[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000069] Using writeable configuration source: "/tmp/tmp.wsUG8TG0mT/springsettings.1435777.cfg"
[t=00:00:00.005070] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.005118] ============== ==============
[t=00:00:00.005129]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.005139]
[t=00:00:00.005148] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.005156] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.005165] Use "none" to disable the default log sections.
[t=00:00:00.005174] ============== ==============
[t=00:00:00.005183] ============== ==============
[t=00:00:00.005235] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.005245] MouseDragCircleCommandThreshold = 25
[t=00:00:00.005255] ROAM = 2
[t=00:00:00.005264] RotateLogFiles = 1
[t=00:00:00.005274] TeamHighlight = 0
[t=00:00:00.005283] ============== ==============
[t=00:00:00.005292] ============== ==============
[t=00:00:00.005301] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.005310] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.005319] Compiler Version: gcc-10.3.0
[t=00:00:00.005345] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.005459] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.005469] Binary Word Size: 64-bit (native)
[t=00:00:00.005478] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.005487] Physical CPU Cores: 1
[t=00:00:00.005497] Logical CPU Cores: 1
[t=00:00:00.005506] ============== ==============
[t=00:00:00.005569] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.005579] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.005588] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.005596] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.005605] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.006799] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.006816] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.006846] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.006864] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.006874] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.006900] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.015367] [GR::LogVersionInfo]
[t=00:00:00.015388] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.015408] GL version :
[t=00:00:00.015418] GL vendor :
[t=00:00:00.015427] GL renderer :
[t=00:00:00.015436] GLSL version:
[t=00:00:00.015445] GLEW version: spring headless stub GLEW version
[t=00:00:00.015454] GPU memory : unknown
[t=00:00:00.015463] SDL swap-int: 0
[t=00:00:00.015472] SDL driver : headless stub
[t=00:00:00.015481]
[t=00:00:00.015490] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.015499] ARB shader support : 0
[t=00:00:00.015508] GLSL shader support : 0
[t=00:00:00.015517] GL4 support : 0
[t=00:00:00.015526] FBO extension support : 0
[t=00:00:00.015535] NVX GPU mem-info support : 0
[t=00:00:00.015544] ATI GPU mem-info support : 0
[t=00:00:00.015553] NPOT-texture support : 1 (0)
[t=00:00:00.015575] S3TC/DXT1 texture support : 0/0
[t=00:00:00.015585] texture query-LOD support : 1 (0)
[t=00:00:00.015593] MSAA frame-buffer support : 0 (0)
[t=00:00:00.015602] Z-buffer depth : 16 (-)
[t=00:00:00.015611] primitive-restart support : 0 (0)
[t=00:00:00.015620] clip-space control support: 0 (0)
[t=00:00:00.015629] seamless cube-map support : 0 (0)
[t=00:00:00.015638] frag-depth layout support : 0 (0)
[t=00:00:00.015647] persistent maps support : 0 (0)
[t=00:00:00.015656]
[t=00:00:00.015665] max. FBO samples : -1
[t=00:00:00.015675] max. texture size : 2048
[t=00:00:00.015686] max. texture anisotropy level: 0.000000
[t=00:00:00.015695] max. vec4 varyings/attributes: 0/0
[t=00:00:00.015704] max. draw-buffers : 0
[t=00:00:00.015712] max. rec. indices/vertices : 0/0
[t=00:00:00.015721] max. uniform buffer-bindings : 0
[t=00:00:00.015730] max. uniform block-size : 0KB
[t=00:00:00.015739] max. storage buffer-bindings : 0
[t=00:00:00.015748] max. storage block-size : 0MB
[t=00:00:00.015757]
[t=00:00:00.015766] enable AMD-hacks : 0
[t=00:00:00.015789] compress MIP-maps: 0
[t=00:00:00.015805] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.016153] [GR::UpdateGLConfigs]
[t=00:00:00.016175] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.016192] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.016203] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.016464] [GR::InitGLState]
[t=00:00:00.016477] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.216164] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.227036] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.236290] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.237205] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.237241] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.237264] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.279672] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.280687] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.305727] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.306078] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.319619] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms
[t=00:00:00.319649] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.319870] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.323541] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f98240ef540 (SpringVFS) global=(nil) (null)
[t=00:00:00.323562] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.323653] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.323674] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.323693] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.323703] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.323738] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 5658 MB
[t=00:00:00.325465][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.325496][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.325518][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1435777/replay.sdfz" for game data...
[t=00:00:00.471343][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.472836][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.472870][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.476689][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.476747][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 151ms
[t=00:00:00.476773][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:00.530258][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56226bd74cc0] using map "Desert Rumble 1.02" (loaded=0 cached=0)
[t=00:00:00.531346][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0
[t=00:00:00.532669][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.533297][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56226bd74cc0] using game "Zero-K 1.10.7.0" (loaded=0 cached=0)
[t=00:00:00.534424][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.7.0", overwrite=false)] section=0 cached=0
[t=00:00:00.544626][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.544840][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.568196][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 91ms
[t=00:00:00.568487][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen
[t=00:00:02.301891][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.302093][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.302197][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.302258][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.302315][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.302371][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.303528][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.304038][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.304519][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.308607][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.310215][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.312593][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.312631][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:02.313164][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:02.320336][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:02.321502][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:02.322598][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:02.322904][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:02.323581][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:02.323604][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.331952][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.331999][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.467536][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.480818][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)"
[t=00:00:02.929432][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.325065][f=-000001] Loading UnitDefs_posts
[t=00:00:03.537432][f=-000001] Loading FeatureDefs_posts
[t=00:00:03.602322][f=-000001] Loading WeaponDefs_posts
[t=00:00:03.635530][f=-000001] Loading ArmorDefs_posts
[t=00:00:03.658933][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 651ms
[t=00:00:03.719001][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 794ms
[t=00:00:03.720383][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:03.957152][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:03.965338][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms
[t=00:00:03.965365][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:03.965505][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:04.048319][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 82ms
[t=00:00:04.048367][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:04.051651][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:04.304658][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:04.368491][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:04.501463][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:04.551541][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:04.551590][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:05.231157][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 679ms
[t=00:00:05.231573][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:05.325903][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms
[t=00:00:05.325950][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:05.350712][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms
[t=00:00:06.031269][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:06.043187][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:06.043913][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:06.051837][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:06.051913][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:06.053674][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:06.053703][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:06.054254][f=-000001] InfoTexture: legacy
[t=00:00:06.054275][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:06.055013][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:06.159463][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:06.161896][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:06.161926][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:06.162440][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:06.162466][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:06.361145][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:06.363436][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:06.556879][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:06.666810][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:06.798709][f=-000001] Loaded DecalsDrawer: off
[t=00:00:06.798847][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:06.799496][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:07.196040][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:07.208859][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:07.353439][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms
[t=00:00:07.354519][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:07.354542][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:07.365020][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:07.365065][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:07.365081][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e
[t=00:00:07.365096][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2d2caff1
[t=00:00:07.365109][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:07.365123][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:07.365136][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0be91ad
[t=00:00:07.372432][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:07.372487][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:07.372502][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e
[t=00:00:07.372515][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2d2caff1
[t=00:00:07.372528][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:07.372541][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:07.372554][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0be91bd
[t=00:00:07.372569][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x562274f6f6b0 has BLOCKSIZE 1
[t=00:00:07.376883][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:07.376912][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:07.376926][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=9ebb3f0e
[t=00:00:07.376939][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2d2caff1
[t=00:00:07.376952][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:07.376964][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c0be8f13
[t=00:00:07.379702][f=-000001] [Path] [PathEstimator::ReadFile] hash=c0be8f13 file="cache/105dev-BAR105/paths/Desert Rumble 1.02.pe-c0be8f13.zip" (exists=1)
[t=00:00:07.381100][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:07.402887][f=-000001] Path cache (56, 40) initialized.
[t=00:00:07.402924][f=-000001] Path cache (56, 40) initialized.
[t=00:00:07.407175][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:07.407289][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:07.407310][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=9ebb3f0e
[t=00:00:07.407333][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2d2caff1
[t=00:00:07.407347][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:07.407359][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c0be8f23
[t=00:00:07.511797][f=-000001] [Path] [PathEstimator::ReadFile] hash=c0be8f23 file="cache/105dev-BAR105/paths/Desert Rumble 1.02.pe2-c0be8f23.zip" (exists=1)
[t=00:00:07.512704][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:07.515431][f=-000001] Path cache (28, 20) initialized.
[t=00:00:07.515455][f=-000001] Path cache (28, 20) initialized.
[t=00:00:07.515468][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (160ms, checksum 538bdc26)"
[t=00:00:07.515528][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:07.515543][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:07.515557][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:07.643006][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 53ms
[t=00:00:07.643312][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:10.169971][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:10.544341][f=-000001] Synced LuaRules: finished loading
[t=00:00:10.583079][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: map_lua_metal_spots.lua
Loaded gadget: player_extra_information.lua