[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000083] Using writeable configuration source: "/tmp/tmp.bJDxA4b5qe/springsettings.1483663.cfg" [t=00:00:00.005641] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.005692] ============== ============== [t=00:00:00.005704] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.005715] [t=00:00:00.005725] Enable or disable log sections using the LogSections configuration key [t=00:00:00.005735] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.005745] Use "none" to disable the default log sections. [t=00:00:00.005756] ============== ============== [t=00:00:00.005766] ============== ============== [t=00:00:00.005825] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.005836] MouseDragCircleCommandThreshold = 25 [t=00:00:00.005847] ROAM = 2 [t=00:00:00.005858] RotateLogFiles = 1 [t=00:00:00.005868] TeamHighlight = 0 [t=00:00:00.005879] ============== ============== [t=00:00:00.005889] ============== ============== [t=00:00:00.005899] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.005909] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.005920] Compiler Version: gcc-10.3.0 [t=00:00:00.005943] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.006136] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.006150] Binary Word Size: 64-bit (native) [t=00:00:00.006160] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.006170] Physical CPU Cores: 1 [t=00:00:00.006181] Logical CPU Cores: 1 [t=00:00:00.006190] ============== ============== [t=00:00:00.006256] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.006266] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.006276] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.006286] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.006296] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.007686] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.007705] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.007739] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.007759] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.007770] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.007799] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.016700] [GR::LogVersionInfo] [t=00:00:00.016720] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016737] GL version : [t=00:00:00.016747] GL vendor : [t=00:00:00.016757] GL renderer : [t=00:00:00.016767] GLSL version: [t=00:00:00.016777] GLEW version: spring headless stub GLEW version [t=00:00:00.016787] GPU memory : unknown [t=00:00:00.016797] SDL swap-int: 0 [t=00:00:00.016807] SDL driver : headless stub [t=00:00:00.016817] [t=00:00:00.016827] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.016837] ARB shader support : 0 [t=00:00:00.016847] GLSL shader support : 0 [t=00:00:00.016857] GL4 support : 0 [t=00:00:00.016867] FBO extension support : 0 [t=00:00:00.016877] NVX GPU mem-info support : 0 [t=00:00:00.016887] ATI GPU mem-info support : 0 [t=00:00:00.016897] NPOT-texture support : 1 (0) [t=00:00:00.016920] S3TC/DXT1 texture support : 0/0 [t=00:00:00.016930] texture query-LOD support : 1 (0) [t=00:00:00.016940] MSAA frame-buffer support : 0 (0) [t=00:00:00.016950] Z-buffer depth : 16 (-) [t=00:00:00.016960] primitive-restart support : 0 (0) [t=00:00:00.016970] clip-space control support: 0 (0) [t=00:00:00.016980] seamless cube-map support : 0 (0) [t=00:00:00.016989] frag-depth layout support : 0 (0) [t=00:00:00.016999] persistent maps support : 0 (0) [t=00:00:00.017009] [t=00:00:00.017019] max. FBO samples : -1 [t=00:00:00.017029] max. texture size : 2048 [t=00:00:00.017042] max. texture anisotropy level: 0.000000 [t=00:00:00.017052] max. vec4 varyings/attributes: 0/0 [t=00:00:00.017062] max. draw-buffers : 0 [t=00:00:00.017071] max. rec. indices/vertices : 0/0 [t=00:00:00.017081] max. uniform buffer-bindings : 0 [t=00:00:00.017091] max. uniform block-size : 0KB [t=00:00:00.017101] max. storage buffer-bindings : 0 [t=00:00:00.017111] max. storage block-size : 0MB [t=00:00:00.017122] [t=00:00:00.017134] enable AMD-hacks : 0 [t=00:00:00.017146] compress MIP-maps: 0 [t=00:00:00.017168] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.017484] [GR::UpdateGLConfigs] [t=00:00:00.017507] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.017587] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.017603] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.017611] [GR::InitGLState] [t=00:00:00.017621] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.199659] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.202007] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.207093] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.207518] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.207539] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.207555] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.240531] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.241400] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.263818] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.264149] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.276074] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [t=00:00:00.276100] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.276258] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.279659] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5230039430 (SpringVFS) global=(nil) (null) [t=00:00:00.279676] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.279761] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.279781] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.279800] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.279809] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.279839] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 4348 MB [t=00:00:00.281456][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.281484][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.281503][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1483663/replay.sdfz" for game