[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000064] Using writeable configuration source: "/tmp/tmp.2kRBPntp2n/springsettings.1438205.cfg"
[t=00:00:00.005529] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.005572] ============== ==============
[t=00:00:00.005584]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.005593]
[t=00:00:00.005602] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.005611] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.005620] Use "none" to disable the default log sections.
[t=00:00:00.005629] ============== ==============
[t=00:00:00.005639] ============== ==============
[t=00:00:00.005693] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.005703] MouseDragCircleCommandThreshold = 25
[t=00:00:00.005713] ROAM = 2
[t=00:00:00.005722] RotateLogFiles = 1
[t=00:00:00.005732] TeamHighlight = 0
[t=00:00:00.005742] ============== ==============
[t=00:00:00.005750] ============== ==============
[t=00:00:00.005760] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.005770] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.005779] Compiler Version: gcc-10.3.0
[t=00:00:00.005806] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.005966] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.005978] Binary Word Size: 64-bit (native)
[t=00:00:00.005987] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.005997] Physical CPU Cores: 1
[t=00:00:00.006007] Logical CPU Cores: 1
[t=00:00:00.006015] ============== ==============
[t=00:00:00.006078] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.006089] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.006098] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.006106] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.006116] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.007387] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.007403] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.007434] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.007452] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.007462] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.007487] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.016110] [GR::LogVersionInfo]
[t=00:00:00.016132] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.016148] GL version :
[t=00:00:00.016157] GL vendor :
[t=00:00:00.016167] GL renderer :
[t=00:00:00.016176] GLSL version:
[t=00:00:00.016185] GLEW version: spring headless stub GLEW version
[t=00:00:00.016195] GPU memory : unknown
[t=00:00:00.016204] SDL swap-int: 0
[t=00:00:00.016213] SDL driver : headless stub
[t=00:00:00.016222]
[t=00:00:00.016232] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.016241] ARB shader support : 0
[t=00:00:00.016250] GLSL shader support : 0
[t=00:00:00.016259] GL4 support : 0
[t=00:00:00.016268] FBO extension support : 0
[t=00:00:00.016277] NVX GPU mem-info support : 0
[t=00:00:00.016286] ATI GPU mem-info support : 0
[t=00:00:00.016295] NPOT-texture support : 1 (0)
[t=00:00:00.016316] S3TC/DXT1 texture support : 0/0
[t=00:00:00.016326] texture query-LOD support : 1 (0)
[t=00:00:00.016335] MSAA frame-buffer support : 0 (0)
[t=00:00:00.016344] Z-buffer depth : 16 (-)
[t=00:00:00.016353] primitive-restart support : 0 (0)
[t=00:00:00.016362] clip-space control support: 0 (0)
[t=00:00:00.016371] seamless cube-map support : 0 (0)
[t=00:00:00.016380] frag-depth layout support : 0 (0)
[t=00:00:00.016389] persistent maps support : 0 (0)
[t=00:00:00.016398]
[t=00:00:00.016407] max. FBO samples : -1
[t=00:00:00.016416] max. texture size : 2048
[t=00:00:00.016428] max. texture anisotropy level: 0.000000
[t=00:00:00.016437] max. vec4 varyings/attributes: 0/0
[t=00:00:00.016446] max. draw-buffers : 0
[t=00:00:00.016455] max. rec. indices/vertices : 0/0
[t=00:00:00.016464] max. uniform buffer-bindings : 0
[t=00:00:00.016473] max. uniform block-size : 0KB
[t=00:00:00.016482] max. storage buffer-bindings : 0
[t=00:00:00.016491] max. storage block-size : 0MB
[t=00:00:00.016500]
[t=00:00:00.016509] enable AMD-hacks : 0
[t=00:00:00.016518] compress MIP-maps: 0
[t=00:00:00.016535] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.017055] [GR::UpdateGLConfigs]
[t=00:00:00.017085] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.017102] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.017113] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.017122] [GR::InitGLState]
[t=00:00:00.017132] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.181909] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.184196] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.189687] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.190209] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.190231] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.190246] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.220569] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.221413] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.242993] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.243283] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.254278] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms
[t=00:00:00.254299] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.254477] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.258021] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9d440ef540 (SpringVFS) global=(nil) (null)
[t=00:00:00.258038] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.258159] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.258179] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.258195] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.258205] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.258235] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 5537 MB
[t=00:00:00.259802][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.259829][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.259848][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1438205/replay.sdfz" for game data...
