[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000066] Using writeable configuration source: "/tmp/tmp.G82Ih2O3D3/springsettings.1420061.cfg" [t=00:00:00.003396] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.003442] ============== ============== [t=00:00:00.003455] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.003466] [t=00:00:00.003476] Enable or disable log sections using the LogSections configuration key [t=00:00:00.003486] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.003496] Use "none" to disable the default log sections. [t=00:00:00.003506] ============== ============== [t=00:00:00.003517] ============== ============== [t=00:00:00.003578] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.003589] MouseDragCircleCommandThreshold = 25 [t=00:00:00.003601] ROAM = 2 [t=00:00:00.003611] RotateLogFiles = 1 [t=00:00:00.003622] TeamHighlight = 0 [t=00:00:00.003633] ============== ============== [t=00:00:00.003643] ============== ============== [t=00:00:00.003654] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.003664] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.003675] Compiler Version: gcc-10.3.0 [t=00:00:00.003704] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.003871] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.003883] Binary Word Size: 64-bit (native) [t=00:00:00.003894] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.003904] Physical CPU Cores: 1 [t=00:00:00.003917] Logical CPU Cores: 1 [t=00:00:00.003927] ============== ============== [t=00:00:00.003992] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.004002] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.004012] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.004022] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.004032] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.005337] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.005356] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.005381] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.005399] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.005411] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.005439] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.013463] [GR::LogVersionInfo] [t=00:00:00.013484] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.013506] GL version : [t=00:00:00.013518] GL vendor : [t=00:00:00.013528] GL renderer : [t=00:00:00.013540] GLSL version: [t=00:00:00.013553] GLEW version: spring headless stub GLEW version [t=00:00:00.013564] GPU memory : unknown [t=00:00:00.013575] SDL swap-int: 0 [t=00:00:00.013585] SDL driver : headless stub [t=00:00:00.013595] [t=00:00:00.013606] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.013616] ARB shader support : 0 [t=00:00:00.013626] GLSL shader support : 0 [t=00:00:00.013636] GL4 support : 0 [t=00:00:00.013646] FBO extension support : 0 [t=00:00:00.013656] NVX GPU mem-info support : 0 [t=00:00:00.013666] ATI GPU mem-info support : 0 [t=00:00:00.013677] NPOT-texture support : 1 (0) [t=00:00:00.013703] S3TC/DXT1 texture support : 0/0 [t=00:00:00.013714] texture query-LOD support : 1 (0) [t=00:00:00.013725] MSAA frame-buffer support : 0 (0) [t=00:00:00.013735] Z-buffer depth : 16 (-) [t=00:00:00.013746] primitive-restart support : 0 (0) [t=00:00:00.013756] clip-space control support: 0 (0) [t=00:00:00.013766] seamless cube-map support : 0 (0) [t=00:00:00.013777] frag-depth layout support : 0 (0) [t=00:00:00.013787] persistent maps support : 0 (0) [t=00:00:00.013797] [t=00:00:00.013808] max. FBO samples : -1 [t=00:00:00.013819] max. texture size : 2048 [t=00:00:00.013832] max. texture anisotropy level: 0.000000 [t=00:00:00.013843] max. vec4 varyings/attributes: 0/0 [t=00:00:00.013852] max. draw-buffers : 0 [t=00:00:00.013862] max. rec. indices/vertices : 0/0 [t=00:00:00.013873] max. uniform buffer-bindings : 0 [t=00:00:00.013883] max. uniform block-size : 0KB [t=00:00:00.013893] max. storage buffer-bindings : 0 [t=00:00:00.013903] max. storage block-size : 0MB [t=00:00:00.013913] [t=00:00:00.013923] enable AMD-hacks : 0 [t=00:00:00.013933] compress MIP-maps: 0 [t=00:00:00.013952] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.014779] [GR::UpdateGLConfigs] [t=00:00:00.014809] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.014828] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.014840] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.014851] [GR::InitGLState] [t=00:00:00.014863] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.207134] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.209698] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.215304] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.215812] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.215834] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.215849] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.251665] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.252610] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.275340] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.275668] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.287018] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [t=00:00:00.287044] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.287212] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.290816] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8c200ec1a0 (SpringVFS) global=(nil) (null) [t=00:00:00.290834] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.290927] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.290949] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.290966] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.290977] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.291009] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 6180 MB [t=00:00:00.292864][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.292894][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.292977][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1420061/replay.sdfz" for game data... [t=00:00:00.441570][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.442469][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.442514][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.445512][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.445548][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 152ms [t=00:00:00.445588][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.497326][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5653fbcce5e0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:00.498522][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.500935][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.501557][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5653fbcce5e0] using game "Zero-K 1.10.7.0" (loaded=0 cached=0) [t=00:00:00.502898][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.7.0", overwrite=false)] section=0 cached=0 [t=00:00:00.514205][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.514421][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.524643][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 79ms [t=00:00:00.524931][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.569230][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.569269][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.569361][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.569424][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.569479][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.569536][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.570642][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.571176][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.571668][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.575260][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.577566][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.579835][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.579871][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.580397][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.587039][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.588219][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.589291][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.589596][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.590233][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.590253][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.594659][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.594706][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.717189][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.778401][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:01.833120][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.192104][f=-000001] Loading UnitDefs_posts [t=00:00:02.402257][f=-000001] Loading FeatureDefs_posts [t=00:00:02.475374][f=-000001] Loading WeaponDefs_posts [t=00:00:02.549198][f=-000001] Loading ArmorDefs_posts [t=00:00:02.574247][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 705ms [t=00:00:02.634377][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 813ms [t=00:00:02.635101][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.869183][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.874689][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [t=00:00:02.874719][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.874739][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.916198][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 40ms [t=00:00:02.916651][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.920500][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.187623][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.247247][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.429940][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.530820][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.530871][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.206819][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 675ms [t=00:00:04.206865][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.305217][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [t=00:00:04.305265][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.348292][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 43ms [t=00:00:05.003169][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.007869][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.008624][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.017706][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.017783][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.019809][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.019836][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.020937][f=-000001] InfoTexture: legacy [t=00:00:05.020958][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.022280][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:05.814259][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:05.816535][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:05.816567][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:05.817048][f=-000001] Set ROAM mode to DisplayLists [t=00:00:05.817070][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.055004][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.059646][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.275397][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.308277][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:06.438345][f=-000001] Loaded DecalsDrawer: off [t=00:00:06.438396][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:06.439419][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:06.837346][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:06.850311][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:06.995740][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:06.996798][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:06.996821][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:07.005550][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.005608][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.005624][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:07.005637][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:07.005651][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.005664][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.005676][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b666f8 [t=00:00:07.010572][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.010635][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.010720][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:07.010737][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:07.010749][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.010762][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.010775][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b66708 [t=00:00:07.010789][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x565408e83db0 has BLOCKSIZE 1 [t=00:00:07.013756][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.013773][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.013786][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:07.013798][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:07.013811][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.013823][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6645e [t=00:00:07.016708][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6645e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-65b6645e.zip" (exists=1) [t=00:00:07.017980][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:07.025265][f=-000001] Path cache (48, 32) initialized. [t=00:00:07.025296][f=-000001] Path cache (48, 32) initialized. [t=00:00:07.028213][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.028234][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.028247][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:07.028270][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:07.028284][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.028297][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6646e [t=00:00:07.105845][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6646e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-65b6646e.zip" (exists=1) [t=00:00:07.106906][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:07.111515][f=-000001] Path cache (24, 16) initialized. [t=00:00:07.111558][f=-000001] Path cache (24, 16) initialized. [t=00:00:07.111572][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (114ms, checksum f1f13333)" [t=00:00:07.111631][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:07.111654][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:07.111668][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:07.292704][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 110ms [t=00:00:07.294009][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:09.785763][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:09.787539][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:10.138566][f=-000001] Synced LuaRules: finished loading [t=00:00:10.198483][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:10.859863][f=-000001] Unsynced LuaRules: finished loading [t=00:00:10.944417][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:11.026002][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 63ms [t=00:00:11.092005][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:11.097586][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:11.098030][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:11.098449][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:11.170135][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:11.179287][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:11.179965][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:11.179987][f=-000001] LuaSocket Support: enabled [t=00:00:11.196319][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:11.278138][f=-000001] localWidgets, nil, true, true [t=00:00:11.278995][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:11.279024][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:11.290091][f=-000001] USE_OLD_CHILI [t=00:00:12.104564][f=-000001] Loading last game win data [t=00:00:12.106261][f=-000001] Resetting win data [t=00:00:12.106723][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:12.106752][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:12.106770][f=-000001] Player and team counts match, continuing [t=00:00:12.106790][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:12.106810][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:12.106827][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:12.271122][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:12.271169][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:12.341340][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:14.766601][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.424784][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:16.075221][f=-000001] Loaded API widget: i18n [t=00:00:16.077157][f=-000001] Loaded API widget: Shared Functions [t=00:00:16.077377][f=-000001] Loaded API widget: Hacky version fix [t=00:00:16.077577][f=-000001] Loaded API widget: Cluster Detection [t=00:00:16.078080][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:16.078431][f=-000001] Loaded API widget: Win Counter [t=00:00:16.291860][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:16.292269][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:16.292583][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:16.292814][f=-000001] Loaded API widget: CommandInsert [t=00:00:16.293019][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:16.295723][f=-000001] Loaded API widget: Lups [t=00:00:16.636259][f=-000001] Loaded API widget: Chili Framework [t=00:00:16.636729][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:16.637065][f=-000001] Loaded widget: Save/Load API [t=00:00:16.637408][f=-000001] Loaded widget: Chili Highlight [t=00:00:16.637729][f=-000001] Loaded widget: Draw After Chili [t=00:00:16.638823][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:16.643988][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:16.645960][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.645986][f=-000001] Ground-decal rendering is disabled! [t=00:00:16.646075][f=-000001] Set maximum particles to: 0 [t=00:00:16.646205][f=-000001] Set UnitLodDist to 0 [t=00:00:16.646245][f=-000001] Set UnitIconDist to 0 [t=00:00:16.671712][f=-000001] Loaded widget: EPIC Menu [t=00:00:16.672157][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:16.672734][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:16.701122][f=-000001] Loaded widget: Chili Minimap [t=00:00:16.701607][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:16.710915][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:16.711284][f=-000001] Deferred Rendering requires shader support! [t=00:00:16.711852][f=-000001] Loaded widget: Deferred rendering [t=00:00:16.712201][f=-000001] Mexspot Fetcher fetching [t=00:00:16.712454][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:16.712779][f=-000001] Team highlighting: Disabled [t=00:00:16.713224][f=-000001] Loaded widget: Teamhighlight option [t=00:00:16.713778][f=-000001] Loaded widget: Local Team Colors [t=00:00:16.714248][f=-000001] Loaded widget: Display Keys 2 [t=00:00:16.714758][f=-000001] Loaded widget: Save Game Menu [t=00:00:16.714992][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:16.715213][f=-000001] Loaded widget: One click weapon handler [t=00:00:16.715465][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:16.715798][f=-000001] highlightUnitShader no GL4 support [t=00:00:16.716142][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:16.716562][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:16.717193][f=-000001] Loaded widget: Attack Command Helper [t=00:00:16.717520][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:16.717539][f=-000001] Using fallback unit outlines [t=00:00:16.717741][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:16.718119][f=-000001] Loaded widget: Selection Modkeys [t=00:00:16.727691][f=-000001] Loaded widget: Chili Global Commands [t=00:00:16.729778][f=-000001] Loaded widget: Outline No Shader [t=00:00:16.730436][f=-000001] Loaded widget: Unit Icons [t=00:00:16.730845][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:16.731295][f=-000001] Loaded widget: Noises [t=00:00:16.786614][f=-000001] Loaded widget: HealthBars [t=00:00:16.787131][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:16.790927][f=-000001] Loaded widget: Chili Vote Display [t=00:00:16.791337][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:16.791699][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:16.791738][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1420061/events.log [t=00:00:16.794237][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:16.794712][f=-000001] Loaded widget: EndGame APM stats [t=00:00:16.796682][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:16.796951][f=-000001] Loaded widget: Objectives [t=00:00:16.797340][f=-000001] Loaded widget: EndGame Stats [t=00:00:16.797782][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:16.798181][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:16.798542][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:16.799047][f=-000001] Loaded widget: BuildETA [t=00:00:16.802898][f=-000001] Loaded widget: Ambient Player [t=00:00:16.807602][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:16.808074][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:16.812761][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:16.813576][f=-000001] Loaded widget: Command Alpha [t=00:00:16.814444][f=-000001] Loaded widget: Camera Save Position [t=00:00:16.814812][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:16.815518][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:16.815903][f=-000001] Loaded widget: Ghost Site [t=00:00:16.816139][f=-000001] Loaded widget: Stop Self-D [t=00:00:16.816836][f=-000001] Loaded widget: Stereo3D [t=00:00:16.817351][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:16.817634][f=-000001] Loaded widget: SmoothCam [t=00:00:16.818026][f=-000001] Loaded widget: Smart Bombers [t=00:00:16.818540][f=-000001] Loaded widget: Simple Settings [t=00:00:16.819086][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:16.819527][f=-000001] Loaded widget: Show selected unit range [t=00:00:16.820003][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:16.820256][f=-000001] Loaded widget: ReclaimInfo [t=00:00:16.820498][f=-000001] Loaded widget: Raw Move Issue [t=00:00:16.820894][f=-000001] Loaded widget: Point Tracker [t=00:00:16.821205][f=-000001] Loaded widget: Orbit Command [t=00:00:16.821508][f=-000001] Loaded widget: Morph Finished notification [t=00:00:16.821769][f=-000001] Loaded widget: Mission Results Handler [t=00:00:16.822265][f=-000001] Loaded widget: Missile Silo Range [t=00:00:16.822723][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:16.823115][f=-000001] Loaded widget: Misc default command replacements [t=00:00:16.823605][f=-000001] Loaded widget: MinimapEvents [t=00:00:16.824065][f=-000001] Loaded widget: Local Widgets Config [t=00:00:16.824473][f=-000001] Loaded widget: Keep Target [t=00:00:16.824798][f=-000001] Loaded widget: In-game Ignore [t=00:00:16.825445][f=-000001] Loaded widget: In-game Guide [t=00:00:16.825926][f=-000001] Loaded widget: Highlight Geos [t=00:00:16.826458][f=-000001] Loaded widget: Haven Handler [t=00:00:16.826837][f=-000001] Loaded widget: Guard Remove [t=00:00:16.827285][f=-000001] Input grabbing is enabled! [t=00:00:16.827310][f=-000001] Input grabbing is enabled! [t=00:00:16.827429][f=-000001] Loaded widget: Grab Input [t=00:00:16.827838][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:16.828093][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:16.828577][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:16.836638][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:16.837200][f=-000001] Loaded widget: Decoration Handler [t=00:00:16.837550][f=-000001] Loaded widget: Decloak Range [t=00:00:16.837956][f=-000001] Loaded widget: Darkening [t=00:00:16.846470][f=-000001] Loaded widget: Context Menu [t=00:00:16.847340][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:16.847770][f=-000001] Loaded widget: Ferry Points [t=00:00:16.874420][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:16.874956][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:16.875437][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:16.875719][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:16.876138][f=-000001] EndGame Graph disabled [t=00:00:16.934633][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:16.950266][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:16.950789][f=-000001] Loaded widget: Easy Facing [t=00:00:16.951610][f=-000001] Loaded widget: Cheat Sheet [t=00:00:16.952061][f=-000001] Loaded widget: CameraShake [t=00:00:16.952364][f=-000001] Loaded widget: Blast Radius [t=00:00:16.952776][f=-000001] Loaded widget: Autoquit [t=00:00:16.953198][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:16.953508][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:16.954027][f=-000001] Loaded widget: Music Player v2 [t=00:00:16.954480][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:16.954973][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:16.955505][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:16.956413][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:16.957603][f=-000001] Loaded widget: Attack Warning [t=00:00:16.957966][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:16.958674][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:16.959994][f=-000001] Loaded widget: Auto Group [t=00:00:16.960983][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:16.962052][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:16.962419][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:16.963334][f=-000001] Loaded widget: Projectile Lights [t=00:00:16.964390][f=-000001] Loaded widget: Select Com at start [t=00:00:16.970943][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:16.972249][f=-000001] Loaded widget: Transport AI [t=00:00:16.972526][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:16.972786][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:17.000759][f=-000001] Loaded widget: Unit Start State [t=00:00:17.001251][f=-000001] Loaded widget: Smooth Scroll [t=00:00:17.007227][f=-000001] Loaded widget: Replay control buttons [t=00:00:17.008189][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:17.008572][f=-000001] Loaded widget: Icon Sets [t=00:00:17.158823][f=-000001] Loaded widget: Attack AoE [t=00:00:17.161075][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:17.162411][f=-000001] Loaded widget: PlanetWars Info [t=00:00:17.162753][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:17.163237][f=-000001] Loaded widget: Commands FX [t=00:00:17.180885][f=-000001] Loaded widget: UnitShapes [t=00:00:17.181461][f=-000001] : disabled for spectators [t=00:00:17.182496][f=-000001] Loaded widget: Stockpiler [t=00:00:17.184589][f=-000001] Loaded widget: Map Edge Extension [t=00:00:17.185212][f=-000001] Loaded widget: State Icons [t=00:00:17.185715][f=-000001] Loaded widget: Shield Guard [t=00:00:17.186128][f=-000001] Loaded widget: Selection Send [t=00:00:17.186498][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:17.186876][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:17.187271][f=-000001] Loaded widget: Gadget Icons [t=00:00:17.187569][f=-000001] Loaded widget: AllyCursors [t=00:00:17.188898][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:17.189315][f=-000001] : disabled for spectators [t=00:00:17.190290][f=-000001] Loaded widget: Building Starter [t=00:00:17.190764][f=-000001] : disabled for spectators [t=00:00:17.191676][f=-000001] Loaded widget: Cloaker Guard [t=00:00:17.192137][f=-000001] Loaded widget: Units on Fire [t=00:00:17.192590][f=-000001] Loaded widget: Smoke Signals [t=00:00:17.192922][f=-000001] Loaded widget: LupsManager [t=00:00:17.193548][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:17.194296][f=-000001] Loaded widget: Newton Firezone [t=00:00:17.195836][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:17.196313][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:17.204666][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:17.212333][f=-000001] Loaded widget: Chili Pro Console [t=00:00:17.213531][f=-000001] Loaded widget: Chili Docking [t=00:00:17.214234][f=-000001] Loaded widget: HUD Presets [t=00:00:17.216041][f=-000001] Loaded widget: Persistent Build Height [t=00:00:17.220215][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:17.221209][f=-000001] Loaded widget: Image Preloader [t=00:00:17.222075][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:17.222589][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:17.230375][f=-000001] Loaded widget: Chili Core Selector [t=00:00:17.231644][f=-000001] Loaded widget: Custom Markers [t=00:00:17.233737][f=-000001] Loaded widget: Select Keys [t=00:00:17.235784][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:17.236737][f=-000001] Loaded widget: Start Boxes [t=00:00:17.238036][f=-000001] Loaded widget: Restricted Zones [t=00:00:17.239351][f=-000001] Loaded widget: Pause Screen [t=00:00:17.248403][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:17.248912][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:17.249635][f=-000001] Loaded widget: CustomFormations2 [t=00:00:17.250062][f=-000001] SetSunLighting [t=00:00:17.251561][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:17.252074][f=-000001] Loaded widget: Text To Speech Control [t=00:00:17.256547][f=-000001] Loaded widget: Layout Handler [t=00:00:17.256957][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.257006][f=-000001] Loaded widget: GC Control [t=00:00:17.257285][f=-000001] Loaded widget: Font Cache [t=00:00:17.270307][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:17.273123][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:17.289382][f=-000001] Writing last game win data [t=00:00:17.293941][f=-000001] LuaUI v0.3 [t=00:00:17.493978][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.494504][f=-000001] [s11n] Loading s11n file... [t=00:00:17.494986][f=-000001] [s11n] Parsing model... [t=00:00:17.495023][f=-000001] [s11n] Populating game world... [t=00:00:17.495042][f=-000001] [s11n] s11n loading complete. [t=00:00:17.554596][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.570782][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13170,0,0} {chunk,block}Bytes={0,0} [t=00:00:17.711657][f=-000001] Spectator mode. Widget removed. [t=00:00:17.725712][f=-000001] Spectator mode. Widget removed. [t=00:00:17.728263][f=-000001] Reclaim highlight: old engine version. [t=00:00:17.728343][f=-000001] Playback paused [t=00:00:17.734953][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.812344][f=-000001] Opening demofile demos/1420061/replay.sdfz [t=00:00:17.812577][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:17.812596][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:17.812646][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:17.812666][f=-000001] -> Connection established (given id 2) [t=00:00:17.812775][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:17.812824][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:17.812853][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:17.812874][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:17.812900][f=-000001] Speed set to 20.0 [server] [t=00:00:17.812914][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x565410b6c620,0x56541af4fc70}][locale="C"]" [t=00:00:17.812933][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:17.830949][f=-000001] Switching to Overhead (TA) style camera [t=00:00:17.830991][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:21.587183][f=-000001] Beginning demo playback [t=00:00:21.598943][f=-000001] GameID: 40f0e76209b088f5c5c653629cdbcc36 [t=00:00:21.630790][f=-000001] Connection attempt from Jack500 [t=00:00:21.630839][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:21.631562][f=-000001] [0] Event [undefined]: Jack500 changed status [t=00:00:21.631840][f=-000001] -> Connection established (given id 0) [t=00:00:21.631869][f=-000001] Connection attempt from TheVisitor [t=00:00:21.631886][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:21.631938][f=-000001] [0] Event [undefined]: TheVisitor changed status [t=00:00:21.632073][f=-000001] -> Connection established (given id 1) [t=00:00:21.639403][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:21.639477][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.646947][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:21.647044][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.234946][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:22.246588][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:22.545932][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={0000020974e15cb0,0000020934bcc5b0}][locale="C"]" [t=00:00:22.660282][f=-000001] Allies: I choose: Engineer! [t=00:00:22.731090][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:22.745756][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:23.066845][f=-000001] gl hf [t=00:00:23.263260][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[Game::Load][lua{Rules,Gaia}={000001c355b6d1f0,000001c31092f290}][locale="C"]" [t=00:00:23.887666][f=-000001] Allies: I choose: Bob the Builder! [t=00:00:23.966992][f=-000001] gl hf [t=00:00:24.659258][f=-000001] [0] Event [5321,241.502441,1978]: 0 finished unit Engineer Commander [t=00:00:24.665730][f=-000001] [0] Event [1013,241.501587,3391]: 1 finished unit Engineer Commander [t=00:00:24.682005][f=0000000] [0] TheVisitor, team: 1, elo:2260, userid: 490695 [t=00:00:24.682065][f=0000000] [0] Jack500, team: 0, elo:2027, userid: 492723 [t=00:00:24.682097][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:24.687702][f=0000001] Playback continued [t=00:00:24.693371][f=0000004] [4] Event [5184,241.487885,2080]: 0 finished unit Rover Assembly [t=00:00:24.706867][f=0000007] [7] Event [1136,237.397766,3376]: 1 finished unit Tank Foundry [t=00:00:25.110061][f=0000227] [227] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [t=00:00:25.113034][f=0000228] [228] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [t=00:00:25.528034][f=0000452] [452] Event [5166.00781,242.130692,2080.02954]: 0 finished unit Scorcher [t=00:00:25.814289][f=0000609] [609] Event [1164,235.64801,3376]: 1 finished unit Welder [t=00:00:25.884972][f=0000647] [647] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [t=00:00:25.924350][f=0000663] [663] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [t=00:00:26.243484][f=0000835] [835] Event [5624,241.430664,2184]: 0 finished unit Solar Collector [t=00:00:26.296779][f=0000856] [856] Event [5166.00781,242.130692,2080.02954]: 0 finished unit Scorcher [t=00:00:27.087017][f=0001245] [1245] Event [5560,241.485596,2072]: 0 finished unit Solar Collector [t=00:00:27.092153][f=0001248] [1248] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [t=00:00:27.245833][f=0001321] [1321] Event [5166.00781,242.130692,2080.02954]: 0 finished unit Scorcher [t=00:00:27.531842][f=0001485] [1485] Event [416,241.47644,3056]: 1 finished unit Lotus [t=00:00:27.883677][f=0001674] [1674] Event [5456,241.47644,1920]: 0 finished unit Lotus [t=00:00:28.078474][f=0001772] [1772] Event [2464,238.180542,3200]: 1 finished unit Lotus [t=00:00:28.534554][f=0001981] [1981] Event [5166.00781,242.130692,2080.02954]: 0 finished unit Scorcher [t=00:00:28.544198][f=0001985] [1985] Event [856,241.494751,3384]: 1 finished unit Solar Collector [t=00:00:28.552378][f=0001989] [1989] Event [416,241.47644,3056]: 1 lost unit Lotus [t=00:00:28.555596][f=0001990] [1990] Event [421.215881,241.47644,3023.52002]: 0 lost unit Scorcher [t=00:00:29.007137][f=0002200] [2200] Event [776,241.494751,3384]: 1 finished unit Solar Collector [t=00:00:29.105292][f=0002244] [2244] Event [5584,240.698242,2496]: 0 finished unit Lotus [t=00:00:29.341862][f=0002363] [2363] Event [280,241.485596,2920]: 1 lost unit Metal Extractor [t=00:00:29.433589][f=0002404] [2404] Event [1164,235.64801,3376]: 1 finished unit Welder [t=00:00:29.684474][f=0002525] [2525] Event [5166.00781,242.130692,2080.02954]: 0 finished unit Scorcher [t=00:00:29.894210][f=0002599] [2599] Event [640,241.47644,3232]: 1 finished unit Lotus [t=00:00:30.244279][f=0002777] [2777] Event [4992,241.091919,2144]: 0 finished unit Lotus [t=00:00:30.452447][f=0002889] [2889] Event [496,241.691895,3040]: 1 finished unit Lotus [t=00:00:30.653785][f=0002977] [2977] Event [856,241.494751,3304]: 1 finished unit Solar Collector [t=00:00:31.001454][f=0003125] [3125] Event [5166.00781,242.130692,2080.02954]: 0 finished unit Mason [t=00:00:31.683110][f=0003422] [3422] Event [280,238.236389,2920]: 1 finished unit Metal Extractor [t=00:00:31.721026][f=0003439] [3439] Event [776,241.494751,3304]: 1 finished unit Solar Collector [t=00:00:31.922616][f=0003525] [3525] Event [5166.00781,242.130692,2080.02954]: 0 finished unit Scorcher [t=00:00:32.326012][f=0003700] [3700] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [t=00:00:32.478504][f=0003761] [3761] Event [1164,235.64801,3376]: 1 lost unit Kodachi [t=00:00:32.592676][f=0003809] [3809] Event [696,241.485596,3304]: 1 finished unit Solar Collector [t=00:00:32.740223][f=0003861] gg [t=00:00:32.802761][f=0003880] [3880] Event [1136,234.328003,3376]: 1 lost unit Tank Foundry [t=00:00:32.873140][f=0003908] [3908] Event [undefined]: TheVisitor resigned [t=00:00:32.873393][f=0003908] game_message: TheVisitor has been destroyed! [t=00:00:32.873524][f=0003908] game_message: Jack500 wins! [t=00:00:32.873938][f=0003908] Submitting stats [t=00:00:32.881080][f=0003908] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:32.882841][f=0003908] Part| Total Time|Time of the last 0.5s [t=00:00:32.882872][f=0003908] Draw 4933.59ms 11.48% [t=00:00:32.882887][f=0003908] Lua::Callins::Synced 935.10ms 14.87% [t=00:00:32.882901][f=0003908] Lua::Callins::Unsynced 7805.71ms 20.56% [t=00:00:32.882924][f=0003908] Lua::CollectGarbage::Synced 119.58ms 0.00% [t=00:00:32.882939][f=0003908] Lua::CollectGarbage::Unsynced 355.12ms 0.70% [t=00:00:32.882953][f=0003908] Misc::Profiler::AddTime 20.70ms 0.10% [t=00:00:32.882968][f=0003908] Sim 5915.71ms 74.15% [t=00:00:32.884433][f=0003908] [3908] Received game_message: TheVisitor has been destroyed! [t=00:00:32.885516][f=0003908] [3908] Received game_message: Jack500 wins! [t=00:00:32.893820][f=0003909] [3909] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:32.893986][f=0003909] [3909] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:32.894072][f=0003909] [3909] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:32.894162][f=0003909] [3909] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.51799917,6.51799917,6.51799917,6.51799917,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:32.894251][f=0003909] [3909] Game End Stats Values: 3,2475,2330,2330,2475,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,8,8,8.13333321,1275,1275,1275,1275,9.36599827,9.21299839,9.21299839,9.36599827,260,0,0,260,0,0,0,0,940,1055,1055,940,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:32.894340][f=0003909] [3909] Game End Stats Values: 4,2675,2415,2415,2675,0.01614777,0,0,0.01614777,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.2666664,8,8,10.2666664,1275,1275,1275,1275,10.5910759,10.895998,10.895998,10.5910759,390,0,0,390,0,0,0,0,1010,1140,1140,1010,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:32.894427][f=0003909] [3909] Game End Stats Values: 5,2765,2595,2595,2765,1.15314925,0,0,1.15314925,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,180,180,90,12,8,8,12,1275,1275,1275,1275,10.6658001,12.8849983,12.8849983,10.6658001,390,0,0,390,0,0,0,0,1010,1140,1140,1010,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:32.894526][f=0003909] [3909] Game End Stats Values: 6,2855,2645,2645,2855,3.57586884,0.02051622,0.02051622,3.57586884,0,0,0,0,0,0,0,0,0,0,0,0,95.7497864,130.000153,130.000153,95.7497864,180,90,90,180,12,8.9333334,8.9333334,12,1275,1275,1275,1275,10.7515144,12.8863668,12.8863668,10.7515144,390,0,0,390,90,130,130,90,1010,1280,1280,1010,130,90,90,130,0,0,0,0,130.000153,95.7497864,95.7497864,130.000153 [t=00:00:32.894621][f=0003909] [3909] Game End Stats Values: 7,2985,2835,2835,2985,7.75801182,1.25716329,1.25716329,7.75801182,0,0,0,0,0,0,0,0,0,0,0,0,175,130.000153,130.000153,175,180,180,180,180,12,12,12,12,1275,1275,1275,1275,10.8688087,11.4374409,11.4374409,10.8688087,520,0,0,520,175,130,130,175,1010,1380,1380,1010,130,175,175,130,0,0,0,0,130.000153,175,175,130.000153 [t=00:00:32.894793][f=0003909] [3909] Game End Stats Values: 8,3195,2995,2995,3195,14.0666237,2.35875797,2.35875797,14.0666237,0,0,0,0,0,0,0,0,0,0,0,0,175,130.000153,130.000153,175,270,270,270,270,12,12.5333338,12.5333338,12,1275,1275,1275,1275,11.0105743,11.8901052,11.8901052,11.0105743,520,0,0,520,175,130,130,175,1130,1450,1450,1130,130,175,175,130,0,29.9999809,29.9999809,0,130.000153,175,175,130.000153 [t=00:00:32.894898][f=0003909] [3909] Game End Stats Values: 9,3325,3150,3150,3325,22.1701279,3.25110412,3.25110412,22.1701279,0,0,0,0,0,0,0,0,0,0,0,0,175,130.000153,130.000153,175,270,270,270,270,12,14.5333338,14.5333338,12,1275,1275,1275,1275,11.1302328,14.3014936,14.3014936,11.1302328,650,0,0,650,175,130,130,175,1130,1605,1605,1130,130,175,175,130,0,70.4001236,70.4001236,0,130.000153,175,175,130.000153 [t=00:00:32.894998][f=0003909] [3909] Game End Stats Values: 10,2805,2605,2605,2805,24.1962166,3.97497463,3.97497463,24.1962166,0,0,0,0,0,0,0,0,0,0,0,0,973.691772,130.000153,130.000153,973.691772,270,270,270,270,12,16.545454,16.545454,12,1275,1275,1275,1275,10.774189,19.4753437,19.4753437,10.774189,130,0,0,130,973.66687,130,130,973.66687,1130,1060,1060,1130,650,998.333496,998.333496,650,0,122.400322,122.400322,0,650.000183,973.691772,973.691772,650.000183 [t=00:00:33.294472][f=0004082] [4082] Event [5166.00781,242.130692,2080.02954]: 0 finished unit Scorcher [t=00:00:33.302049][f=0004086] [4086] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [t=00:00:33.370503][f=0004110] Player Jack500 left the game: normal quit [t=00:00:33.370587][f=0004110] [4110] Event [undefined]: Jack500 quit [t=00:00:33.390361][f=0004116] Spectator TheVisitor left the game: normal quit [t=00:00:33.390431][f=0004116] [4116] Event [undefined]: TheVisitor quit [t=00:00:33.402866][f=0004122] No clients connected, shutting down server [t=00:00:33.402927][f=0004122] Server shutdown [t=00:00:33.403225][f=0004122] [4122] all players disconnected [t=00:00:34.319957][f=0004504] [4504] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [t=00:00:34.733135][f=0004681] [4681] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [t=00:00:34.854593][f=0004735] [4735] Event [5166.00781,242.130692,2080.02954]: 0 finished unit Scorcher [t=00:00:35.660168][f=0005087] [5087] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [t=00:00:35.976527][f=0005214] [5214] Event [5166.00781,242.130692,2080.02954]: 0 finished unit Mason [t=00:00:36.784723][f=0005582] [5582] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [t=00:00:37.978387][f=0006168] [6168] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [t=00:00:42.881467][f=0008881] Autoquit sending quit command. [t=00:00:42.882027][f=0008881] [QuitAction] user exited to system [t=00:00:42.882477][f=0008881] [SpringApp::Kill][1] fromRun=1 [t=00:00:42.882885][f=0008881] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:42.882912][f=0008881] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:42.882933][f=0008881] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:42.882948][f=0008881] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:42.882960][f=0008881] [SpringApp::Kill][2] [t=00:00:42.883514][f=0008881] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:42.883542][f=0008881] [Game::KillLua][1] dtor=0 luaUI=0x565418f94430 [t=00:00:42.883587][f=0008881] Start widgetHandler:Shutdown [t=00:00:42.887895][f=0008881] Shutdown - SaveOrderList Complete [t=00:00:42.888537][f=0008881] Writing last game win data [t=00:00:42.894384][f=0008881] Shutdown - SaveConfigData Complete [t=00:00:42.894411][f=0008881] Shutdown Widget - Save/Load API [t=00:00:42.894429][f=0008881] Shutdown Widget - Chili Highlight [t=00:00:42.894445][f=0008881] Shutdown Widget - Draw After Chili [t=00:00:42.894460][f=0008881] Shutdown Widget - API Unit Tracker GL4 [t=00:00:42.894492][f=0008881] Shutdown Widget - EPIC Menu [t=00:00:42.894762][f=0008881] Shutdown Widget - Chili Widget Selector [t=00:00:42.894862][f=0008881] Shutdown Widget - Chili Minimap [t=00:00:42.894964][f=0008881] Shutdown Widget - Local Team Colors [t=00:00:42.894990][f=0008881] Shutdown Widget - Display Keys 2 [t=00:00:42.895032][f=0008881] Shutdown Widget - Save Game Menu [t=00:00:42.895048][f=0008881] Shutdown Widget - Unit Icons [t=00:00:42.895068][f=0008881] Shutdown Widget - Noises [t=00:00:42.895083][f=0008881] Shutdown Widget - HealthBars [t=00:00:42.895193][f=0008881] Shutdown Widget - Win Counter [t=00:00:42.895212][f=0008881] Shutdown Widget - SpringRTS Replay Stats [t=00:00:42.895249][f=0008881] Shutdown Widget - EndGame APM stats [t=00:00:42.895266][f=0008881] Shutdown Widget - BuildETA [t=00:00:42.895283][f=0008881] Shutdown Widget - Modular Comm Info [t=00:00:42.895298][f=0008881] Shutdown Widget - Stereo3D [t=00:00:42.895314][f=0008881] Shutdown Widget - Showeco and Grid Drawer [t=00:00:42.895331][f=0008881] Shutdown Widget - Point Tracker [t=00:00:42.895346][f=0008881] Shutdown Widget - Missile Silo Range [t=00:00:42.895364][f=0008881] Shutdown Widget - MinimapEvents [t=00:00:42.895378][f=0008881] Shutdown Widget - Local Widgets Config [t=00:00:42.895400][f=0008881] Shutdown Widget - Highlight Geos [t=00:00:42.895416][f=0008881] Shutdown Widget - Grab Input [t=00:00:42.895434][f=0008881] Shutdown Widget - Defense Range Zero-K [t=00:00:42.895452][f=0008881] Shutdown Widget - Darkening [t=00:00:42.895476][f=0008881] Shutdown Widget - Context Menu [t=00:00:42.895492][f=0008881] Shutdown Widget - Chili Spectator Panels [t=00:00:42.895507][f=0008881] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:42.895528][f=0008881] Shutdown Widget - Chili Nuke Warning [t=00:00:42.895545][f=0008881] Shutdown Widget - Chili EndGame Window [t=00:00:42.895567][f=0008881] Shutdown Widget - Chili Economy Panel Default [t=00:00:42.895670][f=0008881] Shutdown Widget - CameraShake [t=00:00:42.895687][f=0008881] Shutdown Widget - State Reverse and Latency [t=00:00:42.895704][f=0008881] Shutdown Widget - Music Player v2 [t=00:00:42.895719][f=0008881] Shutdown Widget - Attack AoE [t=00:00:42.895735][f=0008881] Shutdown Widget - Map Edge Extension [t=00:00:42.895750][f=0008881] Shutdown Widget - Selection Send [t=00:00:42.895766][f=0008881] Shutdown Widget - LupsManager [t=00:00:42.895788][f=0008881] Shutdown Widget - Newton Firezone [t=00:00:42.895803][f=0008881] Shutdown Widget - Chili Pro Console [t=00:00:42.896781][f=0008881] Shutdown Widget - Persistent Build Height [t=00:00:42.896805][f=0008881] Shutdown Widget - Lasso Terraform GUI [t=00:00:42.896834][f=0008881] Shutdown Widget - Lups [t=00:00:42.896875][f=0008881] Shutdown Widget - Chili Framework [t=00:00:42.896891][f=0008881] Shutdown Widget - Mex Placement Handler [t=00:00:42.896907][f=0008881] Shutdown Widget - Chili Core Selector [t=00:00:42.896988][f=0008881] Shutdown Widget - Custom Markers [t=00:00:42.897008][f=0008881] Shutdown Widget - Select Keys [t=00:00:42.897041][f=0008881] Shutdown Widget - Pause Screen [t=00:00:42.897061][f=0008881] Shutdown Widget - Text To Speech Control [t=00:00:42.897078][f=0008881] Shutdown Widget - Layout Handler [t=00:00:42.897094][f=0008881] End widgetHandler:Shutdown [t=00:00:42.973167][f=0008881] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={731645,80377988} {int,ext,rec}Allocs={7822099,0,0} {chunk,block}Bytes={80377988,0} [t=00:00:42.973276][f=0008881] [Game::KillLua][2] dtor=0 luaGaia=0x56541af4fc70 [t=00:00:42.986782][f=0008881] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={582125,70585232} {int,ext,rec}Allocs={7822100,0,0} {chunk,block}Bytes={70585232,0} [t=00:00:42.986883][f=0008881] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={582125,70585232} {int,ext,rec}Allocs={7822100,0,0} {chunk,block}Bytes={70585232,0} [t=00:00:42.986920][f=0008881] [Game::KillLua][3] dtor=0 luaRules=0x565410b6c620 [t=00:00:42.986959][f=0008881] Start gadgetHandler:Shutdown [t=00:00:42.986974][f=0008881] Shutdown - StartSetup [t=00:00:42.986986][f=0008881] Shutdown - UnitMorph [t=00:00:42.987259][f=0008881] Shutdown - Carrier Drones [t=00:00:42.987279][f=0008881] Shutdown - Missile Silo Controller [t=00:00:42.987293][f=0008881] Shutdown - Modular Comm Info [t=00:00:42.987306][f=0008881] Shutdown - Terrain Texture Handler [t=00:00:42.987320][f=0008881] Shutdown - UnitCloakShield [t=00:00:42.987387][f=0008881] Shutdown - Starlight Handler [t=00:00:42.987405][f=0008881] End gadgetHandler:Shutdown [t=00:00:43.015961][f=0008881] Start gadgetHandler:Shutdown [t=00:00:43.016024][f=0008881] Shutdown - Save/Load [t=00:00:43.016047][f=0008881] Shutdown - Teleport Throw [t=00:00:43.016066][f=0008881] Shutdown - UnitMorph [t=00:00:43.016087][f=0008881] Shutdown - Modular Comm Info [t=00:00:43.016104][f=0008881] Shutdown - Retreat Command [t=00:00:43.016125][f=0008881] Shutdown - Shockwaves [t=00:00:43.016143][f=0008881] Shutdown - UnitCloakShield [t=00:00:43.016160][f=0008881] Shutdown - Lups Cloak FX [t=00:00:43.016177][f=0008881] Shutdown - Lups [t=00:00:43.016216][f=0008881] Shutdown - Lups Shield [t=00:00:43.016250][f=0008881] End gadgetHandler:Shutdown [t=00:00:43.044788][f=0008881] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7822131,0,0} {chunk,block}Bytes={0,0} [t=00:00:43.044910][f=0008881] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7822131,0,0} {chunk,block}Bytes={0,0} [t=00:00:43.044998][f=0008881] [Game::KillLua][4] dtor=0 [t=00:00:43.045472][f=0008881] [Game::KillLua][5] dtor=0 [t=00:00:43.059264][f=0008881] [Game::~CGame][1] [t=00:00:43.059319][f=0008881] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:43.059336][f=0008881] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:43.059349][f=0008881] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:43.059364][f=0008881] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:43.059377][f=0008881] [Game::KillLua][4] dtor=1 [t=00:00:43.059390][f=0008881] [Game::KillLua][5] dtor=1 [t=00:00:43.059678][f=0008881] [Game::KillMisc][1] [t=00:00:43.059693][f=0008881] [Game::KillMisc][2] [t=00:00:43.060070][f=0008881] [Game::KillMisc][3] [t=00:00:43.060146][f=0008881] [Game::KillRendering][1] [t=00:00:43.069708][f=0008881] [3DOParser::Kill] allocated 1 pieces [t=00:00:43.069747][f=0008881] [S3OParser::Kill] allocated 2782 pieces [t=00:00:43.070775][f=0008881] [AssParser::Kill] allocated 359 pieces [t=00:00:43.071267][f=0008881] [Game::KillInterface][1] [t=00:00:43.071316][f=0008881] [Game::KillInterface][2] [t=00:00:43.072043][f=0008881] [Game::KillSimulation][1] [t=00:00:43.072067][f=0008881] [Game::KillSimulation][2] [t=00:00:43.977882][f=0008881] [CCollisionHandler] dis-/continuous tests: 0/3445 [t=00:00:44.014937][f=0008881] [Game::KillSimulation][3] [t=00:00:44.017512][f=0008881] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.018127][f=0008881] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=3 [t=00:00:44.018172][f=0008881] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.018262][f=0008881] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=6 [t=00:00:44.022475][f=0008881] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:44.022513][f=0008881] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:44.027968][f=0008881] [LosHandler::Kill] raycast instance cache-{hits,misses}={1022,1213}; shared=2%; cached=44% [t=00:00:44.046902][f=0008881] [Game::KillSimulation][4] [t=00:00:48.175610][f=0008881] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:00:48.178424][f=0008881] [Game::~CGame][2] [t=00:00:48.178565][f=0008881] [Game::~CGame][3] [t=00:00:48.413552][f=0008881] [SpringApp::Kill][3] [t=00:00:48.414361][f=0008881] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 92925 bytes sent 46612 bytes recv'd [t=00:00:51.430574][f=0008881] [SpringApp::Kill][4] font=0x5653fbbfc790 [t=00:00:51.431423][f=0008881] [SpringApp::Kill][5] [t=00:00:51.441781][f=0008881] [SpringApp::Kill][6] [t=00:00:51.442256] [SpringApp::Kill][7] [t=00:00:51.443555] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:51.443576] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:51.443585] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:51.443595] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:51.457573] [VFS] [SpringVFS::DeleteArchives] [t=00:00:51.457633] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7932 [t=00:00:51.457647] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f5cf9b7e7380bf8b22246d24c5db5be8.sdp (0x5653fbc4f760) [t=00:00:51.465792] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f5cf9b7e7380bf8b22246d24c5db5be8.sdp" numZipFiles=7932 sumInflSize=759180kb sumReadTime=2821ms [t=00:00:51.465844] file="unittextures/3do2s3o_atlas_1.tga" indx=7033 inflSize=16384kb readTime=98ms [t=00:00:51.465855] file="unittextures/3do2s3o_atlas_2.tga" indx=7034 inflSize=16384kb readTime=36ms [t=00:00:51.465872] file="anims/cursorairpadexclude.txt" indx=5 inflSize=0kb readTime=32ms [t=00:00:51.465882] file="unittextures/bcore_abc_1.tga" indx=7105 inflSize=3210kb readTime=23ms [t=00:00:51.465892] file="objects3d/cremcom3.s3o" indx=5193 inflSize=200kb readTime=22ms [t=00:00:51.465902] file="luaui/widgets/api_unit_tracker_gl4.lua" indx=3913 inflSize=20kb readTime=22ms [t=00:00:51.465911] file="unittextures/factorytank_1.png" indx=7280 inflSize=4103kb readTime=22ms [t=00:00:51.465920] file="objects3d/gauss.dae" indx=5277 inflSize=1556kb readTime=21ms [t=00:00:51.465929] file="objects3d/geo.dae" indx=5282 inflSize=92kb readTime=19ms [t=00:00:51.465943] file="gamedata/armordefs.lua" indx=874 inflSize=6kb readTime=19ms [t=00:00:51.471160] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f5cf9b7e7380bf8b22246d24c5db5be8.sdp] 108281490 bytes cached in 3011 files [t=00:00:51.553377] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:00:51.553412] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x5653fbd504f0) [t=00:00:51.554488] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:00:51.554760] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x5653fbc5b730) [t=00:00:51.555313] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f8c2002bea0) [t=00:00:51.555933] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 212326 bytes cached in 70 files [t=00:00:51.556440] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x5653fbd6bff0) [t=00:00:51.557122] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:00:51.557607] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:51.557626] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:51.557641] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:51.557652] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:51.557685] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:51.557695] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:51.558834] [SpringApp::Kill][8] [t=00:00:51.558862] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:51.558873] [WatchDog::Uninstall][1] hangDetectorThread=0x5653b879aa70 (joinable=1) [t=00:00:51.558883] [WatchDog::Uninstall][2] [t=00:00:52.075743] [WatchDog::Uninstall][3] [t=00:00:52.075790] [SpringApp::Kill][9]