[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000504] Using writeable configuration source: "/tmp/tmp.6hgbCyfcZn/springsettings.1467076.cfg" [t=00:00:00.009062] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.009112] ============== ============== [t=00:00:00.009124] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.009135] [t=00:00:00.009145] Enable or disable log sections using the LogSections configuration key [t=00:00:00.009155] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.009164] Use "none" to disable the default log sections. [t=00:00:00.009174] ============== ============== [t=00:00:00.009185] ============== ============== [t=00:00:00.009245] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.009257] MouseDragCircleCommandThreshold = 25 [t=00:00:00.009268] ROAM = 2 [t=00:00:00.009279] RotateLogFiles = 1 [t=00:00:00.009289] TeamHighlight = 0 [t=00:00:00.009300] ============== ============== [t=00:00:00.009310] ============== ============== [t=00:00:00.009320] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.009331] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.009342] Compiler Version: gcc-10.3.0 [t=00:00:00.009368] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.009540] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.009553] Binary Word Size: 64-bit (native) [t=00:00:00.009563] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.009574] Physical CPU Cores: 1 [t=00:00:00.009585] Logical CPU Cores: 1 [t=00:00:00.009595] ============== ============== [t=00:00:00.009659] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.009669] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.009679] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.009689] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.009699] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.011210] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.011232] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.011263] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.011283] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.011294] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.011323] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.021532] [GR::LogVersionInfo] [t=00:00:00.021560] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021578] GL version : [t=00:00:00.021589] GL vendor : [t=00:00:00.021599] GL renderer : [t=00:00:00.021609] GLSL version: [t=00:00:00.021620] GLEW version: spring headless stub GLEW version [t=00:00:00.021632] GPU memory : unknown [t=00:00:00.021643] SDL swap-int: 0 [t=00:00:00.021655] SDL driver : headless stub [t=00:00:00.021667] [t=00:00:00.021680] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021697] ARB shader support : 0 [t=00:00:00.021715] GLSL shader support : 0 [t=00:00:00.021732] GL4 support : 0 [t=00:00:00.021742] FBO extension support : 0 [t=00:00:00.021752] NVX GPU mem-info support : 0 [t=00:00:00.021762] ATI GPU mem-info support : 0 [t=00:00:00.021772] NPOT-texture support : 1 (0) [t=00:00:00.021798] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021809] texture query-LOD support : 1 (0) [t=00:00:00.021819] MSAA frame-buffer support : 0 (0) [t=00:00:00.021830] Z-buffer depth : 16 (-) [t=00:00:00.021840] primitive-restart support : 0 (0) [t=00:00:00.021850] clip-space control support: 0 (0) [t=00:00:00.021860] seamless cube-map support : 0 (0) [t=00:00:00.021870] frag-depth layout support : 0 (0) [t=00:00:00.021880] persistent maps support : 0 (0) [t=00:00:00.021890] [t=00:00:00.021900] max. FBO samples : -1 [t=00:00:00.021910] max. texture size : 2048 [t=00:00:00.021923] max. texture anisotropy level: 0.000000 [t=00:00:00.021933] max. vec4 varyings/attributes: 0/0 [t=00:00:00.021943] max. draw-buffers : 0 [t=00:00:00.021953] max. rec. indices/vertices : 0/0 [t=00:00:00.021962] max. uniform buffer-bindings : 0 [t=00:00:00.021972] max. uniform block-size : 0KB [t=00:00:00.021982] max. storage buffer-bindings : 0 [t=00:00:00.021992] max. storage block-size : 0MB [t=00:00:00.022002] [t=00:00:00.022012] enable AMD-hacks : 0 [t=00:00:00.022022] compress MIP-maps: 0 [t=00:00:00.022040] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.022415] [GR::UpdateGLConfigs] [t=00:00:00.022468] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022488] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022499] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022510] [GR::InitGLState] [t=00:00:00.022521] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.209540] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.218581] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.224539] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.225048] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.225071] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.225086] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.259766] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.260658] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.287522] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.287861] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.300290] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.300315] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.300505] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.304156] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f351c039430 (SpringVFS) global=(nil) (null) [t=00:00:00.304177] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.304267] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.304285] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.304302] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.304312] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.304342] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 4825 MB [t=00:00:00.306088][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.306124][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.306145][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1467076/replay.sdfz" for game data... [t=00:00:00.464760][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.466309][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.466348][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.470754][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.470824][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 164ms [t=00:00:00.470857][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.522936][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5608e4a85f60] using map "Wanderlust v03" (loaded=0 cached=0) [t=00:00:00.524230][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [t=00:00:00.525470][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.525980][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5608e4a85f60] using game "Zero-K 1.10.8.0" (loaded=0 cached=0) [t=00:00:00.527147][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.8.0", overwrite=false)] section=0 cached=0 [t=00:00:00.538223][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.538541][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.548586][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 77ms [t=00:00:00.548891][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.595110][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.595159][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.595282][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.595351][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.595420][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.595496][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.596898][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.597528][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.598101][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.600620][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.602277][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.604276][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.604313][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.604847][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.610802][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.611975][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.613052][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.613382][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.614121][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.614146][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.619263][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.619329][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.762057][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.830106][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [t=00:00:02.377755][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.846168][f=-000001] Loading UnitDefs_posts [t=00:00:03.210524][f=-000001] Loading FeatureDefs_posts [t=00:00:03.271394][f=-000001] Loading WeaponDefs_posts [t=00:00:03.305982][f=-000001] Loading ArmorDefs_posts [t=00:00:03.365113][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 949ms [t=00:00:03.427186][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1052ms [t=00:00:03.427671][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.697544][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.741139][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 45ms [t=00:00:03.741194][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.742513][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.788314][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 44ms [t=00:00:03.788367][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.793171][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.117884][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.183555][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.392449][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.489071][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.489129][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.205946][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 716ms [t=00:00:05.206003][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.348148][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 142ms [t=00:00:05.348202][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.373006][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:06.140519][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:06.145552][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.145600][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.156784][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:06.156878][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:06.158445][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:06.158476][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:06.159489][f=-000001] InfoTexture: legacy [t=00:00:06.159511][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:06.160791][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:07.010580][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:07.013359][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:07.013394][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:07.013847][f=-000001] Set ROAM mode to DisplayLists [t=00:00:07.014036][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:07.252832][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:07.254760][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:07.490214][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:07.522449][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:07.678799][f=-000001] Loaded DecalsDrawer: off [t=00:00:07.679278][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:07.679990][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:08.059575][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:08.087069][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:08.292728][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:08.294242][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:08.294273][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:08.315760][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:08.315818][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:08.315836][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:08.315851][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:08.315865][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.315957][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:08.315984][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40db [t=00:00:08.323006][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:08.323072][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:08.323096][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:08.323116][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:08.323226][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.323245][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:08.323259][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40eb [t=00:00:08.323355][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5608ed5911d0 has BLOCKSIZE 1 [t=00:00:08.327269][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:08.327303][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:08.327318][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:08.327405][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:08.327431][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.327449][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e41 [t=00:00:08.334184][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e41 file="cache/105dev-BAR105/paths/Wanderlust v03.pe-aaa3e41.zip" (exists=1) [t=00:00:08.336132][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:08.352659][f=-000001] Path cache (40, 32) initialized. [t=00:00:08.352712][f=-000001] Path cache (40, 32) initialized. [t=00:00:08.356674][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:08.356715][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:08.356729][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:08.356743][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:08.356766][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.356779][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e51 [t=00:00:08.444924][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e51 file="cache/105dev-BAR105/paths/Wanderlust v03.pe2-aaa3e51.zip" (exists=1) [t=00:00:08.445972][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:08.447615][f=-000001] Path cache (20, 16) initialized. [t=00:00:08.447652][f=-000001] Path cache (20, 16) initialized. [t=00:00:08.447676][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (153ms, checksum 83d659a2)" [t=00:00:08.447760][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:08.447783][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:08.447798][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:08.603808][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms [t=00:00:08.604662][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:12.126312][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:12.128551][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:12.634114][f=-000001] Synced LuaRules: finished loading [t=00:00:12.665347][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:13.472774][f=-000001] Unsynced LuaRules: finished loading [t=00:00:13.687234][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:13.688675][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:13.690938][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:13.690968][f=-000001] LuaSocket Support: enabled [t=00:00:13.712841][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:13.807023][f=-000001] localWidgets, nil, true, true [t=00:00:13.808096][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:13.808126][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:13.817989][f=-000001] USE_OLD_CHILI [t=00:00:14.837990][f=-000001] Loading last game win data [t=00:00:14.839857][f=-000001] Resetting win data [t=00:00:14.840365][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:14.840399][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:14.840418][f=-000001] Player and team counts match, continuing [t=00:00:14.840439][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:14.840456][f=-000001] izirayd was in last game but is now absent, resetting scores [t=00:00:15.018699][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:15.018787][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:15.085252][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:17.753792][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.526645][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.307462][f=-000001] Loaded API widget: i18n [t=00:00:19.309540][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.309781][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.309987][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.310861][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.311421][f=-000001] Loaded API widget: Win Counter [t=00:00:19.632724][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.633376][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.633686][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.633976][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.634214][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.637806][f=-000001] Loaded API widget: Lups [t=00:00:19.945098][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.945731][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.946051][f=-000001] Loaded widget: Save/Load API [t=00:00:19.946409][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.946770][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.947731][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.952190][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.954974][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.955107][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.955237][f=-000001] Set maximum particles to: 0 [t=00:00:19.955557][f=-000001] Set UnitLodDist to 0 [t=00:00:19.955729][f=-000001] Set UnitIconDist to 0 [t=00:00:19.986768][f=-000001] Loaded widget: EPIC Menu [t=00:00:19.987751][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.989207][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.022675][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.023310][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.033306][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.033693][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.034152][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.034539][f=-000001] Mexspot Fetcher fetching [t=00:00:20.034866][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.035280][f=-000001] Team highlighting: Disabled [t=00:00:20.035846][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.036529][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.037014][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.037450][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.037677][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.037913][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.038182][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.038571][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.039070][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.039524][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.040131][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.040442][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.040461][f=-000001] Using fallback unit outlines [t=00:00:20.040698][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.041073][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.050704][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.053582][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.054232][f=-000001] Loaded widget: Unit Icons [t=00:00:20.054742][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.055346][f=-000001] Loaded widget: Noises [t=00:00:20.115629][f=-000001] Loaded widget: HealthBars [t=00:00:20.116379][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.120235][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.120741][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.121143][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.121199][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1467076/events.log [t=00:00:20.124798][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.125283][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.127820][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.128102][f=-000001] Loaded widget: Objectives [t=00:00:20.128479][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.128917][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.129309][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.129698][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.130191][f=-000001] Loaded widget: BuildETA [t=00:00:20.135438][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.136073][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.139736][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.140673][f=-000001] Loaded widget: Command Alpha [t=00:00:20.141645][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.141892][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.142546][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.142926][f=-000001] Loaded widget: Ghost Site [t=00:00:20.143151][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.143985][f=-000001] Loaded widget: Stereo3D [t=00:00:20.144494][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.144766][f=-000001] Loaded widget: SmoothCam [t=00:00:20.145139][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.145735][f=-000001] Loaded widget: Simple Settings [t=00:00:20.146249][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.146799][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.147315][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.147557][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.147838][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.148217][f=-000001] Loaded widget: Point Tracker [t=00:00:20.148453][f=-000001] Loaded widget: Orbit Command [t=00:00:20.148689][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.148937][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.149413][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.149766][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.150141][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.150644][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.151041][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.151405][f=-000001] Loaded widget: Keep Target [t=00:00:20.151650][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.152202][f=-000001] Loaded widget: In-game Guide [t=00:00:20.152556][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.153011][f=-000001] Loaded widget: Haven Handler [t=00:00:20.153302][f=-000001] Loaded widget: Guard Remove [t=00:00:20.153653][f=-000001] Input grabbing is enabled! [t=00:00:20.153675][f=-000001] Input grabbing is enabled! [t=00:00:20.153790][f=-000001] Loaded widget: Grab Input [t=00:00:20.154141][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.154402][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.155193][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.162746][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.163410][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.163751][f=-000001] Loaded widget: Decloak Range [t=00:00:20.164142][f=-000001] Loaded widget: Darkening [t=00:00:20.173860][f=-000001] Loaded widget: Context Menu [t=00:00:20.175072][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.175499][f=-000001] Loaded widget: Ferry Points [t=00:00:20.201514][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.202305][f=-000001] Loaded widget: Easy Facing [t=00:00:20.202639][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.203021][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.203263][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.203706][f=-000001] EndGame Graph disabled [t=00:00:20.293589][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.307992][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.309302][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.309760][f=-000001] Loaded widget: CameraShake [t=00:00:20.310021][f=-000001] Loaded widget: Blast Radius [t=00:00:20.310526][f=-000001] Loaded widget: Autoquit [t=00:00:20.310927][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.311201][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.311694][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.312088][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.312529][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.313019][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.313451][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.314908][f=-000001] Loaded widget: Attack Warning [t=00:00:20.315248][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.315948][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.317521][f=-000001] Loaded widget: Auto Group [t=00:00:20.318757][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.319786][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.320170][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.321049][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.321988][f=-000001] Loaded widget: Select Com at start [t=00:00:20.330276][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.332640][f=-000001] Loaded widget: Transport AI [t=00:00:20.333093][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.333364][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.368602][f=-000001] Loaded widget: Unit Start State [t=00:00:20.369456][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.371796][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.378538][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.380115][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.380541][f=-000001] Loaded widget: Icon Sets [t=00:00:20.551544][f=-000001] Loaded widget: Attack AoE [t=00:00:20.554124][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.554709][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.555292][f=-000001] Loaded widget: Commands FX [t=00:00:20.575588][f=-000001] Loaded widget: UnitShapes [t=00:00:20.576582][f=-000001] : disabled for spectators [t=00:00:20.578225][f=-000001] Loaded widget: Stockpiler [t=00:00:20.580524][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.581297][f=-000001] Loaded widget: State Icons [t=00:00:20.581906][f=-000001] Loaded widget: Shield Guard [t=00:00:20.582317][f=-000001] Loaded widget: Selection Send [t=00:00:20.582772][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.583144][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.583545][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.585456][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.585880][f=-000001] Loaded widget: AllyCursors [t=00:00:20.586325][f=-000001] : disabled for spectators [t=00:00:20.588081][f=-000001] Loaded widget: Building Starter [t=00:00:20.588718][f=-000001] : disabled for spectators [t=00:00:20.590215][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.590899][f=-000001] Loaded widget: Units on Fire [t=00:00:20.591463][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.591851][f=-000001] Loaded widget: LupsManager [t=00:00:20.592570][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.593358][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.595599][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.596244][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.606134][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.614827][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.616038][f=-000001] Loaded widget: Chili Docking [t=00:00:20.616629][f=-000001] Loaded widget: HUD Presets [t=00:00:20.617506][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.621248][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.622312][f=-000001] Loaded widget: Image Preloader [t=00:00:20.623187][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:20.623625][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.630683][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.631949][f=-000001] Loaded widget: Custom Markers [t=00:00:20.633745][f=-000001] Loaded widget: Select Keys [t=00:00:20.635127][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.635812][f=-000001] Loaded widget: Start Boxes [t=00:00:20.636217][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.637065][f=-000001] Loaded widget: Pause Screen [t=00:00:20.652542][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.653664][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.654816][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.655405][f=-000001] SetSunLighting [t=00:00:20.657130][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.658014][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.664179][f=-000001] Loaded widget: Layout Handler [t=00:00:20.665279][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.665345][f=-000001] Loaded widget: GC Control [t=00:00:20.665690][f=-000001] Loaded widget: Font Cache [t=00:00:20.681369][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.685911][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.691846][f=-000001] Writing last game win data [t=00:00:20.696963][f=-000001] LuaUI v0.3 [t=00:00:21.152671][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.241782][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.262100][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13212,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.463904][f=-000001] Spectator mode. Widget removed. [t=00:00:21.478568][f=-000001] Spectator mode. Widget removed. [t=00:00:21.482142][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.482249][f=-000001] Playback paused [t=00:00:21.490244][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.580612][f=-000001] Opening demofile demos/1467076/replay.sdfz [t=00:00:21.580656][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.580673][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:21.580795][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:21.580827][f=-000001] -> Connection established (given id 3) [t=00:00:21.580861][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:21.580964][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.581002][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:21.581245][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:21.581287][f=-000001] Speed set to 20.0 [server] [t=00:00:21.581301][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5608f3206f80,(nil)}][locale="C"]" [t=00:00:21.581320][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.600206][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.600262][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.474630][f=-000001] Beginning demo playback [t=00:00:34.499430][f=-000001] GameID: 81653c63f75d8a4b7acacf3adb6cb689 [t=00:00:34.506677][f=-000001] Connection attempt from RiposteR [t=00:00:34.506719][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:34.507873][f=-000001] [0] Event [undefined]: RiposteR changed status [t=00:00:34.508081][f=-000001] -> Connection established (given id 0) [t=00:00:34.514964][f=-000001] Connection attempt from Fine [t=00:00:34.515008][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:34.515073][f=-000001] [0] Event [undefined]: Fine changed status [t=00:00:34.515238][f=-000001] -> Connection established (given id 1) [t=00:00:34.515266][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:34.515292][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.522768][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:34.523150][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.094078][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:35.094128][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:35.105108][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:35.105167][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:35.310634][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={000001e5b4237000,0000000000000000}][locale="C"]" [t=00:00:35.353355][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={000002ee47da00b0,0000000000000000}][locale="C"]" [t=00:00:35.572398][f=-000001] Allies: I choose: Commander 1! [t=00:00:39.570938][f=-000001] > Game will be force started in 60 seconds [t=00:00:40.598523][f=-000001] > Game will be force started in 40 seconds [t=00:00:41.135794][f=-000001] Allies: I choose: E1! [t=00:00:41.614660][f=-000001] > Game will be force started in 20 seconds [t=00:00:41.790572][f=-000001] hf gl [t=00:00:41.906464][f=-000001] [0] Event [321,211.796143,1793]: 0 finished unit Engineer Commander [t=00:00:41.913258][f=-000001] [0] Event [4750,211.80127,2357]: 1 finished unit Engineer Commander [t=00:00:41.928669][f=0000000] [0] RiposteR, team: 0, elo:3155, userid: 535154 [t=00:00:41.928729][f=0000000] [0] Fine, team: 1, elo:2744, userid: 21871 [t=00:00:41.928761][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:41.933635][f=0000000] Playback continued [t=00:00:41.942092][f=0000003] [3] Event [184,211.792023,1704]: 0 finished unit Spider Factory [t=00:00:41.954872][f=0000006] [6] Event [4536,211.792023,2280]: 1 finished unit Shieldbot Factory [t=00:00:42.374308][f=0000228] [228] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [t=00:00:42.389498][f=0000236] [236] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [t=00:00:42.534836][f=0000314] [314] Event [4524,211.792023,2280]: 1 finished unit Bandit [t=00:00:42.775825][f=0000452] [452] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [t=00:00:42.779093][f=0000453] [453] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [t=00:00:42.973745][f=0000549] [549] Event [4524,211.792023,2280]: 1 finished unit Bandit [t=00:00:43.144650][f=0000640] [640] Event [248,211.792023,1608]: 0 finished unit Solar Collector [t=00:00:43.239126][f=0000691] [691] Event [4672,211.792023,2416]: 1 finished unit Lotus [t=00:00:43.530352][f=0000840] [840] Event [220,211.792023,1704]: 0 finished unit Redback [t=00:00:43.693108][f=0000919] [919] Event [4524,211.792023,2280]: 1 finished unit Convict [t=00:00:44.048097][f=0001097] [1097] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [t=00:00:44.191290][f=0001158] [1158] Event [4524,211.792023,2280]: 1 finished unit Bandit [t=00:00:44.449026][f=0001285] [1285] Event [552,211.792023,2104]: 0 finished unit Solar Collector [t=00:00:44.871670][f=0001493] [1493] Event [5032,304.956085,2648]: 1 finished unit Wind/Tidal Generator [t=00:00:45.133064][f=0001618] [1618] Event [464,211.792023,2048]: 0 finished unit Lotus [t=00:00:45.165504][f=0001633] [1633] Event [3712,309.924835,2480]: 1 finished unit Radar Tower [t=00:00:45.463720][f=0001774] [1774] Event [4984,304.956085,2696]: 1 finished unit Wind/Tidal Generator [t=00:00:45.569186][f=0001825] [1825] Event [216,211.792023,1848]: 0 finished unit Solar Collector [t=00:00:45.766558][f=0001923] [1923] Event [4524,211.792023,2280]: 1 finished unit Bandit [t=00:00:45.963288][f=0002020] [2020] Event [4936,301.229523,2728]: 1 finished unit Wind/Tidal Generator [t=00:00:46.064526][f=0002071] [2071] Event [220,211.792023,1704]: 0 finished unit Redback [t=00:00:46.592621][f=0002315] [2315] Event [4888,298.75,2776]: 1 finished unit Wind/Tidal Generator [t=00:00:46.709702][f=0002371] [2371] Event [578.0354,211.792023,1296.82581]: 1 lost unit Bandit [t=00:00:46.815183][f=0002416] [2416] Event [647.815918,211.792023,1301.38684]: 1 lost unit Bandit [t=00:00:46.886942][f=0002450] [2450] Event [448,211.792023,1536]: 0 finished unit Lotus [t=00:00:47.070061][f=0002542] [2542] Event [3328,252.78421,2368]: 1 finished unit Picket [t=00:00:47.904485][f=0002946] [2946] Event [3440,319.862335,2432]: 1 finished unit Picket [t=00:00:47.988099][f=0002984] [2984] Event [220,211.792023,1704]: 0 finished unit Redback [t=00:00:48.544996][f=0003244] [3244] Event [4248,211.792023,3304]: 1 finished unit Metal Extractor [t=00:00:48.582867][f=0003263] [3263] Event [4524,211.792023,2280]: 1 finished unit Rogue [t=00:00:49.264351][f=0003554] [3554] Event [220,211.792023,1704]: 0 finished unit Venom [t=00:00:49.478255][f=0003638] [3638] Event [4524,211.792023,2280]: 1 finished unit Convict [t=00:00:50.088679][f=0003863] [3863] Event [4610.56055,211.792023,1986.10571]: 0 lost unit Redback [t=00:00:50.419968][f=0004007] [4007] Event [888,211.792023,808]: 0 finished unit Metal Extractor [t=00:00:50.549085][f=0004064] [4064] Event [220,211.792023,1704]: 0 finished unit Weaver [t=00:00:50.615803][f=0004097] [4097] Event [4904,211.792023,3752]: 1 finished unit Metal Extractor [t=00:00:50.701479][f=0004137] [4137] Event [4524,211.792023,2280]: 1 finished unit Rogue [t=00:00:51.570464][f=0004473] [4473] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [t=00:00:51.718276][f=0004536] [4536] Event [3440,319.862335,2432]: 1 lost unit Picket [t=00:00:51.857163][f=0004590] [4590] Event [4936,211.792023,3832]: 1 finished unit Solar Collector [t=00:00:51.945766][f=0004625] [4625] Event [144,304.956085,1168]: 0 finished unit Radar Tower [t=00:00:52.294846][f=0004742] [4742] Event [1560,304.956085,632]: 0 finished unit Metal Extractor [t=00:00:52.700543][f=0004904] [4904] Event [220,211.792023,1704]: 0 finished unit Recluse [t=00:00:52.728070][f=0004913] [4913] Event [4272,211.792023,2272]: 1 finished unit Lotus [t=00:00:52.744482][f=0004920] [4920] Event [40,333.53125,952]: 0 finished unit Wind/Tidal Generator [t=00:00:52.754131][f=0004925] [4925] Event [4524,211.792023,2280]: 1 finished unit Rogue [t=00:00:52.889459][f=0004980] [4980] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:00:53.117934][f=0005070] [5070] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:00:53.118344][f=0005070] [5070] Event [40,355.885773,1016]: 0 finished unit Wind/Tidal Generator [t=00:00:53.350553][f=0005160] [5160] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:00:53.503939][f=0005217] [5217] Event [40,349.674835,1080]: 0 finished unit Wind/Tidal Generator [t=00:00:53.557495][f=0005234] [5234] Event [4992,211.792023,3888]: 1 finished unit Lotus [t=00:00:53.617853][f=0005250] [5250] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:00:53.674775][f=0005266] [5266] Event [4248,211.792023,3304]: 1 lost unit Metal Extractor [t=00:00:53.679662][f=0005267] [5267] Event [4440,100,1352]: 1 finished unit Metal Extractor [t=00:00:53.937164][f=0005343] [5343] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:00:54.001088][f=0005367] [5367] Event [40,355.885773,1144]: 0 finished unit Wind/Tidal Generator [t=00:00:54.192241][f=0005430] [5430] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:00:54.380361][f=0005492] [5492] Event [4524,211.792023,2280]: 1 finished unit Rogue [t=00:00:54.451045][f=0005517] [5517] Event [40,321.104523,1208]: 0 finished unit Wind/Tidal Generator [t=00:00:54.461162][f=0005520] [5520] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:00:54.822800][f=0005640] [5640] Event [2072,393.151398,328]: 0 finished unit Metal Extractor [t=00:00:54.972291][f=0005685] [5685] Event [40,331.042023,1272]: 0 finished unit Wind/Tidal Generator [t=00:00:55.115860][f=0005732] [5732] Event [4152,100,1352]: 1 finished unit Metal Extractor [t=00:00:55.165117][f=0005748] [5748] Event [4904,211.792023,3752]: 1 lost unit Metal Extractor [t=00:00:55.264716][f=0005780] [5780] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:00:55.349553][f=0005808] [5808] Event [4992,211.792023,3888]: 1 lost unit Lotus [t=00:00:55.582558][f=0005881] [5881] Event [3035.98047,393.151398,336.444061]: 0 lost unit Flea [t=00:00:55.593026][f=0005884] [5884] Event [2112,393.151398,400]: 0 finished unit Lotus [t=00:00:55.658886][f=0005903] [5903] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:00:55.740225][f=0005927] [5927] Event [4992,211.792023,3744]: 1 finished unit Lotus [t=00:00:55.784980][f=0005943] [5943] Event [4962.2666,211.929779,3699.02148]: 1 lost unit Convict [t=00:00:55.914268][f=0005984] [5984] Event [2008,393.151398,408]: 0 finished unit Wind/Tidal Generator [t=00:00:55.922034][f=0005987] [5987] Event [3100.15601,211.792023,1825.60132]: 0 lost unit Flea [t=00:00:55.950243][f=0005997] [5997] Event [4992,212.270081,3744]: 1 lost unit Lotus [t=00:00:56.083817][f=0006041] [6041] Event [4936,211.792023,3832]: 1 lost unit Solar Collector [t=00:00:56.230374][f=0006090] [6090] Event [3181.39697,211.792023,1825.21472]: 0 lost unit Flea [t=00:00:56.241886][f=0006094] [6094] Event [2008,393.151398,328]: 0 finished unit Wind/Tidal Generator [t=00:00:56.317317][f=0006122] [6122] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:00:56.460790][f=0006165] [6165] Event [2072.35229,393.151398,166.372055]: 1 lost unit Bandit [t=00:00:56.597757][f=0006213] [6213] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:00:56.850378][f=0006300] [6300] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:00:56.952124][f=0006334] [6334] Event [4360,100,936]: 1 finished unit Metal Extractor [t=00:00:56.964134][f=0006337] [6337] Event [232,211.792023,360]: 0 finished unit Metal Extractor [t=00:00:57.156299][f=0006390] [6390] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:00:57.363947][f=0006449] [6449] Event [3133.31177,211.792023,1873.80762]: 0 lost unit Flea [t=00:00:57.461381][f=0006480] [6480] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:00:57.502798][f=0006491] [6491] Event [4524,211.792023,2280]: 1 finished unit Bandit [t=00:00:57.757239][f=0006570] [6570] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:00:57.765815][f=0006572] [6572] Event [3222.82251,211.792023,1826.51904]: 0 lost unit Flea [t=00:00:58.314512][f=0006731] [6731] Event [4328,100,1000]: 1 finished unit Solar Collector [t=00:00:58.350052][f=0006741] [6741] Event [3288,211.792023,2200]: 1 finished unit Metal Extractor [t=00:00:58.384982][f=0006751] [6751] Event [2296,304.956085,952]: 0 finished unit Solar Collector [t=00:00:58.533731][f=0006795] [6795] Event [3253.23975,211.792023,1826.93372]: 0 lost unit Flea [t=00:00:58.661462][f=0006827] [6827] Event [152,211.792023,136]: 0 finished unit Metal Extractor [t=00:00:58.696862][f=0006837] [6837] Event [2280,304.956085,1048]: 0 finished unit Metal Extractor [t=00:00:58.889912][f=0006885] [6885] Event [3247.74414,211.792023,1826.75513]: 0 lost unit Flea [t=00:00:59.036114][f=0006921] [6921] Event [4264,100,1096]: 1 finished unit Solar Collector [t=00:00:59.160567][f=0006953] [6953] Event [3288,211.792023,2200]: 1 lost unit Metal Extractor [t=00:00:59.190501][f=0006960] [6960] Event [3190.14648,211.792023,1826.22485]: 0 lost unit Flea [t=00:00:59.702158][f=0007090] [7090] Event [2392,304.956085,1064]: 0 finished unit Solar Collector [t=00:00:59.764026][f=0007107] [7107] Event [4184,100,1192]: 1 finished unit Solar Collector [t=00:00:59.783127][f=0007110] [7110] Event [232,211.792023,120]: 0 finished unit Solar Collector [t=00:01:00.277334][f=0007235] [7235] Event [4524,211.792023,2280]: 1 finished unit Bandit [t=00:01:00.440152][f=0007277] [7277] Event [220,211.792023,1704]: 0 finished unit Weaver [t=00:01:00.472360][f=0007285] [7285] Event [2248,304.956085,1160]: 0 finished unit Solar Collector [t=00:01:00.671217][f=0007330] [7330] Event [4120,100,1288]: 1 finished unit Solar Collector [t=00:01:00.687713][f=0007335] [7335] Event [2794.86865,303.566254,2998.96387]: 0 lost unit Redback [t=00:01:00.951134][f=0007383] [7383] Event [4085.30347,100,1043.31067]: 0 lost unit Flea [t=00:01:01.267523][f=0007476] [7476] Event [4524,211.792023,2280]: 1 finished unit Bandit [t=00:01:01.285102][f=0007481] [7481] Event [240,211.792023,224]: 0 finished unit Lotus [t=00:01:01.413973][f=0007522] [7522] Event [2400,304.956085,976]: 0 finished unit Lotus [t=00:01:01.553678][f=0007560] [7560] Event [4224,100,1280]: 1 finished unit Lotus [t=00:01:01.569625][f=0007564] [7564] Event [4888,298.75,2776]: 1 lost unit Wind/Tidal Generator [t=00:01:01.691652][f=0007593] [7593] Event [4984,304.993011,2696]: 1 lost unit Wind/Tidal Generator [t=00:01:01.780626][f=0007614] [7614] Event [2941.30908,304.956085,1179.59814]: 0 lost unit Flea [t=00:01:01.806384][f=0007621] [7621] Event [4936,299.772308,2728]: 1 lost unit Wind/Tidal Generator [t=00:01:01.934138][f=0007651] [Game::ClientReadNet] added new player izirayd with number 2 to team 0 [t=00:01:01.934199][f=0007651] > SPRINGIE:User izirayd|hoverskirm|7_7|player_elo|False|||RO [t=00:01:02.038946][f=0007675] [7675] Event [5032,304.576752,2648]: 1 lost unit Wind/Tidal Generator [t=00:01:02.085511][f=0007686] Connection attempt from izirayd [t=00:01:02.085565][f=0007686] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:01:02.085584][f=0007686] -> Connection established (given id 2) [t=00:01:02.118874][f=0007696] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:01:02.118933][f=0007696] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:01:02.178174][f=0007711] [7711] Event [4524,211.792023,2280]: 1 finished unit Bandit [t=00:01:02.390948][f=0007771] [7771] Event [312,211.792023,344]: 0 finished unit Solar Collector [t=00:01:02.391493][f=0007771] [7771] Event [2503.66797,304.956085,981.556946]: 1 lost unit Bandit [t=00:01:02.394043][f=0007772] [7772] Event [2336,304.956085,1168]: 0 finished unit Lotus [t=00:01:02.515605][f=0007804] [7804] Event [4984.33984,308.735535,2828.79272]: 0 lost unit Flea [t=00:01:02.592872][f=0007824] [7824] Event [5105.84277,304.904816,2653.61328]: 0 lost unit Flea [t=00:01:02.624382][f=0007829] [7829] Event [4424,100,1240]: 1 finished unit Solar Collector [t=00:01:03.327447][f=0007989] [7989] Event [4524,211.792023,2280]: 1 finished unit Bandit [t=00:01:03.463286][f=0008020] [8020] Event [4408,100,1128]: 1 finished unit Solar Collector [t=00:01:03.793129][f=0008093] [8093] Event [280,211.792023,1928]: 0 finished unit Caretaker [t=00:01:04.144399][f=0008172] [8172] Event [165.024612,211.792023,2100.50586]: 1 lost unit Bandit [t=00:01:04.161744][f=0008176] [8176] Event [220,211.792023,1704]: 0 finished unit Venom [t=00:01:04.551820][f=0008264] [8264] Event [4272,100,1200]: 1 finished unit Lotus [t=00:01:04.736140][f=0008305] [8305] Event [4524,211.792023,2280]: 1 finished unit Bandit [t=00:01:05.705925][f=0008526] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:01:05.706009][f=0008526] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:01:05.767273][f=0008540] [8540] Event [4524,211.792023,2280]: 1 finished unit Bandit [t=00:01:05.974894][f=0008587] [8587] Event [3288,207.730591,2200]: 1 finished unit Metal Extractor [t=00:01:06.152573][f=0008627] [8627] Event [2632,393.151398,312]: 0 finished unit Metal Extractor [t=00:01:06.366389][f=0008675] [8675] Event [220,211.792023,1704]: 0 finished unit Recluse [t=00:01:06.651071][f=0008741] [8741] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:01:06.780354][f=0008775] [8775] Event [4524,211.792023,2280]: 1 finished unit Bandit [t=00:01:07.225985][f=0008892] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000132280bb310,0000000000000000}][locale="C"]" [t=00:01:07.490524][f=0008962] [8962] Event [2624,411.78421,544]: 0 finished unit Radar Tower [t=00:01:07.695375][f=0009015] [9015] Event [4524,211.792023,2280]: 1 finished unit Bandit [t=00:01:07.770517][f=0009036] [9036] Event [220,211.792023,1704]: 0 finished unit Venom [t=00:01:07.984699][f=0009092] [9092] Event [2744,393.151398,296]: 0 finished unit Wind/Tidal Generator [t=00:01:08.081431][f=0009118] [9118] Event [952,211.792023,792]: 0 finished unit Solar Collector [t=00:01:08.477476][f=0009222] [9222] Event [2536,393.151398,200]: 0 finished unit Wind/Tidal Generator [t=00:01:08.799152][f=0009307] [9307] Event [220,211.792023,1704]: 0 finished unit Weaver [t=00:01:08.813365][f=0009312] [9312] Event [2712,393.151398,232]: 0 finished unit Wind/Tidal Generator [t=00:01:08.840223][f=0009318] [9318] Event [4166.71094,100,438.461548]: 1 finished unit Engineer Commander [t=00:01:09.036507][f=0009373] [9373] Event [696,100,2760]: 0 finished unit Metal Extractor [t=00:01:09.103089][f=0009390] [9390] Event [4524,211.792023,2280]: 1 finished unit Convict [t=00:01:10.405010][f=0009742] [9742] Event [220,211.792023,1704]: 0 finished unit Recluse [t=00:01:10.504904][f=0009765] [9765] Event [4524,211.792023,2280]: 1 finished unit Convict [t=00:01:10.719411][f=0009822] [9822] Event [1624,304.956085,616]: 0 finished unit Solar Collector [t=00:01:10.738952][f=0009827] [9827] Event [3224,393.151398,248]: 0 finished unit Metal Extractor [t=00:01:10.780144][f=0009838] [9838] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:01:10.857035][f=0009860] [9860] Event [3288,207.730591,2200]: 1 lost unit Metal Extractor [t=00:01:10.903396][f=0009871] [9871] Event [984,100,2760]: 0 finished unit Metal Extractor [t=00:01:11.097975][f=0009923] [9923] Event [3717.53955,105.347435,397.688324]: 0 lost unit Flea [t=00:01:11.137608][f=0009933] [9933] Event [3725.40259,104.183372,391.64389]: 0 lost unit Flea [t=00:01:11.596485][f=0010053] [10053] Event [3536,304.956085,3440]: 1 finished unit Lotus [t=00:01:11.630886][f=0010062] [10062] Event [72,211.792023,1896]: 0 finished unit Caretaker [t=00:01:12.092978][f=0010183] [10183] Event [4524,211.792023,2280]: 1 finished unit Bandit [t=00:01:12.128072][f=0010192] [10192] Event [220,211.792023,1704]: 0 finished unit Venom [t=00:01:12.464279][f=0010279] [10279] Event [3328,252.78421,2368]: 1 lost unit Picket [t=00:01:12.562677][f=0010304] [10304] Event [1881.05835,238.082596,2792.25439]: 0 lost unit Flea [t=00:01:12.702641][f=0010339] [10339] Event [1716.64343,221.561752,2920.95801]: 0 lost unit Venom [t=00:01:12.804633][f=0010366] [10366] Event [776,100,3176]: 0 finished unit Metal Extractor [t=00:01:13.314071][f=0010497] [10497] Event [3152,393.151398,368]: 0 finished unit Lotus [t=00:01:13.405055][f=0010520] [10520] Event [220,211.792023,1704]: 0 finished unit Recluse [t=00:01:13.628374][f=0010575] [10575] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:01:13.692955][f=0010591] [10591] Event [3576,304.956085,3480]: 1 finished unit Metal Extractor [t=00:01:13.801047][f=0010619] [10619] Event [776,100,3176]: 0 lost unit Metal Extractor [t=00:01:13.811081][f=0010621] [10621] Event [3280,393.151398,320]: 0 lost unit Lotus [t=00:01:14.168842][f=0010711] [10711] Event [3224,393.151398,248]: 0 lost unit Metal Extractor [t=00:01:14.206017][f=0010720] [10720] Event [4524,211.792023,2280]: 1 finished unit Bandit [t=00:01:14.219102][f=0010722] [10722] Event [3144,393.151398,216]: 0 finished unit Wind/Tidal Generator [t=00:01:14.256749][f=0010731] [10731] Event [3144,393.572235,216]: 0 lost unit Wind/Tidal Generator [t=00:01:14.266056][f=0010733] [10733] Event [864,100,2880]: 0 finished unit Lotus [t=00:01:14.492452][f=0010781] [10781] Event [848.335999,100,2966.23804]: 0 lost unit Weaver [t=00:01:14.648983][f=0010808] [10808] Event [678.041992,100.235054,3115.40137]: 0 lost unit Flea [t=00:01:14.726536][f=0010828] [10828] Event [3080,392.548248,216]: 0 finished unit Wind/Tidal Generator [t=00:01:14.901107][f=0010867] [10867] Event [3152,393.151398,368]: 0 lost unit Lotus [t=00:01:14.988883][f=0010887] [10887] Event [1848,211.792023,1928]: 0 finished unit Metal Extractor [t=00:01:15.200209][f=0010925] [10925] Event [220,211.792023,1704]: 0 finished unit Venom [t=00:01:15.634236][f=0010997] [10997] Event [4248,207.730591,3304]: 1 finished unit Metal Extractor [t=00:01:16.352130][f=0011101] [11101] Event [3229.20435,393.853516,331.342072]: 1 finished unit Engineer Commander [t=00:01:16.352497][f=0011101] [11101] Event [3229.20435,393.853516,331.342072]: 1 lost unit Engineer Commander [t=00:01:16.455056][f=0011126] [11126] Event [220,211.792023,1704]: 0 finished unit Weaver [t=00:01:16.810519][f=0011191] [11191] Event [4524,211.792023,2280]: 1 finished unit Bandit [t=00:01:17.006018][f=0011220] [11220] Event [354.368774,100,3360.93677]: 1 lost unit Bandit [t=00:01:17.167056][f=0011244] [11244] Event [260.749695,100,3367.76685]: 1 lost unit Bandit [t=00:01:17.733332][f=0011318] [11318] Event [4680,211.792023,2328]: 1 finished unit Caretaker [t=00:01:17.896849][f=0011338] [11338] Event [3216,392.610626,384]: 1 lost unit Lotus [t=00:01:18.094697][f=0011361] [11361] Event [3220.49219,376.686523,433.061035]: 0 lost unit Flea [t=00:01:18.191209][f=0011373] izirayd added point: [t=00:01:18.243085][f=0011379] izirayd added point: [t=00:01:18.316279][f=0011387] izirayd added point: [t=00:01:18.387902][f=0011395] izirayd added point: [t=00:01:18.455700][f=0011403] [11403] Event [3136,389.797211,208]: 0 finished unit Lotus [t=00:01:18.471657][f=0011404] izirayd added point: [t=00:01:18.701882][f=0011430] [11430] Event [4524,211.792023,2280]: 1 finished unit Bandit [t=00:01:18.714779][f=0011431] [11431] Event [3128,393.151398,3752]: 1 finished unit Metal Extractor [t=00:01:18.978522][f=0011454] [11454] Event [220,211.792023,1704]: 0 finished unit Recluse [t=00:01:19.192015][f=0011476] [11476] Event [3130.22095,393.743958,299.949097]: 0 lost unit Engineer Commander [t=00:01:19.276753][f=0011490] [11490] Event [3229.20435,385.250275,331.342072]: 1 lost unit Engineer Commander [t=00:01:19.370537][f=0011506] [11506] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:01:19.382546][f=0011509] [11509] Event [3344,393.151398,320]: 0 lost unit Radar Tower [t=00:01:19.427649][f=0011519] [11519] Event [3136,388.114655,208]: 0 lost unit Lotus [t=00:01:19.525606][f=0011542] [11542] Event [1848,211.792023,1928]: 0 lost unit Metal Extractor [t=00:01:20.581065][f=0011713] [11713] Event [4524,211.792023,2280]: 1 finished unit Bandit [t=00:01:20.598287][f=0011715] [11715] Event [220,211.792023,1704]: 0 finished unit Venom [t=00:01:21.913259][f=0011891] [11891] Event [1940.42236,211.792023,2323.94482]: 1 lost unit Bandit [t=00:01:22.255359][f=0011936] [11936] Event [1718.01001,211.792023,2678.53223]: 0 lost unit Flea [t=00:01:22.561343][f=0011977] [11977] Event [1828.27319,211.792023,2512.68823]: 1 lost unit Bandit [t=00:01:22.653168][f=0011990] [11990] Event [2018.07678,211.792023,2304.4729]: 1 lost unit Bandit [t=00:01:22.765185][f=0012010] [12010] Event [1960.06458,211.792023,2292.4209]: 1 lost unit Bandit [t=00:01:22.856782][f=0012026] [12026] Event [220,211.792023,1704]: 0 finished unit Recluse [t=00:01:23.148199][f=0012077] [12077] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:01:23.417661][f=0012124] [12124] Event [4832,211.792023,2288]: 1 finished unit Lotus [t=00:01:23.489471][f=0012137] [12137] Event [4524,211.792023,2280]: 1 finished unit Bandit [t=00:01:24.370307][f=0012292] [12292] Event [220,211.792023,1704]: 0 finished unit Venom [t=00:01:25.560457][f=0012513] [12513] Event [4904,208.629333,3752]: 1 finished unit Metal Extractor [t=00:01:25.736560][f=0012547] [12547] Event [4952,292.297455,2696]: 1 finished unit Wind/Tidal Generator [t=00:01:25.893861][f=0012576] [12576] Event [2175.51929,343.377777,2340.91699]: 0 lost unit Recluse [t=00:01:26.046215][f=0012605] [12605] Event [2784,393.151398,3648]: 1 finished unit Lotus [t=00:01:26.210703][f=0012637] [12637] Event [2309.91455,304.956085,2317.76001]: 1 lost unit Bandit [t=00:01:26.358127][f=0012664] [12664] Event [2826.47144,304.956085,1770.18494]: 0 lost unit Recluse [t=00:01:26.539726][f=0012700] [12700] Event [152,304.956085,1304]: 0 finished unit Storage [t=00:01:26.663145][f=0012723] [12723] Event [220,211.792023,1704]: 0 finished unit Recluse [t=00:01:26.726652][f=0012734] [12734] Event [2203.34082,375.522919,2448.84253]: 1 lost unit Bandit [t=00:01:26.967910][f=0012778] [12778] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:01:27.210494][f=0012822] [12822] Event [558.706543,108.976479,2634.04126]: 1 lost unit Bandit [t=00:01:27.317730][f=0012842] [12842] Event [2943.91528,307.179352,1800.85474]: 1 lost unit Bandit [t=00:01:27.441670][f=0012864] [12864] Event [696,100,2760]: 0 lost unit Metal Extractor [t=00:01:27.501341][f=0012875] [12875] Event [4524,211.792023,2280]: 1 finished unit Bandit [t=00:01:27.598965][f=0012893] [12893] Event [1848,207.730591,1928]: 0 finished unit Metal Extractor [t=00:01:27.694090][f=0012911] [12911] Event [562.018982,100,2699.88672]: 1 lost unit Bandit [t=00:01:27.881372][f=0012944] [12944] Event [40,307.445313,1352]: 0 finished unit Wind/Tidal Generator [t=00:01:28.077322][f=0012980] [12980] Event [2506.97217,304.956085,2817.35034]: 0 lost unit Venom [t=00:01:28.517143][f=0013060] raider phase optional [t=00:01:28.544787][f=0013065] [13065] Event [5048,301.59903,2616]: 1 finished unit Wind/Tidal Generator [t=00:01:28.686235][f=0013090] Player Fine left the game: normal quit [t=00:01:28.686370][f=0013090] [13090] Event [undefined]: Fine quit [t=00:01:28.712601][f=0013095] [13095] Event [40,304.956085,1416]: 0 finished unit Wind/Tidal Generator [t=00:01:29.020005][f=0013150] [13150] Event [3108.74878,304.956085,2842.14697]: 1 lost unit Rogue [t=00:01:29.062137][f=0013157] [13157] Event [220,211.792023,1704]: 0 finished unit Venom [t=00:01:29.296084][f=0013199] [13199] Event [896,100,3040]: 0 finished unit Lotus [t=00:01:29.325664][f=0013204] [13204] Event [56,304.956085,1480]: 0 finished unit Wind/Tidal Generator [t=00:01:29.389669][f=0013216] [13216] Event [4524,211.792023,2280]: 1 finished unit Bandit [t=00:01:29.780715][f=0013285] [13285] Event [3189.46631,304.956085,3315.10156]: 1 lost unit Bandit [t=00:01:30.237779][f=0013366] [13366] Event [56,283.838898,1544]: 0 finished unit Wind/Tidal Generator [t=00:01:30.585152][f=0013427] [13427] Event [5032,300.58963,2664]: 1 finished unit Wind/Tidal Generator [t=00:01:30.895647][f=0013481] RiposteR paused the game [t=00:01:30.895811][f=0013481] RiposteR paused the game [t=00:01:30.896006][f=0013481] RiposteR unpaused the game [t=00:01:31.177529][f=0013531] [13531] Event [2864,393.151398,3680]: 1 finished unit Lotus [t=00:01:31.185037][f=0013532] [13532] Event [5000,212.270081,3976]: 1 finished unit Metal Extractor [t=00:01:31.247068][f=0013544] [13544] Event [72,241.604523,1608]: 0 finished unit Wind/Tidal Generator [t=00:01:31.295202][f=0013552] [13552] Event [4524,211.792023,2280]: 1 finished unit Bandit [t=00:01:31.328756][f=0013556] [13556] Event [776,95.9385681,3176]: 0 finished unit Metal Extractor [t=00:01:31.413467][f=0013575] RiposteR paused the game [t=00:01:31.413665][f=0013575] RiposteR paused the game [t=00:01:31.413808][f=0013575] RiposteR unpaused the game [t=00:01:31.978922][f=0013672] [13672] Event [220,211.792023,1704]: 0 finished unit Recluse [t=00:01:31.989523][f=0013674] RiposteR has forced a win due to dropped opposition. [t=00:01:31.989642][f=0013674] game_message: Fine has been destroyed! [t=00:01:31.989825][f=0013674] [13674] Event [undefined]: Fine resigned [t=00:01:31.990169][f=0013674] game_message: RiposteR wins! [t=00:01:31.990709][f=0013674] Submitting stats [t=00:01:32.001683][f=0013674] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:32.004999][f=0013674] Part| Total Time|Time of the last 0.5s [t=00:01:32.005068][f=0013674] Draw 20579.59ms 16.67% [t=00:01:32.005083][f=0013674] Lua::Callins::Synced 8455.00ms 18.76% [t=00:01:32.005100][f=0013674] Lua::Callins::Unsynced 31407.12ms 27.05% [t=00:01:32.005125][f=0013674] Lua::CollectGarbage::Synced 435.38ms 0.30% [t=00:01:32.005140][f=0013674] Lua::CollectGarbage::Unsynced 1199.46ms 0.30% [t=00:01:32.005154][f=0013674] Misc::Profiler::AddTime 85.35ms 0.10% [t=00:01:32.005189][f=0013674] Sim 33253.04ms 68.36% [t=00:01:32.005751][f=0013674] [13674] Received game_message: Fine has been destroyed! [t=00:01:32.008248][f=0013674] [13674] Received game_message: RiposteR wins! [t=00:01:32.023440][f=0013675] [13675] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:32.023673][f=0013675] [13675] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:32.023776][f=0013675] [13675] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:32.023883][f=0013675] [13675] Game End Stats Values: 2,2135,2060,2135,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.34670067,6.34670067,6.34670067,6.34670067,75,0,75,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:32.023991][f=0013675] [13675] Game End Stats Values: 3,2385,2445,2385,2445,0,0.00807308,0,0.00807308,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,8,8.9333334,8,8.9333334,1275,1275,1275,1275,9.48460007,9.48448658,9.48460007,9.48448658,150,230,150,230,0,0,0,0,870,940,870,940,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:32.024097][f=0013675] [13675] Game End Stats Values: 4,2580,2600,2580,2600,0,0.42500991,0,0.42500991,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,8,10.1333332,8,10.1333332,1275,1275,1275,1275,9.73350048,10.6313457,9.73350048,10.6313457,225,230,225,230,0,0,0,0,990,1095,990,1095,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:32.024197][f=0013675] [13675] Game End Stats Values: 5,2705,2690,2705,2690,0,1.97052419,0,1.97052419,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,8.45152473,12,8.45152473,12,1330,1275,1330,1275,9.73350048,11.7017841,9.73350048,11.7017841,225,230,225,230,0,0,0,0,1060,1095,1060,1095,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:32.024304][f=0013675] [13675] Game End Stats Values: 6,2815,2990,2815,2990,0,5.84117651,0,5.84117651,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,10.4909601,13.7333336,10.4909601,13.7333336,1330,1275,1330,1275,9.73349953,11.8567934,9.73349953,11.8567934,300,460,300,460,0,0,0,0,1095,1165,1095,1165,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:32.024409][f=0013675] [13675] Game End Stats Values: 7,2800,3080,2800,3080,0,10.7984972,0,10.7984972,0,0,0,0,0,0,0,0,0,0,0,0,39.0079956,149.999985,39.0079956,149.999985,190,180,190,180,13.3976793,14,13.3976793,14,1330,1275,1330,1275,14.6001587,11.9292383,14.6001587,11.9292383,150,460,150,460,0,150,0,150,1130,1165,1130,1165,222.999847,0,222.999847,0,0,0,0,0,149.999985,43.3422165,149.999985,43.3422165 [t=00:01:32.024529][f=0013675] [13675] Game End Stats Values: 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[t=00:01:32.037403][f=0013676] [13676] Event [3011.21631,308.185181,3349.60547]: 1 lost unit Rogue [t=00:01:32.155385][f=0013691] [13691] Event [72,218.00296,1672]: 0 finished unit Wind/Tidal Generator [t=00:01:32.258205][f=0013705] [13705] Event [3054.13867,304.956085,3219.36816]: 1 lost unit Rogue [t=00:01:32.391601][f=0013721] [13721] Event [3023.94995,304.956299,3300.77002]: 1 lost unit Rogue [t=00:01:32.421378][f=0013724] [13724] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:01:32.797329][f=0013792] [13792] Event [88,211.792023,1736]: 0 finished unit Wind/Tidal Generator [t=00:01:32.817773][f=0013797] Spectator izirayd left the game: normal quit [t=00:01:32.817918][f=0013797] [13797] Event [undefined]: izirayd quit [t=00:01:33.562076][f=0013939] [13939] Event [220,211.792023,1704]: 0 finished unit Venom [t=00:01:33.668117][f=0013957] No clients connected, shutting down server [t=00:01:33.668248][f=0013957] Server shutdown [t=00:01:33.668835][f=0013957] [13957] all players disconnected [t=00:01:34.899914][f=0014177] [14177] Event [696,95.9385681,2760]: 0 finished unit Metal Extractor [t=00:01:35.225247][f=0014234] [14234] Event [220,211.792023,1704]: 0 finished unit Recluse [t=00:01:35.516745][f=0014286] [14286] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:01:36.662481][f=0014489] [14489] Event [220,211.792023,1704]: 0 finished unit Venom [t=00:01:36.847001][f=0014530] [14530] Event [3224,378.437347,248]: 0 finished unit Metal Extractor [t=00:01:37.972387][f=0014774] [14774] Event [220,211.792023,1704]: 0 finished unit Recluse [t=00:01:38.113361][f=0014804] [14804] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:01:38.977172][f=0015014] [15014] Event [220,211.792023,1704]: 0 finished unit Venom [t=00:01:39.088446][f=0015047] [15047] Event [248,100,3880]: 0 finished unit Metal Extractor [t=00:01:39.961062][f=0015299] [15299] Event [220,211.792023,1704]: 0 finished unit Recluse [t=00:01:40.068394][f=0015329] [15329] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:01:40.760509][f=0015539] [15539] Event [220,211.792023,1704]: 0 finished unit Venom [t=00:01:41.512249][f=0015823] [15823] Event [220,211.792023,1704]: 0 finished unit Recluse [t=00:01:41.590044][f=0015853] [15853] Event [220,211.792023,1704]: 0 finished unit Flea [t=00:01:42.004269][f=0016010] Autoquit sending quit command. [t=00:01:42.005021][f=0016010] [QuitAction] user exited to system [t=00:01:42.005741][f=0016010] [SpringApp::Kill][1] fromRun=1 [t=00:01:42.005857][f=0016010] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:42.005880][f=0016010] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:42.005899][f=0016010] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:42.005915][f=0016010] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:42.005928][f=0016010] [SpringApp::Kill][2] [t=00:01:42.006512][f=0016010] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:42.006542][f=0016010] [Game::KillLua][1] dtor=0 luaUI=0x5608f9490220 [t=00:01:42.006593][f=0016010] Start widgetHandler:Shutdown [t=00:01:42.012721][f=0016010] Shutdown - SaveOrderList Complete [t=00:01:42.013559][f=0016010] Writing last game win data [t=00:01:42.020151][f=0016010] Shutdown - SaveConfigData Complete [t=00:01:42.020185][f=0016010] Shutdown Widget - Save/Load API [t=00:01:42.020217][f=0016010] Shutdown Widget - Chili Highlight [t=00:01:42.020238][f=0016010] Shutdown Widget - Draw After Chili [t=00:01:42.020255][f=0016010] Shutdown Widget - API Unit Tracker GL4 [t=00:01:42.020276][f=0016010] Shutdown Widget - EPIC Menu [t=00:01:42.020514][f=0016010] Shutdown Widget - Chili Widget Selector [t=00:01:42.020609][f=0016010] Shutdown Widget - Chili Minimap [t=00:01:42.022001][f=0016010] Shutdown Widget - Local Team Colors [t=00:01:42.022027][f=0016010] Shutdown Widget - Display Keys 2 [t=00:01:42.022078][f=0016010] Shutdown Widget - Save Game Menu [t=00:01:42.022095][f=0016010] Shutdown Widget - Unit Icons [t=00:01:42.022473][f=0016010] Shutdown Widget - Noises [t=00:01:42.022497][f=0016010] Shutdown Widget - HealthBars [t=00:01:42.022627][f=0016010] Shutdown Widget - Win Counter [t=00:01:42.022649][f=0016010] Shutdown Widget - SpringRTS Replay Stats [t=00:01:42.022691][f=0016010] Shutdown Widget - EndGame APM stats [t=00:01:42.022709][f=0016010] Shutdown Widget - BuildETA [t=00:01:42.022727][f=0016010] Shutdown Widget - Modular Comm Info [t=00:01:42.022743][f=0016010] Shutdown Widget - Stereo3D [t=00:01:42.022762][f=0016010] Shutdown Widget - Showeco and Grid Drawer [t=00:01:42.022778][f=0016010] Shutdown Widget - Point Tracker [t=00:01:42.022795][f=0016010] Shutdown Widget - Missile Silo Range [t=00:01:42.022813][f=0016010] Shutdown Widget - MinimapEvents [t=00:01:42.022828][f=0016010] Shutdown Widget - Local Widgets Config [t=00:01:42.022850][f=0016010] Shutdown Widget - Highlight Geos [t=00:01:42.022866][f=0016010] Shutdown Widget - Grab Input [t=00:01:42.022884][f=0016010] Shutdown Widget - Defense Range Zero-K [t=00:01:42.022909][f=0016010] Shutdown Widget - Darkening [t=00:01:42.022935][f=0016010] Shutdown Widget - Context Menu [t=00:01:42.022950][f=0016010] Shutdown Widget - Chili Spectator Panels [t=00:01:42.022987][f=0016010] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:42.023009][f=0016010] Shutdown Widget - Chili Nuke Warning [t=00:01:42.023027][f=0016010] Shutdown Widget - Chili EndGame Window [t=00:01:42.023048][f=0016010] Shutdown Widget - Chili Economy Panel Default [t=00:01:42.023158][f=0016010] Shutdown Widget - CameraShake [t=00:01:42.023176][f=0016010] Shutdown Widget - State Reverse and Latency [t=00:01:42.023192][f=0016010] Shutdown Widget - Music Player v2 [t=00:01:42.023208][f=0016010] Shutdown Widget - Attack AoE [t=00:01:42.023224][f=0016010] Shutdown Widget - Map Edge Extension [t=00:01:42.023240][f=0016010] Shutdown Widget - Selection Send [t=00:01:42.023256][f=0016010] Shutdown Widget - LupsManager [t=00:01:42.023286][f=0016010] Shutdown Widget - Newton Firezone [t=00:01:42.023302][f=0016010] Shutdown Widget - Chili Pro Console [t=00:01:42.024581][f=0016010] Shutdown Widget - Persistent Build Height [t=00:01:42.024605][f=0016010] Shutdown Widget - Lasso Terraform GUI [t=00:01:42.024635][f=0016010] Shutdown Widget - Lups [t=00:01:42.024675][f=0016010] Shutdown Widget - Chili Framework [t=00:01:42.024691][f=0016010] Shutdown Widget - Mex Placement Handler [t=00:01:42.024709][f=0016010] Shutdown Widget - Chili Core Selector [t=00:01:42.024797][f=0016010] Shutdown Widget - Custom Markers [t=00:01:42.024818][f=0016010] Shutdown Widget - Select Keys [t=00:01:42.024853][f=0016010] Shutdown Widget - Pause Screen [t=00:01:42.024872][f=0016010] Shutdown Widget - Text To Speech Control [t=00:01:42.024889][f=0016010] Shutdown Widget - Layout Handler [t=00:01:42.024907][f=0016010] End widgetHandler:Shutdown [t=00:01:42.133220][f=0016010] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={535932,68238190} {int,ext,rec}Allocs={13193880,0,0} {chunk,block}Bytes={68238190,0} [t=00:01:42.133338][f=0016010] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:42.133354][f=0016010] [Game::KillLua][3] dtor=0 luaRules=0x5608f3206f80 [t=00:01:42.133420][f=0016010] Start gadgetHandler:Shutdown [t=00:01:42.133440][f=0016010] Shutdown - StartSetup [t=00:01:42.133456][f=0016010] Shutdown - UnitMorph [t=00:01:42.134923][f=0016010] Shutdown - Carrier Drones [t=00:01:42.134948][f=0016010] Shutdown - Missile Silo Controller [t=00:01:42.134968][f=0016010] Shutdown - Modular Comm Info [t=00:01:42.134984][f=0016010] Shutdown - Terrain Texture Handler [t=00:01:42.135001][f=0016010] Shutdown - UnitCloakShield [t=00:01:42.135281][f=0016010] Shutdown - Starlight Handler [t=00:01:42.135325][f=0016010] End gadgetHandler:Shutdown [t=00:01:42.173814][f=0016010] Start gadgetHandler:Shutdown [t=00:01:42.173887][f=0016010] Shutdown - Save/Load [t=00:01:42.173915][f=0016010] Shutdown - Teleport Throw [t=00:01:42.173935][f=0016010] Shutdown - UnitMorph [t=00:01:42.173982][f=0016010] Shutdown - Modular Comm Info [t=00:01:42.174001][f=0016010] Shutdown - Retreat Command [t=00:01:42.174023][f=0016010] Shutdown - Shockwaves [t=00:01:42.174040][f=0016010] Shutdown - UnitCloakShield [t=00:01:42.174060][f=0016010] Shutdown - Lups Cloak FX [t=00:01:42.174103][f=0016010] Shutdown - Lups [t=00:01:42.174145][f=0016010] Shutdown - Lups Shield [t=00:01:42.174238][f=0016010] End gadgetHandler:Shutdown [t=00:01:42.204362][f=0016010] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13193952,0,0} {chunk,block}Bytes={0,0} [t=00:01:42.204602][f=0016010] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13193952,0,0} {chunk,block}Bytes={0,0} [t=00:01:42.204663][f=0016010] [Game::KillLua][4] dtor=0 [t=00:01:42.204677][f=0016010] [Game::KillLua][5] dtor=0 [t=00:01:42.210926][f=0016010] [Game::~CGame][1] [t=00:01:42.210984][f=0016010] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:42.211000][f=0016010] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:42.211016][f=0016010] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:42.211030][f=0016010] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:42.211043][f=0016010] [Game::KillLua][4] dtor=1 [t=00:01:42.211055][f=0016010] [Game::KillLua][5] dtor=1 [t=00:01:42.211205][f=0016010] [Game::KillMisc][1] [t=00:01:42.211220][f=0016010] [Game::KillMisc][2] [t=00:01:42.211257][f=0016010] [Game::KillMisc][3] [t=00:01:42.211336][f=0016010] [Game::KillRendering][1] [t=00:01:42.217117][f=0016010] [3DOParser::Kill] allocated 1 pieces [t=00:01:42.217161][f=0016010] [S3OParser::Kill] allocated 2823 pieces [t=00:01:42.218045][f=0016010] [AssParser::Kill] allocated 340 pieces [t=00:01:42.219057][f=0016010] [Game::KillInterface][1] [t=00:01:42.219490][f=0016010] [Game::KillInterface][2] [t=00:01:42.219817][f=0016010] [Game::KillSimulation][1] [t=00:01:42.219834][f=0016010] [Game::KillSimulation][2] [t=00:01:43.241044][f=0016010] [CCollisionHandler] dis-/continuous tests: 0/150206 [t=00:01:43.244158][f=0016010] [Game::KillSimulation][3] [t=00:01:43.244771][f=0016010] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:43.244840][f=0016010] [~CPathCache(20x16)] cacheHits=5 hitPercentage=7% numHashColls=0 maxCacheSize=18 [t=00:01:43.244879][f=0016010] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:43.244916][f=0016010] [~CPathCache(40x32)] cacheHits=46 hitPercentage=0% numHashColls=0 maxCacheSize=53 [t=00:01:43.247915][f=0016010] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:43.248012][f=0016010] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:43.256852][f=0016010] [LosHandler::Kill] raycast instance cache-{hits,misses}={5226,14189}; shared=2%; cached=25% [t=00:01:43.285447][f=0016010] [Game::KillSimulation][4] [t=00:01:47.790466][f=0016010] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:47.793394][f=0016010] [Game::~CGame][2] [t=00:01:47.793533][f=0016010] [Game::~CGame][3] [t=00:01:48.047974][f=0016010] [SpringApp::Kill][3] [t=00:01:48.048724][f=0016010] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 170430 bytes sent 187551 bytes recv'd [t=00:01:51.071903][f=0016010] [SpringApp::Kill][4] font=0x5608e4a26790 [t=00:01:51.072866][f=0016010] [SpringApp::Kill][5] [t=00:01:51.088757][f=0016010] [SpringApp::Kill][6] [t=00:01:51.089233] [SpringApp::Kill][7] [t=00:01:51.090767] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:51.090791] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:51.090802] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:51.090812] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:51.099091] [VFS] [SpringVFS::DeleteArchives] [t=00:01:51.099132] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7939 [t=00:01:51.099406] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp (0x5608e4a7a440) [t=00:01:51.106407] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp" numZipFiles=7939 sumInflSize=759195kb sumReadTime=3455ms [t=00:01:51.106861] file="unittextures/3do2s3o_atlas_1.tga" indx=7040 inflSize=16384kb readTime=119ms [t=00:01:51.106886] file="unittextures/3do2s3o_atlas_2.tga" indx=7041 inflSize=16384kb readTime=40ms [t=00:01:51.107229] file="luarules/configs/lups_thruster_fxs.lua" indx=1282 inflSize=1kb readTime=27ms [t=00:01:51.107468] file="unittextures/bcore_abc_1.tga" indx=7112 inflSize=3210kb readTime=27ms [t=00:01:51.107484] file="units/tankheavyassault.lua" indx=7005 inflSize=5kb readTime=25ms [t=00:01:51.107506] file="objects3d/stiletto.s3o" indx=5584 inflSize=45kb readTime=23ms [t=00:01:51.107753] file="luarules/gadgets/unit_windmill_control.lua" indx=1884 inflSize=9kb readTime=23ms [t=00:01:51.107781] file="lups/loadconfig.lua" indx=4895 inflSize=1kb readTime=22ms [t=00:01:51.107796] file="luaui/widgets/unit_auto_reclaim_heal_assist.lua" indx=4847 inflSize=4kb readTime=22ms [t=00:01:51.107810] file="objects3d/missilesilo.s3o" indx=5356 inflSize=127kb readTime=22ms [t=00:01:51.116270] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp] 96794184 bytes cached in 3029 files [t=00:01:51.258783] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:01:51.258831] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x5608e4b6f5d0) [t=00:01:51.260579] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:51.260612] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x5608e4a98120) [t=00:01:51.261896] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f351c03d430) [t=00:01:51.262191] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 158553 bytes cached in 69 files [t=00:01:51.263558] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x5608e4b7b330) [t=00:01:51.263922] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:01:51.264698] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:51.264718] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:51.264734] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:51.264745] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:51.264755] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:51.264766] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:51.264878] [SpringApp::Kill][8] [t=00:01:51.264901] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:51.264912] [WatchDog::Uninstall][1] hangDetectorThread=0x5608a0b14a70 (joinable=1) [t=00:01:51.264922] [WatchDog::Uninstall][2] [t=00:01:52.251769] [WatchDog::Uninstall][3] [t=00:01:52.251811] [SpringApp::Kill][9]