[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000337] Using writeable configuration source: "/tmp/tmp.2LSpu0iYro/springsettings.1422685.cfg" [t=00:00:00.005876] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.005922] ============== ============== [t=00:00:00.005934] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.005945] [t=00:00:00.005955] Enable or disable log sections using the LogSections configuration key [t=00:00:00.005965] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.005975] Use "none" to disable the default log sections. [t=00:00:00.005985] ============== ============== [t=00:00:00.005995] ============== ============== [t=00:00:00.006053] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.006065] MouseDragCircleCommandThreshold = 25 [t=00:00:00.006076] ROAM = 2 [t=00:00:00.006087] RotateLogFiles = 1 [t=00:00:00.006098] TeamHighlight = 0 [t=00:00:00.006109] ============== ============== [t=00:00:00.006118] ============== ============== [t=00:00:00.006129] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.006140] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.006151] Compiler Version: gcc-10.3.0 [t=00:00:00.006179] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.006308] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.006319] Binary Word Size: 64-bit (native) [t=00:00:00.006329] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.006340] Physical CPU Cores: 1 [t=00:00:00.006351] Logical CPU Cores: 1 [t=00:00:00.006361] ============== ============== [t=00:00:00.006428] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.006439] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.006449] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.006458] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.006469] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.008037] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.008058] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.008082] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.008102] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.008113] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.008143] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.018436] [GR::LogVersionInfo] [t=00:00:00.018458] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018476] GL version : [t=00:00:00.018485] GL vendor : [t=00:00:00.018494] GL renderer : [t=00:00:00.018503] GLSL version: [t=00:00:00.018512] GLEW version: spring headless stub GLEW version [t=00:00:00.018521] GPU memory : unknown [t=00:00:00.018530] SDL swap-int: 0 [t=00:00:00.018540] SDL driver : headless stub [t=00:00:00.018549] [t=00:00:00.018558] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018567] ARB shader support : 0 [t=00:00:00.018576] GLSL shader support : 0 [t=00:00:00.018585] GL4 support : 0 [t=00:00:00.018594] FBO extension support : 0 [t=00:00:00.018602] NVX GPU mem-info support : 0 [t=00:00:00.018612] ATI GPU mem-info support : 0 [t=00:00:00.018621] NPOT-texture support : 1 (0) [t=00:00:00.018644] S3TC/DXT1 texture support : 0/0 [t=00:00:00.018653] texture query-LOD support : 1 (0) [t=00:00:00.018663] MSAA frame-buffer support : 0 (0) [t=00:00:00.018672] Z-buffer depth : 16 (-) [t=00:00:00.018680] primitive-restart support : 0 (0) [t=00:00:00.018690] clip-space control support: 0 (0) [t=00:00:00.018698] seamless cube-map support : 0 (0) [t=00:00:00.018707] frag-depth layout support : 0 (0) [t=00:00:00.018716] persistent maps support : 0 (0) [t=00:00:00.018725] [t=00:00:00.018735] max. FBO samples : -1 [t=00:00:00.018744] max. texture size : 2048 [t=00:00:00.018756] max. texture anisotropy level: 0.000000 [t=00:00:00.018766] max. vec4 varyings/attributes: 0/0 [t=00:00:00.018774] max. draw-buffers : 0 [t=00:00:00.018784] max. rec. indices/vertices : 0/0 [t=00:00:00.018793] max. uniform buffer-bindings : 0 [t=00:00:00.018801] max. uniform block-size : 0KB [t=00:00:00.018810] max. storage buffer-bindings : 0 [t=00:00:00.018819] max. storage block-size : 0MB [t=00:00:00.018827] [t=00:00:00.018837] enable AMD-hacks : 0 [t=00:00:00.018846] compress MIP-maps: 0 [t=00:00:00.018862] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.019179] [GR::UpdateGLConfigs] [t=00:00:00.019204] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019222] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.019233] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.019242] [GR::InitGLState] [t=00:00:00.019253] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.217558] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.228543] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.233739] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.234261] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.234283] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.234299] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.269314] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.270236] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.293847] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.294171] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.305896] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [t=00:00:00.305917] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.306087] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.309702] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f03c00ec1a0 (SpringVFS) global=(nil) (null) [t=00:00:00.309720] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.309826] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.309848] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.309866] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.309876] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.309909] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 6078 MB [t=00:00:00.311829][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.311858][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.311878][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1422685/replay.sdfz" for game data... [t=00:00:00.457251][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.459012][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.459045][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.462310][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.462372][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 150ms [t=00:00:00.462404][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.512086][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x560c09784370] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:00.513193][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:00.514638][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.515259][f=-000001] [PreGame::AddModArchivesToVFS][server=0x560c09784370] using game "Zero-K 1.10.7.0" (loaded=0 cached=0) [t=00:00:00.516387][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.7.0", overwrite=false)] section=0 cached=0 [t=00:00:00.527360][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.527580][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.538852][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 76ms [t=00:00:00.539014][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.584112][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.584160][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.584256][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.584315][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.584372][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.584428][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.585558][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.586059][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.586535][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.589460][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.590946][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.592704][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.592737][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.593195][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.600202][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.601637][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.603020][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.603341][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.604014][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.604035][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.609352][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.609410][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.730357][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.823826][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:00.929106][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.404845][f=-000001] Loading UnitDefs_posts [t=00:00:01.774471][f=-000001] Loading FeatureDefs_posts [t=00:00:01.818189][f=-000001] Loading WeaponDefs_posts [t=00:00:01.901506][f=-000001] Loading ArmorDefs_posts [t=00:00:01.932474][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 959ms [t=00:00:02.029931][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1101ms [t=00:00:02.030430][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.254625][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.261871][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [t=00:00:02.261908][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.261924][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.310007][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 47ms [t=00:00:02.310065][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.313760][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.646272][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.715020][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.899343][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.962588][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.962640][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.729440][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 766ms [t=00:00:03.729491][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.845174][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [t=00:00:03.845225][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.874580][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [t=00:00:04.576500][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:04.580542][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.580592][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.590903][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:04.590975][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:04.592675][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:04.592701][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:04.593733][f=-000001] InfoTexture: legacy [t=00:00:04.593761][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:04.595189][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:05.524558][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:05.527197][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:05.527226][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:05.527707][f=-000001] Set ROAM mode to DisplayLists [t=00:00:05.527728][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:05.748961][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:05.751612][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:05.935835][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:05.989377][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:06.123744][f=-000001] Loaded DecalsDrawer: off [t=00:00:06.123794][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:06.124638][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:06.510557][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:06.527857][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:06.713573][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:06.714435][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:06.714459][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:06.723334][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:06.723396][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.723414][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:06.723430][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:06.723445][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.723460][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:06.723473][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:06.728701][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:06.728761][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.728777][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:06.728791][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:06.728805][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.728819][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:06.728833][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:06.728850][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x560c11aed210 has BLOCKSIZE 1 [t=00:00:06.731946][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:06.731996][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.732011][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:06.732024][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:06.732037][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.732050][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:06.735447][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:06.736808][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:06.755607][f=-000001] Path cache (40, 40) initialized. [t=00:00:06.755640][f=-000001] Path cache (40, 40) initialized. [t=00:00:06.758884][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:06.758914][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.758929][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:06.758954][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:06.758968][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.758980][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:06.850143][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:06.851272][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:06.853398][f=-000001] Path cache (20, 20) initialized. [t=00:00:06.853422][f=-000001] Path cache (20, 20) initialized. [t=00:00:06.853435][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (138ms, checksum e5c632c8)" [t=00:00:06.853494][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:06.853517][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:06.853531][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:07.040137][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 108ms [t=00:00:07.040581][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:09.667500][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:09.667566][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:10.011177][f=-000001] Synced LuaRules: finished loading [t=00:00:10.033498][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:10.696188][f=-000001] Unsynced LuaRules: finished loading [t=00:00:10.865265][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:10.949081][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 65ms [t=00:00:11.274981][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:11.275427][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:11.360125][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:11.362170][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:11.362194][f=-000001] LuaSocket Support: enabled [t=00:00:11.382220][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:11.473153][f=-000001] localWidgets, nil, true, true [t=00:00:11.474050][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:11.474077][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:11.483262][f=-000001] USE_OLD_CHILI [t=00:00:12.232920][f=-000001] Loading last game win data [t=00:00:12.234598][f=-000001] Resetting win data [t=00:00:12.235124][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:12.235150][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:12.235168][f=-000001] Player and team counts match, continuing [t=00:00:12.235185][f=-000001] n0ddz was in last game but is now absent, resetting scores [t=00:00:12.363882][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:12.363927][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:12.411816][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:14.600273][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.217365][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.799415][f=-000001] Loaded API widget: i18n [t=00:00:15.801252][f=-000001] Loaded API widget: Shared Functions [t=00:00:15.801488][f=-000001] Loaded API widget: Hacky version fix [t=00:00:15.801677][f=-000001] Loaded API widget: Cluster Detection [t=00:00:15.801994][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:15.802445][f=-000001] Loaded API widget: Win Counter [t=00:00:16.043529][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:16.044036][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:16.044339][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:16.044618][f=-000001] Loaded API widget: CommandInsert [t=00:00:16.044805][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:16.046979][f=-000001] Loaded API widget: Lups [t=00:00:16.332982][f=-000001] Loaded API widget: Chili Framework [t=00:00:16.333490][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:16.333811][f=-000001] Loaded widget: Save/Load API [t=00:00:16.334138][f=-000001] Loaded widget: Chili Highlight [t=00:00:16.334444][f=-000001] Loaded widget: Draw After Chili [t=00:00:16.335333][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:16.340005][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:16.341780][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.341803][f=-000001] Ground-decal rendering is disabled! [t=00:00:16.341874][f=-000001] Set maximum particles to: 0 [t=00:00:16.341988][f=-000001] Set UnitLodDist to 0 [t=00:00:16.342067][f=-000001] Set UnitIconDist to 0 [t=00:00:16.372414][f=-000001] Loaded widget: EPIC Menu [t=00:00:16.373022][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:16.373509][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:16.402556][f=-000001] Loaded widget: Chili Minimap [t=00:00:16.403050][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:16.411719][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:16.412093][f=-000001] Deferred Rendering requires shader support! [t=00:00:16.412527][f=-000001] Loaded widget: Deferred rendering [t=00:00:16.412819][f=-000001] Mexspot Fetcher fetching [t=00:00:16.412997][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:16.413305][f=-000001] Team highlighting: Disabled [t=00:00:16.413790][f=-000001] Loaded widget: Teamhighlight option [t=00:00:16.414316][f=-000001] Loaded widget: Local Team Colors [t=00:00:16.414730][f=-000001] Loaded widget: Display Keys 2 [t=00:00:16.415109][f=-000001] Loaded widget: Save Game Menu [t=00:00:16.415319][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:16.415531][f=-000001] Loaded widget: One click weapon handler [t=00:00:16.415795][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:16.416133][f=-000001] highlightUnitShader no GL4 support [t=00:00:16.416469][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:16.416882][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:16.417460][f=-000001] Loaded widget: Attack Command Helper [t=00:00:16.417792][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:16.417814][f=-000001] Using fallback unit outlines [t=00:00:16.418009][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:16.418369][f=-000001] Loaded widget: Selection Modkeys [t=00:00:16.427165][f=-000001] Loaded widget: Chili Global Commands [t=00:00:16.429356][f=-000001] Loaded widget: Outline No Shader [t=00:00:16.429702][f=-000001] Loaded widget: Unit Icons [t=00:00:16.429988][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:16.430357][f=-000001] Loaded widget: Noises [t=00:00:16.474872][f=-000001] Loaded widget: HealthBars [t=00:00:16.475431][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:16.478754][f=-000001] Loaded widget: Chili Vote Display [t=00:00:16.479111][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:16.479398][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:16.479433][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1422685/events.log [t=00:00:16.482149][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:16.482551][f=-000001] Loaded widget: EndGame APM stats [t=00:00:16.484302][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:16.484554][f=-000001] Loaded widget: Objectives [t=00:00:16.484898][f=-000001] Loaded widget: EndGame Stats [t=00:00:16.485294][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:16.485655][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:16.486016][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:16.486523][f=-000001] Loaded widget: BuildETA [t=00:00:16.490453][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:16.490780][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:16.493706][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:16.494837][f=-000001] Loaded widget: Command Alpha [t=00:00:16.495643][f=-000001] Loaded widget: Camera Save Position [t=00:00:16.495881][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:16.496413][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:16.496763][f=-000001] Loaded widget: Ghost Site [t=00:00:16.496983][f=-000001] Loaded widget: Stop Self-D [t=00:00:16.497962][f=-000001] Loaded widget: Stereo3D [t=00:00:16.498354][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:16.498575][f=-000001] Loaded widget: SmoothCam [t=00:00:16.498885][f=-000001] Loaded widget: Smart Bombers [t=00:00:16.499293][f=-000001] Loaded widget: Simple Settings [t=00:00:16.499684][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:16.500034][f=-000001] Loaded widget: Show selected unit range [t=00:00:16.500406][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:16.500642][f=-000001] Loaded widget: ReclaimInfo [t=00:00:16.500871][f=-000001] Loaded widget: Raw Move Issue [t=00:00:16.501219][f=-000001] Loaded widget: Point Tracker [t=00:00:16.501452][f=-000001] Loaded widget: Orbit Command [t=00:00:16.501694][f=-000001] Loaded widget: Morph Finished notification [t=00:00:16.501918][f=-000001] Loaded widget: Mission Results Handler [t=00:00:16.502371][f=-000001] Loaded widget: Missile Silo Range [t=00:00:16.502732][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:16.503052][f=-000001] Loaded widget: Misc default command replacements [t=00:00:16.503419][f=-000001] Loaded widget: MinimapEvents [t=00:00:16.503749][f=-000001] Loaded widget: Local Widgets Config [t=00:00:16.504057][f=-000001] Loaded widget: Keep Target [t=00:00:16.504260][f=-000001] Loaded widget: In-game Ignore [t=00:00:16.504731][f=-000001] Loaded widget: In-game Guide [t=00:00:16.505093][f=-000001] Loaded widget: Highlight Geos [t=00:00:16.505496][f=-000001] Loaded widget: Haven Handler [t=00:00:16.505745][f=-000001] Loaded widget: Guard Remove [t=00:00:16.506028][f=-000001] Input grabbing is enabled! [t=00:00:16.506045][f=-000001] Input grabbing is enabled! [t=00:00:16.506128][f=-000001] Loaded widget: Grab Input [t=00:00:16.506434][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:16.506635][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:16.507000][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:16.513115][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:16.513503][f=-000001] Loaded widget: Decoration Handler [t=00:00:16.513800][f=-000001] Loaded widget: Decloak Range [t=00:00:16.514183][f=-000001] Loaded widget: Darkening [t=00:00:16.522100][f=-000001] Loaded widget: Context Menu [t=00:00:16.522865][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:16.523130][f=-000001] Loaded widget: Easy Facing [t=00:00:16.523513][f=-000001] Loaded widget: Ferry Points [t=00:00:16.547213][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:16.547716][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:16.548110][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:16.548362][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:16.548747][f=-000001] EndGame Graph disabled [t=00:00:16.630595][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:16.642844][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:16.643727][f=-000001] Loaded widget: Cheat Sheet [t=00:00:16.644106][f=-000001] Loaded widget: CameraShake [t=00:00:16.644326][f=-000001] Loaded widget: Blast Radius [t=00:00:16.644636][f=-000001] Loaded widget: Autoquit [t=00:00:16.644946][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:16.645175][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:16.645552][f=-000001] Loaded widget: Music Player v2 [t=00:00:16.645882][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:16.646247][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:16.646677][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:16.647108][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:16.648325][f=-000001] Loaded widget: Attack Warning [t=00:00:16.648673][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:16.649277][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:16.650413][f=-000001] Loaded widget: Auto Group [t=00:00:16.651229][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:16.652158][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:16.652507][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:16.653210][f=-000001] Loaded widget: Projectile Lights [t=00:00:16.653979][f=-000001] Loaded widget: Select Com at start [t=00:00:16.659377][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:16.660635][f=-000001] Loaded widget: Transport AI [t=00:00:16.660899][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:16.661151][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:16.685409][f=-000001] Loaded widget: Unit Start State [t=00:00:16.687329][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:16.687664][f=-000001] Loaded widget: Smooth Scroll [t=00:00:16.693290][f=-000001] Loaded widget: Replay control buttons [t=00:00:16.694344][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:16.694732][f=-000001] Loaded widget: Icon Sets [t=00:00:16.821466][f=-000001] Loaded widget: Attack AoE [t=00:00:16.823242][f=-000001] Loaded widget: PlanetWars Info [t=00:00:16.840152][f=-000001] Loaded widget: UnitShapes [t=00:00:16.840679][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:16.841051][f=-000001] Loaded widget: Commands FX [t=00:00:16.841329][f=-000001] : disabled for spectators [t=00:00:16.842436][f=-000001] Loaded widget: Stockpiler [t=00:00:16.844154][f=-000001] Loaded widget: Map Edge Extension [t=00:00:16.845091][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:16.845535][f=-000001] Loaded widget: State Icons [t=00:00:16.845858][f=-000001] Loaded widget: Shield Guard [t=00:00:16.846175][f=-000001] Loaded widget: Selection Send [t=00:00:16.846487][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:16.846790][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:16.847122][f=-000001] Loaded widget: Gadget Icons [t=00:00:16.847346][f=-000001] Loaded widget: AllyCursors [t=00:00:16.847645][f=-000001] : disabled for spectators [t=00:00:16.848524][f=-000001] Loaded widget: Building Starter [t=00:00:16.848923][f=-000001] : disabled for spectators [t=00:00:16.849677][f=-000001] Loaded widget: Cloaker Guard [t=00:00:16.850041][f=-000001] Loaded widget: Units on Fire [t=00:00:16.850466][f=-000001] Loaded widget: Smoke Signals [t=00:00:16.850743][f=-000001] Loaded widget: LupsManager [t=00:00:16.851219][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:16.851802][f=-000001] Loaded widget: Newton Firezone [t=00:00:16.852991][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:16.853398][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:16.860287][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:16.866831][f=-000001] Loaded widget: Chili Pro Console [t=00:00:16.867384][f=-000001] Loaded widget: Chili Docking [t=00:00:16.867825][f=-000001] Loaded widget: HUD Presets [t=00:00:16.868614][f=-000001] Loaded widget: Persistent Build Height [t=00:00:16.871199][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:16.871687][f=-000001] Loaded widget: Image Preloader [t=00:00:16.872235][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:16.872486][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:16.876952][f=-000001] Loaded widget: Chili Core Selector [t=00:00:16.877460][f=-000001] Loaded widget: Custom Markers [t=00:00:16.878817][f=-000001] Loaded widget: Select Keys [t=00:00:16.879715][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:16.880240][f=-000001] Loaded widget: Start Boxes [t=00:00:16.880530][f=-000001] Loaded widget: Restricted Zones [t=00:00:16.881174][f=-000001] Loaded widget: Pause Screen [t=00:00:16.890488][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:16.891081][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:16.891790][f=-000001] Loaded widget: CustomFormations2 [t=00:00:16.892266][f=-000001] SetSunLighting [t=00:00:16.893904][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:16.894364][f=-000001] Loaded widget: Text To Speech Control [t=00:00:16.897786][f=-000001] Loaded widget: Layout Handler [t=00:00:16.898166][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.898212][f=-000001] Loaded widget: GC Control [t=00:00:16.898476][f=-000001] Loaded widget: Font Cache [t=00:00:16.910737][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:16.913478][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:16.918045][f=-000001] Writing last game win data [t=00:00:16.922600][f=-000001] LuaUI v0.3 [t=00:00:17.145149][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.678326][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.695209][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13171,0,0} {chunk,block}Bytes={0,0} [t=00:00:17.946452][f=-000001] Spectator mode. Widget removed. [t=00:00:17.959924][f=-000001] Spectator mode. Widget removed. [t=00:00:17.963801][f=-000001] Reclaim highlight: old engine version. [t=00:00:17.963901][f=-000001] Playback paused [t=00:00:17.970104][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.046673][f=-000001] Opening demofile demos/1422685/replay.sdfz [t=00:00:18.046703][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:18.046715][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:18.046753][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:18.046768][f=-000001] -> Connection established (given id 2) [t=00:00:18.046795][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:18.046818][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:18.046840][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:18.046863][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:18.046885][f=-000001] Speed set to 20.0 [server] [t=00:00:18.047047][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x560c17cc3590,0x560c1dc474c0}][locale="C"]" [t=00:00:18.047239][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:18.062449][f=-000001] Switching to Overhead (TA) style camera [t=00:00:18.062491][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:21.808570][f=-000001] Beginning demo playback [t=00:00:21.820198][f=-000001] GameID: 7112ed62e3c5a5bc55c76d69021db73e [t=00:00:21.852058][f=-000001] Connection attempt from dawidzawadka [t=00:00:21.852117][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:21.853233][f=-000001] [0] Event [undefined]: dawidzawadka changed status [t=00:00:21.853472][f=-000001] -> Connection established (given id 1) [t=00:00:21.860157][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:21.860215][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.868094][f=-000001] Connection attempt from cassperek [t=00:00:21.868134][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:21.868203][f=-000001] [0] Event [undefined]: cassperek changed status [t=00:00:21.868369][f=-000001] -> Connection established (given id 0) [t=00:00:21.884486][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cassperek" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:21.884597][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cassperek" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.160398][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cassperek" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:22.160466][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cassperek" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:22.508272][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:22.516237][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:22.782517][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[Game::Load][lua{Rules,Gaia}={000001df274b9750,000001defa996060}][locale="C"]" [t=00:00:22.928329][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cassperek" string="[Game::Load][lua{Rules,Gaia}={00000156a2251780,00000156c8d23100}][locale="C"]" [t=00:00:23.157231][f=-000001] Allies: I choose: Opos! [t=00:00:23.660990][f=-000001] Allies: I choose: Engineer! [t=00:00:24.626963][f=-000001] [0] Event [4700,355.55304,1111]: 0 finished unit Recon Commander [t=00:00:24.634509][f=-000001] [0] Event [492,399.980591,4752]: 1 finished unit Engineer Commander [t=00:00:24.652913][f=0000000] [0] dawidzawadka, team: 1, elo:1753, userid: 547293 [t=00:00:24.653007][f=0000000] [0] cassperek, team: 0, elo:1701, userid: 505001 [t=00:00:24.653045][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:24.657573][f=0000000] Playback continued [t=00:00:24.693505][f=0000015] [15] Event [632,399.978638,4872]: 1 finished unit Shieldbot Factory [t=00:00:25.261538][f=0000210] [210] Event [4592,249.000549,1616]: 0 finished unit Rover Assembly [t=00:00:25.285697][f=0000219] hello there! :) [t=00:00:25.311611][f=0000228] [228] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [t=00:00:25.594469][f=0000350] siemka [t=00:00:25.809814][f=0000453] [453] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [t=00:00:25.917690][f=0000502] [502] Event [632.018433,399.978638,4860]: 1 finished unit Convict [t=00:00:26.171253][f=0000641] [641] Event [408,399.978638,4872]: 1 finished unit Solar Collector [t=00:00:26.304432][f=0000708] [708] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [t=00:00:26.511593][f=0000821] [821] Event [408,399.978638,4760]: 1 finished unit Solar Collector [t=00:00:26.688705][f=0000914] [914] Event [632.018433,399.978638,4860]: 1 finished unit Convict [t=00:00:26.799384][f=0000979] [979] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Mason [t=00:00:26.805069][f=0000983] [983] Event [4776,249.000549,1864]: 0 finished unit Solar Collector [t=00:00:27.145174][f=0001149] [1149] Event [360,399.978638,4664]: 1 finished unit Solar Collector [t=00:00:27.396790][f=0001277] [1277] Event [632.018433,399.978638,4860]: 1 finished unit Bandit [t=00:00:27.614332][f=0001382] [1382] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Scorcher [t=00:00:27.615663][f=0001383] [1383] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [t=00:00:27.893905][f=0001519] [1519] Event [632.018433,399.978638,4860]: 1 finished unit Bandit [t=00:00:28.176028][f=0001658] [1658] Event [4856,249.000549,1784]: 0 finished unit Solar Collector [t=00:00:28.424286][f=0001786] [1786] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Scorcher [t=00:00:28.570244][f=0001845] [1845] Event [632.018433,399.978638,4860]: 1 finished unit Bandit [t=00:00:29.200208][f=0002117] [2117] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [t=00:00:29.415180][f=0002204] [2204] Event [632.018433,399.978638,4860]: 1 finished unit Bandit [t=00:00:29.467410][f=0002238] [2238] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Scorcher [t=00:00:30.019859][f=0002468] [2468] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [t=00:00:30.256286][f=0002574] [2574] Event [4320,247.05658,1904]: 0 finished unit Lotus [t=00:00:30.269639][f=0002584] [2584] Event [840,399.978638,4344]: 1 finished unit Solar Collector [t=00:00:30.320252][f=0002608] [2608] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [t=00:00:30.847007][f=0002856] [2856] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Scorcher [t=00:00:31.243565][f=0003033] [3033] Event [712,399.978638,4392]: 1 finished unit Solar Collector [t=00:00:31.268580][f=0003046] [3046] Event [1448,249.064636,4232]: 1 finished unit Solar Collector [t=00:00:31.268831][f=0003046] [3046] Event [4760,399.978638,360]: 0 finished unit Solar Collector [t=00:00:31.476877][f=0003136] [3136] Event [632.018433,399.978638,4860]: 1 finished unit Convict [t=00:00:32.077976][f=0003375] [3375] Event [632.018433,399.978638,4860]: 1 finished unit Bandit [t=00:00:32.377946][f=0003509] [3509] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Fencer [t=00:00:32.499465][f=0003565] [3565] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [t=00:00:32.628907][f=0003625] [3625] Event [584,399.978638,4472]: 1 finished unit Solar Collector [t=00:00:32.794743][f=0003693] [3693] Event [3648,237.176514,1408]: 0 finished unit Lotus [t=00:00:32.803851][f=0003697] [3697] Event [632.018433,399.978638,4860]: 1 finished unit Bandit [t=00:00:33.368276][f=0003941] [3941] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [t=00:00:33.495582][f=0003993] [3993] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [t=00:00:33.640936][f=0004044] [4044] Event [632.018433,399.978638,4860]: 1 finished unit Bandit [t=00:00:33.724237][f=0004073] [4073] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Fencer [t=00:00:34.187562][f=0004253] [4253] Event [440,399.978638,4536]: 1 finished unit Solar Collector [t=00:00:34.265916][f=0004286] [4286] Event [3320,160.571289,3992]: 1 finished unit Solar Collector [t=00:00:34.538594][f=0004378] [4378] Event [4664,399.978638,344]: 0 finished unit Wind/Tidal Generator [t=00:00:34.576110][f=0004393] [4393] Event [632.018433,399.978638,4860]: 1 finished unit Bandit [t=00:00:34.703918][f=0004451] [4451] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [t=00:00:34.897388][f=0004520] [4520] Event [3208,156.555176,4024]: 1 finished unit Solar Collector [t=00:00:35.079640][f=0004588] [4588] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Mason [t=00:00:35.257183][f=0004664] [4664] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [t=00:00:35.267610][f=0004671] [4671] Event [632.018433,399.978638,4860]: 1 finished unit Bandit [t=00:00:35.280137][f=0004678] [4678] Event [4616,399.978638,392]: 0 finished unit Wind/Tidal Generator [t=00:00:35.891605][f=0004908] [4908] Event [632.018433,399.978638,4860]: 1 finished unit Bandit [t=00:00:36.033311][f=0004966] [4966] Event [4568,399.978638,440]: 0 finished unit Wind/Tidal Generator [t=00:00:36.071667][f=0004980] [4980] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Scorcher [t=00:00:36.078751][f=0004983] [4983] Event [3360,174.456787,3888]: 1 finished unit Picket [t=00:00:37.048523][f=0005330] [5330] Event [4520,399.978638,488]: 0 finished unit Wind/Tidal Generator [t=00:00:37.165291][f=0005370] [5370] Event [632.018433,399.978638,4860]: 1 finished unit Bandit [t=00:00:37.368747][f=0005444] [5444] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Scorcher [t=00:00:37.689464][f=0005549] [5549] Event [3104,160.923767,4064]: 1 finished unit Picket [t=00:00:37.843737][f=0005593] [5593] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [t=00:00:38.203391][f=0005721] [5721] Event [4472,399.978638,536]: 0 finished unit Wind/Tidal Generator [t=00:00:38.290541][f=0005755] [5755] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [t=00:00:38.356372][f=0005790] [5790] Event [1365.92139,278.181274,4439.40234]: 1 lost unit Bandit [t=00:00:38.414953][f=0005805] [5805] Event [1268.57935,299.048462,4451.96582]: 1 lost unit Bandit [t=00:00:38.643727][f=0005875] [5875] Event [3200,160.090637,3936]: 1 finished unit Lotus [t=00:00:38.678225][f=0005884] [5884] Event [3112,236.856079,744]: 0 finished unit Stardust [t=00:00:38.775653][f=0005917] [5917] Event [1071.13806,356.044281,4502.68555]: 1 lost unit Convict [t=00:00:38.894361][f=0005946] [5946] Event [3249.62061,157.007858,4080.00952]: 1 finished unit Engineer Commander [t=00:00:39.082832][f=0005994] [5994] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Scorcher [t=00:00:39.267892][f=0006062] [6062] Event [4440,399.978638,584]: 0 finished unit Wind/Tidal Generator [t=00:00:39.529281][f=0006154] [6154] Event [264,249.000549,3320]: 1 finished unit Solar Collector [t=00:00:39.738920][f=0006214] [6214] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [t=00:00:39.975926][f=0006280] [6280] Event [632,399.978638,4872]: 1 lost unit Shieldbot Factory [t=00:00:40.291341][f=0006360] [6360] Event [4392,399.978638,632]: 0 finished unit Wind/Tidal Generator [t=00:00:40.400529][f=0006401] [6401] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Scorcher [t=00:00:40.496875][f=0006439] [6439] Event [472,399.978638,4888]: 1 lost unit Metal Extractor [t=00:00:40.544798][f=0006455] [6455] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [t=00:00:41.200887][f=0006650] [6650] Event [385.14386,400.125793,4816.01025]: 1 lost unit Bandit [t=00:00:41.234090][f=0006660] [6660] Event [4344,399.978638,680]: 0 finished unit Wind/Tidal Generator [t=00:00:41.323114][f=0006685] [6685] Event [360,249.000549,3304]: 1 finished unit Solar Collector [t=00:00:41.481476][f=0006730] [6730] Event [4648,154.589844,2872]: 0 finished unit Solar Collector [t=00:00:41.494023][f=0006733] [6733] Event [181.991776,399.978638,4741.88086]: 0 lost unit Scorcher [t=00:00:41.578716][f=0006756] [6756] Event [296,399.978638,4696]: 1 lost unit Metal Extractor [t=00:00:41.777174][f=0006813] [6813] Event [200.172943,400.018433,4619.91113]: 1 lost unit Bandit [t=00:00:41.785040][f=0006815] [6815] Event [210.273071,399.978638,4421.30713]: 0 lost unit Scorcher [t=00:00:41.904711][f=0006849] [6849] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Fencer [t=00:00:42.060786][f=0006892] [6892] Event [360,160.635376,2152]: 1 finished unit Solar Collector [t=00:00:42.298973][f=0006960] [6960] Event [4296,399.967957,728]: 0 finished unit Wind/Tidal Generator [t=00:00:43.318559][f=0007243] [7243] Event [4744,160.603333,2968]: 0 finished unit Solar Collector [t=00:00:43.382896][f=0007260] [7260] Event [4248,399.914551,776]: 0 finished unit Wind/Tidal Generator [t=00:00:43.546432][f=0007306] [7306] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Fencer [t=00:00:43.784833][f=0007372] [7372] Event [456,155.519104,2312]: 1 finished unit Solar Collector [t=00:00:44.225899][f=0007493] gg i think ;) [t=00:00:44.914521][f=0007687] [7687] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Mason [t=00:00:45.338780][f=0007836] [7836] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [t=00:00:45.464430][f=0007874] [7874] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [t=00:00:45.738903][f=0007961] [7961] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [t=00:00:45.778781][f=0007973] [7973] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Scorcher [t=00:00:46.230417][f=0008118] [8118] Event [520,153.265381,232]: 0 finished unit Metal Extractor [t=00:00:46.230665][f=0008118] [8118] Event [272,153.564453,1936]: 1 finished unit Picket [t=00:00:46.607043][f=0008240] [8240] Event [464,153.863525,2112]: 1 lost unit Picket [t=00:00:46.644301][f=0008248] [8248] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Scorcher [t=00:00:46.721773][f=0008276] [8276] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [t=00:00:46.835212][f=0008312] [8312] Event [272,153.564453,1936]: 1 lost unit Picket [t=00:00:47.002409][f=0008370] [8370] Event [296,160.037231,2104]: 1 lost unit Metal Extractor [t=00:00:47.213730][f=0008440] [8440] Event [456,157.676697,328]: 0 finished unit Solar Collector [t=00:00:47.215296][f=0008441] [8441] Event [4712,162.504578,4840]: 1 finished unit Solar Collector [t=00:00:47.461957][f=0008518] [8518] Event [592.301636,156.755341,2334.19214]: 1 lost unit Convict [t=00:00:47.500129][f=0008527] [8527] Event [656,152.934265,2416]: 1 lost unit Picket [t=00:00:47.519180][f=0008533] [8533] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Scorcher [t=00:00:47.549429][f=0008544] [8544] Event [520,161.265564,2360]: 1 lost unit Metal Extractor [t=00:00:47.732408][f=0008606] [8606] Event [4776,158.467102,4744]: 1 finished unit Solar Collector [t=00:00:48.310612][f=0008799] [8799] Event [4629.59863,161.057785,4713.48975]: 1 finished unit Engineer Commander [t=00:00:48.348903][f=0008811] [8811] Event [456,155.519104,2312]: 1 lost unit Solar Collector [t=00:00:48.408123][f=0008829] [8829] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Scorcher [t=00:00:48.491916][f=0008859] [8859] Event [360,163.711548,424]: 0 finished unit Solar Collector [t=00:00:48.651801][f=0008909] [8909] Event [360,160.635376,2152]: 1 lost unit Solar Collector [t=00:00:49.320066][f=0009118] [9118] Event [552,398.428955,4792]: 1 finished unit Caretaker [t=00:00:49.501161][f=0009174] [9174] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Fencer [t=00:00:49.779678][f=0009259] [9259] Event [280,166.915894,456]: 0 finished unit Metal Extractor [t=00:00:49.820170][f=0009271] [9271] Event [4120,376.45874,600]: 0 finished unit Stardust [t=00:00:50.530928][f=0009495] [9495] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Fencer [t=00:00:50.613583][f=0009523] [9523] Event [552,396.975403,4840]: 1 finished unit Caretaker [t=00:00:51.273943][f=0009762] [9762] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Mason [t=00:00:51.551345][f=0009862] [9862] Event [368,160.240173,672]: 0 finished unit Lotus [t=00:00:52.090547][f=0010038] [10038] Event [3360,174.456787,3888]: 1 lost unit Picket [t=00:00:52.102012][f=0010041] [10041] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Scorcher [t=00:00:52.153922][f=0010053] [10053] Event [3359.34863,184.85466,3812.44336]: 0 lost unit Scorcher [t=00:00:52.373848][f=0010102] [10102] Event [3384,163.4552,3992]: 1 lost unit Metal Extractor [t=00:00:52.596932][f=0010141] [10141] Event [3200,160.090637,3936]: 1 lost unit Lotus [t=00:00:52.955429][f=0010229] [10229] Event [3104,160.923767,4064]: 1 lost unit Picket [t=00:00:53.139377][f=0010275] [10275] Event [3176,162.419128,4120]: 1 lost unit Metal Extractor [t=00:00:53.589344][f=0010408] [10408] Event [3208,156.84433,4024]: 1 lost unit Solar Collector [t=00:00:53.615667][f=0010414] [10414] Event [571.994629,155.061935,504.688843]: 0 finished unit Recon Commander [t=00:00:53.616153][f=0010414] game_message: Morph complete: Opos lvl 1 -> Opos lvl 2 [t=00:00:53.621275][f=0010414] [10414] Received game_message: Morph complete: Opos lvl 1 -> Opos lvl 2 [t=00:00:53.689317][f=0010432] [10432] Event [3320,160.669403,3992]: 1 lost unit Solar Collector [t=00:00:53.713143][f=0010439] [10439] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Scorcher [t=00:00:53.836539][f=0010480] [10480] Event [688,154.066467,480]: 0 finished unit Lotus [t=00:00:53.875905][f=0010494] haha :D [t=00:00:53.917048][f=0010508] [10508] Event [4680,169.992065,4584]: 1 finished unit Caretaker [t=00:00:54.662395][f=0010722] [10722] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Scorcher [t=00:00:55.221228][f=0010868] [10868] Event [4328,156.555176,2776]: 0 finished unit Stinger [t=00:00:55.270915][f=0010880] [10880] Event [632,393.219604,4872]: 1 finished unit Shieldbot Factory [t=00:00:55.488927][f=0010937] [10937] Event [undefined]: dawidzawadka resigned [t=00:00:55.489257][f=0010937] game_message: dawidzawadka has been destroyed! [t=00:00:55.489415][f=0010937] game_message: cassperek wins! [t=00:00:55.489894][f=0010937] Submitting stats [t=00:00:55.496444][f=0010937] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:55.498067][f=0010937] Part| Total Time|Time of the last 0.5s [t=00:00:55.498099][f=0010937] Draw 8824.61ms 32.44% [t=00:00:55.498115][f=0010937] Lua::Callins::Synced 4437.50ms 12.14% [t=00:00:55.498141][f=0010937] Lua::Callins::Unsynced 14043.61ms 44.48% [t=00:00:55.498156][f=0010937] Lua::CollectGarbage::Synced 297.09ms 0.00% [t=00:00:55.498170][f=0010937] Lua::CollectGarbage::Unsynced 572.25ms 0.40% [t=00:00:55.498184][f=0010937] Misc::Profiler::AddTime 41.21ms 0.10% [t=00:00:55.498198][f=0010937] Sim 19766.37ms 43.48% [t=00:00:55.499617][f=0010937] [10937] Received game_message: dawidzawadka has been destroyed! [t=00:00:55.500699][f=0010937] [10937] Received game_message: cassperek wins! [t=00:00:55.516045][f=0010938] [10938] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:55.516228][f=0010938] [10938] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:55.516310][f=0010938] [10938] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:55.516395][f=0010938] [10938] Game End Stats Values: 2,1975,2060,2060,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.4000001,6.4000001,5.5999999,0,0,0,0,0,0,0,0,700,785,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:55.516493][f=0010938] [10938] Game End Stats Values: 3,2060,2405,2405,2060,0,0.04069458,0.04069458,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.0666666,9.0666666,8,1275,1275,1275,1275,6.66666651,9.73604679,9.73604679,6.66666651,0,0,0,0,0,0,0,0,785,1130,1130,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:55.516582][f=0010938] [10938] Game