 (SpringVFS) global=(nil) (null) [t=00:00:00.901092] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.902693] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.902725] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.902761] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.902775] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.902817] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 4104 MB [t=00:00:00.910284][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.910841][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.910875][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1492018/replay.sdfz" for game data... [t=00:00:01.112583][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.118732][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.118826][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.123613][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.123691][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [t=00:00:01.124121][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.187406][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x564bec5db140] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:01.188796][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.193233][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.193693][f=-000001] [PreGame::AddModArchivesToVFS][server=0x564bec5db140] using game "Zero-K 1.10.8.0" (loaded=0 cached=0) [t=00:00:01.194724][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.205806][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.206323][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.218289][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 94ms [t=00:00:01.218565][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.296198][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.296240][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.296333][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.296393][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.296450][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.296505][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.297632][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.298133][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.298622][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.301538][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.304457][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.306335][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.306369][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.306889][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.312093][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.313121][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.314089][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.314378][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.315014][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.315035][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.347512][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.347566][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.490381][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.509893][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.691640][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.024400][f=-000001] Loading UnitDefs_posts [t=00:00:02.195693][f=-000001] Loading FeatureDefs_posts [t=00:00:02.255773][f=-000001] Loading WeaponDefs_posts [t=00:00:02.287418][f=-000001] Loading ArmorDefs_posts [t=00:00:02.310915][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 610ms [t=00:00:02.370363][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 679ms [t=00:00:02.370427][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.508488][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.509302][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.509979][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.510003][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.572497][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms [t=00:00:02.572550][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.576094][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.824616][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.874739][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.002273][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.055271][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.055315][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.716104][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 660ms [t=00:00:03.716154][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.813282][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:03.813332][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.835820][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:04.434774][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:04.439120][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.439168][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.447416][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:04.447508][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:04.448973][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:04.449000][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:04.450271][f=-000001] InfoTexture: legacy [t=00:00:04.450300][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:04.451138][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:04.662700][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:04.664760][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:04.664791][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:04.665499][f=-000001] Set ROAM mode to DisplayLists [t=00:00:04.665527][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:04.841403][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:04.843617][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:05.003373][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:05.045267][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:05.125724][f=-000001] Loaded DecalsDrawer: off [t=00:00:05.125769][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:05.126828][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:05.546297][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:05.558270][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:05.701800][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:05.703011][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:05.703036][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:05.709944][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:05.709996][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:05.710011][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:05.710025][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:05.710038][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:05.710051][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:05.710063][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a [t=00:00:05.715163][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:05.715206][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:05.715220][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:05.715233][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:05.715245][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:05.715257][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:05.715269][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a [t=00:00:05.715283][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x564bf4c06c60 has BLOCKSIZE 1 [t=00:00:05.718317][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:05.718341][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:05.718353][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:05.718367][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:05.718379][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:05.718391][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70 [t=00:00:05.723369][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1) [t=00:00:05.724376][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:05.729547][f=-000001] Path cache (40, 40) initialized. [t=00:00:05.729576][f=-000001] Path cache (40, 40) initialized. [t=00:00:05.732598][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:05.732620][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:05.732632][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:05.732656][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:05.732669][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:05.732681][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80 [t=00:00:05.798152][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1) [t=00:00:05.798940][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:05.800767][f=-000001] Path cache (20, 20) initialized. [t=00:00:05.800793][f=-000001] Path cache (20, 20) initialized. [t=00:00:05.800806][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (97ms, checksum 06bcb304)" [t=00:00:05.800869][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:05.800884][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:05.800897][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:05.929323][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 53ms [t=00:00:05.929641][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:08.607467][f=-000001] Map Terrain Generation [t=00:00:08.608795][f=-000001] Random Seed, 556771 [t=00:00:08.608898][f=-000001] Wave generation complete [t=00:00:08.610849][f=-000001] Draw points, 9, factor, 0.90273637 [t=00:00:08.639157][f=-000001] Voronoi generation complete [t=00:00:08.640697][f=-000001] std, 109.087654, bucketWidth, 109.263306 [t=00:00:08.643056][f=-000001] Terrain structure complete [t=00:00:15.778874][f=-000001] Edge processing complete [t=00:00:15.780815][f=-000001] ApplyLineDistanceFunc [t=00:00:17.023863][f=-000001] Tier propagation complete [t=00:00:25.051574][f=-000001] Height application complete [t=00:00:32.807504][f=-000001] Smoothing complete [t=00:00:32.923763][f=-000001] Map terrain complete [t=00:00:33.111744][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:33.145375][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:33.628233][f=-000001] Synced LuaRules: finished loading [t=00:00:33.653345][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:34.303449][f=-000001] Unsynced LuaRules: finished loading [t=00:00:34.461618][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:34.464895][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:34.466101][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:34.466131][f=-000001] LuaSocket