data... [t=00:00:00.419019][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.420841][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.420875][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.422635][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.422665][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 141ms [t=00:00:00.422691][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.470583][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x556471d84fa0] using map "Wanderlust v03" (loaded=0 cached=0) [t=00:00:00.471785][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [t=00:00:00.473333][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.473800][f=-000001] [PreGame::AddModArchivesToVFS][server=0x556471d84fa0] using game "Zero-K 1.10.8.0" (loaded=0 cached=0) [t=00:00:00.474938][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.8.0", overwrite=false)] section=0 cached=0 [t=00:00:00.485322][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.485524][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.496167][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.496306][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.542786][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.542833][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.542949][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.543020][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.543096][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.543168][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.544469][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.544966][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.545424][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.551023][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.553542][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.555520][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.555556][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.556091][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.562368][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.563582][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.564692][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.564992][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.565645][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.565667][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.571091][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.571153][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.707352][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.766665][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [t=00:00:02.196730][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.558719][f=-000001] Loading UnitDefs_posts [t=00:00:02.746408][f=-000001] Loading FeatureDefs_posts [t=00:00:02.838888][f=-000001] Loading WeaponDefs_posts [t=00:00:02.895978][f=-000001] Loading ArmorDefs_posts [t=00:00:02.919517][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 708ms [t=00:00:02.977025][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 782ms [t=00:00:02.977457][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.183822][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.192672][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [t=00:00:03.192700][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.192715][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.226267][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [t=00:00:03.226312][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.230111][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.513151][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.567859][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.711188][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.759272][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.759322][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.404428][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 645ms [t=00:00:04.404477][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.497671][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms [t=00:00:04.497714][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.540448][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 42ms [t=00:00:05.192551][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.198478][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.199232][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.210407][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.210485][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.212348][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.212376][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.213183][f=-000001] InfoTexture: legacy [t=00:00:05.213204][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.214012][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:05.930883][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:05.939675][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:05.939717][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:05.940594][f=-000001] Set ROAM mode to DisplayLists [t=00:00:05.940616][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.061844][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.061903][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.231781][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.264855][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:06.384665][f=-000001] Loaded DecalsDrawer: off [t=00:00:06.384705][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:06.385820][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:06.798794][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:06.813277][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:06.964115][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:06.964995][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:06.965017][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:06.972018][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:06.972061][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.972077][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:06.972091][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:06.972104][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.972117][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:06.972129][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40db [t=00:00:06.976073][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:06.976121][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.976135][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:06.976148][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:06.976160][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.976172][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:06.976184][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40eb [t=00:00:06.976198][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55647a807630 has BLOCKSIZE 1 [t=00:00:06.978447][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:06.978465][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.978478][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:06.978491][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:06.978503][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.978516][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e41 [t=00:00:06.983200][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e41 file="cache/105dev-BAR105/paths/Wanderlust v03.pe-aaa3e41.zip" (exists=1) [t=00:00:06.984181][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:06.994573][f=-000001] Path cache (40, 32) initialized. [t=00:00:06.994602][f=-000001] Path cache (40, 32) initialized. [t=00:00:06.997129][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:06.997154][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.997168][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:06.997182][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:06.997207][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.997220][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e51 [t=00:00:07.054915][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e51 file="cache/105dev-BAR105/paths/Wanderlust v03.pe2-aaa3e51.zip" (exists=1) [t=00:00:07.055835][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:07.057210][f=-000001] Path cache (20, 16) initialized. [t=00:00:07.057234][f=-000001] Path cache (20, 16) initialized. [t=00:00:07.057254][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (92ms, checksum 83d659a2)" [t=00:00:07.057301][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:07.057319][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:07.057330][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:07.201245][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [t=00:00:07.201490][f=-000001] Synced LuaRules: starting loading [t=00:00:08.085350][f=-000001] Setting up autohandicap [t=00:00:08.085402][f=-000001] TitofFRA, spectator, false, allyTeamID, 1, customKeys.elo, , 1228, nil [t=00:00:08.085432][f=-000001] mike3, spectator, false, allyTeamID, 0, customKeys.elo,
, 1663, nil [t=00:00:08.085451][f=-000001] Team 0, 1, 1663 [t=00:00:08.085465][f=-000001] Team 1, 1, 1228 [t=00:00:08.085477][f=-000001] firstAllyTeamMean, 1663 [t=00:00:08.085494][f=-000001] secondAllyTeamMean, 1228 [t=00:00:08.085515][f=-000001] lowerWinChance, 0.07557396 [t=00:00:08.085530][f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:09.921780][f=-000001] Synced LuaRules: finished loading [t=00:00:09.974819][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:10.525739][f=-000001] Unsynced LuaRules: finished loading [t=00:00:10.601679][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:10.604026][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:10.605424][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:10.605448][f=-000001] LuaSocket Support: enabled [t=00:00:10.623906][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:10.708827][f=-000001] localWidgets, nil, true, true [t=00:00:10.709493][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:10.709529][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:10.718108][f=-000001] USE_OLD_CHILI [t=00:00:11.374818][f=-000001] Loading last game win data [t=00:00:11.376840][f=-000001] Resetting win data [t=00:00:11.377345][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:11.377369][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:11.377386][f=-000001] Player and team counts match, continuing [t=00:00:11.377402][f=-000001] BbT0n was in last game but is now absent, resetting scores [t=00:00:11.524159][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:11.524199][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:11.577633][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:13.708021][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:14.358523][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:14.942233][f=-000001] Loaded API widget: Cluster Detection [t=00:00:14.943710][f=-000001] Loaded API widget: Hacky version fix [t=00:00:14.944047][f=-000001] Loaded API widget: Shared Functions [t=00:00:14.944249][f=-000001] Loaded API widget: i18n [t=00:00:14.944615][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:14.944956][f=-000001] Loaded API widget: Win Counter [t=00:00:14.945312][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:15.100030][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:15.100439][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:15.100656][f=-000001] Loaded API widget: CommandInsert [t=00:00:15.443592][f=-000001] Loaded API widget: Chili Framework [t=00:00:15.445360][f=-000001] Loaded API widget: Lups [t=00:00:15.445602][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:15.445958][f=-000001] Loaded widget: Chili Highlight [t=00:00:15.446311][f=-000001] Loaded widget: Save/Load API [t=00:00:15.446646][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:15.446988][f=-000001] Loaded widget: Draw After Chili [t=00:00:15.447846][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:15.452266][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:15.454170][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.454197][f=-000001] Ground-decal