[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000072] Using writeable configuration source: "/tmp/tmp.bXAMc8uNyN/springsettings.1450988.cfg" [t=00:00:00.005059] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.005114] ============== ============== [t=00:00:00.005125] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.005135] [t=00:00:00.005144] Enable or disable log sections using the LogSections configuration key [t=00:00:00.005153] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.005162] Use "none" to disable the default log sections. [t=00:00:00.005171] ============== ============== [t=00:00:00.005180] ============== ============== [t=00:00:00.005235] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.005245] MouseDragCircleCommandThreshold = 25 [t=00:00:00.005255] ROAM = 2 [t=00:00:00.005265] RotateLogFiles = 1 [t=00:00:00.005275] TeamHighlight = 0 [t=00:00:00.005285] ============== ============== [t=00:00:00.005293] ============== ============== [t=00:00:00.005302] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.005312] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.005321] Compiler Version: gcc-10.3.0 [t=00:00:00.005347] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.005508] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.005520] Binary Word Size: 64-bit (native) [t=00:00:00.005529] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.005539] Physical CPU Cores: 1 [t=00:00:00.005548] Logical CPU Cores: 1 [t=00:00:00.005557] ============== ============== [t=00:00:00.005620] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.005629] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.005638] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.005647] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.005656] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.006788] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.006807] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.006843] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.006862] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.006872] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.006898] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.015241] [GR::LogVersionInfo] [t=00:00:00.015266] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.015283] GL version : [t=00:00:00.015292] GL vendor : [t=00:00:00.015301] GL renderer : [t=00:00:00.015310] GLSL version: [t=00:00:00.015319] GLEW version: spring headless stub GLEW version [t=00:00:00.015329] GPU memory : unknown [t=00:00:00.015338] SDL swap-int: 0 [t=00:00:00.015347] SDL driver : headless stub [t=00:00:00.015356] [t=00:00:00.015365] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.015374] ARB shader support : 0 [t=00:00:00.015383] GLSL shader support : 0 [t=00:00:00.015393] GL4 support : 0 [t=00:00:00.015402] FBO extension support : 0 [t=00:00:00.015411] NVX GPU mem-info support : 0 [t=00:00:00.015420] ATI GPU mem-info support : 0 [t=00:00:00.015429] NPOT-texture support : 1 (0) [t=00:00:00.015481] S3TC/DXT1 texture support : 0/0 [t=00:00:00.015492] texture query-LOD support : 1 (0) [t=00:00:00.015501] MSAA frame-buffer support : 0 (0) [t=00:00:00.015510] Z-buffer depth : 16 (-) [t=00:00:00.015519] primitive-restart support : 0 (0) [t=00:00:00.015528] clip-space control support: 0 (0) [t=00:00:00.015537] seamless cube-map support : 0 (0) [t=00:00:00.015546] frag-depth layout support : 0 (0) [t=00:00:00.015555] persistent maps support : 0 (0) [t=00:00:00.015564] [t=00:00:00.015573] max. FBO samples : -1 [t=00:00:00.015583] max. texture size : 2048 [t=00:00:00.015595] max. texture anisotropy level: 0.000000 [t=00:00:00.015604] max. vec4 varyings/attributes: 0/0 [t=00:00:00.015613] max. draw-buffers : 0 [t=00:00:00.015622] max. rec. indices/vertices : 0/0 [t=00:00:00.015630] max. uniform buffer-bindings : 0 [t=00:00:00.015639] max. uniform block-size : 0KB [t=00:00:00.015648] max. storage buffer-bindings : 0 [t=00:00:00.015657] max. storage block-size : 0MB [t=00:00:00.015666] [t=00:00:00.015675] enable AMD-hacks : 0 [t=00:00:00.015684] compress MIP-maps: 0 [t=00:00:00.015701] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.016079] [GR::UpdateGLConfigs] [t=00:00:00.016102] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.016119] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.016129] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.016138] [GR::InitGLState] [t=00:00:00.016149] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.186403] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.188791] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.194005] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.194524] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.194546] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.194561] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.226707] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.227567] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.249057] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.249364] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.260682] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [t=00:00:00.260706] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.260874] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.264252] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8e24038b80 (SpringVFS) global=(nil) (null) [t=00:00:00.264272] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.264363] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.264384] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.264402] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.264411] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.264449] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 5274 MB [t=00:00:00.266095][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.266123][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.266142][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1450988/replay.sdfz" for game data... [t=00:00:00.411031][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.412665][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.412699][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.416362][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.416420][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 150ms [t=00:00:00.416447][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.464994][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x560ee0116a10] using map "Aurelian v1.0" (loaded=0 cached=0) [t=00:00:00.466064][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.467044][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.467525][f=-000001] [PreGame::AddModArchivesToVFS][server=0x560ee0116a10] using game "Zero-K 1.10.8.0" (loaded=0 cached=0) [t=00:00:00.468528][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.8.0", overwrite=false)] section=0 cached=0 [t=00:00:00.478489][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.478720][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.490218][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.490370][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.535570][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.535608][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.535702][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.535759][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.535814][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.535868][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.536963][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.537458][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.537921][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.541184][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.543069][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.545416][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.545457][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.546012][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.552937][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.554013][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.554961][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.555242][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.555872][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.555893][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.560356][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.560401][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.651769][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.787866][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [t=00:00:02.065462][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.501147][f=-000001] Loading