Support: enabled [t=00:00:34.486329][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:34.580479][f=-000001] localWidgets, nil, true, true [t=00:00:34.581527][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:34.581559][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:34.592050][f=-000001] USE_OLD_CHILI [t=00:00:35.064687][f=-000001] Loading last game win data [t=00:00:35.064743][f=-000001] Resetting win data [t=00:00:35.064809][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:35.064830][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:35.064847][f=-000001] Player and team counts match, continuing [t=00:00:35.064865][f=-000001] n0ddz was in last game but is now absent, resetting scores [t=00:00:35.184539][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:35.184603][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:35.232802][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:37.669598][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:38.336132][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:38.917480][f=-000001] Loaded API widget: i18n [t=00:00:38.918088][f=-000001] Loaded API widget: Shared Functions [t=00:00:38.918288][f=-000001] Loaded API widget: Hacky version fix [t=00:00:38.918477][f=-000001] Loaded API widget: Cluster Detection [t=00:00:38.918786][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:38.919120][f=-000001] Loaded API widget: Win Counter [t=00:00:39.128947][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:39.129484][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:39.129857][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:39.130118][f=-000001] Loaded API widget: CommandInsert [t=00:00:39.130338][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:39.131987][f=-000001] Loaded API widget: Lups [t=00:00:39.408386][f=-000001] Loaded API widget: Chili Framework [t=00:00:39.408884][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:39.409192][f=-000001] Loaded widget: Save/Load API [t=00:00:39.409510][f=-000001] Loaded widget: Chili Highlight [t=00:00:39.409829][f=-000001] Loaded widget: Draw After Chili [t=00:00:39.410211][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:39.415554][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:39.418448][f=-000001] Loaded DecalsDrawer: off [t=00:00:39.418472][f=-000001] Ground-decal rendering is disabled! [t=00:00:39.418545][f=-000001] Set maximum particles to: 0 [t=00:00:39.418898][f=-000001] Set UnitLodDist to 0 [t=00:00:39.419304][f=-000001] Set UnitIconDist to 0 [t=00:00:39.441626][f=-000001] Loaded widget: EPIC Menu [t=00:00:39.442206][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:39.442973][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:39.469736][f=-000001] Loaded widget: Chili Minimap [t=00:00:39.470174][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:39.479143][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:39.479471][f=-000001] Deferred Rendering requires shader support! [t=00:00:39.479871][f=-000001] Loaded widget: Deferred rendering [t=00:00:39.480151][f=-000001] Mexspot Fetcher fetching [t=00:00:39.480351][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:39.480655][f=-000001] Team highlighting: Disabled [t=00:00:39.480919][f=-000001] Loaded widget: Teamhighlight option [t=00:00:39.481440][f=-000001] Loaded widget: Local Team Colors [t=00:00:39.481808][f=-000001] Loaded widget: Display Keys 2 [t=00:00:39.482148][f=-000001] Loaded widget: Save Game Menu [t=00:00:39.482345][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:39.482567][f=-000001] Loaded widget: One click weapon handler [t=00:00:39.482815][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:39.483172][f=-000001] highlightUnitShader no GL4 support [t=00:00:39.483479][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:39.483891][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:39.484541][f=-000001] Loaded widget: Attack Command Helper [t=00:00:39.484887][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:39.484905][f=-000001] Using fallback unit outlines [t=00:00:39.485106][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:39.485459][f=-000001] Loaded widget: Selection Modkeys [t=00:00:39.494333][f=-000001] Loaded widget: Chili Global Commands [t=00:00:39.495985][f=-000001] Loaded widget: Outline No Shader [t=00:00:39.497026][f=-000001] Loaded widget: Unit Icons [t=00:00:39.497385][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:39.497795][f=-000001] Loaded widget: Noises [t=00:00:39.542148][f=-000001] Loaded widget: HealthBars [t=00:00:39.542689][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:39.546330][f=-000001] Loaded widget: Chili Vote Display [t=00:00:39.546765][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:39.547171][f=-000001] Loaded widget: EndGame APM stats [t=00:00:39.548903][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:39.549154][f=-000001] Loaded widget: Objectives [t=00:00:39.549505][f=-000001] Loaded widget: EndGame Stats [t=00:00:39.549909][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:39.550268][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:39.550668][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:39.551170][f=-000001] Loaded widget: BuildETA [t=00:00:39.555518][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:39.555932][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:39.556326][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1492018/events.log [t=00:00:39.559492][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:39.559812][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:39.563816][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:39.564195][f=-000001] Loaded widget: Command Alpha [t=00:00:39.564958][f=-000001] Loaded widget: Camera Save Position [t=00:00:39.565209][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:39.565567][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:39.565909][f=-000001] Loaded widget: Ghost Site [t=00:00:39.566131][f=-000001] Loaded widget: Stop Self-D [t=00:00:39.567414][f=-000001] Loaded widget: Stereo3D [t=00:00:39.567933][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:39.568199][f=-000001] Loaded widget: SmoothCam [t=00:00:39.568574][f=-000001] Loaded widget: Smart Bombers [t=00:00:39.569055][f=-000001] Loaded widget: Simple Settings [t=00:00:39.569502][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:39.569831][f=-000001] Loaded widget: Show selected unit range [t=00:00:39.570194][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:39.570425][f=-000001] Loaded widget: ReclaimInfo [t=00:00:39.570667][f=-000001] Loaded widget: Raw Move Issue [t=00:00:39.571119][f=-000001] Loaded widget: Point Tracker [t=00:00:39.571379][f=-000001] Loaded widget: Orbit Command [t=00:00:39.571613][f=-000001] Loaded widget: Morph Finished notification [t=00:00:39.571835][f=-000001] Loaded widget: Mission Results Handler [t=00:00:39.572302][f=-000001] Loaded widget: Missile Silo Range [t=00:00:39.572613][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:39.572902][f=-000001] Loaded widget: Misc default command replacements [t=00:00:39.573213][f=-000001] Loaded widget: MinimapEvents [t=00:00:39.573534][f=-000001] Loaded widget: Local Widgets Config [t=00:00:39.573846][f=-000001] Loaded widget: Keep Target [t=00:00:39.574084][f=-000001] Loaded widget: In-game Ignore [t=00:00:39.574581][f=-000001] Loaded widget: In-game Guide [t=00:00:39.575053][f=-000001] Loaded widget: Highlight Geos [t=00:00:39.575514][f=-000001] Loaded widget: Haven Handler [t=00:00:39.575792][f=-000001] Loaded widget: Guard Remove [t=00:00:39.576153][f=-000001] Input grabbing is enabled! [t=00:00:39.576176][f=-000001] Input grabbing is enabled! [t=00:00:39.576284][f=-000001] Loaded widget: Grab Input [t=00:00:39.576666][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:39.576903][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:39.577361][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:39.584692][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:39.585141][f=-000001] Loaded widget: Decoration Handler [t=00:00:39.585456][f=-000001] Loaded widget: Decloak Range [t=00:00:39.585836][f=-000001] Loaded widget: Darkening [t=00:00:39.593966][f=-000001] Loaded widget: Context Menu [t=00:00:39.594742][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:39.595163][f=-000001] Loaded widget: Ferry Points [t=00:00:39.621517][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:39.621999][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:39.622266][f=-000001] Loaded widget: Easy Facing [t=00:00:39.622632][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:39.622880][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:39.623310][f=-000001] EndGame Graph disabled [t=00:00:39.640699][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:39.653024][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:39.653882][f=-000001] Loaded widget: Cheat Sheet [t=00:00:39.654302][f=-000001] Loaded widget: CameraShake [t=00:00:39.654566][f=-000001] Loaded widget: Blast Radius [t=00:00:39.654941][f=-000001] Loaded widget: Autoquit [t=00:00:39.655342][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:39.655555][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:39.655977][f=-000001] Loaded widget: Music Player v2 [t=00:00:39.656389][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:39.656808][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:39.657236][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:39.657668][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:39.658831][f=-000001] Loaded widget: Attack Warning [t=00:00:39.659224][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:39.659839][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:39.661130][f=-000001] Loaded widget: Auto Group [t=00:00:39.662075][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:39.663045][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:39.663391][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:39.664209][f=-000001] Loaded widget: Projectile Lights [t=00:00:39.665137][f=-000001] Loaded widget: Select Com at start [t=00:00:39.671481][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:39.672811][f=-000001] Loaded widget: Transport AI [t=00:00:39.673075][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:39.673334][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:39.700387][f=-000001] Loaded widget: Unit Start State [t=00:00:39.701005][f=-000001] Loaded widget: Smooth Scroll [t=00:00:39.706751][f=-000001] Loaded widget: Replay control buttons [t=00:00:39.707972][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:39.708343][f=-000001] Loaded widget: Icon Sets [t=00:00:39.837217][f=-000001] Loaded widget: Attack AoE [t=00:00:39.839314][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:39.840408][f=-000001] Loaded widget: PlanetWars Info [t=00:00:39.840668][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:39.841118][f=-000001] Loaded widget: Commands FX [t=00:00:39.856809][f=-000001] Loaded widget: UnitShapes [t=00:00:39.857345][f=-000001] : disabled for spectators [t=00:00:39.858387][f=-000001] Loaded widget: Stockpiler [t=00:00:39.859034][f=-000001] Loaded widget: Map Edge Extension [t=00:00:39.859569][f=-000001] Loaded widget: State Icons [t=00:00:39.859949][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:39.860351][f=-000001] Loaded widget: Shield Guard [t=00:00:39.860734][f=-000001] Loaded widget: Selection Send [t=00:00:39.861114][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:39.861509][f=-000001] Loaded widget: Gadget Icons [t=00:00:39.861780][f=-000001] Loaded widget: AllyCursors [t=00:00:39.862147][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:39.862504][f=-000001] : disabled for spectators [t=00:00:39.863682][f=-000001] Loaded widget: Building Starter [t=00:00:39.864059][f=-000001] : disabled for spectators [t=00:00:39.864818][f=-000001] Loaded widget: Cloaker Guard [t=00:00:39.865190][f=-000001] Loaded widget: Units on Fire [t=00:00:39.865578][f=-000001] Loaded widget: Smoke Signals [t=00:00:39.865885][f=-000001] Loaded widget: LupsManager [t=00:00:39.866437][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:39.867089][f=-000001] Loaded widget: Newton Firezone [t=00:00:39.868271][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:39.868652][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:39.875731][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:39.882832][f=-000001] Loaded widget: Chili Pro Console [t=00:00:39.883401][f=-000001] Loaded widget: Chili Docking [t=00:00:39.883855][f=-000001] Loaded widget: HUD Presets [t=00:00:39.884592][f=-000001] Loaded widget: Persistent Build Height [t=00:00:39.887192][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:39.887712][f=-000001] Loaded widget: Image Preloader [t=00:00:39.892203][f=-000001] Loaded widget: Chili Core Selector [t=00:00:39.892749][f=-000001] Loaded widget: Custom Markers [t=00:00:39.893243][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:39.893477][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:39.894733][f=-000001] Loaded widget: Select Keys [t=00:00:39.895602][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:39.896093][f=-000001] Loaded widget: Start Boxes [t=00:00:39.896381][f=-000001] Loaded widget: Restricted Zones [t=00:00:39.896993][f=-000001] Loaded widget: Pause Screen [t=00:00:39.905373][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:39.905867][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:39.906493][f=-000001] Loaded widget: CustomFormations2 [t=00:00:39.906932][f=-000001] SetSunLighting [t=00:00:39.908475][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:39.908969][f=-000001] Loaded widget: Text To Speech Control [t=00:00:39.912770][f=-000001] Loaded widget: Layout Handler [t=00:00:39.913213][f=-000001] Lua garbage collection rate: 30/s [t=00:00:39.913262][f=-000001] Loaded widget: GC Control [t=00:00:39.913528][f=-000001] Loaded widget: Font Cache [t=00:00:39.925291][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:39.927892][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:39.932844][f=-000001] Writing last game win data [t=00:00:39.937421][f=-000001] LuaUI v0.3 [t=00:00:40.104930][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:42.867007][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:43.203129][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13213,0,0} {chunk,block}Bytes={0,0} [t=00:00:43.619562][f=-000001] Spectator mode. Widget removed. [t=00:00:43.634064][f=-000001] Spectator mode. Widget removed. [t=00:00:43.639967][f=-000001] Reclaim highlight: old engine version. [t=00:00:43.640054][f=-000001] Playback paused [t=00:00:43.654763][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:43.692059][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:43.748630][f=-000001] Opening demofile demos/1492018/replay.sdfz [t=00:00:43.748663][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:43.748678][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:43.748723][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:43.748743][f=-000001] -> Connection established (given id 2) [t=00:00:43.748771][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:43.748799][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:43.748920][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:43.749030][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:43.749059][f=-000001] Speed set to 20.0 [server] [t=00:00:43.749072][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x564bfaddec90,(nil)}][locale="C"]" [t=00:00:43.749090][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:43.775702][f=-000001] Switching to Overhead (TA) style camera [t=00:00:43.775744][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:47.299061][f=-000001] Beginning demo playback [t=00:00:47.320164][f=-000001] GameID: c6786d63d3fc65e6b081c6d2edfd99db [t=00:00:47.351072][f=-000001] Connection attempt from Charmedmage [t=00:00:47.351120][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:47.351800][f=-000001] [0] Event [undefined]: Charmedmage changed status [t=00:00:47.351992][f=-000001] -> Connection established (given id 1) [t=00:00:47.359297][f=-000001] Connection attempt from Skel [t=00:00:47.359339][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:47.359427][f=-000001] [0] Event [undefined]: Skel changed status [t=00:00:47.359584][f=-000001] -> Connection established (given id 0) [t=00:00:47.383510][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Charmedmage" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:47.383570][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Charmedmage" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:47.395212][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:47.395295][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:47.943081][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Charmedmage" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:47.951034][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Charmedmage" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:48.607105][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Charmedmage" string="[Game::Load][lua{Rules,Gaia}={000002aa62d360c0,0000000000000000}][locale="C"]" [t=00:00:49.135522][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:49.143815][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:49.161552][f=-000001] Allies: I choose: Fortitude! [t=00:00:51.091344][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={000001782ecdd4d0,0000000000000000}][locale="C"]" [t=00:00:51.339508][f=-000001] Player Charmedmage left the game: normal quit [t=00:00:51.339572][f=-000001] [0] Event [undefined]: Charmedmage quit [t=00:00:51.643532][f=-000001] Allies: I choose: Engineer! [t=00:00:52.427108][f=-000001] > Game will be force started in 60 seconds [t=00:00:53.447713][f=-000001] > Game will be force started in 40 seconds [t=00:00:54.479054][f=-000001] > Game will be force started in 20 seconds [t=00:00:55.371028][f=-000001] hey [t=00:00:55.611525][f=-000001] quick [t=00:00:55.725562][f=-000001] [0] Event [4712,114.845177,4361]: 0 finished unit Engineer Commander [t=00:00:55.756865][f=-000001] [0] Event [429,109.78479,524]: 1 finished unit Strike Commander [t=00:00:55.776574][f=0000000] [0] Skel, team: 0, elo:2263, userid: 462078 [t=00:00:55.776658][f=0000000] [0] Charmedmage, team: 1, elo:1965, userid: 532854 [t=00:00:55.776690][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:55.782893][f=0000000] Playback continued [t=00:00:55.785897][f=0000000] > Players Charmedmage did not choose a start position. Game will be aborted. [t=00:00:55.788731][f=0000001] > exiting game [t=00:00:55.788757][f=0000001] No clients connected, shutting down server [t=00:00:55.788772][f=0000001] Server shutdown [t=00:00:55.789176][f=0000001] Submitting stats [t=00:00:55.789546][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:55.792504][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:55.792542][f=0000001] Draw 7265.96ms 60.47% [t=00:00:55.792557][f=0000001] Lua::Callins::Synced 63.48ms 5.87% [t=00:00:55.792572][f=0000001] Lua::Callins::Unsynced 10814.57ms 82.97% [t=00:00:55.792593][f=0000001] Lua::CollectGarbage::Synced 287.00ms 1.27% [t=00:00:55.792608][f=0000001] Lua::CollectGarbage::Unsynced 417.00ms 1.66% [t=00:00:55.792622][f=0000001] Misc::Profiler::AddTime 22.52ms 0.10% [t=00:00:55.792934][f=0000001] [1] player nonplacement [t=00:00:55.794359][f=0000001] [1] autohost exit [t=00:00:55.795540][f=0000001] [1] all players disconnected [t=00:00:55.802647][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:55.802788][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:55.802874][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:55.803103][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:05.791917][f=0004998] Autoquit sending quit command. [t=00:01:05.792955][f=0004998] [QuitAction] user exited to system [t=00:01:05.793597][f=0004998] [SpringApp::Kill][1] fromRun=1 [t=00:01:05.794067][f=0004998] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:05.794097][f=0004998] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:05.794115][f=0004998] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:05.794132][f=0004998] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:05.794146][f=0004998] [SpringApp::Kill][2] [t=00:01:05.795302][f=0004998] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:05.795327][f=0004998] [Game::KillLua][1] dtor=0 luaUI=0x564c01399190 [t=00:01:05.795378][f=0004998] Start widgetHandler:Shutdown [t=00:01:05.800427][f=0004998] Shutdown - SaveOrderList Complete [t=00:01:05.801293][f=0004998] Writing last game win data [t=00:01:05.807856][f=0004998] Shutdown - SaveConfigData Complete [t=00:01:05.807884][f=0004998] Shutdown Widget - Save/Load API [t=00:01:05.807902][f=0004998] Shutdown Widget - Chili Highlight [t=00:01:05.807920][f=0004998] Shutdown Widget - Draw After Chili [t=00:01:05.807937][f=0004998] Shutdown Widget - API Unit Tracker GL4 [t=00:01:05.807972][f=0004998] Shutdown Widget - EPIC Menu [t=00:01:05.808841][f=0004998] Shutdown Widget - Chili Widget Selector [t=00:01:05.809269][f=0004998] Shutdown Widget - Chili Minimap [t=00:01:05.809772][f=0004998] Shutdown Widget - Local Team Colors [t=00:01:05.809799][f=0004998] Shutdown Widget - Display Keys 2 [t=00:01:05.809849][f=0004998] Shutdown Widget - Save Game Menu [t=00:01:05.809877][f=0004998] Shutdown Widget - Unit Icons [t=00:01:05.810138][f=0004998] Shutdown Widget - Noises [t=00:01:05.810165][f=0004998] Shutdown Widget - HealthBars [t=00:01:05.810294][f=0004998] Shutdown Widget - Win Counter [t=00:01:05.810315][f=0004998] Shutdown Widget - EndGame APM stats [t=00:01:05.810332][f=0004998] Shutdown Widget - BuildETA [t=00:01:05.810351][f=0004998] Shutdown Widget - SpringRTS Replay Stats [t=00:01:05.810868][f=0004998] Shutdown Widget - Modular Comm Info [t=00:01:05.810890][f=0004998] Shutdown Widget - Stereo3D [t=00:01:05.810909][f=0004998] Shutdown Widget - Showeco and Grid Drawer [t=00:01:05.810927][f=0004998] Shutdown Widget - Point Tracker [t=00:01:05.810942][f=0004998] Shutdown Widget - Missile Silo Range [t=00:01:05.810987][f=0004998] Shutdown Widget - MinimapEvents [t=00:01:05.811006][f=0004998] Shutdown Widget - Local Widgets Config [t=00:01:05.811030][f=0004998] Shutdown Widget - Highlight Geos [t=00:01:05.811046][f=0004998] Shutdown Widget - Grab Input [t=00:01:05.811072][f=0004998] Shutdown Widget - Defense Range Zero-K [t=00:01:05.811089][f=0004998] Shutdown Widget - Darkening [t=00:01:05.811115][f=0004998] Shutdown Widget - Context Menu [t=00:01:05.811130][f=0004998] Shutdown Widget - Chili Spectator Panels [t=00:01:05.811147][f=0004998] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:05.811169][f=0004998] Shutdown Widget - Chili Nuke Warning [t=00:01:05.811187][f=0004998] Shutdown Widget - Chili EndGame Window [t=00:01:05.811210][f=0004998] Shutdown Widget - Chili Economy Panel Default [t=00:01:05.811324][f=0004998] Shutdown Widget - CameraShake [t=00:01:05.811341][f=0004998] Shutdown Widget - State Reverse and Latency [t=00:01:05.811358][f=0004998] Shutdown Widget - Music Player v2 [t=00:01:05.811375][f=0004998] Shutdown Widget - Attack AoE [t=00:01:05.811390][f=0004998] Shutdown Widget - UnitShapes [t=00:01:05.811426][f=0004998] Shutdown Widget - Map Edge Extension [t=00:01:05.811444][f=0004998] Shutdown Widget - Lua Metal Decals [t=00:01:05.811459][f=0004998] Shutdown Widget - Selection Send [t=00:01:05.811481][f=0004998] Shutdown Widget - LupsManager [t=00:01:05.811501][f=0004998] Shutdown Widget - Newton Firezone [t=00:01:05.811518][f=0004998] Shutdown Widget - Chili Pro Console [t=00:01:05.813163][f=0004998] Shutdown Widget - Persistent Build Height [t=00:01:05.813266][f=0004998] Shutdown Widget - Lasso Terraform GUI [t=00:01:05.813287][f=0004998] Shutdown Widget - Lups [t=00:01:05.813329][f=0004998] Shutdown Widget - Chili Framework [t=00:01:05.813346][f=0004998] Shutdown Widget - Chili Core Selector [t=00:01:05.813436][f=0004998] Shutdown Widget - Custom Markers [t=00:01:05.813458][f=0004998] Shutdown Widget - Mex Placement Handler [t=00:01:05.813475][f=0004998] Shutdown Widget - Select Keys [t=00:01:05.813509][f=0004998] Shutdown Widget - Pause Screen [t=00:01:05.813529][f=0004998] Shutdown Widget - Text To Speech Control [t=00:01:05.813546][f=0004998] Shutdown Widget - Layout Handler [t=00:01:05.813562][f=0004998] End widgetHandler:Shutdown [t=00:01:05.949637][f=0004998] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={347080,81429154} {int,ext,rec}Allocs={8463669,0,0} {chunk,block}Bytes={81429154,0} [t=00:01:05.950545][f=0004998] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:05.950568][f=0004998] [Game::KillLua][3] dtor=0 luaRules=0x564bfaddec90 [t=00:01:05.950621][f=0004998] Start gadgetHandler:Shutdown [t=00:01:05.950641][f=0004998] Shutdown - StartSetup [t=00:01:05.950657][f=0004998] Shutdown - UnitMorph [t=00:01:05.950729][f=0004998] Shutdown - Carrier Drones [t=00:01:05.950748][f=0004998] Shutdown - Missile Silo Controller [t=00:01:05.950765][f=0004998] Shutdown - Modular Comm Info [t=00:01:05.950782][f=0004998] Shutdown - Terrain Texture Handler [t=00:01:05.950799][f=0004998] Shutdown - UnitCloakShield [t=00:01:05.950849][f=0004998] Shutdown - Starlight Handler [t=00:01:05.950867][f=0004998] End gadgetHandler:Shutdown [t=00:01:05.983118][f=0004998] Start gadgetHandler:Shutdown [t=00:01:05.983197][f=0004998] Shutdown - Save/Load [t=00:01:05.983224][f=0004998] Shutdown - Teleport Throw [t=00:01:05.983243][f=0004998] Shutdown - UnitMorph [t=00:01:05.983267][f=0004998] Shutdown - Modular Comm Info [t=00:01:05.983284][f=0004998] Shutdown - Retreat Command [t=00:01:05.983306][f=0004998] Shutdown - Shockwaves [t=00:01:05.983323][f=0004998] Shutdown - UnitCloakShield [t=00:01:05.983344][f=0004998] Shutdown - Lups Cloak FX [t=00:01:05.983362][f=0004998] Shutdown - Lups [t=00:01:05.983403][f=0004998] Shutdown - Lups Shield [t=00:01:05.983426][f=0004998] End gadgetHandler:Shutdown [t=00:01:05.993608][f=0004998] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8463700,0,0} {chunk,block}Bytes={0,0} [t=00:01:05.993705][f=0004998] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8463700,0,0} {chunk,block}Bytes={0,0} [t=00:01:05.993762][f=0004998] [Game::KillLua][4] dtor=0 [t=00:01:05.993774][f=0004998] [Game::KillLua][5] dtor=0 [t=00:01:05.999655][f=0004998] [Game::~CGame][1] [t=00:01:05.999708][f=0004998] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:05.999724][f=0004998] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:05.999738][f=0004998] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:05.999752][f=0004998] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:05.999766][f=0004998] [Game::KillLua][4] dtor=1 [t=00:01:05.999779][f=0004998] [Game::KillLua][5] dtor=1 [t=00:01:05.999928][f=0004998] [Game::KillMisc][1] [t=00:01:05.999942][f=0004998] [Game::KillMisc][2] [t=00:01:06.000960][f=0004998] [Game::KillMisc][3] [t=00:01:06.002260][f=0004998] [Game::KillRendering][1] [t=00:01:06.023488][f=0004998] [3DOParser::Kill] allocated 1 pieces [t=00:01:06.023570][f=0004998] [S3OParser::Kill] allocated 2756 pieces [t=00:01:06.025179][f=0004998] [AssParser::Kill] allocated 338 pieces [t=00:01:06.028107][f=0004998] [Game::KillInterface][1] [t=00:01:06.028534][f=0004998] [Game::KillInterface][2] [t=00:01:06.034350][f=0004998] [Game::KillSimulation][1] [t=00:01:06.034384][f=0004998] [Game::KillSimulation][2] [t=00:01:06.887298][f=0004998] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:01:06.892130][f=0004998] [Game::KillSimulation][3] [t=00:01:06.893952][f=0004998] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:06.894384][f=0004998] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:06.894408][f=0004998] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:06.894434][f=0004998] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:06.901857][f=0004998] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:06.902205][f=0004998] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:06.936457][f=0004998] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:01:07.244534][f=0004998] [Game::KillSimulation][4] [t=00:01:10.867466][f=0004998] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:10.870670][f=0004998] [Game::~CGame][2] [t=00:01:10.870691][f=0004998] [Game::~CGame][3] [t=00:01:11.092051][f=0004998] [SpringApp::Kill][3] [t=00:01:11.092510][f=0004998] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 51841 bytes sent 21407 bytes recv'd [t=00:01:14.103662][f=0004998] [SpringApp::Kill][4] font=0x564bec51d790 [t=00:01:14.104771][f=0004998] [SpringApp::Kill][5] [t=00:01:14.109363][f=0004998] [SpringApp::Kill][6] [t=00:01:14.109407] [SpringApp::Kill][7] [t=00:01:14.110804] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:14.110824] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:14.110835] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:14.111085] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:14.112716] [VFS] [SpringVFS::DeleteArchives] [t=00:01:14.112735] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7939 [t=00:01:14.113387] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp (0x564bec57f370) [t=00:01:14.125561] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp" numZipFiles=7939 sumInflSize=759195kb sumReadTime=2744ms [t=00:01:14.125615] file="unittextures/3do2s3o_atlas_1.tga" indx=7040 inflSize=16384kb readTime=86ms [t=00:01:14.125626] file="unittextures/bcore_abc_1.tga" indx=7112 inflSize=3210kb readTime=40ms [t=00:01:14.125635] file="unittextures/3do2s3o_atlas_2.tga" indx=7041 inflSize=16384kb readTime=36ms [t=00:01:14.125644] file="bitmaps/flarescale01.tga" indx=445 inflSize=41kb readTime=31ms [t=00:01:14.125654] file="luaui/widgets/gui_chili_minimap.lua" indx=4722 inflSize=32kb readTime=29ms [t=00:01:14.125663] file="objects3d/armcir.s3o" indx=4986 inflSize=342kb readTime=27ms [t=00:01:14.125672] file="unittextures/bcore_abc_2.tga" indx=7114 inflSize=1800kb readTime=22ms [t=00:01:14.125681] file="objects3d/commsupport.s3o" indx=5116 inflSize=85kb readTime=22ms [t=00:01:14.125691] file="unittextures/factorytank_1.png" indx=7287 inflSize=4103kb readTime=22ms [t=00:01:14.125701] file="gamedata/resources.lua" indx=939 inflSize=6kb readTime=21ms [t=00:01:14.133115] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp] 105767759 bytes cached in 2990 files [t=00:01:14.254276] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:01:14.254320] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x564bec57c690) [t=00:01:14.255831] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:01:14.256602] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:14.256643] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x564bec6640b0) [t=00:01:14.256943] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f6e8003ddb0) [t=00:01:14.257009] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 158553 bytes cached in 69 files [t=00:01:14.257896] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x564bec676510) [t=00:01:14.258248] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [t=00:01:14.259279] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:14.259300] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:14.259634] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:14.259650] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:14.259661] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:14.259672] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:14.260305] [SpringApp::Kill][8] [t=00:01:14.260322] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:14.260333] [WatchDog::Uninstall][1] hangDetectorThread=0x564ba8126a70 (joinable=1) [t=00:01:14.260343] [WatchDog::Uninstall][2] [t=00:01:15.112298] [WatchDog::Uninstall][3] [t=00:01:15.112333] [SpringApp::Kill][9]