[t=00:00:00.414144][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.415700][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.415732][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.431372][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.431527][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 171ms
[t=00:00:00.431559][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 8 to team 0 (#active=9)
[t=00:00:00.479437][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x556125fd2190] using map "Barren 2" (loaded=0 cached=0)
[t=00:00:00.480610][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Barren 2", overwrite=false)] section=1 cached=0
[t=00:00:00.481716][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.482389][f=-000001] [PreGame::AddModArchivesToVFS][server=0x556125fd2190] using game "Zero-K 1.10.7.0" (loaded=0 cached=0)
[t=00:00:00.483455][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.7.0", overwrite=false)] section=0 cached=0
[t=00:00:00.493402][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.493587][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.811309][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1379ms
[t=00:00:01.811472][f=-000001] [PreGame::UpdateClientNet] received local player number 8 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.852843][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.852884][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.853021][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.853088][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.853145][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.853201][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.854318][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.854819][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.855293][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.857556][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.858876][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.860640][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.860673][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:01.861165][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:01.867486][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:01.868577][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:01.869584][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:01.869877][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:01.870450][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.870466][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.874588][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.874639][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.979825][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.024962][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)"
[t=00:00:02.955817][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.244961][f=-000001] Loading UnitDefs_posts
[t=00:00:03.519075][f=-000001] Loading FeatureDefs_posts
[t=00:00:03.579730][f=-000001] Loading WeaponDefs_posts
[t=00:00:03.611399][f=-000001] Loading ArmorDefs_posts
[t=00:00:03.635181][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 668ms
[t=00:00:03.728550][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 773ms
[t=00:00:03.729753][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:03.999860][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:04.018251][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 20ms
[t=00:00:04.018661][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:04.018691][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:04.077063][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 56ms
[t=00:00:04.077111][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:04.080947][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:04.350581][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:04.420803][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:04.558600][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:04.612575][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:04.612620][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:05.273265][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 660ms
[t=00:00:05.273313][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:05.368812][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms
[t=00:00:05.368863][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:05.391803][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms
[t=00:00:06.056673][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:06.060915][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:06.061307][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:06.142631][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:06.142751][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:06.143728][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:06.143752][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:06.144665][f=-000001] InfoTexture: legacy
[t=00:00:06.144686][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:06.146883][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:06.375168][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:06.378084][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[t=00:00:06.378114][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:06.380503][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:06.380528][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:06.596068][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:06.598634][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:06.833519][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:06.857814][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:06.982558][f=-000001] Loaded DecalsDrawer: off
[t=00:00:06.982947][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:06.983642][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:07.404036][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:07.416845][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:07.567186][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms
[t=00:00:07.569018][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:07.569044][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:07.575194][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:07.575253][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:07.575267][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=d89585c1
[t=00:00:07.575283][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed
[t=00:00:07.575294][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:07.575305][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=30faadb7
