[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000082] Using writeable configuration source: "/tmp/tmp.ZVJugWGKCL/springsettings.1407835.cfg" [t=00:00:00.005374] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.005422] ============== ============== [t=00:00:00.005435] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.005445] [t=00:00:00.005455] Enable or disable log sections using the LogSections configuration key [t=00:00:00.005466] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.005476] Use "none" to disable the default log sections. [t=00:00:00.005486] ============== ============== [t=00:00:00.005496] ============== ============== [t=00:00:00.005556] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.005568] MouseDragCircleCommandThreshold = 25 [t=00:00:00.005579] ROAM = 2 [t=00:00:00.005590] RotateLogFiles = 1 [t=00:00:00.005600] TeamHighlight = 0 [t=00:00:00.005612] ============== ============== [t=00:00:00.005622] ============== ============== [t=00:00:00.005633] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.005644] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.005654] Compiler Version: gcc-10.3.0 [t=00:00:00.005684] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.005864] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.005877] Binary Word Size: 64-bit (native) [t=00:00:00.005887] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.005898] Physical CPU Cores: 1 [t=00:00:00.005908] Logical CPU Cores: 1 [t=00:00:00.005918] ============== ============== [t=00:00:00.005983] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.005993] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.006003] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.006013] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.006024] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.007215] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.007233] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.007267] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.007300] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.007339] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.007368] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.020187] [GR::LogVersionInfo] [t=00:00:00.020211] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020226] GL version : [t=00:00:00.020236] GL vendor : [t=00:00:00.020245] GL renderer : [t=00:00:00.020254] GLSL version: [t=00:00:00.020263] GLEW version: spring headless stub GLEW version [t=00:00:00.020272] GPU memory : unknown [t=00:00:00.020281] SDL swap-int: 0 [t=00:00:00.020290] SDL driver : headless stub [t=00:00:00.020299] [t=00:00:00.020309] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020318] ARB shader support : 0 [t=00:00:00.020327] GLSL shader support : 0 [t=00:00:00.020335] GL4 support : 0 [t=00:00:00.020345] FBO extension support : 0 [t=00:00:00.020354] NVX GPU mem-info support : 0 [t=00:00:00.020363] ATI GPU mem-info support : 0 [t=00:00:00.020373] NPOT-texture support : 1 (0) [t=00:00:00.020395] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020405] texture query-LOD support : 1 (0) [t=00:00:00.020414] MSAA frame-buffer support : 0 (0) [t=00:00:00.020423] Z-buffer depth : 16 (-) [t=00:00:00.020432] primitive-restart support : 0 (0) [t=00:00:00.020441] clip-space control support: 0 (0) [t=00:00:00.020450] seamless cube-map support : 0 (0) [t=00:00:00.020459] frag-depth layout support : 0 (0) [t=00:00:00.020467] persistent maps support : 0 (0) [t=00:00:00.020476] [t=00:00:00.020485] max. FBO samples : -1 [t=00:00:00.020495] max. texture size : 2048 [t=00:00:00.020507] max. texture anisotropy level: 0.000000 [t=00:00:00.020515] max. vec4 varyings/attributes: 0/0 [t=00:00:00.020524] max. draw-buffers : 0 [t=00:00:00.020533] max. rec. indices/vertices : 0/0 [t=00:00:00.020542] max. uniform buffer-bindings : 0 [t=00:00:00.020551] max. uniform block-size : 0KB [t=00:00:00.020560] max. storage buffer-bindings : 0 [t=00:00:00.020569] max. storage block-size : 0MB [t=00:00:00.020578] [t=00:00:00.020587] enable AMD-hacks : 0 [t=00:00:00.020597] compress MIP-maps: 0 [t=00:00:00.020614] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.020991] [GR::UpdateGLConfigs] [t=00:00:00.021014] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021031] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021042] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021051] [GR::InitGLState] [t=00:00:00.021062] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.193455] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.196191] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.202344] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.202861] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.202883] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.202898] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.233658] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.234540] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.257329] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.257701] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.268508] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [t=00:00:00.268528] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.268695] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.272427] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f836802b050 (SpringVFS) global=(nil) (null) [t=00:00:00.272447] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.272537] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.272558] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.272576] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.272586] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.272624] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1027 MB [t=00:00:00.274623][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.274652][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.274672][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1407835/replay.sdfz" for game data... [t=00:00:00.419009][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.420606][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.420642][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.423928][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.423992][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 149ms [t=00:00:00.424020][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.472521][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55e472f2e820] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:00.473587][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.477832][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.478276][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55e472f2e820] using game "Zero-K 1.10.6.0" (loaded=0 cached=0) [t=00:00:00.479263][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.6.0", overwrite=false)] section=0 cached=0 [t=00:00:00.490076][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.490288][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.502483][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 78ms [t=00:00:00.502639][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.548989][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.549035][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.549152][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.549222][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.549284][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.549345][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.550611][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.551228][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.551854][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.554904][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.557168][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.559930][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.559990][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.560720][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.569258][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.570888][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.572444][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.572848][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.574210][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.574243][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.580492][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.580543][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.716459][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.756232][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:00.955551][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.384768][f=-000001] Loading UnitDefs_posts [t=00:00:01.611390][f=-000001] Loading FeatureDefs_posts [t=00:00:01.677091][f=-000001] Loading WeaponDefs_posts [t=00:00:01.708357][f=-000001] Loading ArmorDefs_posts [t=00:00:01.733503][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 744ms [t=00:00:01.810346][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 861ms [t=00:00:01.811808][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.054343][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.072911][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 19ms [t=00:00:02.072950][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.073418][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.114709][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 40ms [t=00:00:02.114758][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.118770][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.399983][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.472505][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.624175][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.674069][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.674153][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.359226][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 685ms [t=00:00:03.359278][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.458030][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [t=00:00:03.458078][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.482114][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:04.216613][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:04.241818][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.242274][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.254032][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:04.254118][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:04.256548][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:04.256574][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:04.257723][f=-000001] InfoTexture: legacy [t=00:00:04.257745][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:04.259194][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:04.468234][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:04.472117][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:04.472153][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:04.472774][f=-000001] Set ROAM mode to DisplayLists [t=00:00:04.472801][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:04.692705][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:04.697158][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:04.943339][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:04.986282][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:05.134789][f=-000001] Loaded DecalsDrawer: off [t=00:00:05.134916][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:05.135627][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:05.524603][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:05.538952][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:05.717302][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:05.718714][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:05.718739][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:05.740567][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:05.740622][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:05.740641][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:05.740656][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:05.740672][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:05.740686][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:05.740700][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a [t=00:00:05.745578][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:05.745630][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:05.745644][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:05.745658][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:05.745671][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:05.745683][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:05.745696][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a [t=00:00:05.745710][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55e47b5f7890 has BLOCKSIZE 1 [t=00:00:05.748602][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:05.748625][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:05.748639][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:05.748651][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:05.748664][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:05.748676][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70 [t=00:00:05.751728][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1) [t=00:00:05.752850][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:05.758392][f=-000001] Path cache (40, 40) initialized. [t=00:00:05.758425][f=-000001] Path cache (40, 40) initialized. [t=00:00:05.761486][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:05.761507][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:05.761522][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:05.761547][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:05.761560][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:05.761573][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80 [t=00:00:05.825138][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1) [t=00:00:05.825916][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:05.827120][f=-000001] Path cache (20, 20) initialized. [t=00:00:05.827139][f=-000001] Path cache (20, 20) initialized. [t=00:00:05.827152][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (108ms, checksum 06bcb304)" [t=00:00:05.827205][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:05.827229][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:05.827242][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:05.949031][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 54ms [t=00:00:05.949350][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:08.439129][f=-000001] Map Terrain Generation [t=00:00:08.441884][f=-000001] Random Seed, 3267698 [t=00:00:08.441975][f=-000001] Wave generation complete [t=00:00:08.443876][f=-000001] Draw points, 7, factor, 1.02065349 [t=00:00:08.475866][f=-000001] Voronoi generation complete [t=00:00:08.477423][f=-000001] std, 103.984489, bucketWidth, 61.4293365 [t=00:00:08.479290][f=-000001] Terrain structure complete [t=00:00:18.340644][f=-000001] Edge processing complete [t=00:00:18.343322][f=-000001] ApplyLineDistanceFunc [t=00:00:19.517905][f=-000001] Tier propagation complete [t=00:00:27.641147][f=-000001] Height application complete [t=00:00:35.392891][f=-000001] Smoothing complete [t=00:00:35.641794][f=-000001] Map terrain complete [t=00:00:35.881298][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:35.940785][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:35.940869][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:36.537466][f=-000001] Synced LuaRules: finished loading [t=00:00:36.584300][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:37.251446][f=-000001] Unsynced LuaRules: finished loading [t=00:00:37.399390][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:37.415169][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:37.417377][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:37.417402][f=-000001] LuaSocket Support: enabled [t=00:00:37.434410][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:37.560937][f=-000001] localWidgets, nil, true, true [t=00:00:37.562952][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:37.562998][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:37.580107][f=-000001] USE_OLD_CHILI [t=00:00:38.048651][f=-000001] Loading last game win data [t=00:00:38.048709][f=-000001] Resetting win data [t=00:00:38.048780][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:38.048801][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:38.048819][f=-000001] Player and team counts match, continuing [t=00:00:38.048836][f=-000001] Keyes was in last game but is now absent, resetting scores [t=00:00:38.170209][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:38.170270][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:38.219528][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:40.745201][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:41.648141][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:42.224740][f=-000001] Loaded API widget: i18n [t=00:00:42.226330][f=-000001] Loaded API widget: Shared Functions [t=00:00:42.226531][f=-000001] Loaded API widget: Hacky version fix [t=00:00:42.226717][f=-000001] Loaded API widget: Cluster Detection [t=00:00:42.227027][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:42.227360][f=-000001] Loaded API widget: Win Counter [t=00:00:42.408301][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:42.408748][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:42.409051][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:42.409285][f=-000001] Loaded API widget: CommandInsert [t=00:00:42.409497][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:42.411134][f=-000001] Loaded API widget: Lups [t=00:00:42.733781][f=-000001] Loaded API widget: Chili Framework [t=00:00:42.734214][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:42.734539][f=-000001] Loaded widget: Save/Load API [t=00:00:42.734858][f=-000001] Loaded widget: Chili Highlight [t=00:00:42.735157][f=-000001] Loaded widget: Draw After Chili [t=00:00:42.735574][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:42.740813][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:42.742966][f=-000001] Loaded