[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000080] Using writeable configuration source: "/tmp/tmp.7uk1PAwP0E/springsettings.1468806.cfg"
[t=00:00:00.003182] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.003224] ============== ==============
[t=00:00:00.003233]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.003241]
[t=00:00:00.003248] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.003256] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.003264] Use "none" to disable the default log sections.
[t=00:00:00.003271] ============== ==============
[t=00:00:00.003279] ============== ==============
[t=00:00:00.003325] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.003336] MouseDragCircleCommandThreshold = 25
[t=00:00:00.003344] ROAM = 2
[t=00:00:00.003352] RotateLogFiles = 1
[t=00:00:00.003360] TeamHighlight = 0
[t=00:00:00.003368] ============== ==============
[t=00:00:00.003376] ============== ==============
[t=00:00:00.003383] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.003391] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.003399] Compiler Version: gcc-10.3.0
[t=00:00:00.003423] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.003615] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.003626] Binary Word Size: 64-bit (native)
[t=00:00:00.003634] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.003641] Physical CPU Cores: 1
[t=00:00:00.003679] Logical CPU Cores: 1
[t=00:00:00.003686] ============== ==============
[t=00:00:00.003742] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.003750] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.003758] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.003765] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.003773] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.005855] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.005876] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.005905] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.005926] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.005936] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.005965] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.035076] [GR::LogVersionInfo]
[t=00:00:00.035100] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.035118] GL version :
[t=00:00:00.035127] GL vendor :
[t=00:00:00.035137] GL renderer :
[t=00:00:00.035146] GLSL version:
[t=00:00:00.035155] GLEW version: spring headless stub GLEW version
[t=00:00:00.035164] GPU memory : unknown
[t=00:00:00.035173] SDL swap-int: 0
[t=00:00:00.035182] SDL driver : headless stub
[t=00:00:00.035192]
[t=00:00:00.035201] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.035210] ARB shader support : 0
[t=00:00:00.035219] GLSL shader support : 0
[t=00:00:00.035228] GL4 support : 0
[t=00:00:00.035237] FBO extension support : 0
[t=00:00:00.035246] NVX GPU mem-info support : 0
[t=00:00:00.035255] ATI GPU mem-info support : 0
[t=00:00:00.035264] NPOT-texture support : 1 (0)
[t=00:00:00.035288] S3TC/DXT1 texture support : 0/0
[t=00:00:00.035297] texture query-LOD support : 1 (0)
[t=00:00:00.035306] MSAA frame-buffer support : 0 (0)
[t=00:00:00.035315] Z-buffer depth : 16 (-)
[t=00:00:00.035324] primitive-restart support : 0 (0)
[t=00:00:00.035333] clip-space control support: 0 (0)
[t=00:00:00.035342] seamless cube-map support : 0 (0)
[t=00:00:00.035352] frag-depth layout support : 0 (0)
[t=00:00:00.035360] persistent maps support : 0 (0)
[t=00:00:00.035369]
[t=00:00:00.035379] max. FBO samples : -1
[t=00:00:00.035387] max. texture size : 2048
[t=00:00:00.035400] max. texture anisotropy level: 0.000000
[t=00:00:00.035409] max. vec4 varyings/attributes: 0/0
[t=00:00:00.035418] max. draw-buffers : 0
[t=00:00:00.035427] max. rec. indices/vertices : 0/0
[t=00:00:00.035435] max. uniform buffer-bindings : 0
[t=00:00:00.035445] max. uniform block-size : 0KB
[t=00:00:00.035454] max. storage buffer-bindings : 0
[t=00:00:00.035462] max. storage block-size : 0MB
[t=00:00:00.035472]
[t=00:00:00.035481] enable AMD-hacks : 0
[t=00:00:00.035490] compress MIP-maps: 0
[t=00:00:00.035507] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.035921] [GR::UpdateGLConfigs]
[t=00:00:00.035946] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.035964] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.035976] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.035985] [GR::InitGLState]
[t=00:00:00.035996] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.760816] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.780795] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.788707] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.789235] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.789258] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.789273] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:01.028573] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:01.032320] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:01.062652] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:01.063008] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:01.077093] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 51ms
[t=00:00:01.077698] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:01.077860] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.086585] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5dc8039430 (SpringVFS) global=(nil) (null)
[t=00:00:01.086604] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.088055] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:01.088083] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:01.088101] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:01.088110] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:01.088144] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 4756 MB
[t=00:00:01.097689][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.098186][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.098368][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1468806/replay.sdfz" for game data...
[t=00:00:01.289972][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:01.295101][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.295232][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.297717][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.297753][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms
[t=00:00:01.297945][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:01.345842][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x561847bc4b30] using map "Reptilian Battlefield v1.11" (loaded=0 cached=0)
[t=00:00:01.347010][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Reptilian Battlefield v1.11", overwrite=false)] section=1 cached=0
[t=00:00:01.348288][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.348803][f=-000001] [PreGame::AddModArchivesToVFS][server=0x561847bc4b30] using game "Zero-K 1.10.8.0" (loaded=0 cached=0)
[t=00:00:01.349831][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.361671][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.362181][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.373148][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms
[t=00:00:01.373311][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.479146][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.479196][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.479292][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.479350][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.479406][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.479462][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.480582][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.481091][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.481572][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.483596][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.485187][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.487154][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.487187][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:01.487658][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:01.492422][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:01.493373][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:01.494359][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:01.494666][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:01.495344][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.495367][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.510300][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.510361][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.711090][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.754394][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:03.450308][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.867518][f=-000001] Loading UnitDefs_posts
[t=00:00:04.053397][f=-000001] Loading FeatureDefs_posts
[t=00:00:04.142989][f=-000001] Loading WeaponDefs_posts
[t=00:00:04.172214][f=-000001] Loading ArmorDefs_posts
[t=00:00:04.196969][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 708ms
[t=00:00:04.254648][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 805ms
[t=00:00:04.254902][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:04.416039][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:04.416996][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms
[t=00:00:04.417399][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:04.417419][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:04.459970][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 42ms
[t=00:00:04.460032][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:04.462982][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:04.710197][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:04.791463][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:04.966838][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:04.972274][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:04.972319][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:05.741356][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 769ms
[t=00:00:05.741437][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:05.841329][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms
[t=00:00:05.841390][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:05.865108][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms
[t=00:00:06.559865][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:06.565636][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:06.566103][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:06.571593][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:06.571661][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:06.572763][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:06.572789][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:06.573693][f=-000001] InfoTexture: legacy
[t=00:00:06.573714][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:06.574276][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:07.271930][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:07.274220][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:07.274251][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:07.276061][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:07.276095][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:07.464978][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:07.467288][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:07.720144][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:07.815550][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:07.911902][f=-000001] Loaded DecalsDrawer: off
[t=00:00:07.911958][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:07.913151][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:08.347560][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:08.360426][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:08.525752][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms
[t=00:00:08.526863][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:08.526889][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:08.536802][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.536863][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.536882][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cb4891f4
[t=00:00:08.536897][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:08.536921][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.536935][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:08.536949][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6598c939
[t=00:00:08.542891][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:08.543067][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.543086][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cb4891f4
[t=00:00:08.543100][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:08.543114][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.543127][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:08.543140][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6598c949
[t=00:00:08.543156][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x561854d44150 has BLOCKSIZE 1
[t=00:00:08.546011][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.546034][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.546048][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cb4891f4
[t=00:00:08.546062][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:08.546076][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.546090][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=6598c69f
[t=00:00:08.549780][f=-000001] [Path] [PathEstimator::ReadFile] hash=6598c69f file="cache/105dev-BAR105/paths/Reptilian Battlefield v1.11.pe-6598c69f.zip" (exists=1)
[t=00:00:08.551673][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:08.560032][f=-000001] Path cache (40, 40) initialized.
[t=00:00:08.560063][f=-000001] Path cache (40, 40) initialized.
[t=00:00:08.563462][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:08.563514][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.563530][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cb4891f4
[t=00:00:08.563563][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:08.563579][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.563593][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=6598c6af
[t=00:00:08.641386][f=-000001] [Path] [PathEstimator::ReadFile] hash=6598c6af file="cache/105dev-BAR105/paths/Reptilian Battlefield v1.11.pe2-6598c6af.zip" (exists=1)
[t=00:00:08.642230][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:08.644286][f=-000001] Path cache (20, 20) initialized.
[t=00:00:08.644311][f=-000001] Path cache (20, 20) initialized.
[t=00:00:08.644325][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (117ms, checksum b7d73c76)"
[t=00:00:08.644428][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:08.644447][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:08.644460][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:08.838899][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 77ms
[t=00:00:08.839466][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:11.639485][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:12.039987][f=-000001] Synced LuaRules: finished loading
[t=00:00:12.065321][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: map_lua_metal_spots.lua
Loaded gadget: player_extra_information.lua