[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000071] Using writeable configuration source: "/tmp/tmp.jBo0astfSU/springsettings.1474878.cfg"
[t=00:00:00.003029] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.003071] ============== ==============
[t=00:00:00.003082]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.003091]
[t=00:00:00.003101] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.003110] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.003119] Use "none" to disable the default log sections.
[t=00:00:00.003128] ============== ==============
[t=00:00:00.003137] ============== ==============
[t=00:00:00.003193] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.003203] MouseDragCircleCommandThreshold = 25
[t=00:00:00.003212] ROAM = 2
[t=00:00:00.003222] RotateLogFiles = 1
[t=00:00:00.003231] TeamHighlight = 0
[t=00:00:00.003241] ============== ==============
[t=00:00:00.003250] ============== ==============
[t=00:00:00.003259] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.003269] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.003278] Compiler Version: gcc-10.3.0
[t=00:00:00.003300] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.003461] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.003473] Binary Word Size: 64-bit (native)
[t=00:00:00.003482] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.003492] Physical CPU Cores: 1
[t=00:00:00.003502] Logical CPU Cores: 1
[t=00:00:00.003510] ============== ==============
[t=00:00:00.003574] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.003584] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.003594] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.003602] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.003612] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.005072] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.005094] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.005124] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.005142] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.005152] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.005179] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.030530] [GR::LogVersionInfo]
[t=00:00:00.030555] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.030572] GL version :
[t=00:00:00.030581] GL vendor :
[t=00:00:00.030590] GL renderer :
[t=00:00:00.030599] GLSL version:
[t=00:00:00.030608] GLEW version: spring headless stub GLEW version
[t=00:00:00.030617] GPU memory : unknown
[t=00:00:00.030626] SDL swap-int: 0
[t=00:00:00.030635] SDL driver : headless stub
[t=00:00:00.030644]
[t=00:00:00.030654] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.030663] ARB shader support : 0
[t=00:00:00.030672] GLSL shader support : 0
[t=00:00:00.030681] GL4 support : 0
[t=00:00:00.030689] FBO extension support : 0
[t=00:00:00.030699] NVX GPU mem-info support : 0
[t=00:00:00.030708] ATI GPU mem-info support : 0
[t=00:00:00.030717] NPOT-texture support : 1 (0)
[t=00:00:00.030765] S3TC/DXT1 texture support : 0/0
[t=00:00:00.030776] texture query-LOD support : 1 (0)
[t=00:00:00.030785] MSAA frame-buffer support : 0 (0)
[t=00:00:00.030794] Z-buffer depth : 16 (-)
[t=00:00:00.030803] primitive-restart support : 0 (0)
[t=00:00:00.030812] clip-space control support: 0 (0)
[t=00:00:00.030821] seamless cube-map support : 0 (0)
[t=00:00:00.030830] frag-depth layout support : 0 (0)
[t=00:00:00.030839] persistent maps support : 0 (0)
[t=00:00:00.030848]
[t=00:00:00.030857] max. FBO samples : -1
[t=00:00:00.030866] max. texture size : 2048
[t=00:00:00.030878] max. texture anisotropy level: 0.000000
[t=00:00:00.030887] max. vec4 varyings/attributes: 0/0
[t=00:00:00.030897] max. draw-buffers : 0
[t=00:00:00.030906] max. rec. indices/vertices : 0/0
[t=00:00:00.030915] max. uniform buffer-bindings : 0
[t=00:00:00.030924] max. uniform block-size : 0KB
[t=00:00:00.030933] max. storage buffer-bindings : 0
[t=00:00:00.030942] max. storage block-size : 0MB
[t=00:00:00.030951]
[t=00:00:00.030960] enable AMD-hacks : 0
[t=00:00:00.030969] compress MIP-maps: 0
[t=00:00:00.030986] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.031273] [GR::UpdateGLConfigs]
[t=00:00:00.031295] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.031312] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.031322] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.031332] [GR::InitGLState]
[t=00:00:00.031342] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.209450] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.223421] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.228544] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.229053] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.229076] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.229091] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.276751] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.280878] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.362022] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.362397] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.405122] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 128ms
[t=00:00:00.405151] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.405304] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.433258] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbf20039430 (SpringVFS) global=(nil) (null)
[t=00:00:00.433280] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.433369] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.433389] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.433407] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.433416] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.433447] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 4633 MB
[t=00:00:00.434351][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.435102][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.435133][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1474878/replay.sdfz" for game data...
