[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000068] Using writeable configuration source: "/tmp/tmp.f5Bg1UEE05/springsettings.1441066.cfg"
[t=00:00:00.004763] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.004815] ============== ==============
[t=00:00:00.004827]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.004836]
[t=00:00:00.004845] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.004854] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.004863] Use "none" to disable the default log sections.
[t=00:00:00.004872] ============== ==============
[t=00:00:00.004881] ============== ==============
[t=00:00:00.004936] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.004947] MouseDragCircleCommandThreshold = 25
[t=00:00:00.004957] ROAM = 2
[t=00:00:00.004966] RotateLogFiles = 1
[t=00:00:00.004976] TeamHighlight = 0
[t=00:00:00.004986] ============== ==============
[t=00:00:00.004995] ============== ==============
[t=00:00:00.005004] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.005014] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.005023] Compiler Version: gcc-10.3.0
[t=00:00:00.005049] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.005225] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.005237] Binary Word Size: 64-bit (native)
[t=00:00:00.005246] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.005256] Physical CPU Cores: 1
[t=00:00:00.005265] Logical CPU Cores: 1
[t=00:00:00.005274] ============== ==============
[t=00:00:00.005339] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.005348] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.005357] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.005366] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.005376] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.006910] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.006930] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.006952] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.006969] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.006980] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.007006] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.032119] [GR::LogVersionInfo]
[t=00:00:00.032144] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.032161] GL version :
[t=00:00:00.032170] GL vendor :
[t=00:00:00.032179] GL renderer :
[t=00:00:00.032189] GLSL version:
[t=00:00:00.032198] GLEW version: spring headless stub GLEW version
[t=00:00:00.032207] GPU memory : unknown
[t=00:00:00.032216] SDL swap-int: 0
[t=00:00:00.032225] SDL driver : headless stub
[t=00:00:00.032235]
[t=00:00:00.032244] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.032253] ARB shader support : 0
[t=00:00:00.032262] GLSL shader support : 0
[t=00:00:00.032271] GL4 support : 0
[t=00:00:00.032280] FBO extension support : 0
[t=00:00:00.032289] NVX GPU mem-info support : 0
[t=00:00:00.032298] ATI GPU mem-info support : 0
[t=00:00:00.032307] NPOT-texture support : 1 (0)
[t=00:00:00.032330] S3TC/DXT1 texture support : 0/0
[t=00:00:00.032339] texture query-LOD support : 1 (0)
[t=00:00:00.032349] MSAA frame-buffer support : 0 (0)
[t=00:00:00.032358] Z-buffer depth : 16 (-)
[t=00:00:00.032367] primitive-restart support : 0 (0)
[t=00:00:00.032376] clip-space control support: 0 (0)
[t=00:00:00.032385] seamless cube-map support : 0 (0)
[t=00:00:00.032393] frag-depth layout support : 0 (0)
[t=00:00:00.032403] persistent maps support : 0 (0)
[t=00:00:00.032412]
[t=00:00:00.032422] max. FBO samples : -1
[t=00:00:00.032430] max. texture size : 2048
[t=00:00:00.032442] max. texture anisotropy level: 0.000000
[t=00:00:00.032451] max. vec4 varyings/attributes: 0/0
[t=00:00:00.032460] max. draw-buffers : 0
[t=00:00:00.032469] max. rec. indices/vertices : 0/0
[t=00:00:00.032478] max. uniform buffer-bindings : 0
[t=00:00:00.032487] max. uniform block-size : 0KB
[t=00:00:00.032496] max. storage buffer-bindings : 0
[t=00:00:00.032505] max. storage block-size : 0MB
[t=00:00:00.032514]
[t=00:00:00.032523] enable AMD-hacks : 0
[t=00:00:00.032532] compress MIP-maps: 0
[t=00:00:00.032548] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.032983] [GR::UpdateGLConfigs]
[t=00:00:00.033005] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.033022] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.033033] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.033042] [GR::InitGLState]
[t=00:00:00.033052] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.636447] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.658149] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.666896] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.667443] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.667468] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.667484] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.848234] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.850474] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.878117] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.878533] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.946386] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp" numZipFiles=7939 sumInflSize=759195kb sumReadTime=8ms
[t=00:00:00.946433] file="modinfo.lua" indx=4938 inflSize=0kb readTime=8ms
[t=00:00:00.946447] file="al2.0.txt" indx=4 inflSize=8kb readTime=0ms
[t=00:00:00.946458] file="anims/cursorattack_0.png" indx=8 inflSize=1kb readTime=0ms
[t=00:00:00.946469] file="anims/cursorattack_1.png" indx=9 inflSize=1kb readTime=0ms
[t=00:00:00.946480] file="anims/cursorattack.txt" indx=7 inflSize=0kb readTime=0ms
[t=00:00:00.946491] file=".tx/config" indx=3 inflSize=1kb readTime=0ms
[t=00:00:00.946511] file=".gitattributes" indx=1 inflSize=0kb readTime=0ms
[t=00:00:00.946522] file="anims/cursorairpadexclude.txt" indx=5 inflSize=0kb readTime=0ms
[t=00:00:00.946533] file=".editorconfig" indx=0 inflSize=0kb readTime=0ms