UnitDefs_posts [t=00:00:02.687521][f=-000001] Loading FeatureDefs_posts [t=00:00:02.759076][f=-000001] Loading WeaponDefs_posts [t=00:00:02.789221][f=-000001] Loading ArmorDefs_posts [t=00:00:02.813604][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 716ms [t=00:00:02.886881][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 826ms [t=00:00:02.888953][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.079907][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.080991][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:03.081405][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.081442][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.190580][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 108ms [t=00:00:03.190636][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.195467][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.505329][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.600607][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.740311][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.750719][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.750783][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.522299][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 771ms [t=00:00:04.522353][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.679966][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 157ms [t=00:00:04.680018][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.707067][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [t=00:00:05.462742][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.468924][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.469361][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.480636][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.480732][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.482962][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.483000][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.484187][f=-000001] InfoTexture: legacy [t=00:00:05.484213][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.485326][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:07.216539][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:07.231586][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:07.231631][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:07.233790][f=-000001] Set ROAM mode to DisplayLists [t=00:00:07.233821][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:07.335783][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:07.335841][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:07.551314][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:07.660969][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:07.797356][f=-000001] Loaded DecalsDrawer: off [t=00:00:07.797409][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:07.798325][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:08.198407][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:08.214514][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:08.403202][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:08.404597][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:08.404623][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:08.423582][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:08.423625][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:08.423642][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:08.423655][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:08.423669][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.423682][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:08.423695][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=7254c8c8 [t=00:00:08.435996][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:08.436045][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:08.436059][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:08.436072][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:08.436085][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.436097][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:08.436110][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=7254c8d8 [t=00:00:08.436124][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x560ee8c028a0 has BLOCKSIZE 1 [t=00:00:08.443809][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:08.443838][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:08.443852][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:08.443865][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:08.443877][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.443890][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=7254c62e [t=00:00:08.448879][f=-000001] [Path] [PathEstimator::ReadFile] hash=7254c62e file="cache/105dev-BAR105/paths/Aurelian v1.0.pe-7254c62e.zip" (exists=1) [t=00:00:08.450287][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:08.499281][f=-000001] Path cache (64, 64) initialized. [t=00:00:08.499330][f=-000001] Path cache (64, 64) initialized. [t=00:00:08.507153][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:08.507428][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:08.507458][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:08.507511][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:08.507527][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.507539][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=7254c63e [t=00:00:08.679345][f=-000001] [Path] [PathEstimator::ReadFile] hash=7254c63e file="cache/105dev-BAR105/paths/Aurelian v1.0.pe2-7254c63e.zip" (exists=1) [t=00:00:08.679944][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:08.684064][f=-000001] Path cache (32, 32) initialized. [t=00:00:08.684091][f=-000001] Path cache (32, 32) initialized. [t=00:00:08.684133][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (279ms, checksum ceb7c4ef)" [t=00:00:08.684205][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:08.684225][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:08.684238][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:08.841313][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [t=00:00:08.841565][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:11.318061][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:11.318218][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:11.662901][f=-000001] Synced LuaRules: finished loading [t=00:00:11.728992][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:12.363994][f=-000001] Unsynced LuaRules: finished loading [t=00:00:12.458001][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:12.461508][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:12.463401][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:12.463423][f=-000001] LuaSocket Support: enabled [t=00:00:12.480508][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:12.570590][f=-000001] localWidgets, nil, true, true [t=00:00:12.571485][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:12.571515][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:12.580756][f=-000001] USE_OLD_CHILI [t=00:00:13.404905][f=-000001] Loading last game win data [t=00:00:13.406511][f=-000001] Resetting win data [t=00:00:13.407017][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:13.407045][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:13.407068][f=-000001] Player and team counts match, continuing [t=00:00:13.407087][f=-000001] thclaar was in last game but is now absent, resetting scores [t=00:00:13.575286][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:13.575529][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:13.634126][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:16.098475][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:16.716551][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:17.326139][f=-000001] Loaded API widget: Cluster Detection [t=00:00:17.328792][f=-000001] Loaded API widget: Hacky version fix [t=00:00:17.329121][f=-000001] Loaded API widget: Shared Functions [t=00:00:17.329312][f=-000001] Loaded API widget: i18n [t=00:00:17.329627][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:17.330093][f=-000001] Loaded API widget: Win Counter [t=00:00:17.330442][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:17.523795][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:17.524198][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:17.524449][f=-000001] Loaded API widget: CommandInsert [t=00:00:17.804792][f=-000001] Loaded API widget: Chili Framework [t=00:00:17.808773][f=-000001] Loaded API widget: Lups [t=00:00:17.809028][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:17.809358][f=-000001] Loaded widget: Chili Highlight [t=00:00:17.809650][f=-000001] Loaded widget: Save/Load API [t=00:00:17.809951][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:17.810245][f=-000001] Loaded widget: Draw After Chili [t=00:00:17.811020][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:17.815514][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:17.817033][f=-000001] Loaded DecalsDrawer: off [t=00:00:17.817217][f=-000001] Ground-decal rendering is disabled! [t=00:00:17.817295][f=-000001] Set maximum particles to: 0 [t=00:00:17.817404][f=-000001] Set UnitLodDist to 0 [t=00:00:17.817439][f=-000001] Set UnitIconDist to 0 [t=00:00:17.840216][f=-000001] Loaded widget: EPIC Menu [t=00:00:17.866177][f=-000001] Loaded widget: Chili Minimap [t=00:00:17.866764][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:17.867057][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:17.867361][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:17.875862][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:17.876185][f=-000001] Deferred Rendering requires shader support! [t=00:00:17.876583][f=-000001] Loaded widget: Deferred rendering [t=00:00:17.876861][f=-000001] Mexspot Fetcher fetching [t=00:00:17.877039][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:17.877332][f=-000001] Team highlighting: Disabled [t=00:00:17.877659][f=-000001] Loaded widget: Teamhighlight option [t=00:00:17.878153][f=-000001] Loaded widget: Local Team Colors [t=00:00:17.878548][f=-000001] Loaded widget: Display Keys 2 [t=00:00:17.878927][f=-000001] Loaded widget: Save Game Menu [t=00:00:17.879133][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:17.879364][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:17.879624][f=-000001] Loaded widget: One click weapon handler [t=00:00:17.879915][f=-000001] highlightUnitShader no GL4 support [t=00:00:17.880226][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:17.880623][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:17.881189][f=-000001] Loaded widget: Attack Command Helper [t=00:00:17.881482][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:17.881501][f=-000001] Using fallback unit outlines [t=00:00:17.881688][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:17.882032][f=-000001] Loaded widget: Selection Modkeys [t=00:00:17.890552][f=-000001] Loaded widget: Chili Global Commands [t=00:00:17.892120][f=-000001] Loaded widget: Outline No Shader [t=00:00:17.892658][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:17.936028][f=-000001] Loaded widget: HealthBars [t=00:00:17.936555][f=-000001] Loaded widget: Noises [t=00:00:17.936887][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:17.937284][f=-000001] Loaded widget: Unit Icons [t=00:00:17.941074][f=-000001] Loaded widget: Chili Vote Display [t=00:00:17.941706][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:17.942196][f=-000001] Loaded widget: BuildETA [t=00:00:17.942555][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:17.942903][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:17.943288][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:17.943656][f=-000001] Loaded widget: EndGame Stats [t=00:00:17.943874][f=-000001] Loaded widget: Objectives [t=00:00:17.945513][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:17.945886][f=-000001] Loaded widget: EndGame APM stats [t=00:00:17.949859][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:17.950310][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:17.950346][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1450988/events.log [t=00:00:17.953263][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:17.953664][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:17.957230][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:17.957703][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:17.958067][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:17.958418][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:17.958787][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:17.959201][f=-000001] Loaded widget: Music Player v2 [t=00:00:17.959428][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:17.959902][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:17.960237][f=-000001] Loaded widget: Autoquit [t=00:00:17.960456][f=-000001] Loaded widget: Blast Radius [t=00:00:17.960809][f=-000001] Loaded widget: CameraShake [t=00:00:17.961037][f=-000001] Loaded widget: Easy Facing [t=00:00:17.961676][f=-000001] Loaded widget: Cheat Sheet [t=00:00:17.973908][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:17.974422][f=-000001] EndGame Graph disabled [t=00:00:18.029125][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:18.029503][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:18.029849][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:18.030070][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:18.053724][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:18.054259][f=-000001] Loaded widget: Ferry Points [t=00:00:18.054902][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:18.062878][f=-000001] Loaded widget: Context Menu [t=00:00:18.063423][f=-000001] Loaded widget: Darkening [t=00:00:18.063791][f=-000001] Loaded widget: Decloak Range [t=00:00:18.064146][f=-000001] Loaded widget: Decoration Handler [t=00:00:18.070999][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:18.071628][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:18.071869][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:18.072232][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:18.072594][f=-000001] Input grabbing is enabled! [t=00:00:18.072617][f=-000001] Input grabbing is enabled! [t=00:00:18.072720][f=-000001] Loaded widget: Grab Input [t=00:00:18.072993][f=-000001] Loaded widget: Guard Remove [t=00:00:18.073393][f=-000001] Loaded widget: Haven Handler [t=00:00:18.073756][f=-000001] Loaded widget: Highlight Geos [t=00:00:18.074225][f=-000001] Loaded widget: In-game Guide [t=00:00:18.074464][f=-000001] Loaded widget: In-game Ignore [t=00:00:18.074767][f=-000001] Loaded widget: Keep Target [t=00:00:18.075118][f=-000001] Loaded widget: Local Widgets Config [t=00:00:18.075546][f=-000001] Loaded widget: MinimapEvents [t=00:00:18.076427][f=-000001] Loaded widget: Misc default command replacements [t=00:00:18.076805][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:18.077266][f=-000001] Loaded widget: Missile Silo Range [t=00:00:18.077502][f=-000001] Loaded widget: Mission Results Handler [t=00:00:18.077737][f=-000001] Loaded widget: Morph Finished notification [t=00:00:18.077973][f=-000001] Loaded widget: Orbit Command [t=00:00:18.078335][f=-000001] Loaded widget: Point Tracker [t=00:00:18.078571][f=-000001] Loaded widget: Raw Move Issue [t=00:00:18.078806][f=-000001] Loaded widget: ReclaimInfo [t=00:00:18.079254][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:18.079670][f=-000001] Loaded widget: Show selected unit range [t=00:00:18.080173][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:18.080703][f=-000001] Loaded widget: Simple Settings [t=00:00:18.081106][f=-000001] Loaded widget: Smart Bombers [t=00:00:18.081381][f=-000001] Loaded widget: SmoothCam [t=00:00:18.081818][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:18.082890][f=-000001] Loaded widget: Stereo3D [t=00:00:18.083168][f=-000001] Loaded widget: Stop Self-D [t=00:00:18.084064][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:18.084334][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:18.085107][f=-000001] Loaded