[t=00:00:07.575315][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=db09879
[t=00:00:07.578647][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:07.578702][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:07.578718][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=d89585c1
[t=00:00:07.578732][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed
[t=00:00:07.578746][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:07.578761][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=30faadb7
[t=00:00:07.578775][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=db09889
[t=00:00:07.578801][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55612fb37230 has BLOCKSIZE 1
[t=00:00:07.580700][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:07.580719][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:07.580730][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=d89585c1
[t=00:00:07.580741][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed
[t=00:00:07.580751][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:07.580761][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dcb5eac2
[t=00:00:07.582764][f=-000001] [Path] [PathEstimator::ReadFile] hash=dcb5eac2 file="cache/105dev-BAR105/paths/Barren 2.pe-dcb5eac2.zip" (exists=0)
[t=00:00:07.582990][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread"
[t=00:00:07.623412][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1024 blocks"
[t=00:00:07.713501][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 64 of 1024 blocks"
[t=00:00:07.780165][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 128 of 1024 blocks"
[t=00:00:07.835335][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 1024 blocks"
[t=00:00:07.927338][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 256 of 1024 blocks"
[t=00:00:08.057321][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 320 of 1024 blocks"
[t=00:00:08.168949][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 384 of 1024 blocks"
[t=00:00:08.262481][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 448 of 1024 blocks"
[t=00:00:08.350724][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 512 of 1024 blocks"
[t=00:00:08.446864][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 576 of 1024 blocks"
[t=00:00:08.538563][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 640 of 1024 blocks"
[t=00:00:08.631039][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 704 of 1024 blocks"
[t=00:00:08.724528][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 768 of 1024 blocks"
[t=00:00:08.785868][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 832 of 1024 blocks"
[t=00:00:08.847945][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 896 of 1024 blocks"
[t=00:00:08.907677][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 960 of 1024 blocks"
[t=00:00:08.941938][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-dcb5eac2"
[t=00:00:08.942283][f=-000001] [Path] [PathEstimator::WriteFile] hash=dcb5eac2 file="cache/105dev-BAR105/paths/Barren 2.pe-dcb5eac2.zip" (exists=0)
[t=00:00:08.972003][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-dcb5eac2"
[t=00:00:08.973888][f=-000001] Path cache (32, 32) initialized.
[t=00:00:08.973919][f=-000001] Path cache (32, 32) initialized.
[t=00:00:08.975586][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:08.975599][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.975610][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=d89585c1
[t=00:00:08.975621][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed
[t=00:00:08.975632][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.975642][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dcb5ead2
[t=00:00:09.023579][f=-000001] [Path] [PathEstimator::ReadFile] hash=dcb5ead2 file="cache/105dev-BAR105/paths/Barren 2.pe2-dcb5ead2.zip" (exists=0)
[t=00:00:09.023823][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread"
[t=00:00:09.053906][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 256 blocks"
[t=00:00:09.056614][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 16 of 256 blocks"
[t=00:00:09.058962][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 32 of 256 blocks"
[t=00:00:09.061930][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 48 of 256 blocks"
[t=00:00:09.065459][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 64 of 256 blocks"
[t=00:00:09.068371][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 80 of 256 blocks"
[t=00:00:09.071088][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 96 of 256 blocks"
[t=00:00:09.073948][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 112 of 256 blocks"
[t=00:00:09.076815][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 128 of 256 blocks"
[t=00:00:09.079637][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 256 blocks"
[t=00:00:09.082611][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 160 of 256 blocks"
[t=00:00:09.085330][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 176 of 256 blocks"
[t=00:00:09.088571][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 256 blocks"
[t=00:00:09.091578][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 208 of 256 blocks"
[t=00:00:09.094209][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 224 of 256 blocks"
[t=00:00:09.096807][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 240 of 256 blocks"
[t=00:00:09.097481][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-dcb5ead2"
[t=00:00:09.097823][f=-000001] [Path] [PathEstimator::WriteFile] hash=dcb5ead2 file="cache/105dev-BAR105/paths/Barren 2.pe2-dcb5ead2.zip" (exists=0)
[t=00:00:09.104245][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-dcb5ead2"
[t=00:00:09.104755][f=-000001] Path cache (16, 16) initialized.
[t=00:00:09.104785][f=-000001] Path cache (16, 16) initialized.
[t=00:00:09.104806][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1535ms, checksum 32251b97)"
[t=00:00:09.104855][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:09.104875][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:09.104888][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:09.228901][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 50ms
[t=00:00:09.229528][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:11.715654][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:11.717924][f=-000001] Setting morph for custom comms for player: 2
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:12.109571][f=-000001] Synced LuaRules: finished loading
[t=00:00:12.179133][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: player_extra_information.lua
Loaded gadget: share_control.lua
Loaded gadget: start_boxes.lua