[t=00:00:00.763194][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.764474][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.764508][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.768684][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.768746][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 333ms
[t=00:00:00.768778][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5)
[t=00:00:00.818380][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5625e720f1c0] using map "Random Plateaus v1.1" (loaded=0 cached=0)
[t=00:00:00.819612][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.845383][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.845897][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5625e720f1c0] using game "Zero-K 1.10.8.0" (loaded=0 cached=0)
[t=00:00:00.847007][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.8.0", overwrite=false)] section=0 cached=0
[t=00:00:00.857952][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.858187][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.890598][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms
[t=00:00:00.890769][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.985743][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.985794][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.985901][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.985965][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.986026][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.986085][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.987326][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.987836][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.988324][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.003858][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.005361][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.007219][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.007254][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:01.007722][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:01.013612][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:01.014666][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:01.015653][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:01.015942][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:01.016526][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.016543][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.020925][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.020976][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.175314][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.193022][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:01.366304][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.909088][f=-000001] Loading UnitDefs_posts
[t=00:00:03.533324][f=-000001] Loading FeatureDefs_posts
[t=00:00:03.638373][f=-000001] Loading WeaponDefs_posts
[t=00:00:03.673168][f=-000001] Loading ArmorDefs_posts
[t=00:00:03.699314][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2239ms
[t=00:00:03.783925][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2421ms
[t=00:00:03.785214][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:04.029807][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:04.037029][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms
[t=00:00:04.037068][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:04.037446][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:04.079433][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 41ms
[t=00:00:04.079490][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:04.083423][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:04.389759][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:04.459574][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:04.621649][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:04.671726][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:04.671769][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:05.359712][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 687ms
[t=00:00:05.359758][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:05.472932][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms
[t=00:00:05.472978][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:05.497047][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms
[t=00:00:06.298463][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:06.322677][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:06.330497][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:06.371921][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:06.372013][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:06.374154][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:06.374180][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:06.375185][f=-000001] InfoTexture: legacy
[t=00:00:06.375208][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:06.376338][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:06.588764][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:06.602910][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:06.602946][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:06.605126][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:06.605519][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:06.840264][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:06.844605][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:07.157929][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:07.294095][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:07.373595][f=-000001] Loaded DecalsDrawer: off
[t=00:00:07.373638][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:07.374220][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:07.828770][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:07.842589][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:08.000214][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms
[t=00:00:08.002013][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:08.002036][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:08.010718][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.010807][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.010829][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be
[t=00:00:08.010843][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35
[t=00:00:08.010858][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:08.010875][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:08.010889][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a
[t=00:00:08.015973][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:08.016038][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.016054][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be
[t=00:00:08.016068][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35
[t=00:00:08.016082][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:08.016096][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:08.016110][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a
[t=00:00:08.016126][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5625ef881c70 has BLOCKSIZE 1
[t=00:00:08.019281][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.019303][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.019316][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be
[t=00:00:08.019328][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35
[t=00:00:08.019341][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:08.019353][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70
[t=00:00:08.024113][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1)
[t=00:00:08.025118][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:08.030586][f=-000001] Path cache (40, 40) initialized.
[t=00:00:08.030622][f=-000001] Path cache (40, 40) initialized.
[t=00:00:08.033680][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:08.033705][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.033720][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be
[t=00:00:08.033744][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35
[t=00:00:08.033759][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:08.033773][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80
[t=00:00:08.108249][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1)
[t=00:00:08.109021][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:08.110249][f=-000001] Path cache (20, 20) initialized.
[t=00:00:08.110271][f=-000001] Path cache (20, 20) initialized.
[t=00:00:08.110284][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (108ms, checksum 06bcb304)"
[t=00:00:08.110339][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:08.110363][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:08.110376][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:08.244028][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 55ms
[t=00:00:08.244645][f=-000001] Synced LuaRules: starting loading
[t=00:00:09.359578][f=-000001] Setting up autohandicap
[t=00:00:09.359641][f=-000001] mike3, spectator, false, allyTeamID, 0, customKeys.elo, , 1776, nil
[t=00:00:09.359676][f=-000001] Ardiney, spectator, false, allyTeamID, 1, customKeys.elo, , 1426, nil
[t=00:00:09.359698][f=-000001] Team 0, 1, 1776
[t=00:00:09.359713][f=-000001] Team 1, 1, 1426
[t=00:00:09.359727][f=-000001] firstAllyTeamMean, 1776
[t=00:00:09.359744][f=-000001] secondAllyTeamMean, 1426
[t=00:00:09.359897][f=-000001] lowerWinChance, 0.11766171
[t=00:00:09.359921][f=-000001] autoHandicapValue, 1.14999998
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
[t=00:00:10.854394][f=-000001] Map Terrain Generation
[t=00:00:10.854436][f=-000001] Random Seed, 7034938
[t=00:00:10.854515][f=-000001] Wave generation complete
[t=00:00:10.854688][f=-000001] Draw points, 12, factor, 0.83972901
[t=00:00:10.923843][f=-000001] Voronoi generation complete
[t=00:00:10.925883][f=-000001] std, 108.462791, bucketWidth, 83.5175858
[t=00:00:10.928771][f=-000001] Terrain structure complete
[t=00:00:24.264016][f=-000001] Edge processing complete
[t=00:00:24.265819][f=-000001] ApplyLineDistanceFunc
[t=00:00:25.592796][f=-000001] Tier propagation complete
[t=00:00:34.239700][f=-000001] Height application complete
[t=00:00:42.168405][f=-000001] Smoothing complete
[t=00:00:42.288414][f=-000001] Map terrain complete
[t=00:00:42.483107][f=-000001] Metal generation complete
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:42.519950][f=-000001] Setting morph for custom comms for player: 1
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: map_texture_generator.lua
Loaded gadget: randommapgen_texture.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: WaterParams
Loaded gadget: Wind generation
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:42.992912][f=-000001] Synced LuaRules: finished loading
[t=00:00:43.025110][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua