[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000387] Using writeable configuration source: "/tmp/tmp.MD40B6M2Uf/springsettings.1465875.cfg" [t=00:00:00.002706] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.002752] ============== ============== [t=00:00:00.002764] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.002773] [t=00:00:00.002782] Enable or disable log sections using the LogSections configuration key [t=00:00:00.002805] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.002815] Use "none" to disable the default log sections. [t=00:00:00.002824] ============== ============== [t=00:00:00.002833] ============== ============== [t=00:00:00.002886] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.002897] MouseDragCircleCommandThreshold = 25 [t=00:00:00.002907] ROAM = 2 [t=00:00:00.002916] RotateLogFiles = 1 [t=00:00:00.002926] TeamHighlight = 0 [t=00:00:00.002936] ============== ============== [t=00:00:00.002945] ============== ============== [t=00:00:00.002954] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.002964] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.002973] Compiler Version: gcc-10.3.0 [t=00:00:00.003000] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.003215] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.003229] Binary Word Size: 64-bit (native) [t=00:00:00.003238] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.003247] Physical CPU Cores: 1 [t=00:00:00.003257] Logical CPU Cores: 1 [t=00:00:00.003265] ============== ============== [t=00:00:00.003329] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.003339] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.003348] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.003357] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.003366] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.004477] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.004496] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.004523] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.004543] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.004553] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.004579] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.012702] [GR::LogVersionInfo] [t=00:00:00.012726] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.012743] GL version : [t=00:00:00.012752] GL vendor : [t=00:00:00.012761] GL renderer : [t=00:00:00.012770] GLSL version: [t=00:00:00.012780] GLEW version: spring headless stub GLEW version [t=00:00:00.012805] GPU memory : unknown [t=00:00:00.012814] SDL swap-int: 0 [t=00:00:00.012823] SDL driver : headless stub [t=00:00:00.012861] [t=00:00:00.012872] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.012881] ARB shader support : 0 [t=00:00:00.012890] GLSL shader support : 0 [t=00:00:00.012899] GL4 support : 0 [t=00:00:00.012908] FBO extension support : 0 [t=00:00:00.012917] NVX GPU mem-info support : 0 [t=00:00:00.012927] ATI GPU mem-info support : 0 [t=00:00:00.012936] NPOT-texture support : 1 (0) [t=00:00:00.012960] S3TC/DXT1 texture support : 0/0 [t=00:00:00.012969] texture query-LOD support : 1 (0) [t=00:00:00.012978] MSAA frame-buffer support : 0 (0) [t=00:00:00.012987] Z-buffer depth : 16 (-) [t=00:00:00.012997] primitive-restart support : 0 (0) [t=00:00:00.013006] clip-space control support: 0 (0) [t=00:00:00.013015] seamless cube-map support : 0 (0) [t=00:00:00.013024] frag-depth layout support : 0 (0) [t=00:00:00.013032] persistent maps support : 0 (0) [t=00:00:00.013041] [t=00:00:00.013051] max. FBO samples : -1 [t=00:00:00.013060] max. texture size : 2048 [t=00:00:00.013072] max. texture anisotropy level: 0.000000 [t=00:00:00.013081] max. vec4 varyings/attributes: 0/0 [t=00:00:00.013090] max. draw-buffers : 0 [t=00:00:00.013099] max. rec. indices/vertices : 0/0 [t=00:00:00.013107] max. uniform buffer-bindings : 0 [t=00:00:00.013117] max. uniform block-size : 0KB [t=00:00:00.013126] max. storage buffer-bindings : 0 [t=00:00:00.013134] max. storage block-size : 0MB [t=00:00:00.013144] [t=00:00:00.013153] enable AMD-hacks : 0 [t=00:00:00.013161] compress MIP-maps: 0 [t=00:00:00.013179] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.013461] [GR::UpdateGLConfigs] [t=00:00:00.013701] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.013726] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.013737] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.013746] [GR::InitGLState] [t=00:00:00.013756] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.196654] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.199660] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.206731] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.207360] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.207387] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.207403] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.247588] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.248455] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.274171] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.274504] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.289197] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [t=00:00:00.289224] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.289414] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.293198] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7fa4039430 (SpringVFS) global=(nil) (null) [t=00:00:00.293219] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.293318] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.293341] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.293361] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.293371] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.293429] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 4584 MB [t=00:00:00.295300][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.295337][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.295363][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1465875/replay.sdfz" for game data... [t=00:00:00.451503][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.453075][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.453121][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.454849][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.454882][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 159ms [t=00:00:00.454908][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.503536][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5581d16d00d0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:00.504709][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.506000][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.506495][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5581d16d00d0] using game "Zero-K 1.10.8.0" (loaded=0 cached=0) [t=00:00:00.507488][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.8.0", overwrite=false)] section=0 cached=0 [t=00:00:00.518315][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.518543][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.528468][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.528942][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.580127][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.580177][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.580282][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.580346][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.580407][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.580465][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.581820][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.582429][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.583004][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.586202][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.588704][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.590925][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.590973][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.591531][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.598638][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.599836][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.600945][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.601250][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.601884][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.601904][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.607216][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.607265][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.698365][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.758793][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:01.851745][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.391989][f=-000001] Loading UnitDefs_posts [t=00:00:02.628919][f=-000001] Loading FeatureDefs_posts [t=00:00:02.663772][f=-000001] Loading WeaponDefs_posts [t=00:00:02.723554][f=-000001] Loading ArmorDefs_posts [t=00:00:02.748815][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 869ms [t=00:00:02.813734][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 963ms [t=00:00:02.815601][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.089847][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.102067][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 15ms [t=00:00:03.102453][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.102476][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.150394][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 47ms [t=00:00:03.150452][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.154076][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.520302][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.614256][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.772526][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.824290][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.824340][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.551365][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 727ms [t=00:00:04.551415][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.666764][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [t=00:00:04.666812][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.690368][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.365425][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.400948][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.402480][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.425999][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.426203][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.428297][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.428394][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.429299][f=-000001] InfoTexture: legacy [t=00:00:05.429326][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.430689][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:06.248812][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:06.251699][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:06.251730][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:06.252289][f=-000001] Set ROAM mode to DisplayLists [t=00:00:06.252316][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.529423][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.531778][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.813001][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.861695][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:07.035600][f=-000001] Loaded DecalsDrawer: off [t=00:00:07.035669][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:07.036635][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:07.477867][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:07.492661][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:07.746333][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 15ms [t=00:00:07.748279][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:07.748308][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:07.764424][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.764496][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.764516][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:07.764532][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:07.764548][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.764562][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.764575][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b666f8 [t=00:00:07.770374][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.770462][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.770479][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:07.770494][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:07.770508][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.770521][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.770535][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b66708 [t=00:00:07.770553][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5581de8bc2b0 has BLOCKSIZE 1 [t=00:00:07.773910][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.773944][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.773959][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:07.773973][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:07.773987][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.774001][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6645e [t=00:00:07.780762][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6645e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-65b6645e.zip" (exists=1) [t=00:00:07.783019][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:07.791466][f=-000001] Path cache (48, 32) initialized. [t=00:00:07.791521][f=-000001] Path cache (48, 32) initialized. [t=00:00:07.794611][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.794649][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.794664][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:07.794697][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:07.794711][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.794725][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6646e [t=00:00:07.876746][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6646e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-65b6646e.zip" (exists=1) [t=00:00:07.880274][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:07.891338][f=-000001] Path cache (24, 16) initialized. [t=00:00:07.891408][f=-000001] Path cache (24, 16) initialized. [t=00:00:07.891440][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (142ms, checksum f1f13333)" [t=00:00:07.891586][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:07.891623][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:07.891639][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:08.077766][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [t=00:00:08.078111][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:11.350935][f=-000001] Synced LuaRules: finished loading [t=00:00:11.408441][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:11.987529][f=-000001] Unsynced LuaRules: finished loading [t=00:00:12.069321][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:12.207689][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 122ms [t=00:00:12.276621][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:12.282173][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:12.282764][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:12.283228][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:12.283639][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:12.358315][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:12.358680][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:12.369077][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:12.369894][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:12.369919][f=-000001] LuaSocket Support: enabled [t=00:00:12.388780][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:12.472678][f=-000001] localWidgets, nil, true, true [t=00:00:12.474038][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:12.474076][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:12.483382][f=-000001] USE_OLD_CHILI [t=00:00:13.317561][f=-000001] Loading last game win data [t=00:00:13.318972][f=-000001] Resetting win data [t=00:00:13.319431][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:13.319459][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:13.319477][f=-000001] Player and team counts match, continuing [t=00:00:13.319497][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:13.319519][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:13.319536][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:13.469582][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:13.469629][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:13.525415][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:15.945728][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:16.594535][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:17.315827][f=-000001] Loaded API widget: i18n [t=00:00:17.327957][f=-000001] Loaded API widget: Shared Functions [t=00:00:17.328168][f=-000001] Loaded API widget: Hacky version fix [t=00:00:17.328367][f=-000001] Loaded API widget: Cluster Detection [t=00:00:17.336924][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:17.337356][f=-000001] Loaded API widget: Win Counter [t=00:00:17.539246][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:17.539655][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:17.539946][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:17.540178][f=-000001] Loaded API widget: CommandInsert [t=00:00:17.540386][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:17.543182][f=-000001] Loaded API widget: Lups [t=00:00:17.885900][f=-000001] Loaded API widget: Chili Framework [t=00:00:17.886330][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:17.886637][f=-000001] Loaded widget: Save/Load API [t=00:00:17.886944][f=-000001] Loaded widget: Chili Highlight [t=00:00:17.887240][f=-000001] Loaded widget: Draw After Chili [t=00:00:17.888049][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:17.891820][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:17.893080][f=-000001] Loaded DecalsDrawer: off [t=00:00:17.893108][f=-000001] Ground-decal rendering is disabled! [t=00:00:17.893207][f=-000001] Set maximum particles to: 0 [t=00:00:17.893450][f=-000001] Set UnitLodDist to 0 [t=00:00:17.893501][f=-000001] Set UnitIconDist to 0 [t=00:00:17.927593][f=-000001] Loaded widget: EPIC Menu [t=00:00:17.928051][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:17.928555][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:17.956786][f=-000001] Loaded widget: Chili Minimap [t=00:00:17.957261][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:17.965672][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:17.966029][f=-000001] Deferred Rendering requires shader support! [t=00:00:17.966533][f=-000001] Loaded widget: Deferred rendering [t=00:00:17.966846][f=-000001] Mexspot Fetcher fetching [t=00:00:17.967094][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:17.967441][f=-000001] Team highlighting: Disabled [t=00:00:17.967826][f=-000001] Loaded widget: Teamhighlight option [t=00:00:17.968401][f=-000001] Loaded widget: Local Team Colors [t=00:00:17.968905][f=-000001] Loaded widget: Display Keys 2 [t=00:00:17.969319][f=-000001] Loaded widget: Save Game Menu [t=00:00:17.969573][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:17.969808][f=-000001] Loaded widget: One click weapon handler [t=00:00:17.970065][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:17.970380][f=-000001] highlightUnitShader no GL4 support [t=00:00:17.970726][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:17.971168][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:17.971828][f=-000001] Loaded widget: Attack Command Helper [t=00:00:17.972170][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:17.972191][f=-000001] Using fallback unit outlines [t=00:00:17.972391][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:17.972792][f=-000001] Loaded widget: Selection Modkeys [t=00:00:17.982720][f=-000001] Loaded widget: Chili Global Commands [t=00:00:17.984951][f=-000001] Loaded widget: Outline No Shader [t=00:00:17.985402][f=-000001] Loaded widget: Unit Icons [t=00:00:17.985761][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:17.986207][f=-000001] Loaded widget: Noises [t=00:00:18.031449][f=-000001] Loaded widget: HealthBars [t=00:00:18.031902][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:18.035507][f=-000001] Loaded widget: Chili Vote Display [t=00:00:18.035921][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:18.040138][f=-000001] Loaded widget: Ambient Player [t=00:00:18.040508][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:18.040540][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1465875/events.log [t=00:00:18.043269][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:18.043655][f=-000001] Loaded widget: EndGame APM stats [t=00:00:18.045352][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:18.045581][f=-000001] Loaded widget: Objectives [t=00:00:18.045911][f=-000001] Loaded widget: EndGame Stats [t=00:00:18.046300][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:18.046652][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:18.047056][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:18.047519][f=-000001] Loaded widget: BuildETA [t=00:00:18.051484][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:18.051833][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:18.055108][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:18.055715][f=-000001] Loaded widget: Command Alpha [t=00:00:18.056485][f=-000001] Loaded widget: Camera Save Position [t=00:00:18.056716][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:18.057123][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:18.057463][f=-000001] Loaded widget: Ghost Site [t=00:00:18.057694][f=-000001] Loaded widget: Stop Self-D [t=00:00:18.058288][f=-000001] Loaded widget: Stereo3D [t=00:00:18.058748][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:18.059010][f=-000001] Loaded widget: SmoothCam [t=00:00:18.059369][f=-000001] Loaded widget: Smart Bombers [t=00:00:18.059839][f=-000001] Loaded widget: Simple Settings [t=00:00:18.060299][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:18.060679][f=-000001] Loaded widget: Show selected unit range [t=00:00:18.061187][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:18.061428][f=-000001] Loaded widget: ReclaimInfo [t=00:00:18.061672][f=-000001] Loaded widget: Raw Move Issue [t=00:00:18.062024][f=-000001] Loaded widget: Point Tracker [t=00:00:18.062247][f=-000001] Loaded widget: Orbit Command [t=00:00:18.062467][f=-000001] Loaded widget: Morph Finished notification [t=00:00:18.062682][f=-000001] Loaded widget: Mission Results Handler [t=00:00:18.063150][f=-000001] Loaded widget: Missile Silo Range [t=00:00:18.063525][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:18.063815][f=-000001] Loaded widget: Misc default command replacements [t=00:00:18.064175][f=-000001] Loaded widget: MinimapEvents [t=00:00:18.064517][f=-000001] Loaded widget: Local Widgets Config [t=00:00:18.064821][f=-000001] Loaded widget: Keep Target [t=00:00:18.065123][f=-000001] Loaded widget: In-game Ignore [t=00:00:18.065618][f=-000001] Loaded widget: In-game Guide [t=00:00:18.065980][f=-000001] Loaded widget: Highlight Geos [t=00:00:18.066377][f=-000001] Loaded widget: Haven Handler [t=00:00:18.066646][f=-000001] Loaded widget: Guard Remove [t=00:00:18.066985][f=-000001] Input grabbing is enabled! [t=00:00:18.067005][f=-000001] Input grabbing is enabled! [t=00:00:18.067104][f=-000001] Loaded widget: Grab Input [t=00:00:18.067457][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:18.067688][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:18.068122][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:18.075007][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:18.075396][f=-000001] Loaded widget: Decoration Handler [t=00:00:18.075700][f=-000001] Loaded widget: Decloak Range [t=00:00:18.076074][f=-000001] Loaded widget: Darkening [t=00:00:18.083850][f=-000001] Loaded widget: Context Menu [t=00:00:18.084573][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:18.084980][f=-000001] Loaded widget: Ferry Points [t=00:00:18.111824][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:18.112281][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:18.112689][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:18.113029][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:18.113465][f=-000001] EndGame Graph disabled [t=00:00:18.131301][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:18.143338][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:18.143688][f=-000001] Loaded widget: Easy Facing [t=00:00:18.144345][f=-000001] Loaded widget: Cheat Sheet [t=00:00:18.144738][f=-000001] Loaded widget: CameraShake [t=00:00:18.145030][f=-000001] Loaded widget: Blast Radius [t=00:00:18.145388][f=-000001] Loaded widget: Autoquit [t=00:00:18.145755][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:18.146009][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:18.146448][f=-000001] Loaded widget: Music Player v2 [t=00:00:18.146833][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:18.147238][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:18.147651][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:18.148061][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:18.149153][f=-000001] Loaded widget: Attack Warning [t=00:00:18.149501][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:18.150122][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:18.151348][f=-000001] Loaded widget: Auto Group [t=00:00:18.152362][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:18.153495][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:18.153838][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:18.154632][f=-000001] Loaded widget: Projectile Lights [t=00:00:18.155558][f=-000001] Loaded widget: Select Com at start [t=00:00:18.162870][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:18.164040][f=-000001] Loaded widget: Transport AI [t=00:00:18.164305][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:18.164553][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:18.190516][f=-000001] Loaded widget: Unit Start State [t=00:00:18.190995][f=-000001] Loaded widget: Smooth Scroll [t=00:00:18.192692][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:18.198358][f=-000001] Loaded widget: Replay control buttons [t=00:00:18.199174][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:18.199500][f=-000001] Loaded widget: Icon Sets [t=00:00:18.330800][f=-000001] Loaded widget: Attack AoE [t=00:00:18.332365][f=-000001] Loaded widget: PlanetWars Info [t=00:00:18.332633][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:18.333120][f=-000001] Loaded widget: Commands FX [t=00:00:18.350120][f=-000001] Loaded widget: UnitShapes [t=00:00:18.350686][f=-000001] : disabled for spectators [t=00:00:18.351751][f=-000001] Loaded widget: Stockpiler [t=00:00:18.353215][f=-000001] Loaded widget: Map Edge Extension [t=00:00:18.353809][f=-000001] Loaded widget: State Icons [t=00:00:18.354242][f=-000001] Loaded widget: Shield Guard [t=00:00:18.355490][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:18.355909][f=-000001] Loaded widget: Selection Send [t=00:00:18.356313][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:18.356720][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:18.357169][f=-000001] Loaded widget: Gadget Icons [t=00:00:18.357480][f=-000001] Loaded widget: AllyCursors [t=00:00:18.357875][f=-000001] : disabled for spectators [t=00:00:18.358801][f=-000001] Loaded widget: Building Starter [t=00:00:18.359213][f=-000001] : disabled for spectators [t=00:00:18.360043][f=-000001] Loaded widget: Cloaker Guard [t=00:00:18.360440][f=-000001] Loaded widget: Units on Fire [t=00:00:18.360905][f=-000001] Loaded widget: Smoke Signals [t=00:00:18.361222][f=-000001] Loaded widget: LupsManager [t=00:00:18.361818][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:18.362432][f=-000001] Loaded widget: Newton Firezone [t=00:00:18.363682][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:18.364167][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:18.372162][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:18.379143][f=-000001] Loaded widget: Chili Pro Console [t=00:00:18.379928][f=-000001] Loaded widget: Chili Docking [t=00:00:18.380429][f=-000001] Loaded widget: HUD Presets [t=00:00:18.381240][f=-000001] Loaded widget: Persistent Build Height [t=00:00:18.383948][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:18.384463][f=-000001] Loaded widget: Image Preloader [t=00:00:18.385058][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:18.385344][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:18.389982][f=-000001] Loaded widget: Chili Core Selector [t=00:00:18.390540][f=-000001] Loaded widget: Custom Markers [t=00:00:18.392013][f=-000001] Loaded widget: Select Keys [t=00:00:18.392971][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:18.393472][f=-000001] Loaded widget: Start Boxes [t=00:00:18.393767][f=-000001] Loaded widget: Restricted Zones [t=00:00:18.394359][f=-000001] Loaded widget: Pause Screen [t=00:00:18.403452][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:18.403959][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:18.404646][f=-000001] Loaded widget: CustomFormations2 [t=00:00:18.405111][f=-000001] SetSunLighting [t=00:00:18.406409][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:18.406898][f=-000001] Loaded widget: Text To Speech Control [t=00:00:18.411110][f=-000001] Loaded widget: Layout Handler [t=00:00:18.411525][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.411574][f=-000001] Loaded widget: GC Control [t=00:00:18.411866][f=-000001] Loaded widget: Font Cache [t=00:00:18.424895][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:18.427553][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:18.432560][f=-000001] Writing last game win data [t=00:00:18.437605][f=-000001] LuaUI v0.3 [t=00:00:18.615234][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.615705][f=-000001] [s11n] Loading s11n file... [t=00:00:18.616138][f=-000001] [s11n] Parsing model... [t=00:00:18.616170][f=-000001] [s11n] Populating game world... [t=00:00:18.616186][f=-000001] [s11n] s11n loading complete. [t=00:00:18.660951][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.676023][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13212,0,0} {chunk,block}Bytes={0,0} [t=00:00:18.907170][f=-000001] Spectator mode. Widget removed. [t=00:00:18.992282][f=-000001] Spectator mode. Widget removed. [t=00:00:18.995333][f=-000001] Reclaim highlight: old engine version. [t=00:00:18.995421][f=-000001] Playback paused [t=00:00:19.003852][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.087432][f=-000001] Opening demofile demos/1465875/replay.sdfz [t=00:00:19.087728][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:19.087750][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:19.087931][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:19.087978][f=-000001] -> Connection established (given id 2) [t=00:00:19.088019][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:19.088251][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:19.088288][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:19.088309][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:19.088335][f=-000001] Speed set to 20.0 [server] [t=00:00:19.088349][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5581e6788700,0x5581ec5fc3f0}][locale="C"]" [t=00:00:19.088369][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:19.105249][f=-000001] Switching to Overhead (TA) style camera [t=00:00:19.105291][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:22.773610][f=-000001] Beginning demo playback [t=00:00:22.781094][f=-000001] GameID: d3df3963c7fa92ecac86a419795f38b4 [t=00:00:22.813285][f=-000001] Connection attempt from RickBardock [t=00:00:22.813337][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:22.813931][f=-000001] [0] Event [undefined]: RickBardock changed status [t=00:00:22.814141][f=-000001] -> Connection established (given id 0) [t=00:00:22.845015][f=-000001] Connection attempt from syll [t=00:00:22.845062][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:22.845134][f=-000001] [0] Event [undefined]: syll changed status [t=00:00:22.845311][f=-000001] -> Connection established (given id 1) [t=00:00:22.869076][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syll" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:22.869135][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syll" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.901461][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:22.901553][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:23.473226][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:23.481103][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:23.781102][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[Game::Load][lua{Rules,Gaia}={000001e647975b20,000001e66a8b7830}][locale="C"]" [t=00:00:24.552916][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syll" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:24.552970][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syll" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:25.269361][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syll" string="[Game::Load][lua{Rules,Gaia}={000002d326f41120,000002d352d95180}][locale="C"]" [t=00:00:25.810134][f=-000001] Allies: I choose: Engineer! [t=00:00:27.906666][f=-000001] > Game will be force started in 60 seconds [t=00:00:28.929303][f=-000001] > Game will be force started in 40 seconds [t=00:00:29.405426][f=-000001] Allies: I choose: Guardian! [t=00:00:29.849527][f=-000001] sec [t=00:00:29.961469][f=-000001] > Game will be force started in 20 seconds [t=00:00:30.041334][f=-000001] alright [t=00:00:31.223345][f=-000001] [0] Event [815,241.497986,3326]: 0 finished unit Guardian Commander [t=00:00:31.230828][f=-000001] [0] Event [5529.59961,241.485596,2048]: 1 finished unit Engineer Commander [t=00:00:31.251361][f=0000000] [0] RickBardock, team: 0, elo:2217, userid: 451463 [t=00:00:31.251432][f=0000000] [0] syll, team: 1, elo:2166, userid: 558966 [t=00:00:31.251467][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:31.255917][f=0000000] Playback continued [t=00:00:31.258325][f=0000000] > Players syll did not choose a start position. Game will be aborted. [t=00:00:31.258362][f=0000000] > exiting game [t=00:00:31.259786][f=0000001] No clients connected, shutting down server [t=00:00:31.259812][f=0000001] Server shutdown [t=00:00:31.260478][f=0000001] Submitting stats [t=00:00:31.260917][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:31.262184][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:31.262214][f=0000001] Draw 7077.15ms 59.70% [t=00:00:31.262237][f=0000001] Lua::Callins::Synced 2.95ms 0.00% [t=00:00:31.262254][f=0000001] Lua::Callins::Unsynced 10833.58ms 86.00% [t=00:00:31.262270][f=0000001] Lua::CollectGarbage::Synced 116.24ms 0.10% [t=00:00:31.262286][f=0000001] Lua::CollectGarbage::Unsynced 391.18ms 3.30% [t=00:00:31.262301][f=0000001] Misc::Profiler::AddTime 26.50ms 0.20% [t=00:00:31.262601][f=0000001] [1] player nonplacement [t=00:00:31.263928][f=0000001] [1] autohost exit [t=00:00:31.265313][f=0000001] [1] all players disconnected [t=00:00:32.255641][f=0000001] Playback paused [t=00:00:41.262378][f=0000001] Autoquit sending quit command. [t=00:00:41.262448][f=0000001] [QuitAction] user exited to system [t=00:00:41.263570][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:41.264276][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:41.264324][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:41.264343][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:41.264361][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:41.264374][f=0000001] [SpringApp::Kill][2] [t=00:00:41.265100][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:41.265131][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x5581eec69310 [t=00:00:41.265191][f=0000001] Start widgetHandler:Shutdown [t=00:00:41.270740][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:41.271604][f=0000001] Writing last game win data [t=00:00:41.277236][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:41.277280][f=0000001] Shutdown Widget - Save/Load API [t=00:00:41.277307][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:41.277337][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:41.277379][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:41.277403][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:41.278037][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:41.278534][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:41.278776][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:41.278805][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:41.278862][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:41.278885][f=0000001] Shutdown Widget - Unit Icons [t=00:00:41.279329][f=0000001] Shutdown Widget - Noises [t=00:00:41.279357][f=0000001] Shutdown Widget - HealthBars [t=00:00:41.279518][f=0000001] Shutdown Widget - Win Counter [t=00:00:41.279546][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:41.279613][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:41.279634][f=0000001] Shutdown Widget - BuildETA [t=00:00:41.279656][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:41.279674][f=0000001] Shutdown Widget - Stereo3D [t=00:00:41.279693][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:41.279712][f=0000001] Shutdown Widget - Point Tracker [t=00:00:41.279729][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:41.279750][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:41.279767][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:41.279792][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:41.279809][f=0000001] Shutdown Widget - Grab Input [t=00:00:41.280391][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:41.280425][f=0000001] Shutdown Widget - Darkening [t=00:00:41.280459][f=0000001] Shutdown Widget - Context Menu [t=00:00:41.280477][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:41.280494][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:41.280521][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:41.280543][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:41.280569][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:41.280714][f=0000001] Shutdown Widget - CameraShake [t=00:00:41.280734][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:41.280754][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:41.280772][f=0000001] Shutdown Widget - Attack AoE [t=00:00:41.280791][f=0000001] Shutdown Widget - UnitShapes [t=00:00:41.280874][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:41.280899][f=0000001] Shutdown Widget - Selection Send [t=00:00:41.280918][f=0000001] Shutdown Widget - LupsManager [t=00:00:41.280941][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:41.280959][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:41.283713][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:41.283750][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:41.283791][f=0000001] Shutdown Widget - Lups [t=00:00:41.283838][f=0000001] Shutdown Widget - Chili Framework [t=00:00:41.283857][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:41.283876][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:41.283978][f=0000001] Shutdown Widget - Custom Markers [t=00:00:41.284002][f=0000001] Shutdown Widget - Select Keys [t=00:00:41.284039][f=0000001] Shutdown Widget - Pause Screen [t=00:00:41.284062][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:41.284081][f=0000001] Shutdown Widget - Layout Handler [t=00:00:41.284099][f=0000001] End widgetHandler:Shutdown [t=00:00:41.434378][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={281433,52046014} {int,ext,rec}Allocs={8292047,0,0} {chunk,block}Bytes={52046014,0} [t=00:00:41.435002][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x5581ec5fc3f0 [t=00:00:41.441147][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={212297,46329949} {int,ext,rec}Allocs={8292048,0,0} {chunk,block}Bytes={46329949,0} [t=00:00:41.441245][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={212297,46329949} {int,ext,rec}Allocs={8292048,0,0} {chunk,block}Bytes={46329949,0} [t=00:00:41.441289][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x5581e6788700 [t=00:00:41.441335][f=0000001] Start gadgetHandler:Shutdown [t=00:00:41.441354][f=0000001] Shutdown - StartSetup [t=00:00:41.441370][f=0000001] Shutdown - UnitMorph [t=00:00:41.441435][f=0000001] Shutdown - Carrier Drones [t=00:00:41.441453][f=0000001] Shutdown - Missile Silo Controller [t=00:00:41.441469][f=0000001] Shutdown - Modular Comm Info [t=00:00:41.441483][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:41.441498][f=0000001] Shutdown - UnitCloakShield [t=00:00:41.441527][f=0000001] Shutdown - Starlight Handler [t=00:00:41.441542][f=0000001] End gadgetHandler:Shutdown [t=00:00:41.456425][f=0000001] Start gadgetHandler:Shutdown [t=00:00:41.456481][f=0000001] Shutdown - Save/Load [t=00:00:41.456504][f=0000001] Shutdown - Teleport Throw [t=00:00:41.456521][f=0000001] Shutdown - UnitMorph [t=00:00:41.456542][f=0000001] Shutdown - Modular Comm Info [t=00:00:41.456561][f=0000001] Shutdown - Retreat Command [t=00:00:41.456581][f=0000001] Shutdown - Shockwaves [t=00:00:41.456596][f=0000001] Shutdown - UnitCloakShield [t=00:00:41.456613][f=0000001] Shutdown - Lups Cloak FX [t=00:00:41.456630][f=0000001] Shutdown - Lups [t=00:00:41.456667][f=0000001] Shutdown - Lups Shield [t=00:00:41.456689][f=0000001] End gadgetHandler:Shutdown [t=00:00:41.465367][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8292078,0,0} {chunk,block}Bytes={0,0} [t=00:00:41.465454][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8292078,0,0} {chunk,block}Bytes={0,0} [t=00:00:41.465505][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:41.465524][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:41.478293][f=0000001] [Game::~CGame][1] [t=00:00:41.478339][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:41.478353][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:41.478367][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:41.478379][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:41.478391][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:41.478403][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:41.478614][f=0000001] [Game::KillMisc][1] [t=00:00:41.478626][f=0000001] [Game::KillMisc][2] [t=00:00:41.479080][f=0000001] [Game::KillMisc][3] [t=00:00:41.479581][f=0000001] [Game::KillRendering][1] [t=00:00:41.489046][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:41.489107][f=0000001] [S3OParser::Kill] allocated 2719 pieces [t=00:00:41.490041][f=0000001] [AssParser::Kill] allocated 359 pieces [t=00:00:41.490385][f=0000001] [Game::KillInterface][1] [t=00:00:41.490817][f=0000001] [Game::KillInterface][2] [t=00:00:41.491148][f=0000001] [Game::KillSimulation][1] [t=00:00:41.491166][f=0000001] [Game::KillSimulation][2] [t=00:00:42.464083][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:42.466076][f=0000001] [Game::KillSimulation][3] [t=00:00:42.466815][f=0000001] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:42.467291][f=0000001] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:42.467315][f=0000001] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:42.467341][f=0000001] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:42.470525][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:42.470554][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:42.475649][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:42.529162][f=0000001] [Game::KillSimulation][4] [t=00:00:47.170956][f=0000001] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:00:47.174373][f=0000001] [Game::~CGame][2] [t=00:00:47.174545][f=0000001] [Game::~CGame][3] [t=00:00:47.464101][f=0000001] [SpringApp::Kill][3] [t=00:00:47.464170][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1858 bytes sent 15851 bytes recv'd [t=00:00:50.476609][f=0000001] [SpringApp::Kill][4] font=0x5581d166e790 [t=00:00:50.477999][f=0000001] [SpringApp::Kill][5] [t=00:00:50.500051][f=0000001] [SpringApp::Kill][6] [t=00:00:50.500527] [SpringApp::Kill][7] [t=00:00:50.502178] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:50.502197] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:50.502207] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:50.502217] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:50.510883] [VFS] [SpringVFS::DeleteArchives] [t=00:00:50.510914] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7939 [t=00:00:50.510932] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp (0x5581d16d1f90) [t=00:00:50.518244] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp" numZipFiles=7939 sumInflSize=759195kb sumReadTime=3031ms [t=00:00:50.518299] file="unittextures/3do2s3o_atlas_1.tga" indx=7040 inflSize=16384kb readTime=100ms [t=00:00:50.518311] file="unittextures/3do2s3o_atlas_2.tga" indx=7041 inflSize=16384kb readTime=38ms [t=00:00:50.518323] file="units/gunshipheavytrans.lua" indx=6888 inflSize=5kb readTime=31ms [t=00:00:50.518339] file="objects3d/commsupport.s3o" indx=5116 inflSize=85kb readTime=25ms [t=00:00:50.518349] file="unittextures/bcore_abc_1.tga" indx=7112 inflSize=3210kb readTime=24ms [t=00:00:50.518360] file="objects3d/commsupport2.s3o" indx=5117 inflSize=91kb readTime=21ms [t=00:00:50.518372] file="units/staticheavyarty.lua" indx=6977 inflSize=3kb readTime=19ms [t=00:00:50.518388] file="gamedata/unitdefs_pre.lua" indx=949 inflSize=0kb readTime=19ms [t=00:00:50.518399] file="luaui/configs/teamcolorconfig.lua" indx=3006 inflSize=4kb readTime=15ms [t=00:00:50.518414] file="objects3d/recluse.s3o" indx=5495 inflSize=134kb readTime=14ms [t=00:00:50.523013] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp] 96209681 bytes cached in 2991 files [t=00:00:50.679960] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:00:50.680004] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x5581d17b1f10) [t=00:00:50.680777] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:00:50.681757] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x5581d16c45d0) [t=00:00:50.682323] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f7fa403d430) [t=00:00:50.682363] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 212326 bytes cached in 70 files [t=00:00:50.683379] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x5581d17a7d70) [t=00:00:50.683900] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:00:50.684974] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:50.684994] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:50.685008] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:50.685019] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:50.685030] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:50.685041] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:50.685138] [SpringApp::Kill][8] [t=00:00:50.685157] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:50.685171] [WatchDog::Uninstall][1] hangDetectorThread=0x55818e64fa70 (joinable=1) [t=00:00:50.685183] [WatchDog::Uninstall][2] [t=00:00:51.100045] [WatchDog::Uninstall][3] [t=00:00:51.100082] [SpringApp::Kill][9]