rendering is disabled! [t=00:00:15.454282][f=-000001] Set maximum particles to: 0 [t=00:00:15.454398][f=-000001] Set UnitLodDist to 0 [t=00:00:15.454436][f=-000001] Set UnitIconDist to 0 [t=00:00:15.481535][f=-000001] Loaded widget: EPIC Menu [t=00:00:15.513030][f=-000001] Loaded widget: Chili Minimap [t=00:00:15.513660][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:15.513947][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:15.514277][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:15.521929][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:15.522315][f=-000001] Deferred Rendering requires shader support! [t=00:00:15.522776][f=-000001] Loaded widget: Deferred rendering [t=00:00:15.523127][f=-000001] Mexspot Fetcher fetching [t=00:00:15.523370][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:15.523707][f=-000001] Team highlighting: Disabled [t=00:00:15.524092][f=-000001] Loaded widget: Teamhighlight option [t=00:00:15.524682][f=-000001] Loaded widget: Local Team Colors [t=00:00:15.525139][f=-000001] Loaded widget: Display Keys 2 [t=00:00:15.525566][f=-000001] Loaded widget: Save Game Menu [t=00:00:15.525805][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:15.526019][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:15.526259][f=-000001] Loaded widget: One click weapon handler [t=00:00:15.526537][f=-000001] highlightUnitShader no GL4 support [t=00:00:15.526812][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:15.527165][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:15.527769][f=-000001] Loaded widget: Attack Command Helper [t=00:00:15.528121][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:15.528145][f=-000001] Using fallback unit outlines [t=00:00:15.528351][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:15.528738][f=-000001] Loaded widget: Selection Modkeys [t=00:00:15.538057][f=-000001] Loaded widget: Chili Global Commands [t=00:00:15.540013][f=-000001] Loaded widget: Outline No Shader [t=00:00:15.540381][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:15.587587][f=-000001] Loaded widget: HealthBars [t=00:00:15.588259][f=-000001] Loaded widget: Noises [t=00:00:15.588655][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:15.589080][f=-000001] Loaded widget: Unit Icons [t=00:00:15.593079][f=-000001] Loaded widget: Chili Vote Display [t=00:00:15.593644][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:15.594158][f=-000001] Loaded widget: BuildETA [t=00:00:15.594523][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:15.594878][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:15.595285][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:15.595690][f=-000001] Loaded widget: EndGame Stats [t=00:00:15.595929][f=-000001] Loaded widget: Objectives [t=00:00:15.597778][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:15.598426][f=-000001] Loaded widget: EndGame APM stats [t=00:00:15.603584][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:15.604152][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:15.604198][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1483663/events.log [t=00:00:15.607302][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:15.607661][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:15.610914][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:15.611420][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:15.611831][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:15.612221][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:15.612689][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:15.613150][f=-000001] Loaded widget: Music Player v2 [t=00:00:15.613409][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:15.613787][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:15.614296][f=-000001] Loaded widget: Autoquit [t=00:00:15.614606][f=-000001] Loaded widget: Blast Radius [t=00:00:15.615109][f=-000001] Loaded widget: CameraShake [t=00:00:15.615911][f=-000001] Loaded widget: Cheat Sheet [t=00:00:15.629856][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:15.630557][f=-000001] EndGame Graph disabled [t=00:00:15.648910][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:15.649381][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:15.649765][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:15.649991][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:15.675796][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:15.676475][f=-000001] Loaded widget: Ferry Points [t=00:00:15.677128][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:15.685374][f=-000001] Loaded widget: Context Menu [t=00:00:15.685920][f=-000001] Loaded widget: Darkening [t=00:00:15.686352][f=-000001] Loaded widget: Decloak Range [t=00:00:15.686706][f=-000001] Loaded widget: Decoration Handler [t=00:00:15.686952][f=-000001] Loaded widget: Easy Facing [t=00:00:15.694489][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:15.695196][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:15.695458][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:15.695812][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:15.696179][f=-000001] Input grabbing is enabled! [t=00:00:15.696210][f=-000001] Input grabbing is enabled! [t=00:00:15.696317][f=-000001] Loaded widget: Grab Input [t=00:00:15.696595][f=-000001] Loaded widget: Guard Remove [t=00:00:15.697025][f=-000001] Loaded widget: Haven Handler [t=00:00:15.697390][f=-000001] Loaded widget: Highlight Geos [t=00:00:15.697866][f=-000001] Loaded widget: In-game Guide [t=00:00:15.698123][f=-000001] Loaded widget: In-game Ignore [t=00:00:15.698436][f=-000001] Loaded widget: Keep Target [t=00:00:15.698793][f=-000001] Loaded widget: Local Widgets Config [t=00:00:15.699181][f=-000001] Loaded widget: MinimapEvents [t=00:00:15.699498][f=-000001] Loaded widget: Misc default command replacements [t=00:00:15.699850][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:15.700525][f=-000001] Loaded widget: Missile Silo Range [t=00:00:15.700778][f=-000001] Loaded widget: Mission Results Handler [t=00:00:15.701022][f=-000001] Loaded widget: Morph Finished notification [t=00:00:15.701271][f=-000001] Loaded widget: Orbit Command [t=00:00:15.701631][f=-000001] Loaded widget: Point Tracker [t=00:00:15.701873][f=-000001] Loaded widget: Raw Move Issue [t=00:00:15.702128][f=-000001] Loaded widget: ReclaimInfo [t=00:00:15.702612][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:15.703010][f=-000001] Loaded widget: Show selected unit range [t=00:00:15.703520][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:15.704083][f=-000001] Loaded widget: Simple Settings [t=00:00:15.704499][f=-000001] Loaded widget: Smart Bombers [t=00:00:15.704778][f=-000001] Loaded widget: SmoothCam [t=00:00:15.705228][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:15.705910][f=-000001] Loaded widget: Stereo3D [t=00:00:15.706234][f=-000001] Loaded widget: Stop Self-D [t=00:00:15.706822][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:15.707095][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:15.707888][f=-000001] Loaded widget: Camera Save Position [t=00:00:15.708729][f=-000001] Loaded widget: Command Alpha [t=00:00:15.709115][f=-000001] Loaded widget: Ghost Site [t=00:00:15.710289][f=-000001] Loaded widget: Attack Warning [t=00:00:15.710621][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:15.711221][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:15.712500][f=-000001] Loaded widget: Auto Group [t=00:00:15.713434][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:15.714390][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:15.714726][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:15.715510][f=-000001] Loaded widget: Projectile Lights [t=00:00:15.716420][f=-000001] Loaded widget: Select Com at start [t=00:00:15.722529][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:15.723989][f=-000001] Loaded widget: Transport AI [t=00:00:15.861605][f=-000001] Loaded widget: Attack AoE [t=00:00:15.862308][f=-000001] Loaded widget: Icon Sets [t=00:00:15.863095][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:15.879839][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:15.885799][f=-000001] Loaded widget: Replay control buttons [t=00:00:15.886257][f=-000001] Loaded widget: Smooth Scroll [t=00:00:15.914349][f=-000001] Loaded widget: Unit Start State [t=00:00:15.914896][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:15.915160][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:15.916518][f=-000001] Loaded widget: PlanetWars Info [t=00:00:15.917018][f=-000001] Loaded widget: Commands FX [t=00:00:15.917312][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:15.937197][f=-000001] Loaded widget: UnitShapes [t=00:00:15.937877][f=-000001] : disabled for spectators [t=00:00:15.939140][f=-000001] Loaded widget: Stockpiler [t=00:00:15.940952][f=-000001] Loaded widget: Map Edge Extension [t=00:00:15.941282][f=-000001] Loaded widget: AllyCursors [t=00:00:15.941723][f=-000001] Loaded widget: Gadget Icons [t=00:00:15.942162][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:15.942710][f=-000001] Loaded widget: Selection Send [t=00:00:15.943140][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:15.944471][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:15.944891][f=-000001] Loaded widget: Shield Guard [t=00:00:15.945458][f=-000001] Loaded widget: State Icons [t=00:00:15.945883][f=-000001] : disabled for spectators [t=00:00:15.947016][f=-000001] Loaded widget: Building Starter [t=00:00:15.947453][f=-000001] : disabled for spectators [t=00:00:15.948338][f=-000001] Loaded widget: Cloaker Guard [t=00:00:15.948665][f=-000001] Loaded widget: LupsManager [t=00:00:15.949098][f=-000001] Loaded widget: Smoke Signals [t=00:00:15.949497][f=-000001] Loaded widget: Units on Fire [t=00:00:15.950207][f=-000001] Loaded widget: Newton Firezone [t=00:00:15.950836][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:15.952204][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:15.952655][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:15.953262][f=-000001] Loaded widget: Chili Docking [t=00:00:15.960674][f=-000001] Loaded widget: Chili Pro Console [t=00:00:15.968287][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:15.968903][f=-000001] Loaded widget: HUD Presets [t=00:00:15.969660][f=-000001] Loaded widget: Persistent Build Height [t=00:00:15.972320][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:15.972862][f=-000001] Loaded widget: Image Preloader [t=00:00:15.973396][f=-000001] Loaded widget: Custom Markers [t=00:00:15.978382][f=-000001] Loaded widget: Chili Core Selector [t=00:00:15.978981][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:15.979226][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:15.980150][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:15.980589][f=-000001] Loaded widget: Start Boxes [t=00:00:15.981743][f=-000001] Loaded widget: Select Keys [t=00:00:15.992255][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:15.993293][f=-000001] Loaded widget: Pause Screen [t=00:00:15.993637][f=-000001] Loaded widget: Restricted Zones [t=00:00:15.993921][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:15.994618][f=-000001] Loaded widget: CustomFormations2 [t=00:00:15.995017][f=-000001] SetSunLighting [t=00:00:15.996294][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:16.009610][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:16.010289][f=-000001] Loaded widget: Font Cache [t=00:00:16.010655][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.010702][f=-000001] Loaded widget: GC Control [t=00:00:16.014998][f=-000001] Loaded widget: Layout Handler [t=00:00:16.015620][f=-000001] Loaded widget: Text To Speech Control [t=00:00:16.018261][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:16.023503][f=-000001] Writing last game win data [t=00:00:16.028358][f=-000001] LuaUI v0.3 [t=00:00:16.256379][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.310681][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.327163][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13210,0,0} {chunk,block}Bytes={0,0} [t=00:00:16.552125][f=-000001] Reclaim highlight: old engine version. [t=00:00:16.564194][f=-000001] Spectator mode. Widget removed. [t=00:00:16.565725][f=-000001] Spectator mode. Widget removed. [t=00:00:16.566576][f=-000001] Playback paused [t=00:00:16.572054][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.654595][f=-000001] Opening demofile demos/1483663/replay.sdfz [t=00:00:16.654633][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:16.654650][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:16.655011][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:16.655043][f=-000001] -> Connection established (given id 2) [t=00:00:16.655073][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:16.655103][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:16.655141][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:16.655163][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:16.655840][f=-000001] Speed set to 20.0 [server] [t=00:00:16.655859][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55648029a5b0,(nil)}][locale="C"]" [t=00:00:16.655875][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:16.667833][f=-000001] Switching to Overhead (TA) style camera [t=00:00:16.667876][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:20.430494][f=-000001] Beginning demo playback [t=00:00:20.438647][f=-000001] GameID: c87c5d637263284e214746b2038eb07b [t=00:00:20.470267][f=-000001] Connection attempt from TitofFRA [t=00:00:20.470313][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:20.470952][f=-000001] [0] Event [undefined]: TitofFRA changed status [t=00:00:20.471135][f=-000001] -> Connection established (given id 0) [t=00:00:20.554238][f=-000001] Connection attempt from mike3 [t=00:00:20.554601][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:20.554756][f=-000001] [0] Event [undefined]: mike3 changed status [t=00:00:20.554973][f=-000001] -> Connection established (given id 1) [t=00:00:20.562316][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TitofFRA" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:20.562375][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TitofFRA" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:20.658515][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:20.658615][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.098084][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TitofFRA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:21.098135][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TitofFRA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:21.289875][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TitofFRA" string="[Game::Load][lua{Rules,Gaia}={000001c9b13d8960,0000000000000000}][locale="C"]" [t=00:00:21.290009][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:21.302410][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:21.506336][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[Game::Load][lua{Rules,Gaia}={0000026c1c672060,0000000000000000}][locale="C"]" [t=00:00:21.603397][f=-000001] Allies: I choose: Recon! [t=00:00:22.081646][f=-000001] Player TitofFRA left the game: normal quit [t=00:00:22.081735][f=-000001] [0] Event [undefined]: TitofFRA quit [t=00:00:25.567053][f=-000001] > Game will be force started in 60 seconds [t=00:00:26.586238][f=-000001] > Game will be force started in 40 seconds [t=00:00:27.090152][f=-000001] !force [t=00:00:27.098728][f=-000001] > Poll: Do you want to force start? [!y=0/1, !n=0/1] [t=00:00:27.098770][f=-000001] > Poll: Do you want to force start? [!y=1/1, !n=0/1] [t=00:00:27.098786][f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [t=00:00:27.098801][f=-000001] > Force starting game [t=00:00:27.422056][f=-000001] [0] Event [4787,211.792023,2048]: 0 finished unit Strike Commander [t=00:00:27.462184][f=-000001] [0] Event [334,211.803223,1759]: 1 finished unit Recon Commander [t=00:00:27.496733][f=0000000] [0] Game has noElo set. [t=00:00:27.496795][f=0000000] [0] mike3, team: 1, elo:1663, userid: 495448 [t=00:00:27.496822][f=0000000] [0] TitofFRA, team: 0, elo:1228, userid: 410639 [t=00:00:27.496847][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:27.500461][f=0000000] Playback continued [t=00:00:27.575031][f=0000031] [31] Event [496,211.792023,1784]: 1 finished unit Cloakbot Factory [t=00:00:28.179327][f=0000379] [379] Event [505.600006,211.792023,1784]: 1 finished unit Glaive [t=00:00:28.204176][f=0000394] [394] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [t=00:00:28.288414][f=0000442] mike3 paused the game [t=00:00:28.288524][f=0000442] mike3 paused the game [t=00:00:28.288548][f=0000442] Player mike3 left the game: normal quit [t=00:00:28.288588][f=0000442] [442] Event [undefined]: mike3 quit [t=00:00:28.288649][f=0000442] No clients connected, shutting down server [t=00:00:28.288664][f=0000442] Server shutdown [t=00:00:28.289056][f=0000442] Submitting stats [t=00:00:28.290910][f=0000442] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:28.313723][f=0000442] Part| Total Time|Time of the last 0.5s [t=00:00:28.313775][f=0000442] Draw 6705.08ms 43.50% [t=00:00:28.313793][f=0000442] Lua::Callins::Synced 215.57ms 20.92% [t=00:00:28.313813][f=0000442] Lua::Callins::Unsynced 9822.45ms 61.78% [t=00:00:28.313853][f=0000442] Lua::CollectGarbage::Synced 118.83ms 0.00% [t=00:00:28.313877][f=0000442] Lua::CollectGarbage::Unsynced 398.41ms 1.66% [t=00:00:28.313892][f=0000442] Misc::Profiler::AddTime 19.26ms 0.10% [t=00:00:28.313908][f=0000442] Sim 99.96ms 9.68% [t=00:00:28.316533][f=0000442] [442] all players disconnected [t=00:00:28.361627][f=0000443] [443] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:28.361770][f=0000443] [443] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:28.361858][f=0000443] [443] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:28.361945][f=0000443] [443] Game End Stats Values: 