[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000102] Using writeable configuration source: "/tmp/tmp.vCG6cgr1Te/springsettings.1422046.cfg" [t=00:00:00.003404] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.003813] ============== ============== [t=00:00:00.003829] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.003838] [t=00:00:00.003847] Enable or disable log sections using the LogSections configuration key [t=00:00:00.003856] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.003865] Use "none" to disable the default log sections. [t=00:00:00.003874] ============== ============== [t=00:00:00.003884] ============== ============== [t=00:00:00.003950] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.003961] MouseDragCircleCommandThreshold = 25 [t=00:00:00.003970] ROAM = 2 [t=00:00:00.003980] RotateLogFiles = 1 [t=00:00:00.003989] TeamHighlight = 0 [t=00:00:00.003999] ============== ============== [t=00:00:00.004008] ============== ============== [t=00:00:00.004018] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.004027] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.004062] Compiler Version: gcc-10.3.0 [t=00:00:00.004091] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.004265] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.004276] Binary Word Size: 64-bit (native) [t=00:00:00.004286] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.004295] Physical CPU Cores: 1 [t=00:00:00.004305] Logical CPU Cores: 1 [t=00:00:00.004314] ============== ============== [t=00:00:00.004378] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.004387] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.004396] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.004406] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.004415] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.006608] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.006629] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.006657] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.006677] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.006687] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.006713] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.021438] [GR::LogVersionInfo] [t=00:00:00.021461] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021478] GL version : [t=00:00:00.021487] GL vendor : [t=00:00:00.021496] GL renderer : [t=00:00:00.021506] GLSL version: [t=00:00:00.021515] GLEW version: spring headless stub GLEW version [t=00:00:00.021524] GPU memory : unknown [t=00:00:00.021533] SDL swap-int: 0 [t=00:00:00.021542] SDL driver : headless stub [t=00:00:00.021551] [t=00:00:00.021561] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021570] ARB shader support : 0 [t=00:00:00.021578] GLSL shader support : 0 [t=00:00:00.021588] GL4 support : 0 [t=00:00:00.021596] FBO extension support : 0 [t=00:00:00.021606] NVX GPU mem-info support : 0 [t=00:00:00.021615] ATI GPU mem-info support : 0 [t=00:00:00.021624] NPOT-texture support : 1 (0) [t=00:00:00.021647] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021657] texture query-LOD support : 1 (0) [t=00:00:00.021666] MSAA frame-buffer support : 0 (0) [t=00:00:00.021675] Z-buffer depth : 16 (-) [t=00:00:00.021684] primitive-restart support : 0 (0) [t=00:00:00.021693] clip-space control support: 0 (0) [t=00:00:00.021701] seamless cube-map support : 0 (0) [t=00:00:00.021711] frag-depth layout support : 0 (0) [t=00:00:00.021735] persistent maps support : 0 (0) [t=00:00:00.021744] [t=00:00:00.021753] max. FBO samples : -1 [t=00:00:00.021762] max. texture size : 2048 [t=00:00:00.021773] max. texture anisotropy level: 0.000000 [t=00:00:00.021783] max. vec4 varyings/attributes: 0/0 [t=00:00:00.021792] max. draw-buffers : 0 [t=00:00:00.021801] max. rec. indices/vertices : 0/0 [t=00:00:00.021810] max. uniform buffer-bindings : 0 [t=00:00:00.021818] max. uniform block-size : 0KB [t=00:00:00.021827] max. storage buffer-bindings : 0 [t=00:00:00.021836] max. storage block-size : 0MB [t=00:00:00.021845] [t=00:00:00.021854] enable AMD-hacks : 0 [t=00:00:00.021863] compress MIP-maps: 0 [t=00:00:00.021879] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.022291] [GR::UpdateGLConfigs] [t=00:00:00.022313] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022330] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022341] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022350] [GR::InitGLState] [t=00:00:00.022459] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.572575] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.638783] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.648394] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.648911] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.648934] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.648950] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.836713] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.842827] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.870885] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.871187] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.884765] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms [t=00:00:00.885194] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.885757] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.896458] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f73280ec1a0 (SpringVFS) global=(nil) (null) [t=00:00:00.896482] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.897393] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.897419] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.897438] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.897447] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.897479] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 6112 MB [t=00:00:00.905420][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.905685][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.905717][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1422046/replay.sdfz" for game data... [t=00:00:01.095993][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.101295][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.101335][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.104977][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.105013][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms [t=00:00:01.105222][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.155194][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56229d37fdb0] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:01.156408][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:01.157914][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.158513][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56229d37fdb0] using game "Zero-K 1.10.7.0" (loaded=0 cached=0) [t=00:00:01.159637][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.7.0", overwrite=false)] section=0 cached=0 [t=00:00:01.170879][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.171386][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.183142][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 77ms [t=00:00:01.183347][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.282751][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.282798][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.282901][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.282963][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.283023][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.283081][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.284380][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.284968][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.285521][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.288845][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.293341][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.295071][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.295105][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.295571][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.300974][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.302125][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.303496][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.303877][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.305012][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.305044][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.350973][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.351022][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.524516][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.606207][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.762163][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.122878][f=-000001] Loading UnitDefs_posts [t=00:00:02.303549][f=-000001] Loading FeatureDefs_posts [t=00:00:02.380548][f=-000001] Loading WeaponDefs_posts [t=00:00:02.411333][f=-000001] Loading ArmorDefs_posts [t=00:00:02.433993][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 622ms [t=00:00:02.493490][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 731ms [t=00:00:02.493547][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.657657][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.658366][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.659081][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.659105][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.712429][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [t=00:00:02.712478][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.715006][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.986233][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.049755][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.187424][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.239901][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.239943][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.984091][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 744ms [t=00:00:03.984647][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.077897][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms [t=00:00:04.077945][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.101523][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:04.805554][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:04.813494][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.813682][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.826473][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:04.826548][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:04.827839][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:04.827866][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:04.828333][f=-000001] InfoTexture: legacy [t=00:00:04.828355][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:04.828847][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:05.769655][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:05.780551][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:05.780583][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:05.782693][f=-000001] Set ROAM mode to DisplayLists [t=00:00:05.783034][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:05.988061][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:05.997072][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.213915][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.249814][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:06.387764][f=-000001] Loaded DecalsDrawer: off [t=00:00:06.387805][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:06.388982][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:06.803319][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:06.818350][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:06.991306][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [t=00:00:06.992127][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:06.992151][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:06.999983][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.000031][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.000082][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:07.000096][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:07.000109][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.000122][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.000134][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:07.005037][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.005082][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.005097][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:07.005110][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:07.005123][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.005135][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.005148][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:07.005161][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5622a5687690 has BLOCKSIZE 1 [t=00:00:07.008222][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.008240][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.008252][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:07.008265][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:07.008277][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.008290][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:07.011594][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:07.013391][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:07.033302][f=-000001] Path cache (40, 40) initialized. [t=00:00:07.033337][f=-000001] Path cache (40, 40) initialized. [t=00:00:07.036374][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.036394][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.036408][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:07.036431][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:07.036444][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.036457][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:07.108474][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:07.109230][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:07.111345][f=-000001] Path cache (20, 20) initialized. [t=00:00:07.111368][f=-000001] Path cache (20, 20) initialized. [t=00:00:07.111380][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (119ms, checksum e5c632c8)" [t=00:00:07.111439][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:07.111454][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:07.111467][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:07.286370][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 103ms [t=00:00:07.286618][f=-000001] Synced LuaRules: starting loading [t=00:00:08.218786][f=-000001] Setting up autohandicap [t=00:00:08.218842][f=-000001] DoubleThought, spectator, false, allyTeamID, 0, customKeys.elo, , 1835, nil [t=00:00:08.218872][f=-000001] linc1068, spectator, false, allyTeamID, 1, customKeys.elo,
, 1500, nil [t=00:00:08.218892][f=-000001] Team 0, 1, 1835 [t=00:00:08.218906][f=-000001] Team 1, 1, 1500 [t=00:00:08.218918][f=-000001] firstAllyTeamMean, 1835 [t=00:00:08.218931][f=-000001] secondAllyTeamMean, 1500 [t=00:00:08.218952][f=-000001] lowerWinChance, 0.12692612 [t=00:00:08.218967][f=-000001] autoHandicapValue, 1.14999998 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:09.740735][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:10.086047][f=-000001] Synced LuaRules: finished loading [t=00:00:10.134390][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:10.763488][f=-000001] Unsynced LuaRules: finished loading [t=00:00:10.869137][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:10.957534][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [t=00:00:11.321419][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:11.321830][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:11.408156][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:11.411501][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:11.411528][f=-000001] LuaSocket Support: enabled [t=00:00:11.434036][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:11.528622][f=-000001] localWidgets, nil, true, true [t=00:00:11.529280][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:11.529304][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:11.539180][f=-000001] USE_OLD_CHILI [t=00:00:12.306791][f=-000001] Loading last game win data [t=00:00:12.308532][f=-000001] Resetting win data [t=00:00:12.309082][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:12.309112][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:12.309130][f=-000001] Player and team counts match, continuing [t=00:00:12.309146][f=-000001] moracinese was in last game but is now absent, resetting scores [t=00:00:12.456089][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:12.456139][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:12.509538][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:14.891025][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.596615][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:16.206718][f=-000001] Loaded API widget: i18n [t=00:00:16.208850][f=-000001] Loaded API widget: Shared Functions [t=00:00:16.209059][f=-000001] Loaded API widget: Hacky version fix [t=00:00:16.209263][f=-000001] Loaded API widget: Cluster Detection [t=00:00:16.209584][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:16.210037][f=-000001] Loaded API widget: Win Counter [t=00:00:16.434649][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:16.435114][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:16.435412][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:16.435664][f=-000001] Loaded API widget: CommandInsert [t=00:00:16.435885][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:16.439040][f=-000001] Loaded API widget: Lups [t=00:00:16.719098][f=-000001] Loaded API widget: Chili Framework [t=00:00:16.719531][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:16.719835][f=-000001] Loaded widget: Save/Load API [t=00:00:16.720154][f=-000001] Loaded widget: Chili Highlight [t=00:00:16.720419][f=-000001] Loaded widget: Draw After Chili [t=00:00:16.721171][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:16.725475][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:16.727062][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.727148][f=-000001] Ground-decal rendering is disabled! [t=00:00:16.727237][f=-000001] Set maximum particles to: 0 [t=00:00:16.727348][f=-000001] Set UnitLodDist to 0 [t=00:00:16.727384][f=-000001] Set UnitIconDist to 0 [t=00:00:16.756647][f=-000001] Loaded widget: EPIC Menu [t=00:00:16.757106][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:16.757582][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:16.780747][f=-000001] Loaded widget: Chili Minimap [t=00:00:16.781208][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:16.789695][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:16.789988][f=-000001] Deferred Rendering requires shader support! [t=00:00:16.790325][f=-000001] Loaded widget: Deferred rendering [t=00:00:16.790565][f=-000001] Mexspot Fetcher fetching [t=00:00:16.790712][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:16.790966][f=-000001] Team highlighting: Disabled [t=00:00:16.791057][f=-000001] Loaded widget: Teamhighlight option [t=00:00:16.791523][f=-000001] Loaded widget: Local Team Colors [t=00:00:16.791966][f=-000001] Loaded widget: Display Keys 2 [t=00:00:16.792432][f=-000001] Loaded widget: Save Game Menu [t=00:00:16.792664][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:16.792877][f=-000001] Loaded widget: One click weapon handler [t=00:00:16.793115][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:16.793403][f=-000001] highlightUnitShader no GL4 support [t=00:00:16.793688][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:16.794050][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:16.794619][f=-000001] Loaded widget: Attack Command Helper [t=00:00:16.794880][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:16.794896][f=-000001] Using fallback unit outlines [t=00:00:16.795059][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:16.795355][f=-000001] Loaded widget: Selection Modkeys [t=00:00:16.803255][f=-000001] Loaded widget: Chili Global Commands [t=00:00:16.805392][f=-000001] Loaded widget: Outline No Shader [t=00:00:16.805820][f=-000001] Loaded widget: Unit Icons [t=00:00:16.806165][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:16.806564][f=-000001] Loaded widget: Noises [t=00:00:16.849276][f=-000001] Loaded widget: HealthBars [t=00:00:16.849744][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:16.853007][f=-000001] Loaded widget: Chili Vote Display [t=00:00:16.853438][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:16.853756][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:16.853796][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1422046/events.log [t=00:00:16.857889][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:16.858213][f=-000001] Loaded widget: EndGame APM stats [t=00:00:16.859880][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:16.860124][f=-000001] Loaded widget: Objectives [t=00:00:16.860468][f=-000001] Loaded widget: EndGame Stats [t=00:00:16.860862][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:16.861281][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:16.861688][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:16.862275][f=-000001] Loaded widget: BuildETA [t=00:00:16.866239][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:16.866536][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:16.869868][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:16.870314][f=-000001] Loaded widget: Command Alpha [t=00:00:16.870999][f=-000001] Loaded widget: Camera Save Position [t=00:00:16.871222][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:16.871592][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:16.871953][f=-000001] Loaded widget: Ghost Site [t=00:00:16.872263][f=-000001] Loaded widget: Stop Self-D [t=00:00:16.872889][f=-000001] Loaded widget: Stereo3D [t=00:00:16.873362][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:16.873622][f=-000001] Loaded widget: SmoothCam [t=00:00:16.873927][f=-000001] Loaded widget: Smart Bombers [t=00:00:16.874330][f=-000001] Loaded widget: Simple Settings [t=00:00:16.874718][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:16.875039][f=-000001] Loaded widget: Show selected unit range [t=00:00:16.875394][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:16.875588][f=-000001] Loaded widget: ReclaimInfo [t=00:00:16.875803][f=-000001] Loaded widget: Raw Move Issue [t=00:00:16.876179][f=-000001] Loaded widget: Point Tracker [t=00:00:16.876411][f=-000001] Loaded widget: Orbit Command [t=00:00:16.876629][f=-000001] Loaded widget: Morph Finished notification [t=00:00:16.876849][f=-000001] Loaded widget: Mission Results Handler [t=00:00:16.877297][f=-000001] Loaded widget: Missile Silo Range [t=00:00:16.877662][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:16.877938][f=-000001] Loaded widget: Misc default command replacements [t=00:00:16.878238][f=-000001] Loaded widget: MinimapEvents [t=00:00:16.878556][f=-000001] Loaded widget: Local Widgets Config [t=00:00:16.878818][f=-000001] Loaded widget: Keep Target [t=00:00:16.879011][f=-000001] Loaded widget: In-game Ignore [t=00:00:16.879419][f=-000001] Loaded widget: In-game Guide [t=00:00:16.879715][f=-000001] Loaded widget: Highlight Geos [t=00:00:16.880065][f=-000001] Loaded widget: Haven Handler [t=00:00:16.880327][f=-000001] Loaded widget: Guard Remove [t=00:00:16.880667][f=-000001] Input grabbing is enabled! [t=00:00:16.880687][f=-000001] Input grabbing is enabled! [t=00:00:16.880790][f=-000001] Loaded widget: Grab Input [t=00:00:16.881151][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:16.881381][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:16.881815][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:16.888184][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:16.888537][f=-000001] Loaded widget: Decoration Handler [t=00:00:16.888847][f=-000001] Loaded widget: Decloak Range [t=00:00:16.889180][f=-000001] Loaded widget: Darkening [t=00:00:16.896586][f=-000001] Loaded widget: Context Menu [t=00:00:16.897189][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:16.897406][f=-000001] Loaded widget: Easy Facing [t=00:00:16.897719][f=-000001] Loaded widget: Ferry Points [t=00:00:16.955828][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:16.956407][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:16.956772][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:16.957015][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:16.957414][f=-000001] EndGame Graph disabled [t=00:00:16.974193][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:16.985139][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:16.985889][f=-000001] Loaded widget: Cheat Sheet [t=00:00:16.986244][f=-000001] Loaded widget: CameraShake [t=00:00:16.986462][f=-000001] Loaded widget: Blast Radius [t=00:00:16.986825][f=-000001] Loaded widget: Autoquit [t=00:00:16.987161][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:16.987416][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:16.987869][f=-000001] Loaded widget: Music Player v2 [t=00:00:16.988293][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:16.988695][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:16.989052][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:16.989421][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:16.990487][f=-000001] Loaded widget: Attack Warning [t=00:00:16.990781][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:16.991318][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:16.992561][f=-000001] Loaded widget: Auto Group [t=00:00:16.993497][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:16.994325][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:16.994663][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:16.995453][f=-000001] Loaded widget: Projectile Lights [t=00:00:16.996409][f=-000001] Loaded widget: Select Com at start [t=00:00:17.002141][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:17.003394][f=-000001] Loaded widget: Transport AI [t=00:00:17.003691][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:17.004004][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:17.030644][f=-000001] Loaded widget: Unit Start State [t=00:00:17.031223][f=-000001] Loaded widget: Smooth Scroll [t=00:00:17.046886][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:17.085162][f=-000001] Loaded widget: Replay control buttons [t=00:00:17.086410][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:17.086770][f=-000001] Loaded widget: Icon Sets [t=00:00:17.209789][f=-000001] Loaded widget: Attack AoE [t=00:00:17.211458][f=-000001] Loaded widget: PlanetWars Info [t=00:00:17.212015][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:17.212508][f=-000001] Loaded widget: Commands FX [t=00:00:17.227261][f=-000001] Loaded widget: UnitShapes [t=00:00:17.227869][f=-000001] : disabled for spectators [t=00:00:17.228996][f=-000001] Loaded widget: Stockpiler [t=00:00:17.231032][f=-000001] Loaded widget: Map Edge Extension [t=00:00:17.231686][f=-000001] Loaded widget: State Icons [t=00:00:17.232163][f=-000001] Loaded widget: Shield Guard [t=00:00:17.232550][f=-000001] Loaded widget: Selection Send [t=00:00:17.232920][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:17.233297][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:17.233687][f=-000001] Loaded widget: Gadget Icons [t=00:00:17.233954][f=-000001] Loaded widget: AllyCursors [t=00:00:17.235154][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:17.235528][f=-000001] : disabled for spectators [t=00:00:17.236434][f=-000001] Loaded widget: Building Starter [t=00:00:17.236812][f=-000001] : disabled for spectators [t=00:00:17.237595][f=-000001] Loaded widget: Cloaker Guard [t=00:00:17.237966][f=-000001] Loaded widget: Units on Fire [t=00:00:17.238358][f=-000001] Loaded widget: Smoke Signals [t=00:00:17.238643][f=-000001] Loaded widget: LupsManager [t=00:00:17.239204][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:17.239812][f=-000001] Loaded widget: Newton Firezone [t=00:00:17.241144][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:17.241524][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:17.248667][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:17.255342][f=-000001] Loaded widget: Chili Pro Console [t=00:00:17.256110][f=-000001] Loaded widget: Chili Docking [t=00:00:17.256594][f=-000001] Loaded widget: HUD Presets [t=00:00:17.257353][f=-000001] Loaded widget: Persistent Build Height [t=00:00:17.259497][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:17.259866][f=-000001] Loaded widget: Image Preloader [t=00:00:17.260341][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:17.260554][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:17.264579][f=-000001] Loaded widget: Chili Core Selector [t=00:00:17.264962][f=-000001] Loaded widget: Custom Markers [t=00:00:17.266078][f=-000001] Loaded widget: Select Keys [t=00:00:17.266823][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:17.267354][f=-000001] Loaded widget: Start Boxes [t=00:00:17.267575][f=-000001] Loaded widget: Restricted Zones [t=00:00:17.268006][f=-000001] Loaded widget: Pause Screen [t=00:00:17.276754][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:17.277303][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:17.277934][f=-000001] Loaded widget: CustomFormations2 [t=00:00:17.278328][f=-000001] SetSunLighting [t=00:00:17.279886][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:17.280379][f=-000001] Loaded widget: Text To Speech Control [t=00:00:17.284229][f=-000001] Loaded widget: Layout Handler [t=00:00:17.284689][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.284730][f=-000001] Loaded widget: GC Control [t=00:00:17.284993][f=-000001] Loaded widget: Font Cache [t=00:00:17.296801][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:17.299359][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:17.304442][f=-000001] Writing last game win data [t=00:00:17.308690][f=-000001] LuaUI v0.3 [t=00:00:17.562103][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.166362][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.186969][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13170,0,0} {chunk,block}Bytes={0,0} [t=00:00:18.356313][f=-000001] Spectator mode. Widget removed. [t=00:00:18.369790][f=-000001] Spectator mode. Widget removed. [t=00:00:18.373736][f=-000001] Reclaim highlight: old engine version. [t=00:00:18.373834][f=-000001] Playback paused [t=00:00:18.381831][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.475339][f=-000001] Opening demofile demos/1422046/replay.sdfz [t=00:00:18.475370][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:18.475383][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:18.475417][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:18.475831][f=-000001] -> Connection established (given id 2) [t=00:00:18.475869][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:18.475912][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:18.475938][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:18.475958][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:18.476410][f=-000001] Speed set to 