[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000094] Using writeable configuration source: "/tmp/tmp.dZjnaKvHKf/springsettings.1413433.cfg"
[t=00:00:00.006438] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.006500] ============== ==============
[t=00:00:00.006512]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.006522]
[t=00:00:00.006531] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.006540] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.006549] Use "none" to disable the default log sections.
[t=00:00:00.006558] ============== ==============
[t=00:00:00.006567] ============== ==============
[t=00:00:00.006639] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.006651] MouseDragCircleCommandThreshold = 25
[t=00:00:00.006661] ROAM = 2
[t=00:00:00.006671] RotateLogFiles = 1
[t=00:00:00.006682] TeamHighlight = 0
[t=00:00:00.006696] ============== ==============
[t=00:00:00.006706] ============== ==============
[t=00:00:00.006715] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.006725] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.006734] Compiler Version: gcc-10.3.0
[t=00:00:00.006763] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.006961] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.006975] Binary Word Size: 64-bit (native)
[t=00:00:00.006984] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.006994] Physical CPU Cores: 1
[t=00:00:00.007004] Logical CPU Cores: 1
[t=00:00:00.007012] ============== ==============
[t=00:00:00.007076] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.007085] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.007094] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.007103] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.007112] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.008300] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.008319] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.008349] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.008367] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.008377] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.008403] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.017708] [GR::LogVersionInfo]
[t=00:00:00.017732] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.017751] GL version :
[t=00:00:00.017761] GL vendor :
[t=00:00:00.017770] GL renderer :
[t=00:00:00.017779] GLSL version:
[t=00:00:00.017789] GLEW version: spring headless stub GLEW version
[t=00:00:00.017798] GPU memory : unknown
[t=00:00:00.017807] SDL swap-int: 0
[t=00:00:00.017817] SDL driver : headless stub
[t=00:00:00.017826]
[t=00:00:00.017835] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.017844] ARB shader support : 0
[t=00:00:00.017853] GLSL shader support : 0
[t=00:00:00.017862] GL4 support : 0
[t=00:00:00.017872] FBO extension support : 0
[t=00:00:00.017881] NVX GPU mem-info support : 0
[t=00:00:00.017890] ATI GPU mem-info support : 0
[t=00:00:00.017899] NPOT-texture support : 1 (0)
[t=00:00:00.017922] S3TC/DXT1 texture support : 0/0
[t=00:00:00.017932] texture query-LOD support : 1 (0)
[t=00:00:00.017942] MSAA frame-buffer support : 0 (0)
[t=00:00:00.017950] Z-buffer depth : 16 (-)
[t=00:00:00.017959] primitive-restart support : 0 (0)
[t=00:00:00.017969] clip-space control support: 0 (0)
[t=00:00:00.017978] seamless cube-map support : 0 (0)
[t=00:00:00.017987] frag-depth layout support : 0 (0)
[t=00:00:00.017996] persistent maps support : 0 (0)
[t=00:00:00.018004]
[t=00:00:00.018014] max. FBO samples : -1
[t=00:00:00.018023] max. texture size : 2048
[t=00:00:00.018035] max. texture anisotropy level: 0.000000
[t=00:00:00.018045] max. vec4 varyings/attributes: 0/0
[t=00:00:00.018054] max. draw-buffers : 0
[t=00:00:00.018063] max. rec. indices/vertices : 0/0
[t=00:00:00.018072] max. uniform buffer-bindings : 0
[t=00:00:00.018080] max. uniform block-size : 0KB
[t=00:00:00.018089] max. storage buffer-bindings : 0
[t=00:00:00.018099] max. storage block-size : 0MB
[t=00:00:00.018108]
[t=00:00:00.018117] enable AMD-hacks : 0
[t=00:00:00.018126] compress MIP-maps: 0
[t=00:00:00.018142] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.018530] [GR::UpdateGLConfigs]
[t=00:00:00.018553] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.018571] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.018591] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.018600] [GR::InitGLState]
[t=00:00:00.018610] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.197374] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.199782] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.204947] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.205462] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.205485] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.205501] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.238590] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.242756] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.267800] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.268094] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.279095] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms
[t=00:00:00.279116] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.279284] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.282691] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd4f402bd90 (SpringVFS) global=(nil) (null)
[t=00:00:00.282708] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.282793] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.282812] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.282829] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.282838] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.282868] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 6310 MB
[t=00:00:00.284702][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.284740][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.284761][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1413433/replay.sdfz" for game data...
[t=00:00:00.450517][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.452346][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.452381][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.470785][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.470974][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 186ms
[t=00:00:00.471016][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6)
[t=00:00:00.518718][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x559087fbf5f0] using map "Faultline v1.0" (loaded=0 cached=0)
[t=00:00:00.519763][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Faultline v1.0", overwrite=false)] section=1 cached=0
[t=00:00:00.521408][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.521951][f=-000001] [PreGame::AddModArchivesToVFS][server=0x559087fbf5f0] using game "Zero-K 1.10.7.0" (loaded=0 cached=0)
[t=00:00:00.523044][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.7.0", overwrite=false)] section=0 cached=0
[t=00:00:00.532820][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.533030][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.543178][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms
[t=00:00:00.543337][f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.584056][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.584096][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.584188][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.584248][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.584305][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.584360][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.585474][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.585976][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.586448][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.589507][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.591786][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.593601][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.593631][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:00.594078][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:00.598676][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:00.599552][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:00.600435][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:00.600721][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:00.601290][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.601306][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.605878][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.605927][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.712086][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.797472][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)"
[t=00:00:01.762946][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.122404][f=-000001] Loading UnitDefs_posts
[t=00:00:02.327165][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.407331][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.441981][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.494606][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 699ms
[t=00:00:02.576142][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 819ms
[t=00:00:02.579771][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.834505][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.840190][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms
[t=00:00:02.840631][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.841221][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.907317][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 65ms
[t=00:00:02.907378][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.912103][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:03.207103][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.301269][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.444360][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:03.504314][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:03.504374][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:04.191044][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 686ms
[t=00:00:04.191097][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:04.313540][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 122ms
[t=00:00:04.313595][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:04.337650][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms
[t=00:00:05.005936][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:05.029499][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:05.029549][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:05.059695][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:05.059784][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:05.061639][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:05.061669][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:05.062680][f=-000001] InfoTexture: legacy
[t=00:00:05.062701][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:05.063640][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:06.128037][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:06.132947][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:06.132980][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:06.134152][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:06.134476][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:06.300619][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:06.303222][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:06.505870][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:06.576342][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:06.723993][f=-000001] Loaded DecalsDrawer: off
[t=00:00:06.724662][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:06.725401][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:07.100023][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:07.120403][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:07.330710][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms
[t=00:00:07.331733][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:07.331758][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:07.345232][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:07.345280][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:07.345296][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984
[t=00:00:07.345310][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b
[t=00:00:07.345323][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:07.345337][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:07.345349][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de7d
[t=00:00:07.351256][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:07.351298][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:07.351314][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984
[t=00:00:07.351328][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b
[t=00:00:07.351342][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:07.351354][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:07.351367][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de8d
[t=00:00:07.351382][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x559092402710 has BLOCKSIZE 1
[t=00:00:07.355039][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:07.355057][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:07.355071][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984
[t=00:00:07.355084][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b
[t=00:00:07.355097][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:07.355109][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbe3
[t=00:00:07.359893][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbe3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe-550dbe3.zip" (exists=1)
[t=00:00:07.361239][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:07.370314][f=-000001] Path cache (40, 48) initialized.
[t=00:00:07.370345][f=-000001] Path cache (40, 48) initialized.
[t=00:00:07.373981][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:07.374001][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:07.374014][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984
[t=00:00:07.374038][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b
[t=00:00:07.374051][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:07.374064][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbf3
[t=00:00:07.461502][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbf3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe2-550dbf3.zip" (exists=1)
[t=00:00:07.462253][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:07.465381][f=-000001] Path cache (20, 24) initialized.
[t=00:00:07.465406][f=-000001] Path cache (20, 24) initialized.
[t=00:00:07.465419][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (133ms, checksum b46ee80d)"
[t=00:00:07.465479][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:07.465503][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:07.465517][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:07.601881][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 54ms
[t=00:00:07.602696][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Map Seed Generator
Loaded gadget: Save/Load
[t=00:00:10.109093][f=-000001] ###MAPSEED###
[t=00:00:10.111182][f=-000001] 8913162
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:10.133640][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:10.133722][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:10.508961][f=-000001] Synced LuaRules: finished loading
[t=00:00:10.532478][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Map Seed Generator
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua