[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000182] Using writeable configuration source: "/tmp/tmp.PCaFjrB1pb/springsettings.1408393.cfg" [t=00:00:00.004243] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.004310] ============== ============== [t=00:00:00.004323] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.004333] [t=00:00:00.004343] Enable or disable log sections using the LogSections configuration key [t=00:00:00.004354] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.004364] Use "none" to disable the default log sections. [t=00:00:00.004374] ============== ============== [t=00:00:00.004489] ============== ============== [t=00:00:00.004565] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.004577] MouseDragCircleCommandThreshold = 25 [t=00:00:00.004589] ROAM = 2 [t=00:00:00.004600] RotateLogFiles = 1 [t=00:00:00.004611] TeamHighlight = 0 [t=00:00:00.004622] ============== ============== [t=00:00:00.004632] ============== ============== [t=00:00:00.004643] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.004654] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.004664] Compiler Version: gcc-10.3.0 [t=00:00:00.004695] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.004959] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.004975] Binary Word Size: 64-bit (native) [t=00:00:00.004985] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.004995] Physical CPU Cores: 1 [t=00:00:00.005007] Logical CPU Cores: 1 [t=00:00:00.005016] ============== ============== [t=00:00:00.005168] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.005185] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.005196] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.005206] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.005216] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.007042] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.007069] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.007104] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.007122] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.007132] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.007174] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.018708] [GR::LogVersionInfo] [t=00:00:00.018734] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018752] GL version : [t=00:00:00.018761] GL vendor : [t=00:00:00.018771] GL renderer : [t=00:00:00.018780] GLSL version: [t=00:00:00.018789] GLEW version: spring headless stub GLEW version [t=00:00:00.018798] GPU memory : unknown [t=00:00:00.018807] SDL swap-int: 0 [t=00:00:00.018817] SDL driver : headless stub [t=00:00:00.018826] [t=00:00:00.018835] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018844] ARB shader support : 0 [t=00:00:00.018853] GLSL shader support : 0 [t=00:00:00.018862] GL4 support : 0 [t=00:00:00.018871] FBO extension support : 0 [t=00:00:00.018880] NVX GPU mem-info support : 0 [t=00:00:00.018889] ATI GPU mem-info support : 0 [t=00:00:00.018898] NPOT-texture support : 1 (0) [t=00:00:00.018922] S3TC/DXT1 texture support : 0/0 [t=00:00:00.018932] texture query-LOD support : 1 (0) [t=00:00:00.018940] MSAA frame-buffer support : 0 (0) [t=00:00:00.018949] Z-buffer depth : 16 (-) [t=00:00:00.018958] primitive-restart support : 0 (0) [t=00:00:00.018967] clip-space control support: 0 (0) [t=00:00:00.018977] seamless cube-map support : 0 (0) [t=00:00:00.018986] frag-depth layout support : 0 (0) [t=00:00:00.018994] persistent maps support : 0 (0) [t=00:00:00.019003] [t=00:00:00.019013] max. FBO samples : -1 [t=00:00:00.019022] max. texture size : 2048 [t=00:00:00.019035] max. texture anisotropy level: 0.000000 [t=00:00:00.019045] max. vec4 varyings/attributes: 0/0 [t=00:00:00.019054] max. draw-buffers : 0 [t=00:00:00.019063] max. rec. indices/vertices : 0/0 [t=00:00:00.019072] max. uniform buffer-bindings : 0 [t=00:00:00.019081] max. uniform block-size : 0KB [t=00:00:00.019090] max. storage buffer-bindings : 0 [t=00:00:00.019099] max. storage block-size : 0MB [t=00:00:00.019108] [t=00:00:00.019117] enable AMD-hacks : 0 [t=00:00:00.019126] compress MIP-maps: 0 [t=00:00:00.019142] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.019562] [GR::UpdateGLConfigs] [t=00:00:00.019585] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019603] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.019613] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.019622] [GR::InitGLState] [t=00:00:00.019632] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.207629] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.214046] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.219196] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.219716] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.219739] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.219754] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.252785] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.253752] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.276743] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.277092] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.288778] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [t=00:00:00.288803] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.288999] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.292623] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe66402b050 (SpringVFS) global=(nil) (null) [t=00:00:00.292645] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.292749] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.292770] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.292788] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.292798] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.292839] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1051 MB [t=00:00:00.294474][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.294506][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.294538][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1408393/replay.sdfz" for game data... [t=00:00:00.448529][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.449889][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.449923][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.452751][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.452787][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 158ms [t=00:00:00.452815][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.501850][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56310cefd3b0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:00.502913][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.504327][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.504840][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56310cefd3b0] using game "Zero-K 1.10.6.0" (loaded=0 cached=0) [t=00:00:00.505948][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.6.0", overwrite=false)] section=0 cached=0 [t=00:00:00.517020][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.517267][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.527001][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 74ms [t=00:00:00.527286][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.571775][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.571823][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.571981][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.572051][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.572111][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.572172][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.573434][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.574025][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.574583][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.577632][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.579265][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.580991][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.581028][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.581494][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.587664][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.588768][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.589726][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.590030][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.590635][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.590652][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.595448][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.595622][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.704583][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.765060][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:01.775627][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.145155][f=-000001] Loading UnitDefs_posts [t=00:00:02.357629][f=-000001] Loading FeatureDefs_posts [t=00:00:02.440259][f=-000001] Loading WeaponDefs_posts [t=00:00:02.477404][f=-000001] Loading ArmorDefs_posts [t=00:00:02.502209][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 700ms [t=00:00:02.611457][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 839ms [t=00:00:02.612943][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.856745][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.867650][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms [t=00:00:02.867680][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.867695][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.906223][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [t=00:00:02.906282][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.910205][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.182014][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.242288][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.397093][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.449918][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.449970][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.119858][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 669ms [t=00:00:04.119911][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.211686][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 91ms [t=00:00:04.211736][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.250022][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 38ms [t=00:00:04.932266][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:04.936519][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.936984][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.946414][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:04.946486][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:04.948953][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:04.948982][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:04.949649][f=-000001] InfoTexture: legacy [t=00:00:04.949670][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:04.950436][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:05.887992][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:05.891180][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:05.891230][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:05.892016][f=-000001] Set ROAM mode to DisplayLists [t=00:00:05.892044][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.083147][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.086065][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.328689][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.394807][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:06.558471][f=-000001] Loaded DecalsDrawer: off [t=00:00:06.558525][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:06.559189][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:06.975147][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:06.989632][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:07.177023][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:07.178078][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:07.178101][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:07.186296][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.186353][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.186369][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:07.186382][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:07.186396][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.186409][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.186422][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b666f8 [t=00:00:07.191156][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.191213][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.191227][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:07.191240][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:07.191253][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.191266][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.191279][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b66708 [t=00:00:07.191293][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x56311a0b34f0 has BLOCKSIZE 1 [t=00:00:07.194107][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.194125][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.194138][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:07.194151][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:07.194163][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.194177][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6645e [t=00:00:07.199450][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6645e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-65b6645e.zip" (exists=1) [t=00:00:07.201031][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:07.211185][f=-000001] Path cache (48, 32) initialized. [t=00:00:07.211227][f=-000001] Path cache (48, 32) initialized. [t=00:00:07.214159][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.214184][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.214197][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:07.214223][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:07.214237][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.214249][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6646e [t=00:00:07.288644][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6646e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-65b6646e.zip" (exists=1) [t=00:00:07.289689][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:07.291874][f=-000001] Path cache (24, 16) initialized. [t=00:00:07.291912][f=-000001] Path cache (24, 16) initialized. [t=00:00:07.291970][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (113ms, checksum f1f13333)" [t=00:00:07.292064][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:07.292095][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:07.292109][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:07.414361][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 50ms [t=00:00:07.414619][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:10.100156][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:10.102380][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:10.497010][f=-000001] Synced LuaRules: finished loading [t=00:00:10.520938][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:11.192886][f=-000001] Unsynced LuaRules: finished loading [t=00:00:11.284967][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:11.401889][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 99ms [t=00:00:11.465864][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:11.471299][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:11.471748][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:11.472231][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:11.538573][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:11.549422][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:11.550168][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:11.550190][f=-000001] LuaSocket Support: enabled [t=00:00:11.569898][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:11.661531][f=-000001] localWidgets, nil, true, true [t=00:00:11.663497][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:11.663525][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:11.677375][f=-000001] USE_OLD_CHILI [t=00:00:12.581495][f=-000001] Loading last game win data [t=00:00:12.583133][f=-000001] Resetting win data [t=00:00:12.583647][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:12.583675][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:12.583699][f=-000001] Player and team counts match, continuing [t=00:00:12.583719][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:12.583738][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:12.583755][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:12.759354][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:12.759403][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:12.806380][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:15.284173][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.938021][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:16.585117][f=-000001] Loaded API widget: Cluster Detection [t=00:00:16.587839][f=-000001] Loaded API widget: Hacky version fix [t=00:00:16.588345][f=-000001] Loaded API widget: Shared Functions [t=00:00:16.588626][f=-000001] Loaded API widget: i18n [t=00:00:16.589234][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:16.589698][f=-000001] Loaded API widget: Win Counter [t=00:00:16.590194][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:16.781126][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:16.781528][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:16.781769][f=-000001] Loaded API widget: CommandInsert [t=00:00:17.137604][f=-000001] Loaded API widget: Chili Framework [t=00:00:17.139296][f=-000001] Loaded API widget: Lups [t=00:00:17.139714][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:17.140129][f=-000001] Loaded widget: Chili Highlight [t=00:00:17.140468][f=-000001] Loaded widget: Save/Load API [t=00:00:17.140817][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:17.141151][f=-000001] Loaded widget: Draw After Chili [t=00:00:17.142022][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:17.147034][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:17.148966][f=-000001] Loaded DecalsDrawer: off [t=00:00:17.148994][f=-000001] Ground-decal rendering is disabled! [t=00:00:17.149089][f=-000001] Set maximum particles to: 0 [t=00:00:17.149332][f=-000001] Set UnitLodDist to 0 [t=00:00:17.149382][f=-000001] Set UnitIconDist to 0 [t=00:00:17.172657][f=-000001] Loaded widget: EPIC Menu [t=00:00:17.201344][f=-000001] Loaded widget: Chili Minimap [t=00:00:17.201982][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:17.202310][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:17.202646][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:17.211106][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:17.211479][f=-000001] Deferred Rendering requires shader support! [t=00:00:17.211913][f=-000001] Loaded widget: Deferred rendering [t=00:00:17.212264][f=-000001] Mexspot Fetcher fetching [t=00:00:17.212519][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:17.212857][f=-000001] Team highlighting: Disabled [t=00:00:17.213266][f=-000001] Loaded widget: Teamhighlight option [t=00:00:17.213821][f=-000001] Loaded widget: Local Team Colors [t=00:00:17.214262][f=-000001] Loaded widget: Display Keys 2 [t=00:00:17.214682][f=-000001] Loaded widget: Save Game Menu [t=00:00:17.214911][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:17.215179][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:17.215447][f=-000001] Loaded widget: One click weapon handler [t=00:00:17.215771][f=-000001] highlightUnitShader no GL4 support [t=00:00:17.216150][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:17.216580][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:17.217264][f=-000001] Loaded widget: Attack Command Helper [t=00:00:17.217579][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:17.217599][f=-000001] Using fallback unit outlines [t=00:00:17.217784][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:17.218144][f=-000001] Loaded widget: Selection Modkeys [t=00:00:17.227459][f=-000001] Loaded widget: Chili Global Commands [t=00:00:17.229520][f=-000001] Loaded widget: Outline No Shader [t=00:00:17.229896][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:17.278666][f=-000001] Loaded widget: HealthBars [t=00:00:17.279198][f=-000001] Loaded widget: Noises [t=00:00:17.279583][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:17.280052][f=-000001] Loaded widget: Unit Icons [t=00:00:17.283975][f=-000001] Loaded widget: Chili Vote Display [t=00:00:17.284416][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:17.284948][f=-000001] Loaded widget: BuildETA [t=00:00:17.285352][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:17.285736][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:17.286200][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:17.286587][f=-000001] Loaded widget: EndGame Stats [t=00:00:17.286827][f=-000001] Loaded widget: Objectives [t=00:00:17.288548][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:17.288951][f=-000001] Loaded widget: EndGame APM stats [t=00:00:17.293662][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:17.297998][f=-000001] Loaded widget: Ambient Player [t=00:00:17.298477][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:17.298521][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1408393/events.log [t=00:00:17.301618][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:17.302071][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:17.306601][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:17.307160][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:17.307633][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:17.308129][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:17.308592][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:17.309065][f=-000001] Loaded widget: Music Player v2 [t=00:00:17.309332][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:17.309738][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:17.310137][f=-000001] Loaded widget: Autoquit [t=00:00:17.310395][f=-000001] Loaded widget: Blast Radius [t=00:00:17.310804][f=-000001] Loaded widget: CameraShake [t=00:00:17.311557][f=-000001] Loaded widget: Cheat Sheet [t=00:00:17.325132][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:17.325693][f=-000001] EndGame Graph disabled [t=00:00:17.344650][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:17.345103][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:17.345503][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:17.345768][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:17.437526][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:17.438056][f=-000001] Loaded widget: Ferry Points [t=00:00:17.438764][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:17.447620][f=-000001] Loaded widget: Context Menu [t=00:00:17.448355][f=-000001] Loaded widget: Darkening [t=00:00:17.448719][f=-000001] Loaded widget: Decloak Range [t=00:00:17.449126][f=-000001] Loaded widget: Decoration Handler [t=00:00:17.449416][f=-000001] Loaded widget: Easy Facing [t=00:00:17.457136][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:17.457813][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:17.458072][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:17.458445][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:17.458832][f=-000001] Input grabbing is enabled! [t=00:00:17.458855][f=-000001] Input grabbing is enabled! [t=00:00:17.458966][f=-000001] Loaded widget: Grab Input [t=00:00:17.459260][f=-000001] Loaded widget: Guard Remove [t=00:00:17.459740][f=-000001] Loaded widget: Haven Handler [t=00:00:17.460170][f=-000001] Loaded widget: Highlight Geos [t=00:00:17.460710][f=-000001] Loaded widget: In-game Guide [t=00:00:17.460993][f=-000001] Loaded widget: In-game Ignore [t=00:00:17.461363][f=-000001] Loaded widget: Keep Target [t=00:00:17.461770][f=-000001] Loaded widget: Local Widgets Config [t=00:00:17.462192][f=-000001] Loaded widget: MinimapEvents [t=00:00:17.463112][f=-000001] Loaded widget: Misc default command replacements [t=00:00:17.463539][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:17.464085][f=-000001] Loaded widget: Missile Silo Range [t=00:00:17.464370][f=-000001] Loaded widget: Mission Results Handler [t=00:00:17.464636][f=-000001] Loaded widget: Morph Finished notification [t=00:00:17.464936][f=-000001] Loaded widget: Orbit Command [t=00:00:17.465352][f=-000001] Loaded widget: Point Tracker [t=00:00:17.465654][f=-000001] Loaded widget: Raw Move Issue [t=00:00:17.465938][f=-000001] Loaded widget: ReclaimInfo [t=00:00:17.466458][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:17.466937][f=-000001] Loaded widget: Show selected unit range [t=00:00:17.467561][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:17.468230][f=-000001] Loaded widget: Simple Settings [t=00:00:17.468691][f=-000001] Loaded widget: Smart Bombers [t=00:00:17.469021][f=-000001] Loaded widget: SmoothCam [t=00:00:17.469519][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:17.470614][f=-000001] Loaded widget: Stereo3D [t=00:00:17.470929][f=-000001] Loaded widget: Stop Self-D [t=00:00:17.471586][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:17.471880][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:17.472780][f=-000001] Loaded widget: Camera Save Position [t=00:00:17.473983][f=-000001] Loaded widget: Command Alpha [t=00:00:17.474405][f=-000001] Loaded widget: Ghost Site [t=00:00:17.475612][f=-000001] Loaded widget: Attack Warning [t=00:00:17.476012][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:17.476697][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:17.478633][f=-000001] Loaded widget: Auto Group [t=00:00:17.479648][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:17.480707][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:17.481078][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:17.481941][f=-000001] Loaded widget: Projectile Lights [t=00:00:17.482939][f=-000001] Loaded widget: Select Com at start [t=00:00:17.489183][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:17.490454][f=-000001] Loaded widget: Transport AI [t=00:00:17.639136][f=-000001] Loaded widget: Attack AoE [t=00:00:17.639686][f=-000001] Loaded widget: Icon Sets [t=00:00:17.640411][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:17.642107][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:17.647742][f=-000001] Loaded widget: Replay control buttons [t=00:00:17.648116][f=-000001] Loaded widget: Smooth Scroll [t=00:00:17.676605][f=-000001] Loaded widget: Unit Start State [t=00:00:17.677063][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:17.677344][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:17.678705][f=-000001] Loaded widget: PlanetWars Info [t=00:00:17.697264][f=-000001] Loaded widget: UnitShapes [t=00:00:17.698055][f=-000001] Loaded widget: Commands FX [t=00:00:17.698394][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:17.698841][f=-000001] : disabled for spectators [t=00:00:17.700028][f=-000001] Loaded widget: Stockpiler [t=00:00:17.701896][f=-000001] Loaded widget: Map Edge Extension [t=00:00:17.702224][f=-000001] Loaded widget: AllyCursors [t=00:00:17.702643][f=-000001] Loaded widget: Gadget Icons [t=00:00:17.703876][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:17.704326][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:17.704746][f=-000001] Loaded widget: Selection Send [t=00:00:17.705154][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:17.705570][f=-000001] Loaded widget: Shield Guard [t=00:00:17.706171][f=-000001] Loaded widget: State Icons [t=00:00:17.706575][f=-000001] : disabled for spectators [t=00:00:17.707514][f=-000001] Loaded widget: Building Starter [t=00:00:17.707922][f=-000001] : disabled for spectators [t=00:00:17.708958][f=-000001] Loaded widget: Cloaker Guard [t=00:00:17.709360][f=-000001] Loaded widget: LupsManager [t=00:00:17.709823][f=-000001] Loaded widget: Smoke Signals [t=00:00:17.710219][f=-000001] Loaded widget: Units on Fire [t=00:00:17.710884][f=-000001] Loaded widget: Newton Firezone [t=00:00:17.711501][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:17.713043][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:17.713505][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:17.714085][f=-000001] Loaded widget: Chili Docking [t=00:00:17.720999][f=-000001] Loaded widget: Chili Pro Console [t=00:00:17.729023][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:17.729882][f=-000001] Loaded widget: HUD Presets [t=00:00:17.731015][f=-000001] Loaded widget: Persistent Build Height [t=00:00:17.734265][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:17.734757][f=-000001] Loaded widget: Image Preloader [t=00:00:17.735295][f=-000001] Loaded widget: Custom Markers [t=00:00:17.740845][f=-000001] Loaded widget: Chili Core Selector [t=00:00:17.741987][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:17.742357][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:17.743566][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:17.744546][f=-000001] Loaded widget: Start Boxes [t=00:00:17.746080][f=-000001] Loaded widget: Select Keys [t=00:00:17.755243][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:17.756131][f=-000001] Loaded