[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000078] Using writeable configuration source: "/tmp/tmp.s1eaz9F2kc/springsettings.1491293.cfg" [t=00:00:00.005802] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.005849] ============== ============== [t=00:00:00.005864] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.005875] [t=00:00:00.005886] Enable or disable log sections using the LogSections configuration key [t=00:00:00.005896] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.005906] Use "none" to disable the default log sections. [t=00:00:00.005916] ============== ============== [t=00:00:00.005926] ============== ============== [t=00:00:00.005986] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.005997] MouseDragCircleCommandThreshold = 25 [t=00:00:00.006008] ROAM = 2 [t=00:00:00.006018] RotateLogFiles = 1 [t=00:00:00.006029] TeamHighlight = 0 [t=00:00:00.006040] ============== ============== [t=00:00:00.006050] ============== ============== [t=00:00:00.006061] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.006071] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.006081] Compiler Version: gcc-10.3.0 [t=00:00:00.006109] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.006258] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.006271] Binary Word Size: 64-bit (native) [t=00:00:00.006282] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.006292] Physical CPU Cores: 1 [t=00:00:00.006303] Logical CPU Cores: 1 [t=00:00:00.006312] ============== ============== [t=00:00:00.006378] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.006388] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.006399] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.006409] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.006418] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.007711] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.007729] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.007751] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.007771] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.007782] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.007812] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.016604] [GR::LogVersionInfo] [t=00:00:00.016628] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016645] GL version : [t=00:00:00.016656] GL vendor : [t=00:00:00.016666] GL renderer : [t=00:00:00.016676] GLSL version: [t=00:00:00.016687] GLEW version: spring headless stub GLEW version [t=00:00:00.016697] GPU memory : unknown [t=00:00:00.016707] SDL swap-int: 0 [t=00:00:00.016717] SDL driver : headless stub [t=00:00:00.016727] [t=00:00:00.016738] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.016748] ARB shader support : 0 [t=00:00:00.016758] GLSL shader support : 0 [t=00:00:00.016768] GL4 support : 0 [t=00:00:00.016778] FBO extension support : 0 [t=00:00:00.016788] NVX GPU mem-info support : 0 [t=00:00:00.016798] ATI GPU mem-info support : 0 [t=00:00:00.016808] NPOT-texture support : 1 (0) [t=00:00:00.016833] S3TC/DXT1 texture support : 0/0 [t=00:00:00.016843] texture query-LOD support : 1 (0) [t=00:00:00.016854] MSAA frame-buffer support : 0 (0) [t=00:00:00.016864] Z-buffer depth : 16 (-) [t=00:00:00.016874] primitive-restart support : 0 (0) [t=00:00:00.016885] clip-space control support: 0 (0) [t=00:00:00.016895] seamless cube-map support : 0 (0) [t=00:00:00.016906] frag-depth layout support : 0 (0) [t=00:00:00.016916] persistent maps support : 0 (0) [t=00:00:00.016926] [t=00:00:00.016937] max. FBO samples : -1 [t=00:00:00.016948] max. texture size : 2048 [t=00:00:00.016961] max. texture anisotropy level: 0.000000 [t=00:00:00.016971] max. vec4 varyings/attributes: 0/0 [t=00:00:00.016981] max. draw-buffers : 0 [t=00:00:00.016991] max. rec. indices/vertices : 0/0 [t=00:00:00.017002] max. uniform buffer-bindings : 0 [t=00:00:00.017012] max. uniform block-size : 0KB [t=00:00:00.017021] max. storage buffer-bindings : 0 [t=00:00:00.017032] max. storage block-size : 0MB [t=00:00:00.017041] [t=00:00:00.017052] enable AMD-hacks : 0 [t=00:00:00.017062] compress MIP-maps: 0 [t=00:00:00.017081] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.017463] [GR::UpdateGLConfigs] [t=00:00:00.017487] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.017507] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.017518] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.017529] [GR::InitGLState] [t=00:00:00.017740] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.201129] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.203778] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.210328] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.210979] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.211002] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.211019] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.245447] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.246309] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.281504] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.281850] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.294031] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms [t=00:00:00.294054] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.294249] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.297623] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3928039cc0 (SpringVFS) global=(nil) (null) [t=00:00:00.297640] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.297729] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.297748] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.297765] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.297775] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.297794] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 4126 MB [t=00:00:00.299376][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.299405][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.299425][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1491293/replay.sdfz" for game data... [t=00:00:00.443344][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.444938][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.444972][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.450450][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.450525][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 151ms [t=00:00:00.450556][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.502593][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56015b0cfbf0] using map "Aurelian v1.0" (loaded=0 cached=0) [t=00:00:00.503769][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.504706][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.505192][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56015b0cfbf0] using game "Zero-K 1.10.8.0" (loaded=0 cached=0) [t=00:00:00.506383][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.8.0", overwrite=false)] section=0 cached=0 [t=00:00:00.516748][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.516972][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.526174][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms [t=00:00:00.526337][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.573860][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.573905][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.574007][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.574070][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.574130][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.574247][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.575475][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.576051][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.576599][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.578663][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.580850][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.582674][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.582709][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.583174][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.589770][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.591004][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.592098][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.592448][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.593097][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.593120][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.597701][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.597761][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.727566][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.864127][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [t=00:00:02.238793][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.616438][f=-000001] Loading UnitDefs_posts [t=00:00:02.805360][f=-000001] Loading FeatureDefs_posts [t=00:00:02.875527][f=-000001] Loading WeaponDefs_posts [t=00:00:02.906613][f=-000001] Loading ArmorDefs_posts [t=00:00:02.931286][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 654ms [t=00:00:02.990692][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 782ms [t=00:00:02.990742][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.138285][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.150270][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [t=00:00:03.153102][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.153128][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.265106][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 111ms [t=00:00:03.265160][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.270807][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.563494][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.610033][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.734830][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.740291][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.740324][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.418909][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 678ms [t=00:00:04.418965][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.513400][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [t=00:00:04.513449][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.536201][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:05.321554][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.348770][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.358226][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.397836][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.397941][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.400236][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.400603][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.402270][f=-000001] InfoTexture: legacy [t=00:00:05.402294][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.403986][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:07.065230][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:07.080613][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:07.080664][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:07.082754][f=-000001] Set ROAM mode to DisplayLists [t=00:00:07.082789][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:07.219139][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:07.219197][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:07.418209][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:07.527866][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:07.645533][f=-000001] Loaded DecalsDrawer: off [t=00:00:07.646247][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:07.647375][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:08.052426][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:08.066476][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:08.227514][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms [t=00:00:08.228515][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:08.228537][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:08.245867][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:08.245911][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:08.245926][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:08.245939][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:08.245953][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.245966][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:08.245979][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=7254c8c8 [t=00:00:08.258636][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:08.258684][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:08.258698][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:08.258711][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:08.258724][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.258736][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:08.258748][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=7254c8d8 [t=00:00:08.258762][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x560163efa190 has BLOCKSIZE 1 [t=00:00:08.266512][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:08.266544][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:08.266558][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:08.266571][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:08.266583][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.266596][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=7254c62e [t=00:00:08.272010][f=-000001] [Path] [PathEstimator::ReadFile] hash=7254c62e file="cache/105dev-BAR105/paths/Aurelian v1.0.pe-7254c62e.zip" (exists=1) [t=00:00:08.273096][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:08.294667][f=-000001] Path cache (64, 64) initialized. [t=00:00:08.294710][f=-000001] Path cache (64, 64) initialized. [t=00:00:08.302162][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:08.302264][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:08.302283][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:08.302305][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:08.302318][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.302331][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=7254c63e [t=00:00:08.472305][f=-000001] [Path] [PathEstimator::ReadFile] hash=7254c63e file="cache/105dev-BAR105/paths/Aurelian v1.0.pe2-7254c63e.zip" (exists=1) [t=00:00:08.473043][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:08.477087][f=-000001] Path cache (32, 32) initialized. [t=00:00:08.477108][f=-000001] Path cache (32, 32) initialized. [t=00:00:08.477138][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (248ms, checksum ceb7c4ef)" [t=00:00:08.477191][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:08.477210][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:08.477221][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:08.620215][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 79ms [t=00:00:08.621252][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:11.093434][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:11.515684][f=-000001] Synced LuaRules: finished loading [t=00:00:11.541607][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:12.205255][f=-000001] Unsynced LuaRules: finished loading [t=00:00:12.320715][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:12.323973][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:12.325498][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:12.325527][f=-000001] LuaSocket Support: enabled [t=00:00:12.342858][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:12.429623][f=-000001] localWidgets, nil, true, true [t=00:00:12.430564][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:12.430591][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:12.439701][f=-000001] USE_OLD_CHILI [t=00:00:13.146838][f=-000001] Loading last game win data [t=00:00:13.148819][f=-000001] Resetting win data [t=00:00:13.149278][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:13.149306][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:13.149325][f=-000001] Player and team counts match, continuing [t=00:00:13.149344][f=-000001] WonchajDupe was in last game but is now absent, resetting scores [t=00:00:13.340351][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:13.340404][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:13.405846][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:15.853199][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:16.513334][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:17.193912][f=-000001] Loaded API widget: Cluster Detection [t=00:00:17.195769][f=-000001] Loaded API widget: Hacky version fix [t=00:00:17.196100][f=-000001] Loaded API widget: Shared Functions [t=00:00:17.196287][f=-000001] Loaded API widget: i18n [t=00:00:17.196600][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:17.196918][f=-000001] Loaded API widget: Win Counter [t=00:00:17.197278][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:17.435033][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:17.435498][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:17.435756][f=-000001] Loaded API widget: CommandInsert [t=00:00:17.717563][f=-000001] Loaded API widget: Chili Framework [t=00:00:17.718777][f=-000001] Loaded API widget: Lups [t=00:00:17.718993][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:17.719338][f=-000001] Loaded widget: Chili Highlight [t=00:00:17.719637][f=-000001] Loaded widget: Save/Load API [t=00:00:17.719949][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:17.720243][f=-000001] Loaded widget: Draw After Chili [t=00:00:17.720612][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:17.725659][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:17.727671][f=-000001] Loaded DecalsDrawer: off [t=00:00:17.727698][f=-000001] Ground-decal rendering is disabled! [t=00:00:17.727850][f=-000001] Set maximum particles to: 0 [t=00:00:17.728544][f=-000001] Set UnitLodDist to 0 [t=00:00:17.728740][f=-000001] Set UnitIconDist to 0 [t=00:00:17.750375][f=-000001] Loaded widget: EPIC Menu [t=00:00:17.777565][f=-000001] Loaded widget: Chili Minimap [t=00:00:17.778264][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:17.778569][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:17.778885][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:17.787492][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:17.787826][f=-000001] Deferred Rendering requires shader support! [t=00:00:17.788251][f=-000001] Loaded widget: Deferred rendering [t=00:00:17.788566][f=-000001] Mexspot Fetcher fetching [t=00:00:17.788880][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:17.789465][f=-000001] Team highlighting: Disabled [t=00:00:17.790467][f=-000001] Loaded widget: Teamhighlight option [t=00:00:17.792933][f=-000001] Loaded widget: Local Team Colors [t=00:00:17.793849][f=-000001] Loaded widget: Display Keys 2 [t=00:00:17.794518][f=-000001] Loaded widget: Save Game Menu [t=00:00:17.794856][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:17.795175][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:17.795465][f=-000001] Loaded widget: One click weapon handler [t=00:00:17.795819][f=-000001] highlightUnitShader no GL4 support [t=00:00:17.796233][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:17.796708][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:17.797352][f=-000001] Loaded widget: Attack Command Helper [t=00:00:17.797699][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:17.797725][f=-000001] Using fallback unit outlines [t=00:00:17.797925][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:17.798383][f=-000001] Loaded widget: Selection Modkeys [t=00:00:17.807547][f=-000001] Loaded widget: Chili Global Commands [t=00:00:17.809567][f=-000001] Loaded widget: Outline No Shader [t=00:00:17.810219][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:17.856308][f=-000001] Loaded widget: HealthBars [t=00:00:17.856910][f=-000001] Loaded widget: Noises [t=00:00:17.857243][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:17.857621][f=-000001] Loaded widget: Unit Icons [t=00:00:17.861546][f=-000001] Loaded widget: Chili Vote Display [t=00:00:17.861989][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:17.862851][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:17.862901][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1491293/events.log [t=00:00:17.865508][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:17.866015][f=-000001] Loaded widget: BuildETA [t=00:00:17.866404][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:17.866764][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:17.867156][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:17.867495][f=-000001] Loaded widget: EndGame Stats [t=00:00:17.867704][f=-000001] Loaded widget: Objectives [t=00:00:17.869384][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:17.869765][f=-000001] Loaded widget: EndGame APM stats [t=00:00:17.874216][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:17.874606][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:17.878627][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:17.879057][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:17.879427][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:17.879783][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:17.880244][f=-000001] Loaded widget: Music Player v2 [t=00:00:17.880502][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:17.880865][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:17.881200][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:17.881522][f=-000001] Loaded widget: Autoquit [t=00:00:17.881740][f=-000001] Loaded widget: Blast Radius [t=00:00:17.882121][f=-000001] Loaded widget: CameraShake [t=00:00:17.882928][f=-000001] Loaded widget: Cheat Sheet [t=00:00:17.895533][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:17.896102][f=-000001] EndGame Graph disabled [t=00:00:17.914990][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:17.915440][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:17.915784][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:17.916004][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:17.940334][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:17.940962][f=-000001] Loaded widget: Ferry Points [t=00:00:17.941601][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:17.949446][f=-000001] Loaded widget: Context Menu [t=00:00:17.949796][f=-000001] Loaded widget: Easy Facing [t=00:00:17.950274][f=-000001] Loaded widget: Darkening [t=00:00:17.950592][f=-000001] Loaded widget: Decloak Range [t=00:00:17.950978][f=-000001] Loaded widget: Decoration Handler [t=00:00:17.958047][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:17.958752][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:17.959027][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:17.959369][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:17.960245][f=-000001] Input grabbing is enabled! [t=00:00:17.960273][f=-000001] Input grabbing is enabled! [t=00:00:17.960378][f=-000001] Loaded widget: Grab Input [t=00:00:17.960672][f=-000001] Loaded widget: Guard Remove [t=00:00:17.961131][f=-000001] Loaded widget: Haven Handler [t=00:00:17.961531][f=-000001] Loaded widget: Highlight Geos [t=00:00:17.962101][f=-000001] Loaded widget: In-game Guide [t=00:00:17.962366][f=-000001] Loaded widget: In-game Ignore [t=00:00:17.962676][f=-000001] Loaded widget: Keep Target [t=00:00:17.963023][f=-000001] Loaded widget: Local Widgets Config [t=00:00:17.963398][f=-000001] Loaded widget: MinimapEvents [t=00:00:17.963698][f=-000001] Loaded widget: Misc default command replacements [t=00:00:17.964055][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:17.964507][f=-000001] Loaded widget: Missile Silo Range [t=00:00:17.964737][f=-000001] Loaded widget: Mission Results Handler [t=00:00:17.964967][f=-000001] Loaded widget: Morph Finished notification [t=00:00:17.965198][f=-000001] Loaded widget: Orbit Command [t=00:00:17.965550][f=-000001] Loaded widget: Point Tracker [t=00:00:17.965791][f=-000001] Loaded widget: Raw Move Issue [t=00:00:17.966025][f=-000001] Loaded widget: ReclaimInfo [t=00:00:17.966715][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:17.967101][f=-000001] Loaded widget: Show selected unit range [t=00:00:17.967586][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:17.968088][f=-000001] Loaded widget: Simple Settings [t=00:00:17.968487][f=-000001] Loaded widget: Smart Bombers [t=00:00:17.968768][f=-000001] Loaded widget: SmoothCam [t=00:00:17.969192][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:17.969791][f=-000001] Loaded widget: Stereo3D [t=00:00:17.970037][f=-000001] Loaded widget: Stop Self-D [t=00:00:17.970427][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:17.970685][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:17.971577][f=-000001] Loaded widget: Camera Save Position [t=00:00:17.972660][f=-000001] Loaded widget: Command Alpha [t=00:00:17.973101][f=-000001] Loaded widget: Ghost Site [t=00:00:17.974394][f=-000001] Loaded widget: Attack Warning [t=00:00:17.974730][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:17.975301][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:17.976550][f=-000001] Loaded widget: Auto Group [t=00:00:17.977487][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:17.978466][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:17.978797][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:17.979591][f=-000001] Loaded widget: Projectile Lights [t=00:00:17.980514][f=-000001] Loaded widget: Select Com at start [t=00:00:17.986833][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:17.988078][f=-000001] Loaded widget: Transport AI [t=00:00:18.131192][f=-000001] Loaded widget: Attack AoE [t=00:00:18.131912][f=-000001] Loaded widget: Icon Sets [t=00:00:18.133002][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:18.141069][f=-000001] Loaded widget: Replay control buttons [t=00:00:18.141714][f=-000001] Loaded widget: Smooth Scroll [t=00:00:18.170363][f=-000001] Loaded widget: Unit Start State [t=00:00:18.170750][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:18.170956][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:18.172820][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:18.174021][f=-000001] Loaded widget: PlanetWars Info [t=00:00:18.192269][f=-000001] Loaded widget: UnitShapes [t=00:00:18.192969][f=-000001] Loaded widget: Commands FX [t=00:00:18.193275][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:18.193636][f=-000001] : disabled for spectators [t=00:00:18.194721][f=-000001] Loaded widget: Stockpiler [t=00:00:18.196037][f=-000001] Loaded widget: Map Edge Extension [t=00:00:18.196422][f=-000001] Loaded widget: AllyCursors [t=00:00:18.196820][f=-000001] Loaded widget: Gadget Icons [t=00:00:18.197176][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:18.197586][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:18.198023][f=-000001] Loaded widget: Selection Send [t=00:00:18.199273][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:18.199624][f=-000001] Loaded widget: Shield Guard [t=00:00:18.200127][f=-000001] Loaded widget: State Icons [t=00:00:18.200521][f=-000001] : disabled for spectators [t=00:00:18.201464][f=-000001] Loaded widget: Building Starter [t=00:00:18.201902][f=-000001] : disabled for spectators [t=00:00:18.202885][f=-000001] Loaded widget: Cloaker Guard [t=00:00:18.203216][f=-000001] Loaded widget: LupsManager [t=00:00:18.203656][f=-000001] Loaded widget: Smoke Signals [t=00:00:18.204053][f=-000001] Loaded widget: Units on Fire [t=00:00:18.204841][f=-000001] Loaded widget: Newton Firezone [t=00:00:18.205672][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:18.207218][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:18.207649][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:18.208187][f=-000001] Loaded widget: Chili Docking [t=00:00:18.215547][f=-000001] Loaded widget: Chili Pro Console [t=00:00:18.223583][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:18.224267][f=-000001] Loaded widget: HUD Presets [t=00:00:18.225061][f=-000001] Loaded widget: Persistent Build Height [t=00:00:18.227778][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:18.228238][f=-000001] Loaded widget: Image Preloader [t=00:00:18.228781][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:18.229030][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:18.229702][f=-000001] Loaded widget: Custom Markers [t=00:00:18.234705][f=-000001] Loaded widget: Chili Core Selector [t=00:00:18.235632][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:18.236139][f=-000001] Loaded widget: Start Boxes [t=00:00:18.237537][f=-000001] Loaded widget: Select Keys [t=00:00:18.246774][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:18.247645][f=-000001] Loaded widget: Pause Screen [t=00:00:18.247974][f=-000001] Loaded widget: Restricted Zones [t=00:00:18.248295][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:18.267121][f=-000001] Loaded widget: CustomFormations2 [t=00:00:18.267538][f=-000001] SetSunLighting [t=00:00:18.283069][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:18.317661][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:18.318199][f=-000001] Loaded widget: Font Cache [t=00:00:18.318754][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.318811][f=-000001] Loaded widget: GC Control [t=00:00:18.323002][f=-000001] Loaded widget: Layout Handler [t=00:00:18.323563][f=-000001] Loaded widget: Text To Speech Control [t=00:00:18.327651][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:18.334784][f=-000001] Writing last game win data [t=00:00:18.340582][f=-000001] LuaUI v0.3 [t=00:00:18.539032][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.539151][f=-000001] [s11n] Loading s11n file... [t=00:00:18.541007][f=-000001] [s11n] Parsing model... [t=00:00:18.541241][f=-000001] [s11n] Populating game world... [t=00:00:18.543232][f=-000001] [s11n] s11n loading complete. [t=00:00:18.599664][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.618996][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13223,0,0} {chunk,block}Bytes={0,0} [t=00:00:18.958113][f=-000001] Reclaim highlight: old engine version. [t=00:00:18.972161][f=-000001] Spectator mode. Widget removed. [t=00:00:18.973947][f=-000001] Spectator mode. Widget removed. [t=00:00:18.975229][f=-000001] Playback paused [t=00:00:18.987057][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.096411][f=-000001] Opening demofile demos/1491293/replay.sdfz [t=00:00:19.096448][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:19.096464][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:19.096505][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:19.096526][f=-000001] -> Connection established (given id 2) [t=00:00:19.096554][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [t=00:00:19.096595][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:19.096629][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:19.096650][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:19.096675][f=-000001] Speed set to 20.0 [server] [t=00:00:19.096690][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56016a380360,(nil)}][locale="C"]" [t=00:00:19.096708][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:19.109956][f=-000001] Switching to Overhead (TA) style camera [t=00:00:19.110002][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:22.730350][f=-000001] Beginning demo playback [t=00:00:22.739108][f=-000001] GameID: bff46b63ddfbd1b0e646cf1928ee3b4c [t=00:00:22.798582][f=-000001] Connection attempt from HazaRahiMullah [t=00:00:22.798630][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:22.798698][f=-000001] [0] Event [undefined]: HazaRahiMullah changed status [t=00:00:22.798889][f=-000001] -> Connection established (given id 0) [t=00:00:22.814333][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HazaRahiMullah" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [t=00:00:22.814397][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HazaRahiMullah" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.824434][f=-000001] Connection attempt from Kwaszati [t=00:00:22.824504][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:22.824603][f=-000001] [0] Event [undefined]: Kwaszati changed status [t=00:00:22.824813][f=-000001] -> Connection established (given id 1) [t=00:00:22.830774][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [t=00:00:22.830863][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:23.402290][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HazaRahiMullah" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:23.410322][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HazaRahiMullah" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:23.486768][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:23.494294][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:23.646484][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HazaRahiMullah" string="[Game::Load][lua{Rules,Gaia}={000001c9969d74d0,0000000000000000}][locale="C"]" [t=00:00:23.768905][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[Game::Load][lua{Rules,Gaia}={0x5566b2d18210,(nil)}][locale="C"]" [t=00:00:23.830563][f=-000001] hi [t=00:00:24.006911][f=-000001] Allies: I choose: Recon! [t=00:00:24.255053][f=-000001] Allies: I choose: Zlorker! [t=00:00:24.310522][f=-000001] am beginner [t=00:00:26.256552][f=-000001] [0] Event [4966,-16.49884,6522]: 0 finished unit Recon Commander [t=00:00:26.262746][f=-000001] [0] Event [1451,-15.998901,3091]: 1 finished unit Engineer Commander [t=00:00:26.294177][f=0000000] [0] Kwaszati, team: 1, elo:1463, userid: 502387 [t=00:00:26.294256][f=0000000] [0] HazaRahiMullah, team: 0, elo:1312, userid: 567481 [t=00:00:26.294288][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:26.299981][f=0000001] Playback continued [t=00:00:26.311313][f=0000007] [7] Event [1560,-16.027031,3064]: 1 finished unit Amphbot Factory [t=00:00:26.486115][f=0000120] [120] Event [5056,-1,6256]: 0 finished unit Hovercraft Platform [t=00:00:26.589515][f=0000179] gl & viel spass [t=00:00:27.104241][f=0000465] [465] Event [1448,0,3144]: 1 finished unit Caretaker [t=00:00:27.281944][f=0000542] [542] Event [5055.95068,0,6288]: 0 finished unit Quill [t=00:00:27.392502][f=0000597] [597] Event [1224,-1,3064]: 1 finished unit Metal Extractor [t=00:00:27.509804][f=0000649] [649] Event [1288,0,3048]: 1 finished unit Wind/Tidal Generator [t=00:00:27.625612][f=0000697] [697] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:00:27.719952][f=0000745] [745] Event [4952,-1,6584]: 0 finished unit Metal Extractor [t=00:00:27.835126][f=0000798] [798] Event [1480,-1,2856]: 1 finished unit Metal Extractor [t=00:00:27.899485][f=0000832] [832] Event [4992.3623,-37.417274,6434.12158]: 0 finished unit Recon Commander [t=00:00:27.899918][f=0000832] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [t=00:00:27.901439][f=0000832] [832] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [t=00:00:28.204153][f=0000961] [961] Event [1544,0,2840]: 1 finished unit Wind/Tidal Generator [t=00:00:28.556239][f=0001130] [1130] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:00:29.043703][f=0001368] [1368] Event [1608,-1,3240]: 1 finished unit Metal Extractor [t=00:00:29.339544][f=0001505] [1505] Event [1672,0,3224]: 1 finished unit Wind/Tidal Generator [t=00:00:29.598376][f=0001636] [1636] Event [1512,0,3240]: 1 finished unit Wind/Tidal Generator [t=00:00:29.669587][f=0001664] [1664] Event [5055.95068,0,6288]: 0 finished unit Scalpel [t=00:00:29.907301][f=0001766] [1766] Event [1448,0,3208]: 1 finished unit Wind/Tidal Generator [t=00:00:30.188533][f=0001890] [1890] Event [1384,0,3176]: 1 finished unit Wind/Tidal Generator [t=00:00:30.205273][f=0001898] [1898] Event [5336,-1,6712]: 0 finished unit Metal Extractor [t=00:00:30.473250][f=0002020] [2020] Event [1320,0,3144]: 1 finished unit Wind/Tidal Generator [t=00:00:30.753165][f=0002142] [2142] Event [1256,0,3112]: 1 finished unit Wind/Tidal Generator [t=00:00:31.073143][f=0002276] [2276] Event [1400,0,2872]: 1 finished unit Wind/Tidal Generator [t=00:00:31.101390][f=0002286] [2286] Event [5288,0,6728]: 0 finished unit Wind/Tidal Generator [t=00:00:31.372737][f=0002395] [2395] Event [1336,0,2920]: 1 finished unit Wind/Tidal Generator [t=00:00:31.736208][f=0002513] [2513] Event [1272,0,2952]: 1 finished unit Wind/Tidal Generator [t=00:00:32.070756][f=0002654] [2654] Event [1208,0,3000]: 1 finished unit Wind/Tidal Generator [t=00:00:32.308752][f=0002750] [2750] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:00:32.382894][f=0002787] [2787] Event [1160,0,3016]: 1 finished unit Wind/Tidal Generator [t=00:00:32.411626][f=0002800] [2800] Event [5240,0,6760]: 0 finished unit Wind/Tidal Generator [t=00:00:33.344244][f=0003212] [3212] Event [1096,0.03692627,3000]: 1 finished unit Wind/Tidal Generator [t=00:00:33.416222][f=0003243] [3243] Event [1596,-16.532473,3064]: 1 finished unit Conch [t=00:00:33.601744][f=0003303] [3303] Event [1032,49.9972534,2968]: 1 finished unit Wind/Tidal Generator [t=00:00:33.615969][f=0003309] [3309] Event [5128,-1,6968]: 0 finished unit Metal Extractor [t=00:00:34.093761][f=0003507] [3507] Event [968,64.3861389,2952]: 1 finished unit Wind/Tidal Generator [t=00:00:34.330826][f=0003610] [3610] Event [5208,0,6808]: 0 finished unit Wind/Tidal Generator [t=00:00:34.613611][f=0003709] [3709] Event [904,75.9268188,2936]: 1 finished unit Wind/Tidal Generator [t=00:00:34.698817][f=0003747] [3747] Event [1596,-16.532473,3064]: 1 finished unit Conch [t=00:00:35.192439][f=0003938] [3938] Event [5055.95068,0,6288]: 0 finished unit Scalpel [t=00:00:35.359518][f=0004002] [4002] Event [840,109.996338,2920]: 1 finished unit Wind/Tidal Generator [t=00:00:35.571922][f=0004092] [4092] Event [840,81.9889832,2968]: 1 finished unit Wind/Tidal Generator [t=00:00:36.064492][f=0004294] [4294] Event [2520,-1,2568]: 1 finished unit Metal Extractor [t=00:00:36.087703][f=0004302] [4302] Event [792,121.988373,2968]: 1 finished unit Wind/Tidal Generator [t=00:00:36.179586][f=0004331] [4331] Event [5176,0,6856]: 0 finished unit Wind/Tidal Generator [t=00:00:36.414351][f=0004392] [4392] Event [792,134.77417,2920]: 1 finished unit Wind/Tidal Generator [t=00:00:36.567503][f=0004468] [4468] Event [2584,0,2552]: 1 finished unit Wind/Tidal Generator [t=00:00:36.585624][f=0004482] [4482] Event [792,141.972504,2872]: 1 finished unit Wind/Tidal Generator [t=00:00:36.811563][f=0004572] [4572] Event [840,130.29953,2872]: 1 finished unit Wind/Tidal Generator [t=00:00:37.043630][f=0004662] [4662] Event [888,117.404785,2872]: 1 finished unit Wind/Tidal Generator [t=00:00:37.947304][f=0005013] [5013] Event [5144,0,6904]: 0 finished unit Wind/Tidal Generator [t=00:00:37.981205][f=0005027] [5027] Event [2904,-1,2344]: 1 finished unit Metal Extractor [t=00:00:38.339980][f=0005169] [5169] Event [1596,-16.532473,3064]: 1 finished unit Buoy [t=00:00:38.496926][f=0005230] [5230] Event [2968,0,2328]: 1 finished unit Wind/Tidal Generator [t=00:00:38.624473][f=0005279] [5279] Event [968,-1,4552]: 1 finished unit Metal Extractor [t=00:00:39.107492][f=0005462] [5462] Event [1032,0,4536]: 1 finished unit Wind/Tidal Generator [t=00:00:39.758784][f=0005704] [5704] Event [1596,-16.532473,3064]: 1 finished unit Buoy [t=00:00:40.069265][f=0005822] [5822] Event [2808,-1,1976]: 1 finished unit Metal Extractor [t=00:00:40.101950][f=0005835] [5835] Event [5055.95068,0,6288]: 0 finished unit Scalpel [t=00:00:40.214006][f=0005878] [5878] Event [5112,-16.00174,6696]: 0 finished unit Energy Pylon [t=00:00:40.623795][f=0006028] [6028] Event [5150.98145,-16.00174,6776.38623]: 0 finished unit Recon Commander [t=00:00:40.624309][f=0006028] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [t=00:00:40.627510][f=0006028] [6028] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [t=00:00:40.659064][f=0006038] [6038] Event [2872,0,1960]: 1 finished unit Wind/Tidal Generator [t=00:00:41.065509][f=0006189] [6189] Event [728,-1,5000]: 1 finished unit Metal Extractor [t=00:00:41.228641][f=0006248] [6248] Event [1596,-16.532473,3064]: 1 finished unit Buoy [t=00:00:41.495557][f=0006343] [6343] Event [792,0,4984]: 1 finished unit Wind/Tidal Generator [t=00:00:42.146958][f=0006578] [6578] Event [1596,-16.532473,3064]: 1 finished unit Archer [t=00:00:42.244694][f=0006614] [6614] Event [4936,0,6696]: 0 finished unit Wind/Tidal Generator [t=00:00:43.067702][f=0006932] [6932] Event [1596,-16.532473,3064]: 1 finished unit Archer [t=00:00:43.257813][f=0007007] [7007] Event [1224,-1,5256]: 1 finished unit Metal Extractor [t=00:00:43.554631][f=0007126] [7126] Event [3944,-1,2648]: 1 finished unit Metal Extractor [t=00:00:43.696072][f=0007184] [7184] Event [4936,0,6744]: 0 finished unit Wind/Tidal Generator [t=00:00:43.725646][f=0007195] [7195] Event [1288,0,5240]: 1 finished unit Wind/Tidal Generator [t=00:00:43.838964][f=0007227] [7227] Event [1596,-16.532473,3064]: 1 finished unit Conch [t=00:00:44.129117][f=0007312] [7312] Event [4008,0,2632]: 1 finished unit Wind/Tidal Generator [t=00:00:44.942236][f=0007612] [7612] Event [2168,-1,2808]: 1 finished unit Urchin [t=00:00:45.034653][f=0007647] [7647] Event [5055.95068,0,6288]: 0 finished unit Quill [t=00:00:45.076076][f=0007657] [7657] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:00:45.848157][f=0007869] [7869] Event [4008,-1,3000]: 1 finished unit Metal Extractor [t=00:00:46.258608][f=0008034] [8034] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:00:46.264721][f=0008036] [8036] Event [4072,0,2984]: 1 finished unit Wind/Tidal Generator [t=00:00:46.671394][f=0008197] [8197] Event [5055.95068,0,6288]: 0 finished unit Quill [t=00:00:47.549542][f=0008454] [8454] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:00:47.816337][f=0008536] [8536] Event [2088,-1,3608]: 1 finished unit Urchin [t=00:00:48.031180][f=0008610] [8610] Event [2030.64331,-99.969894,3467.29248]: 1 finished unit Engineer Commander [t=00:00:48.076669][f=0008625] [8625] Event [4936,0,6792]: 0 finished unit Wind/Tidal Generator [t=00:00:48.385230][f=0008716] [8716] Event [2808,-1,4328]: 1 finished unit Metal Extractor [t=00:00:48.792712][f=0008843] [8843] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:00:48.997711][f=0008911] [8911] Event [5055.95068,0,6288]: 0 finished unit Quill [t=00:00:49.103272][f=0008948] [8948] Event [4936,0,6840]: 0 finished unit Wind/Tidal Generator [t=00:00:49.680932][f=0009134] [9134] Event [4952,0,6888]: 0 finished unit Wind/Tidal Generator [t=00:00:50.020431][f=0009241] [9241] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:00:50.404673][f=0009363] [9363] Event [4968,0,6936]: 0 finished unit Wind/Tidal Generator [t=00:00:50.727989][f=0009460] [9460] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:00:51.139742][f=0009574] [9574] Event [1704,-1,4312]: 1 finished unit Urchin [t=00:00:51.203476][f=0009591] [9591] Event [2960,20,4272]: 1 finished unit Advanced Radar [t=00:00:51.226886][f=0009596] [9596] Event [5016,0,6968]: 0 finished unit Wind/Tidal Generator [t=00:00:51.392034][f=0009645] [9645] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:00:51.492341][f=0009674] [9674] Event [5688,-1,1912]: 1 finished unit Metal Extractor [t=00:00:51.888019][f=0009787] [9787] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:00:52.016945][f=0009823] [9823] Event [2872,0,4312]: 1 finished unit Wind/Tidal Generator [t=00:00:52.099663][f=0009847] [9847] Event [5064,0,6984]: 0 finished unit Wind/Tidal Generator [t=00:00:52.153499][f=0009863] [9863] Event [5752,0,1896]: 1 finished unit Wind/Tidal Generator [t=00:00:52.371793][f=0009924] [9924] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:00:52.848353][f=0010057] [10057] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:00:52.975508][f=0010094] [10094] Event [5112,0,7016]: 0 finished unit Wind/Tidal Generator [t=00:00:53.328174][f=0010194] [10194] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:00:54.177010][f=0010432] [10432] Event [1596,-16.532473,3064]: 1 finished unit Conch [t=00:00:54.727156][f=0010589] [10589] Event [5137.95605,-16.00174,6668.45801]: 0 finished unit Recon Commander [t=00:00:54.727640][f=0010589] game_message: Morph complete: Recon lvl 3 -> Recon lvl 4 [t=00:00:54.730886][f=0010589] [10589] Received game_message: Morph complete: Recon lvl 3 -> Recon lvl 4 [t=00:00:54.858391][f=0010628] [10628] Event [5016,0,6680]: 0 finished unit Caretaker [t=00:00:54.908933][f=0010647] [10647] Event [6280,-1,2504]: 1 finished unit Metal Extractor [t=00:00:55.491796][f=0010823] [10823] Event [6344,0,2488]: 1 finished unit Wind/Tidal Generator [t=00:00:55.664760][f=0010870] [10870] Event [1596,-16.532473,3064]: 1 finished unit Buoy [t=00:00:56.642628][f=0011171] [11171] Event [5032,0,6728]: 0 finished unit Caretaker [t=00:00:56.741123][f=0011202] [11202] Event [3400,-1,3032]: 1 finished unit Urchin [t=00:00:57.065150][f=0011302] [11302] Event [1596,-16.532473,3064]: 1 finished unit Buoy [t=00:00:57.688908][f=0011489] [11489] Event [1904,12.9627991,5776]: 1 finished unit Picket [t=00:00:58.578679][f=0011743] [11743] Event [1596,-16.532473,3064]: 1 finished unit Buoy [t=00:00:59.132418][f=0011921] [11921] Event [3912,-1,3528]: 1 finished unit Urchin [t=00:00:59.288872][f=0011968] [11968] Event [1824,14.4491577,5872]: 1 finished unit Picket [t=00:00:59.399262][f=0012000] [12000] Event [3804.55151,-92.59903,3408.05347]: 1 finished unit Engineer Commander [t=00:00:59.549671][f=0012044] [12044] Event [5336,0,6664]: 0 finished unit Wind/Tidal Generator [t=00:00:59.568019][f=0012052] [12052] Event [1596,-16.532473,3064]: 1 finished unit Archer [t=00:01:00.614845][f=0012366] [12366] Event [5304,0,6616]: 0 finished unit Wind/Tidal Generator [t=00:01:00.637140][f=0012372] [12372] Event [1596,-16.532473,3064]: 1 finished unit Archer [t=00:01:01.249836][f=0012567] [12567] Event [4472,-1,3256]: 1 finished unit Urchin [t=00:01:01.630886][f=0012681] [12681] Event [5272,0,6568]: 0 finished unit Wind/Tidal Generator [t=00:01:01.820410][f=0012727] [12727] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:01:02.368130][f=0012913] [12913] Event [2368,13.9355469,6624]: 1 finished unit Radar Tower [t=00:01:02.599916][f=0012985] [12985] Event [5048,0,6776]: 0 finished unit Caretaker [t=00:01:02.667347][f=0013004] [13004] Event [5064,0,6616]: 0 finished unit Caretaker [t=00:01:02.794739][f=0013039] [13039] Event [5208,0,6536]: 0 finished unit Wind/Tidal Generator [t=00:01:02.975048][f=0013094] [13094] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:01:04.105970][f=0013423] [13423] Event [2448,12.114563,6288]: 1 finished unit Picket [t=00:01:04.149660][f=0013435] [13435] Event [5160,0,6520]: 0 finished unit Wind/Tidal Generator [t=00:01:04.202399][f=0013447] [13447] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:01:04.922354][f=0013662] [13662] Event [2760,10.2468872,456]: 1 finished unit Metal Extractor [t=00:01:05.428185][f=0013814] [13814] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:01:05.478123][f=0013828] [13828] Event [2352,15.9899902,6400]: 1 finished unit Picket [t=00:01:05.483266][f=0013829] [13829] Event [5112,0,6520]: 0 finished unit Wind/Tidal Generator [t=00:01:05.743592][f=0013909] [13909] Event [5280,51.1567688,3280]: 1 finished unit Radar Tower [t=00:01:05.930000][f=0013948] [13948] Event [2824,10.2468872,440]: 1 finished unit Solar Collector [t=00:01:06.320033][f=0014082] [14082] Event [5088,46.5887451,3424]: 1 finished unit Picket [t=00:01:06.448893][f=0014116] [14116] Event [5441.40869,-31.928696,6570.97363]: 0 finished unit Recon Commander [t=00:01:06.449341][f=0014116] game_message: Morph complete: Recon lvl 4 -> Recon lvl 5 [t=00:01:06.452762][f=0014116] [14116] Received game_message: Morph complete: Recon lvl 4 -> Recon lvl 5 [t=00:01:06.607364][f=0014167] [14167] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:01:06.750956][f=0014210] [14210] Event [5112,0,6616]: 0 finished unit Caretaker [t=00:01:06.794567][f=0014219] [14219] Event [5128,0,6776]: 0 finished unit Caretaker [t=00:01:06.882971][f=0014247] [14247] Event [5168,52.2462463,3424]: 1 finished unit Picket [t=00:01:07.087414][f=0014309] [14309] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:01:07.428752][f=0014411] [14411] Event [5232,52.7676392,3376]: 1 finished unit Picket [t=00:01:07.573174][f=0014452] [14452] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:01:08.039387][f=0014589] [14589] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:01:08.492769][f=0014722] [14722] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:01:08.655415][f=0014771] [14771] Event [3576,10.2468872,760]: 1 finished unit Metal Extractor [t=00:01:08.964769][f=0014859] [14859] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:01:09.023351][f=0014882] [14882] Event [1768,15.8576965,6232]: 1 finished unit Caretaker [t=00:01:09.083865][f=0014899] [14899] Event [5176,0,6744]: 0 finished unit Caretaker [t=00:01:09.290480][f=0014962] [14962] Event [3640,10.2468872,744]: 1 finished unit Wind/Tidal Generator [t=00:01:09.393563][f=0014992] [14992] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:01:09.932381][f=0015152] [15152] Event [1584,16.0211182,6008]: 1 finished unit Cloakbot Factory [t=00:01:10.249736][f=0015234] [15234] Event [1596,-16.532473,3064]: 1 finished unit Conch [t=00:01:11.064121][f=0015416] [15416] Event [1593.59998,16.0211182,6008]: 1 finished unit Gremlin [t=00:01:12.114724][f=0015671] [15671] Event [1596,-16.532473,3064]: 1 finished unit Buoy [t=00:01:12.319897][f=0015718] [15718] Event [5192,0,6616]: 0 finished unit Caretaker [t=00:01:13.609872][f=0016019] [16019] Event [1528,23.1260681,6264]: 1 finished unit Solar Collector [t=00:01:13.959257][f=0016102] [16102] Event [1596,-16.532473,3064]: 1 finished unit Buoy [t=00:01:14.956594][f=0016331] [16331] Event [1593.59998,16.0211182,6008]: 1 finished unit Iris [t=00:01:15.077811][f=0016356] [16356] Event [5288,-30.600739,6840]: 0 finished unit Storage [t=00:01:15.089379][f=0016358] [16358] Event [1608,19.4607544,6264]: 1 finished unit Solar Collector [t=00:01:15.202155][f=0016380] [16380] Event [5192,0,6664]: 0 finished unit Caretaker [t=00:01:15.990929][f=0016543] [16543] Event [1596,-16.532473,3064]: 1 finished unit Buoy [t=00:01:16.904905][f=0016730] [16730] Event [1593.59998,16.0211182,6008]: 1 finished unit Scythe [t=00:01:16.949420][f=0016739] [16739] Event [1608,23.1105042,6344]: 1 finished unit Solar Collector [t=00:01:17.477329][f=0016852] [16852] Event [1596,-16.532473,3064]: 1 finished unit Archer [t=00:01:17.688399][f=0016896] [16896] Event [1593.59998,16.0211182,6008]: 1 finished unit Sling [t=00:01:18.112852][f=0016987] [16987] Event [1528,27.7330017,6344]: 1 finished unit Solar Collector [t=00:01:18.630208][f=0017096] [17096] Event [1593.59998,16.0211182,6008]: 1 finished unit Sling [t=00:01:18.724842][f=0017117] [17117] Event [5192,-1,4200]: 1 finished unit Metal Extractor [t=00:01:19.053885][f=0017187] [17187] Event [1596,-16.532473,3064]: 1 finished unit Archer [t=00:01:19.278065][f=0017235] [17235] Event [5256,0,4184]: 1 finished unit Wind/Tidal Generator [t=00:01:19.389185][f=0017259] [17259] Event [1448,32.5267029,6344]: 1 finished unit Solar Collector [t=00:01:19.976103][f=0017384] [17384] Event [1593.59998,16.0211182,6008]: 1 finished unit Sling [t=00:01:20.819342][f=0017562] [17562] Event [1448,27.0014954,6264]: 1 finished unit Solar Collector [t=00:01:21.069798][f=0017613] [17613] Event [5544,-1,4248]: 1 finished unit Metal Extractor [t=00:01:21.432979][f=0017688] [17688] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:01:21.541613][f=0017710] [17710] Event [5608,0,4232]: 1 finished unit Wind/Tidal Generator [t=00:01:21.597907][f=0017719] [17719] Event [1593.59998,16.0211182,6008]: 1 finished unit Sling [t=00:01:21.900278][f=0017782] [17782] Event [5448,0,6776]: 0 finished unit Stinger [t=00:01:22.212018][f=0017847] [17847] Event [1593.59998,16.0211182,6008]: 1 finished unit Glaive [t=00:01:22.373656][f=0017882] [17882] Event [4936,0,7016]: 0 finished unit Stinger [t=00:01:23.373909][f=0018075] [18075] Event [1448,22.6046753,6184]: 1 finished unit Solar Collector [t=00:01:23.530726][f=0018105] [18105] Event [1593.59998,16.0211182,6008]: 1 finished unit Sling [t=00:01:23.657636][f=0018129] [18129] Event [5032,-1,4168]: 1 finished unit Urchin [t=00:01:23.997204][f=0018193] [18193] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:01:24.299240][f=0018250] [18250] Event [5224,-24.530792,6936]: 0 finished unit Storage [t=00:01:24.760926][f=0018337] [18337] Event [1593.59998,16.0211182,6008]: 1 finished unit Sling [t=00:01:25.309213][f=0018440] [18440] Event [1528,19.7642517,6184]: 1 finished unit Solar Collector [t=00:01:25.699088][f=0018512] [18512] Event [5304,-39.083099,6904]: 0 finished unit Storage [t=00:01:25.772327][f=0018526] [18526] Event [5448,-1,4456]: 1 finished unit Urchin [t=00:01:26.197148][f=0018606] [18606] Event [1593.59998,16.0211182,6008]: 1 finished unit Sling [t=00:01:26.710734][f=0018700] [18700] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:01:27.000698][f=0018754] [18754] Event [1608,17.2740173,6184]: 1 finished unit Solar Collector [t=00:01:27.737333][f=0018885] [18885] Event [5055.95068,0,6288]: 0 finished unit Scalpel [t=00:01:27.991002][f=0018930] [18930] Event [1593.59998,16.0211182,6008]: 1 finished unit Sling [t=00:01:28.459645][f=0019012] [19012] Event [5768,-1,4312]: 1 finished unit Urchin [t=00:01:29.324187][f=0019161] [19161] Event [1593.59998,16.0211182,6008]: 1 finished unit Sling [t=00:01:29.659547][f=0019219] [19219] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:01:30.343639][f=0019335] [19335] Event [2472,-1,6984]: 1 finished unit Urchin [t=00:01:30.481485][f=0019359] [19359] Event [1593.59998,16.0211182,6008]: 1 finished unit Sling [t=00:01:31.646131][f=0019559] [19559] Event [1593.59998,16.0211182,6008]: 1 finished unit Sling [t=00:01:32.193383][f=0019652] [19652] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:01:32.896709][f=0019773] [19773] Event [1593.59998,16.0211182,6008]: 1 finished unit Sling [t=00:01:33.162038][f=0019818] [19818] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:01:34.006450][f=0019961] [19961] Event [1593.59998,16.0211182,6008]: 1 finished unit Sling [t=00:01:34.143693][f=0019984] [19984] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:01:35.062442][f=0020142] [20142] Event [7432,10.2546692,4616]: 1 finished unit Metal Extractor [t=00:01:35.081410][f=0020146] [20146] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:01:35.206799][f=0020168] [20168] Event [1593.59998,16.0211182,6008]: 1 finished unit Sling [t=00:01:35.992984][f=0020309] [20309] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:01:36.327574][f=0020368] [20368] Event [1593.59998,16.0211182,6008]: 1 finished unit Sling [t=00:01:36.866156][f=0020464] [20464] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:01:37.453832][f=0020569] [20569] Event [7496,10.2468872,4600]: 1 finished unit Solar Collector [t=00:01:37.529022][f=0020582] [20582] Event [1593.59998,16.0211182,6008]: 1 finished unit Sling [t=00:01:37.745801][f=0020620] [20620] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:01:37.854331][f=0020639] [20639] Event [5055.95068,0,6288]: 0 finished unit Scalpel [t=00:01:38.009987][f=0020667] [20667] Event [720,133.630219,2904]: 1 finished unit Fusion Reactor [t=00:01:38.434759][f=0020743] [20743] Event [1593.59998,16.0211182,6008]: 1 finished unit Sling [t=00:01:39.106559][f=0020861] [20861] Event [1596,-16.532473,3064]: 1 finished unit Conch [t=00:01:39.525799][f=0020935] [20935] Event [1593.59998,16.0211182,6008]: 1 finished unit Sling [t=00:01:40.534273][f=0021112] [21112] Event [1593.59998,16.0211182,6008]: 1 finished unit Sling [t=00:01:40.926637][f=0021178] [21178] Event [4744,0,6488]: 0 finished unit Stinger [t=00:01:41.638833][f=0021291] [21291] Event [1593.59998,16.0211182,6008]: 1 finished unit Sling [t=00:01:41.737242][f=0021305] [21305] Event [1596,-16.532473,3064]: 1 finished unit Buoy [t=00:01:42.792454][f=0021474] [21474] Event [1593.59998,16.0211182,6008]: 1 finished unit Imp [t=00:01:42.896150][f=0021490] [21490] Event [7736,10.2468872,5432]: 1 finished unit Metal Extractor [t=00:01:43.979656][f=0021669] [21669] Event [1593.59998,16.0211182,6008]: 1 finished unit Imp [t=00:01:44.419463][f=0021747] [21747] Event [1596,-16.532473,3064]: 1 finished unit Buoy [t=00:01:44.683084][f=0021792] [21792] Event [7800,10.2468872,5416]: 1 finished unit Solar Collector [t=00:01:47.006787][f=0022129] [22129] Event [1593.59998,16.0211182,6008]: 1 finished unit Ronin [t=00:01:47.363270][f=0022177] [22177] Event [1596,-16.532473,3064]: 1 finished unit Buoy [t=00:01:47.512740][f=0022196] [22196] Event [7776,10.2468872,5344]: 1 finished unit Picket [t=00:01:48.053143][f=0022268] [22268] Event [1593.59998,16.0211182,6008]: 1 finished unit Ronin [t=00:01:49.196132][f=0022418] [22418] Event [1593.59998,16.0211182,6008]: 1 finished unit Ronin [t=00:01:49.818017][f=0022498] [22498] Event [1596,-16.532473,3064]: 1 finished unit Archer [t=00:01:50.341996][f=0022567] [22567] Event [1593.59998,16.0211182,6008]: 1 finished unit Ronin [t=00:01:50.460043][f=0022582] [22582] Event [5055.95068,0,6288]: 0 finished unit Mace [t=00:01:51.500982][f=0022717] [22717] Event [1593.59998,16.0211182,6008]: 1 finished unit Ronin [t=00:01:51.800897][f=0022753] [22753] Event [5535.03174,-69.533104,4293.74463]: 1 finished unit Engineer Commander [t=00:01:52.203646][f=0022807] [22807] Event [1596,-16.532473,3064]: 1 finished unit Archer [t=00:01:52.435877][f=0022836] cool [t=00:01:52.735163][f=0022875] [22875] Event [5409.14014,-69.592804,6318.99805]: 0 finished unit Recon Commander [t=00:01:52.735748][f=0022875] game_message: Morph complete: Recon lvl 5 -> Recon lvl 6 [t=00:01:52.742669][f=0022875] [22875] Received game_message: Morph complete: Recon lvl 5 -> Recon lvl 6 [t=00:01:52.883440][f=0022894] [22894] Event [5640,-1,5672]: 0 finished unit Metal Extractor [t=00:01:53.299602][f=0022946] [22946] Event [7568,10.2157593,4688]: 1 finished unit Picket [t=00:01:53.691553][f=0022995] bin langsam [t=00:01:54.116626][f=0023048] [23048] Event [1593.59998,16.0211182,6008]: 1 finished unit Reaver [t=00:01:54.701979][f=0023121] [23121] Event [5400,0,6200]: 0 finished unit Stinger [t=00:01:55.122734][f=0023174] [23174] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:01:56.870854][f=0023397] [23397] Event [1593.59998,16.0211182,6008]: 1 finished unit Reaver [t=00:01:57.075853][f=0023424] [23424] Event [5576,60,4088]: 1 finished unit Stinger [t=00:01:57.839035][f=0023524] [23524] Event [5055.95068,0,6288]: 0 finished unit Mace [t=00:01:58.046525][f=0023552] [23552] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:01:59.896482][f=0023789] [23789] Event [2888,5.9979248,296]: 1 finished unit Wind/Tidal Generator [t=00:02:00.935129][f=0023921] [23921] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:02:01.188552][f=0023954] [23954] Event [2952,2.34039307,296]: 1 finished unit Wind/Tidal Generator [t=00:02:01.586574][f=0024004] you need at least half the map to win [t=00:02:02.479998][f=0024118] [24118] Event [3016,0,296]: 1 finished unit Wind/Tidal Generator [t=00:02:03.687016][f=0024277] [24277] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:02:03.958654][f=0024313] [24313] Event [3080,0,296]: 1 finished unit Wind/Tidal Generator [t=00:02:05.348154][f=0024493] [24493] Event [3144,0,296]: 1 finished unit Wind/Tidal Generator [t=00:02:06.543975][f=0024643] [24643] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:02:06.787119][f=0024673] [24673] Event [3208,0,296]: 1 finished unit Wind/Tidal Generator [t=00:02:07.614572][f=0024772] [24772] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:02:08.422760][f=0024868] [24868] Event [3272,0,296]: 1 finished unit Wind/Tidal Generator [t=00:02:08.758568][f=0024909] [24909] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:02:09.877920][f=0025045] [25045] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:02:10.036571][f=0025063] [25063] Event [3336,0,296]: 1 finished unit Wind/Tidal Generator [t=00:02:10.982899][f=0025177] [25177] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:02:12.056996][f=0025303] [25303] Event [3400,0,296]: 1 finished unit Wind/Tidal Generator [t=00:02:12.152408][f=0025314] [25314] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:02:13.330702][f=0025450] [25450] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:02:13.614470][f=0025483] [25483] Event [3464,0,296]: 1 finished unit Wind/Tidal Generator [t=00:02:15.152435][f=0025663] [25663] Event [3528,0,296]: 1 finished unit Wind/Tidal Generator [t=00:02:16.775713][f=0025858] [25858] Event [3592,0,296]: 1 finished unit Wind/Tidal Generator [t=00:02:16.975111][f=0025882] [25882] Event [1596,-16.532473,3064]: 1 finished unit Buoy [t=00:02:17.394771][f=0025934] [25934] Event [5055.95068,0,6288]: 0 finished unit Lance [t=00:02:18.382914][f=0026053] [26053] Event [3656,0,296]: 1 finished unit Wind/Tidal Generator [t=00:02:19.624533][f=0026203] [26203] Event [3656,0,360]: 1 finished unit Wind/Tidal Generator [t=00:02:20.624729][f=0026322] [26322] Event [1596,-16.532473,3064]: 1 finished unit Buoy [t=00:02:21.590206][f=0026435] [26435] Event [3592,0,360]: 1 finished unit Wind/Tidal Generator [t=00:02:23.324531][f=0026644] [26644] Event [3528,0,360]: 1 finished unit Wind/Tidal Generator [t=00:02:23.470890][f=0026663] [26663] Event [5624,0,5768]: 0 finished unit Stinger [t=00:02:24.166033][f=0026752] [26752] Event [1596,-16.532473,3064]: 1 finished unit Buoy [t=00:02:24.953836][f=0026855] [26855] Event [3464,0,360]: 1 finished unit Wind/Tidal Generator [t=00:02:26.506092][f=0027068] [27068] Event [3400,0,360]: 1 finished unit Wind/Tidal Generator [t=00:02:26.536518][f=0027073] [27073] Event [1596,-16.532473,3064]: 1 finished unit Archer [t=00:02:28.264843][f=0027317] [27317] Event [3336,0,360]: 1 finished unit Wind/Tidal Generator [t=00:02:28.719834][f=0027382] [27382] Event [1596,-16.532473,3064]: 1 finished unit Archer [t=00:02:29.288108][f=0027465] [27465] Event [5535.03174,-69.533104,4293.74463]: 1 finished unit Engineer Commander [t=00:02:29.729010][f=0027529] [27529] Event [3272,0,360]: 1 finished unit Wind/Tidal Generator [t=00:02:31.150884][f=0027739] [27739] Event [3208,0,360]: 1 finished unit Wind/Tidal Generator [t=00:02:31.199686][f=0027746] [27746] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:02:31.519569][f=0027793] [27793] Event [2272,23.1494141,7392]: 1 finished unit Picket [t=00:02:32.606574][f=0027957] [27957] Event [3144,0,360]: 1 finished unit Wind/Tidal Generator [t=00:02:33.635115][f=0028102] [28102] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:02:34.419218][f=0028211] [28211] Event [3080,0,360]: 1 finished unit Wind/Tidal Generator [t=00:02:34.779329][f=0028262] [28262] Event [5168,0,6816]: 0 finished unit Aegis [t=00:02:35.023041][f=0028300] [28300] Event [5168,0,6816]: 0 lost unit Aegis [t=00:02:35.954214][f=0028441] [28441] Event [3016,0,360]: 1 finished unit Wind/Tidal Generator [t=00:02:36.126035][f=0028468] [28468] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:02:36.926707][f=0028588] wtf [t=00:02:36.947614][f=0028591] [28591] Event [5229.82861,6.79577589,7110.11865]: 1 lost unit Imp [t=00:02:36.997849][f=0028600] [28600] Event [5322.41016,28.1495705,7104.11572]: 1 lost unit Imp [t=00:02:37.313377][f=0028645] [28645] Event [4936,0,7016]: 0 lost unit Stinger [t=00:02:37.395082][f=0028654] [28654] Event [2952,10.1379395,360]: 1 finished unit Wind/Tidal Generator [t=00:02:38.311211][f=0028792] [28792] Event [5176,0,6856]: 0 lost unit Wind/Tidal Generator [t=00:02:38.487603][f=0028814] [28814] Event [5448,0,6776]: 0 lost unit Stinger [t=00:02:38.544345][f=0028822] [28822] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:02:38.777318][f=0028853] [28853] Event [5144,0,6904]: 0 lost unit Wind/Tidal Generator [t=00:02:38.825896][f=0028859] [28859] Event [5208,0,6808]: 0 lost unit Wind/Tidal Generator [t=00:02:38.924094][f=0028870] [28870] Event [4968,0,6936]: 0 lost unit Wind/Tidal Generator [t=00:02:38.925480][f=0028870] [28870] Event [5128,0,6776]: 0 lost unit Caretaker [t=00:02:38.943946][f=0028872] [28872] Event [2888,10.2313232,360]: 1 finished unit Wind/Tidal Generator [t=00:02:38.974642][f=0028876] [28876] Event [5016,0,6968]: 0 lost unit Wind/Tidal Generator [t=00:02:39.614385][f=0028964] [28964] Event [5848,-1,5288]: 0 finished unit Metal Extractor [t=00:02:40.136350][f=0029035] [29035] Event [5064,0,6984]: 0 lost unit Wind/Tidal Generator [t=00:02:40.149711][f=0029037] [29037] Event [4952,0,6888]: 0 lost unit Wind/Tidal Generator [t=00:02:40.242283][f=0029049] [29049] Event [5048,0,6776]: 0 lost unit Caretaker [t=00:02:40.464725][f=0029069] [29069] Event [5176,0,6744]: 0 lost unit Caretaker [t=00:02:40.510734][f=0029074] [29074] Event [4992,0,6512]: 0 finished unit Aegis [t=00:02:40.717560][f=0029096] [29096] Event [2888,10.2468872,424]: 1 finished unit Wind/Tidal Generator [t=00:02:41.150814][f=0029140] [29140] Event [5492.62207,71.7256012,7132.58496]: 1 lost unit Scythe [t=00:02:41.442301][f=0029167] [29167] Event [5240,0,6760]: 0 lost unit Wind/Tidal Generator [t=00:02:41.674478][f=0029188] [29188] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:02:41.804055][f=0029199] [29199] Event [5112,0,7016]: 0 lost unit Wind/Tidal Generator [t=00:02:42.305705][f=0029242] [29242] Event [5464.02881,177.121292,7512.03613]: 1 lost unit Sling [t=00:02:42.308576][f=0029242] [29242] Event [5428.05859,173.255981,7493.69971]: 1 lost unit Sling [t=00:02:42.364471][f=0029247] [29247] Event [5395.02979,168.471939,7494.01855]: 1 lost unit Ronin [t=00:02:42.376888][f=0029248] [29248] Event [5433.95508,191.976822,7542.2627]: 1 lost unit Sling [t=00:02:42.419467][f=0029251] [29251] Event [5395.12158,182.208954,7532.69727]: 1 lost unit Sling [t=00:02:42.431441][f=0029252] [29252] Event [5473.74316,185.316803,7550.33789]: 1 lost unit Sling [t=00:02:42.448145][f=0029253] [29253] Event [5375.20117,170.110748,7508.979]: 1 lost unit Ronin [t=00:02:42.547891][f=0029262] [29262] Event [5466.8833,136.229736,7267.97217]: 0 lost unit Recon Commander [t=00:02:42.608062][f=0029269] [29269] Event [5436.83057,125.87925,7204.64014]: 1 lost unit Gremlin [t=00:02:42.648921][f=0029273] [29273] Event [5528.35986,120.820015,7338.35596]: 1 lost unit Glaive [t=00:02:42.757730][f=0029287] [29287] Event [5473.14551,160.544739,7442.07715]: 1 lost unit Reaver [t=00:02:42.979108][f=0029313] [29313] Event [2952,9.75662231,424]: 1 finished unit Wind/Tidal Generator [t=00:02:43.014343][f=0029317] [29317] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:02:43.347019][f=0029354] [29354] Event [5224,-24.530792,6936]: 0 lost unit Storage [t=00:02:43.908947][f=0029419] [29419] Event [5128,-1,6968]: 0 lost unit Metal Extractor [t=00:02:44.160506][f=0029454] [29454] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:02:44.630316][f=0029501] [29501] Event [3016,0,424]: 1 finished unit Wind/Tidal Generator [t=00:02:45.087206][f=0029544] [29544] Event [5304,-39.083099,6904]: 0 lost unit Storage [t=00:02:45.567616][f=0029590] [29590] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:02:46.111752][f=0029641] [29641] Event [5288,-30.871048,6840]: 0 lost unit Storage [t=00:02:46.340285][f=0029663] [29663] Event [3080,0,424]: 1 finished unit Wind/Tidal Generator [t=00:02:46.946697][f=0029722] [29722] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:02:48.049396][f=0029841] [29841] Event [3144,0,424]: 1 finished unit Wind/Tidal Generator [t=00:02:48.206671][f=0029859] [29859] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:02:48.291458][f=0029868] [29868] Event [4936,0,6840]: 0 lost unit Wind/Tidal Generator [t=00:02:48.397355][f=0029879] [29879] Event [5288,0,6728]: 0 lost unit Wind/Tidal Generator [t=00:02:49.166497][f=0029962] [29962] Event [3208,0,424]: 1 finished unit Wind/Tidal Generator [t=00:02:49.340829][f=0029980] [29980] Event [5336,-1,6712]: 0 lost unit Metal Extractor [t=00:02:49.479207][f=0029995] [29995] Event [1596,-16.532473,3064]: 1 finished unit Duck [t=00:02:50.422463][f=0030096] [30096] Event [3272,8.4336853,424]: 1 finished unit Wind/Tidal Generator [t=00:02:50.825533][f=0030138] [30138] Event [4936,0,6792]: 0 lost unit Wind/Tidal Generator [t=00:02:51.220141][f=0030176] [30176] Event [5032,0,6728]: 0 lost unit Caretaker [t=00:02:51.405928][f=0030196] [30196] Event [5336,0,6664]: 0 lost unit Wind/Tidal Generator [t=00:02:51.585088][f=0030215] [30215] Event [3336,0,424]: 1 finished unit Wind/Tidal Generator [t=00:02:52.289056][f=0030287] [30287] Event [5016,0,6680]: 0 lost unit Caretaker [t=00:02:52.394761][f=0030298] [30298] Event [5112,-16.00174,6696]: 0 lost unit Energy Pylon [t=00:02:52.514014][f=0030310] [30310] Event [5192,0,6664]: 0 lost unit Caretaker [t=00:02:52.750385][f=0030334] [30334] Event [4936,0,6744]: 0 lost unit Wind/Tidal Generator [t=00:02:52.786890][f=0030337] [30337] Event [3400,0,424]: 1 finished unit Wind/Tidal Generator [t=00:02:53.762342][f=0030427] [30427] Event [1596,-16.532473,3064]: 1 finished unit Buoy [t=00:02:53.779682][f=0030429] [30429] Event [4936,0,6696]: 0 lost unit Wind/Tidal Generator [t=00:02:54.474670][f=0030493] [30493] Event [3464,0,424]: 1 finished unit Wind/Tidal Generator [t=00:02:54.927484][f=0030535] Player HazaRahiMullah left the game: normal quit [t=00:02:54.927567][f=0030535] [30535] Event [undefined]: HazaRahiMullah quit [t=00:02:55.300622][f=0030573] [30573] Event [5304,0,6616]: 0 lost unit Wind/Tidal Generator [t=00:02:55.502138][f=0030594] [30594] Event [5208,0,6536]: 0 lost unit Wind/Tidal Generator [t=00:02:55.754648][f=0030620] [30620] Event [3528,0,424]: 1 finished unit Wind/Tidal Generator [t=00:02:56.486399][f=0030694] [30694] Event [5225.29492,-6.5121698,7050.85791]: 1 lost unit Ronin [t=00:02:57.077296][f=0030755] [30755] Event [3592,0,424]: 1 finished unit Wind/Tidal Generator [t=00:02:57.259505][f=0030774] [30774] Event [5103.43799,-17.891001,7000.01758]: 1 lost unit Ronin [t=00:02:57.268256][f=0030775] [30775] Event [5082.07568,-17.654881,7011.60254]: 1 lost unit Ronin [t=00:02:58.137889][f=0030867] [30867] Event [1596,-16.532473,3064]: 1 finished unit Buoy [t=00:02:58.155537][f=0030869] Kwaszati has forced a win due to dropped opposition. [t=00:02:58.155605][f=0030869] game_message: HazaRahiMullah has been destroyed! [t=00:02:58.157277][f=0030869] [30869] Event [undefined]: HazaRahiMullah resigned [t=00:02:58.159549][f=0030869] game_message: Kwaszati wins! [t=00:02:58.160038][f=0030869] Submitting stats [t=00:02:58.170990][f=0030869] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:58.180054][f=0030869] Part| Total Time|Time of the last 0.5s [t=00:02:58.180104][f=0030869] Draw 32940.62ms 18.54% [t=00:02:58.180119][f=0030869] Lua::Callins::Synced 23287.79ms 24.73% [t=00:02:58.180134][f=0030869] Lua::Callins::Unsynced 49222.12ms 25.12% [t=00:02:58.180159][f=0030869] Lua::CollectGarbage::Synced 733.21ms 1.00% [t=00:02:58.180174][f=0030869] Lua::CollectGarbage::Unsynced 1842.02ms 1.20% [t=00:02:58.180201][f=0030869] Misc::Profiler::AddTime 148.30ms 0.00% [t=00:02:58.180215][f=0030869] Sim 95131.00ms 64.71% [t=00:02:58.181006][f=0030869] [30869] Received game_message: HazaRahiMullah has been destroyed! [t=00:02:58.183560][f=0030869] [30869] Received game_message: Kwaszati wins! [t=00:02:58.221785][f=0030870] [30870] Game End Stats Header: 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61,14215,31515,31515,14215,1774.33655,5449.37695,5449.37695,1774.33655,0,0,0,0,0,0,0,0,0,4538.39697,4538.39697,0,0,0,0,0,2250,2550,2550,2250,32.0000038,138.957993,138.957993,32.0000038,4705,4565,4565,4705,17.0504341,63.97369,63.97369,17.0504341,2900,16275,16275,2900,0,0,0,0,4360,8125,8125,4360,3,0,0,3,0,0,0,0,0,0,0,0 [t=00:02:58.228188][f=0030870] [30870] Game End Stats Values: 62,14215,31985,31985,14215,1820.30298,5684.13037,5684.13037,1820.30298,0,0,0,0,0,0,0,0,0,4762.9248,4762.9248,0,0,0,0,0,2250,2550,2550,2250,32,136.701248,136.701248,32,4705,4565,4565,4705,17.0644188,63.6502075,63.6502075,17.0644188,2900,16675,16675,2900,0,0,0,0,4360,8195,8195,4360,3,0,0,3,0,0,0,0,0,0,0,0 [t=00:02:58.228282][f=0030870] [30870] Game End Stats Values: 63,14215,33185,33185,14215,1866.45398,5939.28369,5939.28369,1866.45398,0,0,0,0,0,0,0,0,0,5239.43066,5239.43066,0,0,0,0,0,2250,2650,2650,2250,32.0000038,137.990555,137.990555,32.0000038,4705,5365,5365,4705,17.0767231,65.0101776,65.0101776,17.0767231,2900,16905,16905,2900,0,0,0,0,4360,8265,8265,4360,3,0,0,3,0,0,0,0,0,0,0,0 [t=00:02:58.228377][f=0030870] [30870] Game End Stats Values: 64,14215,33485,33485,14215,1911.42578,6217.00781,6217.00781,1911.42578,0,0,0,0,0,0,0,0,0,5890.00586,5890.00586,0,0,749.160156,749.160156,0,2250,2650,2650,2250,32.0000038,144.106445,144.106445,32.0000038,4705,5365,5365,4705,16.9981346,66.5148926,66.5148926,16.9981346,2900,17135,17135,2900,0,525,525,0,4360,8335,8335,4360,528,0,0,528,0,0,0,0,749.598877,0,0,749.598877 [t=00:02:58.228476][f=0030870] [30870] Game End Stats Values: 65,13730,33545,33545,13730,1955.08557,6498.25195,6498.25195,1955.08557,0,0,0,0,0,0,0,0,0,6522.18506,6522.18506,0,240,1554.75378,1554.75378,240,1800,2650,2650,1800,31.6000061,148.233749,148.233749,31.6000061,4705,5365,5365,4705,16.2439861,66.7495422,66.7495422,16.2439861,2900,17125,17125,2900,240,1010,1010,240,4325,8405,8405,4325,1013,240,240,1013,0,0,0,0,1572.37073,240,240,1572.37073 [t=00:02:58.228577][f=0030870] [30870] Game End Stats Values: 66,13070,33435,33435,13070,1980.90491,6774.36377,6774.36377,1980.90491,0,0,0,0,0,0,0,0,0,7166.06738,7166.06738,0,783.690552,6583.40479,6583.40479,783.690552,1875,2650,2650,1875,25.2800026,143.807922,143.807922,25.2800026,4705,5365,5365,4705,16.5212936,66.4074631,66.4074631,16.5212936,2900,16945,16945,2900,880,2280,2280,880,3590,8475,8475,3590,2283,880,880,2283,0,0,0,0,7256.27393,1000.97498,1000.97498,7256.27393 [t=00:02:58.228678][f=0030870] [30870] Game End Stats Values: 67,7980,33075,33075,7980,1980.90491,7045.88086,7045.88086,1980.90491,0,0,0,0,0,0,0,0,0,7794.60156,7794.60156,0,1916.34253,7352.74854,7352.74854,1916.34253,1875,2650,2650,1875,15.9999981,139.931381,139.931381,15.9999981,0,5365,5365,0,27.3857594,66.1012039,66.1012039,27.3857594,2900,16480,16480,2900,1585,7370,7370,1585,3205,8580,8580,3205,7373,1585,1585,7373,0,0,0,0,8037.12451,2292.95923,2292.95923,8037.12451 [t=00:02:58.228792][f=0030870] [30870] Game End Stats Values: 68,7790,33420,33420,7790,1980.90491,7312.29834,7312.29834,1980.90491,0,0,0,0,0,0,0,0,0,8406.03516,8406.03516,0,1916.34253,7813.39307,7813.39307,1916.34253,1875,2650,2650,1875,13.9200001,139.129562,139.129562,13.9200001,0,5365,5365,0,9.46666622,65.7612381,65.7612381,9.46666622,2900,16720,16720,2900,1585,7560,7560,1585,3015,8685,8685,3015,7563,1585,1585,7563,0,0,0,0,8520.05566,2292.95923,2292.95923,8520.05566 [t=00:02:58.228904][f=0030870] [30870] Game End Stats Values: 69,6335,33805,33805,6335,1980.90491,7575.22754,7575.22754,1980.90491,0,0,0,0,0,0,0,0,23.756752,8997.15137,8997.15137,23.756752,1916.34253,8145.70752,8145.70752,1916.34253,1875,2650,2650,1875,9.8399992,137.1978,137.1978,9.8399992,0,5365,5365,0,8,65.528511,65.528511,8,2900,17000,17000,2900,1585,8260,8260,1585,1560,8790,8790,1560,9018,1585,1585,9018,0,0,0,0,9776.13281,2292.95923,2292.95923,9776.13281 [t=00:02:58.228996][f=0030870] [30870] Game End Stats Values: 70,6335,33885,33885,6335,1980.90491,7735.90771,7735.90771,1980.90491,0,0,0,0,0,0,0,0,60.9234238,9340.3418,9340.3418,60.9234238,2111.89722,8336.86719,8336.86719,2111.89722,1875,2650,2650,1875,5.86666632,142.530731,142.530731,5.86666632,0,5365,5365,0,8,65.8534088,65.8534088,8,2900,17010,17010,2900,1855,8260,8260,1855,1560,8860,8860,1560,9018,1855,1855,9018,0,0,0,0,10059.5225,2492.01172,2492.01172,10059.5225 [t=00:02:58.432344][f=0030898] [30898] Event [5272,0,6568]: 0 lost unit Wind/Tidal Generator [t=00:02:58.434955][f=0030898] [30898] Event [3656,0,424]: 1 finished unit Wind/Tidal Generator [t=00:02:58.575997][f=0030913] [30913] Event [5388.94092,0,6948.01904]: 0 lost unit Scalpel [t=00:02:59.609571][f=0031018] Player Kwaszati left the game: normal quit [t=00:02:59.609655][f=0031018] [31018] Event [undefined]: Kwaszati quit [t=00:02:59.670455][f=0031024] No clients connected, shutting down server [t=00:02:59.670503][f=0031024] Server shutdown [t=00:02:59.670959][f=0031024] [31024] all players disconnected [t=00:02:59.745735][f=0031033] [31033] Event [3656,0,488]: 1 finished unit Wind/Tidal Generator [t=00:03:01.085764][f=0031183] [31183] Event [3592,0,488]: 1 finished unit Wind/Tidal Generator [t=00:03:01.962078][f=0031297] [31297] Event [1596,-16.532473,3064]: 1 finished unit Buoy [t=00:03:02.153614][f=0031322] [31322] Event [3528,0,488]: 1 finished unit Wind/Tidal Generator [t=00:03:03.215040][f=0031470] [31470] Event [3464,0,488]: 1 finished unit Wind/Tidal Generator [t=00:03:04.184122][f=0031618] [31618] Event [1596,-16.532473,3064]: 1 finished unit Archer [t=00:03:04.232342][f=0031625] [31625] Event [3400,0,488]: 1 finished unit Wind/Tidal Generator [t=00:03:05.501411][f=0031829] [31829] Event [3336,0,488]: 1 finished unit Wind/Tidal Generator [t=00:03:06.090803][f=0031927] [31927] Event [1596,-16.532473,3064]: 1 finished unit Archer [t=00:03:06.262951][f=0031956] [31956] Event [3272,-0.9202576,488]: 1 finished unit Wind/Tidal Generator [t=00:03:07.041979][f=0032090] [32090] Event [3208,0,488]: 1 finished unit Wind/Tidal Generator [t=00:03:07.892516][f=0032246] [32246] Event [3144,0,488]: 1 finished unit Wind/Tidal Generator [t=00:03:08.144934][f=0032291] [32291] Event [1596,-16.532473,3064]: 1 finished unit Bulkhead [t=00:03:08.172403][f=0032296] Autoquit sending quit command. [t=00:03:08.176716][f=0032296] [QuitAction] user exited to system [t=00:03:08.177783][f=0032296] [SpringApp::Kill][1] fromRun=1 [t=00:03:08.178218][f=0032296] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:03:08.178268][f=0032296] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:03:08.178286][f=0032296] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:03:08.178301][f=0032296] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:08.178314][f=0032296] [SpringApp::Kill][2] [t=00:03:08.178655][f=0032296] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:03:08.178677][f=0032296] [Game::KillLua][1] dtor=0 luaUI=0x5601706f9070 [t=00:03:08.178724][f=0032296] Start widgetHandler:Shutdown [t=00:03:08.183911][f=0032296] Shutdown - SaveOrderList Complete [t=00:03:08.184709][f=0032296] Writing last game win