[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000354] Using writeable configuration source: "/tmp/tmp.wWvoA1r1QC/springsettings.1441317.cfg" [t=00:00:00.007290] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.007334] ============== ============== [t=00:00:00.007345] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.007354] [t=00:00:00.007363] Enable or disable log sections using the LogSections configuration key [t=00:00:00.007372] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.007381] Use "none" to disable the default log sections. [t=00:00:00.007390] ============== ============== [t=00:00:00.007399] ============== ============== [t=00:00:00.007453] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.007463] MouseDragCircleCommandThreshold = 25 [t=00:00:00.007472] ROAM = 2 [t=00:00:00.007482] RotateLogFiles = 1 [t=00:00:00.007491] TeamHighlight = 0 [t=00:00:00.007501] ============== ============== [t=00:00:00.007509] ============== ============== [t=00:00:00.007520] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.007529] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.007538] Compiler Version: gcc-10.3.0 [t=00:00:00.007564] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.007685] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.007696] Binary Word Size: 64-bit (native) [t=00:00:00.007705] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.007714] Physical CPU Cores: 1 [t=00:00:00.007724] Logical CPU Cores: 1 [t=00:00:00.007733] ============== ============== [t=00:00:00.007797] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.007807] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.007817] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.007825] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.007834] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.008943] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.008959] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.008981] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.008998] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.009008] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.009034] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.016960] [GR::LogVersionInfo] [t=00:00:00.016983] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017001] GL version : [t=00:00:00.017010] GL vendor : [t=00:00:00.017019] GL renderer : [t=00:00:00.017028] GLSL version: [t=00:00:00.017037] GLEW version: spring headless stub GLEW version [t=00:00:00.017046] GPU memory : unknown [t=00:00:00.017055] SDL swap-int: 0 [t=00:00:00.017064] SDL driver : headless stub [t=00:00:00.017073] [t=00:00:00.017082] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017091] ARB shader support : 0 [t=00:00:00.017100] GLSL shader support : 0 [t=00:00:00.017109] GL4 support : 0 [t=00:00:00.017117] FBO extension support : 0 [t=00:00:00.017126] NVX GPU mem-info support : 0 [t=00:00:00.017135] ATI GPU mem-info support : 0 [t=00:00:00.017144] NPOT-texture support : 1 (0) [t=00:00:00.017167] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017176] texture query-LOD support : 1 (0) [t=00:00:00.017185] MSAA frame-buffer support : 0 (0) [t=00:00:00.017194] Z-buffer depth : 16 (-) [t=00:00:00.017202] primitive-restart support : 0 (0) [t=00:00:00.017212] clip-space control support: 0 (0) [t=00:00:00.017220] seamless cube-map support : 0 (0) [t=00:00:00.017229] frag-depth layout support : 0 (0) [t=00:00:00.017238] persistent maps support : 0 (0) [t=00:00:00.017247] [t=00:00:00.017256] max. FBO samples : -1 [t=00:00:00.017265] max. texture size : 2048 [t=00:00:00.017277] max. texture anisotropy level: 0.000000 [t=00:00:00.017285] max. vec4 varyings/attributes: 0/0 [t=00:00:00.017294] max. draw-buffers : 0 [t=00:00:00.017303] max. rec. indices/vertices : 0/0 [t=00:00:00.017311] max. uniform buffer-bindings : 0 [t=00:00:00.017320] max. uniform block-size : 0KB [t=00:00:00.017329] max. storage buffer-bindings : 0 [t=00:00:00.017338] max. storage block-size : 0MB [t=00:00:00.017347] [t=00:00:00.017356] enable AMD-hacks : 0 [t=00:00:00.017364] compress MIP-maps: 0 [t=00:00:00.017381] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.017846] [GR::UpdateGLConfigs] [t=00:00:00.017868] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.017886] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.017896] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.017905] [GR::InitGLState] [t=00:00:00.017915] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.178918] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.181983] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.187613] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.188132] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.188155] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.188170] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.219377] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.220256] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.241027] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.241315] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.252980] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [t=00:00:00.253000] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.253151] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.256544] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f22d8038b80 (SpringVFS) global=(nil) (null) [t=00:00:00.256562] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.256646] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.256667] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.256694] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.256703] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.256722] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 5401 MB [t=00:00:00.258571][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.258600][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.258620][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1441317/replay.sdfz" for game data... [t=00:00:00.399923][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.401081][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.401112][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.405235][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.405294][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 146ms [t=00:00:00.405323][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [t=00:00:00.454393][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55677ce636c0] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:00.455611][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:00.457270][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.457826][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55677ce636c0] using game "Zero-K 1.10.8.0" (loaded=0 cached=0) [t=00:00:00.458964][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.8.0", overwrite=false)] section=0 cached=0 [t=00:00:00.469227][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.469439][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.481003][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms [t=00:00:00.481331][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.523760][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.523814][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.523910][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.523970][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.524025][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.524079][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.525174][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.525719][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.526192][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.527681][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.529142][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.530865][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.530898][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.531354][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.537303][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.538389][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.539338][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.539624][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.540674][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.540697][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.544870][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.544920][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.674986][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.755534][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:00.853596][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.285631][f=-000001] Loading UnitDefs_posts [t=00:00:01.525250][f=-000001] Loading FeatureDefs_posts [t=00:00:01.585681][f=-000001] Loading WeaponDefs_posts [t=00:00:01.617518][f=-000001] Loading ArmorDefs_posts [t=00:00:01.642871][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 764ms [t=00:00:01.739717][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 889ms [t=00:00:01.741186][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:01.977335][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:01.986108][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [t=00:00:01.986138][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:01.986157][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.040319][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [t=00:00:02.040364][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.049217][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.341974][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.393810][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.566027][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.642389][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.642447][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.350638][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 708ms [t=00:00:03.350699][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.494613][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 143ms [t=00:00:03.494662][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.519274][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:04.120127][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:04.124287][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.124334][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.132211][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:04.132290][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:04.134503][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:04.134530][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:04.135797][f=-000001] InfoTexture: legacy [t=00:00:04.135818][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:04.137152][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:05.147190][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:05.149248][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:05.149279][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:05.149724][f=-000001] Set ROAM mode to DisplayLists [t=00:00:05.149747][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:05.350975][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:05.353503][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:05.555191][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:05.633214][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:05.799842][f=-000001] Loaded DecalsDrawer: off [t=00:00:05.800010][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:05.800760][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:06.245343][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:06.258840][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:06.459815][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 14ms [t=00:00:06.462174][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:06.462204][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:06.473013][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:06.473070][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.473088][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:06.473103][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:06.473118][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.473132][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:06.473230][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:06.479978][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:06.480037][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.480054][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:06.480068][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:06.480082][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.480096][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:06.480109][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:06.480126][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55678517a660 has BLOCKSIZE 1 [t=00:00:06.483982][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:06.484011][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.484024][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:06.484037][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:06.484049][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.484062][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:06.496051][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:06.498094][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:06.516698][f=-000001] Path cache (40, 40) initialized. [t=00:00:06.516749][f=-000001] Path cache (40, 40) initialized. [t=00:00:06.520931][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:06.520960][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.520974][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:06.520997][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:06.521010][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.521023][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:06.627347][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:06.628125][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:06.630582][f=-000001] Path cache (20, 20) initialized. [t=00:00:06.630617][f=-000001] Path cache (20, 20) initialized. [t=00:00:06.630634][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (168ms, checksum e5c632c8)" [t=00:00:06.630735][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:06.630766][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:06.630785][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:06.753793][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 53ms [t=00:00:06.754409][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:09.256999][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:09.625945][f=-000001] Synced LuaRules: finished loading [t=00:00:09.649158][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:10.256882][f=-000001] Unsynced LuaRules: finished loading [t=00:00:10.337305][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:10.453677][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 98ms [t=00:00:10.743698][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:10.744095][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:10.744461][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:10.814020][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:10.823201][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:10.824739][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:10.824765][f=-000001] LuaSocket Support: enabled [t=00:00:10.843112][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:10.932838][f=-000001] localWidgets, nil, true, true [t=00:00:10.933762][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:10.933792][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:10.944842][f=-000001] USE_OLD_CHILI [t=00:00:11.767527][f=-000001] Loading last game win data [t=00:00:11.768959][f=-000001] Resetting win data [t=00:00:11.769427][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:11.769454][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:11.769473][f=-000001] Player and team counts match, continuing [t=00:00:11.769493][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:11.769512][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:11.769528][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:11.925292][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:11.925336][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:11.979546][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:14.437658][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.071184][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.736393][f=-000001] Loaded API widget: i18n [t=00:00:15.737407][f=-000001] Loaded API widget: Shared Functions [t=00:00:15.737631][f=-000001] Loaded API widget: Hacky version fix [t=00:00:15.737822][f=-000001] Loaded API widget: Cluster Detection [t=00:00:15.738126][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:15.738429][f=-000001] Loaded API widget: Win Counter [t=00:00:15.906671][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:15.907098][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:15.907394][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:15.907621][f=-000001] Loaded API widget: CommandInsert [t=00:00:15.907828][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:15.909257][f=-000001] Loaded API widget: Lups [t=00:00:16.220897][f=-000001] Loaded API widget: Chili Framework [t=00:00:16.221587][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:16.221946][f=-000001] Loaded widget: Save/Load API [t=00:00:16.222255][f=-000001] Loaded widget: Chili Highlight [t=00:00:16.222546][f=-000001] Loaded widget: Draw After Chili [t=00:00:16.222901][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:16.232710][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:16.246721][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.247802][f=-000001] Ground-decal rendering is disabled! [t=00:00:16.250550][f=-000001] Set maximum particles to: 0 [t=00:00:16.253545][f=-000001] Set UnitLodDist to 0 [t=00:00:16.255971][f=-000001] Set UnitIconDist to 0 [t=00:00:16.332668][f=-000001] Loaded widget: EPIC Menu [t=00:00:16.333066][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:16.333479][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:16.359974][f=-000001] Loaded widget: Chili Minimap [t=00:00:16.360390][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:16.369084][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:16.369591][f=-000001] Deferred Rendering requires shader support! [t=00:00:16.370063][f=-000001] Loaded widget: Deferred rendering [t=00:00:16.370347][f=-000001] Mexspot Fetcher fetching [t=00:00:16.370501][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:16.370790][f=-000001] Team highlighting: Disabled [t=00:00:16.371140][f=-000001] Loaded widget: Teamhighlight option [t=00:00:16.371781][f=-000001] Loaded widget: Local Team Colors [t=00:00:16.372186][f=-000001] Loaded widget: Display Keys 2 [t=00:00:16.372544][f=-000001] Loaded widget: Save Game Menu [t=00:00:16.372747][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:16.372948][f=-000001] Loaded widget: One click weapon handler [t=00:00:16.373192][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:16.373475][f=-000001] highlightUnitShader no GL4 support [t=00:00:16.373840][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:16.374234][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:16.374804][f=-000001] Loaded widget: Attack Command Helper [t=00:00:16.375100][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:16.375118][f=-000001] Using fallback unit outlines [t=00:00:16.375302][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:16.375642][f=-000001] Loaded widget: Selection Modkeys [t=00:00:16.384301][f=-000001] Loaded widget: Chili Global Commands [t=00:00:16.386199][f=-000001] Loaded widget: Outline No Shader [t=00:00:16.386715][f=-000001] Loaded widget: Unit Icons [t=00:00:16.387069][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:16.387459][f=-000001] Loaded widget: Noises [t=00:00:16.429763][f=-000001] Loaded widget: HealthBars [t=00:00:16.430198][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:16.433718][f=-000001] Loaded widget: Chili Vote Display [t=00:00:16.434120][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:16.434440][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:16.434472][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1441317/events.log [t=00:00:16.437113][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:16.437546][f=-000001] Loaded widget: EndGame APM stats [t=00:00:16.439219][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:16.439466][f=-000001] Loaded widget: Objectives [t=00:00:16.439801][f=-000001] Loaded widget: EndGame Stats [t=00:00:16.440186][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:16.440534][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:16.440884][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:16.441329][f=-000001] Loaded widget: BuildETA [t=00:00:16.445145][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:16.445540][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:16.449322][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:16.450170][f=-000001] Loaded widget: Command Alpha [t=00:00:16.450953][f=-000001] Loaded widget: Camera Save Position [t=00:00:16.451184][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:16.451524][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:16.451853][f=-000001] Loaded widget: Ghost Site [t=00:00:16.452068][f=-000001] Loaded widget: Stop Self-D [t=00:00:16.453226][f=-000001] Loaded widget: Stereo3D [t=00:00:16.453717][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:16.453991][f=-000001] Loaded widget: SmoothCam [t=00:00:16.454356][f=-000001] Loaded widget: Smart Bombers [t=00:00:16.454827][f=-000001] Loaded widget: Simple Settings [t=00:00:16.455287][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:16.455667][f=-000001] Loaded widget: Show selected unit range [t=00:00:16.456087][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:16.456337][f=-000001] Loaded widget: ReclaimInfo [t=00:00:16.456564][f=-000001] Loaded widget: Raw Move Issue [t=00:00:16.456903][f=-000001] Loaded widget: Point Tracker [t=00:00:16.457125][f=-000001] Loaded widget: Orbit Command [t=00:00:16.457342][f=-000001] Loaded widget: Morph Finished notification [t=00:00:16.457556][f=-000001] Loaded widget: Mission Results Handler [t=00:00:16.458069][f=-000001] Loaded widget: Missile Silo Range [t=00:00:16.458423][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:16.459263][f=-000001] Loaded widget: Misc default command replacements [t=00:00:16.459648][f=-000001] Loaded widget: MinimapEvents [t=00:00:16.459995][f=-000001] Loaded widget: Local Widgets Config [t=00:00:16.460295][f=-000001] Loaded widget: Keep Target [t=00:00:16.460521][f=-000001] Loaded widget: In-game Ignore [t=00:00:16.460985][f=-000001] Loaded widget: In-game Guide [t=00:00:16.461334][f=-000001] Loaded widget: Highlight Geos [t=00:00:16.461761][f=-000001] Loaded widget: Haven Handler [t=00:00:16.462028][f=-000001] Loaded widget: Guard Remove [t=00:00:16.462355][f=-000001] Input grabbing is enabled! [t=00:00:16.462374][f=-000001] Input grabbing is enabled! [t=00:00:16.462475][f=-000001] Loaded widget: Grab Input [t=00:00:16.462830][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:16.463056][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:16.463480][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:16.470277][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:16.470662][f=-000001] Loaded widget: Decoration Handler [t=00:00:16.470981][f=-000001] Loaded widget: Decloak Range [t=00:00:16.471353][f=-000001] Loaded widget: Darkening [t=00:00:16.478979][f=-000001] Loaded widget: Context Menu [t=00:00:16.479651][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:16.480035][f=-000001] Loaded widget: Ferry Points [t=00:00:16.503857][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:16.504265][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:16.504635][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:16.504878][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:16.505259][f=-000001] EndGame Graph disabled [t=00:00:16.523401][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:16.535398][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:16.536237][f=-000001] Loaded widget: Cheat Sheet [t=00:00:16.536636][f=-000001] Loaded widget: CameraShake [t=00:00:16.536885][f=-000001] Loaded widget: Blast Radius [t=00:00:16.537136][f=-000001] Loaded widget: Easy Facing [t=00:00:16.537480][f=-000001] Loaded widget: Autoquit [t=00:00:16.537884][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:16.538129][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:16.538563][f=-000001] Loaded widget: Music Player v2 [t=00:00:16.538941][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:16.539323][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:16.539728][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:16.540127][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:16.541196][f=-000001] Loaded widget: Attack Warning [t=00:00:16.541631][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:16.542349][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:16.544012][f=-000001] Loaded widget: Auto Group [t=00:00:16.545064][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:16.546209][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:16.546573][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:16.547368][f=-000001] Loaded widget: Projectile Lights [t=00:00:16.548281][f=-000001] Loaded widget: Select Com at start [t=00:00:16.554128][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:16.555361][f=-000001] Loaded widget: Transport AI [t=00:00:16.555618][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:16.555860][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:16.581747][f=-000001] Loaded widget: Unit Start State [t=00:00:16.582219][f=-000001] Loaded widget: Smooth Scroll [t=00:00:16.587868][f=-000001] Loaded widget: Replay control buttons [t=00:00:16.588723][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:16.589045][f=-000001] Loaded widget: Icon Sets [t=00:00:16.716375][f=-000001] Loaded widget: Attack AoE [t=00:00:16.718320][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:16.719367][f=-000001] Loaded widget: PlanetWars Info [t=00:00:16.719618][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:16.720054][f=-000001] Loaded widget: Commands FX [t=00:00:16.735266][f=-000001] Loaded widget: UnitShapes [t=00:00:16.735744][f=-000001] : disabled for spectators [t=00:00:16.736720][f=-000001] Loaded widget: Stockpiler [t=00:00:16.740200][f=-000001] Loaded widget: Map Edge Extension [t=00:00:16.741297][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:16.741829][f=-000001] Loaded widget: State Icons [t=00:00:16.742152][f=-000001] Loaded widget: Shield Guard [t=00:00:16.742461][f=-000001] Loaded widget: Selection Send [t=00:00:16.742766][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:16.743063][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:16.743384][f=-000001] Loaded widget: Gadget Icons [t=00:00:16.743602][f=-000001] Loaded widget: AllyCursors [t=00:00:16.743913][f=-000001] : disabled for spectators [t=00:00:16.744743][f=-000001] Loaded widget: Building Starter [t=00:00:16.745111][f=-000001] : disabled for spectators [t=00:00:16.746012][f=-000001] Loaded widget: Cloaker Guard [t=00:00:16.746420][f=-000001] Loaded widget: Units on Fire [t=00:00:16.746793][f=-000001] Loaded widget: Smoke Signals [t=00:00:16.747068][f=-000001] Loaded widget: LupsManager [t=00:00:16.747591][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:16.748179][f=-000001] Loaded widget: Newton Firezone [t=00:00:16.749290][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:16.749661][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:16.756827][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:16.762896][f=-000001] Loaded widget: Chili Pro Console [t=00:00:16.763473][f=-000001] Loaded widget: Chili Docking [t=00:00:16.763924][f=-000001] Loaded widget: HUD Presets [t=00:00:16.764622][f=-000001] Loaded widget: Persistent Build Height [t=00:00:16.767011][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:16.767422][f=-000001] Loaded widget: Image Preloader [t=00:00:16.767895][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:16.768120][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:16.772374][f=-000001] Loaded widget: Chili Core Selector [t=00:00:16.772853][f=-000001] Loaded widget: Custom Markers [t=00:00:16.774098][f=-000001] Loaded widget: Select Keys [t=00:00:16.774912][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:16.775411][f=-000001] Loaded widget: Start Boxes [t=00:00:16.775704][f=-000001] Loaded widget: Restricted Zones [t=00:00:16.776275][f=-000001] Loaded widget: Pause Screen [t=00:00:16.784039][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:16.784463][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:16.785201][f=-000001] Loaded widget: CustomFormations2 [t=00:00:16.785588][f=-000001] SetSunLighting [t=00:00:16.786970][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:16.787417][f=-000001] Loaded widget: Text To Speech Control [t=00:00:16.791369][f=-000001] Loaded widget: Layout Handler [t=00:00:16.791758][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.791803][f=-000001] Loaded widget: GC Control [t=00:00:16.792060][f=-000001] Loaded widget: Font Cache [t=00:00:16.808310][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:16.810925][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:16.815862][f=-000001] Writing last game win data [t=00:00:16.820348][f=-000001] LuaUI v0.3 [t=00:00:16.987442][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.531871][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.545958][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13204,0,0} {chunk,block}Bytes={0,0} [t=00:00:17.780476][f=-000001] Spectator mode. Widget removed. [t=00:00:17.794522][f=-000001] Spectator mode. Widget removed. [t=00:00:17.797157][f=-000001] Reclaim highlight: old engine version. [t=00:00:17.797230][f=-000001] Playback paused [t=00:00:17.802616][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.880596][f=-000001] Opening demofile demos/1441317/replay.sdfz [t=00:00:17.881099][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:17.881116][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:17.881153][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [t=00:00:17.881172][f=-000001] -> Connection established (given id 4) [t=00:00:17.881343][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:17.881380][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:17.881414][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:17.881506][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:17.881540][f=-000001] Speed set to 20.0 [server] [t=00:00:17.881554][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55678b16fcd0,0x5567911d88b0}][locale="C"]" [t=00:00:17.881571][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:17.892848][f=-000001] Switching to Overhead (TA) style camera [t=00:00:17.893035][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.406800][f=-000001] Beginning demo playback [t=00:00:34.420227][f=-000001] GameID: 50980b63cee09c20d218e56f1dacaf1d [t=00:00:34.442153][f=-000001] Connection attempt from PRO_Dregs [t=00:00:34.442208][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:34.443138][f=-000001] [0] Event [undefined]: PRO_Dregs changed status [t=00:00:34.443365][f=-000001] -> Connection established (given id 1) [t=00:00:34.443387][f=-000001] Connection attempt from DrDoom [t=00:00:34.443402][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:34.443452][f=-000001] [0] Event [undefined]: DrDoom changed status [t=00:00:34.443586][f=-000001] -> Connection established (given id 0) [t=00:00:34.450210][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:34.450276][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.450310][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrDoom" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:34.450364][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrDoom" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.870282][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrDoom" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:34.878031][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrDoom" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:34.906100][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:34.913886][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:35.081722][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrDoom" string="[Game::Load][lua{Rules,Gaia}={000002867bc89cc0,000002865cda3030}][locale="C"]" [t=00:00:35.102065][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[Game::Load][lua{Rules,Gaia}={0000029f8fe5cd00,0000029f255db100}][locale="C"]" [t=00:00:35.175603][f=-000001] Allies: I choose: Engineer! [t=00:00:35.453883][f=-000001] [Game::ClientReadNet] added new player TheWarning with number 2 to team 0 [t=00:00:35.453935][f=-000001] > SPRINGIE:User TheWarning|roost|7_6||False|||IN [t=00:00:35.530196][f=-000001] Connection attempt from TheWarning [t=00:00:35.530246][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:35.530264][f=-000001] -> Connection established (given id 2) [t=00:00:35.562030][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:35.562093][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:36.377817][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:36.386079][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:37.114367][f=-000001] Allies: I choose: Limp Daddy! [t=00:00:37.153916][f=-000001] gl hf [t=00:00:37.554244][f=-000001] you getting back to your old strength nice and quick this time [t=00:00:37.826044][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={000001dcf1611430,000001dcbf2f73b0}][locale="C"]" [t=00:00:38.474095][f=-000001] [Game::ClientReadNet] added new player Fine with number 3 to team 0 [t=00:00:38.474144][f=-000001] > SPRINGIE:User Fine|subraider|5_6||False|||FI [t=00:00:38.521876][f=-000001] Connection attempt from Fine [t=00:00:38.521923][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:38.521941][f=-000001] -> Connection established (given id 3) [t=00:00:38.542130][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:38.542187][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:38.914297][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:38.914346][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:39.183411][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000227b4811230,00000227fe2c5840}][locale="C"]" [t=00:00:39.184043][f=-000001] Allies: I choose: Limp Daddy! [t=00:00:39.185137][f=-000001] kinda sad just no one is playing this game anymore^^ [t=00:00:39.534253][f=-000001] > Game will be force started in 60 seconds [t=00:00:39.586853][f=-000001] [0] Event [409,399.978882,4792]: 0 finished unit Engineer Commander [t=00:00:39.598499][f=-000001] [0] Event [4609,399.982727,356]: 1 finished unit Engineer Commander [t=00:00:39.619519][f=0000000] [0] PRO_Dregs, team: 1, elo:3059, userid: 440239 [t=00:00:39.619596][f=0000000] [0] DrDoom, team: 0, elo:2707, userid: 408007 [t=00:00:39.619627][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:39.623984][f=0000000] Playback continued [t=00:00:39.638949][f=0000005] [5] Event [4688,399.978638,496]: 1 finished unit Tank Foundry [t=00:00:39.645834][f=0000006] [6] Event [456,399.978638,4632]: 0 finished unit Amphbot Factory [t=00:00:40.107006][f=0000227] [227] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [t=00:00:40.144200][f=0000243] [243] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [t=00:00:40.300921][f=0000318] I don't think that's true man [t=00:00:40.531038][f=0000431] I get games all day [t=00:00:40.577751][f=0000452] [452] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [t=00:00:40.607999][f=0000468] [468] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [t=00:00:40.632896][f=0000480] [480] Event [456.055206,399.978638,4596]: 0 finished unit Conch [t=00:00:40.802880][f=0000568] [568] Event [4728,399.978638,232]: 1 finished unit Wind/Tidal Generator [t=00:00:40.897281][f=0000618] [618] Event [4688,401.298645,524]: 1 finished unit Welder [t=00:00:40.986912][f=0000658] [658] Event [4824,399.978638,328]: 1 finished unit Wind/Tidal Generator [t=00:00:41.145268][f=0000747] [747] Event [4744,399.978638,312]: 1 finished unit Wind/Tidal Generator [t=00:00:41.490692][f=0000931] [931] Event [360,399.978638,4808]: 0 finished unit Solar Collector [t=00:00:41.493705][f=0000932] [932] Event [456.055206,399.978638,4596]: 0 finished unit Conch [t=00:00:41.824738][f=0001119] [1119] Event [4568,399.978638,248]: 1 finished unit Wind/Tidal Generator [t=00:00:41.873458][f=0001143] [1143] Event [248,399.978638,4696]: 0 finished unit Wind/Tidal Generator [t=00:00:41.970553][f=0001192] mb thats the problem no one wants to facer you :p [t=00:00:42.233725][f=0001323] [1323] Event [456.055206,399.978638,4596]: 0 finished unit Duck [t=00:00:42.284046][f=0001351] [1351] Event [4688,401.298645,524]: 1 finished unit Kodachi [t=00:00:42.469417][f=0001455] [1455] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [t=00:00:42.569074][f=0001505] [1505] Event [232,399.978638,4584]: 0 finished unit Wind/Tidal Generator [t=00:00:42.774443][f=0001604] there are scarier players than me active [t=00:00:43.125417][f=0001774] I got very ill so can't play as good anymore [t=00:00:43.422637][f=0001919] [1919] Event [4688,401.298645,524]: 1 finished unit Kodachi [t=00:00:43.513065][f=0001963] [1963] Event [456.055206,399.978638,4596]: 0 finished unit Duck [t=00:00:43.581418][f=0001997] [1997] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [t=00:00:43.646056][f=0002027] [2027] Event [232,399.978638,4472]: 0 finished unit Wind/Tidal Generator [t=00:00:43.931425][f=0002166] [2166] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [t=00:00:43.946077][f=0002172] [2172] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [t=00:00:44.432596][f=0002409] [2409] Event [216,399.978638,4360]: 0 finished unit Wind/Tidal Generator [t=00:00:44.635002][f=0002503] [2503] Event [456.055206,399.978638,4596]: 0 finished unit Duck [t=00:00:44.870348][f=0002612] [2612] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [t=00:00:44.926507][f=0002638] [2638] Event [976,397.286987,4304]: 0 finished unit Radar Tower [t=00:00:44.931100][f=0002640] [2640] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [t=00:00:45.075305][f=0002708] [2708] Event [3568,249.000549,1040]: 1 finished unit Radar Tower [t=00:00:45.178929][f=0002751] [2751] Event [4688,401.298645,524]: 1 finished unit Welder [t=00:00:45.221671][f=0002769] [2769] Event [216,398.077393,4248]: 0 finished unit Wind/Tidal Generator [t=00:00:45.721370][f=0002992] [2992] Event [200,390.386963,4136]: 0 finished unit Wind/Tidal Generator [t=00:00:45.850823][f=0003055] [3055] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [t=00:00:46.143625][f=0003168] [3168] Event [800,249.523926,3152]: 0 finished unit Lotus [t=00:00:46.424958][f=0003286] [3286] Event [4632,249.000549,1912]: 1 finished unit Solar Collector [t=00:00:46.560314][f=0003353] [3353] Event [200,369.676208,4024]: 0 finished unit Wind/Tidal Generator [t=00:00:46.645278][f=0003395] [3395] Event [3520,249.000549,912]: 1 finished unit Lotus [t=00:00:46.671980][f=0003412] [3412] Event [4904,399.113464,328]: 1 finished unit Wind/Tidal Generator [t=00:00:46.680737][f=0003416] [3416] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [t=00:00:46.684539][f=0003417] [3417] Event [456.055206,399.978638,4596]: 0 finished unit Conch [t=00:00:47.246240][f=0003594] [3594] Event [1434.47412,248.813522,3838.99316]: 0 lost unit Duck [t=00:00:47.254457][f=0003596] [3596] Event [1497.0603,248.091095,3809.15967]: 1 lost unit Kodachi [t=00:00:47.280878][f=0003605] [3605] Event [184,306.646729,3912]: 0 finished unit Wind/Tidal Generator [t=00:00:47.466846][f=0003683] [3683] Event [1486.46533,249.000549,4036.5708]: 0 lost unit Duck [t=00:00:47.488666][f=0003692] [3692] Event [4368,248.989868,1840]: 1 finished unit Lotus [t=00:00:47.534949][f=0003711] [3711] Event [4936,399.829102,424]: 1 finished unit Wind/Tidal Generator [t=00:00:47.923593][f=0003858] [3858] Event [1376,251.243591,4256]: 0 lost unit Lotus [t=00:00:47.946848][f=0003866] [3866] Event [4968,399.967957,520]: 1 finished unit Wind/Tidal Generator [t=00:00:48.095857][f=0003922] [3922] Event [168,291.340637,3800]: 0 finished unit Wind/Tidal Generator [t=00:00:48.241024][f=0003981] [3981] Event [1368,249.043274,4168]: 0 lost unit Metal Extractor [t=00:00:48.539151][f=0004096] [4096] Event [1168.84497,285.016052,4335.88184]: 0 lost unit Conch [t=00:00:48.556306][f=0004100] [4100] Event [456.055206,399.978638,4596]: 0 finished unit Archer [t=00:00:48.618650][f=0004125] [4125] Event [4688,401.298645,524]: 1 finished unit Blitz [t=00:00:48.719008][f=0004159] [4159] Event [976,397.286987,4304]: 0 lost unit Radar Tower [t=00:00:48.981251][f=0004249] [4249] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [t=00:00:49.041371][f=0004267] [4267] Event [168,261.849976,3688]: 0 finished unit Wind/Tidal Generator [t=00:00:49.069958][f=0004275] [4275] Event [904,399.711609,4344]: 0 lost unit Metal Extractor [t=00:00:49.261675][f=0004345] [4345] Event [692.8255,399.327698,4070.95313]: 1 lost unit Kodachi [t=00:00:49.578552][f=0004487] you know the conch [t=00:00:49.594798][f=0004491] [4491] Event [152,249.000549,3576]: 0 finished unit Wind/Tidal Generator [t=00:00:49.840587][f=0004583] has super armor when still [t=00:00:49.969489][f=0004632] [4632] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [t=00:00:50.150203][f=0004701] [4701] Event [152,249.000549,3464]: 0 finished unit Wind/Tidal Generator [t=00:00:50.306223][f=0004758] [4758] Event [4856,399.978638,552]: 1 finished unit Caretaker [t=00:00:50.346752][f=0004772] [4772] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [t=00:00:50.398432][f=0004790] don't run from the kodachi just wait for backup [t=00:00:50.812039][f=0004931] [4931] Event [456.055206,399.978638,4596]: 0 finished unit Conch [t=00:00:50.871896][f=0004951] [4951] Event [4936,399.978638,616]: 1 finished unit Wind/Tidal Generator [t=00:00:50.995429][f=0004992] [4992] Event [136,249.000549,3352]: 0 finished unit Wind/Tidal Generator [t=00:00:51.032824][f=0005005] [5005] Event [904,397.680969,4344]: 0 finished unit Metal Extractor [t=00:00:51.165663][f=0005050] [5050] Event [4808,249.000549,1832]: 1 finished unit Solar Collector [t=00:00:51.550039][f=0005178] [5178] Event [424,153.393555,2296]: 0 finished unit Solar Collector [t=00:00:51.662746][f=0005215] [5215] Event [4936,399.978638,712]: 1 finished unit Wind/Tidal Generator [t=00:00:51.874410][f=0005286] nice to know [t=00:00:51.951626][f=0005312] [5312] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [t=00:00:52.007448][f=0005331] ^^ [t=00:00:52.043326][f=0005345] [5345] Event [992,393.597412,4320]: 0 finished unit Radar Tower [t=00:00:52.194145][f=0005394] [5394] Event [4936,399.946594,808]: 1 finished unit Wind/Tidal Generator [t=00:00:52.238894][f=0005408] [5408] Event [4688,401.298645,524]: 1 finished unit Blitz [t=00:00:52.549101][f=0005510] [5510] Event [352,160.02655,2176]: 0 finished unit Lotus [t=00:00:52.789757][f=0005589] [5589] Event [4920,397.244263,904]: 1 finished unit Wind/Tidal Generator [t=00:00:52.818091][f=0005599] [5599] Event [312,249.000549,3272]: 0 finished unit Solar Collector [t=00:00:53.097966][f=0005692] [5692] Event [392,399.978638,4712]: 0 finished unit Caretaker [t=00:00:53.146969][f=0005709] [5709] Event [1832,154.771423,1048]: 1 finished unit Solar Collector [t=00:00:53.328656][f=0005768] [5768] Event [544,156.5979,2272]: 0 finished unit Lotus [t=00:00:53.444290][f=0005804] [5804] Event [456.055206,399.978638,4596]: 0 finished unit Duck [t=00:00:53.510200][f=0005827] [5827] Event [4920,388.272095,1000]: 1 finished unit Wind/Tidal Generator [t=00:00:53.816505][f=0005929] [5929] Event [456.055206,399.978638,4596]: 0 finished unit Duck [t=00:00:53.987939][f=0005987] [5987] Event [4688,401.298645,524]: 1 finished unit Blitz [t=00:00:54.493597][f=0006152] [6152] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [t=00:00:54.619026][f=0006187] [6187] Event [456.055206,399.978638,4596]: 0 finished unit Duck [t=00:00:55.116174][f=0006349] [6349] Event [1712,174.905396,1200]: 1 finished unit Lotus [t=00:00:55.436161][f=0006446] [6446] Event [4840,399.978638,664]: 1 finished unit Caretaker [t=00:00:55.496442][f=0006467] [6467] Event [448,155.209351,2144]: 0 finished unit Picket [t=00:00:55.749350][f=0006533] [6533] Event [520,399.978638,4776]: 0 finished unit Caretaker [t=00:00:55.759065][f=0006537] [6537] Event [1368,247.012482,4168]: 0 finished unit Metal Extractor [t=00:00:56.286703][f=0006713] [6713] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [t=00:00:56.992130][f=0006946] [6946] Event [4688,153.553772,3056]: 1 finished unit Lotus [t=00:00:57.061707][f=0006970] [6970] Event [4888,361.846924,1096]: 1 finished unit Wind/Tidal Generator [t=00:00:57.091044][f=0006980] [6980] Event [4688,401.298645,524]: 1 finished unit Blitz [t=00:00:57.103811][f=0006984] [6984] Event [456.055206,399.978638,4596]: 0 finished unit Bulkhead [t=00:00:57.540309][f=0007132] [7132] Event [1456,231.568909,1152]: 1 finished unit Radar Tower [t=00:00:57.890385][f=0007247] [7247] Event [456.055206,399.978638,4596]: 0 finished unit Bulkhead [t=00:00:58.184083][f=0007352] [7352] Event [4904,321.408081,1192]: 1 finished unit Wind/Tidal Generator [t=00:00:58.387154][f=0007421] [7421] Event [4672,154.173279,2816]: 1 finished unit Lotus [t=00:00:58.826948][f=0007560] [7560] Event [456.055206,399.978638,4596]: 0 finished unit Buoy [t=00:00:59.009095][f=0007618] [7618] Event [4688,401.298645,524]: 1 finished unit Blitz [t=00:00:59.219925][f=0007682] [7682] Event [4904,298.005676,1288]: 1 finished unit Wind/Tidal Generator [t=00:00:59.721255][f=0007838] [7838] Event [3120.08423,175.102295,2191.36963]: 0 lost unit Duck [t=00:00:59.828411][f=0007873] [7873] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [t=00:00:59.828625][f=0007873] [7873] Event [456.055206,399.978638,4596]: 0 finished unit Buoy [t=00:00:59.854961][f=0007880] [7880] Event [3020.87378,178.585739,2175.19971]: 0 lost unit Duck [t=00:00:59.893522][f=0007892] [7892] Event [280,166.915894,456]: 0 finished unit Metal Extractor [t=00:01:00.111539][f=0007960] [7960] Event [456.055206,399.978638,4596]: 0 finished unit Duck [t=00:01:00.243780][f=0008002] [8002] Event [4920,274.507141,1384]: 1 finished unit Wind/Tidal Generator [t=00:01:00.248584][f=0008003] [8003] Event [3284.15161,202.710861,2548.20923]: 0 lost unit Archer [t=00:01:00.423278][f=0008057] [8057] Event [456.055206,399.978638,4596]: 0 finished unit Duck [t=00:01:00.505155][f=0008083] [8083] Event [520,153.265381,232]: 1 lost unit Metal Extractor [t=00:01:00.749548][f=0008155] [8155] Event [456.055206,399.978638,4596]: 0 finished unit Duck [t=00:01:00.783623][f=0008164] [8164] Event [4688,401.298645,524]: 1 finished unit Blitz [t=00:01:01.366613][f=0008321] [8321] Event [4936,253.764343,1480]: 1 finished unit Wind/Tidal Generator [t=00:01:01.547202][f=0008391] [8391] Event [456.055206,399.978638,4596]: 0 finished unit Archer [t=00:01:02.371515][f=0008643] [8643] Event [456.055206,399.978638,4596]: 0 finished unit Archer [t=00:01:02.439137][f=0008664] [8664] Event [4936,249.000549,1576]: 1 finished unit Wind/Tidal Generator [t=00:01:02.910944][f=0008794] [8794] Event [4688,401.298645,524]: 1 finished unit Blitz [t=00:01:03.000554][f=0008819] [8819] Event [976,194.78302,352]: 1 finished unit Lotus [t=00:01:03.305201][f=0008902] [8902] Event [456.055206,399.978638,4596]: 0 finished unit Archer [t=00:01:03.890843][f=0009061] [9061] Event [4952,249.000549,1672]: 1 finished unit Wind/Tidal Generator [t=00:01:04.193032][f=0009144] [9144] Event [512,157.43103,400]: 0 finished unit Picket [t=00:01:04.433288][f=0009210] [9210] Event [456.055206,399.978638,4596]: 0 finished unit Archer [t=00:01:04.523954][f=0009235] [9235] Event [544,156.5979,2272]: 0 lost unit Lotus [t=00:01:04.558893][f=0009244] [9244] Event [992,185.073853,256]: 1 finished unit Picket [t=00:01:04.623934][f=0009261] [9261] Event [4568,230.704712,2984]: 1 finished unit Gauss [t=00:01:04.641222][f=0009266] [9266] Event [521.187683,153.144424,2161.81323]: 1 lost unit Blitz [t=00:01:04.687573][f=0009278] [9278] Event [448,155.209351,2144]: 0 lost unit Picket [t=00:01:04.724678][f=0009288] [9288] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [t=00:01:04.816639][f=0009313] [9313] Event [352,160.02655,2176]: 0 lost unit Lotus [t=00:01:05.001752][f=0009363] [9363] Event [4968,249.000549,1752]: 1 finished unit Wind/Tidal Generator [t=00:01:05.127663][f=0009396] [9396] Event [4688,401.298645,524]: 1 finished unit Blitz [t=00:01:05.345522][f=0009454] [9454] Event [296,160.037231,2104]: 0 lost unit Metal Extractor [t=00:01:05.392587][f=0009467] [9467] Event [456.055206,399.978638,4596]: 0 finished unit Archer [t=00:01:05.638637][f=0009532] [9532] Event [520,161.265564,2360]: 0 lost unit Metal Extractor [t=00:01:05.864355][f=0009592] [9592] Event [4904,249.000549,1864]: 1 finished unit Wind/Tidal Generator [t=00:01:05.995781][f=0009627] [9627] Event [992,185.073853,256]: 1 lost unit Picket [t=00:01:06.000893][f=0009628] [9628] Event [424,153.509216,2296]: 0 lost unit Solar Collector [t=00:01:06.091442][f=0009652] [9652] Event [496,159.866333,464]: 0 finished unit Picket [t=00:01:06.881985][f=0009861] [9861] Event [4688,401.298645,524]: 1 finished unit Blitz [t=00:01:06.978177][f=0009885] [9885] Event [4808,249.01123,1928]: 1 finished unit Wind/Tidal Generator [t=00:01:07.238984][f=0009950] [9950] Event [992,204.107666,400]: 1 finished unit Picket [t=00:01:07.384557][f=0009988] [9988] Event [512,157.43103,400]: 0 lost unit Picket [t=00:01:07.615570][f=0010046] [10046] Event [456.055206,399.978638,4596]: 0 finished unit Buoy [t=00:01:07.777796][f=0010086] [10086] Event [736,158.456421,384]: 1 lost unit Lotus [t=00:01:07.840799][f=0010102] [10102] Event [992,204.107666,400]: 1 lost unit Picket [t=00:01:07.857466][f=0010106] [10106] Event [496,159.866333,464]: 0 lost unit Picket [t=00:01:08.054416][f=0010154] [10154] Event [400,161.714172,496]: 0 lost unit Lotus [t=00:01:08.328078][f=0010221] [10221] Event [4712,249.182129,1976]: 1 finished unit Wind/Tidal Generator [t=00:01:08.812311][f=0010344] [10344] Event [4688,401.298645,524]: 1 finished unit Blitz [t=00:01:09.149334][f=0010426] [10426] Event [456.055206,399.978638,4596]: 0 finished unit Buoy [t=00:01:09.285858][f=0010456] [10456] Event [784,163.711548,448]: 1 finished unit Lotus [t=00:01:09.545265][f=0010522] [10522] Event [520,153.265381,232]: 0 lost unit Metal Extractor [t=00:01:09.630127][f=0010539] Remember the good old bury commander days lol [t=00:01:09.661454][f=0010544] [10544] Event [335.540924,159.447083,339.850433]: 0 lost unit Engineer Commander [t=00:01:09.679434][f=0010549] [10549] Event [4752,158.81958,4064]: 1 finished unit Picket [t=00:01:09.748711][f=0010566] [10566] Event [280,164.231262,456]: 0 lost unit Metal Extractor [t=00:01:10.415080][f=0010735] [10735] Event [4688,401.298645,524]: 1 finished unit Blitz [t=00:01:11.263648][f=0010921] [10921] Event [4325.15039,155.548203,3139.89819]: 0 lost unit Duck [t=00:01:11.484935][f=0010969] [10969] Event [456.055206,399.978638,4596]: 0 finished unit Buoy [t=00:01:11.577206][f=0010989] [10989] Event [4096.00879,172.388306,3117.1792]: 0 lost unit Duck [t=00:01:11.858303][f=0011051] [11051] Event [1320,249.238129,4200]: 0 finished unit Storage [t=00:01:12.016166][f=0011085] [11085] Event [520,154.432526,232]: 1 finished unit Metal Extractor [t=00:01:12.104696][f=0011104] [11104] Event [3296,157.858276,4144]: 0 finished unit Lotus [t=00:01:12.855858][f=0011268] [11268] Event [4688,401.298645,524]: 1 finished unit Blitz [t=00:01:13.171907][f=0011337] [11337] Event [4640,153.863525,4112]: 1 finished unit Lotus [t=00:01:13.773530][f=0011468] [11468] Event [4568,230.704712,2984]: 1 lost unit Gauss [t=00:01:13.830097][f=0011478] [11478] Event [3248,156.085205,4048]: 0 finished unit Lotus [t=00:01:14.274791][f=0011577] [11577] Event [280,162.63031,456]: 1 finished unit Metal Extractor [t=00:01:14.577630][f=0011645] [11645] Event [4688,153.553772,3056]: 1 lost unit Lotus [t=00:01:14.732038][f=0011674] [11674] Event [4704,164.918518,4288]: 1 finished unit Picket [t=00:01:14.774442][f=0011689] [11689] Event [4054.34155,172.118927,3052.35059]: 0 lost unit Duck [t=00:01:15.144887][f=0011777] [11777] Event [4733.44922,159.724014,4768.30225]: 0 lost unit Duck [t=00:01:15.422205][f=0011843] [11843] Event [4688,401.298645,524]: 1 finished unit Blitz [t=00:01:15.645176][f=0011896] [11896] Event [4273.40723,164.672073,3327.53882]: 0 lost unit Buoy [t=00:01:15.860391][f=0011947] [11947] Event [368,160.795898,464]: 1 finished unit Lotus [t=00:01:16.320600][f=0012056] [12056] Event [4376.23193,164.146103,3579.74365]: 0 lost unit Buoy [t=00:01:16.991477][f=0012220] [12220] Event [4688,401.298645,524]: 1 finished unit Blitz [t=00:01:17.007675][f=0012224] [12224] Event [4136.28027,174.044479,3273.80493]: 0 lost unit Bulkhead [t=00:01:17.175413][f=0012264] [12264] Event [456.055206,399.978638,4596]: 0 finished unit Scallop [t=00:01:17.277033][f=0012290] [12290] Event [4123.23291,174.997543,3231.43262]: 0 lost unit Bulkhead [t=00:01:17.314029][f=0012298] [12298] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [t=00:01:17.486872][f=0012344] [12344] Event [368,160.795898,464]: 1 lost unit Lotus [t=00:01:17.724570][f=0012402] [12402] Event [280,162.869263,456]: 1 lost unit Metal Extractor [t=00:01:17.780841][f=0012416] [12416] Event [407.226715,154.017258,392.127899]: 1 lost unit Welder [t=00:01:18.135448][f=0012503] [12503] Event [456.055206,399.978638,4596]: 0 finished unit Bulkhead [t=00:01:18.145795][f=0012505] [12505] Event [549.772766,156.192261,514.493225]: 0 lost unit Archer [t=00:01:18.176990][f=0012511] [12511] Event [784,163.711548,448]: 1 lost unit Lotus [t=00:01:18.284888][f=0012540] [12540] Event [3384,163.4552,3992]: 0 lost unit Metal Extractor [t=00:01:18.430699][f=0012576] [12576] Event [4688,401.298645,524]: 1 finished unit Blitz [t=00:01:18.586644][f=0012612] [12612] Event [3248,156.085205,4048]: 0 lost unit Lotus [t=00:01:18.667420][f=0012632] [12632] Event [976,194.78302,352]: 1 lost unit Lotus [t=00:01:18.919118][f=0012690] [12690] Event [3302.12646,154.788177,4085.87085]: 0 lost unit Conch [t=00:01:19.107513][f=0012732] [12732] Event [3296,157.858276,4144]: 0 lost unit Lotus [t=00:01:19.133340][f=0012738] [12738] Event [520,154.432526,232]: 1 lost unit Metal Extractor [t=00:01:19.138531][f=0012739] [12739] Event [3054.83105,189.015396,4329.06201]: 0 lost unit Archer [t=00:01:19.157161][f=0012743] [12743] Event [456.055206,399.978638,4596]: 0 finished unit Bulkhead [t=00:01:19.199338][f=0012751] [12751] Event [520,159.350433,2360]: 0 finished unit Metal Extractor [t=00:01:19.285486][f=0012768] [12768] Event [3232,164.260406,4176]: 0 lost unit Lotus [t=00:01:19.296802][f=0012771] [12771] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [t=00:01:19.371100][f=0012784] [12784] Event [3176,162.454987,4120]: 0 lost unit Metal Extractor [t=00:01:20.608424][f=0013073] [13073] Event [456.055206,399.978638,4596]: 0 finished unit Buoy [t=00:01:20.658777][f=0013084] [13084] Event [4608,164.256287,4720]: 1 finished unit Lotus [t=00:01:21.363420][f=0013228] [13228] Event [4688,401.298645,524]: 1 finished unit Ogre [t=00:01:21.747241][f=0013306] [13306] Event [1440,249.012299,4144]: 0 lost unit Lotus [t=00:01:21.897682][f=0013338] [13338] Event [1386.39307,249.238281,4227.28711]: 0 lost unit Conch [t=00:01:22.290643][f=0013418] [13418] Event [4688,401.298645,524]: 1 finished unit Welder [t=00:01:22.428658][f=0013446] [13446] Event [1320,249.238129,4200]: 0 lost unit Storage [t=00:01:22.459501][f=0013451] [13451] Event [456.055206,399.978638,4596]: 0 finished unit Archer [t=00:01:22.645443][f=0013488] [13488] Event [1368,246.56189,4168]: 0 lost unit Metal Extractor [t=00:01:22.734551][f=0013506] [13506] Event [1456,231.568909,1152]: 1 lost unit Radar Tower [t=00:01:22.902538][f=0013541] [13541] Event [1182.14929,337.536346,4622.05859]: 1 lost unit Blitz [t=00:01:23.019820][f=0013566] [13566] Event [1026.73071,373.480164,4436.39502]: 0 lost unit Bulkhead [t=00:01:23.133297][f=0013589] [13589] Event [1108.27625,345.523773,4511.67041]: 1 lost unit Blitz [t=00:01:23.207053][f=0013604] [13604] Event [992,393.597412,4320]: 0 lost unit Radar Tower [t=00:01:23.402517][f=0013641] [13641] Event [961.628479,385.789825,4497.99561]: 0 lost unit Bulkhead [t=00:01:23.542682][f=0013669] [13669] Event [3384,249.000549,776]: 1 finished unit Geothermal Generator [t=00:01:23.954698][f=0013754] [13754] Event [1475.27026,221.787354,1164.15479]: 0 lost unit Archer [t=00:01:24.044061][f=0013771] [13771] Event [595.506653,399.978638,4627.71875]: 0 lost unit Archer [t=00:01:24.056897][f=0013773] [13773] Event [1712,174.905396,1200]: 1 lost unit Lotus [t=00:01:24.150241][f=0013792] [13792] Event [904,397.958679,4344]: 0 lost unit Metal Extractor [t=00:01:24.404608][f=0013844] [13844] Event [456.055206,399.978638,4596]: 0 finished unit Archer [t=00:01:24.420891][f=0013847] [13847] Event [1768,163.948975,1144]: 1 lost unit Metal Extractor [t=00:01:24.596475][f=0013882] gg [t=00:01:24.685560][f=0013899] [13899] Event [456.055206,399.978638,4596]: 0 lost unit Archer [t=00:01:24.717112][f=0013906] [13906] Event [417.275696,399.978638,4585.04053]: 0 lost unit Archer [t=00:01:24.916987][f=0013941] [13941] Event [4688,401.298645,524]: 1 finished unit Ogre [t=00:01:24.982478][f=0013953] [13953] Event [456.055206,399.978638,4596]: 0 lost unit Archer [t=00:01:25.057030][f=0013966] [13966] Event [undefined]: DrDoom resigned [t=00:01:25.057287][f=0013966] game_message: DrDoom has been destroyed! [t=00:01:25.057429][f=0013966] game_message: PRO_Dregs wins! [t=00:01:25.057860][f=0013966] Submitting stats [t=00:01:25.063968][f=0013966] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:25.088705][f=0013966] Part| Total Time|Time of the last 0.5s [t=00:01:25.088740][f=0013966] Draw 20524.43ms 15.70% [t=00:01:25.088764][f=0013966] Lua::Callins::Synced 6444.07ms 28.20% [t=00:01:25.088778][f=0013966] Lua::Callins::Unsynced 30971.80ms 23.30% [t=00:01:25.088792][f=0013966] Lua::CollectGarbage::Synced 305.23ms 0.20% [t=00:01:25.088806][f=0013966] Lua::CollectGarbage::Unsynced 917.23ms 0.10% [t=00:01:25.088819][f=0013966] Misc::Profiler::AddTime 85.64ms 0.00% [t=00:01:25.088833][f=0013966] Sim 30105.54ms 71.70% [t=00:01:25.090453][f=0013966] [13966] Received game_message: DrDoom has been destroyed! [t=00:01:25.091634][f=0013966] [13966] Received game_message: PRO_Dregs wins! [t=00:01:25.104235][f=0013967] [13967] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:25.104405][f=0013967] [13967] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:25.104494][f=0013967] [13967] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:25.104583][f=0013967] [13967] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.26666689,6.26666689,6.4000001,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:25.104673][f=0013967] [13967] Game End Stats Values: 3,2295,2435,2435,2295,0,1.26659989,1.26659989,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.3639698,10.3639698,8,1275,1275,1275,1275,9.73333359,9.81777382,9.81777382,9.73333359,0,0,0,0,0,0,0,0,1020,1160,1160,1020,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:25.104763][f=0013967] [13967] Game End Stats Values: 4,2630,2470,2470,2630,0.47806191,7.02401066,7.02401066,0.47806191,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.2440224,14.6275616,14.6275616,10.2440224,1275,1275,1275,1275,10.0318708,10.3838282,10.3838282,10.0318708,80,0,0,80,0,0,0,0,1275,1195,1195,1275,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:25.104855][f=0013967] [13967] Game End Stats Values: 5,2665,2725,2725,2665,1.82449865,19.112999,19.112999,1.82449865,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.9545841,15.7076073,15.7076073,12.9545841,1275,1275,1275,1275,10.0897617,12.1392651,12.1392651,10.0897617,80,170,170,80,0,0,0,0,1310,1280,1280,1310,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:25.104950][f=0013967] [13967] Game End Stats Values: 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[t=00:01:25.105229][f=0013967] [13967] Game End Stats Values: 9,3475,3415,3415,3475,22.8298264,29.793745,29.793745,22.8298264,0,0,0,0,0,0,0,0,0,0,0,0,140.219986,173.05394,173.05394,140.219986,90,90,90,90,19.3708839,15.4707642,15.4707642,19.3708839,1330,1330,1330,1330,16.991148,18.139185,18.139185,16.991148,80,170,170,80,170,80,80,170,1975,1825,1825,1975,160,170,170,160,0,0.00100833,0.00100833,0,174.010635,179.152115,179.152115,174.010635 [t=00:01:25.105340][f=0013967] [13967] Game End Stats Values: 10,3380,3575,3575,3380,28.4460354,33.0161057,33.0161057,28.4460354,0,0,0,0,0,0,0,0,0,0,0,0,205.224991,484.042145,484.042145,205.224991,90,180,180,90,21.0398197,18.2308731,18.2308731,21.0398197,1330,1330,1330,1330,18.2410812,18.2148247,18.2148247,18.2410812,0,170,170,0,170,305.999939,305.999939,170,1960,1895,1895,1960,385.999939,170,170,385.999939,0,0.00100833,0.00100833,0,487.757294,273.773926,273.773926,487.757294 [t=00:01:25.105445][f=0013967] [13967] Game End Stats Values: 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32,4100,10460,10460,4100,389.364166,752.97522,752.97522,389.364166,0,0,0,0,0,0,0,0,91.2173004,0,0,91.2173004,3846.13232,7589.29932,7589.29932,3846.13232,90,650,650,90,22.5147705,56.5629807,56.5629807,22.5147705,0,1330,1330,0,15.5935488,34.8861809,34.8861809,15.5935488,1780,4600,4600,1780,2725.5,6968.36621,6968.36621,2725.5,2230,3880,3880,2230,7135.03271,2815.5,2815.5,7135.03271,333.124451,114.505043,114.505043,333.124451,7701.31689,4119.14355,4119.14355,7701.31689 [t=00:01:25.108067][f=0013967] [13967] Game End Stats Values: 33,4100,10460,10460,4100,391.817322,757.594849,757.594849,391.817322,0,0,0,0,0,0,0,0,96.6704636,0,0,96.6704636,3879.66895,7686.19092,7686.19092,3879.66895,90,650,650,90,15.6846771,54.340744,54.340744,15.6846771,0,1330,1330,0,21.1198082,32.619606,32.619606,21.1198082,1780,4600,4600,1780,2725.5,6982.36621,6982.36621,2725.5,2230,3880,3880,2230,7149.03271,2815.5,2815.5,7149.03271,338.79129,114.505043,114.505043,338.79129,7798.2085,4152.67969,4152.67969,7798.2085 [t=00:01:25.210374][f=0013983] [13983] Event [216.897964,394.962585,4198.01123]: 0 lost unit Buoy [t=00:01:25.227609][f=0013987] [13987] Event [1460.18555,249.000549,3968.26929]: 0 lost unit Scallop [t=00:01:25.237120][f=0013988] [13988] Event [200,390.386963,4136]: 0 lost unit Wind/Tidal Generator [t=00:01:25.250025][f=0013990] [13990] Event [216,399.978638,4360]: 0 lost unit Wind/Tidal Generator [t=00:01:25.334542][f=0014010] [14010] Event [520,400.36615,4776]: 0 lost unit Caretaker [t=00:01:26.004155][f=0014132] Spectator Fine left the game: normal quit [t=00:01:26.004223][f=0014132] [14132] Event [undefined]: Fine quit [t=00:01:26.063317][f=0014143] Player PRO_Dregs left the game: normal quit [t=00:01:26.063387][f=0014143] [14143] Event [undefined]: PRO_Dregs quit [t=00:01:26.519580][f=0014225] No clients connected, shutting down server [t=00:01:26.519626][f=0014225] Server shutdown [t=00:01:26.519849][f=0014225] [14225] all players disconnected [t=00:01:27.918674][f=0014516] [14516] Event [4688,401.298645,524]: 1 finished unit Ogre [t=00:01:28.509593][f=0014638] [14638] Event [3384,161.424408,3992]: 1 finished unit Metal Extractor [t=00:01:28.958506][f=0014776] [14776] Event [3976,325.434875,680]: 1 finished unit Energy Pylon [t=00:01:30.096572][f=0015137] [15137] Event [3176,160.424194,4120]: 1 finished unit Metal Extractor [t=00:01:30.386671][f=0015228] [15228] Event [4392,399.978638,376]: 1 finished unit Wind/Tidal Generator [t=00:01:30.753761][f=0015363] [15363] Event [4472,399.978638,280]: 1 finished unit Wind/Tidal Generator [t=00:01:30.863591][f=0015417] [15417] Event [4472,399.978638,360]: 1 finished unit Wind/Tidal Generator [t=00:01:35.064453][f=0017198] Autoquit sending quit command. [t=00:01:35.065629][f=0017198] [QuitAction] user exited to system [t=00:01:35.066354][f=0017198] [SpringApp::Kill][1] fromRun=1 [t=00:01:35.069159][f=0017198] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:35.069197][f=0017198] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:35.069214][f=0017198] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:35.069229][f=0017198] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:35.069241][f=0017198] [SpringApp::Kill][2] [t=00:01:35.076509][f=0017198] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:35.076536][f=0017198] [Game::KillLua][1] dtor=0 luaUI=0x55678f463bf0 [t=00:01:35.076586][f=0017198] Start widgetHandler:Shutdown [t=00:01:35.087798][f=0017198] Shutdown - SaveOrderList Complete [t=00:01:35.090143][f=0017198] Writing last game win data [t=00:01:35.111053][f=0017198] Shutdown - SaveConfigData Complete [t=00:01:35.111087][f=0017198] Shutdown Widget - Save/Load API [t=00:01:35.111106][f=0017198] Shutdown Widget - Chili Highlight [t=00:01:35.111141][f=0017198] Shutdown Widget - Draw After Chili [t=00:01:35.111158][f=0017198] Shutdown Widget - API Unit Tracker GL4 [t=00:01:35.111179][f=0017198] Shutdown Widget - EPIC Menu [t=00:01:35.111422][f=0017198] Shutdown Widget - Chili Widget Selector [t=00:01:35.111520][f=0017198] Shutdown Widget - Chili Minimap [t=00:01:35.113345][f=0017198] Shutdown Widget - Local Team Colors [t=00:01:35.113679][f=0017198] Shutdown Widget - Display Keys 2 [t=00:01:35.113736][f=0017198] Shutdown Widget - Save Game Menu [t=00:01:35.113752][f=0017198] Shutdown Widget - Unit Icons [t=00:01:35.113773][f=0017198] Shutdown Widget - Noises [t=00:01:35.113790][f=0017198] Shutdown Widget - HealthBars [t=00:01:35.113911][f=0017198] Shutdown Widget - Win Counter [t=00:01:35.113931][f=0017198] Shutdown Widget - SpringRTS Replay Stats [t=00:01:35.113973][f=0017198] Shutdown Widget - EndGame APM stats [t=00:01:35.113990][f=0017198] Shutdown Widget - BuildETA [t=00:01:35.114008][f=0017198] Shutdown Widget - Modular Comm Info [t=00:01:35.114024][f=0017198] Shutdown Widget - Stereo3D [t=00:01:35.114042][f=0017198] Shutdown Widget - Showeco and Grid Drawer [t=00:01:35.114059][f=0017198] Shutdown Widget - Point Tracker [t=00:01:35.114074][f=0017198] Shutdown Widget - Missile Silo Range [t=00:01:35.114092][f=0017198] Shutdown Widget - MinimapEvents [t=00:01:35.114108][f=0017198] Shutdown Widget - Local Widgets Config [t=00:01:35.114131][f=0017198] Shutdown Widget - Highlight Geos [t=00:01:35.114147][f=0017198] Shutdown Widget - Grab Input [t=00:01:35.114165][f=0017198] Shutdown Widget - Defense Range Zero-K [t=00:01:35.114187][f=0017198] Shutdown Widget - Darkening [t=00:01:35.114212][f=0017198] Shutdown Widget - Context Menu [t=00:01:35.114228][f=0017198] Shutdown Widget - Chili Spectator Panels [t=00:01:35.114262][f=0017198] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:35.114283][f=0017198] Shutdown Widget - Chili Nuke Warning [t=00:01:35.114302][f=0017198] Shutdown Widget - Chili EndGame Window [t=00:01:35.114323][f=0017198] Shutdown Widget - Chili Economy Panel Default [t=00:01:35.114434][f=0017198] Shutdown Widget - CameraShake [t=00:01:35.114451][f=0017198] Shutdown Widget - State Reverse and Latency [t=00:01:35.114468][f=0017198] Shutdown Widget - Music Player v2 [t=00:01:35.114484][f=0017198] Shutdown Widget - Attack AoE [t=00:01:35.114500][f=0017198] Shutdown Widget - Map Edge Extension [t=00:01:35.114516][f=0017198] Shutdown Widget - Selection Send [t=00:01:35.114532][f=0017198] Shutdown Widget - LupsManager [t=00:01:35.114560][f=0017198] Shutdown Widget - Newton Firezone [t=00:01:35.114576][f=0017198] Shutdown Widget - Chili Pro Console [t=00:01:35.125115][f=0017198] Shutdown Widget - Persistent Build Height [t=00:01:35.125159][f=0017198] Shutdown Widget - Lasso Terraform GUI [t=00:01:35.125178][f=0017198] Shutdown Widget - Lups [t=00:01:35.125222][f=0017198] Shutdown Widget - Chili Framework [t=00:01:35.125238][f=0017198] Shutdown Widget - Mex Placement Handler [t=00:01:35.125255][f=0017198] Shutdown Widget - Chili Core Selector [t=00:01:35.125367][f=0017198] Shutdown Widget - Custom Markers [t=00:01:35.125389][f=0017198] Shutdown Widget - Select Keys [t=00:01:35.125430][f=0017198] Shutdown Widget - Pause Screen [t=00:01:35.125451][f=0017198] Shutdown Widget - Text To Speech Control [t=00:01:35.125469][f=0017198] Shutdown Widget - Layout Handler [t=00:01:35.125487][f=0017198] End widgetHandler:Shutdown [t=00:01:35.270635][f=0017198] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={962589,97116548} {int,ext,rec}Allocs={14038114,0,0} {chunk,block}Bytes={97116548,0} [t=00:01:35.270743][f=0017198] [Game::KillLua][2] dtor=0 luaGaia=0x5567911d88b0 [t=00:01:35.287448][f=0017198] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={893787,91458474} {int,ext,rec}Allocs={14038116,0,0} {chunk,block}Bytes={91458474,0} [t=00:01:35.287530][f=0017198] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={893787,91458474} {int,ext,rec}Allocs={14038116,0,0} {chunk,block}Bytes={91458474,0} [t=00:01:35.287573][f=0017198] [Game::KillLua][3] dtor=0 luaRules=0x55678b16fcd0 [t=00:01:35.287620][f=0017198] Start gadgetHandler:Shutdown [t=00:01:35.287638][f=0017198] Shutdown - StartSetup [t=00:01:35.287652][f=0017198] Shutdown - UnitMorph [t=00:01:35.288748][f=0017198] Shutdown - Carrier Drones [t=00:01:35.288796][f=0017198] Shutdown - Missile Silo Controller [t=00:01:35.288813][f=0017198] Shutdown - Modular Comm Info [t=00:01:35.288827][f=0017198] Shutdown - Terrain Texture Handler [t=00:01:35.288843][f=0017198] Shutdown - UnitCloakShield [t=00:01:35.289063][f=0017198] Shutdown - Starlight Handler [t=00:01:35.289097][f=0017198] End gadgetHandler:Shutdown [t=00:01:35.333362][f=0017198] Start gadgetHandler:Shutdown [t=00:01:35.333409][f=0017198] Shutdown - Save/Load [t=00:01:35.333433][f=0017198] Shutdown - Teleport Throw [t=00:01:35.333452][f=0017198] Shutdown - UnitMorph [t=00:01:35.333473][f=0017198] Shutdown - Modular Comm Info [t=00:01:35.333489][f=0017198] Shutdown - Retreat Command [t=00:01:35.333509][f=0017198] Shutdown - Shockwaves [t=00:01:35.333524][f=0017198] Shutdown - UnitCloakShield [t=00:01:35.333541][f=0017198] Shutdown - Lups Cloak FX [t=00:01:35.333559][f=0017198] Shutdown - Lups [t=00:01:35.333595][f=0017198] Shutdown - Lups Shield [t=00:01:35.333686][f=0017198] End gadgetHandler:Shutdown [t=00:01:35.496960][f=0017198] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14038147,0,0} {chunk,block}Bytes={0,0} [t=00:01:35.499810][f=0017198] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14038147,0,0} {chunk,block}Bytes={0,0} [t=00:01:35.499915][f=0017198] [Game::KillLua][4] dtor=0 [t=00:01:35.499940][f=0017198] [Game::KillLua][5] dtor=0 [t=00:01:35.526142][f=0017198] [Game::~CGame][1] [t=00:01:35.526177][f=0017198] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:35.526191][f=0017198] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:35.526214][f=0017198] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:35.526228][f=0017198] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:35.526241][f=0017198] [Game::KillLua][4] dtor=1 [t=00:01:35.526253][f=0017198] [Game::KillLua][5] dtor=1 [t=00:01:35.526467][f=0017198] [Game::KillMisc][1] [t=00:01:35.526482][f=0017198] [Game::KillMisc][2] [t=00:01:35.528674][f=0017198] [Game::KillMisc][3] [t=00:01:35.528767][f=0017198] [Game::KillRendering][1] [t=00:01:35.551567][f=0017198] [3DOParser::Kill] allocated 1 pieces [t=00:01:35.551600][f=0017198] [S3OParser::Kill] allocated 3000 pieces [t=00:01:35.552593][f=0017198] [AssParser::Kill] allocated 355 pieces [t=00:01:35.558345][f=0017198] [Game::KillInterface][1] [t=00:01:35.559457][f=0017198] [Game::KillInterface][2] [t=00:01:35.560171][f=0017198] [Game::KillSimulation][1] [t=00:01:35.560195][f=0017198] [Game::KillSimulation][2] [t=00:01:37.373192][f=0017198] [CCollisionHandler] dis-/continuous tests: 0/409222 [t=00:01:37.373511][f=0017198] [Game::KillSimulation][3] [t=00:01:37.374477][f=0017198] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:37.374519][f=0017198] [~CPathCache(20x20)] cacheHits=17 hitPercentage=12% numHashColls=0 maxCacheSize=30 [t=00:01:37.374552][f=0017198] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:37.374594][f=0017198] [~CPathCache(40x40)] cacheHits=32 hitPercentage=0% numHashColls=0 maxCacheSize=54 [t=00:01:37.378821][f=0017198] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:37.378869][f=0017198] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:37.388561][f=0017198] [LosHandler::Kill] raycast instance cache-{hits,misses}={5583,11779}; shared=0%; cached=32% [t=00:01:37.474598][f=0017198] [Game::KillSimulation][4] [t=00:01:41.534606][f=0017198] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:41.537990][f=0017198] [Game::~CGame][2] [t=00:01:41.538091][f=0017198] [Game::~CGame][3] [t=00:01:41.758212][f=0017198] [SpringApp::Kill][3] [t=00:01:41.759064][f=0017198] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 182911 bytes sent 187691 bytes recv'd [t=00:01:44.791634][f=0017198] [SpringApp::Kill][4] font=0x55677cdb3790 [t=00:01:44.792510][f=0017198] [SpringApp::Kill][5] [t=00:01:44.806114][f=0017198] [SpringApp::Kill][6] [t=00:01:44.806577] [SpringApp::Kill][7] [t=00:01:44.807950] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:44.807969] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:44.807980] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:44.807990] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:44.815844] [VFS] [SpringVFS::DeleteArchives] [t=00:01:44.815882] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7939 [t=00:01:44.815896] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp (0x55677ce63350) [t=00:01:44.821543] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp" numZipFiles=7939 sumInflSize=759195kb sumReadTime=2995ms [t=00:01:44.821814] file="unittextures/3do2s3o_atlas_1.tga" indx=7040 inflSize=16384kb readTime=113ms [t=00:01:44.821831] file="unittextures/bcore_abc_1.tga" indx=7112 inflSize=3210kb readTime=92ms [t=00:01:44.821842] file="unittextures/3do2s3o_atlas_2.tga" indx=7041 inflSize=16384kb readTime=34ms [t=00:01:44.821853] file="objects3d/hoverassault.s3o" indx=5310 inflSize=99kb readTime=33ms [t=00:01:44.822092] file="units/cloakbomb.lua" indx=6833 inflSize=2kb readTime=32ms [t=00:01:44.822108] file="luarules/configs/jump_defs.lua" indx=1278 inflSize=0kb readTime=31ms [t=00:01:44.822120] file="objects3d/gauss.dae" indx=5284 inflSize=1556kb readTime=30ms [t=00:01:44.822130] file="objects3d/corflak.s3o" indx=5154 inflSize=131kb readTime=28ms [t=00:01:44.822141] file="unittextures/factorytank_1.png" indx=7287 inflSize=4103kb readTime=24ms [t=00:01:44.822152] file="luaui/widgets/gui_darkening.lua" indx=4739 inflSize=3kb readTime=22ms [t=00:01:44.824889] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp] 107637738 bytes cached in 3046 files [t=00:01:44.969100] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:01:44.969141] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x55677cef5760) [t=00:01:44.971879] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:44.971907] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x55677ce1ea00) [t=00:01:44.972430] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f22d803cc60) [t=00:01:44.972480] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 212326 bytes cached in 70 files [t=00:01:44.973163] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x55677cf00a70) [t=00:01:44.973489] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:01:44.974321] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:44.974341] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:44.974356] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:44.974367] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:44.974378] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:44.974388] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:44.974482] [SpringApp::Kill][8] [t=00:01:44.974494] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:44.974505] [WatchDog::Uninstall][1] hangDetectorThread=0x5567396c8a70 (joinable=1) [t=00:01:44.974515] [WatchDog::Uninstall][2] [t=00:01:45.104804] [WatchDog::Uninstall][3] [t=00:01:45.104863] [SpringApp::Kill][9]