[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000090] Using writeable configuration source: "/tmp/tmp.FwpV6xXBOG/springsettings.1422686.cfg" [t=00:00:00.008203] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.008253] ============== ============== [t=00:00:00.008264] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.008273] [t=00:00:00.008283] Enable or disable log sections using the LogSections configuration key [t=00:00:00.008291] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.008301] Use "none" to disable the default log sections. [t=00:00:00.008310] ============== ============== [t=00:00:00.008319] ============== ============== [t=00:00:00.008375] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.008386] MouseDragCircleCommandThreshold = 25 [t=00:00:00.008396] ROAM = 2 [t=00:00:00.008406] RotateLogFiles = 1 [t=00:00:00.008416] TeamHighlight = 0 [t=00:00:00.008425] ============== ============== [t=00:00:00.008434] ============== ============== [t=00:00:00.008444] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.008454] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.008463] Compiler Version: gcc-10.3.0 [t=00:00:00.008492] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.008662] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.008674] Binary Word Size: 64-bit (native) [t=00:00:00.008683] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.008693] Physical CPU Cores: 1 [t=00:00:00.008703] Logical CPU Cores: 1 [t=00:00:00.008711] ============== ============== [t=00:00:00.008777] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.008786] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.008796] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.008805] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.008814] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.010438] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.010462] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.010486] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.010505] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.010516] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.010546] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.020434] [GR::LogVersionInfo] [t=00:00:00.020459] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020477] GL version : [t=00:00:00.020488] GL vendor : [t=00:00:00.020498] GL renderer : [t=00:00:00.020508] GLSL version: [t=00:00:00.020519] GLEW version: spring headless stub GLEW version [t=00:00:00.020529] GPU memory : unknown [t=00:00:00.020539] SDL swap-int: 0 [t=00:00:00.020550] SDL driver : headless stub [t=00:00:00.020560] [t=00:00:00.020571] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020581] ARB shader support : 0 [t=00:00:00.020591] GLSL shader support : 0 [t=00:00:00.020601] GL4 support : 0 [t=00:00:00.020611] FBO extension support : 0 [t=00:00:00.020621] NVX GPU mem-info support : 0 [t=00:00:00.020632] ATI GPU mem-info support : 0 [t=00:00:00.020642] NPOT-texture support : 1 (0) [t=00:00:00.020668] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020680] texture query-LOD support : 1 (0) [t=00:00:00.020690] MSAA frame-buffer support : 0 (0) [t=00:00:00.020701] Z-buffer depth : 16 (-) [t=00:00:00.020711] primitive-restart support : 0 (0) [t=00:00:00.020722] clip-space control support: 0 (0) [t=00:00:00.020733] seamless cube-map support : 0 (0) [t=00:00:00.020743] frag-depth layout support : 0 (0) [t=00:00:00.020753] persistent maps support : 0 (0) [t=00:00:00.020764] [t=00:00:00.020775] max. FBO samples : -1 [t=00:00:00.020785] max. texture size : 2048 [t=00:00:00.020800] max. texture anisotropy level: 0.000000 [t=00:00:00.020810] max. vec4 varyings/attributes: 0/0 [t=00:00:00.020847] max. draw-buffers : 0 [t=00:00:00.020860] max. rec. indices/vertices : 0/0 [t=00:00:00.020870] max. uniform buffer-bindings : 0 [t=00:00:00.020880] max. uniform block-size : 0KB [t=00:00:00.020891] max. storage buffer-bindings : 0 [t=00:00:00.020901] max. storage block-size : 0MB [t=00:00:00.020911] [t=00:00:00.020921] enable AMD-hacks : 0 [t=00:00:00.020931] compress MIP-maps: 0 [t=00:00:00.020950] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.021283] [GR::UpdateGLConfigs] [t=00:00:00.021309] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021327] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021339] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021350] [GR::InitGLState] [t=00:00:00.021361] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.233456] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.239413] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.246237] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.246811] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.246834] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.246850] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.279936] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.280889] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.306328] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.306652] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.318053] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.318077] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.318248] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.321790] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb4200ec1a0 (SpringVFS) global=(nil) (null) [t=00:00:00.321813] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.321916] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.321936] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.321956] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.321965] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.322030] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 6079 MB [t=00:00:00.323785][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.323814][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.323834][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1422686/replay.sdfz" for game data... [t=00:00:00.470009][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.471841][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.471879][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.474752][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.474830][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 150ms [t=00:00:00.474860][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.524524][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x558435cc9130] using map "Shimmershore v1.1" (loaded=0 cached=0) [t=00:00:00.525592][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.526776][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.527337][f=-000001] [PreGame::AddModArchivesToVFS][server=0x558435cc9130] using game "Zero-K 1.10.7.0" (loaded=0 cached=0) [t=00:00:00.528438][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.7.0", overwrite=false)] section=0 cached=0 [t=00:00:00.538808][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.539019][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.549830][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 74ms [t=00:00:00.550110][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.593596][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.593641][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.593734][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.593793][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.593849][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.593905][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.595023][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.595522][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.595992][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.598889][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.601106][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.602941][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.602977][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.603456][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.609914][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.611061][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.612025][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.612314][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.612964][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.612985][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.617921][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.617975][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.757162][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.860852][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:01.642066][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.017084][f=-000001] Loading UnitDefs_posts [t=00:00:02.213760][f=-000001] Loading FeatureDefs_posts [t=00:00:02.273192][f=-000001] Loading WeaponDefs_posts [t=00:00:02.310343][f=-000001] Loading ArmorDefs_posts [t=00:00:02.335201][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 658ms [t=00:00:02.430585][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 794ms [t=00:00:02.431015][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.676674][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.685293][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [t=00:00:02.685341][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.685484][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.746235][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 60ms [t=00:00:02.746298][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.749476][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.046429][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.138821][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.270051][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.321817][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.321869][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.994780][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 672ms [t=00:00:03.994927][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.097200][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [t=00:00:04.097253][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.122890][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [t=00:00:04.839214][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:04.845178][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.845655][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.857486][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:04.857627][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:04.859810][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:04.859840][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:04.860663][f=-000001] InfoTexture: legacy [t=00:00:04.860687][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:04.861859][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:06.127086][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:06.132980][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:06.133029][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:06.133879][f=-000001] Set ROAM mode to DisplayLists [t=00:00:06.134142][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.320932][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.326388][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.536025][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.683047][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:06.728155][f=-000001] Loaded DecalsDrawer: off [t=00:00:06.728206][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:06.728870][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:07.167059][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:07.179827][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:07.328411][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:07.329394][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:07.329422][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:07.342194][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.342252][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.342270][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:07.342283][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:07.342297][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.342310][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.342322][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e80021ba [t=00:00:07.350274][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.350347][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.350362][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:07.350376][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:07.350388][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.350401][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.350413][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e80021ca [t=00:00:07.350428][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55843f02e4c0 has BLOCKSIZE 1 [t=00:00:07.354807][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.354828][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.354841][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:07.354853][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:07.354866][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.354878][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=e8001f20 [t=00:00:07.358799][f=-000001] [Path] [PathEstimator::ReadFile] hash=e8001f20 file="cache/105dev-BAR105/paths/Shimmershore v1.1.pe-e8001f20.zip" (exists=1) [t=00:00:07.360067][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:07.370884][f=-000001] Path cache (48, 48) initialized. [t=00:00:07.370943][f=-000001] Path cache (48, 48) initialized. [t=00:00:07.375345][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.375381][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.375395][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:07.375424][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:07.375438][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.375451][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=e8001f30 [t=00:00:07.480786][f=-000001] [Path] [PathEstimator::ReadFile] hash=e8001f30 file="cache/105dev-BAR105/paths/Shimmershore v1.1.pe2-e8001f30.zip" (exists=1) [t=00:00:07.481436][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:07.484248][f=-000001] Path cache (24, 24) initialized. [t=00:00:07.484282][f=-000001] Path cache (24, 24) initialized. [t=00:00:07.484298][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (154ms, checksum 37849fd8)" [t=00:00:07.484407][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:07.484435][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:07.484449][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:07.709640][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 119ms [t=00:00:07.710224][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:10.257488][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:10.604721][f=-000001] Synced LuaRules: finished loading [t=00:00:10.628938][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:11.168585][f=-000001] Unsynced LuaRules: finished loading [t=00:00:11.248144][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:11.251494][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:11.252415][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:11.252437][f=-000001] LuaSocket Support: enabled [t=00:00:11.267708][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:11.382053][f=-000001] localWidgets, nil, true, true [t=00:00:11.383213][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:11.383241][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:11.393742][f=-000001] USE_OLD_CHILI [t=00:00:12.111771][f=-000001] Loading last game win data [t=00:00:12.113138][f=-000001] Resetting win data [t=00:00:12.113594][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:12.113620][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:12.113637][f=-000001] Player and team counts match, continuing [t=00:00:12.113654][f=-000001] cassperek was in last game but is now absent, resetting scores [t=00:00:12.247267][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:12.247311][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:12.296015][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:14.622405][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.271483][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.929927][f=-000001] Loaded API widget: i18n [t=00:00:15.930602][f=-000001] Loaded API widget: Shared Functions [t=00:00:15.930812][f=-000001] Loaded API widget: Hacky version fix [t=00:00:15.930997][f=-000001] Loaded API widget: Cluster Detection [t=00:00:15.931304][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:15.931607][f=-000001] Loaded API widget: Win Counter [t=00:00:16.083754][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:16.084169][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:16.084460][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:16.084692][f=-000001] Loaded API widget: CommandInsert [t=00:00:16.084979][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:16.086614][f=-000001] Loaded API widget: Lups [t=00:00:16.380552][f=-000001] Loaded API widget: Chili Framework [t=00:00:16.381066][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:16.381367][f=-000001] Loaded widget: Save/Load API [t=00:00:16.381671][f=-000001] Loaded widget: Chili Highlight [t=00:00:16.381964][f=-000001] Loaded widget: Draw After Chili [t=00:00:16.382333][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:16.387040][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:16.389462][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.389489][f=-000001] Ground-decal rendering is disabled! [t=00:00:16.389566][f=-000001] Set maximum particles to: 0 [t=00:00:16.389682][f=-000001] Set UnitLodDist to 0 [t=00:00:16.389718][f=-000001] Set UnitIconDist to 0 [t=00:00:16.423883][f=-000001] Loaded widget: EPIC Menu [t=00:00:16.424267][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:16.424635][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:16.448818][f=-000001] Loaded widget: Chili Minimap [t=00:00:16.449245][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:16.459274][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:16.459602][f=-000001] Deferred Rendering requires shader support! [t=00:00:16.460045][f=-000001] Loaded widget: Deferred rendering [t=00:00:16.460375][f=-000001] Mexspot Fetcher fetching [t=00:00:16.460525][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:16.460878][f=-000001] Team highlighting: Disabled [t=00:00:16.461286][f=-000001] Loaded widget: Teamhighlight option [t=00:00:16.461783][f=-000001] Loaded widget: Local Team Colors [t=00:00:16.462188][f=-000001] Loaded widget: Display Keys 2 [t=00:00:16.462557][f=-000001] Loaded widget: Save Game Menu [t=00:00:16.462761][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:16.462964][f=-000001] Loaded widget: One click weapon handler [t=00:00:16.463194][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:16.463485][f=-000001] highlightUnitShader no GL4 support [t=00:00:16.463781][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:16.464161][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:16.464725][f=-000001] Loaded widget: Attack Command Helper [t=00:00:16.465055][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:16.465078][f=-000001] Using fallback unit outlines [t=00:00:16.465265][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:16.465628][f=-000001] Loaded widget: Selection Modkeys [t=00:00:16.474025][f=-000001] Loaded widget: Chili Global Commands [t=00:00:16.475862][f=-000001] Loaded widget: Outline No Shader [t=00:00:16.476515][f=-000001] Loaded widget: Unit Icons [t=00:00:16.476927][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:16.477261][f=-000001] Loaded widget: Noises [t=00:00:16.518219][f=-000001] Loaded widget: HealthBars [t=00:00:16.518670][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:16.522119][f=-000001] Loaded widget: Chili Vote Display [t=00:00:16.522537][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:16.522974][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:16.523015][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1422686/events.log [t=00:00:16.526251][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:16.526600][f=-000001] Loaded widget: EndGame APM stats [t=00:00:16.528146][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:16.528389][f=-000001] Loaded widget: Objectives [t=00:00:16.528755][f=-000001] Loaded widget: EndGame Stats [t=00:00:16.529211][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:16.529605][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:16.530000][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:16.530499][f=-000001] Loaded widget: BuildETA [t=00:00:16.534516][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:16.534855][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:16.538143][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:16.538547][f=-000001] Loaded widget: Command Alpha [t=00:00:16.539385][f=-000001] Loaded widget: Camera Save Position [t=00:00:16.539640][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:16.540021][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:16.540411][f=-000001] Loaded widget: Ghost Site [t=00:00:16.540631][f=-000001] Loaded widget: Stop Self-D [t=00:00:16.541757][f=-000001] Loaded widget: Stereo3D [t=00:00:16.542223][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:16.542500][f=-000001] Loaded widget: SmoothCam [t=00:00:16.542859][f=-000001] Loaded widget: Smart Bombers [t=00:00:16.543326][f=-000001] Loaded widget: Simple Settings [t=00:00:16.543782][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:16.544158][f=-000001] Loaded widget: Show selected unit range [t=00:00:16.544571][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:16.544801][f=-000001] Loaded widget: ReclaimInfo [t=00:00:16.545141][f=-000001] Loaded widget: Raw Move Issue [t=00:00:16.545434][f=-000001] Loaded widget: Point Tracker [t=00:00:16.545633][f=-000001] Loaded widget: Orbit Command [t=00:00:16.545850][f=-000001] Loaded widget: Morph Finished notification [t=00:00:16.546064][f=-000001] Loaded widget: Mission Results Handler [t=00:00:16.546494][f=-000001] Loaded widget: Missile Silo Range [t=00:00:16.546838][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:16.547148][f=-000001] Loaded widget: Misc default command replacements [t=00:00:16.547503][f=-000001] Loaded widget: MinimapEvents [t=00:00:16.547836][f=-000001] Loaded widget: Local Widgets Config [t=00:00:16.548122][f=-000001] Loaded widget: Keep Target [t=00:00:16.548346][f=-000001] Loaded widget: In-game Ignore [t=00:00:16.548955][f=-000001] Loaded widget: In-game Guide [t=00:00:16.549374][f=-000001] Loaded widget: Highlight Geos [t=00:00:16.549773][f=-000001] Loaded widget: Haven Handler [t=00:00:16.550036][f=-000001] Loaded widget: Guard Remove [t=00:00:16.550387][f=-000001] Input grabbing is enabled! [t=00:00:16.550409][f=-000001] Input grabbing is enabled! [t=00:00:16.550509][f=-000001] Loaded widget: Grab Input [t=00:00:16.550856][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:16.551083][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:16.551510][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:16.558005][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:16.558344][f=-000001] Loaded widget: Decoration Handler [t=00:00:16.558595][f=-000001] Loaded widget: Decloak Range [t=00:00:16.558925][f=-000001] Loaded widget: Darkening [t=00:00:16.566536][f=-000001] Loaded widget: Context Menu [t=00:00:16.567168][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:16.567382][f=-000001] Loaded widget: Easy Facing [t=00:00:16.567738][f=-000001] Loaded widget: Ferry Points [t=00:00:16.591162][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:16.591560][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:16.591920][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:16.592162][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:16.592536][f=-000001] EndGame Graph disabled [t=00:00:16.673082][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:16.685932][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:16.687180][f=-000001] Loaded widget: Cheat Sheet [t=00:00:16.687833][f=-000001] Loaded widget: CameraShake [t=00:00:16.688174][f=-000001] Loaded widget: Blast Radius [t=00:00:16.688871][f=-000001] Loaded widget: Autoquit [t=00:00:16.689329][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:16.689700][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:16.690657][f=-000001] Loaded widget: Music Player v2 [t=00:00:16.691477][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:16.692243][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:16.692957][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:16.693992][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:16.695950][f=-000001] Loaded widget: Attack Warning [t=00:00:16.696270][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:16.696814][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:16.697983][f=-000001] Loaded widget: Auto Group [t=00:00:16.698833][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:16.699667][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:16.699978][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:16.700739][f=-000001] Loaded widget: Projectile Lights [t=00:00:16.701719][f=-000001] Loaded widget: Select Com at start [t=00:00:16.707518][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:16.708673][f=-000001] Loaded widget: Transport AI [t=00:00:16.708960][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:16.709167][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:16.733302][f=-000001] Loaded widget: Unit Start State [t=00:00:16.733775][f=-000001] Loaded widget: Smooth Scroll [t=00:00:16.739218][f=-000001] Loaded widget: Replay control buttons [t=00:00:16.740047][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:16.740382][f=-000001] Loaded widget: Icon Sets [t=00:00:16.861196][f=-000001] Loaded widget: Attack AoE [t=00:00:16.863116][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:16.863994][f=-000001] Loaded widget: PlanetWars Info [t=00:00:16.864225][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:16.864662][f=-000001] Loaded widget: Commands FX [t=00:00:16.879348][f=-000001] Loaded widget: UnitShapes [t=00:00:16.879869][f=-000001] : disabled for spectators [t=00:00:16.880812][f=-000001] Loaded widget: Stockpiler [t=00:00:16.882228][f=-000001] Loaded widget: Map Edge Extension [t=00:00:16.883253][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:16.883715][f=-000001] Loaded widget: State Icons [t=00:00:16.884092][f=-000001] Loaded widget: Shield Guard [t=00:00:16.884466][f=-000001] Loaded widget: Selection Send [t=00:00:16.884846][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:16.885144][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:16.885464][f=-000001] Loaded widget: Gadget Icons [t=00:00:16.885681][f=-000001] Loaded widget: AllyCursors [t=00:00:16.886004][f=-000001] : disabled for spectators [t=00:00:16.886708][f=-000001] Loaded widget: Building Starter [t=00:00:16.887013][f=-000001] : disabled for spectators [t=00:00:16.887630][f=-000001] Loaded widget: Cloaker Guard [t=00:00:16.887925][f=-000001] Loaded widget: Units on Fire [t=00:00:16.888248][f=-000001] Loaded widget: Smoke Signals [t=00:00:16.888480][f=-000001] Loaded widget: LupsManager [t=00:00:16.889016][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:16.889629][f=-000001] Loaded widget: Newton Firezone [t=00:00:16.890631][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:16.890997][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:16.897931][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:16.904071][f=-000001] Loaded widget: Chili Pro Console [t=00:00:16.904672][f=-000001] Loaded widget: Chili Docking [t=00:00:16.905113][f=-000001] Loaded widget: HUD Presets [t=00:00:16.905715][f=-000001] Loaded widget: Persistent Build Height [t=00:00:16.908191][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:16.908614][f=-000001] Loaded widget: Image Preloader [t=00:00:16.909086][f=-000001] Mex Placement Initialised with 22 spots. [t=00:00:16.909282][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:16.913494][f=-000001] Loaded widget: Chili Core Selector [t=00:00:16.914072][f=-000001] Loaded widget: Custom Markers [t=00:00:16.915228][f=-000001] Loaded widget: Select Keys [t=00:00:16.915962][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:16.916423][f=-000001] Loaded widget: Start Boxes [t=00:00:16.916693][f=-000001] Loaded widget: Restricted Zones [t=00:00:16.917288][f=-000001] Loaded widget: Pause Screen [t=00:00:16.924932][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:16.925379][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:16.925997][f=-000001] Loaded widget: CustomFormations2 [t=00:00:16.926381][f=-000001] SetSunLighting [t=00:00:16.928018][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:16.928459][f=-000001] Loaded widget: Text To Speech Control [t=00:00:16.932327][f=-000001] Loaded widget: Layout Handler [t=00:00:16.932698][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.932740][f=-000001] Loaded widget: GC Control [t=00:00:16.933028][f=-000001] Loaded widget: Font Cache [t=00:00:16.945215][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:16.947715][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:16.952407][f=-000001] Writing last game win data [t=00:00:16.956340][f=-000001] LuaUI v0.3 [t=00:00:17.134195][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.134273][f=-000001] [s11n] Loading s11n file... [t=00:00:17.137355][f=-000001] [s11n] Parsing model... [t=00:00:17.141373][f=-000001] [s11n] Populating game world... [t=00:00:17.228290][f=-000001] [s11n] s11n loading complete. [t=00:00:17.888661][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.906457][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13167,0,0} {chunk,block}Bytes={0,0} [t=00:00:18.110860][f=-000001] Spectator mode. Widget removed. [t=00:00:18.123946][f=-000001] Spectator mode. Widget removed. [t=00:00:18.127211][f=-000001] Reclaim highlight: old engine version. [t=00:00:18.127288][f=-000001] Playback paused [t=00:00:18.132938][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.214076][f=-000001] Opening demofile demos/1422686/replay.sdfz [t=00:00:18.214110][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:18.214124][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:18.214162][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:18.214180][f=-000001] -> Connection established (given id 2) [t=00:00:18.214298][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:18.214337][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:18.214370][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6993c50ab1a01565564524cad58256efa4ea7406bed4514d4cc2a1bf99bddd8befa4ae2dbf36d6cf93df62a68ac68dfa357d2eb81bd9f6dc85b44ffb00cba14]" [t=00:00:18.214390][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=60eb638874e12e819215b833cd7cf0231da0e8c48f550ceb5bfcd2195eb525e1db12f089b91eb5da829dd0b2f029636861e63188e400e6b724052a65eac632fa]" [t=00:00:18.214412][f=-000001] Speed set to 20.0 [server] [t=00:00:18.214425][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x558445990840,(nil)}][locale="C"]" [t=00:00:18.214443][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:18.231302][f=-000001] Switching to Overhead (TA) style camera [t=00:00:18.231342][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:21.973270][f=-000001] Beginning demo playback [t=00:00:21.985072][f=-000001] GameID: bd13ed62b298c2c0bdbcbf184991d0ca [t=00:00:22.017320][f=-000001] Connection attempt from iwantusername [t=00:00:22.017371][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:22.017451][f=-000001] [0] Event [undefined]: iwantusername changed status [t=00:00:22.017640][f=-000001] -> Connection established (given id 1) [t=00:00:22.033063][f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:22.033129][f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.064951][f=-000001] Connection attempt from Skel [t=00:00:22.064999][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:22.065066][f=-000001] [0] Event [undefined]: Skel changed status [t=00:00:22.065229][f=-000001] -> Connection established (given id 0) [t=00:00:22.089222][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:22.089330][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.757501][f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6993c50ab1a01565564524cad58256efa4ea7406bed4514d4cc2a1bf99bddd8befa4ae2dbf36d6cf93df62a68ac68dfa357d2eb81bd9f6dc85b44ffb00cba14]" [t=00:00:22.764983][f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=60eb638874e12e819215b833cd7cf0231da0e8c48f550ceb5bfcd2195eb525e1db12f089b91eb5da829dd0b2f029636861e63188e400e6b724052a65eac632fa]" [t=00:00:23.070507][f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={000000003abd7820,0000000000000000}][locale="C"]" [t=00:00:23.701113][f=-000001] Allies: I choose: Busy Engineer! [t=00:00:27.097277][f=-000001] > Game will be force started in 60 seconds [t=00:00:27.393295][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6993c50ab1a01565564524cad58256efa4ea7406bed4514d4cc2a1bf99bddd8befa4ae2dbf36d6cf93df62a68ac68dfa357d2eb81bd9f6dc85b44ffb00cba14]" [t=00:00:27.401013][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=60eb638874e12e819215b833cd7cf0231da0e8c48f550ceb5bfcd2195eb525e1db12f089b91eb5da829dd0b2f029636861e63188e400e6b724052a65eac632fa]" [t=00:00:28.125288][f=-000001] > Game will be force started in 40 seconds [t=00:00:29.129219][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={0000022835376cf0,0000000000000000}][locale="C"]" [t=00:00:29.145573][f=-000001] > Game will be force started in 20 seconds [t=00:00:29.550173][f=-000001] Allies: I choose: Guardian! [t=00:00:30.053487][f=-000001] [0] Event [4960,-17.058105,721]: 0 finished unit Guardian Commander [t=00:00:30.060700][f=-000001] [0] Event [766,-17.058777,5411]: 1 finished unit Engineer Commander [t=00:00:30.087083][f=0000000] [0] iwantusername, team: 1, elo:2411, userid: 535156 [t=00:00:30.087173][f=0000000] [0] Skel, team: 0, elo:2378, userid: 462078 [t=00:00:30.087208][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:30.091548][f=0000000] Playback continued [t=00:00:30.102061][f=0000007] [7] Event [848,0,5200]: 1 finished unit Shipyard [t=00:00:30.214361][f=0000045] [45] Event [5120,0,720]: 0 finished unit Shipyard [t=00:00:30.574021][f=0000228] [228] Event [616,-1,5368]: 1 finished unit Metal Extractor [t=00:00:31.171901][f=0000453] [453] Event [824,-1,5624]: 1 finished unit Metal Extractor [t=00:00:31.198462][f=0000464] [464] Event [5032,-1,472]: 0 finished unit Metal Extractor [t=00:00:31.466948][f=0000553] [553] Event [552,0,5384]: 1 finished unit Wind/Tidal Generator [t=00:00:31.646742][f=0000615] [615] Event [5128,0,720]: 0 finished unit Hunter [t=00:00:31.736252][f=0000643] [643] Event [616,0,5480]: 1 finished unit Wind/Tidal Generator [t=00:00:31.872268][f=0000689] [689] Event [5207.14404,59.9663391,544.184143]: 0 finished unit Firefly [t=00:00:32.004114][f=0000733] [733] Event [696,0,5576]: 1 finished unit Wind/Tidal Generator [t=00:00:32.010257][f=0000736] [736] Event [840.000061,0,5199.98779]: 1 finished unit Mariner [t=00:00:32.027595][f=0000746] game took waytoolongtoload [t=00:00:32.478035][f=0000884] [884] Event [5320,-1,520]: 0 finished unit Metal Extractor [t=00:00:32.615726][f=0000932] [932] Event [5128,0,720]: 0 finished unit Hunter [t=00:00:33.007450][f=0001055] [1055] Event [840.000061,0,5199.98779]: 1 finished unit Hunter [t=00:00:33.326521][f=0001157] [1157] Event [1128,-1,5688]: 1 finished unit Metal Extractor [t=00:00:33.644103][f=0001257] [1257] Event [1064,0,5720]: 1 finished unit Wind/Tidal Generator [t=00:00:33.878887][f=0001331] Allies: oh dear [t=00:00:33.932391][f=0001347] [1347] Event [968,0,5704]: 1 finished unit Wind/Tidal Generator [t=00:00:33.986370][f=0001364] [1364] Event [5528,-1,776]: 0 finished unit Metal Extractor [t=00:00:34.065132][f=0001378] Allies: gl hf [t=00:00:34.242229][f=0001437] [1437] Event [872,0,5688]: 1 finished unit Wind/Tidal Generator [t=00:00:34.482023][f=0001527] [1527] Event [776,0,5672]: 1 finished unit Wind/Tidal Generator [t=00:00:34.551800][f=0001549] [1549] Event [5128,0,720]: 0 finished unit Mariner [t=00:00:34.777799][f=0001618] [1618] Event [744,0,5608]: 1 finished unit Wind/Tidal Generator [t=00:00:34.941216][f=0001670] [1670] Event [2583.32544,0,3590.57788]: 0 lost unit Hunter [t=00:00:35.353232][f=0001799] [1799] Event [696,0,5528]: 1 finished unit Wind/Tidal Generator [t=00:00:35.572556][f=0001867] [1867] Event [1000,0,5480]: 1 finished unit Wind/Tidal Generator [t=00:00:35.586059][f=0001871] [1871] Event [5128,0,720]: 0 finished unit Hunter [t=00:00:35.768274][f=0001917] [1917] Event [5032,0,392]: 0 finished unit Wind/Tidal Generator [t=00:00:36.289897][f=0002082] [2082] Event [5096,0,360]: 0 finished unit Wind/Tidal Generator [t=00:00:36.370470][f=0002106] [2106] Event [1056,0,5280]: 1 finished unit Radar Tower [t=00:00:36.758624][f=0002216] [2216] Event [840.000061,0,5199.98779]: 1 finished unit Hunter [t=00:00:36.857927][f=0002245] [2245] Event [5176,0,392]: 0 finished unit Wind/Tidal Generator [t=00:00:37.597618][f=0002409] [2409] Event [5128,0,720]: 0 finished unit Hunter [t=00:00:37.618028][f=0002414] [2414] Event [5256,0,424]: 0 finished unit Wind/Tidal Generator [t=00:00:37.783218][f=0002454] [2454] Event [1441.98547,0,5153.17285]: 0 lost unit Hunter [t=00:00:38.242241][f=0002575] [2575] Event [5336,0,456]: 0 finished unit Wind/Tidal Generator [t=00:00:38.360193][f=0002604] [2604] Event [1032,0,5400]: 1 finished unit Caretaker [t=00:00:38.882064][f=0002744] [2744] Event [760,6.72271729,3944]: 1 finished unit Metal Extractor [t=00:00:38.997391][f=0002776] [2776] Event [5416,0,488]: 0 finished unit Wind/Tidal Generator [t=00:00:39.199977][f=0002831] [2831] Event [840.000061,0,5199.98779]: 1 finished unit Hunter [t=00:00:39.269342][f=0002849] [2849] Event [5384,10.0790405,2200]: 0 finished unit Metal Extractor [t=00:00:39.631763][f=0002942] [2942] Event [5432,0,552]: 0 finished unit Wind/Tidal Generator [t=00:00:39.770741][f=0002980] [2980] Event [728,0,4008]: 1 finished unit Wind/Tidal Generator [t=00:00:39.971803][f=0003035] [3035] Event [5128,0,720]: 0 finished unit Hunter [t=00:00:40.050576][f=0003065] [3065] Event [840.000061,0,5199.98779]: 1 finished unit Hunter [t=00:00:40.196046][f=0003114] [3114] Event [5496,0,632]: 0 finished unit Wind/Tidal Generator [t=00:00:40.660209][f=0003249] [3249] Event [840.000061,0,5199.98779]: 1 finished unit Hunter [t=00:00:40.846819][f=0003294] [3294] Event [5560,0,712]: 0 finished unit Wind/Tidal Generator [t=00:00:41.083581][f=0003352] [3352] Event [5128,0,720]: 0 finished unit Hunter [t=00:00:41.418454][f=0003433] [3433] Event [840.000061,0,5199.98779]: 1 finished unit Hunter [t=00:00:41.645119][f=0003488] [3488] Event [5624,0,792]: 0 finished unit Wind/Tidal Generator [t=00:00:42.330001][f=0003653] [3653] Event [5688,0,728]: 0 finished unit Wind/Tidal Generator [t=00:00:42.396067][f=0003669] [3669] Event [5128,0,720]: 0 finished unit Hunter [t=00:00:42.436474][f=0003678] [3678] Event [840.000061,0,5199.98779]: 1 finished unit Hunter [t=00:00:43.032217][f=0003818] [3818] Event [5608,0,648]: 0 finished unit Wind/Tidal Generator [t=00:00:43.155777][f=0003846] [3846] Event [840.000061,0,5199.98779]: 1 finished unit Hunter [t=00:00:43.179847][f=0003852] [3852] Event [136,-1,3096]: 1 finished unit Metal Extractor [t=00:00:43.510293][f=0003929] [3929] Event [6008,-1,3048]: 0 finished unit Metal Extractor [t=00:00:43.744178][f=0003983] [3983] Event [5544,0,568]: 0 finished unit Wind/Tidal Generator [t=00:00:44.457007][f=0004148] [4148] Event [5464,0,488]: 0 finished unit Wind/Tidal Generator [t=00:00:44.904404][f=0004249] [4249] Event [840.000061,0,5199.98779]: 1 finished unit Corsair [t=00:00:45.214026][f=0004313] [4313] Event [5400,0,408]: 0 finished unit Wind/Tidal Generator [t=00:00:45.257303][f=0004323] [4323] Event [3232.08594,0,3051.81567]: 0 lost unit Hunter [t=00:00:45.603888][f=0004405] [4405] Event [5128,0,720]: 0 finished unit Corsair [t=00:00:45.928709][f=0004477] [4477] Event [5320,0,328]: 0 finished unit Wind/Tidal Generator [t=00:00:46.298437][f=0004559] [4559] Event [5640,-1,3480]: 0 finished unit Metal Extractor [t=00:00:46.478976][f=0004599] [4599] Event [840.000061,0,5199.98779]: 1 finished unit Mariner [t=00:00:46.516240][f=0004607] [4607] Event [616,-1,2520]: 1 finished unit Urchin [t=00:00:47.045222][f=0004719] [4719] Event [840.000061,-2,5199.98779]: 1 finished unit Cutter [t=00:00:47.153662][f=0004741] [4741] Event [5128,0,720]: 0 finished unit Hunter [t=00:00:47.598995][f=0004836] [4836] Event [840.000061,-2,5199.98779]: 1 finished unit Cutter [t=00:00:48.211620][f=0004965] [4965] Event [5560,-1,3480]: 0 finished unit Urchin [t=00:00:48.275075][f=0004979] [4979] Event [840.000061,-2,5199.98779]: 1 finished unit Cutter [t=00:00:48.493571][f=0005025] [5025] Event [504,-1,2664]: 1 finished unit Metal Extractor [t=00:00:48.549134][f=0005037] [5037] Event [4928,0,768]: 0 finished unit Radar Tower [t=00:00:48.653065][f=0005058] [5058] Event [5128,0,720]: 0 finished unit Hunter [t=00:00:48.880524][f=0005105] [5105] Event [536,0,5320]: 1 finished unit Wind/Tidal Generator [t=00:00:49.120074][f=0005152] [5152] Event [840.000061,-2,5199.98779]: 1 finished unit Cutter [t=00:00:49.737875][f=0005277] [5277] Event [456,0,2712]: 1 finished unit Wind/Tidal Generator [t=00:00:50.074660][f=0005345] [5345] Event [552,0,5224]: 1 finished unit Wind/Tidal Generator [t=00:00:50.112740][f=0005353] [5353] Event [3432.5,0,2887.63989]: 1 lost unit Hunter [t=00:00:50.224610][f=0005375] [5375] Event [5128,0,720]: 0 finished unit Hunter [t=00:00:50.405188][f=0005412] [5412] Event [840.000061,0,5199.98779]: 1 finished unit Hunter [t=00:00:50.644103][f=0005460] [5460] Event [5608,-1,3128]: 0 finished unit Urchin [t=00:00:50.905593][f=0005513] [5513] Event [536,0,2728]: 1 finished unit Wind/Tidal Generator [t=00:00:51.196165][f=0005572] [5572] Event [584,0,5128]: 1 finished unit Wind/Tidal Generator [t=00:00:51.463007][f=0005627] [5627] Event [840.000061,0,5199.98779]: 1 finished unit Hunter [t=00:00:51.780033][f=0005692] [5692] Event [5128,0,720]: 0 finished unit Hunter [t=00:00:51.973137][f=0005731] [5731] Event [4664,-1,1048]: 0 finished unit Urchin [t=00:00:52.385380][f=0005815] [5815] Event [3424,0,5920]: 1 finished unit Radar Tower [t=00:00:52.870059][f=0005912] [5912] Event [840.000061,0,5199.98779]: 1 finished unit Hunter [t=00:00:52.884511][f=0005915] [5915] Event [600,0,5032]: 1 finished unit Wind/Tidal Generator [t=00:00:53.325944][f=0005998] [5998] Event [3544,-1,6024]: 1 finished unit Metal Extractor [t=00:00:53.872256][f=0006108] [6108] Event [632,0,4936]: 1 finished unit Wind/Tidal Generator [t=00:00:53.884955][f=0006110] [6110] Event [840.000061,0,5199.98779]: 1 finished unit Hunter [t=00:00:54.151089][f=0006154] [6154] Event [2794.23486,-0.3128084,2611.37622]: 1 lost unit Cutter [t=00:00:54.223223][f=0006170] [6170] Event [2794.1145,0,2528.80762]: 0 lost unit Hunter [t=00:00:54.278338][f=0006181] [6181] Event [3235.69873,0,2707.37085]: 0 lost unit Corsair [t=00:00:54.466306][f=0006223] [6223] Event [2908.91943,0,2706.79712]: 1 lost unit Hunter [t=00:00:54.561017][f=0006242] [6242] Event [2937.94751,0,2560.20068]: 1 lost unit Hunter [t=00:00:54.619387][f=0006254] [6254] Event [2989.67456,0,2495.60596]: 0 lost unit Hunter [t=00:00:54.706005][f=0006268] [6268] Event [2860.86279,-2,2477.51538]: 1 lost unit Cutter [t=00:00:54.712289][f=0006269] [6269] Event [2857.80566,0,2560.90112]: 0 lost unit Hunter [t=00:00:54.837678][f=0006292] [6292] Event [2887.69189,0,2566.34888]: 0 lost unit Hunter [t=00:00:54.936330][f=0006309] [6309] Event [5128,0,720]: 0 finished unit Mariner [t=00:00:55.110168][f=0006339] [6339] Event [2863.53076,0,2505.16333]: 0 lost unit Hunter [t=00:00:55.197863][f=0006355] [6355] Event [2744.64722,0,2491.69019]: 1 lost unit Hunter [t=00:00:55.209615][f=0006357] [6357] Event [2820.10107,0,2467.19141]: 0 lost unit Hunter [t=00:00:55.552269][f=0006417] [6417] Event [3061.9729,0,2250.25757]: 0 lost unit Hunter [t=00:00:55.804295][f=0006461] gg [t=00:00:56.054721][f=0006505] [6505] Event [5128,0,720]: 0 finished unit Hunter [t=00:00:56.751856][f=0006628] i havent played this in momths [t=00:00:56.773859][f=0006632] [6632] Event [4024,-1,6056]: 1 finished unit Metal Extractor [t=00:00:57.200009][f=0006709] Player Skel left the game: normal quit [t=00:00:57.200087][f=0006709] [6709] Event [undefined]: Skel quit [t=00:00:57.240867][f=0006716] [6716] Event [3144,-1,1528]: 0 finished unit Metal Extractor [t=00:00:57.332492][f=0006732] [6732] Event [4008,0,6120]: 1 finished unit Wind/Tidal Generator [t=00:00:57.833213][f=0006822] [6822] Event [3912,0,6120]: 1 finished unit Wind/Tidal Generator [t=00:00:57.911579][f=0006836] [6836] Event [3144,-1,1528]: 0 lost unit Metal Extractor [t=00:00:58.296416][f=0006905] [6905] Event [5128,-4,720]: 0 finished unit Mistral [t=00:00:58.360741][f=0006916] [6916] Event [3816,0,6120]: 1 finished unit Wind/Tidal Generator [t=00:00:58.688637][f=0006975] [6975] Event [696,0,5064]: 1 finished unit Caretaker [t=00:00:58.716321][f=0006981] [6981] Event [3738.68457,0,1368.90173]: 0 lost unit Hunter [t=00:00:58.920354][f=0007017] [7017] Event [3720,0,6120]: 1 finished unit Wind/Tidal Generator [t=00:00:59.240106][f=0007075] iwantusername has forced a win due to dropped opposition. [t=00:00:59.240176][f=0007075] game_message: Skel has been destroyed! [t=00:00:59.240319][f=0007075] [7075] Event [undefined]: Skel resigned [t=00:00:59.240576][f=0007075] game_message: iwantusername wins! [t=00:00:59.241021][f=0007075] Submitting stats [t=00:00:59.249996][f=0007075] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:59.256376][f=0007075] Part| Total Time|Time of the last 0.5s [t=00:00:59.256420][f=0007075] Draw 12243.57ms 24.88% [t=00:00:59.256436][f=0007075] Lua::Callins::Synced 2317.65ms 7.09% [t=00:00:59.256450][f=0007075] Lua::Callins::Unsynced 17563.07ms 33.97% [t=00:00:59.256465][f=0007075] Lua::CollectGarbage::Synced 193.11ms 0.10% [t=00:00:59.256519][f=0007075] Lua::CollectGarbage::Unsynced 596.73ms 1.10% [t=00:00:59.256534][f=0007075] Misc::Profiler::AddTime 40.26ms 0.00% [t=00:00:59.256548][f=0007075] Sim 19724.35ms 57.94% [t=00:00:59.260920][f=0007075] [7075] Received game_message: Skel has been destroyed! [t=00:00:59.263234][f=0007075] [7075] Received game_message: iwantusername wins! [t=00:00:59.298292][f=0007076] [7076] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:59.298466][f=0007076] [7076] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:59.298562][f=0007076] [7076] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:59.298664][f=0007076] [7076] Game End Stats Values: 2,1975,2060,2060,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.5,6.5,5.5999999,0,0,0,0,0,0,0,0,700,785,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:59.298766][f=0007076] [7076] Game End Stats Values: 3,2245,2450,2450,2245,0,1.1064477,1.1064477,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.68000126,9.68000126,8,1275,1275,1275,1275,7.94999981,10.2737637,10.2737637,7.94999981,100,0,0,100,0,0,0,0,870,1175,1175,870,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:59.298868][f=0007076] [7076] Game End Stats Values: 4,2345,2705,2705,2345,0,2.28616762,2.28616762,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.7600002,11.7600002,8,1275,1275,1275,1275,10.3500004,11.3286476,11.3286476,10.3500004,200,100,100,200,0,0,0,0,870,1330,1330,870,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:59.298972][f=0007076] [7076] Game End Stats Values: 5,2530,2745,2745,2530,0,7.18879747,7.18879747,0,0,0,0,0,0,0,0,0,0,0,0,0,61.1388931,100,100,61.1388931,0,0,0,0,8,15.8400002,15.8400002,8,1275,1275,1275,1275,12.4499998,13.0768414,13.0768414,12.4499998,100,0,0,100,0,100,100,0,1155,1470,1470,1155,100,100,100,100,0,0,0,0,100,100,100,100 [t=00:00:59.299080][f=0007076] [7076] Game End Stats Values: 6,2735,2935,2935,2735,0.32217568,20.5757599,20.5757599,0.32217568,0,0,0,0,0,0,0,0,0,0,0,0,61.1388931,100,100,61.1388931,0,0,0,0,9.32986069,19.6000004,19.6000004,9.32986069,1275,1330,1330,1275,12.7714787,13.6424627,13.6424627,12.7714787,200,100,100,200,0,100,100,0,1260,1505,1505,1260,100,100,100,100,0,0,0,0,100,100,100,100 [t=00:00:59.299187][f=0007076] [7076] Game End Stats Values: 7,2805,3115,3115,2805,1.46314478,39.5185127,39.5185127,1.46314478,0,0,0,0,0,0,0,0,0,0,0,0,122.277786,200,200,122.277786,0,0,0,0,13.3249855,20,20,13.3249855,1275,1330,1330,1275,12.8260641,14.0128517,14.0128517,12.8260641,200,100,100,200,0,200,200,0,1330,1685,1685,1330,200,100,100,200,0,0,0,0,200,161.138885,161.138885,200 [t=00:00:59.299312][f=0007076] [7076] Game End Stats Values: 8,3095,3435,3435,3095,3.82062244,56.8660393,56.8660393,3.82062244,0,0,0,0,0,0,0,0,0,0,0,0,122.277786,200,200,122.277786,0,0,0,0,16.1562977,20.3200016,20.3200016,16.1562977,1275,1330,1330,1275,14.2571659,15.7065029,15.7065029,14.2571659,300,300,300,300,0,200,200,0,1520,1805,1805,1520,200,100,100,200,0,0,0,0,200,161.138885,161.138885,200 [t=00:00:59.299431][f=0007076] [7076] Game End Stats Values: 9,3265,3635,3635,3265,12.6012182,75.0695114,75.0695114,12.6012182,0,0,0,0,0,0,0,0,0,0,0,0,122.277786,200,200,122.277786,0,0,0,0,19.1493759,21.2000008,21.2000008,19.1493759,1275,1330,1330,1275,15.5853739,16.2135639,16.2135639,15.5853739,400,500,500,400,0,200,200,0,1590,1805,1805,1590,200,100,100,200,0,0,0,0,200,161.138885,161.138885,200 [t=00:00:59.299548][f=0007076] [7076] Game End Stats Values: 10,3555,3920,3920,3555,19.6475334,87.0311279,87.0311279,19.6475334,0,0,0,0,0,0,0,0,0,0,0,0,122.277786,200,200,122.277786,0,0,0,0,22.2348633,21.2000008,21.2000008,22.2348633,1275,1330,1330,1275,15.919754,21.2141094,21.2141094,15.919754,500,700,700,500,0,200,200,0,1780,1890,1890,1780,200,100,100,200,0,76.4001465,76.4001465,0,200,161.138885,161.138885,200 [t=00:00:59.299661][f=0007076] [7076] Game End Stats Values: 11,3800,4160,4160,3800,38.2143211,95.6055832,95.6055832,38.2143211,0,0,0,0,0,0,0,0,0,0,0,0,122.277786,300,300,122.277786,0,0,0,0,25.9374027,21.2000008,21.2000008,25.9374027,1275,1330,1330,1275,18.4877872,22.9816399,22.9816399,18.4877872,640,940,940,640,0,300,300,0,1885,1890,1890,1885,300,100,100,300,0,159.599854,159.599854,0,300,161.138885,161.138885,300 [t=00:00:59.299754][f=0007076] [7076] Game End Stats Values: 12,3985,4610,4610,3985,64.2631149,99.6210327,99.6210327,64.2631149,0,0,0,0,0,0,0,0,0,0,0,0,122.277786,300,300,122.277786,0,120,120,0,29.3713493,21.2000008,21.2000008,29.3713493,1275,1330,1330,1275,20.7865849,24.024353,24.024353,20.7865849,740,1070,1070,740,0,300,300,0,1970,2090,2090,1970,300,100,100,300,0,245.998535,245.998535,0,300,161.138885,161.138885,300 [t=00:00:59.299857][f=0007076] [7076] Game End Stats Values: 13,4360,4830,4830,4360,92.3700333,109.493004,109.493004,92.3700333,0,0,0,0,0,0,0,0,0,0,0,0,222.277802,459.443695,459.443695,222.277802,120,120,120,120,29.2632027,22.079998,22.079998,29.2632027,1330,1330,1330,1330,21.3737965,19.5581322,19.5581322,21.3737965,940,1100,1100,940,100,300,300,100,1970,2280,2280,1970,300,200,200,300,0,245.998535,245.998535,0,459.443695,261.138885,261.138885,459.443695 [t=00:00:59.299964][f=0007076] [7076] Game End Stats Values: 14,4700,5155,5155,4700,127.407257,128.473938,128.473938,127.407257,0,0,0,0,0,0,0,0,0,0,0,0,222.277802,459.443695,459.443695,222.277802,360,120,120,360,29.2147942,26.2400036,26.2400036,29.2147942,1330,1385,1385,1330,21.8358135,22.2320614,22.2320614,21.8358135,1040,1300,1300,1040,100,300,300,100,1970,2350,2350,1970,300,200,200,300,0,275.248535,275.248535,0,459.443695,261.138885,261.138885,459.443695 [t=00:00:59.300067][f=0007076] [7076] Game End Stats Values: 15,4060,5180,5180,4060,182.288452,140.481506,140.481506,182.288452,0,0,0,0,0,0,0,0,0,0,0,0,735.567688,963.839966,963.839966,735.567688,360,120,120,360,28.87994,28.4800014,28.4800014,28.87994,1330,1385,1385,1330,23.1587448,27.6504955,27.6504955,23.1587448,400,1170,1170,400,430,940,940,430,1970,2505,2505,1970,940,530,530,940,0,365.998535,365.998535,0,1100.41943,898.386902,898.386902,1100.41943 [t=00:00:59.300176][f=0007076] [7076] Game End Stats Values: 16,4145,5200,5200,4145,217.745514,144.422699,144.422699,217.745514,0,0,0,0,0,0,0,0,0,0,0,0,838.444763,1201.72388,1201.72388,838.444763,360,120,120,360,28.773262,29.6000042,29.6000042,28.773262,1330,1385,1385,1330,21.8638077,29.4960938,29.4960938,21.8638077,200,1070,1070,200,530,1240,1240,530,2255,2625,2625,2255,1240,630,630,1240,0,474.248535,474.248535,0,1338.30298,1050.11511,1050.11511,1338.30298 [t=00:00:59.300313][f=0007076] [7076] Game End Stats Values: 17,4180,5485,5485,4180,251.616806,153.114761,153.114761,251.616806,0,0,0,0,0,0,0,0,0,0,0,0,960.722595,1482.77527,1482.77527,960.722595,360,120,120,360,29.2548828,33.8992577,33.8992577,29.2548828,1330,1385,1385,1330,23.3973866,30.267458,30.267458,23.3973866,320,1070,1070,320,530,1425,1425,530,2170,2910,2910,2170,1425,630,630,1425,0,527.498535,527.498535,0,1619.35437,1207.07556,1207.07556,1619.35437 [t=00:00:59.363229][f=0007087] [7087] Event [3626.80054,0,2067.5708]: 0 lost unit Hunter [t=00:00:59.491237][f=0007114] [7114] Event [2543.50732,0,1316.09985]: 0 lost unit Mariner [t=00:00:59.499404][f=0007115] [7115] Event [3624,0,6120]: 1 finished unit Wind/Tidal Generator [t=00:00:59.863055][f=0007189] [7189] Event [840.000061,0,5199.98779]: 1 finished unit Siren [t=00:01:00.042863][f=0007222] [7222] Event [680,0,4808]: 1 finished unit Wind/Tidal Generator [t=00:01:00.500366][f=0007305] [7305] Event [3528,0,6120]: 1 finished unit Wind/Tidal Generator [t=00:01:00.887415][f=0007380] Player iwantusername left the game: normal quit [t=00:01:00.887506][f=0007380] [7380] Event [undefined]: iwantusername quit [t=00:01:00.918114][f=0007386] No clients connected, shutting down server [t=00:01:00.918165][f=0007386] Server shutdown [t=00:01:00.918274][f=0007386] [7386] all players disconnected [t=00:01:01.420512][f=0007495] [7495] Event [712,0,4712]: 1 finished unit Wind/Tidal Generator [t=00:01:01.792608][f=0007577] [7577] Event [840.000061,0,5199.98779]: 1 finished unit Corsair [t=00:01:02.146791][f=0007655] [7655] Event [728,0,4616]: 1 finished unit Wind/Tidal Generator [t=00:01:02.290487][f=0007685] [7685] Event [3736,-1,5800]: 1 finished unit Urchin [t=00:01:03.289682][f=0007931] [7931] Event [840.000061,0,5199.98779]: 1 finished unit Mariner [t=00:01:03.426326][f=0007966] [7966] Event [744,0,4520]: 1 finished unit Wind/Tidal Generator [t=00:01:03.915944][f=0008094] [8094] Event [3992,-1,5832]: 1 finished unit Urchin [t=00:01:04.063721][f=0008132] [8132] Event [840.000061,0,5199.98779]: 1 finished unit Hunter [t=00:01:04.376491][f=0008213] [8213] Event [760,0,4424]: 1 finished unit Wind/Tidal Generator [t=00:01:04.542794][f=0008255] [8255] Event [840.000061,0,5199.98779]: 1 finished unit Hunter [t=00:01:04.980740][f=0008376] [8376] Event [840.000061,0,5199.98779]: 1 finished unit Hunter [t=00:01:05.150169][f=0008425] [8425] Event [792,0,4328]: 1 finished unit Wind/Tidal Generator [t=00:01:05.420656][f=0008501] [8501] Event [840.000061,0,5199.98779]: 1 finished unit Hunter [t=00:01:05.895729][f=0008635] [8635] Event [808,0,4232]: 1 finished unit Wind/Tidal Generator [t=00:01:06.397416][f=0008778] [8778] Event [840.000061,0,5199.98779]: 1 finished unit Corsair [t=00:01:06.645537][f=0008846] [8846] Event [824,0,4136]: 1 finished unit Wind/Tidal Generator [t=00:01:07.435532][f=0009080] [9080] Event [840.000061,0,5199.98779]: 1 finished unit Mariner [t=00:01:07.559552][f=0009115] [9115] Event [840,0,4040]: 1 finished unit Wind/Tidal Generator [t=00:01:07.794251][f=0009184] [9184] Event [4408,20.255127,4920]: 1 finished unit Metal Extractor [t=00:01:08.000280][f=0009246] [9246] Event [840.000061,0,5199.98779]: 1 finished unit Hunter [t=00:01:08.438247][f=0009371] [9371] Event [840.000061,0,5199.98779]: 1 finished unit Hunter [t=00:01:08.842927][f=0009492] [9492] Event [840.000061,0,5199.98779]: 1 finished unit Hunter [t=00:01:09.257647][f=0009610] Autoquit sending quit command. [t=00:01:09.257738][f=0009610] [QuitAction] user exited to system [t=00:01:09.258539][f=0009610] [SpringApp::Kill][1] fromRun=1 [t=00:01:09.259212][f=0009610] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:09.259240][f=0009610] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:09.259267][f=0009610] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:09.259282][f=0009610] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:09.259294][f=0009610] [SpringApp::Kill][2] [t=00:01:09.259646][f=0009610] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:09.259669][f=0009610] [Game::KillLua][1] dtor=0 luaUI=0x55844dd0f500 [t=00:01:09.259715][f=0009610] Start widgetHandler:Shutdown [t=00:01:09.264256][f=0009610] Shutdown - SaveOrderList Complete [t=00:01:09.265186][f=0009610] Writing last game win data [t=00:01:09.270220][f=0009610] Shutdown - SaveConfigData Complete [t=00:01:09.270249][f=0009610] Shutdown Widget - Save/Load API [t=00:01:09.270269][f=0009610] Shutdown Widget - Chili Highlight [t=00:01:09.270303][f=0009610] Shutdown Widget - Draw After Chili [t=00:01:09.270337][f=0009610] Shutdown Widget - API Unit Tracker GL4 [t=00:01:09.270361][f=0009610] Shutdown Widget - EPIC Menu [t=00:01:09.270624][f=0009610] Shutdown Widget - Chili Widget Selector [t=00:01:09.270728][f=0009610] Shutdown Widget - Chili Minimap [t=00:01:09.271225][f=0009610] Shutdown Widget - Local Team Colors [t=00:01:09.271254][f=0009610] Shutdown Widget - Display Keys 2 [t=00:01:09.271311][f=0009610] Shutdown Widget - Save Game Menu [t=00:01:09.271329][f=0009610] Shutdown Widget - Unit Icons [t=00:01:09.271576][f=0009610] Shutdown Widget - Noises [t=00:01:09.271601][f=0009610] Shutdown Widget - HealthBars [t=00:01:09.271760][f=0009610] Shutdown Widget - Win Counter [t=00:01:09.271786][f=0009610] Shutdown Widget - SpringRTS Replay Stats [t=00:01:09.271832][f=0009610] Shutdown Widget - EndGame APM stats [t=00:01:09.271851][f=0009610] Shutdown Widget - BuildETA [t=00:01:09.271872][f=0009610] Shutdown Widget - Modular Comm Info [t=00:01:09.271891][f=0009610] Shutdown Widget - Stereo3D [t=00:01:09.271910][f=0009610] Shutdown Widget - Showeco and Grid Drawer [t=00:01:09.271929][f=0009610] Shutdown Widget - Point Tracker [t=00:01:09.271947][f=0009610] Shutdown Widget - Missile Silo Range [t=00:01:09.271967][f=0009610] Shutdown Widget - MinimapEvents [t=00:01:09.271984][f=0009610] Shutdown Widget - Local Widgets Config [t=00:01:09.272009][f=0009610] Shutdown Widget - Highlight Geos [t=00:01:09.272027][f=0009610] Shutdown Widget - Grab Input [t=00:01:09.272054][f=0009610] Shutdown Widget - Defense Range Zero-K [t=00:01:09.272078][f=0009610] Shutdown Widget - Darkening [t=00:01:09.272106][f=0009610] Shutdown Widget - Context Menu [t=00:01:09.272123][f=0009610] Shutdown Widget - Chili Spectator Panels [t=00:01:09.272163][f=0009610] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:09.272188][f=0009610] Shutdown Widget - Chili Nuke Warning [t=00:01:09.272208][f=0009610] Shutdown Widget - Chili EndGame Window [t=00:01:09.272233][f=0009610] Shutdown Widget - Chili Economy Panel Default [t=00:01:09.272360][f=0009610] Shutdown Widget - CameraShake [t=00:01:09.272380][f=0009610] Shutdown Widget - State Reverse and Latency [t=00:01:09.272399][f=0009610] Shutdown Widget - Music Player v2 [t=00:01:09.272418][f=0009610] Shutdown Widget - Attack AoE [t=00:01:09.272436][f=0009610] Shutdown Widget - Map Edge Extension [t=00:01:09.272453][f=0009610] Shutdown Widget - Selection Send [t=00:01:09.272471][f=0009610] Shutdown Widget - LupsManager [t=00:01:09.272500][f=0009610] Shutdown Widget - Newton Firezone [t=00:01:09.272518][f=0009610] Shutdown Widget - Chili Pro Console [t=00:01:09.274247][f=0009610] Shutdown Widget - Persistent Build Height [t=00:01:09.274286][f=0009610] Shutdown Widget - Lasso Terraform GUI [t=00:01:09.274325][f=0009610] Shutdown Widget - Lups [t=00:01:09.274370][f=0009610] Shutdown Widget - Chili Framework [t=00:01:09.274388][f=0009610] Shutdown Widget - Mex Placement Handler [t=00:01:09.274407][f=0009610] Shutdown Widget - Chili Core Selector [t=00:01:09.274511][f=0009610] Shutdown Widget - Custom Markers [t=00:01:09.274536][f=0009610] Shutdown Widget - Select Keys [t=00:01:09.274573][f=0009610] Shutdown Widget - Pause Screen [t=00:01:09.274602][f=0009610] Shutdown Widget - Text To Speech Control [t=00:01:09.274621][f=0009610] Shutdown Widget - Layout Handler [t=00:01:09.274641][f=0009610] End widgetHandler:Shutdown [t=00:01:09.358058][f=0009610] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={787488,83797443} {int,ext,rec}Allocs={11374444,0,0} {chunk,block}Bytes={83797443,0} [t=00:01:09.358189][f=0009610] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:09.358204][f=0009610] [Game::KillLua][3] dtor=0 luaRules=0x558445990840 [t=00:01:09.358256][f=0009610] Start gadgetHandler:Shutdown [t=00:01:09.358278][f=0009610] Shutdown - StartSetup [t=00:01:09.358294][f=0009610] Shutdown - UnitMorph [t=00:01:09.359528][f=0009610] Shutdown - Carrier Drones [t=00:01:09.359550][f=0009610] Shutdown - Missile Silo Controller [t=00:01:09.359569][f=0009610] Shutdown - Modular Comm Info [t=00:01:09.359585][f=0009610] Shutdown - Terrain Texture Handler [t=00:01:09.359603][f=0009610] Shutdown - UnitCloakShield [t=00:01:09.359822][f=0009610] Shutdown - Starlight Handler [t=00:01:09.359861][f=0009610] End gadgetHandler:Shutdown [t=00:01:09.390045][f=0009610] Start gadgetHandler:Shutdown [t=00:01:09.390104][f=0009610] Shutdown - Save/Load [t=00:01:09.390128][f=0009610] Shutdown - Teleport Throw [t=00:01:09.390145][f=0009610] Shutdown - UnitMorph [t=00:01:09.390166][f=0009610] Shutdown - Modular Comm Info [t=00:01:09.390183][f=0009610] Shutdown - Retreat Command [t=00:01:09.390204][f=0009610] Shutdown - Shockwaves [t=00:01:09.390219][f=0009610] Shutdown - UnitCloakShield [t=00:01:09.390236][f=0009610] Shutdown - Lups Cloak FX [t=00:01:09.390252][f=0009610] Shutdown - Lups [t=00:01:09.390306][f=0009610] Shutdown - Lups Shield [t=00:01:09.390383][f=0009610] End gadgetHandler:Shutdown [t=00:01:09.429552][f=0009610] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11374474,0,0} {chunk,block}Bytes={0,0} [t=00:01:09.429750][f=0009610] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11374474,0,0} {chunk,block}Bytes={0,0} [t=00:01:09.429808][f=0009610] [Game::KillLua][4] dtor=0 [t=00:01:09.429829][f=0009610] [Game::KillLua][5] dtor=0 [t=00:01:09.436136][f=0009610] [Game::~CGame][1] [t=00:01:09.436184][f=0009610] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:09.436198][f=0009610] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:09.438453][f=0009610] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:09.438490][f=0009610] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:09.438502][f=0009610] [Game::KillLua][4] dtor=1 [t=00:01:09.438514][f=0009610] [Game::KillLua][5] dtor=1 [t=00:01:09.438627][f=0009610] [Game::KillMisc][1] [t=00:01:09.438640][f=0009610] [Game::KillMisc][2] [t=00:01:09.438697][f=0009610] [Game::KillMisc][3] [t=00:01:09.438778][f=0009610] [Game::KillRendering][1] [t=00:01:09.442209][f=0009610] [3DOParser::Kill] allocated 1 pieces [t=00:01:09.442264][f=0009610] [S3OParser::Kill] allocated 2810 pieces [t=00:01:09.443175][f=0009610] [AssParser::Kill] allocated 343 pieces [t=00:01:09.444118][f=0009610] [Game::KillInterface][1] [t=00:01:09.444749][f=0009610] [Game::KillInterface][2] [t=00:01:09.445545][f=0009610] [Game::KillSimulation][1] [t=00:01:09.445574][f=0009610] [Game::KillSimulation][2] [t=00:01:10.367684][f=0009610] [CCollisionHandler] dis-/continuous tests: 0/89002 [t=00:01:10.370756][f=0009610] [Game::KillSimulation][3] [t=00:01:10.371210][f=0009610] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.371755][f=0009610] [~CPathCache(24x24)] cacheHits=12 hitPercentage=15% numHashColls=0 maxCacheSize=10 [t=00:01:10.371799][f=0009610] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.371828][f=0009610] [~CPathCache(48x48)] cacheHits=5 hitPercentage=0% numHashColls=0 maxCacheSize=19 [t=00:01:10.376584][f=0009610] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:10.377372][f=0009610] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:10.407887][f=0009610] [LosHandler::Kill] raycast instance cache-{hits,misses}={4726,6748}; shared=0%; cached=41% [t=00:01:10.489103][f=0009610] [Game::KillSimulation][4] [t=00:01:14.517612][f=0009610] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:14.519983][f=0009610] [Game::~CGame][2] [t=00:01:14.520095][f=0009610] [Game::~CGame][3] [t=00:01:14.714402][f=0009610] [SpringApp::Kill][3] [t=00:01:14.714574][f=0009610] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 102009 bytes sent 89908 bytes recv'd [t=00:01:17.730448][f=0009610] [SpringApp::Kill][4] font=0x558435c19790 [t=00:01:17.731373][f=0009610] [SpringApp::Kill][5] [t=00:01:17.740881][f=0009610] [SpringApp::Kill][6] [t=00:01:17.741397] [SpringApp::Kill][7] [t=00:01:17.742606] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:17.742623] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:17.742633] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:17.742643] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:17.752907] [VFS] [SpringVFS::DeleteArchives] [t=00:01:17.752942] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7932 [t=00:01:17.752986] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f5cf9b7e7380bf8b22246d24c5db5be8.sdp (0x558435c6c460) [t=00:01:17.756758] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f5cf9b7e7380bf8b22246d24c5db5be8.sdp" numZipFiles=7932 sumInflSize=759180kb sumReadTime=2717ms [t=00:01:17.756796] file="unittextures/3do2s3o_atlas_2.tga" indx=7034 inflSize=16384kb readTime=72ms [t=00:01:17.756806] file="unittextures/3do2s3o_atlas_1.tga" indx=7033 inflSize=16384kb readTime=71ms [t=00:01:17.756816] file="unittextures/gauss3_tex1.png" indx=7300 inflSize=1103kb readTime=34ms [t=00:01:17.756858] file="objects3d/corsh.s3o" indx=5170 inflSize=127kb readTime=31ms [t=00:01:17.756869] file="icons/amphaa.png" indx=957 inflSize=1kb readTime=28ms [t=00:01:17.757163] file="bitmaps/smoke/new_dirta.png" indx=597 inflSize=19kb readTime=27ms [t=00:01:17.757179] file="objects3d/stiletto.s3o" indx=5577 inflSize=45kb readTime=27ms [t=00:01:17.757189] file="bitmaps/flarescale01.tga" indx=445 inflSize=41kb readTime=24ms [t=00:01:17.757198] file="unittextures/bcore_abc_1.tga" indx=7105 inflSize=3210kb readTime=23ms [t=00:01:17.757208] file="objects3d/armcom2.s3o" indx=4983 inflSize=207kb readTime=21ms [t=00:01:17.759496] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f5cf9b7e7380bf8b22246d24c5db5be8.sdp] 96797341 bytes cached in 3008 files [t=00:01:17.846623] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [t=00:01:17.846660] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x558435d98cf0) [t=00:01:17.847405] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:17.847741] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x558435c7e5a0) [t=00:01:17.848258] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7fb42002bea0) [t=00:01:17.848649] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 158553 bytes cached in 69 files [t=00:01:17.848814] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x558435d8f010) [t=00:01:17.849148] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:01:17.850164] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:17.850182] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:17.850195] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:17.850212] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:17.850222] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:17.850232] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:17.850325] [SpringApp::Kill][8] [t=00:01:17.850337] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:17.850347] [WatchDog::Uninstall][1] hangDetectorThread=0x5583f2cfba70 (joinable=1) [t=00:01:17.850356] [WatchDog::Uninstall][2] [t=00:01:18.170566] [WatchDog::Uninstall][3] [t=00:01:18.170614] [SpringApp::Kill][9]