widget: Camera Save Position [t=00:00:18.085975][f=-000001] Loaded widget: Command Alpha [t=00:00:18.086357][f=-000001] Loaded widget: Ghost Site [t=00:00:18.087500][f=-000001] Loaded widget: Attack Warning [t=00:00:18.087841][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:18.088459][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:18.089731][f=-000001] Loaded widget: Auto Group [t=00:00:18.090667][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:18.091619][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:18.091959][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:18.092793][f=-000001] Loaded widget: Projectile Lights [t=00:00:18.093748][f=-000001] Loaded widget: Select Com at start [t=00:00:18.099744][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:18.100998][f=-000001] Loaded widget: Transport AI [t=00:00:18.230680][f=-000001] Loaded widget: Attack AoE [t=00:00:18.231191][f=-000001] Loaded widget: Icon Sets [t=00:00:18.231956][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:18.233530][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:18.239149][f=-000001] Loaded widget: Replay control buttons [t=00:00:18.239681][f=-000001] Loaded widget: Smooth Scroll [t=00:00:18.264947][f=-000001] Loaded widget: Unit Start State [t=00:00:18.265391][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:18.265639][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:18.266725][f=-000001] Loaded widget: PlanetWars Info [t=00:00:18.282337][f=-000001] Loaded widget: UnitShapes [t=00:00:18.282944][f=-000001] Loaded widget: Commands FX [t=00:00:18.283199][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:18.283543][f=-000001] : disabled for spectators [t=00:00:18.284504][f=-000001] Loaded widget: Stockpiler [t=00:00:18.287867][f=-000001] Loaded widget: Map Edge Extension [t=00:00:18.288211][f=-000001] Loaded widget: AllyCursors [t=00:00:18.288594][f=-000001] Loaded widget: Gadget Icons [t=00:00:18.288963][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:18.289336][f=-000001] Loaded widget: Selection Send [t=00:00:18.289692][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:18.290084][f=-000001] Loaded widget: Shield Guard [t=00:00:18.291339][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:18.291924][f=-000001] Loaded widget: State Icons [t=00:00:18.292307][f=-000001] : disabled for spectators [t=00:00:18.293237][f=-000001] Loaded widget: Building Starter [t=00:00:18.293620][f=-000001] : disabled for spectators [t=00:00:18.294393][f=-000001] Loaded widget: Cloaker Guard [t=00:00:18.294685][f=-000001] Loaded widget: LupsManager [t=00:00:18.295065][f=-000001] Loaded widget: Smoke Signals [t=00:00:18.295423][f=-000001] Loaded widget: Units on Fire [t=00:00:18.296061][f=-000001] Loaded widget: Newton Firezone [t=00:00:18.296639][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:18.297902][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:18.298280][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:18.298757][f=-000001] Loaded widget: Chili Docking [t=00:00:18.305593][f=-000001] Loaded widget: Chili Pro Console [t=00:00:18.313137][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:18.313757][f=-000001] Loaded widget: HUD Presets [t=00:00:18.314416][f=-000001] Loaded widget: Persistent Build Height [t=00:00:18.316936][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:18.317384][f=-000001] Loaded widget: Image Preloader [t=00:00:18.317835][f=-000001] Loaded widget: Custom Markers [t=00:00:18.322063][f=-000001] Loaded widget: Chili Core Selector [t=00:00:18.322634][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:18.322865][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:18.323712][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:18.324181][f=-000001] Loaded widget: Start Boxes [t=00:00:18.325452][f=-000001] Loaded widget: Select Keys [t=00:00:18.333435][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:18.334237][f=-000001] Loaded widget: Pause Screen [t=00:00:18.334524][f=-000001] Loaded widget: Restricted Zones [t=00:00:18.334801][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:18.335475][f=-000001] Loaded widget: CustomFormations2 [t=00:00:18.335856][f=-000001] SetSunLighting [t=00:00:18.337160][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:18.349274][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:18.349758][f=-000001] Loaded widget: Font Cache [t=00:00:18.350106][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.350151][f=-000001] Loaded widget: GC Control [t=00:00:18.353954][f=-000001] Loaded widget: Layout Handler [t=00:00:18.354473][f=-000001] Loaded widget: Text To Speech Control [t=00:00:18.356639][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:18.361382][f=-000001] Writing last game win data [t=00:00:18.365761][f=-000001] LuaUI v0.3 [t=00:00:18.544210][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.544289][f=-000001] [s11n] Loading s11n file... [t=00:00:18.546124][f=-000001] [s11n] Parsing model... [t=00:00:18.546352][f=-000001] [s11n] Populating game world... [t=00:00:18.548021][f=-000001] [s11n] s11n loading complete. [t=00:00:18.598946][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.614224][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13201,0,0} {chunk,block}Bytes={0,0} [t=00:00:18.863425][f=-000001] Reclaim highlight: old engine version. [t=00:00:18.864674][f=-000001] Spectator mode. Widget removed. [t=00:00:18.876814][f=-000001] Spectator mode. Widget removed. [t=00:00:18.878174][f=-000001] Playback paused [t=00:00:18.884011][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.978553][f=-000001] Opening demofile demos/1450988/replay.sdfz [t=00:00:18.978593][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:18.978611][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:18.978899][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:18.979385][f=-000001] -> Connection established (given id 2) [t=00:00:18.979422][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [t=00:00:18.979498][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:18.979535][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:18.979555][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:18.979578][f=-000001] Speed set to 20.0 [server] [t=00:00:18.979591][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x560eef089e60,(nil)}][locale="C"]" [t=00:00:18.979608][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:18.991197][f=-000001] Switching to Overhead (TA) style camera [t=00:00:18.991237][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:22.623847][f=-000001] Beginning demo playback [t=00:00:22.635706][f=-000001] GameID: 38cf1d636a2ef65c89dfb98ceeed5504 [t=00:00:22.675779][f=-000001] Connection attempt from Codmo [t=00:00:22.675824][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:22.675913][f=-000001] [0] Event [undefined]: Codmo changed status [t=00:00:22.676079][f=-000001] -> Connection established (given id 0) [t=00:00:22.684043][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [t=00:00:22.684100][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.715834][f=-000001] Connection attempt from hedkeaf [t=00:00:22.715878][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:22.715962][f=-000001] [0] Event [undefined]: hedkeaf changed status [t=00:00:22.716109][f=-000001] -> Connection established (given id 1) [t=00:00:22.875789][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [t=00:00:22.875879][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:23.335107][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:23.345686][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:23.639997][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[Game::Load][lua{Rules,Gaia}={0000012f58885ea0,0000000000000000}][locale="C"]" [t=00:00:24.007769][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:24.031592][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:24.456097][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={00000255493ebb50,0000000000000000}][locale="C"]" [t=00:00:24.720431][f=-000001] Allies: I choose: Engineer! [t=00:00:24.880510][f=-000001] Allies: I choose: Recon! [t=00:00:25.424537][f=-000001] Allies: I choose: Commander 2! [t=00:00:26.391768][f=-000001] glhf [t=00:00:26.563826][f=-000001] u2 [t=00:00:26.886838][f=-000001] [0] Event [1606,-19.309082,3326]: 0 finished unit Engineer Commander [t=00:00:26.893517][f=-000001] [0] Event [5014,-16.65686,6525]: 1 finished unit Recon Commander [t=00:00:26.929890][f=0000000] [0] hedkeaf, team: 1, elo:2256, userid: 519614 [t=00:00:26.929961][f=0000000] [0] Codmo, team: 0, elo:2159, userid: 330147 [t=00:00:26.929993][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:26.933381][f=0000000] Playback continued [t=00:00:26.953783][f=0000012] [12] Event [5136,0,6496]: 1 finished unit Shipyard [t=00:00:27.019600][f=0000045] [45] Event [1360,0,3376]: 0 finished unit Shipyard [t=00:00:27.562441][f=0000272] [272] Event [1608,-1,3240]: 0 finished unit Metal Extractor [t=00:00:27.820691][f=0000372] [372] Event [1560,0,3304]: 0 finished unit Wind/Tidal Generator [t=00:00:27.976920][f=0000436] [436] Event [1360,-2,3368]: 0 finished unit Cutter [t=00:00:28.000357][f=0000449] [449] Event [4952,-1,6584]: 1 finished unit Metal Extractor [t=00:00:28.032188][f=0000462] [462] Event [1496,0,3256]: 0 finished unit Wind/Tidal Generator [t=00:00:28.281928][f=0000552] [552] Event [1416,0,3224]: 0 finished unit Wind/Tidal Generator [t=00:00:28.532310][f=0000648] [648] Event [1360,-2,3368]: 0 finished unit Cutter [t=00:00:29.620390][f=0001007] [1007] Event [1224,-1,3064]: 0 finished unit Metal Extractor [t=00:00:29.992325][f=0001122] [1122] Event [1160,0,3080]: 0 finished unit Wind/Tidal Generator [t=00:00:30.380253][f=0001252] [1252] Event [1240,0,3160]: 0 finished unit Wind/Tidal Generator [t=00:00:30.595629][f=0001324] [1324] Event [1360,0,3368]: 0 finished unit Mariner [t=00:00:31.377242][f=0001569] [1569] Event [5128,0,6495.98779]: 1 finished unit Siren [t=00:00:31.656096][f=0001661] [1661] Event [5272,0,6744]: 1 finished unit Wind/Tidal Generator [t=00:00:32.018543][f=0001796] [1796] Event [1480,-1,2856]: 0 finished unit Metal Extractor [t=00:00:32.165581][f=0001850] [1850] Event [1360,0,3368]: 0 finished unit Hunter [t=00:00:32.454845][f=0001962] [1962] Event [1400,0,2808]: 0 finished unit Wind/Tidal Generator [t=00:00:32.681348][f=0002045] [2045] Event [5336,-1,6712]: 1 finished unit Metal Extractor [t=00:00:33.091302][f=0002167] [2167] Event [1416,0,2888]: 0 finished unit Wind/Tidal Generator [t=00:00:33.752963][f=0002374] [2374] Event [1416,0,2968]: 0 finished unit Wind/Tidal Generator [t=00:00:34.433398][f=0002620] [2620] Event [2520,-1,2568]: 0 finished unit Metal Extractor [t=00:00:34.512928][f=0002650] [2650] Event [5128,-1,6968]: 1 finished unit Metal Extractor [t=00:00:34.858162][f=0002770] [2770] Event [1360,-4,3368]: 0 finished unit Mistral [t=00:00:35.022665][f=0002817] [2817] Event [5240,0,6840]: 1 finished unit Wind/Tidal Generator [t=00:00:35.448775][f=0002951] [2951] Event [5128,0,6495.98779]: 1 finished unit Mariner [t=00:00:35.706247][f=0003038] [3038] Event [5176,0,6904]: 1 finished unit Wind/Tidal Generator [t=00:00:36.506331][f=0003312] [3312] Event [5128,0,6495.98779]: 1 finished unit Hunter [t=00:00:36.688792][f=0003378] [3378] Event [5240,0,6680]: 1 finished unit Wind/Tidal Generator [t=00:00:36.972448][f=0003459] [3459] Event [5510.07275,-2,6710.57422]: 0 lost unit Cutter [t=00:00:37.041139][f=0003483] [3483] Event [1360,-4,3368]: 0 finished unit Mistral [t=00:00:37.182436][f=0003530] [3530] Event [2904,-1,2344]: 0 finished unit Metal Extractor [t=00:00:37.354914][f=0003577] [3577] Event [5160,0,6680]: 1 finished unit Wind/Tidal Generator [t=00:00:37.901701][f=0003727] [3727] Event [1624,-1,3112]: 0 finished unit Urchin [t=00:00:38.265599][f=0003818] [3818] Event [5128,0,6495.98779]: 1 finished unit Hunter [t=00:00:38.326299][f=0003841] [3841] Event [5080,0,6664]: 1 finished unit Wind/Tidal Generator [t=00:00:39.042241][f=0004051] [4051] Event [2808,-1,1976]: 0 finished unit Metal Extractor [t=00:00:39.420318][f=0004156] [4156] Event [3640,-1,7240]: 1 finished unit Metal Extractor [t=00:00:39.489318][f=0004177] [4177] Event [5000,0,6648]: 1 finished unit Wind/Tidal Generator [t=00:00:39.584879][f=0004203] [4203] Event [1448,0,3064]: 0 finished unit Wind/Tidal Generator [t=00:00:39.867607][f=0004283] [4283] Event [2904,0,2264]: 0 finished unit Wind/Tidal Generator [t=00:00:39.917095][f=0004301] [4301] Event [5128,0,6495.98779]: 1 finished unit Hunter [t=00:00:40.056984][f=0004344] [4344] Event [1496,0,3144]: 0 finished unit Wind/Tidal Generator [t=00:00:40.087549][f=0004351] [4351] Event [1360,-4,3368]: 0 finished unit Mistral [t=00:00:40.434299][f=0004456] [4456] Event [3749.3147,0,3514.79688]: 1 lost unit Hunter [t=00:00:40.622810][f=0004509] [4509] Event [2824,0,2312]: 0 finished unit Wind/Tidal Generator [t=00:00:41.000290][f=0004617] [4617] Event [5128,0,6495.98779]: 1 finished unit Hunter [t=00:00:41.457899][f=0004739] [4739] Event [3192,-1,7480]: 1 finished unit Metal Extractor [t=00:00:41.476006][f=0004744] [4744] Event [2744,0,2376]: 0 finished unit Wind/Tidal Generator [t=00:00:42.186825][f=0004933] [4933] Event [5128,0,6495.98779]: 1 finished unit Hunter [t=00:00:42.361270][f=0004979] [4979] Event [2664,0,2424]: 0 finished unit Wind/Tidal Generator [t=00:00:42.485132][f=0005011] [5011] Event [1272,0,3096]: 0 finished unit Caretaker [t=00:00:43.081607][f=0005174] [5174] Event [1360,-4,3368]: 0 finished unit Mistral [t=00:00:43.118196][f=0005186] [5186] Event [2584,0,2472]: 0 finished unit Wind/Tidal Generator [t=00:00:43.269138][f=0005229] [5229] Event [1456.77795,0,4658.37402]: 1 lost unit Siren [t=00:00:43.331564][f=0005234] [5234] Event [2936,-1,6968]: 1 finished unit Metal Extractor [t=00:00:44.199712][f=0005488] [5488] Event [2424,0,2584]: 0 finished unit Wind/Tidal Generator [t=00:00:44.434097][f=0005555] [5555] Event [1278.98621,0,3935.84839]: 1 lost unit Hunter [t=00:00:44.720721][f=0005625] [5625] Event [1360,0,3368]: 0 finished unit Corsair [t=00:00:44.894786][f=0005688] [5688] Event [2776,0,2264]: 0 finished unit Wind/Tidal Generator [t=00:00:45.196921][f=0005777] [5777] Event [5128,0,6495.98779]: 1 finished unit Hunter [t=00:00:45.440223][f=0005841] [5841] Event [1360,0,3368]: 0 finished unit Hunter [t=00:00:45.518039][f=0005866] [5866] Event [2744,0,2184]: 0 finished unit Wind/Tidal Generator [t=00:00:45.639793][f=0005905] [5905] Event [2936,0,7032]: 1 finished unit Wind/Tidal Generator [t=00:00:46.093695][f=0006036] [6036] Event [1360,0,3368]: 0 finished unit Hunter [t=00:00:46.193466][f=0006067] [6067] Event [2728,0,2104]: 0 finished unit Wind/Tidal Generator [t=00:00:46.202186][f=0006069] [6069] Event [2968,0,7096]: 1 finished unit Wind/Tidal Generator [t=00:00:46.289927][f=0006094] [6094] Event [5128,0,6495.98779]: 1 finished unit Hunter [t=00:00:46.690417][f=0006208] [6208] Event [2904,-1,2344]: 0 lost unit Metal Extractor [t=00:00:46.703808][f=0006212] [6212] Event [1360,0,3368]: 0 finished unit Hunter [t=00:00:46.783534][f=0006234] [6234] Event [3000,0,7160]: 1 finished unit Wind/Tidal Generator [t=00:00:46.784093][f=0006234] [6234] Event [2744,0,2184]: 0 lost unit Wind/Tidal Generator [t=00:00:47.063143][f=0006313] [6313] Event [2696,0,2024]: 0 finished unit Wind/Tidal Generator [t=00:00:47.270276][f=0006371] [6371] Event [5807.36084,0,6312.36963]: 0 lost unit Hunter [t=00:00:47.371363][f=0006399] [6399] Event [3032,0,7224]: 1 finished unit Wind/Tidal Generator [t=00:00:47.413279][f=0006411] [6411] Event [5128,0,6495.98779]: 1 finished unit Hunter [t=00:00:47.455471][f=0006422] [6422] Event [1360,0,3368]: 0 finished unit Hunter [t=00:00:47.918523][f=0006551] [6551] Event [2632.30762,0,2344.97461]: 0 lost unit Mariner [t=00:00:47.962542][f=0006563] [6563] Event [3064,0,7288]: 1 finished unit Wind/Tidal Generator [t=00:00:48.174475][f=0006622] [6622] Event [1360,0,3368]: 0 finished unit Hunter [t=00:00:48.223186][f=0006636] [6636] Event [2824,0,2312]: 0 lost unit Wind/Tidal Generator [t=00:00:48.556311][f=0006728] [6728] Event [5128,0,6495.98779]: 1 finished unit Hunter [t=00:00:48.556683][f=0006728] [6728] Event [3096,0,7352]: 1 finished unit Wind/Tidal Generator [t=00:00:48.899292][f=0006820] [6820] Event [1360,0,3368]: 0 finished unit Hunter [t=00:00:49.172173][f=0006893] [6893] Event [3128,0,7416]: 1 finished unit Wind/Tidal Generator [t=00:00:49.371828][f=0006948] [6948] Event [5640,-1,5672]: 1 finished unit Metal Extractor [t=00:00:49.536423][f=0006991] [6991] Event [3759.46338,0,2650.67505]: 