DecalsDrawer: off [t=00:00:42.742990][f=-000001] Ground-decal rendering is disabled! [t=00:00:42.743193][f=-000001] Set maximum particles to: 0 [t=00:00:42.743626][f=-000001] Set UnitLodDist to 0 [t=00:00:42.743831][f=-000001] Set UnitIconDist to 0 [t=00:00:42.763697][f=-000001] Loaded widget: EPIC Menu [t=00:00:42.764116][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:42.764567][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:42.791704][f=-000001] Loaded widget: Chili Minimap [t=00:00:42.792124][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:42.801883][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:42.802217][f=-000001] Deferred Rendering requires shader support! [t=00:00:42.802637][f=-000001] Loaded widget: Deferred rendering [t=00:00:42.802923][f=-000001] Mexspot Fetcher fetching [t=00:00:42.803098][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:42.803478][f=-000001] Team highlighting: Disabled [t=00:00:42.803845][f=-000001] Loaded widget: Teamhighlight option [t=00:00:42.804368][f=-000001] Loaded widget: Local Team Colors [t=00:00:42.804805][f=-000001] Loaded widget: Display Keys 2 [t=00:00:42.805182][f=-000001] Loaded widget: Save Game Menu [t=00:00:42.805387][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:42.805591][f=-000001] Loaded widget: One click weapon handler [t=00:00:42.805824][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:42.806110][f=-000001] highlightUnitShader no GL4 support [t=00:00:42.806408][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:42.806808][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:42.807415][f=-000001] Loaded widget: Attack Command Helper [t=00:00:42.807726][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:42.807745][f=-000001] Using fallback unit outlines [t=00:00:42.807932][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:42.808297][f=-000001] Loaded widget: Selection Modkeys [t=00:00:42.817466][f=-000001] Loaded widget: Chili Global Commands [t=00:00:42.819852][f=-000001] Loaded widget: Outline No Shader [t=00:00:42.820368][f=-000001] Loaded widget: Unit Icons [t=00:00:42.820728][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:42.821125][f=-000001] Loaded widget: Noises [t=00:00:42.864480][f=-000001] Loaded widget: HealthBars [t=00:00:42.864937][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:42.868546][f=-000001] Loaded widget: Chili Vote Display [t=00:00:42.869305][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:42.869648][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:42.869682][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1407835/events.log [t=00:00:42.872612][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:42.872987][f=-000001] Loaded widget: EndGame APM stats [t=00:00:42.874631][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:42.874855][f=-000001] Loaded widget: Objectives [t=00:00:42.875196][f=-000001] Loaded widget: EndGame Stats [t=00:00:42.875640][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:42.876016][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:42.876377][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:42.876834][f=-000001] Loaded widget: BuildETA [t=00:00:42.880767][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:42.881123][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:42.887042][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:42.887496][f=-000001] Loaded widget: Command Alpha [t=00:00:42.888297][f=-000001] Loaded widget: Camera Save Position [t=00:00:42.888536][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:42.888875][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:42.889214][f=-000001] Loaded widget: Ghost Site [t=00:00:42.889434][f=-000001] Loaded widget: Stop Self-D [t=00:00:42.890254][f=-000001] Loaded widget: Stereo3D [t=00:00:42.890742][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:42.891012][f=-000001] Loaded widget: SmoothCam [t=00:00:42.891445][f=-000001] Loaded widget: Smart Bombers [t=00:00:42.891929][f=-000001] Loaded widget: Simple Settings [t=00:00:42.892396][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:42.892781][f=-000001] Loaded widget: Show selected unit range [t=00:00:42.893203][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:42.893437][f=-000001] Loaded widget: ReclaimInfo [t=00:00:42.893675][f=-000001] Loaded widget: Raw Move Issue [t=00:00:42.894020][f=-000001] Loaded widget: Point Tracker [t=00:00:42.894246][f=-000001] Loaded widget: Orbit Command [t=00:00:42.894467][f=-000001] Loaded widget: Morph Finished notification [t=00:00:42.894685][f=-000001] Loaded widget: Mission Results Handler [t=00:00:42.895136][f=-000001] Loaded widget: Missile Silo Range [t=00:00:42.895518][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:42.895833][f=-000001] Loaded widget: Misc default command replacements [t=00:00:42.896190][f=-000001] Loaded widget: MinimapEvents [t=00:00:42.896540][f=-000001] Loaded widget: Local Widgets Config [t=00:00:42.896843][f=-000001] Loaded widget: Keep Target [t=00:00:42.897070][f=-000001] Loaded widget: In-game Ignore [t=00:00:42.897543][f=-000001] Loaded widget: In-game Guide [t=00:00:42.897896][f=-000001] Loaded widget: Highlight Geos [t=00:00:42.898288][f=-000001] Loaded widget: Haven Handler [t=00:00:42.898557][f=-000001] Loaded widget: Guard Remove [t=00:00:42.898896][f=-000001] Input grabbing is enabled! [t=00:00:42.898915][f=-000001] Input grabbing is enabled! [t=00:00:42.899017][f=-000001] Loaded widget: Grab Input [t=00:00:42.899462][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:42.899703][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:42.900160][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:42.907056][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:42.907491][f=-000001] Loaded widget: Decoration Handler [t=00:00:42.907807][f=-000001] Loaded widget: Decloak Range [t=00:00:42.908190][f=-000001] Loaded widget: Darkening [t=00:00:42.916090][f=-000001] Loaded widget: Context Menu [t=00:00:42.916795][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:42.917058][f=-000001] Loaded widget: Easy Facing [t=00:00:42.917442][f=-000001] Loaded