End Stats Values: 4,2250,2670,2670,2250,0.3242515,2.76689243,2.76689243,0.3242515,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,12.666667,12.666667,9.46666622,1275,1275,1275,1275,8.02161694,10.1817474,10.1817474,8.02161694,0,75,75,0,0,0,0,0,975,1320,1320,975,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:55.516666][f=0010938] [10938] Game End Stats Values: 5,2665,2745,2745,2665,1.4786551,8.67973328,8.67973328,1.4786551,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,14,14,10.3999996,1275,1275,1275,1275,9.67695999,10.3941898,10.3941898,9.67695999,260,150,150,260,0,0,0,0,1130,1320,1320,1130,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:55.516751][f=0010938] [10938] Game End Stats Values: 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Values: 25,7345,4590,4590,7345,522.734558,934.166443,934.166443,522.734558,0,0,0,0,0,0,0,0,0,1867.31433,1867.31433,0,2567.73193,592.442261,592.442261,2567.73193,800,0,0,800,34.7110634,32,32,34.7110634,1505,2055,2055,1505,30.1259518,18.244379,18.244379,30.1259518,2170,525,525,2170,2445,390,390,2445,2870,2010,2010,2870,650,2474.66675,2474.66675,650,0.00100267,314.334045,314.334045,0.00100267,1042.91992,2640.94946,2640.94946,1042.91992 [t=00:00:55.518843][f=0010938] [10938] Game End Stats Values: 26,7795,5290,5290,7795,547.096069,946.508118,946.508118,547.096069,0,0,0,0,0,0,0,0,0,1867.31433,1867.31433,0,2567.73193,592.442261,592.442261,2567.73193,1250,0,0,1250,36.3743134,32,32,36.3743134,1505,2055,2055,1505,30.872303,20.4683342,20.4683342,30.872303,2170,525,525,2170,2445,390,390,2445,2870,2710,2710,2870,650,2474.66675,2474.66675,650,0.00100267,318.000824,318.000824,0.00100267,1042.91992,2640.94946,2640.94946,1042.91992 [t=00:00:55.774216][f=0010992] [10992] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Scorcher [t=00:00:56.272181][f=0011141] Player cassperek left the game: normal quit [t=00:00:56.272275][f=0011141] [11141] Event [undefined]: cassperek quit [t=00:00:56.614808][f=0011229] No clients connected, shutting down server [t=00:00:56.614873][f=0011229] Server shutdown [t=00:00:56.615123][f=0011229] [11229] all players disconnected [t=00:00:56.853834][f=0011293] [11293] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Fencer [t=00:00:57.979655][f=0011592] [11592] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Fencer [t=00:00:58.843306][f=0011842] [11842] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Mason [t=00:00:58.913456][f=0011864] [11864] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [t=00:00:59.696991][f=0012126] [12126] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Scorcher [t=00:01:00.515496][f=0012405] [12405] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Scorcher [t=00:01:00.617210][f=0012440] [12440] Event [1912,157.975769,1144]: 0 finished unit Solar Collector [t=00:01:01.280910][f=0012687] [12687] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Scorcher [t=00:01:01.419345][f=0012740] [12740] Event [1848,155.914307,1032]: 0 finished unit Solar Collector [t=00:01:01.928493][f=0012930] [12930] Event [3400,249.000549,776]: 0 finished unit Geothermal Generator [t=00:01:02.003464][f=0012957] [12957] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Scorcher [t=00:01:02.458004][f=0013124] [13124] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [t=00:01:02.797016][f=0013257] [13257] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Fencer [t=00:01:03.527131][f=0013557] [13557] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Fencer [t=00:01:04.026107][f=0013757] [13757] Event [4760,154.301453,3240]: 0 finished unit Stinger [t=00:01:04.146109][f=0013807] [13807] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Mason [t=00:01:04.845396][f=0014093] [14093] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Scorcher [t=00:01:05.501987][f=0014366] [14366] Event [4574.00781,249.645645,1616.02966]: 0 finished unit Scorcher [t=00:01:05.502946][f=0014366] Autoquit sending quit command. [t=00:01:05.503743][f=0014366] [QuitAction] user exited to system [t=00:01:05.504483][f=0014366] [SpringApp::Kill][1] fromRun=1 [t=00:01:05.504982][f=0014366] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:05.505005][f=0014366] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:05.505019][f=0014366] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:05.505031][f=0014366] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:05.505041][f=0014366] [SpringApp::Kill][2] [t=00:01:05.505778][f=0014366] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:05.506040][f=0014366] [Game::KillLua][1] dtor=0 luaUI=0x560c20121c60 [t=00:01:05.506083][f=0014366] Start widgetHandler:Shutdown [t=00:01:05.510520][f=0014366] Shutdown - SaveOrderList Complete [t=00:01:05.511275][f=0014366] Writing last game win data [t=00:01:05.516291][f=0014366] Shutdown - SaveConfigData Complete [t=00:01:05.516318][f=0014366] Shutdown Widget - Save/Load API [t=00:01:05.516337][f=0014366] Shutdown Widget - Chili Highlight [t=00:01:05.516354][f=0014366] Shutdown Widget - Draw After Chili [t=00:01:05.516386][f=0014366] Shutdown Widget - API Unit Tracker GL4 [t=00:01:05.516409][f=0014366] Shutdown Widget - EPIC Menu [t=00:01:05.516655][f=0014366] Shutdown Widget - Chili Widget Selector [t=00:01:05.516740][f=0014366] Shutdown Widget - Chili Minimap [t=00:01:05.516897][f=0014366] Shutdown Widget - Local Team Colors [t=00:01:05.516918][f=0014366] Shutdown Widget - Display Keys 2 [t=00:01:05.516961][f=0014366] Shutdown Widget - Save Game Menu [t=00:01:05.516976][f=0014366] Shutdown Widget - Unit Icons [t=00:01:05.516995][f=0014366] Shutdown Widget - Noises [t=00:01:05.517009][f=0014366] Shutdown Widget - HealthBars [t=00:01:05.517129][f=0014366] Shutdown Widget - Win Counter [t=00:01:05.517156][f=0014366] Shutdown Widget - SpringRTS Replay Stats [t=00:01:05.517193][f=0014366] Shutdown Widget - EndGame APM stats [t=00:01:05.517209][f=0014366] Shutdown Widget - BuildETA [t=00:01:05.517225][f=0014366] Shutdown Widget - Modular Comm Info [t=00:01:05.517253][f=0014366] Shutdown Widget - Stereo3D [t=00:01:05.517268][f=0014366] Shutdown Widget - Showeco and Grid Drawer [t=00:01:05.517283][f=0014366] Shutdown Widget - Point Tracker [t=00:01:05.517300][f=0014366] Shutdown Widget - Missile Silo Range [t=00:01:05.517317][f=0014366] Shutdown Widget - MinimapEvents [t=00:01:05.517331][f=0014366] Shutdown Widget - Local Widgets Config [t=00:01:05.517351][f=0014366] Shutdown Widget - Highlight Geos [t=00:01:05.517365][f=0014366] Shutdown Widget - Grab Input [t=00:01:05.517386][f=0014366] Shutdown Widget - Defense Range Zero-K [t=00:01:05.517409][f=0014366] Shutdown Widget - Darkening [t=00:01:05.517432][f=0014366] Shutdown Widget - Context Menu [t=00:01:05.517446][f=0014366] Shutdown Widget - Chili Spectator Panels [t=00:01:05.517460][f=0014366] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:05.517479][f=0014366] Shutdown Widget - Chili Nuke Warning [t=00:01:05.517496][f=0014366] Shutdown Widget - Chili EndGame Window [t=00:01:05.517517][f=0014366] Shutdown Widget - Chili Economy Panel Default [t=00:01:05.517628][f=0014366] Shutdown Widget - CameraShake [t=00:01:05.517646][f=0014366] Shutdown Widget - State Reverse and Latency [t=00:01:05.517664][f=0014366] Shutdown Widget - Music Player v2 [t=00:01:05.517681][f=0014366] Shutdown Widget - Attack AoE [t=00:01:05.517698][f=0014366] Shutdown Widget - Map Edge Extension [t=00:01:05.517714][f=0014366] Shutdown Widget - Selection Send [t=00:01:05.517730][f=0014366] Shutdown Widget - LupsManager [t=00:01:05.517758][f=0014366] Shutdown Widget - Newton Firezone [t=00:01:05.517775][f=0014366] Shutdown Widget - Chili Pro Console [t=00:01:05.519627][f=0014366] Shutdown Widget - Persistent Build Height [t=00:01:05.519656][f=0014366] Shutdown Widget - Lasso Terraform GUI [t=00:01:05.519674][f=0014366] Shutdown Widget - Lups [t=00:01:05.519721][f=0014366] Shutdown Widget - Chili Framework [t=00:01:05.519739][f=0014366] Shutdown Widget - Mex Placement Handler [t=00:01:05.519756][f=0014366] Shutdown Widget - Chili Core Selector [t=00:01:05.519851][f=0014366] Shutdown Widget - Custom Markers [t=00:01:05.519874][f=0014366] Shutdown