1 lost unit Hunter [t=00:00:49.733045][f=0007045] [7045] Event [5128,0,6495.98779]: 1 finished unit Hunter [t=00:00:49.780594][f=0007058] [7058] Event [968,-1,4552]: 0 finished unit Metal Extractor [t=00:00:49.879702][f=0007083] [7083] Event [1360,0,3368]: 0 finished unit Hunter [t=00:00:49.965543][f=0007103] [7103] Event [3272,0,7448]: 1 finished unit Wind/Tidal Generator [t=00:00:50.597753][f=0007268] [7268] Event [3336,0,7416]: 1 finished unit Wind/Tidal Generator [t=00:00:50.956650][f=0007364] [7364] Event [5128,0,6495.98779]: 1 finished unit Hunter [t=00:00:51.118439][f=0007403] [7403] Event [1360,0,3368]: 0 finished unit Mariner [t=00:00:51.306559][f=0007448] [7448] Event [3400,0,7384]: 1 finished unit Wind/Tidal Generator [t=00:00:51.692978][f=0007542] [7542] Event [3009.22656,-2,4500.93018]: 0 lost unit Cutter [t=00:00:51.844894][f=0007578] [7578] Event [5848,-1,5288]: 1 finished unit Metal Extractor [t=00:00:51.974936][f=0007613] [7613] Event [3464,0,7336]: 1 finished unit Wind/Tidal Generator [t=00:00:52.020493][f=0007623] [7623] Event [4093.40454,0,6109.62109]: 1 lost unit Hunter [t=00:00:52.032070][f=0007626] [7626] Event [4138.41455,0,6075.34473]: 1 lost unit Hunter [t=00:00:52.311082][f=0007698] [7698] Event [4369.04932,0,6097.17529]: 1 lost unit Hunter [t=00:00:52.606713][f=0007792] [7792] Event [3528,0,7304]: 1 finished unit Wind/Tidal Generator [t=00:00:52.825887][f=0007846] [7846] Event [1360,-4,3368]: 0 finished unit Mistral [t=00:00:53.245617][f=0007939] [7939] Event [4955.60156,0,5456.979]: 1 lost unit Hunter [t=00:00:53.442243][f=0007972] [7972] Event [3592,0,7272]: 1 finished unit Wind/Tidal Generator [t=00:00:53.617955][f=0008007] [8007] Event [4968.70898,0,5475.09082]: 1 lost unit Hunter [t=00:00:53.762192][f=0008036] [8036] Event [968,-1,4872]: 0 finished unit Urchin [t=00:00:54.113812][f=0008118] [8118] Event [6216,-1,5400]: 1 finished unit Metal Extractor [t=00:00:54.360260][f=0008182] [8182] Event [669.228516,0,4915.31689]: 1 lost unit Hunter [t=00:00:54.409210][f=0008195] [8195] Event [728,-1,5000]: 0 finished unit Metal Extractor [t=00:00:54.475431][f=0008214] [8214] Event [5128,0,6495.98779]: 1 finished unit Corsair [t=00:00:55.066540][f=0008349] [8349] Event [1360,0,3368]: 0 finished unit Corsair [t=00:00:55.760557][f=0008491] [8491] Event [4812.1875,0,6140.29004]: 0 lost unit Corsair [t=00:00:56.927004][f=0008730] [8730] Event [2808,-1,4328]: 0 finished unit Metal Extractor [t=00:00:57.043925][f=0008753] [8753] Event [4458.63037,0,6408.5127]: 1 lost unit Corsair [t=00:00:57.542674][f=0008850] [8850] Event [1360,0,3368]: 0 finished unit Corsair [t=00:00:57.621593][f=0008866] [8866] Event [3464,-1,7096]: 1 finished unit Urchin [t=00:00:57.711052][f=0008883] [8883] Event [1224,-1,5256]: 0 finished unit Metal Extractor [t=00:00:58.075134][f=0008955] [8955] Event [5128,0,6495.98779]: 1 finished unit Corsair [t=00:00:58.973400][f=0009140] [9140] Event [4813.71436,0,6283.34326]: 1 lost unit Corsair [t=00:00:59.297987][f=0009210] [9210] Event [1360,-4,3368]: 0 finished unit Mistral [t=00:00:59.354137][f=0009221] [9221] Event [5672,0,5608]: 1 finished unit Wind/Tidal Generator [t=00:00:59.627987][f=0009282] [9282] Event [664,0,5032]: 0 finished unit Wind/Tidal Generator [t=00:00:59.660192][f=0009289] [9289] Event [5128,0,6495.98779]: 1 finished unit Hunter [t=00:00:59.877252][f=0009336] [9336] Event [4611.50684,0,5543.21338]: 1 lost unit Hunter [t=00:00:59.962953][f=0009356] [9356] Event [5704,0,5544]: 1 finished unit Wind/Tidal Generator [t=00:01:00.036926][f=0009372] [9372] Event [744,0,5080]: 0 finished unit Wind/Tidal Generator [t=00:01:00.058189][f=0009376] [9376] Event [3320,-1,7048]: 1 finished unit Urchin [t=00:01:00.454466][f=0009462] [9462] Event [824,0,5128]: 0 finished unit Wind/Tidal Generator [t=00:01:00.589128][f=0009491] [9491] Event [5736,0,5480]: 1 finished unit Wind/Tidal Generator [t=00:01:00.963252][f=0009570] [9570] Event [4190.35596,0,6272.97168]: 1 lost unit Hunter [t=00:01:01.004670][f=0009579] [9579] Event [904,0,5176]: 0 finished unit Wind/Tidal Generator [t=00:01:01.115220][f=0009602] [9602] Event [1360,-4,3368]: 0 finished unit Mistral [t=00:01:01.130314][f=0009605] [9605] Event [5128,0,6495.98779]: 1 finished unit Hunter [t=00:01:01.226588][f=0009626] [9626] Event [5768,0,5416]: 1 finished unit Wind/Tidal Generator [t=00:01:01.558863][f=0009696] [9696] Event [984,0,5224]: 0 finished unit Wind/Tidal Generator [t=00:01:01.924296][f=0009774] [9774] Event [4008,-1,3000]: 0 finished unit Metal Extractor [t=00:01:02.085277][f=0009808] [9808] Event [1360,0,3368]: 0 finished unit Hunter [t=00:01:02.314503][f=0009856] [9856] Event [1064,0,5272]: 0 finished unit Wind/Tidal Generator [t=00:01:02.454311][f=0009886] [9886] Event [3112,-1,6984]: 1 finished unit Urchin [t=00:01:02.623174][f=0009921] [9921] Event [5128,0,6495.98779]: 1 finished unit Hunter [t=00:01:02.886128][f=0009978] [9978] Event [1360,0,3368]: 0 finished unit Hunter [t=00:01:03.210158][f=0010047] [10047] Event [1144,0,5320]: 0 finished unit Wind/Tidal Generator [t=00:01:03.284992][f=0010063] [10063] Event [4639.82227,0,6204.91748]: 1 lost unit Hunter [t=00:01:03.549556][f=0010114] [10114] Event [4487.59033,0,6298.71533]: 1 lost unit Hunter [t=00:01:04.046798][f=0010228] [10228] Event [1224,0,5368]: 0 finished unit Wind/Tidal Generator [t=00:01:04.090854][f=0010237] [10237] Event [5128,0,6495.98779]: 1 finished unit Hunter [t=00:01:04.174605][f=0010255] [10255] Event [3944,-1,2648]: 0 finished unit Metal Extractor [t=00:01:04.491584][f=0010324] [10324] Event [1360,0,3368]: 0 finished unit Mariner [t=00:01:05.085784][f=0010448] [10448] Event [4952,-1,6584]: 1 lost unit Metal Extractor [t=00:01:05.361043][f=0010510] [10510] Event [5128,0,6495.98779]: 1 finished unit Hunter [t=00:01:05.460231][f=0010531] [10531] Event [5128.06592,0,6453.14844]: 1 lost unit Hunter [t=00:01:05.461170][f=0010531] [10531] Event [5128,0,6495.98779]: 1 lost unit Hunter [t=00:01:05.584918][f=0010558] [10558] Event [5027.97461,0,5826.24707]: 1 lost unit Hunter [t=00:01:05.742133][f=0010591] [10591] Event [5000,0,6648]: 1 lost unit Wind/Tidal Generator [t=00:01:06.933497][f=0010843] [10843] Event [5128,0,6495.98779]: 1 lost unit Hunter [t=00:01:06.960956][f=0010847] [10847] Event [5128,0,6495.98779]: 1 lost unit Hunter [t=00:01:07.101200][f=0010875] [10875] Event [4552,-1,6632]: 1 lost unit Urchin [t=00:01:07.295979][f=0010915] [10915] Event [5128,0,6495.98779]: 1 lost unit Hunter [t=00:01:07.443825][f=0010945] [10945] Event [5128,0,6495.98779]: 1 lost unit Hunter [t=00:01:07.468147][f=0010950] [10950] Event [5128,0,6495.98779]: 1 lost unit Hunter [t=00:01:07.568229][f=0010970] [10970] Event [5128,0,6495.98779]: 1 lost unit Hunter [t=00:01:08.102401][f=0011063] [11063] Event [5131.83594,0,6447.88135]: 0 lost unit Corsair [t=00:01:08.164776][f=0011074] [11074] Event [5272,0,6744]: 1 lost unit Wind/Tidal Generator [t=00:01:08.234199][f=0011087] [11087] Event [2904,-1,2344]: 0 finished unit Metal Extractor [t=00:01:08.349195][f=0011103] [11103] Event [4375.14404,0,6791.54346]: 1 lost unit Mariner [t=00:01:08.367491][f=0011105] [11105] Event [5336,-1,6712]: 1 lost unit Metal Extractor [t=00:01:08.510630][f=0011127] [11127] Event [5128,0,6495.98779]: 1 lost unit Hunter [t=00:01:09.091554][f=0011205] [11205] Event [5128,0,6495.98779]: 1 lost unit Hunter [t=00:01:09.344859][f=0011231] [11231] Event [5128,0,6495.98779]: 1 lost unit Hunter [t=00:01:09.471278][f=0011245] [11245] Event [5231.98486,0,6484.5083]: 0 lost unit Corsair [t=00:01:09.490269][f=0011248] [11248] Event [1360,0,3368]: 0 finished unit Siren [t=00:01:09.570055][f=0011265] [11265] Event [5128,0,6495.98779]: 1 lost unit Hunter [t=00:01:09.644868][f=0011281] [11281] Event [5128,0,6495.98779]: 1 lost unit Hunter [t=00:01:09.811771][f=0011309] [11309] Event [5128,0,6495.98779]: 1 lost unit Hunter [t=00:01:09.871260][f=0011316] [11316] Event [5136,0,6496]: 1 lost unit Shipyard [t=00:01:10.291828][f=0011372] gg [t=00:01:10.828165][f=0011444] gg [t=00:01:11.109311][f=0011480] [11480] Event [5080,0,6664]: 1 lost unit Wind/Tidal Generator [t=00:01:11.419576][f=0011517] [11517] Event [5276.09473,-32.991699,6524.98047]: 1 lost unit Recon Commander [t=00:01:11.556247][f=0011540] [11540] Event [5179.7207,0,6421.05957]: 0 lost unit Hunter [t=00:01:11.590871][f=0011545] [11545] Event [5287.97168,0,6361.82813]: 0 lost unit Hunter [t=00:01:11.695828][f=0011568] [11568] Event [5176,0,6904]: 1 lost unit Wind/Tidal Generator [t=00:01:11.751115][f=0011577] game_message: hedkeaf has been destroyed! [t=00:01:11.751273][f=0011577] [11577] Event [undefined]: hedkeaf resigned [t=00:01:11.751654][f=0011577] game_message: Codmo wins! [t=00:01:11.752142][f=0011577] Submitting stats [t=00:01:11.760091][f=0011577] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:11.762209][f=0011577] Part| Total Time|Time of the last 0.5s [t=00:01:11.762253][f=0011577] Draw 11494.49ms 9.16% [t=00:01:11.762271][f=0011577] Lua::Callins::Synced 5896.14ms 45.42% [t=00:01:11.762291][f=0011577] Lua::Callins::Unsynced 17956.62ms 14.44% [t=00:01:11.762322][f=0011577] Lua::CollectGarbage::Synced 224.57ms 0.10% [t=00:01:11.762339][f=0011577] Lua::CollectGarbage::Unsynced 510.49ms 1.10% [t=00:01:11.762355][f=0011577] Misc::Profiler::AddTime 48.01ms 0.00% [t=00:01:11.762375][f=0011577] Sim 30038.16ms 77.89% [t=00:01:11.764396][f=0011577] [11577] Received game_message: hedkeaf has been destroyed! [t=00:01:11.767169][f=0011577] [11577] Received game_message: Codmo wins! [t=00:01:11.779878][f=0011578] [11578] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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26,7665,3700,3700,7665,681.453735,773.827576,773.827576,681.453735,0,0,0,0,0,0,0,0,0,1665.50684,1665.50684,0,4094.17554,1722.57874,1722.57874,4094.17554,240,360,360,240,39.2000084,35.2800064,35.2800064,39.2000084,1275,1275,1275,1275,37.85569,27.5753307,27.5753307,37.85569,2940,0,0,2940,3215.9165,1305,1305,3215.9165,3210,2065,2065,3210,1447.66663,3340.24927,3340.24927,1447.66663,138.400101,0,0,138.400101,2058.43872,4216.9082,4216.9082,2058.43872 [t=00:01:11.782829][f=0011578] [11578] Game End Stats Values: 27,7465,35,35,7465,744.343811,832.024048,832.024048,744.343811,0,0,0,0,0,0,0,0,305.100647,2417.87085,2417.87085,305.100647,5319.14111,1873.2417,1873.2417,5319.14111,240,0,0,240,39.2000122,33.6363716,33.6363716,39.2000122,1275,0,0,1275,47.7173195,24.9269333,24.9269333,47.7173195,2740,0,0,2740,5241.25,1505,1505,5241.25,3210,35,35,3210,1647.66663,7029.04932,7029.04932,1647.66663,269.19812,0,0,269.19812,2397.37915,5543.66455,5543.66455,2397.37915 [t=00:01:12.022837][f=0011638] [11638] Event [1360,0,3368]: 0 finished unit Corsair [t=00:01:12.117009][f=0011653] [11653] Event [3864,0,2552]: 0 finished unit Wind/Tidal Generator [t=00:01:12.656580][f=0011735] [hedkeaf (replay)] so long [t=00:01:13.217860][f=0011817] [11817] Event [3880,0,2632]: 0 finished unit Wind/Tidal Generator [t=00:01:13.265022][f=0011823] Spectator hedkeaf left the game: normal quit [t=00:01:13.265114][f=0011823] [11823] Event [undefined]: hedkeaf quit [t=00:01:13.536791][f=0011863] No clients connected, shutting down server [t=00:01:13.536844][f=0011863] Server shutdown [t=00:01:13.537386][f=0011863] [11863] all players disconnected [t=00:01:14.492837][f=0012012] [12012] Event [3896,0,2712]: 0 finished unit Wind/Tidal Generator [t=00:01:14.573904][f=0012026] [12026] Event [1360,0,3368]: 0 finished unit Corsair [t=00:01:15.217615][f=0012192] [12192] Event [3912,0,2792]: 0 finished unit Wind/Tidal Generator [t=00:01:15.273848][f=0012206] [12206] Event [1360,0,3368]: 0 finished unit Hunter [t=00:01:15.916023][f=0012372] [12372] Event [3928,0,2872]: 0 finished unit Wind/Tidal Generator [t=00:01:15.933700][f=0012376] [12376] Event [1360,0,3368]: 0 finished unit Hunter [t=00:01:16.600609][f=0012552] [12552] Event [3944,0,2952]: 0 finished unit Wind/Tidal Generator [t=00:01:17.055832][f=0012701] [12701] Event [1360,0,3368]: 0 finished unit Mariner [t=00:01:17.193171][f=0012747] [12747] Event [3960,0,3032]: 0 finished unit Wind/Tidal Generator [t=00:01:17.576648][f=0012872] [12872] Event [1360,0,3368]: 0 finished unit Hunter [t=00:01:17.742205][f=0012927] [12927] Event [3976,0,3112]: 0 finished unit Wind/Tidal Generator [t=00:01:18.104819][f=0013046] [13046] Event [1360,0,3368]: 0 finished unit Hunter [t=00:01:18.611327][f=0013215] [13215] Event [1360,0,3368]: 0 finished unit Hunter [t=00:01:19.086798][f=0013390] [13390] Event [1360,0,3368]: 0 finished unit Hunter [t=00:01:19.538449][f=0013560] [13560] Event [1360,0,3368]: 0 finished unit Hunter [t=00:01:20.414711][f=0013885] [13885] Event [1360,0,3368]: 0 finished unit Mariner [t=00:01:20.849116][f=0014056] [14056] Event [1360,0,3368]: 0 finished unit Hunter [t=00:01:21.302213][f=0014231] [14231] Event [1360,0,3368]: 0 finished unit Hunter [t=00:01:21.732478][f=0014400] [14400] Event [1360,0,3368]: 0 finished unit Hunter [t=00:01:21.762122][f=0014409] Autoquit sending quit command. [t=00:01:21.762210][f=0014409] [QuitAction] user exited to system [t=00:01:21.763097][f=0014409] [SpringApp::Kill][1] fromRun=1 [t=00:01:21.763698][f=0014409] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:21.763727][f=0014409] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:21.763744][f=0014409] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:21.763758][f=0014409] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:21.763771][f=0014409] [SpringApp::Kill][2] [t=00:01:21.764312][f=0014409] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:21.764334][f=0014409] [Game::KillLua][1] dtor=0 luaUI=0x560ef55ce640 [t=00:01:21.764381][f=0014409] Start widgetHandler:Shutdown [t=00:01:21.769266][f=0014409] Shutdown - SaveOrderList Complete [t=00:01:21.769967][f=0014409] Writing last game win data [t=00:01:21.775343][f=0014409] Shutdown - SaveConfigData Complete [t=00:01:21.775376][f=0014409] Shutdown Widget - Chili Highlight [t=00:01:21.775397][f=0014409] Shutdown Widget - Save/Load API [t=00:01:21.775414][f=0014409] Shutdown Widget - Draw After Chili [t=00:01:21.775430][f=0014409] Shutdown Widget - API Unit Tracker GL4 [t=00:01:21.775522][f=0014409] Shutdown Widget - EPIC Menu [t=00:01:21.775760][f=0014409] Shutdown Widget - Chili Minimap [t=00:01:21.776216][f=0014409] Shutdown Widget - Chili Widget Selector [t=00:01:21.776325][f=0014409] Shutdown Widget - Local Team Colors [t=00:01:21.776345][f=0014409] Shutdown Widget - Display Keys 2 [t=00:01:21.776393][f=0014409] Shutdown Widget - Save Game Menu [t=00:01:21.776409][f=0014409] Shutdown Widget - HealthBars [t=00:01:21.776520][f=0014409] Shutdown Widget - Noises [t=00:01:21.776539][f=0014409] Shutdown Widget - Unit Icons [t=00:01:21.776562][f=0014409] Shutdown Widget - Win Counter [t=00:01:21.776578][f=0014409] Shutdown Widget - BuildETA [t=00:01:21.776595][f=0014409] Shutdown Widget - EndGame APM stats [t=00:01:21.776612][f=0014409] Shutdown Widget - SpringRTS Replay Stats [t=00:01:21.776656][f=0014409] Shutdown Widget - Modular Comm Info [t=00:01:21.776674][f=0014409] Shutdown Widget - Music Player v2 [t=00:01:21.776690][f=0014409] Shutdown Widget - State Reverse and Latency [t=00:01:21.776710][f=0014409] Shutdown Widget - CameraShake [t=00:01:21.776726][f=0014409] Shutdown Widget - Chili Economy Panel Default [t=00:01:21.776838][f=0014409] Shutdown Widget - Chili EndGame Window [t=00:01:21.776864][f=0014409] Shutdown Widget - Chili Nuke Warning [t=00:01:21.776882][f=0014409] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:21.776906][f=0014409] Shutdown Widget - Chili Spectator Panels [t=00:01:21.776941][f=0014409] Shutdown Widget - Context Menu [t=00:01:21.776957][f=0014409] Shutdown Widget - Darkening [t=00:01:21.776983][f=0014409] Shutdown Widget - Defense Range Zero-K [t=00:01:21.777002][f=0014409] Shutdown Widget - Grab Input [t=00:01:21.777574][f=0014409] Shutdown Widget - Highlight Geos [t=00:01:21.777599][f=0014409] Shutdown Widget - Local Widgets Config [t=00:01:21.777622][f=0014409] Shutdown Widget - MinimapEvents [t=00:01:21.777638][f=0014409] Shutdown Widget - Missile Silo Range [t=00:01:21.777657][f=0014409] Shutdown Widget - Point Tracker [t=00:01:21.777672][f=0014409] Shutdown Widget - Showeco and Grid Drawer [t=00:01:21.777689][f=0014409] Shutdown Widget - Stereo3D [t=00:01:21.777707][f=0014409] Shutdown Widget - Attack AoE [t=00:01:21.777723][f=0014409] Shutdown Widget - Map Edge Extension [t=00:01:21.777740][f=0014409] Shutdown Widget - Selection Send [t=00:01:21.777757][f=0014409] Shutdown Widget - LupsManager [t=00:01:21.777783][f=0014409] Shutdown Widget - Newton Firezone [t=00:01:21.777800][f=0014409] Shutdown Widget - Chili Pro Console [t=00:01:21.779323][f=0014409] Shutdown Widget - Persistent Build Height [t=00:01:21.779359][f=0014409] Shutdown Widget - Lasso Terraform GUI [t=00:01:21.779377][f=0014409] Shutdown Widget - Chili Framework [t=00:01:21.779394][f=0014409] Shutdown Widget - Lups [t=00:01:21.779433][f=0014409] Shutdown Widget - Custom Markers [t=00:01:21.779498][f=0014409] Shutdown Widget - Chili Core Selector [t=00:01:21.779589][f=0014409] Shutdown Widget - Mex Placement Handler [t=00:01:21.779609][f=0014409] Shutdown Widget - Select Keys [t=00:01:21.779643][f=0014409] Shutdown Widget - Pause Screen [t=00:01:21.779663][f=0014409] Shutdown Widget - Layout Handler [t=00:01:21.779682][f=0014409] Shutdown Widget - Text To Speech Control [t=00:01:21.779697][f=0014409] End widgetHandler:Shutdown [t=00:01:21.839722][f=0014409] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={587254,70272186} {int,ext,rec}Allocs={10434981,0,0} {chunk,block}Bytes={70272186,0} [t=00:01:21.840333][f=0014409] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:21.840355][f=0014409] [Game::KillLua][3] dtor=0 luaRules=0x560eef089e60 [t=00:01:21.840405][f=0014409] Start gadgetHandler:Shutdown [t=00:01:21.840425][f=0014409] Shutdown - StartSetup [t=00:01:21.840440][f=0014409] Shutdown - UnitMorph [t=00:01:21.841671][f=0014409] Shutdown - Carrier Drones [t=00:01:21.841695][f=0014409] Shutdown - Missile Silo Controller [t=00:01:21.841713][f=0014409] Shutdown - Modular Comm Info [t=00:01:21.841728][f=0014409] Shutdown - Terrain Texture Handler [t=00:01:21.841743][f=0014409] Shutdown - UnitCloakShield [t=00:01:21.841946][f=0014409] Shutdown - Starlight Handler [t=00:01:21.841983][f=0014409] End gadgetHandler:Shutdown [t=00:01:21.873242][f=0014409] Start gadgetHandler:Shutdown [t=00:01:21.873300][f=0014409] Shutdown - Save/Load [t=00:01:21.873324][f=0014409] Shutdown - Teleport Throw [t=00:01:21.873341][f=0014409] Shutdown - UnitMorph [t=00:01:21.873361][f=0014409] Shutdown - Modular Comm Info [t=00:01:21.873377][f=0014409] Shutdown - Retreat Command [t=00:01:21.873397][f=0014409] Shutdown - Shockwaves [t=00:01:21.873413][f=0014409] Shutdown - UnitCloakShield [t=00:01:21.873431][f=0014409] Shutdown - Lups Cloak FX [t=00:01:21.873447][f=0014409] Shutdown - Lups [t=00:01:21.873484][f=0014409] Shutdown - Lups Shield [t=00:01:21.873558][f=0014409] End gadgetHandler:Shutdown [t=00:01:21.900374][f=0014409] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10435011,0,0} {chunk,block}Bytes={0,0} [t=00:01:21.900567][f=0014409] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10435011,0,0} {chunk,block}Bytes={0,0} [t=00:01:21.900624][f=0014409] [Game::KillLua][4] dtor=0 [t=00:01:21.900636][f=0014409] [Game::KillLua][5] dtor=0 [t=00:01:21.906952][f=0014409] [Game::~CGame][1] [t=00:01:21.906992][f=0014409] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:21.907007][f=0014409] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:21.907020][f=0014409] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:21.907053][f=0014409] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:21.907066][f=0014409] [Game::KillLua][4] dtor=1 [t=00:01:21.907078][f=0014409] [Game::KillLua][5] dtor=1 [t=00:01:21.907189][f=0014409] [Game::KillMisc][1] [t=00:01:21.907202][f=0014409] [Game::KillMisc][2] [t=00:01:21.907252][f=0014409] [Game::KillMisc][3] [t=00:01:21.907565][f=0014409] [Game::KillRendering][1] [t=00:01:21.912218][f=0014409] [3DOParser::Kill] allocated 1 pieces [t=00:01:21.912255][f=0014409] [S3OParser::Kill] allocated 2804 pieces [t=00:01:21.913089][f=0014409] [AssParser::Kill] allocated 343 pieces [t=00:01:21.913653][f=0014409] [Game::KillInterface][1] [t=00:01:21.913972][f=0014409] [Game::KillInterface][2] [t=00:01:21.914945][f=0014409] [Game::KillSimulation][1] [t=00:01:21.914973][f=0014409] [Game::KillSimulation][2] [t=00:01:22.871486][f=0014409] [CCollisionHandler] dis-/continuous tests: 0/95423 [t=00:01:22.874785][f=0014409] [Game::KillSimulation][3] [t=00:01:22.875515][f=0014409] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:22.876154][f=0014409] [~CPathCache(32x32)] cacheHits=16 hitPercentage=14% numHashColls=0 maxCacheSize=18 [t=00:01:22.876333][f=0014409] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:22.876381][f=0014409] [~CPathCache(64x64)] cacheHits=5 hitPercentage=0% numHashColls=0 maxCacheSize=36 [t=00:01:22.886233][f=0014409] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:22.887121][f=0014409] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:23.095574][f=0014409] [LosHandler::Kill] raycast instance cache-{hits,misses}={4690,12342}; shared=0%; cached=27% [t=00:01:23.202468][f=0014409] [Game::KillSimulation][4] [t=00:01:27.433186][f=0014409] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:27.436329][f=0014409] [Game::~CGame][2] [t=00:01:27.436485][f=0014409] [Game::~CGame][3] [t=00:01:27.704569][f=0014409] [SpringApp::Kill][3] [t=00:01:27.704871][f=0014409] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 152573 bytes sent 159544 bytes recv'd [t=00:01:30.731407][f=0014409] [SpringApp::Kill][4] font=0x560ee00b8790 [t=00:01:30.732814][f=0014409] [SpringApp::Kill][5] [t=00:01:30.749226][f=0014409] [SpringApp::Kill][6] [t=00:01:30.749734] [SpringApp::Kill][7] [t=00:01:30.751085] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:30.751110] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:30.751121] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:30.751132] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:30.760631] [VFS] [SpringVFS::DeleteArchives] [t=00:01:30.760677] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7939 [t=00:01:30.760749] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp (0x560ee017b0a0) [t=00:01:30.778401] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp" numZipFiles=7939 sumInflSize=759195kb sumReadTime=2828ms [t=00:01:30.778473] file="unittextures/3do2s3o_atlas_1.tga" indx=7040 inflSize=16384kb readTime=134ms [t=00:01:30.778500] file="objects3d/shipassault_dead.s3o" indx=5523 inflSize=61kb readTime=43ms [t=00:01:30.778515] file="unittextures/3do2s3o_atlas_2.tga" indx=7041 inflSize=16384kb readTime=43ms [t=00:01:30.778529] file="objects3d/bantha.s3o" indx=5015 inflSize=433kb readTime=35ms [t=00:01:30.778900] file="luarules/gadgets/weapon_hide_sniper.lua" indx=1891 inflSize=1kb readTime=28ms [t=00:01:30.778917] file="objects3d/gauss.dae" indx=5284 inflSize=1556kb readTime=27ms [t=00:01:30.779208] file="luarules/gadgets/cmd_doline.lua" indx=1704 inflSize=2kb readTime=25ms [t=00:01:30.779224] file="unittextures/bcore_abc_1.tga" indx=7112 inflSize=3210kb readTime=23ms [t=00:01:30.779235] file="objects3d/hoverskirm.s3o" indx=5319 inflSize=66kb readTime=21ms [t=00:01:30.779245] file="luaui/widgets/gui_pausescreen.lua" indx=4767 inflSize=12kb readTime=20ms [t=00:01:30.785286] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp] 95213334 bytes cached in 3018 files [t=00:01:30.945600] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [t=00:01:30.945643] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x560ee01ff300) [t=00:01:30.946615] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:30.946648] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x560ee0122c60) [t=00:01:30.947647] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f8e2403cc60) [t=00:01:30.947720] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 158553 bytes cached in 69 files [t=00:01:30.948088] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x560ee01fc1e0) [t=00:01:30.948753] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:01:30.949502] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:30.949524] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:30.949541] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:30.949552] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:30.949563] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:30.949573] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:30.949686] [SpringApp::Kill][8] [t=00:01:30.949703] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:30.949714] [WatchDog::Uninstall][1] hangDetectorThread=0x560e9d24fa70 (joinable=1) [t=00:01:30.949725] [WatchDog::Uninstall][2] [t=00:01:31.189155] [WatchDog::Uninstall][3] [t=00:01:31.189191] [SpringApp::Kill][9]