[t=00:00:00.946543] file=".luacheckrc" indx=2 inflSize=2kb readTime=0ms
[t=00:00:00.956607] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 110ms
[t=00:00:00.957070] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.957205] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.967019] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9fc002c7a0 (SpringVFS) global=(nil) (null)
[t=00:00:00.967040] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.967491] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.967514] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.967524] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.967533] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.967560] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 5490 MB
[t=00:00:00.974118][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.974744][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.974782][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1441066/replay.sdfz" for game data...
[t=00:00:01.142502][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:01.146565][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.146608][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.153053][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.153360][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 178ms
[t=00:00:01.153397][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5)
[t=00:00:01.207973][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55620f5d6be0] using map "Cobalt Dream v1.1" (loaded=0 cached=0)
[t=00:00:01.209404][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.210675][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.211180][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55620f5d6be0] using game "Zero-K 1.10.8.0" (loaded=0 cached=0)
[t=00:00:01.212419][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.223548][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.223763][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:11.722720][f=-000001] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/3c42dd8f0d088dafb76c1872269ed80a.sdp" numZipFiles=7939 sumInflSize=759195kb sumReadTime=7403ms
[t=00:00:11.724373][f=-000001] file="unittextures/3do2s3o_atlas_1.tga" indx=7040 inflSize=16384kb readTime=82ms
[t=00:00:11.724397][f=-000001] file="sounds/music/war/morning adventure.ogg" indx=6133 inflSize=6536kb readTime=51ms
[t=00:00:11.724415][f=-000001] file="sounds/music/defeat/serpent's grave - main titles.ogg" indx=6115 inflSize=6029kb readTime=50ms
[t=00:00:11.724432][f=-000001] file="sounds/music/peace/far beyond the stars.ogg" indx=6122 inflSize=6427kb readTime=48ms
[t=00:00:11.724448][f=-000001] file="unittextures/strikecomtiger.dds" indx=7554 inflSize=5897kb readTime=47ms
[t=00:00:11.724463][f=-000001] file="sounds/music/war/hybrid statement.ogg" indx=6132 inflSize=5829kb readTime=47ms
[t=00:00:11.724478][f=-000001] file="bitmaps/loadpictures/markers.png" indx=530 inflSize=2489kb readTime=45ms
[t=00:00:11.724492][f=-000001] file="sounds/music/victory/modern warstory.ogg" indx=6129 inflSize=3745kb readTime=44ms
[t=00:00:11.724507][f=-000001] file="unittextures/bantha_normals.dds" indx=7105 inflSize=4096kb readTime=40ms
[t=00:00:11.724522][f=-000001] file="unittextures/detriment_normals.dds" indx=7253 inflSize=4096kb readTime=39ms
[t=00:00:11.736292][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 10582ms
[t=00:00:11.739835][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen
[t=00:00:11.813674][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:11.814505][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:11.814629][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:11.814696][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:11.814757][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:11.814816][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:11.816104][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:11.816749][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:11.817319][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:11.818282][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:11.819235][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:11.820917][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:11.820953][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:11.821556][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:11.833097][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:11.834325][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:11.835550][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:11.835861][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:11.836764][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:11.836792][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:11.842267][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:11.842364][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:11.997200][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:12.045849][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)"
[t=00:00:12.708607][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:13.034362][f=-000001] Loading UnitDefs_posts
[t=00:00:13.185551][f=-000001] Loading FeatureDefs_posts
[t=00:00:13.271593][f=-000001] Loading WeaponDefs_posts
[t=00:00:13.303158][f=-000001] Loading ArmorDefs_posts
[t=00:00:13.326922][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 607ms
[t=00:00:13.400372][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 692ms
[t=00:00:13.400849][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:13.626216][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:13.627920][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms
[t=00:00:13.628413][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:13.628439][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:13.692226][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 63ms