Widget - Select Keys [t=00:01:05.519910][f=0014366] Shutdown Widget - Pause Screen [t=00:01:05.519932][f=0014366] Shutdown Widget - Text To Speech Control [t=00:01:05.519950][f=0014366] Shutdown Widget - Layout Handler [t=00:01:05.519994][f=0014366] End widgetHandler:Shutdown [t=00:01:05.617637][f=0014366] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={928237,106665191} {int,ext,rec}Allocs={10203147,0,0} {chunk,block}Bytes={106665191,0} [t=00:01:05.617760][f=0014366] [Game::KillLua][2] dtor=0 luaGaia=0x560c1dc474c0 [t=00:01:05.625881][f=0014366] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={859307,101003676} {int,ext,rec}Allocs={10203149,0,0} {chunk,block}Bytes={101003676,0} [t=00:01:05.625990][f=0014366] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={859307,101003676} {int,ext,rec}Allocs={10203149,0,0} {chunk,block}Bytes={101003676,0} [t=00:01:05.626030][f=0014366] [Game::KillLua][3] dtor=0 luaRules=0x560c17cc3590 [t=00:01:05.626077][f=0014366] Start gadgetHandler:Shutdown [t=00:01:05.626096][f=0014366] Shutdown - StartSetup [t=00:01:05.626111][f=0014366] Shutdown - UnitMorph [t=00:01:05.627219][f=0014366] Shutdown - Carrier Drones [t=00:01:05.627240][f=0014366] Shutdown - Missile Silo Controller [t=00:01:05.627258][f=0014366] Shutdown - Modular Comm Info [t=00:01:05.627273][f=0014366] Shutdown - Terrain Texture Handler [t=00:01:05.627289][f=0014366] Shutdown - UnitCloakShield [t=00:01:05.627512][f=0014366] Shutdown - Starlight Handler [t=00:01:05.627545][f=0014366] End gadgetHandler:Shutdown [t=00:01:05.688356][f=0014366] Start gadgetHandler:Shutdown [t=00:01:05.688421][f=0014366] Shutdown - Save/Load [t=00:01:05.688449][f=0014366] Shutdown - Teleport Throw [t=00:01:05.688466][f=0014366] Shutdown - UnitMorph [t=00:01:05.688513][f=0014366] Shutdown - Modular Comm Info [t=00:01:05.688529][f=0014366] Shutdown - Retreat Command [t=00:01:05.688548][f=0014366] Shutdown - Shockwaves [t=00:01:05.688562][f=0014366] Shutdown - UnitCloakShield [t=00:01:05.688583][f=0014366] Shutdown - Lups Cloak FX [t=00:01:05.688599][f=0014366] Shutdown - Lups [t=00:01:05.688639][f=0014366] Shutdown - Lups Shield [t=00:01:05.688713][f=0014366] End gadgetHandler:Shutdown [t=00:01:05.737071][f=0014366] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10203179,0,0} {chunk,block}Bytes={0,0} [t=00:01:05.737353][f=0014366] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10203179,0,0} {chunk,block}Bytes={0,0} [t=00:01:05.737422][f=0014366] [Game::KillLua][4] dtor=0 [t=00:01:05.737435][f=0014366] [Game::KillLua][5] dtor=0 [t=00:01:05.754145][f=0014366] [Game::~CGame][1] [t=00:01:05.754215][f=0014366] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:05.754232][f=0014366] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:05.754246][f=0014366] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:05.754260][f=0014366] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:05.754274][f=0014366] [Game::KillLua][4] dtor=1 [t=00:01:05.754287][f=0014366] [Game::KillLua][5] dtor=1 [t=00:01:05.754566][f=0014366] [Game::KillMisc][1] [t=00:01:05.754581][f=0014366] [Game::KillMisc][2] [t=00:01:05.755176][f=0014366] [Game::KillMisc][3] [t=00:01:05.755706][f=0014366] [Game::KillRendering][1] [t=00:01:05.765994][f=0014366] [3DOParser::Kill] allocated 1 pieces [t=00:01:05.766038][f=0014366] [S3OParser::Kill] allocated 2847 pieces [t=00:01:05.767197][f=0014366] [AssParser::Kill] allocated 372 pieces [t=00:01:05.767604][f=0014366] [Game::KillInterface][1] [t=00:01:05.767655][f=0014366] [Game::KillInterface][2] [t=00:01:05.768382][f=0014366] [Game::KillSimulation][1] [t=00:01:05.768409][f=0014366] [Game::KillSimulation][2] [t=00:01:06.718927][f=0014366] [CCollisionHandler] dis-/continuous tests: 0/170984 [t=00:01:06.721761][f=0014366] [Game::KillSimulation][3] [t=00:01:06.722432][f=0014366] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:06.722896][f=0014366] [~CPathCache(20x20)] cacheHits=2 hitPercentage=3% numHashColls=0 maxCacheSize=12 [t=00:01:06.722932][f=0014366] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:06.723010][f=0014366] [~CPathCache(40x40)] cacheHits=12 hitPercentage=0% numHashColls=0 maxCacheSize=41 [t=00:01:06.725543][f=0014366] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:06.725569][f=0014366] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:06.737952][f=0014366] [LosHandler::Kill] raycast instance cache-{hits,misses}={2764,6342}; shared=9%; cached=21% [t=00:01:06.760245][f=0014366] [Game::KillSimulation][4] [t=00:01:10.827126][f=0014366] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:10.829808][f=0014366] [Game::~CGame][2] [t=00:01:10.829830][f=0014366] [Game::~CGame][3] [t=00:01:11.024155][f=0014366] [SpringApp::Kill][3] [t=00:01:11.024812][f=0014366] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 150899 bytes sent 89254 bytes recv'd [t=00:01:14.046687][f=0014366] [SpringApp::Kill][4] font=0x560c096d2790 [t=00:01:14.047574][f=0014366] [SpringApp::Kill][5] [t=00:01:14.058419][f=0014366] [SpringApp::Kill][6] [t=00:01:14.058856] [SpringApp::Kill][7] [t=00:01:14.060763] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:14.060783] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:14.060793] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:14.060803] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:14.064251] [VFS] [SpringVFS::DeleteArchives] [t=00:01:14.064272] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7932 [t=00:01:14.064285] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f5cf9b7e7380bf8b22246d24c5db5be8.sdp (0x560c09735cc0) [t=00:01:14.068466] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f5cf9b7e7380bf8b22246d24c5db5be8.sdp" numZipFiles=7932 sumInflSize=759180kb sumReadTime=2803ms [t=00:01:14.068516] file="unittextures/3do2s3o_atlas_1.tga" indx=7033 inflSize=16384kb readTime=74ms [t=00:01:14.068529] file="unittextures/bcore_abc_2.tga" indx=7107 inflSize=1800kb readTime=40ms [t=00:01:14.068539] file="objects3d/gauss.dae" indx=5277 inflSize=1556kb readTime=39ms [t=00:01:14.068548] file="unittextures/3do2s3o_atlas_2.tga" indx=7034 inflSize=16384kb readTime=36ms [t=00:01:14.068566] file="units/amphassault.lua" indx=6774 inflSize=5kb readTime=34ms [t=00:01:14.068575] file="luaui/configs/marking_menu_keys.lua" indx=2985 inflSize=1kb readTime=32ms [t=00:01:14.068585] file="objects3d/armcom2.s3o" indx=4983 inflSize=207kb readTime=23ms [t=00:01:14.068594] file="luarules/utilities/debugfunctions.lua" indx=1957 inflSize=2kb readTime=23ms [t=00:01:14.068603] file="unittextures/bcore_abc_1.tga" indx=7105 inflSize=3210kb readTime=22ms [t=00:01:14.068614] file="bitmaps/loadpictures/facplop.png" indx=522 inflSize=3075kb readTime=20ms [t=00:01:14.071902] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f5cf9b7e7380bf8b22246d24c5db5be8.sdp] 99177902 bytes cached in 3026 files [t=00:01:14.147784] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:01:14.147819] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x560c098579a0) [t=00:01:14.149363] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:14.149732] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x560c09730a90) [t=00:01:14.150245] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f03c002bea0) [t=00:01:14.150785] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 212326 bytes cached in 70 files [t=00:01:14.151553] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x560c0984e070) [t=00:01:14.151843] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:01:14.152434] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:14.152453] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:14.152468] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:14.152479] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:14.152490] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:14.152501] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:14.152607] [SpringApp::Kill][8] [t=00:01:14.152629] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:14.152639] [WatchDog::Uninstall][1] hangDetectorThread=0x560bc55f3a70 (joinable=1) [t=00:01:14.152648] [WatchDog::Uninstall][2] [t=00:01:15.137551] [WatchDog::Uninstall][3] [t=00:01:15.137588] [SpringApp::Kill][9]