[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000448] Using writeable configuration source: "/tmp/tmp.8ieO2JxU0V/springsettings.1467685.cfg" [t=00:00:00.007660] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.007715] ============== ============== [t=00:00:00.007727] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.007738] [t=00:00:00.007748] Enable or disable log sections using the LogSections configuration key [t=00:00:00.007758] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.007768] Use "none" to disable the default log sections. [t=00:00:00.007777] ============== ============== [t=00:00:00.007788] ============== ============== [t=00:00:00.007856] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.007867] MouseDragCircleCommandThreshold = 25 [t=00:00:00.007878] ROAM = 2 [t=00:00:00.007889] RotateLogFiles = 1 [t=00:00:00.007901] TeamHighlight = 0 [t=00:00:00.007912] ============== ============== [t=00:00:00.007922] ============== ============== [t=00:00:00.007932] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.007943] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.007953] Compiler Version: gcc-10.3.0 [t=00:00:00.007982] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.008364] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.008380] Binary Word Size: 64-bit (native) [t=00:00:00.008390] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.008401] Physical CPU Cores: 1 [t=00:00:00.008412] Logical CPU Cores: 1 [t=00:00:00.008421] ============== ============== [t=00:00:00.008487] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.008497] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.008507] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.008517] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.008527] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.010094] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.010120] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.010150] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.010171] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.010182] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.010211] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.020090] [GR::LogVersionInfo] [t=00:00:00.020118] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020138] GL version : [t=00:00:00.020148] GL vendor : [t=00:00:00.020158] GL renderer : [t=00:00:00.020169] GLSL version: [t=00:00:00.020179] GLEW version: spring headless stub GLEW version [t=00:00:00.020189] GPU memory : unknown [t=00:00:00.020199] SDL swap-int: 0 [t=00:00:00.020209] SDL driver : headless stub [t=00:00:00.020218] [t=00:00:00.020229] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020239] ARB shader support : 0 [t=00:00:00.020249] GLSL shader support : 0 [t=00:00:00.020259] GL4 support : 0 [t=00:00:00.020268] FBO extension support : 0 [t=00:00:00.020278] NVX GPU mem-info support : 0 [t=00:00:00.020288] ATI GPU mem-info support : 0 [t=00:00:00.020298] NPOT-texture support : 1 (0) [t=00:00:00.020323] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020333] texture query-LOD support : 1 (0) [t=00:00:00.020343] MSAA frame-buffer support : 0 (0) [t=00:00:00.020353] Z-buffer depth : 16 (-) [t=00:00:00.020363] primitive-restart support : 0 (0) [t=00:00:00.020374] clip-space control support: 0 (0) [t=00:00:00.020384] seamless cube-map support : 0 (0) [t=00:00:00.020394] frag-depth layout support : 0 (0) [t=00:00:00.020404] persistent maps support : 0 (0) [t=00:00:00.020414] [t=00:00:00.020425] max. FBO samples : -1 [t=00:00:00.020435] max. texture size : 2048 [t=00:00:00.020448] max. texture anisotropy level: 0.000000 [t=00:00:00.020458] max. vec4 varyings/attributes: 0/0 [t=00:00:00.020468] max. draw-buffers : 0 [t=00:00:00.020478] max. rec. indices/vertices : 0/0 [t=00:00:00.020487] max. uniform buffer-bindings : 0 [t=00:00:00.020497] max. uniform block-size : 0KB [t=00:00:00.020507] max. storage buffer-bindings : 0 [t=00:00:00.020517] max. storage block-size : 0MB [t=00:00:00.020526] [t=00:00:00.020536] enable AMD-hacks : 0 [t=00:00:00.020547] compress MIP-maps: 0 [t=00:00:00.020564] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.020937] [GR::UpdateGLConfigs] [t=00:00:00.020963] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020983] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020995] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021008] [GR::InitGLState] [t=00:00:00.021261] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.217135] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.226608] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.232408] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.233048] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.233078] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.233218] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.288120] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.288793] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.317206] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.317544] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.329864] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [t=00:00:00.329890] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.330072] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.333779] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7520039430 (SpringVFS) global=(nil) (null) [t=00:00:00.333802] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.333891] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.333910] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.333927] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.333937] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.333979] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 4806 MB [t=00:00:00.336947][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.336987][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.337008][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1467685/replay.sdfz" for game data... [t=00:00:00.489178][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.490407][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.490440][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.494047][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.494111][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 157ms [t=00:00:00.494141][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.543295][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5613684c44f0] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:00.544515][f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:00.545273][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.545727][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5613684c44f0] using game "Zero-K 1.10.8.0" (loaded=0 cached=0) [t=00:00:00.546746][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.8.0", overwrite=false)] section=0 cached=0 [t=00:00:00.559060][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.559295][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.569169][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms [t=00:00:00.569457][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.613854][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.613904][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.614025][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.614106][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.614182][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.614258][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.615845][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.616538][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.617194][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.620589][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.622955][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.626196][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.626245][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.626810][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.636666][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.637946][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.638958][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.639269][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.640062][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.640096][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.645895][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.645949][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.804447][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.890705][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.987406][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.486334][f=-000001] Loading