[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000153] Using writeable configuration source: "/tmp/tmp.IFYofWHfqq/springsettings.1426689.cfg" [t=00:00:00.008007] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.008407] ============== ============== [t=00:00:00.008424] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.008435] [t=00:00:00.008445] Enable or disable log sections using the LogSections configuration key [t=00:00:00.008455] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.008465] Use "none" to disable the default log sections. [t=00:00:00.008475] ============== ============== [t=00:00:00.008486] ============== ============== [t=00:00:00.008551] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.008563] MouseDragCircleCommandThreshold = 25 [t=00:00:00.008575] ROAM = 2 [t=00:00:00.008586] RotateLogFiles = 1 [t=00:00:00.008597] TeamHighlight = 0 [t=00:00:00.008608] ============== ============== [t=00:00:00.008619] ============== ============== [t=00:00:00.008629] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.008640] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.008651] Compiler Version: gcc-10.3.0 [t=00:00:00.008678] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.008886] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.008900] Binary Word Size: 64-bit (native) [t=00:00:00.008910] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.008921] Physical CPU Cores: 1 [t=00:00:00.008931] Logical CPU Cores: 1 [t=00:00:00.008942] ============== ============== [t=00:00:00.009008] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.009019] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.009029] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.009039] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.009049] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.011059] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.011081] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.011113] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.011135] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.011145] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.011172] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.027490] [GR::LogVersionInfo] [t=00:00:00.027516] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.027533] GL version : [t=00:00:00.027543] GL vendor : [t=00:00:00.027552] GL renderer : [t=00:00:00.027561] GLSL version: [t=00:00:00.027570] GLEW version: spring headless stub GLEW version [t=00:00:00.027579] GPU memory : unknown [t=00:00:00.027588] SDL swap-int: 0 [t=00:00:00.027597] SDL driver : headless stub [t=00:00:00.027606] [t=00:00:00.027615] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.027624] ARB shader support : 0 [t=00:00:00.027633] GLSL shader support : 0 [t=00:00:00.027642] GL4 support : 0 [t=00:00:00.027651] FBO extension support : 0 [t=00:00:00.027660] NVX GPU mem-info support : 0 [t=00:00:00.027668] ATI GPU mem-info support : 0 [t=00:00:00.027678] NPOT-texture support : 1 (0) [t=00:00:00.027702] S3TC/DXT1 texture support : 0/0 [t=00:00:00.027711] texture query-LOD support : 1 (0) [t=00:00:00.027720] MSAA frame-buffer support : 0 (0) [t=00:00:00.027729] Z-buffer depth : 16 (-) [t=00:00:00.027738] primitive-restart support : 0 (0) [t=00:00:00.027747] clip-space control support: 0 (0) [t=00:00:00.027756] seamless cube-map support : 0 (0) [t=00:00:00.027764] frag-depth layout support : 0 (0) [t=00:00:00.027773] persistent maps support : 0 (0) [t=00:00:00.027782] [t=00:00:00.027791] max. FBO samples : -1 [t=00:00:00.027800] max. texture size : 2048 [t=00:00:00.027812] max. texture anisotropy level: 0.000000 [t=00:00:00.027821] max. vec4 varyings/attributes: 0/0 [t=00:00:00.027830] max. draw-buffers : 0 [t=00:00:00.027838] max. rec. indices/vertices : 0/0 [t=00:00:00.027847] max. uniform buffer-bindings : 0 [t=00:00:00.027856] max. uniform block-size : 0KB [t=00:00:00.027865] max. storage buffer-bindings : 0 [t=00:00:00.027873] max. storage block-size : 0MB [t=00:00:00.027882] [t=00:00:00.027891] enable AMD-hacks : 0 [t=00:00:00.027900] compress MIP-maps: 0 [t=00:00:00.027916] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.028363] [GR::UpdateGLConfigs] [t=00:00:00.028385] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.028403] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.028413] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.028422] [GR::InitGLState] [t=00:00:00.028433] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.651903] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.734877] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.744830] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.745385] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.745410] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.745426] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.848848] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.849761] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.875910] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.876211] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.887292] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms [t=00:00:00.888125] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.888282] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.895896] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f40080ee150 (SpringVFS) global=(nil) (null) [t=00:00:00.895915] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.896389] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.896412] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.896429] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.896439] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.896471] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 5878 MB [t=00:00:00.948240][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.948548][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.948962][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1426689/replay.sdfz" for game data... [t=00:00:01.105407][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.109042][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.109299][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.117101][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.117274][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 168ms [t=00:00:01.117702][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.169221][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5607383434f0] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [t=00:00:01.170691][f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.172220][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.172823][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5607383434f0] using game "Zero-K 1.10.7.0" (loaded=0 cached=0) [t=00:00:01.173972][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.7.0", overwrite=false)] section=0 cached=0 [t=00:00:01.184451][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.185090][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.195886][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 78ms [t=00:00:01.196564][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.306551][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.306584][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.306661][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.306711][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.306758][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.306803][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.307856][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.308361][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.308837][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.311583][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.312922][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.315240][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.315286][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.315784][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.322639][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.324013][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.325048][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.325398][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.326304][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.326327][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.331760][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.331805][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.495220][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.569357][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:01.729504][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.091162][f=-000001] Loading UnitDefs_posts [t=00:00:02.276102][f=-000001] Loading FeatureDefs_posts [t=00:00:02.347679][f=-000001] Loading WeaponDefs_posts [t=00:00:02.379355][f=-000001] Loading ArmorDefs_posts [t=00:00:02.402602][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 666ms [t=00:00:02.462302][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 733ms [t=00:00:02.462344][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.606080][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.606856][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.607210][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.607229][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.673779][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 66ms [t=00:00:02.674128][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.676680][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.950894][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.013894][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.173512][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.261491][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.261548][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.940611][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 679ms [t=00:00:03.940670][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.035097][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [t=00:00:04.035154][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.058637][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:04.790108][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:04.796474][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.797004][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.804858][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:04.804997][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:04.806794][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:04.806826][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:04.807704][f=-000001] InfoTexture: legacy [t=00:00:04.807729][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:04.808607][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:05.636308][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:05.648562][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:05.648619][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:05.649657][f=-000001] Set ROAM mode to DisplayLists [t=00:00:05.649705][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:05.827717][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:05.827791][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.129190][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.165363][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:06.263050][f=-000001] Loaded DecalsDrawer: off [t=00:00:06.263236][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:06.264937][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:06.778949][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:06.793148][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:06.951927][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:06.952608][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:06.952631][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:06.960820][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:06.960879][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.960903][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [t=00:00:06.960921][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:06.960940][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.960957][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:06.960975][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=372564fe [t=00:00:06.966498][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:06.966565][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.966581][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [t=00:00:06.966594][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:06.966607][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.966619][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:06.966632][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3725650e [t=00:00:06.966647][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5607408e8f10 has BLOCKSIZE 1 [t=00:00:06.969657][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:06.969686][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.969701][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=9cd52db9 [t=00:00:06.969716][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:06.969729][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.969744][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=37256264 [t=00:00:06.974154][f=-000001] [Path] [PathEstimator::ReadFile] hash=37256264 file="cache/105dev-BAR105/paths/DunePatrolRedux v1.1.pe-37256264.zip" (exists=1) [t=00:00:06.975703][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:06.982708][f=-000001] Path cache (48, 32) initialized. [t=00:00:06.982739][f=-000001] Path cache (48, 32) initialized. [t=00:00:06.985637][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:06.985661][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.985676][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=9cd52db9 [t=00:00:06.985704][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:06.985718][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.985732][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=37256274 [t=00:00:07.070154][f=-000001] [Path] [PathEstimator::ReadFile] hash=37256274 file="cache/105dev-BAR105/paths/DunePatrolRedux v1.1.pe2-37256274.zip" (exists=1) [t=00:00:07.071099][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:07.073982][f=-000001] Path cache (24, 16) initialized. [t=00:00:07.074008][f=-000001] Path cache (24, 16) initialized. [t=00:00:07.074021][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (121ms, checksum 52319642)" [t=00:00:07.074081][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:07.074096][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:07.074109][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:07.213907][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 55ms [t=00:00:07.214163][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:09.805839][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:10.143735][f=-000001] Synced LuaRules: finished loading [t=00:00:10.168886][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:10.792368][f=-000001] Unsynced LuaRules: finished loading [t=00:00:10.878796][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:10.957935][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 60ms [t=00:00:11.018736][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:11.023861][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:11.024327][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:11.024757][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:11.093290][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:11.103016][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:11.104060][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:11.104082][f=-000001] LuaSocket Support: enabled [t=00:00:11.161824][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:11.243589][f=-000001] localWidgets, nil, true, true [t=00:00:11.245055][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:11.245103][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:11.254845][f=-000001] USE_OLD_CHILI [t=00:00:11.965787][f=-000001] Loading last game win data [t=00:00:11.967258][f=-000001] Resetting win data [t=00:00:11.967675][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:11.967701][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:11.967718][f=-000001] Player and team counts match, continuing [t=00:00:11.967736][f=-000001] Skel was in last game but is now absent, resetting scores [t=00:00:12.135571][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:12.135615][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:12.186577][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:14.670955][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.350985][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:16.092043][f=-000001] Loaded API widget: i18n [t=00:00:16.093884][f=-000001] Loaded API widget: Shared Functions [t=00:00:16.094085][f=-000001] Loaded API widget: Hacky version fix [t=00:00:16.094285][f=-000001] Loaded API widget: Cluster Detection [t=00:00:16.094604][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:16.094938][f=-000001] Loaded API widget: Win Counter [t=00:00:16.248508][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:16.249095][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:16.249617][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:16.249964][f=-000001] Loaded API widget: CommandInsert [t=00:00:16.250311][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:16.252996][f=-000001] Loaded API widget: Lups [t=00:00:16.548068][f=-000001] Loaded API widget: Chili Framework [t=00:00:16.548523][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:16.548831][f=-000001] Loaded widget: Save/Load API [t=00:00:16.549179][f=-000001] Loaded widget: Chili Highlight [t=00:00:16.549495][f=-000001] Loaded widget: Draw After Chili [t=00:00:16.550294][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:16.555087][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:16.557180][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.557208][f=-000001] Ground-decal rendering is disabled! [t=00:00:16.557280][f=-000001] Set maximum particles to: 0 [t=00:00:16.557387][f=-000001] Set UnitLodDist to 0 [t=00:00:16.557421][f=-000001] Set UnitIconDist to 0 [t=00:00:16.586211][f=-000001] Loaded widget: EPIC Menu [t=00:00:16.586626][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:16.587054][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:16.613438][f=-000001] Loaded widget: Chili Minimap [t=00:00:16.613801][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:16.623194][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:16.623527][f=-000001] Deferred Rendering requires shader support! [t=00:00:16.623937][f=-000001] Loaded widget: Deferred rendering [t=00:00:16.624236][f=-000001] Mexspot Fetcher fetching [t=00:00:16.624444][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:16.624743][f=-000001] Team highlighting: Disabled [t=00:00:16.624841][f=-000001] Loaded widget: Teamhighlight option [t=00:00:16.625385][f=-000001] Loaded widget: Local Team Colors [t=00:00:16.625793][f=-000001] Loaded widget: Display Keys 2 [t=00:00:16.626162][f=-000001] Loaded widget: Save Game Menu [t=00:00:16.626367][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:16.626568][f=-000001] Loaded widget: One click weapon handler [t=00:00:16.626796][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:16.627075][f=-000001] highlightUnitShader no GL4 support [t=00:00:16.627370][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:16.627746][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:16.628307][f=-000001] Loaded widget: Attack Command Helper [t=00:00:16.628605][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:16.628623][f=-000001] Using fallback unit outlines [t=00:00:16.628802][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:16.629169][f=-000001] Loaded widget: Selection Modkeys [t=00:00:16.637754][f=-000001] Loaded widget: Chili Global Commands [t=00:00:16.639007][f=-000001] Loaded widget: Outline No Shader [t=00:00:16.640547][f=-000001] Loaded widget: Unit Icons [t=00:00:16.641284][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:16.641789][f=-000001] Loaded widget: Noises [t=00:00:16.682980][f=-000001] Loaded widget: HealthBars [t=00:00:16.683365][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:16.686599][f=-000001] Loaded widget: Chili Vote Display [t=00:00:16.686935][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:16.687209][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:16.687239][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1426689/events.log [t=00:00:16.690120][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:16.690481][f=-000001] Loaded widget: EndGame APM stats [t=00:00:16.692095][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:16.692316][f=-000001] Loaded widget: Objectives [t=00:00:16.692658][f=-000001] Loaded widget: EndGame Stats [t=00:00:16.693044][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:16.693441][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:16.693804][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:16.694262][f=-000001] Loaded widget: BuildETA [t=00:00:16.698049][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:16.698382][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:16.702320][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:16.702898][f=-000001] Loaded widget: Command Alpha [t=00:00:16.703675][f=-000001] Loaded widget: Camera Save Position [t=00:00:16.703907][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:16.704252][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:16.704569][f=-000001] Loaded widget: Ghost Site [t=00:00:16.704785][f=-000001] Loaded widget: Stop Self-D [t=00:00:16.705891][f=-000001] Loaded widget: Stereo3D [t=00:00:16.706353][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:16.706608][f=-000001] Loaded widget: SmoothCam [t=00:00:16.706970][f=-000001] Loaded widget: Smart Bombers [t=00:00:16.707442][f=-000001] Loaded widget: Simple Settings [t=00:00:16.708252][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:16.708690][f=-000001] Loaded widget: Show selected unit range [t=00:00:16.709222][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:16.709498][f=-000001] Loaded widget: ReclaimInfo [t=00:00:16.709728][f=-000001] Loaded widget: Raw Move Issue [t=00:00:16.710072][f=-000001] Loaded widget: Point Tracker [t=00:00:16.710320][f=-000001] Loaded widget: Orbit Command [t=00:00:16.710547][f=-000001] Loaded widget: Morph Finished notification [t=00:00:16.710762][f=-000001] Loaded widget: Mission Results Handler [t=00:00:16.711202][f=-000001] Loaded widget: Missile Silo Range [t=00:00:16.711549][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:16.711895][f=-000001] Loaded widget: Misc default command replacements [t=00:00:16.712261][f=-000001] Loaded widget: MinimapEvents [t=00:00:16.712543][f=-000001] Loaded widget: Local Widgets Config [t=00:00:16.712795][f=-000001] Loaded widget: Keep Target [t=00:00:16.712995][f=-000001] Loaded widget: In-game Ignore [t=00:00:16.713616][f=-000001] Loaded widget: In-game Guide [t=00:00:16.713991][f=-000001] Loaded widget: Highlight Geos [t=00:00:16.714391][f=-000001] Loaded widget: Haven Handler [t=00:00:16.714656][f=-000001] Loaded widget: Guard Remove [t=00:00:16.714986][f=-000001] Input grabbing is enabled! [t=00:00:16.715005][f=-000001] Input grabbing is enabled! [t=00:00:16.715106][f=-000001] Loaded widget: Grab Input [t=00:00:16.715422][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:16.715621][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:16.716049][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:16.723259][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:16.723829][f=-000001] Loaded widget: Decoration Handler [t=00:00:16.724295][f=-000001] Loaded widget: Decloak Range [t=00:00:16.724758][f=-000001] Loaded widget: Darkening [t=00:00:16.732370][f=-000001] Loaded widget: Context Menu [t=00:00:16.733068][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:16.733355][f=-000001] Loaded widget: Easy Facing [t=00:00:16.733735][f=-000001] Loaded widget: Ferry Points [t=00:00:16.757401][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:16.757813][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:16.758181][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:16.758423][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:16.758798][f=-000001] EndGame Graph disabled [t=00:00:16.777424][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:16.789116][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:16.790079][f=-000001] Loaded widget: Cheat Sheet [t=00:00:16.790526][f=-000001] Loaded widget: CameraShake [t=00:00:16.790822][f=-000001] Loaded widget: Blast Radius [t=00:00:16.791182][f=-000001] Loaded widget: Autoquit [t=00:00:16.791515][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:16.791761][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:16.792198][f=-000001] Loaded widget: Music Player v2 [t=00:00:16.792584][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:16.792988][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:16.793420][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:16.793852][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:16.794968][f=-000001] Loaded widget: Attack Warning [t=00:00:16.795301][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:16.795891][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:16.797117][f=-000001] Loaded widget: Auto Group [t=00:00:16.798081][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:16.798893][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:16.799222][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:16.800042][f=-000001] Loaded widget: Projectile Lights [t=00:00:16.800985][f=-000001] Loaded widget: Select Com at start [t=00:00:16.806742][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:16.807886][f=-000001] Loaded widget: Transport AI [t=00:00:16.808378][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:16.808655][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:16.834279][f=-000001] Loaded widget: Unit Start State [t=00:00:16.834753][f=-000001] Loaded widget: Smooth Scroll [t=00:00:16.836504][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:16.842553][f=-000001] Loaded widget: Replay control buttons [t=00:00:16.843523][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:16.843852][f=-000001] Loaded widget: Icon Sets [t=00:00:16.970248][f=-000001] Loaded widget: Attack AoE [t=00:00:16.971936][f=-000001] Loaded widget: PlanetWars Info [t=00:00:16.972241][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:16.972724][f=-000001] Loaded widget: Commands FX [t=00:00:16.987802][f=-000001] Loaded widget: UnitShapes [t=00:00:16.988302][f=-000001] : disabled for spectators [t=00:00:16.989317][f=-000001] Loaded widget: Stockpiler [t=00:00:16.990775][f=-000001] Loaded widget: Map Edge Extension [t=00:00:16.991303][f=-000001] Loaded widget: State Icons [t=00:00:16.992415][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:16.992836][f=-000001] Loaded widget: Shield Guard [t=00:00:16.993227][f=-000001] Loaded widget: Selection Send [t=00:00:16.993592][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:16.993948][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:16.994336][f=-000001] Loaded widget: Gadget Icons [t=00:00:16.994601][f=-000001] Loaded widget: AllyCursors [t=00:00:16.994949][f=-000001] : disabled for spectators [t=00:00:16.995823][f=-000001] Loaded widget: Building Starter [t=00:00:16.996196][f=-000001] : disabled for spectators [t=00:00:16.996958][f=-000001] Loaded widget: Cloaker Guard [t=00:00:16.997355][f=-000001] Loaded widget: Units on Fire [t=00:00:16.997737][f=-000001] Loaded widget: Smoke Signals [t=00:00:16.998015][f=-000001] Loaded widget: LupsManager [t=00:00:16.998551][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:16.999150][f=-000001] Loaded widget: Newton Firezone [t=00:00:17.000305][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:17.000668][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:17.008109][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:17.014570][f=-000001] Loaded widget: Chili Pro Console [t=00:00:17.015243][f=-000001] Loaded widget: Chili Docking [t=00:00:17.015661][f=-000001] Loaded widget: HUD Presets [t=00:00:17.016362][f=-000001] Loaded widget: Persistent Build Height [t=00:00:17.018745][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:17.019156][f=-000001] Loaded widget: Image Preloader [t=00:00:17.019654][f=-000001] Mex Placement Initialised with 36 spots. [t=00:00:17.019884][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:17.023966][f=-000001] Loaded widget: Chili Core Selector [t=00:00:17.024440][f=-000001] Loaded widget: Custom Markers [t=00:00:17.025715][f=-000001] Loaded widget: Select Keys [t=00:00:17.026517][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:17.026975][f=-000001] Loaded widget: Start Boxes [t=00:00:17.027258][f=-000001] Loaded widget: Restricted Zones [t=00:00:17.027921][f=-000001] Loaded widget: Pause Screen [t=00:00:17.035781][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:17.036206][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:17.036750][f=-000001] Loaded widget: CustomFormations2 [t=00:00:17.037074][f=-000001] SetSunLighting [t=00:00:17.038950][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:17.039553][f=-000001] Loaded widget: Text To Speech Control [t=00:00:17.043248][f=-000001] Loaded widget: Layout Handler [t=00:00:17.043616][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.043661][f=-000001] Loaded widget: GC Control [t=00:00:17.043920][f=-000001] Loaded widget: Font Cache [t=00:00:17.059917][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:17.063257][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:17.069850][f=-000001] Writing last game win data [t=00:00:17.076773][f=-000001] LuaUI v0.3 [t=00:00:17.253039][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.253582][f=-000001] [s11n] Loading s11n file... [t=00:00:17.256756][f=-000001] [s11n] Parsing model... [t=00:00:17.261197][f=-000001] [s11n] Populating game world... [t=00:00:17.352287][f=-000001] [s11n] s11n loading complete. [t=00:00:17.352453][f=-000001] Running Springboard Feature Fixer, 36, 139 [t=00:00:17.811387][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.827586][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13177,0,0} {chunk,block}Bytes={0,0} [t=00:00:17.982874][f=-000001] Spectator mode. Widget removed. [t=00:00:17.996748][f=-000001] Spectator mode. Widget removed. [t=00:00:18.000221][f=-000001] Reclaim highlight: old engine version. [t=00:00:18.000303][f=-000001] Playback paused [t=00:00:18.006456][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.094256][f=-000001] Opening demofile demos/1426689/replay.sdfz [t=00:00:18.094293][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:18.094317][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:18.094362][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:18.094383][f=-000001] -> Connection established (given id 3) [t=00:00:18.094411][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [t=00:00:18.094446][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:18.094470][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fbad11291109da443a7191147aa5a576b50563325bb0adadf252ff656689bde4d51cbbcc2492a2e40c151dc72c008cede532a7c72833ca8a220395a771bebf1e]" [t=00:00:18.094491][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=56848519a9172bc79423fa74d47332b1d3e817761e141d246c8a1c03d715fb80d372b3121a65030585358ab2bfe1bdf214e678cdbb246469b1f8d5747ecbd167]" [t=00:00:18.094514][f=-000001] Speed set to 20.0 [server] [t=00:00:18.094527][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56074680e890,0x56074a68d150}][locale="C"]" [t=00:00:18.094544][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:18.106338][f=-000001] Switching to Overhead (TA) style camera [t=00:00:18.106379][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:35.122643][f=-000001] Beginning demo playback [t=00:00:35.137708][f=-000001] GameID: 5a3ff462991a38b5b775a79e77be5c7b [t=00:00:35.161483][f=-000001] Connection attempt from NazmusLabs [t=00:00:35.161531][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:35.163218][f=-000001] [0] Event [undefined]: NazmusLabs changed status [t=00:00:35.163807][f=-000001] -> Connection established (given id 0) [t=00:00:35.163830][f=-000001] Connection attempt from latewing [t=00:00:35.163844][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:35.163892][f=-000001] [0] Event [undefined]: latewing changed status [t=00:00:35.164017][f=-000001] -> Connection established (given id 1) [t=00:00:35.177561][f=-000001] [Game::ClientReadNet][LOGMSG] sender="latewing" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [t=00:00:35.177610][f=-000001] [Game::ClientReadNet][LOGMSG] sender="latewing" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.393668][f=-000001] [Game::ClientReadNet][LOGMSG] sender="latewing" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fbad11291109da443a7191147aa5a576b50563325bb0adadf252ff656689bde4d51cbbcc2492a2e40c151dc72c008cede532a7c72833ca8a220395a771bebf1e]" [t=00:00:35.401555][f=-000001] [Game::ClientReadNet][LOGMSG] sender="latewing" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=56848519a9172bc79423fa74d47332b1d3e817761e141d246c8a1c03d715fb80d372b3121a65030585358ab2bfe1bdf214e678cdbb246469b1f8d5747ecbd167]" [t=00:00:35.469862][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NazmusLabs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [t=00:00:35.469937][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NazmusLabs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:36.137763][f=-000001] [Game::ClientReadNet][LOGMSG] sender="latewing" string="[Game::Load][lua{Rules,Gaia}={0000023cc5488a60,0000023c8a290310}][locale="C"]" [t=00:00:36.193253][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NazmusLabs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fbad11291109da443a7191147aa5a576b50563325bb0adadf252ff656689bde4d51cbbcc2492a2e40c151dc72c008cede532a7c72833ca8a220395a771bebf1e]" [t=00:00:36.201281][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NazmusLabs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=56848519a9172bc79423fa74d47332b1d3e817761e141d246c8a1c03d715fb80d372b3121a65030585358ab2bfe1bdf214e678cdbb246469b1f8d5747ecbd167]" [t=00:00:36.467879][f=-000001] Allies: I choose: Commander 1! [t=00:00:36.561326][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NazmusLabs" string="[Game::Load][lua{Rules,Gaia}={000001e137ae8e50,000001e179bd9880}][locale="C"]" [t=00:00:37.531356][f=-000001] Allies: I choose: Engineer! [t=00:00:37.984444][f=-000001] [0] Event [4927,46.347168,3532]: 0 finished unit Engineer Commander [t=00:00:37.994177][f=-000001] [0] Event [1119,46.3930054,469]: 1 finished unit Recon Commander [t=00:00:38.011307][f=0000000] [0] latewing, team: 1, elo:1773, userid: 563492 [t=00:00:38.011370][f=0000000] [0] NazmusLabs, team: 0, elo:1500, userid: 561522 [t=00:00:38.011403][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:38.015797][f=0000000] Playback continued [t=00:00:38.028984][f=0000007] [7] Event [4808,47.2082672,3656]: 0 finished unit Amphbot Factory [t=00:00:38.037893][f=0000008] [8] Event [1184,46.5519485,592]: 1 finished unit Rover Assembly [t=00:00:38.483608][f=0000257] [257] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [t=00:00:38.620553][f=0000334] [334] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [t=00:00:38.678544][f=0000363] hello [t=00:00:38.884653][f=0000482] [482] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [t=00:00:38.922140][f=0000503] [503] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Mason [t=00:00:38.927736][f=0000506] hello [t=00:00:39.092625][f=0000594] [594] Event [4772,47.0129128,3656]: 0 finished unit Conch [t=00:00:39.417650][f=0000777] this your first time? [t=00:00:39.453480][f=0000799] [799] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [t=00:00:39.748858][f=0000962] it is my firsttime [t=00:00:40.097288][f=0001145] [1145] Event [1200,47.3478088,672]: 1 finished unit Lotus [t=00:00:40.112384][f=0001156] [1156] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Scorcher [t=00:00:40.180566][f=0001189] [1189] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [t=00:00:40.236379][f=0001216] [1216] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [t=00:00:40.369794][f=0001291] [1291] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Dart [t=00:00:40.392932][f=0001305] [1305] Event [4772,47.0129128,3656]: 0 finished unit Duck [t=00:00:40.794519][f=0001502] no i used to play a lot [t=00:00:40.811088][f=0001507] [1507] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Dart [t=00:00:40.917541][f=0001546] [1546] Event [4772,47.0129128,3656]: 0 finished unit Duck [t=00:00:41.172147][f=0001673] [1673] Event [4744,46.5152893,3560]: 0 finished unit Solar Collector [t=00:00:41.442465][f=0001801] [1801] Event [4772,47.0129128,3656]: 0 finished unit Duck [t=00:00:41.442837][f=0001801] [1801] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Dart [t=00:00:41.486564][f=0001822] [1822] Event [1048,46.9410095,648]: 1 finished unit Solar Collector [t=00:00:41.620301][f=0001885] [1885] Event [4664,46.3308105,3496]: 0 finished unit Solar Collector [t=00:00:42.024281][f=0002093] [2093] Event [1112,47.3430786,760]: 1 finished unit Solar Collector [t=00:00:42.080473][f=0002127] what happened? [t=00:00:42.166851][f=0002171] [2171] Event [4772,47.0129128,3656]: 0 finished unit Duck [t=00:00:42.171666][f=0002174] [2174] Event [4744,46.4727173,3432]: 0 finished unit Solar Collector [t=00:00:42.649163][f=0002408] [2408] Event [1320,46.3639221,696]: 1 finished unit Solar Collector [t=00:00:42.760546][f=0002462] [2462] Event [4824,46.7092285,3496]: 0 finished unit Solar Collector [t=00:00:42.768284][f=0002465] [2465] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Dart [t=00:00:42.918788][f=0002534] [2534] Event [4772,47.0129128,3656]: 0 finished unit Duck [t=00:00:43.266033][f=0002709] [2709] Event [4936,47.4187622,3416]: 0 finished unit Solar Collector [t=00:00:43.514292][f=0002822] [2822] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [t=00:00:43.543238][f=0002836] quit for a bit [t=00:00:43.586551][f=0002855] [2855] Event [4772,47.0129128,3656]: 0 finished unit Duck [t=00:00:43.606570][f=0002865] [2865] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Scorcher [t=00:00:43.725455][f=0002920] [2920] Event [4856,46.9220886,3352]: 0 finished unit Solar Collector [t=00:00:43.835157][f=0002965] oof [t=00:00:44.287168][f=0003139] [3139] Event [4772,47.0129128,3656]: 0 finished unit Duck [t=00:00:44.358522][f=0003165] [3165] Event [4936,46.52948,3272]: 0 finished unit Solar Collector [t=00:00:44.772329][f=0003348] [3348] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [t=00:00:44.774606][f=0003349] have u played the campaign before [t=00:00:45.084695][f=0003468] [3468] Event [5016,47.4660645,3336]: 0 finished unit Solar Collector [t=00:00:45.139894][f=0003491] nah [t=00:00:45.183047][f=0003511] [3511] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [t=00:00:45.198335][f=0003519] [3519] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Scorcher [t=00:00:45.222664][f=0003528] [3528] Event [4772,47.0129128,3656]: 0 finished unit Duck [t=00:00:45.278689][f=0003549] wait [t=00:00:45.320045][f=0003565] yes [t=00:00:45.653719][f=0003717] [3717] Event [1536,75.4973755,1792]: 1 finished unit Lotus [t=00:00:45.666739][f=0003721] i thought i meant [t=00:00:45.773191][f=0003767] against others [t=00:00:45.960486][f=0003855] [3855] Event [5160,46.3260803,3576]: 0 finished unit Solar Collector [t=00:00:46.276157][f=0003986] [3986] Event [4772,47.0129128,3656]: 0 finished unit Duck [t=00:00:46.543731][f=0004095] [4095] Event [2400,75.4406128,992]: 1 finished unit Lotus [t=00:00:46.902509][f=0004227] [4227] Event [5080,46.4632568,3512]: 0 finished unit Solar Collector [t=00:00:47.089963][f=0004320] [4320] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [t=00:00:47.098370][f=0004324] you should play the campain mode first before this [t=00:00:47.236148][f=0004383] [4383] Event [1720,16.0100708,2248]: 1 finished unit Metal Extractor [t=00:00:47.342949][f=0004432] [4432] Event [4772,47.0129128,3656]: 0 finished unit Duck [t=00:00:47.465696][f=0004486] [4486] Event [5032,46.3355408,3592]: 0 finished unit Solar Collector [t=00:00:47.470314][f=0004488] i played a bit [t=00:00:47.722027][f=0004598] [t=00:00:47.934254][f=0004697] [4697] Event [5112,46.3497314,3656]: 0 finished unit Solar Collector [t=00:00:48.182744][f=0004809] [4809] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [t=00:00:48.408935][f=0004908] [4908] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [t=00:00:48.466368][f=0004935] this is my first time on my own computer [t=00:00:49.184024][f=0005257] [5257] Event [1904,16.9466553,2240]: 1 finished unit Lotus [t=00:00:49.286838][f=0005301] [5301] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Mason [t=00:00:49.738020][f=0005505] [5505] Event [1432,75.4642639,1816]: 1 lost unit Metal Extractor [t=00:00:49.892407][f=0005550] [5550] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [t=00:00:49.897043][f=0005551] [5551] Event [1360.84753,74.3560333,1917.20081]: 0 lost unit Duck [t=00:00:49.911139][f=0005554] [5554] Event [1536,75.9531555,1792]: 1 lost unit Lotus [t=00:00:50.246084][f=0005670] [5670] Event [1720,16.0100708,2248]: 1 lost unit Metal Extractor [t=00:00:50.375358][f=0005699] [5699] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Scorcher [t=00:00:50.478212][f=0005750] [5750] Event [1596.28113,42.6731148,2053.0769]: 0 lost unit Duck [t=00:00:50.627276][f=0005802] [5802] Event [1748.35706,17.7007313,2110.22559]: 0 lost unit Duck [t=00:00:50.917538][f=0005903] [5903] Event [1739.2113,18.955265,2088.17334]: 0 lost unit Duck [t=00:00:50.970207][f=0005918] [5918] Event [1748.28174,20.9086609,2064.22021]: 0 lost unit Duck [t=00:00:50.984452][f=0005923] [5923] Event [968,46.3260803,744]: 1 finished unit Solar Collector [t=00:00:51.110520][f=0005959] [5959] Event [1734.06604,16.6215744,2111.92017]: 0 lost unit Duck [t=00:00:51.374553][f=0006030] [6030] Event [1729.35986,18.7543068,2084.89478]: 0 lost unit Duck [t=00:00:51.600981][f=0006089] [6089] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Scorcher [t=00:00:51.703061][f=0006112] [6112] Event [1732.3219,15.3788633,2114.60474]: 0 lost unit Duck [t=00:00:51.719305][f=0006116] [6116] Event [1708.62561,18.4619999,2119.25586]: 0 lost unit Duck [t=00:00:51.968049][f=0006220] [6220] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [t=00:00:52.075230][f=0006270] [6270] Event [3288,16.8898926,1480]: 1 finished unit Metal Extractor [t=00:00:52.396460][f=0006386] [6386] Event [1016,46.3260803,856]: 1 finished unit Solar Collector [t=00:00:52.544984][f=0006439] [6439] Event [4772,47.0129128,3656]: 0 finished unit Duck [t=00:00:52.654988][f=0006479] [6479] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Scorcher [t=00:00:53.242848][f=0006691] [6691] Event [4772,47.0129128,3656]: 0 finished unit Duck [t=00:00:53.382012][f=0006745] [6745] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [t=00:00:53.710215][f=0006870] [6870] Event [3008,15.8019409,1632]: 1 finished unit Lotus [t=00:00:53.766808][f=0006893] [6893] Event [4772,47.0129128,3656]: 0 finished unit Duck [t=00:00:53.828600][f=0006917] [6917] Event [1160,46.3355408,856]: 1 finished unit Solar Collector [t=00:00:54.430486][f=0007144] [7144] Event [4772,47.0129128,3656]: 0 finished unit Duck [t=00:00:54.883335][f=0007308] [7308] Event [1720,11.9486198,2248]: 1 finished unit Metal Extractor [t=00:00:55.081596][f=0007396] [7396] Event [4772,47.0129128,3656]: 0 finished unit Duck [t=00:00:55.101822][f=0007404] [7404] Event [2810.09082,18.6085854,2722.63135]: 0 lost unit Conch [t=00:00:55.149086][f=0007419] [7419] Event [2856,16.3222656,2616]: 0 lost unit Metal Extractor [t=00:00:55.771241][f=0007643] [7643] Event [2456,73.6856995,3256]: 0 lost unit Metal Extractor [t=00:00:55.790739][f=0007650] [7650] Event [4772,47.0129128,3656]: 0 finished unit Duck [t=00:00:56.155543][f=0007776] [7776] Event [2648,74.286438,3592]: 0 lost unit Metal Extractor [t=00:00:56.325504][f=0007837] [7837] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ripper [t=00:00:56.522743][f=0007905] [7905] Event [4772,47.0129128,3656]: 0 finished unit Duck [t=00:00:57.103511][f=0008108] [8108] Event [1144,46.5862427,488]: 1 finished unit Caretaker [t=00:00:57.252040][f=0008160] [8160] Event [4772,47.0129128,3656]: 0 finished unit Duck [t=00:00:57.774768][f=0008345] [8345] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ripper [t=00:00:57.974502][f=0008415] [8415] Event [4772,47.0129128,3656]: 0 finished unit Duck [t=00:00:58.268246][f=0008520] [8520] Event [4464,55.9284363,3616]: 0 finished unit Lotus [t=00:00:58.605748][f=0008640] [8640] Event [1208,46.8795166,504]: 1 finished unit Caretaker [t=00:00:58.690350][f=0008670] [8670] Event [4772,47.0129128,3656]: 0 finished unit Duck [t=00:00:58.698703][f=0008672] [8672] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Mason [t=00:00:58.943752][f=0008760] [8760] Event [4496,46.993042,3520]: 0 finished unit Lotus [t=00:00:59.095490][f=0008813] [8813] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Mason [t=00:00:59.506638][f=0008957] [8957] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Fencer [t=00:00:59.634355][f=0009000] [9000] Event [4496,46.4632568,3440]: 0 finished unit Lotus [t=00:00:59.906817][f=0009093] [9093] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Fencer [t=00:01:00.335149][f=0009242] [9242] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Fencer [t=00:01:00.984849][f=0009465] [9465] Event [4772,47.0129128,3656]: 0 finished unit Scallop [t=00:01:01.290998][f=0009570] [9570] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Fencer [t=00:01:01.805232][f=0009739] [9739] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Fencer [t=00:01:01.995964][f=0009800] [9800] Event [4424,57.0163879,3560]: 0 finished unit Stardust [t=00:01:02.155654][f=0009850] [9850] Event [3576,74.286438,3176]: 0 lost unit Metal Extractor [t=00:01:02.348515][f=0009915] [9915] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Fencer [t=00:01:02.515618][f=0009959] [9959] Event [3928,75.5021057,3224]: 0 lost unit Metal Extractor [t=00:01:02.731792][f=0010026] [10026] Event [1432,71.8586121,1816]: 1 finished unit Metal Extractor [t=00:01:03.236645][f=0010188] [10188] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ravager [t=00:01:03.434464][f=0010261] [10261] Event [4772,47.0129128,3656]: 0 finished unit Scallop [t=00:01:03.754585][f=0010360] [10360] Event [4440,50.6636963,3480]: 0 finished unit Stardust [t=00:01:04.131305][f=0010469] [10469] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ravager [t=00:01:04.653625][f=0010621] [10621] Event [3408,69.7406921,1024]: 1 finished unit Radar Tower [t=00:01:05.068311][f=0010743] [10743] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ravager [t=00:01:05.369286][f=0010822] [10822] Event [3875.07715,75.2183838,3269.8291]: 1 lost unit Scorcher [t=00:01:05.385292][f=0010826] [10826] Event [3873.49854,74.6752472,3196.10913]: 1 lost unit Scorcher [t=00:01:05.622985][f=0010888] [10888] Event [3802.51123,75.5021057,3134.99634]: 1 lost unit Scorcher [t=00:01:05.634051][f=0010891] [10891] Event [3704.63208,74.2932892,3258.95361]: 1 lost unit Scorcher [t=00:01:05.810492][f=0010940] [10940] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [t=00:01:05.850486][f=0010950] [10950] Event [3762.09302,75.4214935,3059.34204]: 1 lost unit Scorcher [t=00:01:05.850875][f=0010950] [10950] Event [3798.86353,75.3166428,3237.5415]: 0 lost unit Duck [t=00:01:05.873011][f=0010956] [10956] Event [3717.31006,74.872673,3072.61499]: 1 lost unit Scorcher [t=00:01:06.013858][f=0010993] [10993] Event [3614.24414,71.8011322,3172.52417]: 1 lost unit Dart [t=00:01:06.089204][f=0011014] [11014] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ripper [t=00:01:06.172728][f=0011035] [11035] Event [3609.86914,74.7539825,3093.95898]: 1 lost unit Dart [t=00:01:06.253027][f=0011057] [11057] Event [4772,47.0129128,3656]: 0 finished unit Scallop [t=00:01:06.650425][f=0011167] [11167] Event [1112,46.3450012,424]: 1 finished unit Caretaker [t=00:01:06.857570][f=0011224] [11224] Event [3062.45703,74.2314072,3065.89771]: 1 lost unit Dart [t=00:01:06.985120][f=0011265] [11265] Event [3688,74.286438,840]: 1 finished unit Metal Extractor [t=00:01:08.087289][f=0011554] [11554] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [t=00:01:08.718190][f=0011708] [11708] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ripper [t=00:01:09.304082][f=0011850] [11850] Event [4772,47.0129128,3656]: 0 finished unit Scallop [t=00:01:09.658604][f=0011942] [11942] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [t=00:01:10.325660][f=0012115] [12115] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [t=00:01:11.896672][f=0012532] [12532] Event [3600,74.286438,784]: 1 finished unit Lotus [t=00:01:12.302766][f=0012645] [12645] Event [4772,47.0129128,3656]: 0 finished unit Scallop [t=00:01:12.457277][f=0012687] [12687] Event [304,18.3609924,2128]: 1 finished unit Lotus [t=00:01:13.042606][f=0012846] [12846] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ripper [t=00:01:14.888282][f=0013326] [13326] Event [4772,47.0129128,3656]: 0 finished unit Conch [t=00:01:18.155249][f=0014174] [14174] Event [4772,47.0129128,3656]: 0 finished unit Buoy [t=00:01:18.166343][f=0014177] [14177] Event [3928,71.4406738,3224]: 0 finished unit Metal Extractor [t=00:01:18.325777][f=0014221] [14221] Event [960,46.3260803,616]: 1 finished unit Fusion Reactor [t=00:01:18.470531][f=0014259] [14259] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ripper [t=00:01:18.608303][f=0014297] [14297] Event [344,17.1547852,1912]: 1 finished unit Solar Collector [t=00:01:19.294523][f=0014482] [14482] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [t=00:01:20.477324][f=0014790] [14790] Event [896,46.4159546,832]: 1 finished unit Strider Hub [t=00:01:20.484947][f=0014792] [14792] Event [3576,70.2250061,3176]: 0 finished unit Metal Extractor [t=00:01:20.491683][f=0014794] [14794] Event [184,17.2020874,2008]: 1 finished unit Solar Collector [t=00:01:20.697826][f=0014849] [14849] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ripper [t=00:01:21.090708][f=0014952] [14952] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Scorcher [t=00:01:21.331343][f=0015014] [15014] Event [4772,47.0129128,3656]: 0 finished unit Buoy [t=00:01:22.628033][f=0015350] [15350] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [t=00:01:23.812027][f=0015656] [15656] Event [848,46.3260803,552]: 1 finished unit Fusion Reactor [t=00:01:24.040490][f=0015715] [15715] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Scorcher [t=00:01:24.235528][f=0015764] [15764] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Dart [t=00:01:24.370202][f=0015800] [15800] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [t=00:01:24.578309][f=0015854] [15854] Event [4772,47.0129128,3656]: 0 finished unit Buoy [t=00:01:24.716437][f=0015889] [15889] Event [376,17.6514587,2072]: 1 finished unit Solar Collector [t=00:01:25.127769][f=0015994] [15994] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ravager [t=00:01:25.964346][f=0016205] [16205] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [t=00:01:26.379047][f=0016309] [16309] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ravager [t=00:01:26.941488][f=0016448] [16448] Event [288,17.3723755,2208]: 1 finished unit Lotus [t=00:01:27.035796][f=0016472] [16472] Event [1816,16.0857544,2360]: 1 finished unit Stardust [t=00:01:27.551117][f=0016604] [16604] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ripper [t=00:01:27.894349][f=0016694] [16694] Event [4772,47.0129128,3656]: 0 finished unit Buoy [t=00:01:28.139418][f=0016758] [16758] Event [208,17.1122131,2256]: 1 finished unit Lotus [t=00:01:28.848424][f=0016943] [16943] Event [5048,74.286438,360]: 1 finished unit Metal Extractor [t=00:01:28.956849][f=0016973] [16973] Event [336,17.1500549,2256]: 1 finished unit Lotus [t=00:01:29.149090][f=0017021] [17021] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ripper [t=00:01:29.586347][f=0017135] [17135] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Mason [t=00:01:30.398583][f=0017348] [17348] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ripper [t=00:01:30.911525][f=0017478] [17478] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Scorcher [t=00:01:31.109633][f=0017534] [17534] Event [4772,47.0129128,3656]: 0 finished unit Buoy [t=00:01:31.215181][f=0017560] [17560] Event [3560,75.5021057,3320]: 0 finished unit Stardust [t=00:01:31.350648][f=0017594] [17594] Event [5320,75.5021057,664]: 1 finished unit Metal Extractor [t=00:01:33.320904][f=0018065] [18065] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Scorcher [t=00:01:33.531658][f=0018115] [18115] Event [3480,74.8790131,3208]: 0 finished unit Stardust [t=00:01:33.980850][f=0018215] [18215] Event [5512,75.5021057,504]: 1 finished unit Metal Extractor [t=00:01:33.998895][f=0018219] [18219] Event [824,75.5021057,3448]: 1 finished unit Metal Extractor [t=00:01:34.383942][f=0018308] [18308] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Dart [t=00:01:34.414084][f=0018315] [18315] Event [4772,47.0129128,3656]: 0 finished unit Scallop [t=00:01:34.733687][f=0018391] hol up [t=00:01:35.143605][f=0018486] how u go so many [t=00:01:36.012863][f=0018670] [18670] Event [584,74.8067627,1368]: 1 finished unit Energy Pylon [t=00:01:36.361954][f=0018743] [18743] Event [632,75.5021057,3608]: 1 finished unit Metal Extractor [t=00:01:36.588401][f=0018790] [18790] Event [3592,74.8968658,3080]: 0 finished unit Stardust [t=00:01:36.930722][f=0018852] [18852] Event [2940.52124,74.286438,3233.12012]: 1 lost unit Dart [t=00:01:37.036456][f=0018874] [18874] Event [3353.24951,74.286438,3147.16235]: 0 lost unit Duck [t=00:01:37.318038][f=0018931] [18931] Event [3215.76978,74.286438,3218.96973]: 1 lost unit Scorcher [t=00:01:38.053273][f=0019088] [19088] Event [4904,47.3998413,3640]: 0 finished unit Caretaker [t=00:01:38.119599][f=0019102] [19102] Event [4772,47.0129128,3656]: 0 finished unit Scallop [t=00:01:39.103927][f=0019296] [19296] Event [1096,74.286438,3736]: 1 finished unit Metal Extractor [t=00:01:39.336466][f=0019342] [19342] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ravager [t=00:01:39.517788][f=0019374] [19374] Event [968,74.286438,1256]: 1 finished unit Energy Pylon [t=00:01:40.277698][f=0019510] [19510] Event [4772,47.0129128,3656]: 0 finished unit Scallop [t=00:01:41.488519][f=0019729] [19729] Event [3480,74.8790131,3208]: 0 lost unit Stardust [t=00:01:41.674181][f=0019764] [19764] Event [3504,75.5021057,3344]: 0 lost unit Lotus [t=00:01:42.500283][f=0019917] [19917] Event [4772,47.0129128,3656]: 0 finished unit Scallop [t=00:01:42.702757][f=0019955] what is the best [t=00:01:42.742681][f=0019963] [19963] Event [5224,75.5021057,856]: 1 finished unit Stardust [t=00:01:43.127990][f=0020034] factory? [t=00:01:43.766190][f=0020155] [20155] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ravager [t=00:01:44.052337][f=0020208] [20208] Event [1784,73.5769043,1000]: 1 finished unit Energy Pylon [t=00:01:44.625784][f=0020316] [20316] Event [4772,47.0129128,3656]: 0 finished unit Scallop [t=00:01:46.092675][f=0020614] there is no best factoer [t=00:01:46.204982][f=0020637] [20637] Event [4772,47.0129128,3656]: 0 finished unit Archer [t=00:01:46.436277][f=0020686] [20686] Event [696,75.5021057,3624]: 1 finished unit Solar Collector [t=00:01:46.456222][f=0020691] y [t=00:01:47.620457][f=0020940] [20940] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ripper [t=00:01:47.647254][f=0020946] [20946] Event [4772,47.0129128,3656]: 0 finished unit Archer [t=00:01:48.218739][f=0021071] [21071] Event [616,75.6203613,3672]: 1 finished unit Solar Collector [t=00:01:48.375330][f=0021105] [21105] Event [2760,74.286438,920]: 1 finished unit Energy Pylon [t=00:01:49.107492][f=0021265] [21265] Event [4772,47.0129128,3656]: 0 finished unit Archer [t=00:01:49.764662][f=0021410] i mean [t=00:01:50.032395][f=0021469] [21469] Event [568,75.6440125,3592]: 1 finished unit Solar Collector [t=00:01:50.105889][f=0021485] for early game [t=00:01:50.516232][f=0021576] [21576] Event [4772,47.0129128,3656]: 0 finished unit Archer [t=00:01:51.240704][f=0021736] [21736] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ripper [t=00:01:51.595361][f=0021815] [21815] Event [3287.21533,75.6535263,3279.55005]: 1 lost unit Ravager [t=00:01:51.600948][f=0021816] [21816] Event [3560,75.5021057,3320]: 0 lost unit Stardust [t=00:01:51.694829][f=0021836] [21836] Event [3336,74.286438,792]: 1 finished unit Energy Pylon [t=00:01:51.766329][f=0021851] [21851] Event [3576,70.4095612,3176]: 0 lost unit Metal Extractor [t=00:01:51.968062][f=0021895] [21895] Event [4772,47.0129128,3656]: 0 finished unit Archer [t=00:01:52.165224][f=0021937] [21937] Event [648,75.5021057,3544]: 1 finished unit Solar Collector [t=00:01:52.436544][f=0021996] [21996] Event [3343.70898,74.0695419,3229.28784]: 1 lost unit Ravager [t=00:01:52.581022][f=0022024] [22024] Event [3592,74.8968658,3080]: 0 lost unit Stardust [t=00:01:52.746525][f=0022055] [22055] Event [3487.62402,65.4074554,3312.43872]: 0 lost unit Duck [t=00:01:52.807588][f=0022067] [22067] Event [3460.96313,67.0995865,3147.15479]: 0 lost unit Duck [t=00:01:53.145740][f=0022141] [Game::ClientReadNet] added new player Hazy_uhyR with number 2 to team 0 [t=00:01:53.145820][f=0022141] > SPRINGIE:User Hazy_uhyR|hoveraa|2_3||False||Federation|DK [t=00:01:53.298763][f=0022172] Connection attempt from Hazy_uhyR [t=00:01:53.298813][f=0022172] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:01:53.298830][f=0022172] -> Connection established (given id 2) [t=00:01:53.351883][f=0022185] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [t=00:01:53.351952][f=0022185] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:01:53.757793][f=0022261] [22261] Event [3672,76.5049896,3224]: 0 lost unit Stinger [t=00:01:53.784499][f=0022267] [22267] Event [3637.06665,72.992218,3228.46875]: 1 lost unit Scorcher [t=00:01:53.912186][f=0022290] [22290] Event [728,75.5021057,3512]: 1 finished unit Solar Collector [t=00:01:54.211336][f=0022351] [22351] Event [3663.78101,72.9497833,3144.42529]: 0 lost unit Duck [t=00:01:54.283688][f=0022366] [22366] Event [3468.24097,70.6797791,3090.17578]: 1 lost unit Ripper [t=00:01:54.511718][f=0022414] [22414] Event [3561.8584,65.8977127,3272.07935]: 0 lost unit Duck [t=00:01:54.578158][f=0022429] [22429] Event [3513.79175,69.0858994,3046.17041]: 0 lost unit Duck [t=00:01:54.710413][f=0022456] [22456] Event [3504.93579,66.36026,3131.91724]: 0 lost unit Duck [t=00:01:54.958750][f=0022513] [22513] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ripper [t=00:01:55.945290][f=0022694] [22694] Event [4200,69.5325623,552]: 1 finished unit Energy Pylon [t=00:01:56.479814][f=0022786] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fbad11291109da443a7191147aa5a576b50563325bb0adadf252ff656689bde4d51cbbcc2492a2e40c151dc72c008cede532a7c72833ca8a220395a771bebf1e]" [t=00:01:56.479870][f=0022786] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=56848519a9172bc79423fa74d47332b1d3e817761e141d246c8a1c03d715fb80d372b3121a65030585358ab2bfe1bdf214e678cdbb246469b1f8d5747ecbd167]" [t=00:01:57.241931][f=0022917] [22917] Event [3900.72559,75.5021057,3463.79419]: 1 lost unit Scorcher [t=00:01:57.347028][f=0022935] [22935] Event [3928,71.4406738,3224]: 0 lost unit Metal Extractor [t=00:01:57.375696][f=0022941] [22941] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Scorcher [t=00:01:57.537041][f=0022973] [22973] Event [5048,74.3432007,456]: 1 finished unit Solar Collector [t=00:01:57.795403][f=0023022] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[Game::Load][lua{Rules,Gaia}={000001cbb97002a0,000001cbe576d440}][locale="C"]" [t=00:01:58.693616][f=0023203] [23203] Event [4032.17944,75.3554153,3561.13794]: 1 lost unit Ravager [t=00:01:59.522150][f=0023367] [23367] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Scorcher [t=00:01:59.812876][f=0023421] [23421] Event [4840,74.286438,472]: 1 finished unit Energy Pylon [t=00:01:59.999351][f=0023456] [23456] Event [5192,75.7386169,584]: 1 finished unit Solar Collector [t=00:02:00.244116][f=0023502] [23502] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Dart [t=00:02:02.554674][f=0023955] [23955] Event [5160,74.7263489,360]: 1 finished unit Solar Collector [t=00:02:04.003367][f=0024258] [24258] Event [2456,69.6242676,3256]: 1 finished unit Metal Extractor [t=00:02:04.012340][f=0024260] [24260] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ravager [t=00:02:04.242582][f=0024308] [24308] Event [4499.33203,57.9855309,3124.35376]: 0 lost unit Duck [t=00:02:04.722944][f=0024405] [24405] Event [4056.3208,74.7896652,3193.77295]: 1 lost unit Dart [t=00:02:04.787266][f=0024419] [24419] Event [4146.61035,75.4996719,3044.11206]: 1 lost unit Ravager [t=00:02:04.898607][f=0024440] [24440] Event [4200.97266,74.286438,3144.55835]: 0 lost unit Duck [t=00:02:04.945386][f=0024450] [24450] Event [5304,75.445343,376]: 1 finished unit Solar Collector [t=00:02:04.965361][f=0024453] [24453] Event [4065.33862,75.4784164,3122.14233]: 1 lost unit Fencer [t=00:02:05.005170][f=0024460] [24460] Event [4178.83154,74.5091858,3124.4165]: 0 lost unit Archer [t=00:02:05.023180][f=0024463] [24463] Event [4084.8208,74.293045,3238.23438]: 1 lost unit Fencer [t=00:02:05.131543][f=0024484] [24484] Event [4065.05225,74.5377121,3274.93433]: 1 lost unit Fencer [t=00:02:05.230958][f=0024501] [24501] Event [4009.81152,76.7690125,3180.33423]: 1 lost unit Fencer [t=00:02:05.231383][f=0024501] [24501] Event [4194.49561,74.4791031,3231.7124]: 0 lost unit Archer [t=00:02:05.286839][f=0024511] [24511] Event [4111.70215,75.4107971,3102.45972]: 0 lost unit Archer [t=00:02:05.302655][f=0024514] [24514] Event [4080.03101,75.3620758,3068.03125]: 0 lost unit Duck [t=00:02:05.314484][f=0024516] [24516] Event [4176.65332,71.1073837,3141.55029]: 0 lost unit Scallop [t=00:02:05.330215][f=0024518] [24518] Event [4032.11401,75.6908035,3062.83667]: 1 lost unit Fencer [t=00:02:05.333844][f=0024519] [24519] Event [4141.17529,72.313179,3178.71777]: 0 lost unit Archer [t=00:02:05.350062][f=0024522] [24522] Event [4028.93677,75.9767838,3105.3374]: 1 lost unit Ripper [t=00:02:05.468949][f=0024547] [24547] Event [4000.96313,73.8947525,3215.27808]: 1 lost unit Fencer [t=00:02:05.522576][f=0024558] [24558] Event [4034.04541,76.4682541,3147.99585]: 1 lost unit Ravager [t=00:02:05.526564][f=0024558] [24558] Event [4048.91992,73.4809341,3091.94043]: 0 lost unit Archer [t=00:02:05.811218][f=0024619] [24619] Event [4054.34204,72.6638718,3130.12939]: 0 lost unit Scallop [t=00:02:05.850839][f=0024627] [24627] Event [3865.81201,75.7684631,3121.80249]: 1 lost unit Scorcher [t=00:02:06.031918][f=0024659] [24659] Event [4054.20776,72.9947586,3073.41626]: 0 lost unit Scallop [t=00:02:06.058251][f=0024663] [24663] Event [3810.78101,75.4016266,2995.96118]: 1 lost unit Ripper [t=00:02:06.066428][f=0024665] [24665] Event [4091.25439,70.7927399,3251.9292]: 0 lost unit Buoy [t=00:02:06.087466][f=0024668] [24668] Event [3896.59692,75.9834747,3107.11426]: 1 lost unit Ripper [t=00:02:06.172453][f=0024685] [24685] Event [3999.51782,73.180748,3119.87036]: 0 lost unit Scallop [t=00:02:06.263841][f=0024702] [24702] Event [3974.79565,74.9638901,3058.60791]: 0 lost unit Scallop [t=00:02:06.280183][f=0024706] [24706] Event [4062.50195,70.4164047,3276.5957]: 0 lost unit Scallop [t=00:02:06.345704][f=0024718] [24718] Event [4028.15918,73.2254105,3231.77173]: 0 lost unit Buoy [t=00:02:06.355336][f=0024719] [24719] Event [4062.87451,74.7142258,3309.1958]: 0 lost unit Scallop [t=00:02:06.372326][f=0024722] [24722] Event [4056.47485,71.8385239,3238.24805]: 0 lost unit Scallop [t=00:02:06.392864][f=0024726] [24726] Event [4089.58618,72.3194885,3290.45142]: 0 lost unit Scallop [t=00:02:06.428618][f=0024733] [24733] Event [3864.93579,76.8048859,3301.89258]: 1 lost unit Ripper [t=00:02:06.469057][f=0024743] [24743] Event [3992.24121,72.7310333,3209.09863]: 0 lost unit Scallop [t=00:02:07.388096][f=0024921] [24921] Event [4772,47.0129128,3656]: 0 finished unit Grizzly [t=00:02:07.435351][f=0024931] [24931] Event [3943.77002,75.5021057,3536.85205]: 1 lost unit Ripper [t=00:02:07.492023][f=0024945] [24945] Event [5448,75.5068359,408]: 1 finished unit Solar Collector [t=00:02:07.552104][f=0024956] [24956] Event [4052.39478,69.8030701,3375.15527]: 0 lost unit Buoy [t=00:02:07.579904][f=0024960] [24960] Event [4019.98608,70.8807373,3359.9292]: 0 lost unit Engineer Commander [t=00:02:07.594853][f=0024963] [24963] Event [2648,70.2250061,3592]: 1 finished unit Metal Extractor [t=00:02:07.990178][f=0025031] [25031] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ravager [t=00:02:08.887611][f=0025184] [25184] Event [976,46.8227539,448]: 1 finished unit Trinity [t=00:02:08.918694][f=0025189] [25189] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [t=00:02:09.328906][f=0025260] rn im assuming [t=00:02:09.441915][f=0025280] that [t=00:02:09.728948][f=0025335] [25335] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ripper [t=00:02:10.175532][f=0025420] [25420] Event [4772,47.0129128,3656]: 0 finished unit Buoy [t=00:02:10.384107][f=0025459] rovers are best early game :( [t=00:02:10.467759][f=0025476] [25476] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Mason [t=00:02:11.711492][f=0025724] [25724] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ripper [t=00:02:12.493101][f=0025898] [25898] Event [4772,47.0129128,3656]: 0 finished unit Buoy [t=00:02:12.740809][f=0025954] [25954] Event [2856,16.3222656,2616]: 1 finished unit Metal Extractor [t=00:02:13.135005][f=0026040] [26040] Event [3240,74.286438,3432]: 1 finished unit Caretaker [t=00:02:13.722383][f=0026182] no theyy aren't [t=00:02:13.736433][f=0026184] [26184] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ripper [t=00:02:14.195347][f=0026299] Spectator Hazy_uhyR left the game: normal quit [t=00:02:14.195418][f=0026299] [26299] Event [undefined]: Hazy_uhyR quit [t=00:02:14.519726][f=0026379] [26379] Event [4772,47.0129128,3656]: 0 finished unit Buoy [t=00:02:14.908564][f=0026476] [26476] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Scorcher [t=00:02:15.029542][f=0026507] im so confused then what is? [t=00:02:15.164792][f=0026540] [26540] Event [3272,75.3681335,3176]: 1 finished unit Caretaker [t=00:02:15.219228][f=0026554] [26554] Event [3088,42.844635,2720]: 1 finished unit Lotus [t=00:02:16.037208][f=0026762] [26762] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Scorcher [t=00:02:16.420442][f=0026859] [26859] Event [4772,47.0129128,3656]: 0 finished unit Buoy [t=00:02:16.560791][f=0026895] [26895] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Dart [t=00:02:18.212786][f=0027307] there is no best factory [t=00:02:18.350132][f=0027340] [27340] Event [4772,47.0129128,3656]: 0 finished unit Buoy [t=00:02:19.000234][f=0027499] yes yes i know [t=00:02:19.194793][f=0027547] [27547] Event [1208,46.9031677,392]: 1 finished unit Caretaker [t=00:02:19.235019][f=0027557] but like [t=00:02:19.652465][f=0027659] [27659] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ravager [t=00:02:19.778996][f=0027691] [27691] Event [1144,46.3260803,328]: 1 finished unit Caretaker [t=00:02:20.301856][f=0027820] what should i use [t=00:02:20.447605][f=0027856] [27856] Event [1304,47.4849854,376]: 1 finished unit Caretaker [t=00:02:20.516408][f=0027873] [27873] Event [5096,47.0403442,3416]: 0 finished unit Storage [t=00:02:20.643148][f=0027903] what do you preer [t=00:02:20.726604][f=0027925] [27925] Event [4772,47.0129128,3656]: 0 finished unit Scallop [t=00:02:20.931601][f=0027975] prefer [t=00:02:21.008574][f=0027994] [27994] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ravager [t=00:02:21.052769][f=0028005] [28005] Event [1272,46.9552002,472]: 1 finished unit Caretaker [t=00:02:21.732369][f=0028171] [28171] Event [1240,46.3639221,328]: 1 finished unit Caretaker [t=00:02:21.781881][f=0028182] [28182] Event [912,53.3078918,960]: 1 finished unit Scorpion [t=00:02:21.832603][f=0028195] [28195] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ripper [t=00:02:22.180653][f=0028279] [28279] Event [1336,47.3383484,440]: 1 finished unit Caretaker [t=00:02:22.578554][f=0028376] [28376] Event [4772,47.0129128,3656]: 0 finished unit Scallop [t=00:02:22.664015][f=0028396] [28396] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ripper [t=00:02:22.929755][f=0028458] [28458] Event [1368,47.309967,376]: 1 finished unit Caretaker [t=00:02:23.378932][f=0028568] [28568] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ripper [t=00:02:24.360777][f=0028809] ok listen [t=00:02:24.419580][f=0028823] [28823] Event [4772,47.0129128,3656]: 0 finished unit Scallop [t=00:02:24.619800][f=0028871] so basically [t=00:02:24.873260][f=0028934] my main [t=00:02:25.373707][f=0029055] is a higher rank than you [t=00:02:25.443864][f=0029072] [29072] Event [1360,46.3260803,288]: 1 finished unit Strider Hub [t=00:02:25.677019][f=0029131] one rank above [t=00:02:25.780584][f=0029156] [29156] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Scorcher [t=00:02:26.045105][f=0029221] but [t=00:02:26.216191][f=0029263] [29263] Event [4772,47.0129128,3656]: 0 finished unit Scallop [t=00:02:26.909606][f=0029431] i still dont know what do to [t=00:02:27.128690][f=0029485] no it isn@t lol [t=00:02:27.223430][f=0029509] to do [t=00:02:28.023537][f=0029698] [29698] Event [4772,47.0129128,3656]: 0 finished unit Scallop [t=00:02:28.508049][f=0029811] yeah it is [t=00:02:28.652373][f=0029845] trust me [t=00:02:28.897078][f=0029904] [29904] Event [5235.32129,75.5021057,1082.72424]: 0 lost unit Conch [t=00:02:30.647246][f=0030321] [30321] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Scorcher [t=00:02:30.829702][f=0030362] [30362] Event [4772,47.0129128,3656]: 0 finished unit Conch [t=00:02:32.355993][f=0030735] [30735] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Dart [t=00:02:32.972388][f=0030884] damn [t=00:02:33.094647][f=0030913] [30913] Event [3880.64014,75.5151672,3474.8894]: 0 lost unit Conch [t=00:02:33.283686][f=0030955] already a nuke [t=00:02:34.022862][f=0031134] oh [t=00:02:34.240171][f=0031183] wait [t=00:02:34.818589][f=0031320] so you have a higher rank too [t=00:02:35.141744][f=0031394] [31394] Event [4496,46.4632568,3440]: 0 lost unit Lotus [t=00:02:35.142241][f=0031394] [31394] Event [4424,57.0163879,3560]: 0 lost unit Stardust [t=00:02:35.142750][f=0031394] [31394] Event [4440,50.6636963,3480]: 0 lost unit Stardust [t=00:02:35.143223][f=0031394] [31394] Event [4496,46.993042,3520]: 0 lost unit Lotus [t=00:02:35.143597][f=0031394] [31394] Event [4464,55.9284363,3616]: 0 lost unit Lotus [t=00:02:35.155488][f=0031396] [31396] Event [4664,46.3308105,3496]: 0 lost unit Solar Collector [t=00:02:35.163440][f=0031397] [31397] Event [4286.8833,57.0054665,3375.30884]: 0 lost unit Grizzly [t=00:02:35.176483][f=0031399] [31399] Event [4744,28.7495232,3432]: 0 lost unit Solar Collector [t=00:02:35.177022][f=0031399] [31399] Event [4744,38.185154,3496]: 0 lost unit Metal Extractor [t=00:02:35.177641][f=0031399] [31399] Event [4744,28.5867271,3560]: 0 lost unit Solar Collector [t=00:02:35.183835][f=0031400] [31400] Event [4271.19873,33.2723579,3317.89551]: 0 lost unit Scallop [t=00:02:35.187681][f=0031401] [31401] Event [4287.53955,24.9586163,3268.44141]: 0 lost unit Buoy [t=00:02:35.188325][f=0031401] [31401] Event [4824,31.2066498,3496]: 0 lost unit Solar Collector [t=00:02:35.195435][f=0031402] [31402] Event [4177.61523,26.9007149,3343.90112]: 0 lost unit Buoy [t=00:02:35.195822][f=0031402] [31402] Event [4261.01563,20.3685379,3771.21069]: 0 lost unit Buoy [t=00:02:35.202606][f=0031403] [31403] Event [4125.05273,35.7332878,3361.92358]: 0 lost unit Buoy [t=00:02:35.203186][f=0031403] [31403] Event [4808,39.6988335,3656]: 0 lost unit Amphbot Factory [t=00:02:35.210391][f=0031404] [31404] Event [4856,33.6884384,3352]: 0 lost unit Solar Collector [t=00:02:35.210809][f=0031404] [31404] Event [4831.90918,-11.04814,3722.28345]: 0 lost unit Scallop [t=00:02:35.252949][f=0031405] [31405] Event [4076.0603,38.4561577,3337.41479]: 0 lost unit Buoy [t=00:02:35.253431][f=0031405] [31405] Event [4047.56567,35.4665565,3451.54004]: 0 lost unit Scallop [t=00:02:35.253782][f=0031405] [31405] Event [4904,-0.2490234,3640]: 0 lost unit Caretaker [t=00:02:35.254398][f=0031405] [31405] Event [4833.28662,-15.336392,3749.72363]: 0 lost unit Scallop [t=00:02:35.262592][f=0031406] [31406] Event [4936,36.311348,3416]: 0 lost unit Solar Collector [t=00:02:35.268215][f=0031407] [31407] Event [4936,37.3121872,3272]: 0 lost unit Solar Collector [t=00:02:35.268710][f=0031407] [31407] Event [4936,42.2624435,3352]: 0 lost unit Metal Extractor [t=00:02:35.269066][f=0031407] [31407] Event [4005.90186,26.95644,3592.01001]: 0 lost unit Scallop [t=00:02:35.279993][f=0031409] [31409] Event [5016,36.4491119,3336]: 0 lost unit Solar Collector [t=00:02:35.280659][f=0031409] [31409] Event [5032,34.9212608,3592]: 0 lost unit Solar Collector [t=00:02:35.287533][f=0031410] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:02:35.288316][f=0031410] [31410] Event [4787.14795,7.25941849,3974.03955]: 0 lost unit Buoy [t=00:02:35.293989][f=0031410] [31410] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:02:35.315205][f=0031411] [31411] Event [5096,20.6514511,3416]: 0 lost unit Storage [t=00:02:35.315937][f=0031411] [31411] Event [5080,37.4027634,3512]: 0 lost unit Solar Collector [t=00:02:35.320759][f=0031412] [31412] Event [5096,19.9869957,3576]: 0 lost unit Metal Extractor [t=00:02:35.321511][f=0031412] [31412] Event [5112,24.9021873,3656]: 0 lost unit Solar Collector [t=00:02:35.332580][f=0031413] [31413] Event [5160,30.7756767,3576]: 0 lost unit Solar Collector [t=00:02:35.633393][f=0031494] ggs [t=00:02:36.591788][f=0031705] [31705] Event [4088,15.9343872,2024]: 1 finished unit Metal Extractor [t=00:02:37.689728][f=0031935] [31935] Event [4712,75.487915,2280]: 0 lost unit Metal Extractor [t=00:02:38.167817][f=0032031] i used to play a while ago [t=00:02:38.667872][f=0032130] [32130] Event [5736,17.1500549,2152]: 0 lost unit Metal Extractor [t=00:02:39.212776][f=0032239] [32239] Event [5880,18.015686,2072]: 0 lost unit Metal Extractor [t=00:02:39.382188][f=0032272] i was pretty high rank [t=00:02:39.455586][f=0032285] game_message: NazmusLabs has been destroyed! [t=00:02:39.455800][f=0032285] [32285] Event [undefined]: NazmusLabs resigned [t=00:02:39.456234][f=0032285] game_message: latewing wins! [t=00:02:39.456763][f=0032285] Submitting stats [t=00:02:39.470348][f=0032285] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:39.472201][f=0032285] Part| Total Time|Time of the last 0.5s [t=00:02:39.472231][f=0032285] Draw 35465.37ms 30.77% [t=00:02:39.472246][f=0032285] Lua::Callins::Synced 20831.04ms 15.98% [t=00:02:39.472261][f=0032285] Lua::Callins::Unsynced 53366.65ms 41.76% [t=00:02:39.472276][f=0032285] Lua::CollectGarbage::Synced 648.70ms 1.30% [t=00:02:39.472290][f=0032285] Lua::CollectGarbage::Unsynced 1753.79ms 0.30% [t=00:02:39.472305][f=0032285] Misc::Profiler::AddTime 167.90ms 0.10% [t=00:02:39.472319][f=0032285] Sim 75090.21ms 50.15% [t=00:02:39.472538][f=0032285] [32285] Event [5720,17.1595154,1912]: 0 lost unit Metal Extractor [t=00:02:39.473317][f=0032285] [32285] Received game_message: NazmusLabs has been destroyed! [t=00:02:39.476080][f=0032285] [32285] Received game_message: latewing wins! [t=00:02:39.505676][f=0032286] [32286] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:02:39.505830][f=0032286] [32286] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:02:39.505927][f=0032286] [32286] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:02:39.506023][f=0032286] [32286] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,5.86666679,5.86666679,6.26666689,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:02:39.506133][f=0032286] [32286] Game End Stats Values: 3,2295,2265,2265,2295,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.60000038,8.26666641,8.26666641,9.60000038,0,0,0,0,0,0,0,0,1020,990,990,1020,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:02:39.506227][f=0032286] [32286] Game End Stats Values: 4,2460,2610,2610,2460,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,8,8,8,8,1275,1275,1275,1275,10.3999996,10.5333338,10.5333338,10.3999996,80,170,170,80,0,0,0,0,1105,1075,1075,1105,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:02:39.506356][f=0032286] [32286] Game End Stats Values: 5,2610,2650,2650,2610,0.00021618,0,0,0.00021618,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,8.39999962,8,8,8.39999962,1275,1275,1275,1275,12.0000143,12,12,12.0000143,160,210,210,160,0,0,0,0,1175,1075,1075,1175,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:02:39.506458][f=0032286] [32286] Game End Stats Values: 6,2910,2830,2830,2910,0.33378625,4.38689089,4.38689089,0.33378625,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,11.6000004,10.2666664,10.2666664,11.6000004,1275,1275,1275,1275,12.0222368,12.2924566,12.2924566,12.0222368,320,250,250,320,0,0,0,0,1315,1215,1215,1315,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:02:39.506561][f=0032286] [32286] Game End Stats Values: 7,3060,2940,2940,3060,0.8475883,7.06628561,7.06628561,0.8475883,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,14.8000002,13.0666666,13.0666666,14.8000002,1275,1275,1275,1275,12.0342541,12.1786251,12.1786251,12.0342541,400,290,290,400,0,0,0,0,1385,1285,1285,1385,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:02:39.506676][f=0032286] [32286] Game End Stats Values: 8,3360,3155,3155,3360,2.13863969,10.5545158,10.5545158,2.13863969,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,18.5333328,14,14,18.5333328,1275,1275,1275,1275,12.086071,13.4325495,13.4325495,12.086071,560,420,420,560,0,0,0,0,1525,1370,1370,1525,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:02:39.506775][f=0032286] [32286] Game 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[32286] Game End Stats Values: 63,6955,25085,25085,6955,2561.04077,4597.88916,4597.88916,2561.04077,0,0,0,0,0,0,0,0,4613.17627,3519.14038,3519.14038,4613.17627,6112.57813,9033.36914,9033.36914,6112.57813,710,1340,1340,710,26,116,116,26,0,9330,9330,0,18.3899879,84.8290634,84.8290634,18.3899879,3680,4000,4000,3680,4940,8685.59375,8685.59375,4940,2565,10415,10415,2565,9349.06055,5696,5696,9349.06055,361.996765,967.210571,967.210571,361.996765,10047.4824,7162.84082,7162.84082,10047.4824 [t=00:02:39.513409][f=0032286] [32286] Game End Stats Values: 64,7215,29115,29115,7215,2576.375,4717.78662,4717.78662,2576.375,0,0,0,0,0,0,0,0,4613.17627,3519.14038,3519.14038,4613.17627,6112.57813,9033.36914,9033.36914,6112.57813,710,1340,1340,710,26,116,116,26,0,9330,9330,0,17.0222893,78.2175598,78.2175598,17.0222893,3940,7490,7490,3940,4940,8685.59375,8685.59375,4940,2565,10955,10955,2565,9349.06055,5696,5696,9349.06055,361.996765,1187.26477,1187.26477,361.996765,10047.4824,7162.84082,7162.84082,10047.4824 [t=00:02:39.513521][f=0032286] [32286] Game End Stats Values: 65,7475,29775,29775,7475,2598.04858,4848.66211,4848.66211,2598.04858,0,0,0,0,0,0,0,0,4613.17627,3519.14038,3519.14038,4613.17627,6112.57813,9033.36914,9033.36914,6112.57813,710,1340,1340,710,26,116,116,26,0,9330,9330,0,17.4449348,72.2527161,72.2527161,17.4449348,4200,7970,7970,4200,4940,8685.59375,8685.59375,4940,2565,11135,11135,2565,9349.06055,5696,5696,9349.06055,361.996765,1276.95093,1276.95093,361.996765,10047.4824,7162.84082,7162.84082,10047.4824 [t=00:02:39.513633][f=0032286] [32286] Game End Stats Values: 66,7735,30605,30605,7735,2623.73438,5041.95264,5041.95264,2623.73438,0,0,0,0,0,0,0,0,4613.17627,3519.14038,3519.14038,4613.17627,6112.57813,9033.36914,9033.36914,6112.57813,710,1340,1340,710,26,116,116,26,0,9330,9330,0,17.7123737,68.8860703,68.8860703,17.7123737,4460,8100,8100,4460,4940,8685.59375,8685.59375,4940,2565,11835,11835,2565,9349.06055,5696,5696,9349.06055,361.996765,1276.95093,1276.95093,361.996765,10047.4824,7162.84082,7162.84082,10047.4824 [t=00:02:39.513743][f=0032286] [32286] Game End Stats Values: 67,8255,30605,30605,8255,2652.19238,5234.3999,5234.3999,2652.19238,0,0,0,0,0,0,0,0,4613.17627,3519.14038,3519.14038,4613.17627,6112.57813,9033.36914,9033.36914,6112.57813,710,1340,1340,710,26,116,116,26,0,9330,9330,0,17.8972149,68.8297806,68.8297806,17.8972149,4980,8100,8100,4980,4940,8685.59375,8685.59375,4940,2565,11835,11835,2565,9349.06055,5696,5696,9349.06055,361.996765,1276.95093,1276.95093,361.996765,10047.4824,7162.84082,7162.84082,10047.4824 [t=00:02:39.513856][f=0032286] [32286] Game End Stats Values: 68,8105,30605,30605,8105,2706.77197,5427.75684,5427.75684,2706.77197,0,0,0,0,0,0,0,0,4613.17627,3519.14038,3519.14038,4613.17627,6112.57813,9183.36719,9183.36719,6112.57813,710,1340,1340,710,26,116,116,26,0,9330,9330,0,19.6386662,68.8904266,68.8904266,19.6386662,4980,8100,8100,4980,4940,8835.59375,8835.59375,4940,2415,11835,11835,2415,9499.06055,5696,5696,9499.06055,361.996765,1276.95093,1276.95093,361.996765,10197.4805,7162.84082,7162.84082,10197.4805 [t=00:02:39.513988][f=0032286] [32286] Game End Stats Values: 69,8255,30735,30735,8255,2752.51392,5621.09082,5621.09082,2752.51392,0,0,0,0,0,0,0,0,4613.17627,3519.14038,3519.14038,4613.17627,6112.57813,9183.36719,9183.36719,6112.57813,710,1340,1340,710,26,116,116,26,0,9330,9330,0,19.0494461,68.8888855,68.8888855,19.0494461,4980,8230,8230,4980,4940,8835.59375,8835.59375,4940,2565,11835,11835,2565,9499.06055,5696,5696,9499.06055,361.996765,1276.95093,1276.95093,361.996765,10197.4805,7162.84082,7162.84082,10197.4805 [t=00:02:39.514113][f=0032286] [32286] Game End Stats Values: 70,8105,30775,30775,8105,2816.08691,5814.46924,5814.46924,2816.08691,0,0,0,0,0,0,0,0,4830.81348,3519.14038,3519.14038,4830.81348,6112.57813,9333.36621,9333.36621,6112.57813,710,1340,1340,710,26,116,116,26,0,9330,9330,0,20.2381783,68.8918762,68.8918762,20.2381783,4980,8270,8270,4980,4940,8985.59375,8985.59375,4940,2415,11835,11835,2415,9649.06055,5696,5696,9649.06055,361.996765,1276.95093,1276.95093,361.996765,10347.4795,7167.06201,7167.06201,10347.4795 [t=00:02:39.514228][f=0032286] [32286] Game End Stats Values: 71,340,30775,30775,340,2872.46655,6007.38965,6007.38965,2872.46655,0,0,0,0,0,0,0,0,5616.69287,3519.14038,3519.14038,5616.69287,6112.57813,16985.3359,16985.3359,6112.57813,0,1340,1340,0,23.2000008,116,116,23.2000008,0,9330,9330,0,19.0919399,69.9724503,69.9724503,19.0919399,0,8270,8270,0,4940,16750.5938,16750.5938,4940,340,11835,11835,340,17414.0605,5696,5696,17414.0605,361.996765,1303.28748,1303.28748,361.996765,18112.4766,7167.06201,7167.06201,18112.4766 [t=00:02:39.514354][f=0032286] [32286] Game End Stats Values: 72,255,30860,30860,255,2872.46655,6192.75293,6192.75293,2872.46655,0,0,0,0,0,0,0,0,5766.69287,3519.14038,3519.14038,5766.69287,6112.57813,17070.3438,17070.3438,6112.57813,0,1340,1340,0,2,116,116,2,0,9330,9330,0,10,71.3797836,71.3797836,10,0,8270,8270,0,4940,16835.5938,16835.5938,4940,255,11920,11920,255,17499.0605,5696,5696,17499.0605,361.996765,1325.29016,1325.29016,361.996765,18197.4844,7167.06201,7167.06201,18197.4844 [t=00:02:39.514466][f=0032286] [32286] Game End Stats Values: 73,85,30860,30860,85,2872.46655,6344.27783,6344.27783,2872.46655,0,0,0,0,0,0,0,0,5847.7915,3519.14038,3519.14038,5847.7915,6112.57813,17325.3301,17325.3301,6112.57813,0,1340,1340,0,2,116,116,2,0,9330,9330,0,6.75821543,70.6271439,70.6271439,6.75821543,0,8270,8270,0,4940,17005.5938,17005.5938,4940,85,11920,11920,85,17669.0605,5696,5696,17669.0605,361.996765,1325.29016,1325.29016,361.996765,18452.4707,7195.26514,7195.26514,18452.4707 [t=00:02:40.079395][f=0032424] [32424] Event [4424,16.0384521,1848]: 1 finished unit Metal Extractor [t=00:02:40.858195][f=0032595] No clients connected, shutting down server [t=00:02:40.858258][f=0032595] Server shutdown [t=00:02:40.858675][f=0032595] [32595] all players disconnected [t=00:02:42.010947][f=0032873] [32873] Event [4904,70.2515564,920]: 1 finished unit Stinger [t=00:02:42.265496][f=0032934] [32934] Event [872,47.0545349,2072]: 1 finished unit Energy Pylon [t=00:02:43.906502][f=0033349] [33349] Event [1201.99231,46.9787483,591.970337]: 1 finished unit Ravager [t=00:02:49.475439][f=0034996] Autoquit sending quit command. [t=00:02:49.476153][f=0034996] [QuitAction] user exited to system [t=00:02:49.477389][f=0034996] [SpringApp::Kill][1] fromRun=1 [t=00:02:49.477507][f=0034996] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:02:49.477533][f=0034996] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:49.477552][f=0034996] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:49.477568][f=0034996] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:49.477605][f=0034996] [SpringApp::Kill][2] [t=00:02:49.478441][f=0034996] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:02:49.478467][f=0034996] [Game::KillLua][1] dtor=0 luaUI=0x5607499179c0 [t=00:02:49.478525][f=0034996] Start widgetHandler:Shutdown [t=00:02:49.482904][f=0034996] Shutdown - SaveOrderList Complete [t=00:02:49.483851][f=0034996] Writing last game win data [t=00:02:49.491211][f=0034996] Shutdown - SaveConfigData Complete [t=00:02:49.491247][f=0034996] Shutdown Widget - Save/Load API [t=00:02:49.491267][f=0034996] Shutdown Widget - Chili Highlight [t=00:02:49.491285][f=0034996] Shutdown Widget - Draw After Chili [t=00:02:49.491301][f=0034996] Shutdown Widget - API Unit Tracker GL4 [t=00:02:49.491351][f=0034996] Shutdown Widget - EPIC Menu [t=00:02:49.491593][f=0034996] Shutdown Widget - Chili Widget Selector [t=00:02:49.491690][f=0034996] Shutdown Widget - Chili Minimap [t=00:02:49.492146][f=0034996] Shutdown Widget - Local Team Colors [t=00:02:49.492172][f=0034996] Shutdown Widget - Display Keys 2 [t=00:02:49.492228][f=0034996] Shutdown Widget - Save Game Menu [t=00:02:49.492245][f=0034996] Shutdown Widget - Unit Icons [t=00:02:49.492267][f=0034996] Shutdown Widget - Noises [t=00:02:49.492281][f=0034996] Shutdown Widget - HealthBars [t=00:02:49.492398][f=0034996] Shutdown Widget - Win Counter [t=00:02:49.492417][f=0034996] Shutdown Widget - SpringRTS Replay Stats [t=00:02:49.492459][f=0034996] Shutdown Widget - EndGame APM stats [t=00:02:49.492477][f=0034996] Shutdown Widget - BuildETA [t=00:02:49.492494][f=0034996] Shutdown Widget - Modular Comm Info [t=00:02:49.492510][f=0034996] Shutdown Widget - Stereo3D [t=00:02:49.492527][f=0034996] Shutdown Widget - Showeco and Grid Drawer [t=00:02:49.492544][f=0034996] Shutdown Widget - Point Tracker [t=00:02:49.492559][f=0034996] Shutdown Widget - Missile Silo Range [t=00:02:49.492577][f=0034996] Shutdown Widget - MinimapEvents [t=00:02:49.492593][f=0034996] Shutdown Widget - Local Widgets Config [t=00:02:49.492615][f=0034996] Shutdown Widget - Highlight Geos [t=00:02:49.492630][f=0034996] Shutdown Widget - Grab Input [t=00:02:49.492650][f=0034996] Shutdown Widget - Defense Range Zero-K [t=00:02:49.492676][f=0034996] Shutdown Widget - Darkening [t=00:02:49.492704][f=0034996] Shutdown Widget - Context Menu [t=00:02:49.492719][f=0034996] Shutdown Widget - Chili Spectator Panels [t=00:02:49.492736][f=0034996] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:49.492757][f=0034996] Shutdown Widget - Chili Nuke Warning [t=00:02:49.492813][f=0034996] Shutdown Widget - Chili EndGame Window [t=00:02:49.492836][f=0034996] Shutdown Widget - Chili Economy Panel Default [t=00:02:49.492942][f=0034996] Shutdown Widget - CameraShake [t=00:02:49.492959][f=0034996] Shutdown Widget - State Reverse and Latency [t=00:02:49.492976][f=0034996] Shutdown Widget - Music Player v2 [t=00:02:49.492992][f=0034996] Shutdown Widget - Attack AoE [t=00:02:49.493009][f=0034996] Shutdown Widget - Map Edge Extension [t=00:02:49.493025][f=0034996] Shutdown Widget - Selection Send [t=00:02:49.493041][f=0034996] Shutdown Widget - LupsManager [t=00:02:49.493079][f=0034996] Shutdown Widget - Newton Firezone [t=00:02:49.493096][f=0034996] Shutdown Widget - Chili Pro Console [t=00:02:49.494379][f=0034996] Shutdown Widget - Persistent Build Height [t=00:02:49.494408][f=0034996] Shutdown Widget - Lasso Terraform GUI [t=00:02:49.494426][f=0034996] Shutdown Widget - Lups [t=00:02:49.494466][f=0034996] Shutdown Widget - Chili Framework [t=00:02:49.494483][f=0034996] Shutdown Widget - Mex Placement Handler [t=00:02:49.494499][f=0034996] Shutdown Widget - Chili Core Selector [t=00:02:49.494599][f=0034996] Shutdown Widget - Custom Markers [t=00:02:49.494622][f=0034996] Shutdown Widget - Select Keys [t=00:02:49.494657][f=0034996] Shutdown Widget - Pause Screen [t=00:02:49.494677][f=0034996] Shutdown Widget - Text To Speech Control [t=00:02:49.494695][f=0034996] Shutdown Widget - Layout Handler [t=00:02:49.494711][f=0034996] End widgetHandler:Shutdown [t=00:02:49.543750][f=0034996] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={785958,83274943} {int,ext,rec}Allocs={23328238,0,0} {chunk,block}Bytes={83274943,0} [t=00:02:49.543886][f=0034996] [Game::KillLua][2] dtor=0 luaGaia=0x56074a68d150 [t=00:02:49.571421][f=0034996] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={548542,69008279} {int,ext,rec}Allocs={23328239,0,0} {chunk,block}Bytes={69008279,0} [t=00:02:49.571554][f=0034996] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={548542,69008279} {int,ext,rec}Allocs={23328239,0,0} {chunk,block}Bytes={69008279,0} [t=00:02:49.571601][f=0034996] [Game::KillLua][3] dtor=0 luaRules=0x56074680e890 [t=00:02:49.571651][f=0034996] Start gadgetHandler:Shutdown [t=00:02:49.571671][f=0034996] Shutdown - StartSetup [t=00:02:49.571688][f=0034996] Shutdown - UnitMorph [t=00:02:49.573730][f=0034996] Shutdown - Carrier Drones [t=00:02:49.573754][f=0034996] Shutdown - Missile Silo Controller [t=00:02:49.573773][f=0034996] Shutdown - Modular Comm Info [t=00:02:49.573790][f=0034996] Shutdown - Terrain Texture Handler [t=00:02:49.573808][f=0034996] Shutdown - UnitCloakShield [t=00:02:49.574160][f=0034996] Shutdown - Starlight Handler [t=00:02:49.574212][f=0034996] End gadgetHandler:Shutdown [t=00:02:49.605762][f=0034996] Start gadgetHandler:Shutdown [t=00:02:49.605834][f=0034996] Shutdown - Save/Load [t=00:02:49.605862][f=0034996] Shutdown - Teleport Throw [t=00:02:49.605881][f=0034996] Shutdown - UnitMorph [t=00:02:49.605904][f=0034996] Shutdown - Modular Comm Info [t=00:02:49.605921][f=0034996] Shutdown - Retreat Command [t=00:02:49.605943][f=0034996] Shutdown - Shockwaves [t=00:02:49.605961][f=0034996] Shutdown - UnitCloakShield [t=00:02:49.605981][f=0034996] Shutdown - Lups Cloak FX [t=00:02:49.606005][f=0034996] Shutdown - Lups [t=00:02:49.606048][f=0034996] Shutdown - Lups Shield [t=00:02:49.606168][f=0034996] End gadgetHandler:Shutdown [t=00:02:49.646119][f=0034996] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23328276,0,0} {chunk,block}Bytes={0,0} [t=00:02:49.646375][f=0034996] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23328276,0,0} {chunk,block}Bytes={0,0} [t=00:02:49.646442][f=0034996] [Game::KillLua][4] dtor=0 [t=00:02:49.646457][f=0034996] [Game::KillLua][5] dtor=0 [t=00:02:49.660458][f=0034996] [Game::~CGame][1] [t=00:02:49.660523][f=0034996] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:02:49.660539][f=0034996] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:02:49.660553][f=0034996] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:02:49.660566][f=0034996] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:02:49.660578][f=0034996] [Game::KillLua][4] dtor=1 [t=00:02:49.660593][f=0034996] [Game::KillLua][5] dtor=1 [t=00:02:49.660807][f=0034996] [Game::KillMisc][1] [t=00:02:49.660820][f=0034996] [Game::KillMisc][2] [t=00:02:49.660861][f=0034996] [Game::KillMisc][3] [t=00:02:49.660959][f=0034996] [Game::KillRendering][1] [t=00:02:49.672539][f=0034996] [3DOParser::Kill] allocated 1 pieces [t=00:02:49.672581][f=0034996] [S3OParser::Kill] allocated 2938 pieces [t=00:02:49.673515][f=0034996] [AssParser::Kill] allocated 374 pieces [t=00:02:49.673866][f=0034996] [Game::KillInterface][1] [t=00:02:49.674182][f=0034996] [Game::KillInterface][2] [t=00:02:49.674517][f=0034996] [Game::KillSimulation][1] [t=00:02:49.674535][f=0034996] [Game::KillSimulation][2] [t=00:02:50.729833][f=0034996] [CCollisionHandler] dis-/continuous tests: 0/2713636 [t=00:02:50.733013][f=0034996] [Game::KillSimulation][3] [t=00:02:50.734165][f=0034996] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:50.734686][f=0034996] [~CPathCache(24x16)] cacheHits=12 hitPercentage=7% numHashColls=0 maxCacheSize=20 [t=00:02:50.734726][f=0034996] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:50.734767][f=0034996] [~CPathCache(48x32)] cacheHits=62 hitPercentage=0% numHashColls=0 maxCacheSize=40 [t=00:02:50.740840][f=0034996] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:50.740891][f=0034996] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:50.755315][f=0034996] [LosHandler::Kill] raycast instance cache-{hits,misses}={12833,18603}; shared=6%; cached=35% [t=00:02:50.858927][f=0034996] [Game::KillSimulation][4] [t=00:02:55.108269][f=0034996] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:02:55.111202][f=0034996] [Game::~CGame][2] [t=00:02:55.111330][f=0034996] [Game::~CGame][3] [t=00:02:55.359860][f=0034996] [SpringApp::Kill][3] [t=00:02:55.360516][f=0034996] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 368523 bytes sent 283970 bytes recv'd [t=00:02:58.388343][f=0034996] [SpringApp::Kill][4] font=0x5607382ed790 [t=00:02:58.389254][f=0034996] [SpringApp::Kill][5] [t=00:02:58.399383][f=0034996] [SpringApp::Kill][6] [t=00:02:58.399922] [SpringApp::Kill][7] [t=00:02:58.401701] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:58.401722] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:58.401732] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:58.401741] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:58.410345] [VFS] [SpringVFS::DeleteArchives] [t=00:02:58.410371] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7932 [t=00:02:58.410665] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f5cf9b7e7380bf8b22246d24c5db5be8.sdp (0x560738348ea0) [t=00:02:58.416756] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f5cf9b7e7380bf8b22246d24c5db5be8.sdp" numZipFiles=7932 sumInflSize=759180kb sumReadTime=2869ms [t=00:02:58.417079] file="unittextures/3do2s3o_atlas_1.tga" indx=7033 inflSize=16384kb readTime=101ms [t=00:02:58.417097] file="unittextures/factoryveh1.png" indx=7287 inflSize=1077kb readTime=45ms [t=00:02:58.417108] file="unittextures/3do2s3o_atlas_2.tga" indx=7034 inflSize=16384kb readTime=43ms [t=00:02:58.417119] file="bitmaps/cc/bar_icexuick/waterrush.tga" indx=427 inflSize=64kb readTime=37ms [t=00:02:58.417141] file="luaui/configs/lang/campaign_units.en.json" indx=2922 inflSize=4kb readTime=27ms [t=00:02:58.417163] file="gamedata/unitdefs_pre.lua" indx=949 inflSize=0kb readTime=26ms [t=00:02:58.417176] file="unittextures/bcore_abc_1.tga" indx=7105 inflSize=3210kb readTime=25ms [t=00:02:58.417187] file="unitpics/factoryhover.png" indx=6537 inflSize=11kb readTime=25ms [t=00:02:58.417197] file="gamedata/resources.lua" indx=939 inflSize=6kb readTime=22ms [t=00:02:58.417207] file="luaui/widgets/unit_tree_reclaim.lua" indx=4878 inflSize=2kb readTime=21ms [t=00:02:58.425674] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f5cf9b7e7380bf8b22246d24c5db5be8.sdp] 101654617 bytes cached in 3043 files [t=00:02:58.568240] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [t=00:02:58.568286] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x560738429c90) [t=00:02:58.568918] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:02:58.569178] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x560738345670) [t=00:02:58.569737] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f400802c950) [t=00:02:58.570171] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 212326 bytes cached in 70 files [t=00:02:58.570250] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x56073875cdb0) [t=00:02:58.570629] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [t=00:02:58.571968] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:58.571999] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:58.572317] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:58.572396] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:58.572409] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:58.572420] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:58.573011] [SpringApp::Kill][8] [t=00:02:58.573030] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:58.573042] [WatchDog::Uninstall][1] hangDetectorThread=0x5606f375ea70 (joinable=1) [t=00:02:58.573052] [WatchDog::Uninstall][2] [t=00:02:59.214757] [WatchDog::Uninstall][3] [t=00:02:59.214795] [SpringApp::Kill][9]