20.0 [server] [t=00:00:18.476433][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5622ab85c2f0,0x5622b16e0480}][locale="C"]" [t=00:00:18.476451][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:18.489743][f=-000001] Switching to Overhead (TA) style camera [t=00:00:18.489794][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:22.212213][f=-000001] Beginning demo playback [t=00:00:22.224329][f=-000001] GameID: 5cedeb62c45bcbc966118c630cef9406 [t=00:00:22.260767][f=-000001] Connection attempt from DoubleThought [t=00:00:22.260829][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:22.261515][f=-000001] [0] Event [undefined]: DoubleThought changed status [t=00:00:22.261767][f=-000001] -> Connection established (given id 0) [t=00:00:22.268481][f=-000001] Connection attempt from linc1068 [t=00:00:22.268521][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:22.268590][f=-000001] [0] Event [undefined]: linc1068 changed status [t=00:00:22.269405][f=-000001] -> Connection established (given id 1) [t=00:00:22.276373][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoubleThought" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:22.276454][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoubleThought" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.596294][f=-000001] [Game::ClientReadNet][LOGMSG] sender="linc1068" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:22.596414][f=-000001] [Game::ClientReadNet][LOGMSG] sender="linc1068" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:23.200469][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoubleThought" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:23.212545][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoubleThought" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:23.465017][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoubleThought" string="[Game::Load][lua{Rules,Gaia}={000001bf90d91860,000001bf4adbcfe0}][locale="C"]" [t=00:00:23.657794][f=-000001] Allies: I choose: DT-C1! [t=00:00:24.018442][f=-000001] [Game::ClientReadNet][LOGMSG] sender="linc1068" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:24.018621][f=-000001] [Game::ClientReadNet][LOGMSG] sender="linc1068" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:24.396203][f=-000001] [Game::ClientReadNet][LOGMSG] sender="linc1068" string="[Game::Load][lua{Rules,Gaia}={000001c5b5797930,000001c5e7d7dcc0}][locale="C"]" [t=00:00:24.655105][f=-000001] glhf [t=00:00:25.344381][f=-000001] Player linc1068 left the game: normal quit [t=00:00:25.344860][f=-000001] [0] Event [undefined]: linc1068 quit [t=00:00:25.468547][f=-000001] i see you're new to this game, welcome :D [t=00:00:27.340849][f=-000001] > Game will be force started in 60 seconds [t=00:00:28.168816][f=-000001] !force [t=00:00:28.168873][f=-000001] > Poll: Do you want to force start? [!y=0/1, !n=0/1] [t=00:00:28.168897][f=-000001] > Poll: Do you want to force start? [!y=1/1, !n=0/1] [t=00:00:28.168913][f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [t=00:00:28.177956][f=-000001] > Force starting game [t=00:00:28.372401][f=-000001] > Game will be force started in 40 seconds [t=00:00:28.413592][f=-000001] [0] Event [4563,399.97876,692]: 0 finished unit Strike Commander [t=00:00:28.424657][f=-000001] [0] Event [548,399.978638,4537]: 1 finished unit Strike Commander [t=00:00:28.450390][f=0000000] [0] Game has noElo set. [t=00:00:28.450481][f=0000000] [0] DoubleThought, team: 0, elo:1835, userid: 548081 [t=00:00:28.450516][f=0000000] [0] linc1068, team: 1, elo:1500, userid: 539201 [t=00:00:28.450549][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:28.455717][f=0000000] Playback continued [t=00:00:28.580313][f=0000065] DoubleThought has forced a win due to dropped opposition. [t=00:00:28.580387][f=0000065] game_message: linc1068 has been destroyed! [t=00:00:28.580475][f=0000065] [65] Event [undefined]: linc1068 resigned [t=00:00:28.580756][f=0000065] game_message: DoubleThought wins! [t=00:00:28.581179][f=0000065] Submitting stats [t=00:00:28.581616][f=0000065] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:28.583277][f=0000065] Part| Total Time|Time of the last 0.5s [t=00:00:28.583307][f=0000065] Draw 6395.47ms 58.57% [t=00:00:28.583345][f=0000065] Lua::Callins::Synced 49.40ms 4.48% [t=00:00:28.583360][f=0000065] Lua::Callins::Unsynced 9171.73ms 80.98% [t=00:00:28.583383][f=0000065] Lua::CollectGarbage::Synced 152.55ms 0.50% [t=00:00:28.583397][f=0000065] Lua::CollectGarbage::Unsynced 481.11ms 3.19% [t=00:00:28.583411][f=0000065] Misc::Profiler::AddTime 18.22ms 0.10% [t=00:00:28.583425][f=0000065] Sim 21.82ms 2.09% [t=00:00:28.583743][f=0000065] [65] Received game_message: linc1068 has been destroyed! [t=00:00:28.586110][f=0000065] [65] Received game_message: DoubleThought wins! [t=00:00:28.595178][f=0000066] [66] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:28.595314][f=0000066] [66] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:28.595407][f=0000066] [66] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:28.595497][f=0000066] [66] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6.13333321,5.33333349,6.13333321,5.33333349,1275,1275,1275,1275,4.5999999,4,4.5999999,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:28.684839][f=0000105] [105] Event [4736,399.978638,528]: 0 finished unit Rover Assembly [t=00:00:28.884998][f=0000212] Player DoubleThought left the game: normal quit [t=00:00:28.885077][f=0000212] [212] Event [undefined]: DoubleThought quit [t=00:00:28.905628][f=0000218] No clients connected, shutting down server [t=00:00:28.905682][f=0000218] Server shutdown [t=00:00:28.905774][f=0000218] [218] all players disconnected [t=00:00:29.616544][f=0000539] [539] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [t=00:00:30.015427][f=0000765] [765] Event [4760,399.978638,328]: 0 finished unit Solar Collector [t=00:00:30.618610][f=0001109] [1109] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [t=00:00:31.018591][f=0001335] [1335] Event [4584,399.978638,376]: 0 finished unit Solar Collector [t=00:00:31.637637][f=0001695] [1695] Event [4472,399.978638,536]: 0 finished unit Solar Collector [t=00:00:32.631516][f=0002279] [2279] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [t=00:00:33.268783][f=0002645] [2645] Event [4312,399.978638,744]: 0 finished unit Solar Collector [t=00:00:34.040354][f=0003090] [3090] Event [4408,399.978638,648]: 0 finished unit Solar Collector [t=00:00:38.582589][f=0005782] Autoquit sending quit command. [t=00:00:38.582662][f=0005782] [QuitAction] user exited to system [t=00:00:38.583084][f=0005782] [SpringApp::Kill][1] fromRun=1 [t=00:00:38.584104][f=0005782] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:38.584135][f=0005782] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:38.584163][f=0005782] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:38.584179][f=0005782] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:38.584191][f=0005782] [SpringApp::Kill][2] [t=00:00:38.584788][f=0005782] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:38.584812][f=0005782] [Game::KillLua][1] dtor=0 luaUI=0x5622b20939d0 [t=00:00:38.584860][f=0005782] Start widgetHandler:Shutdown [t=00:00:38.588864][f=0005782] Shutdown - SaveOrderList Complete [t=00:00:38.589532][f=0005782] Writing last game win data [t=00:00:38.602433][f=0005782] Shutdown - SaveConfigData Complete [t=00:00:38.602463][f=0005782] Shutdown Widget - Save/Load API [t=00:00:38.602483][f=0005782] Shutdown Widget - Chili Highlight [t=00:00:38.602513][f=0005782] Shutdown Widget - Draw After Chili [t=00:00:38.602533][f=0005782] Shutdown Widget - API Unit Tracker GL4 [t=00:00:38.602556][f=0005782] Shutdown Widget - EPIC Menu [t=00:00:38.602890][f=0005782] Shutdown Widget - Chili Widget Selector [t=00:00:38.602992][f=0005782] Shutdown Widget - Chili Minimap [t=00:00:38.603470][f=0005782] Shutdown Widget - Local Team Colors [t=00:00:38.603496][f=0005782] Shutdown Widget - Display Keys 2 [t=00:00:38.603546][f=0005782] Shutdown Widget - Save Game Menu [t=00:00:38.603562][f=0005782] Shutdown Widget - Unit Icons [t=00:00:38.603581][f=0005782] Shutdown Widget - Noises [t=00:00:38.603597][f=0005782] Shutdown Widget - HealthBars [t=00:00:38.603715][f=0005782] Shutdown Widget - Win Counter [t=00:00:38.603735][f=0005782] Shutdown Widget - SpringRTS Replay Stats [t=00:00:38.603793][f=0005782] Shutdown Widget - EndGame APM stats [t=00:00:38.603812][f=0005782] Shutdown Widget - BuildETA [t=00:00:38.603830][f=0005782] Shutdown Widget - Modular Comm Info [t=00:00:38.603846][f=0005782] Shutdown Widget - Stereo3D [t=00:00:38.603864][f=0005782] Shutdown Widget - Showeco and Grid Drawer [t=00:00:38.603882][f=0005782] Shutdown Widget - Point Tracker [t=00:00:38.603897][f=0005782] Shutdown Widget - Missile Silo Range [t=00:00:38.603915][f=0005782] Shutdown Widget - MinimapEvents [t=00:00:38.603930][f=0005782] Shutdown Widget - Local Widgets Config [t=00:00:38.603953][f=0005782] Shutdown Widget - Highlight Geos [t=00:00:38.603969][f=0005782] Shutdown Widget - Grab Input [t=00:00:38.603989][f=0005782] Shutdown Widget - Defense Range Zero-K [t=00:00:38.604007][f=0005782] Shutdown Widget - Darkening [t=00:00:38.604033][f=0005782] Shutdown Widget - Context Menu [t=00:00:38.604078][f=0005782] Shutdown Widget - Chili Spectator Panels [t=00:00:38.604095][f=0005782] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:38.604124][f=0005782] Shutdown Widget - Chili Nuke Warning [t=00:00:38.604145][f=0005782] Shutdown Widget - Chili EndGame Window [t=00:00:38.604169][f=0005782] Shutdown Widget - Chili Economy Panel Default [t=00:00:38.604285][f=0005782] Shutdown Widget - CameraShake [t=00:00:38.604303][f=0005782] Shutdown Widget - State Reverse and Latency [t=00:00:38.604320][f=0005782] Shutdown Widget - Music Player v2 [t=00:00:38.604337][f=0005782] Shutdown Widget - Attack AoE [t=00:00:38.604353][f=0005782] Shutdown Widget - UnitShapes [t=00:00:38.604392][f=0005782] Shutdown Widget - Map Edge Extension [t=00:00:38.604430][f=0005782] Shutdown Widget - Selection Send [t=00:00:38.604447][f=0005782] Shutdown Widget - LupsManager [t=00:00:38.604469][f=0005782] Shutdown Widget - Newton Firezone [t=00:00:38.604485][f=0005782] Shutdown Widget - Chili Pro Console [t=00:00:38.605757][f=0005782] Shutdown Widget - Persistent Build Height [t=00:00:38.605792][f=0005782] Shutdown Widget - Lasso Terraform GUI [t=00:00:38.605811][f=0005782] Shutdown Widget - Lups [t=00:00:38.605866][f=0005782] Shutdown Widget - Chili Framework [t=00:00:38.605885][f=0005782] Shutdown Widget - Mex Placement Handler [t=00:00:38.605903][f=0005782] Shutdown Widget - Chili Core Selector [t=00:00:38.605995][f=0005782] Shutdown Widget - Custom Markers [t=00:00:38.606017][f=0005782] Shutdown Widget - Select Keys [t=00:00:38.606056][f=0005782] Shutdown Widget - Pause Screen [t=00:00:38.606078][f=0005782] Shutdown Widget - Text To Speech Control [t=00:00:38.606096][f=0005782] Shutdown Widget - Layout Handler [t=00:00:38.606115][f=0005782] End widgetHandler:Shutdown [t=00:00:38.723330][f=0005782] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={470174,64362299} {int,ext,rec}Allocs={7792571,0,0} {chunk,block}Bytes={64362299,0} [t=00:00:38.723449][f=0005782] [Game::KillLua][2] dtor=0 luaGaia=0x5622b16e0480 [t=00:00:38.730563][f=0005782] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={401604,58727242} {int,ext,rec}Allocs={7792573,0,0} {chunk,block}Bytes={58727242,0} [t=00:00:38.730658][f=0005782] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={401604,58727242} {int,ext,rec}Allocs={7792573,0,0} {chunk,block}Bytes={58727242,0} [t=00:00:38.730702][f=0005782] [Game::KillLua][3] dtor=0 luaRules=0x5622ab85c2f0 [t=00:00:38.730751][f=0005782] Start gadgetHandler:Shutdown [t=00:00:38.730773][f=0005782] Shutdown - StartSetup [t=00:00:38.730788][f=0005782] Shutdown - UnitMorph [t=00:00:38.730964][f=0005782] Shutdown - Carrier Drones [t=00:00:38.730982][f=0005782] Shutdown - Missile Silo Controller [t=00:00:38.730997][f=0005782] Shutdown - Modular Comm Info [t=00:00:38.731010][f=0005782] Shutdown - Terrain Texture Handler [t=00:00:38.731025][f=0005782] Shutdown - UnitCloakShield [t=00:00:38.731071][f=0005782] Shutdown - Starlight Handler [t=00:00:38.731087][f=0005782] End gadgetHandler:Shutdown [t=00:00:38.759352][f=0005782] Start gadgetHandler:Shutdown [t=00:00:38.759431][f=0005782] Shutdown - Save/Load [t=00:00:38.759460][f=0005782] Shutdown - Teleport Throw [t=00:00:38.759478][f=0005782] Shutdown - UnitMorph [t=00:00:38.759499][f=0005782] Shutdown - Modular Comm Info [t=00:00:38.759516][f=0005782] Shutdown - Retreat Command [t=00:00:38.759538][f=0005782] Shutdown - Shockwaves [t=00:00:38.759552][f=0005782] Shutdown - UnitCloakShield [t=00:00:38.759571][f=0005782] Shutdown - Lups Cloak FX [t=00:00:38.759588][f=0005782] Shutdown - Lups [t=00:00:38.759632][f=0005782] Shutdown - Lups Shield [t=00:00:38.759662][f=0005782] End gadgetHandler:Shutdown [t=00:00:38.784992][f=0005782] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7792604,0,0} {chunk,block}Bytes={0,0} [t=00:00:38.785118][f=0005782] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7792604,0,0} {chunk,block}Bytes={0,0} [t=00:00:38.785202][f=0005782] [Game::KillLua][4] dtor=0 [t=00:00:38.785788][f=0005782] [Game::KillLua][5] dtor=0 [t=00:00:38.803870][f=0005782] [Game::~CGame][1] [t=00:00:38.803945][f=0005782] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:38.803962][f=0005782] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:38.804005][f=0005782] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:38.804018][f=0005782] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:38.804030][f=0005782] [Game::KillLua][4] dtor=1 [t=00:00:38.804074][f=0005782] [Game::KillLua][5] dtor=1 [t=00:00:38.804335][f=0005782] [Game::KillMisc][1] [t=00:00:38.804350][f=0005782] [Game::KillMisc][2] [t=00:00:38.805012][f=0005782] [Game::KillMisc][3] [t=00:00:38.805109][f=0005782] [Game::KillRendering][1] [t=00:00:38.819168][f=0005782] [3DOParser::Kill] allocated 1 pieces [t=00:00:38.819213][f=0005782] [S3OParser::Kill] allocated 2741 pieces [t=00:00:38.820607][f=0005782] [AssParser::Kill] allocated 359 pieces [t=00:00:38.821044][f=0005782] [Game::KillInterface][1] [t=00:00:38.821554][f=0005782] [Game::KillInterface][2] [t=00:00:38.822261][f=0005782] [Game::KillSimulation][1] [t=00:00:38.822283][f=0005782] [Game::KillSimulation][2] [t=00:00:39.716287][f=0005782] [CCollisionHandler] dis-/continuous tests: 0/168684 [t=00:00:39.719116][f=0005782] [Game::KillSimulation][3] [t=00:00:39.719573][f=0005782] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:39.720505][f=0005782] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:39.720533][f=0005782] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:39.720591][f=0005782] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4 [t=00:00:39.723689][f=0005782] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:39.723739][f=0005782] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:39.729639][f=0005782] [LosHandler::Kill] raycast instance cache-{hits,misses}={5,126}; shared=0%; cached=4% [t=00:00:39.751236][f=0005782] [Game::KillSimulation][4] [t=00:00:43.797010][f=0005782] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:00:43.801024][f=0005782] [Game::~CGame][2] [t=00:00:43.801141][f=0005782] [Game::~CGame][3] [t=00:00:43.976776][f=0005782] [SpringApp::Kill][3] [t=00:00:43.976878][f=0005782] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 59817 bytes sent 22193 bytes recv'd [t=00:00:46.990875][f=0005782] [SpringApp::Kill][4] font=0x56229d2cc790 [t=00:00:46.992291][f=0005782] [SpringApp::Kill][5] [t=00:00:47.002543][f=0005782] [SpringApp::Kill][6] [t=00:00:47.003050] [SpringApp::Kill][7] [t=00:00:47.004745] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:47.004773] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:47.004783] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:47.004793] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:47.010647] [VFS] [SpringVFS::DeleteArchives] [t=00:00:47.010688] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7932 [t=00:00:47.010713] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f5cf9b7e7380bf8b22246d24c5db5be8.sdp (0x56229d326320) [t=00:00:47.017272] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f5cf9b7e7380bf8b22246d24c5db5be8.sdp" numZipFiles=7932 sumInflSize=759180kb sumReadTime=2794ms [t=00:00:47.017338] file="unittextures/3do2s3o_atlas_1.tga" indx=7033 inflSize=16384kb readTime=110ms [t=00:00:47.017350] file="unittextures/3do2s3o_atlas_2.tga" indx=7034 inflSize=16384kb readTime=92ms [t=00:00:47.017369] file="luarules/configs/dynamic_comm_skins.lua" indx=1273 inflSize=1kb readTime=33ms [t=00:00:47.017381] file="gamedata/resources.lua" indx=939 inflSize=6kb readTime=29ms [t=00:00:47.017392] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=29ms [t=00:00:47.017403] file="unittextures/bcore_abc_2.tga" indx=7107 inflSize=1800kb readTime=27ms [t=00:00:47.017413] file="unittextures/bcore_abc_1.tga" indx=7105 inflSize=3210kb readTime=25ms [t=00:00:47.017429] file="bitmaps/cc/bluenovaexplo.tga" indx=430 inflSize=64kb readTime=22ms [t=00:00:47.017654] file="luarules/gadgets/unit_impulsefloat_toggle.lua" indx=1808 inflSize=18kb readTime=21ms [t=00:00:47.017955] file="bitmaps/loadpictures/fkeys.png" indx=525 inflSize=4463kb readTime=21ms [t=00:00:47.022285] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f5cf9b7e7380bf8b22246d24c5db5be8.sdp] 99309585 bytes cached in 2993 files [t=00:00:47.112824] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:00:47.113132] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x56229d410450) [t=00:00:47.115143] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:00:47.115552] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x56229d32e120) [t=00:00:47.116185] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f732802bea0) [t=00:00:47.116356] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 212326 bytes cached in 70 files [t=00:00:47.117130] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x56229d406af0) [t=00:00:47.117488] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:00:47.118135] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:47.118156] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:47.118172] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:47.118185] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:47.118198] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:47.118210] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:47.118310] [SpringApp::Kill][8] [t=00:00:47.118324] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:47.118336] [WatchDog::Uninstall][1] hangDetectorThread=0x562258b2fa70 (joinable=1) [t=00:00:47.118348] [WatchDog::Uninstall][2] [t=00:00:48.092335] [WatchDog::Uninstall][3] [t=00:00:48.092380] [SpringApp::Kill][9]