UnitDefs_posts [t=00:00:02.742972][f=-000001] Loading FeatureDefs_posts [t=00:00:02.816424][f=-000001] Loading WeaponDefs_posts [t=00:00:02.859628][f=-000001] Loading ArmorDefs_posts [t=00:00:02.886569][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 866ms [t=00:00:02.977086][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 993ms [t=00:00:02.978240][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.246524][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.255586][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [t=00:00:03.255646][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.255667][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.299579][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [t=00:00:03.299866][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.304601][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.642423][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.725899][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.898310][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.905627][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.905679][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.607045][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 701ms [t=00:00:04.607121][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.704898][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:04.704964][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.739323][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 34ms [t=00:00:05.573741][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.578328][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.578740][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.588692][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.588780][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.590786][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.590816][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.592164][f=-000001] InfoTexture: legacy [t=00:00:05.592188][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.593665][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:06.583277][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:06.587022][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:06.587056][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:06.587552][f=-000001] Set ROAM mode to DisplayLists [t=00:00:06.587585][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.830466][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.832940][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:07.055632][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:07.097344][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:07.237834][f=-000001] Loaded DecalsDrawer: off [t=00:00:07.237907][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:07.238738][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:07.727191][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:07.743177][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:07.937557][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:07.939209][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:07.939250][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:07.950707][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.950788][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.950807][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:07.950822][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:07.950836][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.950850][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.950863][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f682d3a [t=00:00:07.957016][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.957093][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.957110][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:07.957125][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:07.957139][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.957153][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.957166][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f682d4a [t=00:00:07.957197][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x561370601cc0 has BLOCKSIZE 1 [t=00:00:07.960288][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.960351][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.960365][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:07.960379][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:07.960393][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.960407][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f682aa0 [t=00:00:07.965478][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f682aa0 file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe-5f682aa0.zip" (exists=1) [t=00:00:07.966667][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:07.992897][f=-000001] Path cache (40, 40) initialized. [t=00:00:07.992960][f=-000001] Path cache (40, 40) initialized. [t=00:00:07.996061][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.996109][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.996123][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:07.996158][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:07.996173][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.996185][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f682ab0 [t=00:00:08.084602][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f682ab0 file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe2-5f682ab0.zip" (exists=1) [t=00:00:08.085448][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:08.087691][f=-000001] Path cache (20, 20) initialized. [t=00:00:08.087720][f=-000001] Path cache (20, 20) initialized. [t=00:00:08.087737][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (148ms, checksum fa4645f9)" [t=00:00:08.087807][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:08.087838][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:08.087853][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:08.283199][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 124ms [t=00:00:08.283852][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:11.185176][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:11.602769][f=-000001] Synced LuaRules: finished loading [t=00:00:11.632499][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:12.263497][f=-000001] Unsynced LuaRules: finished loading [t=00:00:12.349987][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:12.353037][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:12.355130][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:12.355153][f=-000001] LuaSocket Support: enabled [t=00:00:12.373899][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:12.463599][f=-000001] localWidgets, nil, true, true [t=00:00:12.464556][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:12.464587][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:12.473942][f=-000001] USE_OLD_CHILI [t=00:00:13.245755][f=-000001] Loading last game win data [t=00:00:13.247090][f=-000001] Resetting win data [t=00:00:13.247687][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:13.247718][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:13.247742][f=-000001] Player and team counts match, continuing [t=00:00:13.247759][f=-000001] QwantyGen was in last game but is now absent, resetting scores [t=00:00:13.394539][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:13.394588][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:13.451956][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:15.857325][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:16.552098][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:17.182807][f=-000001] Loaded API widget: Cluster Detection [t=00:00:17.185087][f=-000001] Loaded API widget: Hacky version fix [t=00:00:17.185409][f=-000001] Loaded API widget: Shared Functions [t=00:00:17.185596][f=-000001] Loaded API widget: i18n [t=00:00:17.186315][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:17.186642][f=-000001] Loaded API widget: Win Counter [t=00:00:17.186994][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:17.411750][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:17.412150][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:17.412389][f=-000001] Loaded API widget: CommandInsert [t=00:00:17.692125][f=-000001] Loaded API widget: Chili Framework [t=00:00:17.694684][f=-000001] Loaded API widget: Lups [t=00:00:17.694950][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:17.695310][f=-000001] Loaded widget: Chili Highlight [t=00:00:17.695660][f=-000001] Loaded widget: Save/Load API [t=00:00:17.696002][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:17.696306][f=-000001] Loaded widget: Draw After Chili [t=00:00:17.697273][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:17.701463][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:17.702947][f=-000001] Loaded DecalsDrawer: off [t=00:00:17.703152][f=-000001] Ground-decal rendering is disabled! [t=00:00:17.703381][f=-000001] Set maximum particles to: 0 [t=00:00:17.703827][f=-000001] Set UnitLodDist to 0 [t=00:00:17.703871][f=-000001] Set UnitIconDist to 0 [t=00:00:17.725661][f=-000001] Loaded widget: EPIC Menu [t=00:00:17.752212][f=-000001] Loaded widget: Chili Minimap [t=00:00:17.752784][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:17.753087][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:17.753385][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:17.762663][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:17.762995][f=-000001] Deferred Rendering requires shader support! [t=00:00:17.763392][f=-000001] Loaded widget: Deferred rendering [t=00:00:17.763916][f=-000001] Mexspot Fetcher fetching [t=00:00:17.764106][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:17.764398][f=-000001] Team highlighting: Disabled [t=00:00:17.764795][f=-000001] Loaded widget: Teamhighlight option [t=00:00:17.765287][f=-000001] Loaded widget: Local Team Colors [t=00:00:17.765683][f=-000001] Loaded widget: Display Keys 2 [t=00:00:17.766044][f=-000001] Loaded widget: Save Game Menu [t=00:00:17.766252][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:17.766482][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:17.766683][f=-000001] Loaded widget: One click weapon handler [t=00:00:17.766961][f=-000001] highlightUnitShader no GL4 support [t=00:00:17.767262][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:17.767679][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:17.768258][f=-000001] Loaded widget: Attack Command Helper [t=00:00:17.768553][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:17.768570][f=-000001] Using fallback unit outlines [t=00:00:17.768753][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:17.769111][f=-000001] Loaded widget: Selection Modkeys [t=00:00:17.777493][f=-000001] Loaded widget: Chili Global Commands [t=00:00:17.779281][f=-000001] Loaded widget: Outline No Shader [t=00:00:17.779852][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:17.822736][f=-000001] Loaded widget: HealthBars [t=00:00:17.823251][f=-000001] Loaded widget: Noises [t=00:00:17.823577][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:17.823999][f=-000001] Loaded widget: Unit Icons [t=00:00:17.827447][f=-000001] Loaded widget: Chili Vote Display [t=00:00:17.827939][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:17.828421][f=-000001] Loaded widget: BuildETA [t=00:00:17.828792][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:17.829159][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:17.829543][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:17.829881][f=-000001] Loaded widget: EndGame Stats [t=00:00:17.830091][f=-000001] Loaded widget: Objectives [t=00:00:17.831735][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:17.832091][f=-000001] Loaded widget: EndGame APM stats [t=00:00:17.836231][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:17.836690][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:17.836743][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1467685/events.log [t=00:00:17.839202][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:17.839572][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:17.843075][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:17.843498][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:17.843952][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:17.844320][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:17.844679][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:17.845079][f=-000001] Loaded widget: Music Player v2 [t=00:00:17.845302][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:17.845629][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:17.846012][f=-000001] Loaded widget: Autoquit [t=00:00:17.846239][f=-000001] Loaded widget: Blast Radius [t=00:00:17.846585][f=-000001] Loaded widget: CameraShake [t=00:00:17.847216][f=-000001] Loaded widget: Cheat Sheet [t=00:00:17.859412][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:17.859940][f=-000001] EndGame Graph disabled [t=00:00:17.876552][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:17.876945][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:17.877288][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:17.877506][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:17.901984][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:17.902560][f=-000001] Loaded widget: Ferry Points [t=00:00:17.903209][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:17.910855][f=-000001] Loaded widget: Context Menu [t=00:00:17.911352][f=-000001] Loaded widget: Darkening [t=00:00:17.911731][f=-000001] Loaded widget: Decloak Range [t=00:00:17.912083][f=-000001] Loaded widget: Decoration Handler [t=00:00:17.912327][f=-000001] Loaded widget: Easy Facing [t=00:00:17.919260][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:17.919889][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:17.920132][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:17.920474][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:17.920836][f=-000001] Input grabbing is enabled! [t=00:00:17.920857][f=-000001] Input grabbing is enabled! [t=00:00:17.920973][f=-000001] Loaded widget: Grab Input [t=00:00:17.921240][f=-000001] Loaded widget: Guard Remove [t=00:00:17.921635][f=-000001] Loaded widget: Haven Handler [t=00:00:17.921986][f=-000001] Loaded widget: Highlight Geos [t=00:00:17.922445][f=-000001] Loaded widget: In-game Guide [t=00:00:17.922676][f=-000001] Loaded widget: In-game Ignore [t=00:00:17.922971][f=-000001] Loaded widget: Keep Target [t=00:00:17.923319][f=-000001] Loaded widget: Local Widgets Config [t=00:00:17.923814][f=-000001] Loaded widget: MinimapEvents [t=00:00:17.924115][f=-000001] Loaded widget: Misc default command replacements [t=00:00:17.924475][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:17.924919][f=-000001] Loaded widget: Missile Silo Range [t=00:00:17.925150][f=-000001] Loaded widget: Mission Results Handler [t=00:00:17.925380][f=-000001] Loaded widget: Morph Finished notification [t=00:00:17.925612][f=-000001] Loaded widget: Orbit Command [t=00:00:17.925962][f=-000001] Loaded widget: Point Tracker [t=00:00:17.926194][f=-000001] Loaded widget: Raw Move Issue [t=00:00:17.926431][f=-000001] Loaded widget: ReclaimInfo [t=00:00:17.926869][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:17.927268][f=-000001] Loaded widget: Show selected unit range [t=00:00:17.927826][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:17.928348][f=-000001] Loaded widget: Simple Settings [t=00:00:17.928736][f=-000001] Loaded widget: Smart Bombers [t=00:00:17.929024][f=-000001] Loaded widget: SmoothCam [t=00:00:17.929445][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:17.930085][f=-000001] Loaded widget: Stereo3D [t=00:00:17.930356][f=-000001] Loaded widget: Stop Self-D [t=00:00:17.930740][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:17.930991][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:17.931814][f=-000001] Loaded widget: Camera Save Position [t=00:00:17.932597][f=-000001] Loaded widget: Command Alpha [t=00:00:17.932960][f=-000001] Loaded widget: Ghost Site [t=00:00:17.934015][f=-000001] Loaded widget: Attack Warning [t=00:00:17.934349][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:17.934928][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:17.936300][f=-000001] Loaded widget: Auto Group [t=00:00:17.937268][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:17.938188][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:17.938521][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:17.939307][f=-000001] Loaded widget: Projectile Lights [t=00:00:17.940317][f=-000001] Loaded widget: Select Com at start [t=00:00:17.946398][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:17.947674][f=-000001] Loaded widget: Transport AI [t=00:00:18.074698][f=-000001] Loaded widget: Attack AoE [t=00:00:18.075233][f=-000001] Loaded widget: Icon Sets [t=00:00:18.075970][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:18.077518][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:18.083145][f=-000001] Loaded widget: Replay control buttons [t=00:00:18.083567][f=-000001] Loaded widget: Smooth Scroll [t=00:00:18.109445][f=-000001] Loaded widget: Unit Start State [t=00:00:18.109883][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:18.110129][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:18.111328][f=-000001] Loaded widget: PlanetWars Info [t=00:00:18.126763][f=-000001] Loaded widget: UnitShapes [t=00:00:18.127371][f=-000001] Loaded widget: Commands FX [t=00:00:18.127644][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:18.127967][f=-000001] : disabled for spectators [t=00:00:18.128937][f=-000001] Loaded widget: Stockpiler [t=00:00:18.130605][f=-000001] Loaded widget: Map Edge Extension [t=00:00:18.130901][f=-000001] Loaded widget: AllyCursors [t=00:00:18.131276][f=-000001] Loaded widget: Gadget Icons [t=00:00:18.132487][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:18.132871][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:18.133242][f=-000001] Loaded widget: Selection Send [t=00:00:18.133591][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:18.133962][f=-000001] Loaded widget: Shield Guard [t=00:00:18.134489][f=-000001] Loaded widget: State Icons [t=00:00:18.134847][f=-000001] : disabled for spectators [t=00:00:18.135918][f=-000001] Loaded widget: Building Starter [t=00:00:18.136327][f=-000001] : disabled for spectators [t=00:00:18.137192][f=-000001] Loaded widget: Cloaker Guard [t=00:00:18.137496][f=-000001] Loaded widget: LupsManager [t=00:00:18.137881][f=-000001] Loaded widget: Smoke Signals [t=00:00:18.138254][f=-000001] Loaded widget: Units on Fire [t=00:00:18.138855][f=-000001] Loaded widget: Newton Firezone [t=00:00:18.139396][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:18.140820][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:18.141227][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:18.141696][f=-000001] Loaded widget: Chili Docking [t=00:00:18.148386][f=-000001] Loaded widget: Chili Pro Console [t=00:00:18.155501][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:18.156175][f=-000001] Loaded widget: HUD Presets [t=00:00:18.156898][f=-000001] Loaded widget: Persistent Build Height [t=00:00:18.159491][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:18.159955][f=-000001] Loaded widget: Image Preloader [t=00:00:18.160410][f=-000001] Loaded widget: Custom Markers [t=00:00:18.164719][f=-000001] Loaded widget: Chili Core Selector [t=00:00:18.165275][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:18.165625][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:18.166446][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:18.166921][f=-000001] Loaded widget: Start Boxes [t=00:00:18.168228][f=-000001] Loaded widget: Select Keys [t=00:00:18.176423][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:18.177172][f=-000001] Loaded widget: Pause Screen [t=00:00:18.177443][f=-000001] Loaded widget: Restricted Zones [t=00:00:18.177710][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:18.178337][f=-000001] Loaded widget: CustomFormations2 [t=00:00:18.178728][f=-000001] SetSunLighting [t=00:00:18.180002][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:18.192664][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:18.193163][f=-000001] Loaded widget: Font Cache [t=00:00:18.193522][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.193565][f=-000001] Loaded widget: GC Control [t=00:00:18.197454][f=-000001] Loaded widget: Layout Handler [t=00:00:18.198104][f=-000001] Loaded widget: Text To Speech Control [t=00:00:18.200519][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:18.205439][f=-000001] Writing last game win data [t=00:00:18.210200][f=-000001] LuaUI v0.3 [t=00:00:18.370125][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.421197][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.436484][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13213,0,0} {chunk,block}Bytes={0,0} [t=00:00:18.661173][f=-000001] Reclaim highlight: old engine version. [t=00:00:18.674924][f=-000001] Spectator mode. Widget removed. [t=00:00:18.676756][f=-000001] Spectator mode. Widget removed. [t=00:00:18.677904][f=-000001] Playback paused [t=00:00:18.684090][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.800361][f=-000001] Opening demofile demos/1467685/replay.sdfz [t=00:00:18.800412][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:18.800429][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:18.800543][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:18.800568][f=-000001] -> Connection established (given id 3) [t=00:00:18.800597][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:18.800623][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:18.800649][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:18.800669][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:18.800716][f=-000001] Speed set to 20.0 [server] [t=00:00:18.800730][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56137679c2f0,(nil)}][locale="C"]" [t=00:00:18.800746][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:18.849442][f=-000001] Switching to Overhead (TA) style camera [t=00:00:18.849487][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.868137][f=-000001] Set water rendering mode to 0 (basic) [t=00:00:18.914917][f=-000001] Set water rendering mode to 0 (basic) [t=00:00:34.500159][f=-000001] Beginning demo playback [t=00:00:34.512727][f=-000001] GameID: b0a73d63dfd2e318fae87251ca7e63f4 [t=00:00:34.543683][f=-000001] Connection attempt from Gacki [t=00:00:34.543727][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:34.547595][f=-000001] [0] Event [undefined]: Gacki changed status [t=00:00:34.547815][f=-000001] -> Connection established (given id 0) [t=00:00:34.551795][f=-000001] Connection attempt from Maksimus [t=00:00:34.551829][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:34.551903][f=-000001] [0] Event [undefined]: Maksimus changed status [t=00:00:34.552039][f=-000001] -> Connection established (given id 1) [t=00:00:34.559974][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gacki" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:34.560023][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gacki" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.576037][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maksimus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:34.576122][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maksimus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.111714][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gacki" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:35.119984][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gacki" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:35.389382][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gacki" string="[Game::Load][lua{Rules,Gaia}={0000023cc66e8ec0,0000000000000000}][locale="C"]" [t=00:00:35.452492][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maksimus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:35.452541][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maksimus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:35.491419][f=-000001] Allies: I choose: Ranked! [t=00:00:35.820105][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maksimus" string="[Game::Load][lua{Rules,Gaia}={0000023ca8fe5ec0,0000000000000000}][locale="C"]" [t=00:00:36.012029][f=-000001] Allies: I choose: Engineer! [t=00:00:36.264165][f=-000001] yo [t=00:00:36.596153][f=-000001] yo? [t=00:00:37.159758][f=-000001] It's my second multiplayer game in this game in my life [t=00:00:37.466744][f=-000001] [0] Event [4768,175.891968,4874]: 0 finished unit Engineer Commander [t=00:00:37.474445][f=-000001] [0] Event [139,175.820496,415]: 1 finished unit Engineer Commander [t=00:00:37.496470][f=0000000] [0] Gacki, team: 0, elo:1548, userid: 530504 [t=00:00:37.496549][f=0000000] [0] Maksimus, team: 1, elo:1500, userid: 470890 [t=00:00:37.496581][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.500408][f=0000000] Playback continued [t=00:00:37.518928][f=0000009] [9] Event [4664,186.758484,4920]: 0 finished unit Shieldbot Factory [t=00:00:37.734899][f=0000055] [55] Event [224,177.639206,272]: 1 finished unit Rover Assembly [t=00:00:38.018586][f=0000227] [227] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [t=00:00:38.198709][f=0000327] [327] Event [4808,175.819244,4680]: 0 finished unit Wind/Tidal Generator [t=00:00:38.261625][f=0000363] [363] Event [424,175.819244,328]: 1 finished unit Metal Extractor [t=00:00:38.382833][f=0000432] [432] Event [4728,166.88623,4632]: 0 finished unit Wind/Tidal Generator [t=00:00:38.494999][f=0000496] damn, but youve leveled good so far [t=00:00:38.542362][f=0000522] [522] Event [4664,170.540314,4712]: 0 finished unit Wind/Tidal Generator [t=00:00:38.587315][f=0000541] also I can't beat normal ai bot [t=00:00:38.632122][f=0000562] [562] Event [241.99234,178.248093,271.970367]: 1 finished unit Mason [t=00:00:38.702477][f=0000612] [612] Event [4776,172.420593,4744]: 0 finished unit Wind/Tidal Generator [t=00:00:39.239720][f=0000917] [917] Event [4664.01855,184.403152,4908]: 0 finished unit Convict [t=00:00:39.260482][f=0000933] [933] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [t=00:00:39.577001][f=0001114] [1114] Event [4664.01855,184.403152,4908]: 0 finished unit Convict [t=00:00:39.914958][f=0001296] [1296] Event [376,175.819244,392]: 1 finished unit Solar Collector [t=00:00:40.183129][f=0001397] [1397] Event [744,175.805054,600]: 1 finished unit Metal Extractor [t=00:00:40.494041][f=0001581] thats normal [t=00:00:40.875300][f=0001805] [1805] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [t=00:00:40.955415][f=0001848] [1848] Event [264,175.819244,504]: 1 finished unit Solar Collector [t=00:00:41.235156][f=0001996] [1996] Event [241.99234,178.248093,271.970367]: 1 finished unit Ripper [t=00:00:41.355141][f=0002069] okay lol [t=00:00:41.534207][f=0002177] [2177] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [t=00:00:41.748181][f=0002302] the bots can be really challenging [t=00:00:41.932314][f=0002406] [2406] Event [216,175.93988,952]: 1 finished unit Solar Collector [t=00:00:42.058208][f=0002466] [2466] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [t=00:00:42.330468][f=0002630] [2630] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [t=00:00:42.449279][f=0002691] [2691] Event [4456,177.465363,4360]: 0 finished unit Wind/Tidal Generator [t=00:00:42.550609][f=0002745] [2745] Event [4664.01855,184.403152,4908]: 0 finished unit Bandit [t=00:00:42.765629][f=0002855] [2855] Event [328,177.635651,904]: 1 finished unit Solar Collector [t=00:00:42.765811][f=0002855] [2855] Event [3384,168.525238,4712]: 0 finished unit Wind/Tidal Generator [t=00:00:42.781592][f=0002864] [2864] Event [4664.01855,184.403152,4908]: 0 finished unit Bandit [t=00:00:42.961873][f=0002946] [2946] Event [4360,179.466248,4312]: 0 finished unit Wind/Tidal Generator [t=00:00:43.035906][f=0002983] [2983] Event [4664.01855,184.403152,4908]: 0 finished unit Bandit [t=00:00:43.270917][f=0003090] [3090] Event [1824,177.649841,800]: 1 finished unit Lotus [t=00:00:43.310127][f=0003108] [3108] Event [3272,170.533203,4680]: 0 finished unit Wind/Tidal Generator [t=00:00:43.444962][f=0003168] [3168] Event [4360,177.827209,4440]: 0 finished unit Wind/Tidal Generator [t=00:00:43.731169][f=0003317] [3317] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [t=00:00:43.754806][f=0003333] [3333] Event [3304,168.532349,4824]: 0 finished unit Wind/Tidal Generator [t=00:00:43.987263][f=0003440] [3440] Event [616,172.35672,616]: 1 finished unit Solar Collector [t=00:00:44.160956][f=0003507] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [t=00:00:44.161008][f=0003507] > SPRINGIE:User Fine|subraider|5_6||False|||FI [t=00:00:44.229299][f=0003534] Connection attempt from Fine [t=00:00:44.229354][f=0003534] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:44.229378][f=0003534] -> Connection established (given id 2) [t=00:00:44.253797][f=0003542] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:44.253870][f=0003542] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:44.309778][f=0003563] [3563] Event [241.99234,178.248093,271.970367]: 1 finished unit Ravager [t=00:00:44.537174][f=0003646] [3646] Event [4664.01855,184.403152,4908]: 0 finished unit Thug [t=00:00:44.988440][f=0003813] [3813] Event [3912,184.936768,4696]: 0 finished unit Wind/Tidal Generator [t=00:00:45.101202][f=0003855] [3855] Event [1344,175.826355,256]: 1 finished unit Lotus [t=00:00:45.132803][f=0003866] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:45.132868][f=0003866] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:45.273171][f=0003917] [3917] Event [4664.01855,184.403152,4908]: 0 finished unit Thug [t=00:00:45.391649][f=0003964] [3964] Event [728,175.563812,504]: 1 finished unit Solar Collector [t=00:00:45.484952][f=0004003] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={000001563e446250,0000000000000000}][locale="C"]" [t=00:00:45.499256][f=0004008] [4008] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [t=00:00:45.697128][f=0004083] [4083] Event [3976,182.935852,4776]: 0 finished unit Wind/Tidal Generator [t=00:00:45.940455][f=0004176] [4176] Event [241.99234,178.248093,271.970367]: 1 finished unit Fencer [t=00:00:46.045195][f=0004209] [4209] Event [4664.01855,184.403152,4908]: 0 finished unit Thug [t=00:00:46.413028][f=0004334] [4334] Event [4936,168.532349,3880]: 0 finished unit Wind/Tidal Generator [t=00:00:46.843706][f=0004515] [4515] Event [800,175.94696,656]: 1 finished unit Lotus [t=00:00:46.864548][f=0004529] yeah even easy ones are the problems [t=00:00:47.020341][f=0004592] [4592] Event [3848,182.928772,4808]: 0 finished unit Wind/Tidal Generator [t=00:00:47.164602][f=0004651] [4651] Event [1160,175.819244,264]: 1 finished unit Solar Collector [t=00:00:47.280636][f=0004695] [4695] Event [4664.01855,184.403152,4908]: 0 finished unit Thug [t=00:00:47.339972][f=0004723] [4723] Event [4824,168.276917,3912]: 0 finished unit Wind/Tidal Generator [t=00:00:47.930756][f=0004933] [4933] Event [810.407959,175.809326,1200.53113]: 0 lost unit Bandit [t=00:00:47.953698][f=0004938] [4938] Event [822.375488,175.278671,1225.26184]: 0 lost unit Bandit [t=00:00:47.977122][f=0004944] [4944] Event [838.777405,175.656708,1208.77173]: 0 lost unit Bandit [t=00:00:48.175375][f=0005028] [5028] Event [4904,166.701721,3992]: 0 finished unit Wind/Tidal Generator [t=00:00:48.472986][f=0005163] [5163] Event [1256,175.570923,152]: 1 finished unit Solar Collector [t=00:00:48.563538][f=0005203] [5203] Event [4664.01855,184.403152,4908]: 0 finished unit Outlaw [t=00:00:48.681842][f=0005250] [5250] Event [352,175.819244,1056]: 1 finished unit Lotus [t=00:00:48.704322][f=0005258] damn [t=00:00:49.585268][f=0005624] ripper seems op vechicle [t=00:00:49.799882][f=0005712] [5712] Event [4664.01855,184.403152,4908]: 0 finished unit Outlaw [t=00:00:50.100838][f=0005834] its good, yeah [t=00:00:50.349178][f=0005940] [5940] Event [512,179.466248,1664]: 1 finished unit Lotus [t=00:00:50.884485][f=0006167] [6167] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [t=00:00:51.722787][f=0006545] [6545] Event [3656,181.41748,4792]: 0 finished unit Energy Pylon [t=00:00:51.772195][f=0006560] for the beginning [t=00:00:51.917986][f=0006624] [6624] Event [4360,177.827209,4440]: 0 lost unit Wind/Tidal Generator [t=00:00:52.646910][f=0006884] [6884] Event [4664.01855,184.403152,4908]: 0 finished unit Felon [t=00:00:52.762178][f=0006930] [6930] Event [1184,176.067566,1968]: 1 finished unit Lotus [t=00:00:53.380286][f=0007130] [7130] Event [3768,183.10614,4728]: 0 finished unit Solar Collector [t=00:00:53.455146][f=0007157] [7157] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [t=00:00:55.055776][f=0007745] [7745] Event [241.99234,178.248093,271.970367]: 1 finished unit Ripper [t=00:00:55.186161][f=0007793] [7793] Event [3560,175.748291,4856]: 0 finished unit Solar Collector [t=00:00:55.786408][f=0008029] [8029] Event [4664.01855,184.403152,4908]: 0 finished unit Felon [t=00:00:55.811937][f=0008040] [8040] Event [816,179.51593,2784]: 1 finished unit Lotus [t=00:00:56.377674][f=0008239] [8239] Event [4664.01855,184.403152,4908]: 0 finished unit Rogue [t=00:00:56.439199][f=0008267] [8267] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [t=00:00:57.035544][f=0008444] [8444] Event [4664.01855,184.403152,4908]: 0 finished unit Rogue [t=00:00:57.158688][f=0008487] [8487] Event [241.99234,178.248093,271.970367]: 1 finished unit Ripper [t=00:00:57.173652][f=0008492] [8492] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [t=00:00:57.780087][f=0008732] [8732] Event [4664.01855,184.403152,4908]: 0 finished unit Rogue [t=00:00:58.235744][f=0008927] [8927] Event [24,175.819244,24]: 1 finished unit Storage [t=00:00:58.267301][f=0008938] [8938] Event [4664.01855,184.403152,4908]: 0 finished unit Rogue [t=00:00:58.708049][f=0009106] [9106] Event [3768,181.289734,4920]: 0 finished unit Wind/Tidal Generator [t=00:00:58.801393][f=0009138] [9138] Event [4664.01855,184.403152,4908]: 0 finished unit Rogue [t=00:00:59.345272][f=0009328] I wonder if there's person in this game who was able to beat normal and harder ai bots [t=00:00:59.472119][f=0009373] [9373] Event [4664.01855,184.403152,4908]: 0 finished unit Rogue [t=00:00:59.634292][f=0009425] [9425] Event [3672,183.10614,5000]: 0 finished unit Wind/Tidal Generator [t=00:01:00.005010][f=0009557] [9557] Event [72,177.451172,24]: 1 finished unit Storage [t=00:01:00.344541][f=0009676] [9676] Event [3864,181.2117,4936]: 0 finished unit Wind/Tidal Generator [t=00:01:01.052461][f=0009931] [9931] Event [3784,177.770447,5016]: 0 finished unit Wind/Tidal Generator [t=00:01:01.108203][f=0009952] i mean ive bet them with multiplier a lot [t=00:01:01.735585][f=0010187] [10187] Event [120,176.010803,24]: 1 finished unit Storage [t=00:01:01.900862][f=0010246] [10246] Event [3624,181.289734,5080]: 0 finished unit Wind/Tidal Generator [t=00:01:02.587837][f=0010501] [10501] Event [3560,177.763367,4984]: 0 finished unit Wind/Tidal Generator [t=00:01:02.738840][f=0010559] [10559] Event [4664.01855,184.403152,4908]: 0 finished unit Rogue [t=00:01:03.186940][f=0010753] [10753] Event [4664.01855,184.403152,4908]: 0 finished unit Rogue [t=00:01:03.343579][f=0010817] [10817] Event [168,175.691528,24]: 1 finished unit Storage [t=00:01:03.843119][f=0011014] [11014] Event [4664.01855,184.403152,4908]: 0 finished unit Thug [t=00:01:04.229510][f=0011168] [11168] Event [4888,165.069824,3928]: 0 lost unit Metal Extractor [t=00:01:04.394017][f=0011216] [11216] Event [4784,168.525238,3920]: 0 finished unit Picket [t=00:01:04.554802][f=0011283] [11283] Event [4664.01855,184.403152,4908]: 0 finished unit Thug [t=00:01:05.133465][f=0011447] [11447] Event [216,174.009949,24]: 1 finished unit Storage [t=00:01:05.134515][f=0011447] [11447] Event [4784,168.611908,3920]: 0 lost unit Picket [t=00:01:05.499447][f=0011551] [11551] Event [4844.70801,172.094055,3356.00635]: 1 lost unit Fencer [t=00:01:05.640259][f=0011597] [11597] Event [1621.50195,177.876144,1791.50183]: 1 lost unit Ravager [t=00:01:06.312580][f=0011779] [11779] Event [1963.0094,174.039383,1761.44788]: 1 lost unit Ripper [t=00:01:07.243410][f=0011964] [11964] Event [1333.76257,172.274384,1458.58923]: 1 lost unit Ripper [t=00:01:07.460249][f=0011995] [11995] Event [1184,176.067566,1968]: 1 lost unit Lotus [t=00:01:08.044313][f=0012077] [12077] Event [264,175.81926,24]: 1 finished unit Storage [t=00:01:08.047867][f=0012077] oh woow [t=00:01:08.716605][f=0012164] [12164] Event [1112,182.921692,1928]: 1 lost unit Metal Extractor [t=00:01:09.663067][f=0012271] [12271] Event [646.570496,174.428085,1300.81531]: 0 lost unit Thug [t=00:01:10.002253][f=0012305] [12305] Event [621.00647,177.552185,1260.75708]: 0 lost unit Outlaw [t=00:01:10.168532][f=0012320] [12320] Event [622.948669,175.869339,1309.61633]: 0 lost unit Thug [t=00:01:11.019041][f=0012410] [12410] Event [553.981445,175.819244,1396.1333]: 0 lost unit Outlaw [t=00:01:11.428636][f=0012448] [12448] Event [516.689636,175.82103,1434.01074]: 0 lost unit Thug [t=00:01:11.915754][f=0012487] [12487] Event [590.699646,177.493073,1553.69653]: 1 lost unit Engineer Commander [t=00:01:12.297536][f=0012556] [12556] Event [627.4021,173.451248,1508.51501]: 1 lost unit Ripper [t=00:01:12.512975][f=0012607] [12607] Event [445.873138,178.067749,1294.6969]: 0 lost unit Thug [t=00:01:12.975282][f=0012685] [12685] Event [512,179.466248,1664]: 1 lost unit Lotus [t=00:01:13.223961][f=0012722] [12722] Event [472,181.22702,1608]: 1 lost unit Metal Extractor [t=00:01:14.646526][f=0012933] [12933] Event [352,175.819244,1056]: 1 lost unit Lotus [t=00:01:15.062001][f=0013003] [13003] Event [328,175.677643,1000]: 1 lost unit Metal Extractor [t=00:01:16.129924][f=0013184] [13184] Event [800,175.94696,656]: 1 lost unit Lotus [t=00:01:16.184242][f=0013193] [13193] Event [688,175.812134,640]: 1 lost unit Picket [t=00:01:16.475688][f=0013242] idk how to win now xP [t=00:01:16.557055][f=0013257] [13257] Event [744,175.805054,600]: 1 lost unit Metal Extractor [t=00:01:17.316190][f=0013393] [13393] Event [328,177.654541,904]: 1 lost unit Solar Collector [t=00:01:18.071369][f=0013530] [13530] Event [424,175.819244,328]: 1 lost unit Metal Extractor [t=00:01:19.255017][f=0013755] yeah youve basically lost [t=00:01:20.249851][f=0013954] [13954] Event [1300.54846,173.937271,508.900055]: 1 lost unit Mason [t=00:01:20.705031][f=0014045] [14045] Event [728,175.563812,504]: 1 lost unit Solar Collector [t=00:01:20.731786][f=0014051] [14051] Event [616,172.35672,616]: 1 lost unit Solar Collector [t=00:01:21.266076][f=0014164] if all your troops are gone basically its not good [t=00:01:23.418554][f=0014663] ok maybe I'll resign [t=00:01:23.666928][f=0014730] little tip, dont build solar panels at the beginning [t=00:01:24.416199][f=0014930] really? [t=00:01:25.300943][f=0015192] [15192] Event [241.99234,178.248093,271.970367]: 1 finished unit Impaler [t=00:01:25.409367][f=0015225] wind generators are more cheaper [t=00:01:25.702205][f=0015316] and its good too [t=00:01:26.682455][f=0015617] ive got 2 solar panels [t=00:01:27.224964][f=0015782] aren't wind generators like giving random amount of energy? [t=00:01:28.494676][f=0016172] kind of [t=00:01:29.116907][f=0016329] hm but okay [t=00:01:29.168980][f=0016336] [16336] Event [621.097168,175.46637,11.7881432]: 1 lost unit Impaler [t=00:01:29.480881][f=0016414] [16414] Event [undefined]: Maksimus resigned [t=00:01:29.481236][f=0016414] game_message: Maksimus has been destroyed! [t=00:01:29.481389][f=0016414] game_message: Gacki wins! [t=00:01:29.481984][f=0016414] Submitting stats [t=00:01:29.487298][f=0016414] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:29.490273][f=0016414] Part| Total Time|Time of the last 0.5s [t=00:01:29.490320][f=0016414] Draw 19152.44ms 13.10% [t=00:01:29.490341][f=0016414] Lua::Callins::Synced 11713.30ms 50.30% [t=00:01:29.490357][f=0016414] Lua::Callins::Unsynced 31042.92ms 23.40% [t=00:01:29.490372][f=0016414] Lua::CollectGarbage::Synced 327.10ms 0.10% [t=00:01:29.490387][f=0016414] Lua::CollectGarbage::Unsynced 836.91ms 0.30% [t=00:01:29.490401][f=0016414] Misc::Profiler::AddTime 85.28ms 0.00% [t=00:01:29.490415][f=0016414] Sim 31351.16ms 71.00% [t=00:01:29.492141][f=0016414] [16414] Received game_message: Maksimus has been destroyed! [t=00:01:29.493283][f=0016414] [16414] Received game_message: Gacki wins! [t=00:01:29.512378][f=0016415] [16415] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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34,2260,6260,2260,6260,1000.99634,1498.42004,1000.99634,1498.42004,0,0,0,0,0,0,0,0,2194.85449,2316.65942,2194.85449,2316.65942,1784.39893,3323.34326,1784.39893,3323.34326,270,0,270,0,12,56.5364914,12,56.5364914,0,1275,0,1275,10.5735807,20.348978,10.5735807,20.348978,0,2630,0,2630,1645,3541.33325,1645,3541.33325,1990,2355,1990,2355,3541.33325,1645,3541.33325,1645,0,0,0,0,3584.98364,1874.42712,3584.98364,1874.42712 [t=00:01:29.516539][f=0016415] [16415] Game End Stats Values: 35,2960,6260,2960,6260,1010.23621,1587.57043,1010.23621,1587.57043,0,0,0,0,0,0,0,0,2230.72876,2616.08813,2230.72876,2616.08813,1784.39893,3323.34326,1784.39893,3323.34326,270,0,270,0,12,50.6631432,12,50.6631432,0,1275,0,1275,10.6346388,19.9619446,10.6346388,19.9619446,700,2630,700,2630,1645,3541.33325,1645,3541.33325,1990,2355,1990,2355,3541.33325,1645,3541.33325,1645,0,0,0,0,3584.98364,1874.42712,3584.98364,1874.42712 [t=00:01:29.516656][f=0016415] [16415] Game End Stats Values: 36,2960,6260,2960,6260,1025.271,1681.4646,1025.271,1681.4646,0,0,0,0,0,0,0,0,2396.0437,2920.26196,2396.0437,2920.26196,1784.39893,3323.34326,1784.39893,3323.34326,270,0,270,0,12,55.4170418,12,55.4170418,0,1275,0,1275,11.0209703,20.2782364,11.0209703,20.2782364,700,2630,700,2630,1645,3541.33325,1645,3541.33325,1990,2355,1990,2355,3541.33325,1645,3541.33325,1645,0,0,0,0,3584.98364,1874.42712,3584.98364,1874.42712 [t=00:01:29.516767][f=0016415] [16415] Game End Stats Values: 37,2960,6260,2960,6260,1040.30579,1781.4054,1040.30579,1781.4054,0,0,0,0,0,0,0,0,2561.35864,3230.48291,2561.35864,3230.48291,1784.39893,3323.34326,1784.39893,3323.34326,270,0,270,0,12,61.6336823,12,61.6336823,0,1275,0,1275,11.0209703,20.6813679,11.0209703,20.6813679,700,2630,700,2630,1645,3541.33325,1645,3541.33325,1990,2355,1990,2355,3541.33325,1645,3541.33325,1645,0,0,0,0,3584.98364,1874.42712,3584.98364,1874.42712 [t=00:01:29.516887][f=0016415] [16415] Game End Stats Values: 38,2260,6260,2260,6260,1048.32434,1834.23608,1048.32434,1834.23608,0,0,0,0,0,0,0,0,2649.52661,3395.46289,2649.52661,3395.46289,1784.39893,4132.41309,1784.39893,4132.41309,270,0,270,0,10.75,60.7030296,10.75,60.7030296,0,1275,0,1275,11.0209723,20.6224842,11.0209723,20.6224842,0,2630,0,2630,1645,4241.33301,1645,4241.33301,1990,2355,1990,2355,4241.33301,1645,4241.33301,1645,0,0,0,0,4394.05469,1874.42712,4394.05469,1874.42712 [t=00:01:29.664580][f=0016442] [16442] Event [376,176.017914,392]: 1 lost unit Solar Collector [t=00:01:29.672330][f=0016444] [16444] Event [224,177.683868,272]: 1 lost unit Rover Assembly [t=00:01:29.906029][f=0016530] Spectator Fine left the game: normal quit [t=00:01:29.906128][f=0016530] [16530] Event [undefined]: Fine quit [t=00:01:30.016475][f=0016578] [Maksimus (replay)] thanks for a tip [t=00:01:30.154896][f=0016630] Player Gacki left the game: normal quit [t=00:01:30.155001][f=0016630] [16630] Event [undefined]: Gacki quit [t=00:01:30.198930][f=0016644] [Maksimus (replay)] gg I guess [t=00:01:30.300009][f=0016676] No clients connected, shutting down server [t=00:01:30.300067][f=0016676] Server shutdown [t=00:01:30.300369][f=0016676] [16676] all players disconnected [t=00:01:39.489817][f=0021024] Autoquit sending quit command. [t=00:01:39.490619][f=0021024] [QuitAction] user exited to system [t=00:01:39.492065][f=0021024] [SpringApp::Kill][1] fromRun=1 [t=00:01:39.492651][f=0021024] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:39.492693][f=0021024] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:39.492718][f=0021024] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:39.492735][f=0021024] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:39.492750][f=0021024] [SpringApp::Kill][2] [t=00:01:39.493535][f=0021024] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:39.493562][f=0021024] [Game::KillLua][1] dtor=0 luaUI=0x56137eb7bad0 [t=00:01:39.493618][f=0021024] Start widgetHandler:Shutdown [t=00:01:39.499988][f=0021024] Shutdown - SaveOrderList Complete [t=00:01:39.501078][f=0021024] Writing last game win data [t=00:01:39.509182][f=0021024] Shutdown - SaveConfigData Complete [t=00:01:39.509229][f=0021024] Shutdown Widget - Chili Highlight [t=00:01:39.509253][f=0021024] Shutdown Widget - Save/Load API [t=00:01:39.509272][f=0021024] Shutdown Widget - Draw After Chili [t=00:01:39.509291][f=0021024] Shutdown Widget - API Unit Tracker GL4 [t=00:01:39.509333][f=0021024] Shutdown Widget - EPIC Menu [t=00:01:39.510236][f=0021024] Shutdown Widget - Chili Minimap [t=00:01:39.510869][f=0021024] Shutdown Widget - Chili Widget Selector [t=00:01:39.510991][f=0021024] Shutdown Widget - Local Team Colors [t=00:01:39.511014][f=0021024] Shutdown Widget - Display Keys 2 [t=00:01:39.511086][f=0021024] Shutdown Widget - Save Game Menu [t=00:01:39.511105][f=0021024] Shutdown Widget - HealthBars [t=00:01:39.511227][f=0021024] Shutdown Widget - Noises [t=00:01:39.511247][f=0021024] Shutdown Widget - Unit Icons [t=00:01:39.511271][f=0021024] Shutdown Widget - Win Counter [t=00:01:39.511289][f=0021024] Shutdown Widget - BuildETA [t=00:01:39.511308][f=0021024] Shutdown Widget - EndGame APM stats [t=00:01:39.511327][f=0021024] Shutdown Widget - SpringRTS Replay Stats [t=00:01:39.511372][f=0021024] Shutdown Widget - Modular Comm Info [t=00:01:39.511390][f=0021024] Shutdown Widget - Music Player v2 [t=00:01:39.511409][f=0021024] Shutdown Widget - State Reverse and Latency [t=00:01:39.511427][f=0021024] Shutdown Widget - CameraShake [t=00:01:39.511445][f=0021024] Shutdown Widget - Chili Economy Panel Default [t=00:01:39.511566][f=0021024] Shutdown Widget - Chili EndGame Window [t=00:01:39.511593][f=0021024] Shutdown Widget - Chili Nuke Warning [t=00:01:39.511648][f=0021024] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:39.511677][f=0021024] Shutdown Widget - Chili Spectator Panels [t=00:01:39.511696][f=0021024] Shutdown Widget - Context Menu [t=00:01:39.511712][f=0021024] Shutdown Widget - Darkening [t=00:01:39.511740][f=0021024] Shutdown Widget - Defense Range Zero-K [t=00:01:39.511758][f=0021024] Shutdown Widget - Grab Input [t=00:01:39.511778][f=0021024] Shutdown Widget - Highlight Geos [t=00:01:39.511795][f=0021024] Shutdown Widget - Local Widgets Config [t=00:01:39.511818][f=0021024] Shutdown Widget - MinimapEvents [t=00:01:39.511836][f=0021024] Shutdown Widget - Missile Silo Range [t=00:01:39.511855][f=0021024] Shutdown Widget - Point Tracker [t=00:01:39.511872][f=0021024] Shutdown Widget - Showeco and Grid Drawer [t=00:01:39.511889][f=0021024] Shutdown Widget - Stereo3D [t=00:01:39.511908][f=0021024] Shutdown Widget - Attack AoE [t=00:01:39.511924][f=0021024] Shutdown Widget - UnitShapes [t=00:01:39.511973][f=0021024] Shutdown Widget - Map Edge Extension [t=00:01:39.511991][f=0021024] Shutdown Widget - Selection Send [t=00:01:39.512009][f=0021024] Shutdown Widget - LupsManager [t=00:01:39.512036][f=0021024] Shutdown Widget - Newton Firezone [t=00:01:39.512054][f=0021024] Shutdown Widget - Chili Pro Console [t=00:01:39.514012][f=0021024] Shutdown Widget - Persistent Build Height [t=00:01:39.514039][f=0021024] Shutdown Widget - Lasso Terraform GUI [t=00:01:39.514089][f=0021024] Shutdown Widget - Chili Framework [t=00:01:39.514107][f=0021024] Shutdown Widget - Lups [t=00:01:39.514157][f=0021024] Shutdown Widget - Custom Markers [t=00:01:39.514179][f=0021024] Shutdown Widget - Chili Core Selector [t=00:01:39.514275][f=0021024] Shutdown Widget - Mex Placement Handler [t=00:01:39.514296][f=0021024] Shutdown Widget - Select Keys [t=00:01:39.514334][f=0021024] Shutdown Widget - Pause Screen [t=00:01:39.514355][f=0021024] Shutdown Widget - Layout Handler [t=00:01:39.514377][f=0021024] Shutdown Widget - Text To Speech Control [t=00:01:39.514393][f=0021024] End widgetHandler:Shutdown [t=00:01:39.651471][f=0021024] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={564614,68011377} {int,ext,rec}Allocs={11988344,0,0} {chunk,block}Bytes={68011377,0} [t=00:01:39.651738][f=0021024] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:39.651758][f=0021024] [Game::KillLua][3] dtor=0 luaRules=0x56137679c2f0 [t=00:01:39.651820][f=0021024] Start gadgetHandler:Shutdown [t=00:01:39.651844][f=0021024] Shutdown - StartSetup [t=00:01:39.651862][f=0021024] Shutdown - UnitMorph [t=00:01:39.652583][f=0021024] Shutdown - Carrier Drones [t=00:01:39.652616][f=0021024] Shutdown - Missile Silo Controller [t=00:01:39.652637][f=0021024] Shutdown - Modular Comm Info [t=00:01:39.652655][f=0021024] Shutdown - Terrain Texture Handler [t=00:01:39.652674][f=0021024] Shutdown - UnitCloakShield [t=00:01:39.652873][f=0021024] Shutdown - Starlight Handler [t=00:01:39.652906][f=0021024] End gadgetHandler:Shutdown [t=00:01:39.707055][f=0021024] Start gadgetHandler:Shutdown [t=00:01:39.707173][f=0021024] Shutdown - Save/Load [t=00:01:39.707206][f=0021024] Shutdown - Teleport Throw [t=00:01:39.707228][f=0021024] Shutdown - UnitMorph [t=00:01:39.707256][f=0021024] Shutdown - Modular Comm Info [t=00:01:39.707282][f=0021024] Shutdown - Retreat Command [t=00:01:39.707311][f=0021024] Shutdown - Shockwaves [t=00:01:39.707330][f=0021024] Shutdown - UnitCloakShield [t=00:01:39.707353][f=0021024] Shutdown - Lups Cloak FX [t=00:01:39.707374][f=0021024] Shutdown - Lups [t=00:01:39.707424][f=0021024] Shutdown - Lups Shield [t=00:01:39.707525][f=0021024] End gadgetHandler:Shutdown [t=00:01:39.766663][f=0021024] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11988375,0,0} {chunk,block}Bytes={0,0} [t=00:01:39.767038][f=0021024] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11988375,0,0} {chunk,block}Bytes={0,0} [t=00:01:39.767125][f=0021024] [Game::KillLua][4] dtor=0 [t=00:01:39.767146][f=0021024] [Game::KillLua][5] dtor=0 [t=00:01:39.779954][f=0021024] [Game::~CGame][1] [t=00:01:39.780065][f=0021024] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:39.780084][f=0021024] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:39.780100][f=0021024] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:39.780115][f=0021024] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:39.780129][f=0021024] [Game::KillLua][4] dtor=1 [t=00:01:39.780145][f=0021024] [Game::KillLua][5] dtor=1 [t=00:01:39.780310][f=0021024] [Game::KillMisc][1] [t=00:01:39.780331][f=0021024] [Game::KillMisc][2] [t=00:01:39.780413][f=0021024] [Game::KillMisc][3] [t=00:01:39.780554][f=0021024] [Game::KillRendering][1] [t=00:01:39.793743][f=0021024] [3DOParser::Kill] allocated 1 pieces [t=00:01:39.793847][f=0021024] [S3OParser::Kill] allocated 2924 pieces [t=00:01:39.796252][f=0021024] [AssParser::Kill] allocated 361 pieces [t=00:01:39.797689][f=0021024] [Game::KillInterface][1] [t=00:01:39.798192][f=0021024] [Game::KillInterface][2] [t=00:01:39.799193][f=0021024] [Game::KillSimulation][1] [t=00:01:39.799249][f=0021024] [Game::KillSimulation][2] [t=00:01:41.007443][f=0021024] [CCollisionHandler] dis-/continuous tests: 0/30370 [t=00:01:41.010809][f=0021024] [Game::KillSimulation][3] [t=00:01:41.011512][f=0021024] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:41.012159][f=0021024] [~CPathCache(20x20)] cacheHits=1 hitPercentage=2% numHashColls=0 maxCacheSize=7 [t=00:01:41.012201][f=0021024] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:41.012855][f=0021024] [~CPathCache(40x40)] cacheHits=35 hitPercentage=0% numHashColls=0 maxCacheSize=26 [t=00:01:41.017040][f=0021024] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:41.017394][f=0021024] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:41.050660][f=0021024] [LosHandler::Kill] raycast instance cache-{hits,misses}={2448,5477}; shared=9%; cached=22% [t=00:01:41.101473][f=0021024] [Game::KillSimulation][4] [t=00:01:45.956580][f=0021024] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:45.960644][f=0021024] [Game::~CGame][2] [t=00:01:45.960808][f=0021024] [Game::~CGame][3] [t=00:01:46.215111][f=0021024] [SpringApp::Kill][3] [t=00:01:46.215783][f=0021024] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 220955 bytes sent 133861 bytes recv'd [t=00:01:49.238744][f=0021024] [SpringApp::Kill][4] font=0x561368418790 [t=00:01:49.239551][f=0021024] [SpringApp::Kill][5] [t=00:01:49.258291][f=0021024] [SpringApp::Kill][6] [t=00:01:49.258345] [SpringApp::Kill][7] [t=00:01:49.260058] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:49.260084] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:49.260094] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:49.260104] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:49.270622] [VFS] [SpringVFS::DeleteArchives] [t=00:01:49.270665] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7939 [t=00:01:49.270700] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp (0x561368475480) [t=00:01:49.276382] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp" numZipFiles=7939 sumInflSize=759195kb sumReadTime=3225ms [t=00:01:49.276787] file="unittextures/3do2s3o_atlas_1.tga" indx=7040 inflSize=16384kb readTime=111ms [t=00:01:49.276805] file="objects3d/debris4x4a.s3o" indx=5223 inflSize=9kb readTime=70ms [t=00:01:49.276816] file="objects3d/gauss.dae" indx=5284 inflSize=1556kb readTime=67ms [t=00:01:49.276827] file="objects3d/wep_m_hailstorm.s3o" indx=5657 inflSize=5kb readTime=47ms [t=00:01:49.276840] file="unittextures/bcore_abc_1.tga" indx=7112 inflSize=3210kb readTime=37ms [t=00:01:49.276853] file="unittextures/3do2s3o_atlas_2.tga" indx=7041 inflSize=16384kb readTime=36ms [t=00:01:49.276864] file="objects3d/corch.s3o" indx=5138 inflSize=117kb readTime=25ms [t=00:01:49.276875] file="scripts/dynrecon.lua" indx=5795 inflSize=17kb readTime=22ms [t=00:01:49.276885] file="luarules/configs/dynamic_comm_skins.lua" indx=1274 inflSize=1kb readTime=22ms [t=00:01:49.276896] file="bitmaps/loadpictures/cloaking.png" indx=517 inflSize=3633kb readTime=21ms [t=00:01:49.284407] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp] 100124513 bytes cached in 3029 files [t=00:01:49.424234] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [t=00:01:49.424278] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x561368557210) [t=00:01:49.425393] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:49.425417] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x561368481050) [t=00:01:49.425947] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f752003d430) [t=00:01:49.426257] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 158553 bytes cached in 69 files [t=00:01:49.426868] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x56136854cbb0) [t=00:01:49.427171] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:01:49.428197] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:49.428218] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:49.428230] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:49.428240] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:49.428249] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:49.428259] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:49.428356] [SpringApp::Kill][8] [t=00:01:49.428371] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:49.428384] [WatchDog::Uninstall][1] hangDetectorThread=0x5613244b9a70 (joinable=1) [t=00:01:49.428397] [WatchDog::Uninstall][2] [t=00:01:50.196773] [WatchDog::Uninstall][3] [t=00:01:50.196811] [SpringApp::Kill][9]