2,1275,2125,2125,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.96000004,7.4666667,7.4666667,8.96000004,1275,1275,1275,1275,6.71999931,5.5999999,5.5999999,6.71999931,0,65,65,0,0,0,0,0,0,785,785,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:28.858557][f=0000752] [752] Event [505.600006,211.792023,1784]: 1 finished unit Conjurer [t=00:00:38.295795][f=0006412] Autoquit sending quit command. [t=00:00:38.295853][f=0006412] [QuitAction] user exited to system [t=00:00:38.296413][f=0006412] [SpringApp::Kill][1] fromRun=1 [t=00:00:38.296945][f=0006412] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:38.296972][f=0006412] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:38.296988][f=0006412] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:38.297003][f=0006412] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:38.297015][f=0006412] [SpringApp::Kill][2] [t=00:00:38.298472][f=0006412] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:38.298496][f=0006412] [Game::KillLua][1] dtor=0 luaUI=0x55647d6f6a50 [t=00:00:38.298564][f=0006412] Start widgetHandler:Shutdown [t=00:00:38.302265][f=0006412] Shutdown - SaveOrderList Complete [t=00:00:38.302967][f=0006412] Writing last game win data [t=00:00:38.325345][f=0006412] Shutdown - SaveConfigData Complete [t=00:00:38.325380][f=0006412] Shutdown Widget - Chili Highlight [t=00:00:38.325402][f=0006412] Shutdown Widget - Save/Load API [t=00:00:38.325418][f=0006412] Shutdown Widget - Draw After Chili [t=00:00:38.325446][f=0006412] Shutdown Widget - API Unit Tracker GL4 [t=00:00:38.325468][f=0006412] Shutdown Widget - EPIC Menu [t=00:00:38.325729][f=0006412] Shutdown Widget - Chili Minimap [t=00:00:38.325850][f=0006412] Shutdown Widget - Chili Widget Selector [t=00:00:38.326522][f=0006412] Shutdown Widget - Local Team Colors [t=00:00:38.326549][f=0006412] Shutdown Widget - Display Keys 2 [t=00:00:38.326601][f=0006412] Shutdown Widget - Save Game Menu [t=00:00:38.326618][f=0006412] Shutdown Widget - HealthBars [t=00:00:38.326731][f=0006412] Shutdown Widget - Noises [t=00:00:38.326750][f=0006412] Shutdown Widget - Unit Icons [t=00:00:38.327001][f=0006412] Shutdown Widget - Win Counter [t=00:00:38.327029][f=0006412] Shutdown Widget - BuildETA [t=00:00:38.327046][f=0006412] Shutdown Widget - EndGame APM stats [t=00:00:38.327063][f=0006412] Shutdown Widget - SpringRTS Replay Stats [t=00:00:38.327100][f=0006412] Shutdown Widget - Modular Comm Info [t=00:00:38.327117][f=0006412] Shutdown Widget - Music Player v2 [t=00:00:38.327145][f=0006412] Shutdown Widget - State Reverse and Latency [t=00:00:38.327161][f=0006412] Shutdown Widget - CameraShake [t=00:00:38.327177][f=0006412] Shutdown Widget - Chili Economy Panel Default [t=00:00:38.327287][f=0006412] Shutdown Widget - Chili EndGame Window [t=00:00:38.327312][f=0006412] Shutdown Widget - Chili Nuke Warning [t=00:00:38.327331][f=0006412] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:38.327353][f=0006412] Shutdown Widget - Chili Spectator Panels [t=00:00:38.327370][f=0006412] Shutdown Widget - Context Menu [t=00:00:38.327384][f=0006412] Shutdown Widget - Darkening [t=00:00:38.327410][f=0006412] Shutdown Widget - Defense Range Zero-K [t=00:00:38.327427][f=0006412] Shutdown Widget - Grab Input [t=00:00:38.327445][f=0006412] Shutdown Widget - Highlight Geos [t=00:00:38.327460][f=0006412] Shutdown Widget - Local Widgets Config [t=00:00:38.327481][f=0006412] Shutdown Widget - MinimapEvents [t=00:00:38.327496][f=0006412] Shutdown Widget - Missile Silo Range [t=00:00:38.327513][f=0006412] Shutdown Widget - Point Tracker [t=00:00:38.327529][f=0006412] Shutdown Widget - Showeco and Grid Drawer [t=00:00:38.327545][f=0006412] Shutdown Widget - Stereo3D [t=00:00:38.327562][f=0006412] Shutdown Widget - Attack AoE [t=00:00:38.327577][f=0006412] Shutdown Widget - UnitShapes [t=00:00:38.327611][f=0006412] Shutdown Widget - Map Edge Extension [t=00:00:38.327628][f=0006412] Shutdown Widget - Selection Send [t=00:00:38.327644][f=0006412] Shutdown Widget - LupsManager [t=00:00:38.327664][f=0006412] Shutdown Widget - Newton Firezone [t=00:00:38.327680][f=0006412] Shutdown Widget - Chili Pro Console [t=00:00:38.328517][f=0006412] Shutdown Widget - Persistent Build Height [t=00:00:38.328551][f=0006412] Shutdown Widget - Lasso Terraform GUI [t=00:00:38.328568][f=0006412] Shutdown Widget - Chili Framework [t=00:00:38.328585][f=0006412] Shutdown Widget - Lups [t=00:00:38.328623][f=0006412] Shutdown Widget - Custom Markers [t=00:00:38.328642][f=0006412] Shutdown Widget - Chili Core Selector [t=00:00:38.328728][f=0006412] Shutdown Widget - Mex Placement Handler [t=00:00:38.328746][f=0006412] Shutdown Widget - Select Keys [t=00:00:38.328777][f=0006412] Shutdown Widget - Pause Screen [t=00:00:38.328799][f=0006412] Shutdown Widget - Layout Handler [t=00:00:38.328816][f=0006412] Shutdown Widget - Text To Speech Control [t=00:00:38.328832][f=0006412] End widgetHandler:Shutdown [t=00:00:38.382986][f=0006412] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={301638,49774505} {int,ext,rec}Allocs={7291074,0,0} {chunk,block}Bytes={49774505,0} [t=00:00:38.383415][f=0006412] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:38.383436][f=0006412] [Game::KillLua][3] dtor=0 luaRules=0x55648029a5b0 [t=00:00:38.383487][f=0006412] Start gadgetHandler:Shutdown [t=00:00:38.383504][f=0006412] Shutdown - StartSetup [t=00:00:38.383519][f=0006412] Shutdown - UnitMorph [t=00:00:38.383653][f=0006412] Shutdown - Carrier Drones [t=00:00:38.383671][f=0006412] Shutdown - Missile Silo Controller [t=00:00:38.383687][f=0006412] Shutdown - Modular Comm Info [t=00:00:38.383702][f=0006412] Shutdown - Terrain Texture Handler [t=00:00:38.383717][f=0006412] Shutdown - UnitCloakShield [t=00:00:38.383759][f=0006412] Shutdown - Starlight Handler [t=00:00:38.383776][f=0006412] End gadgetHandler:Shutdown [t=00:00:38.404221][f=0006412] Start gadgetHandler:Shutdown [t=00:00:38.404278][f=0006412] Shutdown - Save/Load [t=00:00:38.404302][f=0006412] Shutdown - Teleport Throw [t=00:00:38.404320][f=0006412] Shutdown - UnitMorph [t=00:00:38.404340][f=0006412] Shutdown - Modular Comm Info [t=00:00:38.404356][f=0006412] Shutdown - Retreat Command [t=00:00:38.404376][f=0006412] Shutdown - Shockwaves [t=00:00:38.404405][f=0006412] Shutdown - UnitCloakShield [t=00:00:38.404423][f=0006412] Shutdown - Lups Cloak FX [t=00:00:38.404445][f=0006412] Shutdown - Lups [t=00:00:38.404482][f=0006412] Shutdown - Lups Shield [t=00:00:38.404506][f=0006412] End gadgetHandler:Shutdown [t=00:00:38.415857][f=0006412] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7291111,0,0} {chunk,block}Bytes={0,0} [t=00:00:38.415946][f=0006412] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7291111,0,0} {chunk,block}Bytes={0,0} [t=00:00:38.416020][f=0006412] [Game::KillLua][4] dtor=0 [t=00:00:38.416032][f=0006412] [Game::KillLua][5] dtor=0 [t=00:00:38.420884][f=0006412] [Game::~CGame][1] [t=00:00:38.420925][f=0006412] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:38.420940][f=0006412] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:38.420953][f=0006412] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:38.420966][f=0006412] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:38.420977][f=0006412] [Game::KillLua][4] dtor=1 [t=00:00:38.420989][f=0006412] [Game::KillLua][5] dtor=1 [t=00:00:38.421103][f=0006412] [Game::KillMisc][1] [t=00:00:38.421116][f=0006412] [Game::KillMisc][2] [t=00:00:38.421597][f=0006412] [Game::KillMisc][3] [t=00:00:38.426142][f=0006412] [Game::KillRendering][1] [t=00:00:38.439934][f=0006412] [3DOParser::Kill] allocated 1 pieces [t=00:00:38.439978][f=0006412] [S3OParser::Kill] allocated 2731 pieces [t=00:00:38.441706][f=0006412] [AssParser::Kill] allocated 338 pieces [t=00:00:38.442068][f=0006412] [Game::KillInterface][1] [t=00:00:38.442384][f=0006412] [Game::KillInterface][2] [t=00:00:38.442698][f=0006412] [Game::KillSimulation][1] [t=00:00:38.442716][f=0006412] [Game::KillSimulation][2] [t=00:00:39.455084][f=0006412] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:39.457962][f=0006412] [Game::KillSimulation][3] [t=00:00:39.458437][f=0006412] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:39.458850][f=0006412] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:39.458874][f=0006412] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:39.458900][f=0006412] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:39.464033][f=0006412] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:39.464057][f=0006412] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:39.468223][f=0006412] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,46}; shared=0%; cached=2% [t=00:00:39.485977][f=0006412] [Game::KillSimulation][4] [t=00:00:44.003521][f=0006412] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:00:44.011833][f=0006412] [Game::~CGame][2] [t=00:00:44.012513][f=0006412] [Game::~CGame][3] [t=00:00:44.219007][f=0006412] [SpringApp::Kill][3] [t=00:00:44.219692][f=0006412] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 66364 bytes sent 23384 bytes recv'd [t=00:00:47.230639][f=0006412] [SpringApp::Kill][4] font=0x556471cd0790 [t=00:00:47.232171][f=0006412] [SpringApp::Kill][5] [t=00:00:47.243454][f=0006412] [SpringApp::Kill][6] [t=00:00:47.243500] [SpringApp::Kill][7] [t=00:00:47.244805] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:47.244826] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:47.244838] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:47.244848] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:47.254341] [VFS] [SpringVFS::DeleteArchives] [t=00:00:47.254373] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7939 [t=00:00:47.254760] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp (0x556471d2d940) [t=00:00:47.262604] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp" numZipFiles=7939 sumInflSize=759195kb sumReadTime=2882ms [t=00:00:47.262655] file="unittextures/3do2s3o_atlas_1.tga" indx=7040 inflSize=16384kb readTime=101ms [t=00:00:47.262668] file="scripts/piececontrol.lua" indx=5870 inflSize=0kb readTime=40ms [t=00:00:47.262679] file="unittextures/3do2s3o_atlas_2.tga" indx=7041 inflSize=16384kb readTime=37ms [t=00:00:47.262690] file="luaui/widgets/unit_stockpile.lua" indx=4881 inflSize=1kb readTime=35ms [t=00:00:47.262700] file="scripts/constants.lua" indx=5784 inflSize=5kb readTime=33ms [t=00:00:47.262710] file="luaui/images/factory.png" indx=3415 inflSize=6kb readTime=28ms [t=00:00:47.262721] file="bitmaps/other/poof.png" indx=553 inflSize=18kb readTime=24ms [t=00:00:47.262733] file="unittextures/bcore_abc_1.tga" indx=7112 inflSize=3210kb readTime=24ms [t=00:00:47.262743] file="bitmaps/loadpictures/constructionmods.png" indx=520 inflSize=4000kb readTime=24ms [t=00:00:47.262754] file="objects3d/corcomalt.s3o" indx=5145 inflSize=114kb readTime=23ms [t=00:00:47.267962] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp] 96854814 bytes cached in 2990 files [t=00:00:47.357373] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:00:47.357414] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x556471e10e70) [t=00:00:47.358281] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:00:47.358587] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x556471d27f40) [t=00:00:47.359122] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f523003d430) [t=00:00:47.359164] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 158553 bytes cached in 69 files [t=00:00:47.359699] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x556471d2a0c0) [t=00:00:47.360022] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:00:47.360411] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:47.360430] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:47.360444] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:47.360455] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:47.360465] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:47.360476] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:47.360587] [SpringApp::Kill][8] [t=00:00:47.360600] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:47.360611] [WatchDog::Uninstall][1] hangDetectorThread=0x55642d7efa70 (joinable=1) [t=00:00:47.360621] [WatchDog::Uninstall][2] [t=00:00:48.091019] [WatchDog::Uninstall][3] [t=00:00:48.091051] [SpringApp::Kill][9]