[t=00:00:13.692278][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:13.696416][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:13.970615][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:14.078338][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:14.220815][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:14.225443][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:14.225482][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:14.906579][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 681ms
[t=00:00:14.906629][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:15.003915][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms
[t=00:00:15.003964][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:15.028585][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms
[t=00:00:15.722482][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:15.727248][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:15.727657][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:15.735899][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:15.735977][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:15.737747][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:15.737773][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:15.739059][f=-000001] InfoTexture: legacy
[t=00:00:15.739081][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:15.739840][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:16.723703][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:16.725718][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[t=00:00:16.725743][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:16.726244][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:16.726276][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:16.985685][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:16.992365][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:17.226076][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:17.258236][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:17.424223][f=-000001] Loaded DecalsDrawer: off
[t=00:00:17.424368][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:17.425686][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:17.827208][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:17.840666][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:17.993912][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms
[t=00:00:17.994662][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:17.994686][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:18.003371][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:18.003450][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:18.003476][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce
[t=00:00:18.003491][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:18.003533][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:18.003547][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:18.003559][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d713
[t=00:00:18.008799][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:18.008862][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:18.008878][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce
[t=00:00:18.008891][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:18.008905][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:18.008918][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:18.008930][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d723
[t=00:00:18.008956][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x556221210220 has BLOCKSIZE 1
[t=00:00:18.011423][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:18.011439][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:18.011450][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce
[t=00:00:18.011461][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:18.011471][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:18.011481][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d479
[t=00:00:18.015337][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d479 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe-ef57d479.zip" (exists=1)
[t=00:00:18.016378][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:18.023467][f=-000001] Path cache (32, 48) initialized.
[t=00:00:18.023495][f=-000001] Path cache (32, 48) initialized.
[t=00:00:18.025993][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:18.026007][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:18.026018][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce
[t=00:00:18.026028][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:18.026039][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:18.026050][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d489
[t=00:00:18.093658][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d489 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe2-ef57d489.zip" (exists=1)
[t=00:00:18.094514][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:18.096097][f=-000001] Path cache (16, 24) initialized.
[t=00:00:18.096117][f=-000001] Path cache (16, 24) initialized.
[t=00:00:18.096128][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (101ms, checksum 6476c8db)"
[t=00:00:18.096179][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:18.096192][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:18.096203][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:18.223963][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 54ms
[t=00:00:18.224337][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:21.095940][f=-000001] Synced LuaRules: finished loading
[t=00:00:21.126830][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: map_lua_metal_spots.lua
Loaded gadget: player_extra_information.lua