data [t=00:03:08.191308][f=0032296] Shutdown - SaveConfigData Complete [t=00:03:08.191341][f=0032296] Shutdown Widget - Chili Highlight [t=00:03:08.191376][f=0032296] Shutdown Widget - Save/Load API [t=00:03:08.191394][f=0032296] Shutdown Widget - Draw After Chili [t=00:03:08.191411][f=0032296] Shutdown Widget - API Unit Tracker GL4 [t=00:03:08.191433][f=0032296] Shutdown Widget - EPIC Menu [t=00:03:08.192001][f=0032296] Shutdown Widget - Chili Minimap [t=00:03:08.192347][f=0032296] Shutdown Widget - Chili Widget Selector [t=00:03:08.192461][f=0032296] Shutdown Widget - Local Team Colors [t=00:03:08.192481][f=0032296] Shutdown Widget - Display Keys 2 [t=00:03:08.192533][f=0032296] Shutdown Widget - Save Game Menu [t=00:03:08.192550][f=0032296] Shutdown Widget - HealthBars [t=00:03:08.192662][f=0032296] Shutdown Widget - Noises [t=00:03:08.192681][f=0032296] Shutdown Widget - Unit Icons [t=00:03:08.192703][f=0032296] Shutdown Widget - Win Counter [t=00:03:08.192719][f=0032296] Shutdown Widget - SpringRTS Replay Stats [t=00:03:08.192775][f=0032296] Shutdown Widget - BuildETA [t=00:03:08.192796][f=0032296] Shutdown Widget - EndGame APM stats [t=00:03:08.192814][f=0032296] Shutdown Widget - Modular Comm Info [t=00:03:08.192830][f=0032296] Shutdown Widget - Music Player v2 [t=00:03:08.192847][f=0032296] Shutdown Widget - State Reverse and Latency [t=00:03:08.192863][f=0032296] Shutdown Widget - CameraShake [t=00:03:08.192879][f=0032296] Shutdown Widget - Chili Economy Panel Default [t=00:03:08.192993][f=0032296] Shutdown Widget - Chili EndGame Window [t=00:03:08.193018][f=0032296] Shutdown Widget - Chili Nuke Warning [t=00:03:08.193036][f=0032296] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:08.193059][f=0032296] Shutdown Widget - Chili Spectator Panels [t=00:03:08.193095][f=0032296] Shutdown Widget - Context Menu [t=00:03:08.193111][f=0032296] Shutdown Widget - Darkening [t=00:03:08.193137][f=0032296] Shutdown Widget - Defense Range Zero-K [t=00:03:08.193168][f=0032296] Shutdown Widget - Grab Input [t=00:03:08.193187][f=0032296] Shutdown Widget - Highlight Geos [t=00:03:08.193204][f=0032296] Shutdown Widget - Local Widgets Config [t=00:03:08.193226][f=0032296] Shutdown Widget - MinimapEvents [t=00:03:08.193241][f=0032296] Shutdown Widget - Missile Silo Range [t=00:03:08.193259][f=0032296] Shutdown Widget - Point Tracker [t=00:03:08.193275][f=0032296] Shutdown Widget - Showeco and Grid Drawer [t=00:03:08.193291][f=0032296] Shutdown Widget - Stereo3D [t=00:03:08.193308][f=0032296] Shutdown Widget - Attack AoE [t=00:03:08.193325][f=0032296] Shutdown Widget - UnitShapes [t=00:03:08.193360][f=0032296] Shutdown Widget - Map Edge Extension [t=00:03:08.193377][f=0032296] Shutdown Widget - Selection Send [t=00:03:08.193393][f=0032296] Shutdown Widget - LupsManager [t=00:03:08.193424][f=0032296] Shutdown Widget - Newton Firezone [t=00:03:08.193440][f=0032296] Shutdown Widget - Chili Pro Console [t=00:03:08.194921][f=0032296] Shutdown Widget - Persistent Build Height [t=00:03:08.194956][f=0032296] Shutdown Widget - Lasso Terraform GUI [t=00:03:08.194974][f=0032296] Shutdown Widget - Chili Framework [t=00:03:08.194991][f=0032296] Shutdown Widget - Lups [t=00:03:08.195029][f=0032296] Shutdown Widget - Mex Placement Handler [t=00:03:08.195046][f=0032296] Shutdown Widget - Custom Markers [t=00:03:08.195081][f=0032296] Shutdown Widget - Chili Core Selector [t=00:03:08.195172][f=0032296] Shutdown Widget - Select Keys [t=00:03:08.195208][f=0032296] Shutdown Widget - Pause Screen [t=00:03:08.195226][f=0032296] Shutdown Widget - Layout Handler [t=00:03:08.195245][f=0032296] Shutdown Widget - Text To Speech Control [t=00:03:08.195259][f=0032296] End widgetHandler:Shutdown [t=00:03:08.270842][f=0032296] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={473378,65479921} {int,ext,rec}Allocs={25364450,0,0} {chunk,block}Bytes={65479921,0} [t=00:03:08.270943][f=0032296] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:03:08.270957][f=0032296] [Game::KillLua][3] dtor=0 luaRules=0x56016a380360 [t=00:03:08.271007][f=0032296] Start gadgetHandler:Shutdown [t=00:03:08.271026][f=0032296] Shutdown - StartSetup [t=00:03:08.271041][f=0032296] Shutdown - UnitMorph [t=00:03:08.274949][f=0032296] Shutdown - Carrier Drones [t=00:03:08.274982][f=0032296] Shutdown - Missile Silo Controller [t=00:03:08.275000][f=0032296] Shutdown - Modular Comm Info [t=00:03:08.275016][f=0032296] Shutdown - Terrain Texture Handler [t=00:03:08.275049][f=0032296] Shutdown - UnitCloakShield [t=00:03:08.275690][f=0032296] Shutdown - Starlight Handler [t=00:03:08.275776][f=0032296] End gadgetHandler:Shutdown [t=00:03:08.332545][f=0032296] Start gadgetHandler:Shutdown [t=00:03:08.332611][f=0032296] Shutdown - Save/Load [t=00:03:08.332636][f=0032296] Shutdown - Teleport Throw [t=00:03:08.332656][f=0032296] Shutdown - UnitMorph [t=00:03:08.332677][f=0032296] Shutdown - Modular Comm Info [t=00:03:08.332695][f=0032296] Shutdown - Retreat Command [t=00:03:08.332714][f=0032296] Shutdown - Shockwaves [t=00:03:08.332729][f=0032296] Shutdown - UnitCloakShield [t=00:03:08.332747][f=0032296] Shutdown - Lups Cloak FX [t=00:03:08.332835][f=0032296] Shutdown - Lups [t=00:03:08.332872][f=0032296] Shutdown - Lups Shield [t=00:03:08.333060][f=0032296] End gadgetHandler:Shutdown [t=00:03:08.361656][f=0032296] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25364636,0,0} {chunk,block}Bytes={0,0} [t=00:03:08.362085][f=0032296] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25364636,0,0} {chunk,block}Bytes={0,0} [t=00:03:08.362175][f=0032296] [Game::KillLua][4] dtor=0 [t=00:03:08.362211][f=0032296] [Game::KillLua][5] dtor=0 [t=00:03:08.368426][f=0032296] [Game::~CGame][1] [t=00:03:08.368474][f=0032296] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:03:08.368489][f=0032296] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:03:08.368503][f=0032296] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:03:08.368516][f=0032296] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:03:08.368528][f=0032296] [Game::KillLua][4] dtor=1 [t=00:03:08.368540][f=0032296] [Game::KillLua][5] dtor=1 [t=00:03:08.368653][f=0032296] [Game::KillMisc][1] [t=00:03:08.368666][f=0032296] [Game::KillMisc][2] [t=00:03:08.369139][f=0032296] [Game::KillMisc][3] [t=00:03:08.369223][f=0032296] [Game::KillRendering][1] [t=00:03:08.376519][f=0032296] [3DOParser::Kill] allocated 1 pieces [t=00:03:08.376554][f=0032296] [S3OParser::Kill] allocated 2915 pieces [t=00:03:08.377633][f=0032296] [AssParser::Kill] allocated 361 pieces [t=00:03:08.378485][f=0032296] [Game::KillInterface][1] [t=00:03:08.378920][f=0032296] [Game::KillInterface][2] [t=00:03:08.379476][f=0032296] [Game::KillSimulation][1] [t=00:03:08.379493][f=0032296] [Game::KillSimulation][2] [t=00:03:09.224562][f=0032296] [CCollisionHandler] dis-/continuous tests: 0/376154 [t=00:03:09.226954][f=0032296] [Game::KillSimulation][3] [t=00:03:09.227685][f=0032296] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:09.228130][f=0032296] [~CPathCache(32x32)] cacheHits=40 hitPercentage=13% numHashColls=0 maxCacheSize=27 [t=00:03:09.228176][f=0032296] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:09.228442][f=0032296] [~CPathCache(64x64)] cacheHits=55 hitPercentage=0% numHashColls=0 maxCacheSize=102 [t=00:03:09.234273][f=0032296] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:09.234733][f=0032296] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:09.368282][f=0032296] [LosHandler::Kill] raycast instance cache-{hits,misses}={20634,14770}; shared=2%; cached=56% [t=00:03:09.554690][f=0032296] [Game::KillSimulation][4] [t=00:03:12.937485][f=0032296] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:03:12.939694][f=0032296] [Game::~CGame][2] [t=00:03:12.940041][f=0032296] [Game::~CGame][3] [t=00:03:13.202716][f=0032296] [SpringApp::Kill][3] [t=00:03:13.203054][f=0032296] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 338926 bytes sent 228508 bytes recv'd [t=00:03:16.229820][f=0032296] [SpringApp::Kill][4] font=0x56015b01f790 [t=00:03:16.230650][f=0032296] [SpringApp::Kill][5] [t=00:03:16.243996][f=0032296] [SpringApp::Kill][6] [t=00:03:16.244479] [SpringApp::Kill][7] [t=00:03:16.246137] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:16.246210] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:16.246224] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:16.246233] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:16.254317] [VFS] [SpringVFS::DeleteArchives] [t=00:03:16.254370] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7939 [t=00:03:16.254383] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp (0x56015b084840) [t=00:03:16.262647] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp" numZipFiles=7939 sumInflSize=759195kb sumReadTime=2833ms [t=00:03:16.262722] file="unittextures/3do2s3o_atlas_1.tga" indx=7040 inflSize=16384kb readTime=128ms [t=00:03:16.262733] file="unittextures/bcore_abc_2.tga" indx=7114 inflSize=1800kb readTime=47ms [t=00:03:16.262743] file="unittextures/3do2s3o_atlas_2.tga" indx=7041 inflSize=16384kb readTime=41ms [t=00:03:16.262760] file="objects3d/bantha.s3o" indx=5015 inflSize=433kb readTime=41ms [t=00:03:16.262773] file="luaui/widgets/camera_cofc.lua" indx=3924 inflSize=97kb readTime=29ms [t=00:03:16.262783] file="unittextures/bcore_abc_1.tga" indx=7112 inflSize=3210kb readTime=26ms [t=00:03:16.262797] file="objects3d/hoverskirm.s3o" indx=5319 inflSize=66kb readTime=26ms [t=00:03:16.262806] file="luaui/configs/lang/campaign_units.en.json" indx=2928 inflSize=4kb readTime=21ms [t=00:03:16.262816] file="luaui/configs/keyboard_layout.lua" indx=2927 inflSize=1kb readTime=21ms [t=00:03:16.262826] file="bitmaps/loadpictures/facplop.png" indx=522 inflSize=3075kb readTime=20ms [t=00:03:16.268944] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp] 97790256 bytes cached in 3037 files [t=00:03:16.445736] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [t=00:03:16.445786] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x56015b161460) [t=00:03:16.446397] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:03:16.446418] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x56015b0d5d80) [t=00:03:16.447293] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f392803ddb0) [t=00:03:16.447376] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 158553 bytes cached in 69 files [t=00:03:16.448559] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x56015b16ee90) [t=00:03:16.449107] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:03:16.449984] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:16.451288] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:03:16.451320] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:16.451332] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:16.451341] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:16.451351] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:16.451939] [SpringApp::Kill][8] [t=00:03:16.451959] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:16.451970] [WatchDog::Uninstall][1] hangDetectorThread=0x560118244a70 (joinable=1) [t=00:03:16.451979] [WatchDog::Uninstall][2] [t=00:03:17.281950] [WatchDog::Uninstall][3] [t=00:03:17.281988] [SpringApp::Kill][9]