widget: Pause Screen [t=00:00:17.756432][f=-000001] Loaded widget: Restricted Zones [t=00:00:17.756727][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:17.757449][f=-000001] Loaded widget: CustomFormations2 [t=00:00:17.757900][f=-000001] SetSunLighting [t=00:00:17.759512][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:17.773452][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:17.773988][f=-000001] Loaded widget: Font Cache [t=00:00:17.774400][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.774455][f=-000001] Loaded widget: GC Control [t=00:00:17.779261][f=-000001] Loaded widget: Layout Handler [t=00:00:17.780003][f=-000001] Loaded widget: Text To Speech Control [t=00:00:17.782758][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:17.787742][f=-000001] Writing last game win data [t=00:00:17.792575][f=-000001] LuaUI v0.3 [t=00:00:17.992134][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.992639][f=-000001] [s11n] Loading s11n file... [t=00:00:17.993099][f=-000001] [s11n] Parsing model... [t=00:00:17.993134][f=-000001] [s11n] Populating game world... [t=00:00:17.993153][f=-000001] [s11n] s11n loading complete. [t=00:00:18.042316][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.060184][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13142,0,0} {chunk,block}Bytes={0,0} [t=00:00:18.251526][f=-000001] Reclaim highlight: old engine version. [t=00:00:18.265746][f=-000001] Spectator mode. Widget removed. [t=00:00:18.267334][f=-000001] Spectator mode. Widget removed. [t=00:00:18.268348][f=-000001] Playback paused [t=00:00:18.274246][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.360914][f=-000001] Opening demofile demos/1408393/replay.sdfz [t=00:00:18.360972][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:18.361413][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:18.361487][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:18.361613][f=-000001] -> Connection established (given id 3) [t=00:00:18.361652][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:18.361704][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:18.361741][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:18.361860][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:18.361910][f=-000001] Speed set to 20.0 [server] [t=00:00:18.361932][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x563121d9bb60,0x56312c18c070}][locale="C"]" [t=00:00:18.361956][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:18.381551][f=-000001] Switching to Overhead (TA) style camera [t=00:00:18.381601][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.456432][f=-000001] Beginning demo playback [t=00:00:34.472763][f=-000001] GameID: a9dbd262325bc63338bcb96ab7241b05 [t=00:00:34.496204][f=-000001] Connection attempt from Jack500 [t=00:00:34.496260][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:34.497242][f=-000001] [0] Event [undefined]: Jack500 changed status [t=00:00:34.497444][f=-000001] -> Connection established (given id 0) [t=00:00:34.497464][f=-000001] Connection attempt from Kumbi [t=00:00:34.497478][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:34.497536][f=-000001] [0] Event [undefined]: Kumbi changed status [t=00:00:34.497652][f=-000001] -> Connection established (given id 1) [t=00:00:34.504358][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:34.504415][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.512128][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:34.512216][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.680039][f=-000001] [Game::ClientReadNet] added new player Ambulanss with number 2 to team 0 [t=00:00:34.680099][f=-000001] > SPRINGIE:User Ambulanss|energyheavygeo|3_4||False|||PL [t=00:00:34.728272][f=-000001] Connection attempt from Ambulanss [t=00:00:34.728329][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:34.728345][f=-000001] -> Connection established (given id 2) [t=00:00:34.736578][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:34.736649][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.996229][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:35.004363][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:35.068083][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:35.068147][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:35.076255][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:35.076337][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:35.256150][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[Game::Load][lua{Rules,Gaia}={000001f9f5c93640,000001f9a62a8080}][locale="C"]" [t=00:00:35.280217][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[Game::Load][lua{Rules,Gaia}={0x55ba3d93f0a0,0x55ba92843ba0}][locale="C"]" [t=00:00:35.352341][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000236d591ff90,00000236683424e0}][locale="C"]" [t=00:00:35.513812][f=-000001] Allies: I choose: Engineer! [t=00:00:35.545135][f=-000001] Allies: I choose: Engineer! [t=00:00:35.932472][f=-000001] gl hf [t=00:00:36.093759][f=-000001] [0] Event [747,241.509766,1988]: 0 finished unit Engineer Commander [t=00:00:36.099116][f=-000001] [0] Event [5243,241.491943,2017]: 1 finished unit Engineer Commander [t=00:00:36.118383][f=0000000] [0] Kumbi, team: 1, elo:2063, userid: 531453 [t=00:00:36.118476][f=0000000] [0] Jack500, team: 0, elo:1999, userid: 492723 [t=00:00:36.118511][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:36.121527][f=0000000] Playback continued [t=00:00:36.135610][f=0000007] [7] Event [5136,241.494751,2032]: 1 finished unit Rover Assembly [t=00:00:36.391734][f=0000059] [59] Event [752,241.492462,1840]: 0 finished unit Tank Foundry [t=00:00:36.742670][f=0000238] [238] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [t=00:00:36.898945][f=0000314] [314] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [t=00:00:37.123120][f=0000426] [426] Event [5118.00781,242.139847,2032.02966]: 1 finished unit Mason [t=00:00:37.158678][f=0000446] [446] Event [5464,241.47644,2104]: 1 finished unit Solar Collector [t=00:00:37.460596][f=0000602] [602] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [t=00:00:37.672570][f=0000701] [701] Event [780,242.814758,1840]: 0 finished unit Kodachi [t=00:00:37.821508][f=0000790] [790] Event [504,241.009521,1960]: 0 finished unit Solar Collector [t=00:00:38.210028][f=0000971] [971] Event [584,239.425659,2088]: 0 finished unit Solar Collector [t=00:00:38.615714][f=0001173] [1173] Event [780,241.494751,1840]: 0 finished unit Kodachi [t=00:00:38.810466][f=0001279] [1279] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [t=00:00:38.826925][f=0001290] [1290] Event [5118.00781,242.139847,2032.02966]: 1 finished unit Scorcher [t=00:00:38.898808][f=0001322] [1322] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [t=00:00:39.260182][f=0001510] [1510] Event [4360,241.485596,2040]: 1 finished unit Solar Collector [t=00:00:39.441626][f=0001607] [1607] Event [780,242.814758,1840]: 0 finished unit Kodachi [t=00:00:39.919798][f=0001865] [1865] Event [496,235.031128,2064]: 0 finished unit Lotus [t=00:00:40.065110][f=0001953] [1953] Event [5576,241.247559,2200]: 1 finished unit Solar Collector [t=00:00:40.072352][f=0001956] [1956] Event [4400,240.505981,1968]: 1 finished unit Lotus [t=00:00:40.157724][f=0001999] [1999] Event [5118.00781,242.139847,2032.02966]: 1 finished unit Scorcher [t=00:00:40.704083][f=0002288] [2288] Event [544,241.485596,1744]: 0 finished unit Lotus [t=00:00:41.035429][f=0002454] [2454] Event [5118.00781,242.139847,2032.02966]: 1 finished unit Scorcher [t=00:00:41.474997][f=0002667] [2667] Event [780,242.814758,1840]: 0 finished unit Welder [t=00:00:41.604019][f=0002732] [2732] Event [3960,241.375732,2616]: 1 finished unit Metal Extractor [t=00:00:42.147391][f=0002982] [2982] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [t=00:00:42.448289][f=0003133] [3133] Event [3888,261.357117,2496]: 1 finished unit Lotus [t=00:00:42.558347][f=0003182] [3182] Event [5118.00781,242.139847,2032.02966]: 1 finished unit Scorcher [t=00:00:43.082418][f=0003433] [3433] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [t=00:00:43.113391][f=0003447] [3447] Event [864.829529,241.494751,1838.95374]: 1 lost unit Scorcher [t=00:00:43.151304][f=0003458] [3458] Event [4008,239.224243,2520]: 1 finished unit Solar Collector [t=00:00:43.679576][f=0003687] [3687] Event [200,241.403198,1112]: 0 lost unit Metal Extractor [t=00:00:43.764118][f=0003722] [3722] Event [5118.00781,242.139847,2032.02966]: 1 finished unit Scorcher [t=00:00:43.902146][f=0003766] [3766] Event [5808,241.485596,1296]: 1 finished unit Lotus [t=00:00:44.293180][f=0003894] [3894] Event [323.270081,241.494751,1225.09216]: 0 lost unit Welder [t=00:00:44.301786][f=0003896] [3896] Event [780,242.814758,1840]: 0 finished unit Blitz [t=00:00:44.702555][f=0004050] [4050] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [t=00:00:44.797361][f=0004083] [4083] Event [4200,241.494751,3016]: 1 finished unit Metal Extractor [t=00:00:44.816142][f=0004090] [4090] Event [5673.75586,235.817886,2348.28809]: 1 lost unit Scorcher [t=00:00:44.875317][f=0004108] [4108] Event [5640.3418,235.71817,2370.9939]: 1 lost unit Scorcher [t=00:00:45.253988][f=0004243] [4243] Event [5640,238.372803,2280]: 1 lost unit Metal Extractor [t=00:00:45.385281][f=0004284] [4284] Event [5680.07031,235.712631,2300.78125]: 1 lost unit Scorcher [t=00:00:45.522432][f=0004331] [4331] Event [5118.00781,242.139847,2032.02966]: 1 finished unit Scorcher [t=00:00:45.756670][f=0004412] [4412] Event [5432,241.485596,2008]: 1 lost unit Metal Extractor [t=00:00:45.968863][f=0004484] [4484] Event [4112,241.494751,3024]: 1 finished unit Lotus [t=00:00:46.170385][f=0004536] [4536] Event [5784,241.47644,1208]: 1 finished unit Solar Collector [t=00:00:46.633448][f=0004661] [4661] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [t=00:00:46.673348][f=0004678] [4678] Event [5279.25977,241.485596,2023.67017]: 1 lost unit Scorcher [t=00:00:46.946326][f=0004778] [4778] Event [4136,241.494751,2936]: 1 finished unit Solar Collector [t=00:00:46.996027][f=0004794] [4794] Event [undefined]: Kumbi resigned [t=00:00:46.996318][f=0004794] game_message: Kumbi has been destroyed! [t=00:00:46.996459][f=0004794] game_message: Jack500 wins! [t=00:00:46.996957][f=0004794] Submitting stats [t=00:00:47.002760][f=0004794] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:47.005788][f=0004794] Part| Total Time|Time of the last 0.5s [t=00:00:47.005815][f=0004794] Draw 10650.84ms 9.15% [t=00:00:47.005828][f=0004794] Lua::Callins::Synced 1527.95ms 27.46% [t=00:00:47.005841][f=0004794] Lua::Callins::Unsynced 17236.42ms 18.81% [t=00:00:47.005854][f=0004794] Lua::CollectGarbage::Synced 175.48ms 0.10% [t=00:00:47.005866][f=0004794] Lua::CollectGarbage::Unsynced 741.73ms 0.20% [t=00:00:47.005878][f=0004794] Misc::Profiler::AddTime 50.24ms 0.00% [t=00:00:47.005890][f=0004794] Sim 7362.37ms 78.61% [t=00:00:47.007144][f=0004794] [4794] Received game_message: Kumbi has been destroyed! [t=00:00:47.008421][f=0004794] [4794] Received game_message: Jack500 wins! [t=00:00:47.015725][f=0004795] [4795] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:47.016612][f=0004795] [4795] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:47.016721][f=0004795] [4795] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:47.016826][f=0004795] [4795] Game End Stats Values: 2,2060,2250,2250,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.05899954,6.51799917,6.51799917,6.05899954,0,0,0,0,0,0,0,0,785,975,975,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:47.016930][f=0004795] [4795] Game End Stats Values: 3,2385,2250,2250,2385,0,10.5482664,10.5482664,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.26666641,9.86666679,9.86666679,8.26666641,1275,1275,1275,1275,9.51899815,8.99821854,8.99821854,9.51899815,170,0,0,170,0,0,0,0,940,975,975,940,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:47.017035][f=0004795] [4795] Game End Stats Values: 4,2625,2550,2550,2625,0.75698251,12.1710768,12.1710768,0.75698251,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4666662,10,10,11.4666662,1275,1275,1275,1275,10.6404638,8.55618572,8.55618572,10.6404638,340,130,130,340,0,0,0,0,1010,1145,1145,1010,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:47.017170][f=0004795] [4795] Game End Stats Values: 5,2795,2620,2620,2795,2.52525306,12.4163885,12.4163885,2.52525306,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,11.0666666,11.0666666,12,1275,1275,1275,1275,10.7078838,12.7483549,12.7483549,10.7078838,510,130,130,510,0,0,0,0,1010,1215,1215,1010,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:47.017522][f=0004795] [4795] Game End Stats Values: 6,2885,2910,2910,2885,6.43261862,18.9021358,18.9021358,6.43261862,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,12,13.0666666,13.0666666,12,1275,1275,1275,1275,10.8504906,13.3173838,13.3173838,10.8504906,510,260,260,510,0,0,0,0,1010,1285,1285,1010,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:47.017631][f=0004795] [4795] Game End Stats Values: 7,3160,3040,3040,3160,12.6627932,26.8347454,26.8347454,12.6627932,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,90,90,180,12,14,14,12,1275,1275,1275,1275,11.0053453,13.4138403,13.4138403,11.0053453,510,390,390,510,0,0,0,0,1195,1285,1285,1195,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:47.017737][f=0004795] [4795] Game End Stats Values: 8,3160,3300,3300,3160,19.0779018,27.2552547,27.2552547,19.0779018,0,0,0,0,0,0,0,0,0,0,0,0,105.624947,41.1019669,41.1019669,105.624947,180,180,180,180,12,14,14,12,1275,1275,1275,1275,11.0176735,15.3610344,15.3610344,11.0176735,510,390,390,510,0,0,0,0,1195,1455,1455,1195,0,0,0,0,0,0,0,0,41.1019669,105.624947,105.624947,41.1019669 [t=00:00:47.017847][f=0004795] [4795] Game End Stats Values: 9,3245,3370,3370,3245,23.2645321,28.7726936,28.7726936,23.2645321,0,0,0,0,0,0,0,0,0,0,0,0,130.000015,82.9590073,82.9590073,130.000015,180,180,180,180,12,14.3999996,14.3999996,12,1275,1275,1275,1275,11.4811077,17.5761642,17.5761642,11.4811077,510,390,390,510,130,0,0,130,1280,1525,1525,1280,0,130,130,0,0,0,0,0,88.6103363,130.000015,130.000015,88.6103363 [t=00:00:47.017960][f=0004795] [4795] Game End Stats Values: 10,3360,3590,3590,3360,23.5221672,31.3810749,31.3810749,23.5221672,0,0,0,0,0,0,0,0,0,0,0,0,311.161255,443.675049,443.675049,311.161255,180,270,270,180,12,16,16,12,1275,1275,1275,1275,12.9021749,17.6488953,17.6488953,12.9021749,810,520,520,810,130,252.000229,252.000229,130,1095,1525,1525,1095,252.000229,130,130,252.000229,0,0,0,0,449.326385,313.331207,313.331207,449.326385 [t=00:00:47.018101][f=0004795] [4795] Game End Stats Values: 11,3445,3335,3335,3445,29.0341396,31.7147388,31.7147388,29.0341396,0,0,0,0,0,0,0,0,0,0,0,0,772.301819,578.074951,578.074951,772.301819,180,360,360,180,12,15.0666666,15.0666666,12,1275,1275,1275,1275,15.3944645,18.1092453,18.1092453,15.3944645,810,260,260,810,690,252.000229,252.000229,690,1180,1440,1440,1180,252.000229,690,690,252.000229,0,0,0,0,628.205933,787.894592,787.894592,628.205933 [t=00:00:47.018222][f=0004795] [4795] Game End Stats Values: 12,3530,3345,3345,3530,29.6409416,32.3083382,32.3083382,29.6409416,0,0,0,0,0,0,0,0,0,0,0,0,1048.69214,624.77655,624.77655,1048.69214,180,360,360,180,12,13.8000002,13.8000002,12,1275,1275,1275,1275,15.9291811,18.4726963,18.4726963,15.9291811,810,130,130,810,820,252.000229,252.000229,820,1265,1580,1580,1265,252.000229,852.333313,852.333313,252.000229,0,0,0,0,692.902466,1078.56543,1078.56543,692.902466 [t=00:00:47.122363][f=0004824] [4824] Event [5464,241.47644,2104]: 1 lost unit Solar Collector [t=00:00:47.164382][f=0004836] [4836] Event [5576,241.247559,2200]: 1 lost unit Solar Collector [t=00:00:47.191577][f=0004843] [4843] Event [5136,241.494751,2032]: 1 lost unit Rover Assembly [t=00:00:47.374168][f=0004911] [4911] Event [780,242.814758,1840]: 0 finished unit Blitz [t=00:00:47.450001][f=0004935] Spectator Kumbi left the game: normal quit [t=00:00:47.450108][f=0004935] [4935] Event [undefined]: Kumbi quit [t=00:00:47.561879][f=0004970] Player Jack500 left the game: normal quit [t=00:00:47.561967][f=0004970] [4970] Event [undefined]: Jack500 quit [t=00:00:47.631658][f=0004992] Spectator Ambulanss left the game: normal quit [t=00:00:47.631739][f=0004992] [4992] Event [undefined]: Ambulanss quit [t=00:00:47.653535][f=0004998] No clients connected, shutting down server [t=00:00:47.653595][f=0004998] Server shutdown [t=00:00:47.653786][f=0004998] [4998] all players disconnected [t=00:00:49.815015][f=0005825] [5825] Event [780,242.814758,1840]: 0 finished unit Blitz [t=00:00:51.744731][f=0006741] [6741] Event [780,242.814758,1840]: 0 finished unit Blitz [t=00:00:53.458331][f=0007654] [7654] Event [780,242.814758,1840]: 0 finished unit Blitz [t=00:00:55.080543][f=0008567] [8567] Event [780,242.814758,1840]: 0 finished unit Blitz [t=00:00:56.656680][f=0009480] [9480] Event [780,242.814758,1840]: 0 finished unit Blitz [t=00:00:57.004279][f=0009684] Autoquit sending quit command. [t=00:00:57.005074][f=0009684] [QuitAction] user exited to system [t=00:00:57.005663][f=0009684] [SpringApp::Kill][1] fromRun=1 [t=00:00:57.006338][f=0009684] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:57.006365][f=0009684] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:57.006383][f=0009684] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:57.006399][f=0009684] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:57.006411][f=0009684] [SpringApp::Kill][2] [t=00:00:57.007181][f=0009684] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:57.007406][f=0009684] [Game::KillLua][1] dtor=0 luaUI=0x56312a1da1c0 [t=00:00:57.007470][f=0009684] Start widgetHandler:Shutdown [t=00:00:57.011554][f=0009684] Shutdown - SaveOrderList Complete [t=00:00:57.012267][f=0009684] Writing last game win data [t=00:00:57.022787][f=0009684] Shutdown - SaveConfigData Complete [t=00:00:57.022817][f=0009684] Shutdown Widget - Chili Highlight [t=00:00:57.022837][f=0009684] Shutdown Widget - Save/Load API [t=00:00:57.022871][f=0009684] Shutdown Widget - Draw After Chili [t=00:00:57.022889][f=0009684] Shutdown Widget - API Unit Tracker GL4 [t=00:00:57.022911][f=0009684] Shutdown Widget - EPIC Menu [t=00:00:57.023436][f=0009684] Shutdown Widget - Chili Minimap [t=00:00:57.024828][f=0009684] Shutdown Widget - Chili Widget Selector [t=00:00:57.024941][f=0009684] Shutdown Widget - Local Team Colors [t=00:00:57.024962][f=0009684] Shutdown Widget - Display Keys 2 [t=00:00:57.025011][f=0009684] Shutdown Widget - Save Game Menu [t=00:00:57.025035][f=0009684] Shutdown Widget - HealthBars [t=00:00:57.025151][f=0009684] Shutdown Widget - Noises [t=00:00:57.025171][f=0009684] Shutdown Widget - Unit Icons [t=00:00:57.025192][f=0009684] Shutdown Widget - Win Counter [t=00:00:57.025208][f=0009684] Shutdown Widget - BuildETA [t=00:00:57.025227][f=0009684] Shutdown Widget - EndGame APM stats [t=00:00:57.025245][f=0009684] Shutdown Widget - SpringRTS Replay Stats [t=00:00:57.025289][f=0009684] Shutdown Widget - Modular Comm Info [t=00:00:57.025306][f=0009684] Shutdown Widget - Music Player v2 [t=00:00:57.025324][f=0009684] Shutdown Widget - State Reverse and Latency [t=00:00:57.025342][f=0009684] Shutdown Widget - CameraShake [t=00:00:57.025358][f=0009684] Shutdown Widget - Chili Economy Panel Default [t=00:00:57.025471][f=0009684] Shutdown Widget - Chili EndGame Window [t=00:00:57.025497][f=0009684] Shutdown Widget - Chili Nuke Warning [t=00:00:57.025516][f=0009684] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:57.025539][f=0009684] Shutdown Widget - Chili Spectator Panels [t=00:00:57.025580][f=0009684] Shutdown Widget - Context Menu [t=00:00:57.025595][f=0009684] Shutdown Widget - Darkening [t=00:00:57.025634][f=0009684] Shutdown Widget - Defense Range Zero-K [t=00:00:57.025656][f=0009684] Shutdown Widget - Grab Input [t=00:00:57.025680][f=0009684] Shutdown Widget - Highlight Geos [t=00:00:57.025697][f=0009684] Shutdown Widget - Local Widgets Config [t=00:00:57.025719][f=0009684] Shutdown Widget - MinimapEvents [t=00:00:57.025735][f=0009684] Shutdown Widget - Missile Silo Range [t=00:00:57.025754][f=0009684] Shutdown Widget - Point Tracker [t=00:00:57.025771][f=0009684] Shutdown Widget - Showeco and Grid Drawer [t=00:00:57.025787][f=0009684] Shutdown Widget - Stereo3D [t=00:00:57.025813][f=0009684] Shutdown Widget - Attack AoE [t=00:00:57.025831][f=0009684] Shutdown Widget - UnitShapes [t=00:00:57.026108][f=0009684] Shutdown Widget - Map Edge Extension [t=00:00:57.026137][f=0009684] Shutdown Widget - Selection Send [t=00:00:57.026155][f=0009684] Shutdown Widget - LupsManager [t=00:00:57.026178][f=0009684] Shutdown Widget - Newton Firezone [t=00:00:57.026195][f=0009684] Shutdown Widget - Chili Pro Console [t=00:00:57.027551][f=0009684] Shutdown Widget - Persistent Build Height [t=00:00:57.027576][f=0009684] Shutdown Widget - Lasso Terraform GUI [t=00:00:57.027607][f=0009684] Shutdown Widget - Chili Framework [t=00:00:57.027625][f=0009684] Shutdown Widget - Lups [t=00:00:57.027670][f=0009684] Shutdown Widget - Custom Markers [t=00:00:57.027692][f=0009684] Shutdown Widget - Chili Core Selector [t=00:00:57.027780][f=0009684] Shutdown Widget - Mex Placement Handler [t=00:00:57.027799][f=0009684] Shutdown Widget - Select Keys [t=00:00:57.027835][f=0009684] Shutdown Widget - Pause Screen [t=00:00:57.027856][f=0009684] Shutdown Widget - Layout Handler [t=00:00:57.027876][f=0009684] Shutdown Widget - Text To Speech Control [t=00:00:57.027892][f=0009684] End widgetHandler:Shutdown [t=00:00:57.164515][f=0009684] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={831139,93106127} {int,ext,rec}Allocs={10273545,0,0} {chunk,block}Bytes={93106127,0} [t=00:00:57.165014][f=0009684] [Game::KillLua][2] dtor=0 luaGaia=0x56312c18c070 [t=00:00:57.184129][f=0009684] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={674372,82946389} {int,ext,rec}Allocs={10273546,0,0} {chunk,block}Bytes={82946389,0} [t=00:00:57.184257][f=0009684] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={674372,82946389} {int,ext,rec}Allocs={10273546,0,0} {chunk,block}Bytes={82946389,0} [t=00:00:57.184306][f=0009684] [Game::KillLua][3] dtor=0 luaRules=0x563121d9bb60 [t=00:00:57.184354][f=0009684] Start gadgetHandler:Shutdown [t=00:00:57.184372][f=0009684] Shutdown - StartSetup [t=00:00:57.184386][f=0009684] Shutdown - UnitMorph [t=00:00:57.184675][f=0009684] Shutdown - Carrier Drones [t=00:00:57.184693][f=0009684] Shutdown - Missile Silo Controller [t=00:00:57.184713][f=0009684] Shutdown - Modular Comm Info [t=00:00:57.184726][f=0009684] Shutdown - Terrain Texture Handler [t=00:00:57.184741][f=0009684] Shutdown - UnitCloakShield [t=00:00:57.184819][f=0009684] Shutdown - Starlight Handler [t=00:00:57.184837][f=0009684] End gadgetHandler:Shutdown [t=00:00:57.209680][f=0009684] Start gadgetHandler:Shutdown [t=00:00:57.209768][f=0009684] Shutdown - Save/Load [t=00:00:57.209797][f=0009684] Shutdown - Teleport Throw [t=00:00:57.209818][f=0009684] Shutdown - UnitMorph [t=00:00:57.209845][f=0009684] Shutdown - Modular Comm Info [t=00:00:57.209865][f=0009684] Shutdown - Retreat Command [t=00:00:57.209890][f=0009684] Shutdown - Shockwaves [t=00:00:57.209909][f=0009684] Shutdown - UnitCloakShield [t=00:00:57.209931][f=0009684] Shutdown - Lups Cloak FX [t=00:00:57.209952][f=0009684] Shutdown - Lups [t=00:00:57.210001][f=0009684] Shutdown - Lups Shield [t=00:00:57.210047][f=0009684] End gadgetHandler:Shutdown [t=00:00:57.269241][f=0009684] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10273577,0,0} {chunk,block}Bytes={0,0} [t=00:00:57.269382][f=0009684] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10273577,0,0} {chunk,block}Bytes={0,0} [t=00:00:57.269439][f=0009684] [Game::KillLua][4] dtor=0 [t=00:00:57.269452][f=0009684] [Game::KillLua][5] dtor=0 [t=00:00:57.283754][f=0009684] [Game::~CGame][1] [t=00:00:57.283808][f=0009684] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:57.283840][f=0009684] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:57.283852][f=0009684] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:57.283865][f=0009684] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:57.283877][f=0009684] [Game::KillLua][4] dtor=1 [t=00:00:57.283889][f=0009684] [Game::KillLua][5] dtor=1 [t=00:00:57.284115][f=0009684] [Game::KillMisc][1] [t=00:00:57.284129][f=0009684] [Game::KillMisc][2] [t=00:00:57.284421][f=0009684] [Game::KillMisc][3] [t=00:00:57.284522][f=0009684] [Game::KillRendering][1] [t=00:00:57.293467][f=0009684] [3DOParser::Kill] allocated 1 pieces [t=00:00:57.293512][f=0009684] [S3OParser::Kill] allocated 2839 pieces [t=00:00:57.294635][f=0009684] [AssParser::Kill] allocated 359 pieces [t=00:00:57.295777][f=0009684] [Game::KillInterface][1] [t=00:00:57.296247][f=0009684] [Game::KillInterface][2] [t=00:00:57.296859][f=0009684] [Game::KillSimulation][1] [t=00:00:57.296879][f=0009684] [Game::KillSimulation][2] [t=00:00:58.221900][f=0009684] [CCollisionHandler] dis-/continuous tests: 0/1739 [t=00:00:58.224655][f=0009684] [Game::KillSimulation][3] [t=00:00:58.225399][f=0009684] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:58.225823][f=0009684] [~CPathCache(24x16)] cacheHits=4 hitPercentage=24% numHashColls=0 maxCacheSize=12 [t=00:00:58.225851][f=0009684] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:58.225873][f=0009684] [~CPathCache(48x32)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=19 [t=00:00:58.236123][f=0009684] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:58.238872][f=0009684] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:58.292566][f=0009684] [LosHandler::Kill] raycast instance cache-{hits,misses}={609,2134}; shared=1%; cached=21% [t=00:00:58.317898][f=0009684] [Game::KillSimulation][4] [t=00:01:02.435983][f=0009684] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:02.451987][f=0009684] [Game::~CGame][2] [t=00:01:02.452156][f=0009684] [Game::~CGame][3] [t=00:01:02.666405][f=0009684] [SpringApp::Kill][3] [t=00:01:02.666673][f=0009684] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 101598 bytes sent 71914 bytes recv'd [t=00:01:05.687636][f=0009684] [SpringApp::Kill][4] font=0x56310ce2c790 [t=00:01:05.688578][f=0009684] [SpringApp::Kill][5] [t=00:01:05.708084][f=0009684] [SpringApp::Kill][6] [t=00:01:05.708587] [SpringApp::Kill][7] [t=00:01:05.709763] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:05.709782] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:05.709793] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:05.709804] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:05.716691] [VFS] [SpringVFS::DeleteArchives] [t=00:01:05.716740] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7932 [t=00:01:05.716810] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6890ca853a6a04bfa0ff91b23d5a5e49.sdp (0x56310ce91ba0) [t=00:01:05.721868] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6890ca853a6a04bfa0ff91b23d5a5e49.sdp" numZipFiles=7932 sumInflSize=759181kb sumReadTime=2952ms [t=00:01:05.721914] file="unittextures/3do2s3o_atlas_1.tga" indx=7033 inflSize=16384kb readTime=99ms [t=00:01:05.721926] file="unittextures/factorytank_1.png" indx=7280 inflSize=4103kb readTime=49ms [t=00:01:05.721935] file="objects3d/gauss.dae" indx=5277 inflSize=1556kb readTime=48ms [t=00:01:05.721950] file="objects3d/strikecom.dae" indx=5586 inflSize=999kb readTime=42ms [t=00:01:05.721959] file="unittextures/3do2s3o_atlas_2.tga" indx=7034 inflSize=16384kb readTime=39ms [t=00:01:05.721969] file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4722 inflSize=78kb readTime=31ms [t=00:01:05.721979] file="objects3d/corch.s3o" indx=5131 inflSize=117kb readTime=29ms [t=00:01:05.721990] file="objects3d/pw_estorage2.dae" indx=5428 inflSize=151kb readTime=28ms [t=00:01:05.722000] file="luarules/configs/dynamic_comm_skins.lua" indx=1273 inflSize=1kb readTime=26ms [t=00:01:05.722009] file="unittextures/bcore_abc_1.tga" indx=7105 inflSize=3210kb readTime=23ms [t=00:01:05.725827] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6890ca853a6a04bfa0ff91b23d5a5e49.sdp] 107066386 bytes cached in 3015 files [t=00:01:05.874034] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:01:05.874096] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x56310cf803c0) [t=00:01:05.875406] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:05.875435] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x56310cf01130) [t=00:01:05.876257] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7fe6640ea380) [t=00:01:05.876302] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 212326 bytes cached in 70 files [t=00:01:05.877587] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x56310cf9cdb0) [t=00:01:05.877936] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:01:05.878905] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:05.878925] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:05.878940] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:05.878951] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:05.878962] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:05.879259] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:05.879748] [SpringApp::Kill][8] [t=00:01:05.879773] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:05.879785] [WatchDog::Uninstall][1] hangDetectorThread=0x5630c8d8da70 (joinable=1) [t=00:01:05.879795] [WatchDog::Uninstall][2] [t=00:01:06.109027] [WatchDog::Uninstall][3] [t=00:01:06.109067] [SpringApp::Kill][9]