widget: Ferry Points [t=00:00:42.941742][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:42.942136][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:42.942505][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:42.942750][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:42.943131][f=-000001] EndGame Graph disabled [t=00:00:42.962017][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:42.973838][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:42.974648][f=-000001] Loaded widget: Cheat Sheet [t=00:00:42.975049][f=-000001] Loaded widget: CameraShake [t=00:00:42.975304][f=-000001] Loaded widget: Blast Radius [t=00:00:42.975712][f=-000001] Loaded widget: Autoquit [t=00:00:42.976091][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:42.976353][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:42.976832][f=-000001] Loaded widget: Music Player v2 [t=00:00:42.977254][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:42.977656][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:42.978076][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:42.978494][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:42.979636][f=-000001] Loaded widget: Attack Warning [t=00:00:42.979991][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:42.980598][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:42.981855][f=-000001] Loaded widget: Auto Group [t=00:00:42.982630][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:42.983534][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:42.983877][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:42.984681][f=-000001] Loaded widget: Projectile Lights [t=00:00:42.985604][f=-000001] Loaded widget: Select Com at start [t=00:00:42.991556][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:42.992721][f=-000001] Loaded widget: Transport AI [t=00:00:42.992981][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:42.993233][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:43.018645][f=-000001] Loaded widget: Unit Start State [t=00:00:43.019123][f=-000001] Loaded widget: Smooth Scroll [t=00:00:43.024952][f=-000001] Loaded widget: Replay control buttons [t=00:00:43.025795][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:43.026127][f=-000001] Loaded widget: Icon Sets [t=00:00:43.153723][f=-000001] Loaded widget: Attack AoE [t=00:00:43.155798][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:43.156905][f=-000001] Loaded widget: PlanetWars Info [t=00:00:43.157168][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:43.157622][f=-000001] Loaded widget: Commands FX [t=00:00:43.173614][f=-000001] Loaded widget: UnitShapes [t=00:00:43.174143][f=-000001] : disabled for spectators [t=00:00:43.175163][f=-000001] Loaded widget: Stockpiler [t=00:00:43.175790][f=-000001] Loaded widget: Map Edge Extension [t=00:00:43.176317][f=-000001] Loaded widget: State Icons [t=00:00:43.176703][f=-000001] Loaded widget: Shield Guard [t=00:00:43.177074][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:43.177453][f=-000001] Loaded widget: Selection Send [t=00:00:43.177826][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:43.178194][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:43.178585][f=-000001] Loaded widget: Gadget Icons [t=00:00:43.178853][f=-000001] Loaded widget: AllyCursors [t=00:00:43.179202][f=-000001] : disabled for spectators [t=00:00:43.180219][f=-000001] Loaded widget: Building Starter [t=00:00:43.180653][f=-000001] : disabled for spectators [t=00:00:43.181446][f=-000001] Loaded widget: Cloaker Guard [t=00:00:43.181809][f=-000001] Loaded widget: Units on Fire [t=00:00:43.182212][f=-000001] Loaded widget: Smoke Signals [t=00:00:43.182500][f=-000001] Loaded widget: LupsManager [t=00:00:43.183053][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:43.183726][f=-000001] Loaded widget: Newton Firezone [t=00:00:43.184920][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:43.185295][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:43.192452][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:43.201136][f=-000001] Loaded widget: Chili Pro Console [t=00:00:43.201832][f=-000001] Loaded widget: Chili Docking [t=00:00:43.202273][f=-000001] Loaded widget: HUD Presets [t=00:00:43.202979][f=-000001] Loaded widget: Persistent Build Height [t=00:00:43.205381][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:43.205807][f=-000001] Loaded widget: Image Preloader [t=00:00:43.206287][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:43.206517][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:43.210939][f=-000001] Loaded widget: Chili Core Selector [t=00:00:43.211562][f=-000001] Loaded widget: Custom Markers [t=00:00:43.212828][f=-000001] Loaded widget: Select Keys [t=00:00:43.213651][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:43.214128][f=-000001] Loaded widget: Start Boxes [t=00:00:43.214410][f=-000001] Loaded widget: Restricted Zones [t=00:00:43.214985][f=-000001] Loaded widget: Pause Screen [t=00:00:43.223371][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:43.223855][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:43.224503][f=-000001] Loaded widget: CustomFormations2 [t=00:00:43.224899][f=-000001] SetSunLighting [t=00:00:43.226539][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:43.226986][f=-000001] Loaded widget: Text To Speech Control [t=00:00:43.230826][f=-000001] Loaded widget: Layout Handler [t=00:00:43.231187][f=-000001] Lua garbage collection rate: 30/s [t=00:00:43.231229][f=-000001] Loaded widget: GC Control [t=00:00:43.231527][f=-000001] Loaded widget: Font Cache [t=00:00:43.244780][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:43.247203][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:43.252031][f=-000001] Writing last game win data [t=00:00:43.256204][f=-000001] LuaUI v0.3 [t=00:00:43.457898][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:46.202580][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:46.771190][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13135,0,0} {chunk,block}Bytes={0,0} [t=00:00:47.299768][f=-000001] Spectator mode. Widget removed. [t=00:00:47.315105][f=-000001] Spectator mode. Widget removed. [t=00:00:47.323142][f=-000001] Reclaim highlight: old engine version. [t=00:00:47.323263][f=-000001] Playback paused [t=00:00:47.330345][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:47.368032][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:47.448524][f=-000001] Opening demofile demos/1407835/replay.sdfz [t=00:00:47.448960][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:47.449456][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:47.449548][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:47.449591][f=-000001] -> Connection established (given id 2) [t=00:00:47.449631][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:47.449663][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:47.450034][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:47.450076][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:47.450114][f=-000001] Speed set to 20.0 [server] [t=00:00:47.450143][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55e4817cfd60,(nil)}][locale="C"]" [t=00:00:47.450180][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:47.483718][f=-000001] Switching to Overhead (TA) style camera [t=00:00:47.483759][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:50.875853][f=-000001] Beginning demo playback [t=00:00:50.891511][f=-000001] GameID: 9bbcd1621543d8e8630e0da4203141bd [t=00:00:50.915713][f=-000001] Connection attempt from TeSparg [t=00:00:50.915755][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:50.916378][f=-000001] [0] Event [undefined]: TeSparg changed status [t=00:00:50.916565][f=-000001] -> Connection established (given id 0) [t=00:00:50.935518][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:50.935577][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:50.967475][f=-000001] Connection attempt from The_Amazing_Pencil [t=00:00:50.967522][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:50.967594][f=-000001] [0] Event [undefined]: The_Amazing_Pencil changed status [t=00:00:50.967780][f=-000001] -> Connection established (given id 1) [t=00:00:50.975408][f=-000001] [Game::ClientReadNet][LOGMSG] sender="The_Amazing_Pencil" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:50.975493][f=-000001] [Game::ClientReadNet][LOGMSG] sender="The_Amazing_Pencil" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:51.103656][f=-000001] [Game::ClientReadNet][LOGMSG] sender="The_Amazing_Pencil" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:51.103711][f=-000001] [Game::ClientReadNet][LOGMSG] sender="The_Amazing_Pencil" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:51.423591][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:51.431924][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:52.023656][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[Game::Load][lua{Rules,Gaia}={000001f043145a10,0000000000000000}][locale="C"]" [t=00:00:52.207591][f=-000001] [Game::ClientReadNet][LOGMSG] sender="The_Amazing_Pencil" string="[Game::Load][lua{Rules,Gaia}={0000018a74506a00,0000000000000000}][locale="C"]" [t=00:00:52.420814][f=-000001] Allies: I choose: Master of Muppets! [t=00:00:52.563494][f=-000001] hi [t=00:00:52.716352][f=-000001] Allies: I choose: Builder! [t=00:00:53.251887][f=-000001] hi [t=00:00:55.986745][f=-000001] [0] Event [681,155.190674,327]: 0 finished unit Engineer Commander [t=00:00:56.028570][f=-000001] [0] Event [4562,158.366592,4661]: 1 finished unit Strike Commander [t=00:00:56.054845][f=0000000] [0] TeSparg, team: 0, elo:2249, userid: 526278 [t=00:00:56.054909][f=0000000] [0] The_Amazing_Pencil, team: 1, elo:1525, userid: 421355 [t=00:00:56.054942][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:56.071782][f=0000000] Playback continued [t=00:00:56.091821][f=0000008] [8] Event [736,158.226166,464]: 0 finished unit Rover Assembly [t=00:00:56.126142][f=0000017] [17] Event [4504,156.13295,4744]: 1 finished unit Gunship Plant [t=00:00:56.603649][f=0000227] [227] Event [760,154.96994,280]: 0 finished unit Metal Extractor [t=00:00:56.727600][f=0000285] [285] Event [4600,161.071701,4568]: 1 finished unit Metal Extractor [t=00:00:57.167672][f=0000497] [497] Event [520,161.071686,552]: 0 finished unit Metal Extractor [t=00:00:57.479076][f=0000647] [647] Event [753.99231,159.05011,463.970367]: 0 finished unit Mason [t=00:00:57.629260][f=0000720] [720] Event [4296,157.966156,4424]: 1 finished unit Metal Extractor [t=00:00:58.017492][f=0000887] [887] Event [824,157.972427,696]: 0 finished unit Metal Extractor [t=00:00:58.302636][f=0001038] [1038] Event [4504,178.203415,4744]: 1 finished unit Wasp [t=00:00:58.330346][f=0001050] [1050] Event [4224,157.22197,4592]: 1 finished unit Lotus [t=00:00:58.337669][f=0001055] [1055] Event [753.99231,159.05011,463.970367]: 0 finished unit Scorcher [t=00:00:58.528982][f=0001143] [1143] Event [4504,178.203415,4744]: 1 finished unit Blastwing [t=00:00:58.668494][f=0001213] [1213] Event [696,155.315353,328]: 0 finished unit Solar Collector [t=00:00:58.996211][f=0001359] [1359] Event [4504,178.203415,4744]: 1 finished unit Blastwing [t=00:00:59.345416][f=0001517] [1517] Event [753.99231,159.05011,463.970367]: 0 finished unit Scorcher [t=00:00:59.578725][f=0001624] [1624] Event [4504,178.203415,4744]: 1 finished unit Blastwing [t=00:01:00.140912][f=0001892] [1892] Event [4504,178.203415,4744]: 1 finished unit Blastwing [t=00:01:00.427451][f=0002016] [2016] Event [584,158.205688,456]: 0 finished unit Solar Collector [t=00:01:00.580574][f=0002081] [2081] Event [4360,154.96994,4840]: 1 finished unit Metal Extractor [t=00:01:00.731290][f=0002134] [2134] Event [4504,178.203415,4744]: 1 finished unit Blastwing [t=00:01:00.937135][f=0002225] [2225] Event [753.99231,159.05011,463.970367]: 0 finished unit Scorcher [t=00:01:01.187884][f=0002319] [2319] Event [4504,178.203415,4744]: 1 finished unit Blastwing [t=00:01:01.253349][f=0002346] [2346] Event [1992,23.468874,1000]: 0 finished unit Metal Extractor [t=00:01:01.419554][f=0002423] [2423] Event [2698.84448,77.7777023,3682.18408]: 1 lost unit Blastwing [t=00:01:01.419904][f=0002423] [2423] Event [2660.20605,87.4032669,3610.98608]: 1 lost unit Blastwing [t=00:01:01.420130][f=0002423] [2423] Event [2692.01587,76.7192993,3683.39673]: 1 lost unit Blastwing [t=00:01:01.791302][f=0002584] [2584] Event [4504,178.203415,4744]: 1 finished unit Blastwing [t=00:01:02.136915][f=0002740] [2740] Event [753.99231,159.05011,463.970367]: 0 finished unit Mason [t=00:01:02.161303][f=0002749] [2749] Event [584,161.765228,600]: 0 finished unit Solar Collector [t=00:01:02.453081][f=0002851] [2851] Event [4504,178.203415,4744]: 1 finished unit Blastwing [t=00:01:02.672985][f=0002955] [2955] Event [4568,162.534378,4488]: 1 finished unit Solar Collector [t=00:01:03.220867][f=0003167] [3167] Event [2696,29.1141701,680]: 0 finished unit Metal Extractor [t=00:01:03.497763][f=0003270] [3270] Event [712,161.904694,680]: 0 finished unit Solar Collector [t=00:01:04.386997][f=0003572] [3572] Event [2720,194.086594,320]: 0 finished unit Radar Tower [t=00:01:04.520314][f=0003615] [3615] Event [4424,162.072739,4440]: 1 finished unit Solar Collector [t=00:01:05.071049][f=0003789] [3789] Event [1032,33.1282349,1720]: 0 finished unit Metal Extractor [t=00:01:05.107768][f=0003810] [3810] Event [2624,30.9573231,704]: 0 finished unit Lotus [t=00:01:06.113482][f=0004163] [4163] Event [888,147.787766,760]: 0 finished unit Solar Collector [t=00:01:06.537464][f=0004303] [4303] Event [4504,178.203415,4744]: 1 finished unit Locust [t=00:01:06.953898][f=0004447] [4447] Event [1008,33.0603943,1792]: 0 finished unit Picket [t=00:01:06.970822][f=0004452] [4452] Event [4312,159.968842,4536]: 1 finished unit Solar Collector [t=00:01:08.052508][f=0004809] [4809] Event [753.99231,159.05011,463.970367]: 0 finished unit Fencer [t=00:01:08.077033][f=0004817] [4817] Event [4504,178.203415,4744]: 1 finished unit Locust [t=00:01:08.425329][f=0004943] [4943] Event [2616,37.2103004,648]: 0 finished unit Solar Collector [t=00:01:08.447216][f=0004951] [4951] Event [2105.38647,63.1344032,3947.75537]: 1 lost unit Locust [t=00:01:09.087488][f=0005152] [5152] Event [1016,127.683449,776]: 0 finished unit Solar Collector [t=00:01:09.462238][f=0005269] [5269] Event [2488,40.3414612,712]: 0 finished unit Solar Collector [t=00:01:09.711578][f=0005348] [5348] Event [4504,178.203415,4744]: 1 finished unit Locust [t=00:01:10.122440][f=0005475] [5475] Event [753.99231,159.05011,463.970367]: 0 finished unit Crasher [t=00:01:10.240911][f=0005511] [5511] Event [360,98.6452789,1704]: 0 finished unit Metal Extractor [t=00:01:10.493376][f=0005592] [5592] Event [4328,157.482605,4712]: 1 finished unit Solar Collector [t=00:01:10.801842][f=0005687] [5687] Event [2360,37.3085403,792]: 0 finished unit Solar Collector [t=00:01:11.882407][f=0006023] [6023] Event [4504,178.203415,4744]: 1 finished unit Wasp [t=00:01:12.047972][f=0006075] [6075] Event [2232,32.5871201,856]: 0 finished unit Solar Collector [t=00:01:12.253314][f=0006139] [6139] Event [1144,100.695366,792]: 0 finished unit Solar Collector [t=00:01:12.294566][f=0006150] [6150] Event [2315.79761,51.8788605,726.753967]: 0 finished unit Engineer Commander [t=00:01:12.295022][f=0006150] game_message: Morph complete: Builder lvl 1 -> Builder lvl 2 [t=00:01:12.299351][f=0006150] [6150] Event [753.99231,159.05011,463.970367]: 0 finished unit Crasher [t=00:01:12.300070][f=0006150] [6150] Received game_message: Morph complete: Builder lvl 1 -> Builder lvl 2 [t=00:01:12.549256][f=0006231] [6231] Event [1008,33.0603943,1792]: 0 lost unit Picket [t=00:01:12.984392][f=0006362] [6362] Event [756.949951,63.3608971,1726.23816]: 1 lost unit Locust [t=00:01:13.068209][f=0006386] [6386] Event [2104,28.0945072,920]: 0 finished unit Solar Collector [t=00:01:13.221190][f=0006432] [6432] Event [4504,178.203415,4744]: 1 finished unit Locust [t=00:01:13.480918][f=0006509] [6509] Event [440,95.590744,1736]: 0 finished unit Solar Collector [t=00:01:13.485939][f=0006510] [6510] Event [1032,33.1282349,1720]: 0 lost unit Metal Extractor [t=00:01:13.546872][f=0006529] [6529] Event [1071.27039,141.273819,1529.46838]: 1 lost unit Locust [t=00:01:14.551280][f=0006825] [6825] Event [753.99231,159.05011,463.970367]: 0 finished unit Crasher [t=00:01:14.625097][f=0006848] [6848] Event [4504,178.203415,4744]: 1 finished unit Locust [t=00:01:15.625515][f=0007170] [7170] Event [952,35.6831017,1704]: 0 finished unit Solar Collector [t=00:01:16.132782][f=0007334] [7334] Event [4504,178.203415,4744]: 1 finished unit Locust [t=00:01:16.269613][f=0007378] [7378] Event [920,152.734802,600]: 0 finished unit Caretaker [t=00:01:16.659506][f=0007503] [7503] Event [4696,162.714447,4488]: 1 finished unit Solar Collector [t=00:01:16.826817][f=0007559] [7559] Event [753.99231,159.05011,463.970367]: 0 finished unit Ripper [t=00:01:17.389026][f=0007746] [7746] Event [1000,144.223114,584]: 0 finished unit Caretaker [t=00:01:17.646431][f=0007832] [7832] Event [753.99231,159.05011,463.970367]: 0 finished unit Fencer [t=00:01:17.699863][f=0007850] [7850] Event [576,59.0405922,1760]: 0 finished unit Picket [t=00:01:17.873850][f=0007910] [7910] Event [184.24762,124.789047,1982.31299]: 1 lost unit Locust [t=00:01:18.022606][f=0007958] [7958] Event [360,98.6452789,1704]: 0 lost unit Metal Extractor [t=00:01:18.063760][f=0007971] [7971] Event [344.29422,202.682114,1895.15112]: 1 lost unit Locust [t=00:01:18.266864][f=0008040] [8040] Event [4728,160.055115,4616]: 1 finished unit Solar Collector [t=00:01:18.354338][f=0008069] [8069] Event [4504,178.203415,4744]: 1 finished unit Wasp [t=00:01:18.373554][f=0008075] [8075] Event [753.99231,159.05011,463.970367]: 0 finished unit Crasher [t=00:01:19.071790][f=0008283] [8283] Event [2680,156.832687,2248]: 0 finished unit Metal Extractor [t=00:01:19.694459][f=0008487] [8487] Event [753.99231,159.05011,463.970367]: 0 finished unit Crasher [t=00:01:20.171770][f=0008635] [8635] Event [2720,158.178131,2288]: 0 finished unit Lotus [t=00:01:20.341427][f=0008688] [8688] Event [4824,161.237762,4504]: 1 finished unit Solar Collector [t=00:01:20.525074][f=0008745] [8745] Event [4504,178.203415,4744]: 1 finished unit Locust [t=00:01:20.739027][f=0008810] [8810] Event [753.99231,159.05011,463.970367]: 0 finished unit Crasher [t=00:01:21.214816][f=0008957] [8957] Event [3908.49829,39.5452843,3726.1748]: 0 lost unit Scorcher [t=00:01:21.604445][f=0009075] [9075] Event [4840,159.562057,4600]: 1 finished unit Solar Collector [t=00:01:22.430803][f=0009329] [9329] Event [360,95.744278,1704]: 0 finished unit Metal Extractor [t=00:01:22.800152][f=0009445] [9445] Event [3665.29736,101.724525,3448.61938]: 1 lost unit Locust [t=00:01:22.903794][f=0009480] [9480] Event [4504,178.203415,4744]: 1 finished unit Locust [t=00:01:23.108393][f=0009545] [9545] Event [753.99231,159.05011,463.970367]: 0 finished unit Ripper [t=00:01:23.427047][f=0009648] [9648] Event [3913.45947,51.332962,3355.98145]: 1 lost unit Locust [t=00:01:23.647234][f=0009719] [9719] Event [753.99231,159.05011,463.970367]: 0 finished unit Fencer [t=00:01:24.168412][f=0009887] [9887] Event [753.99231,159.05011,463.970367]: 0 finished unit Fencer [t=00:01:24.637365][f=0010034] [10034] Event [3321.64014,129.612915,3829.75879]: 1 lost unit Locust [t=00:01:24.720371][f=0010063] [10063] Event [753.99231,159.05011,463.970367]: 0 finished unit Fencer [t=00:01:24.924931][f=0010124] [10124] Event [4712,156.06015,4744]: 1 finished unit Caretaker [t=00:01:25.189116][f=0010207] [10207] Event [4504,178.203415,4744]: 1 finished unit Locust [t=00:01:25.523627][f=0010310] [10310] Event [753.99231,159.05011,463.970367]: 0 finished unit Ripper [t=00:01:26.047502][f=0010470] [10470] Event [753.99231,159.05011,463.970367]: 0 finished unit Fencer [t=00:01:26.190468][f=0010513] [10513] Event [2440,156.752731,2872]: 0 finished unit Metal Extractor [t=00:01:26.635030][f=0010649] [10649] Event [753.99231,159.05011,463.970367]: 0 finished unit Fencer [t=00:01:26.949700][f=0010738] [10738] Event [2496,147.175766,2960]: 0 finished unit Lotus [t=00:01:27.917266][f=0011025] [11025] Event [3522.57471,144.752518,4103.0127]: 1 lost unit Locust [t=00:01:27.978180][f=0011045] [11045] Event [753.99231,159.05011,463.970367]: 0 finished unit Badger [t=00:01:28.220743][f=0011115] [11115] Event [4504,178.203415,4744]: 1 finished unit Locust [t=00:01:28.285576][f=0011135] [11135] Event [2488,157.074478,2792]: 0 finished unit Solar Collector [t=00:01:28.295186][f=0011138] [11138] Event [4632,152.523865,4856]: 1 finished unit Caretaker [t=00:01:28.525361][f=0011206] [11206] Event [1256,71.0226288,872]: 0 finished unit Solar Collector [t=00:01:28.970083][f=0011327] [11327] Event [4079.62134,188.610916,4154.73193]: 1 lost unit Locust [t=00:01:29.434977][f=0011453] [11453] Event [4640,88.2972031,3488]: 1 finished unit Lotus [t=00:01:29.435518][f=0011453] [11453] Event [4636.92334,142.173004,3649.19946]: 1 lost unit Wasp [t=00:01:29.788877][f=0011541] [11541] Event [4637.49121,174.354721,3679.76245]: 1 lost unit Wasp [t=00:01:29.860990][f=0011566] [11566] Event [2632,157.0215,2328]: 0 finished unit Solar Collector [t=00:01:29.952076][f=0011589] [11589] Event [753.99231,159.05011,463.970367]: 0 finished unit Ripper [t=00:01:30.262548][f=0011672] [11672] Event [1032,30.2271957,1720]: 0 finished unit Metal Extractor [t=00:01:30.494130][f=0011734] [11734] Event [1384,51.970459,888]: 0 finished unit Solar Collector [t=00:01:30.812567][f=0011818] [11818] Event [753.99231,159.05011,463.970367]: 0 finished unit Fencer [t=00:01:31.389559][f=0011969] [11969] Event [753.99231,159.05011,463.970367]: 0 finished unit Fencer [t=00:01:31.419951][f=0011977] [11977] Event [4504,178.203415,4744]: 1 finished unit Locust [t=00:01:31.434878][f=0011980] [11980] Event [4640,88.2972031,3488]: 1 lost unit Lotus [t=00:01:31.806146][f=0012077] [12077] Event [4808,154.896393,4776]: 1 finished unit Caretaker [t=00:01:31.953586][f=0012115] [12115] Event [4131.11377,221.899155,4182.46484]: 1 lost unit Locust [t=00:01:32.075999][f=0012147] [12147] Event [753.99231,159.05011,463.970367]: 0 finished unit Fencer [t=00:01:32.820538][f=0012344] [12344] Event [1512,46.2465706,920]: 0 finished unit Solar Collector [t=00:01:33.004862][f=0012394] [12394] Event [753.99231,159.05011,463.970367]: 0 finished unit Ripper [t=00:01:33.046997][f=0012407] you should build a ground factory first if not in a team match [t=00:01:33.568156][f=0012547] then later guild ground [t=00:01:33.653006][f=0012569] [12569] Event [753.99231,159.05011,463.970367]: 0 finished unit Fencer [t=00:01:33.721915][f=0012588] i guess [t=00:01:34.056617][f=0012678] [12678] Event [4504,178.203415,4744]: 1 finished unit Wasp [t=00:01:34.310823][f=0012747] [12747] Event [753.99231,159.05011,463.970367]: 0 finished unit Fencer [t=00:01:35.226476][f=0012987] [12987] Event [1640,44.9364243,936]: 0 finished unit Solar Collector [t=00:01:35.238238][f=0012990] [12990] Event [4504,178.203415,4744]: 1 finished unit Gnat [t=00:01:35.361654][f=0013024] [13024] Event [753.99231,159.05011,463.970367]: 0 finished unit Badger [t=00:01:35.465121][f=0013049] [13049] Event [4296,157.966156,4424]: 1 lost unit Metal Extractor [t=00:01:35.574008][f=0013072] [13072] Event [4504,178.203415,4744]: 1 finished unit Gnat [t=00:01:35.850650][f=0013138] [13138] Event [4122.97217,214.108932,4398.13525]: 1 lost unit Gnat [t=00:01:35.961324][f=0013167] [13167] Event [4141.4668,222.595581,4416.00537]: 1 lost unit Gnat [t=00:01:36.381647][f=0013294] [13294] Event [753.99231,159.05011,463.970367]: 0 finished unit Ripper [t=00:01:36.381851][f=0013294] [13294] Event [4504,178.203415,4744]: 1 finished unit Gnat [t=00:01:36.902137][f=0013422] [13422] Event [4247.38721,236.966644,4467.31934]: 1 lost unit Gnat [t=00:01:37.106211][f=0013469] [13469] Event [753.99231,159.05011,463.970367]: 0 finished unit Fencer [t=00:01:37.277601][f=0013509] [13509] Event [4504,178.203415,4744]: 1 finished unit Gnat [t=00:01:37.611085][f=0013588] [13588] Event [4321.40576,239.581833,4468.70508]: 1 lost unit Gnat [t=00:01:37.751024][f=0013619] [13619] Event [753.99231,159.05011,463.970367]: 0 finished unit Fencer [t=00:01:37.776287][f=0013626] [13626] Event [4224,157.22197,4592]: 1 lost unit Lotus [t=00:01:37.853070][f=0013643] [13643] Event [1768,38.0817947,968]: 0 finished unit Solar Collector [t=00:01:38.294792][f=0013746] [13746] Event [4504,178.203415,4744]: 1 finished unit Gnat [t=00:01:38.383761][f=0013765] [13765] Event [undefined]: The_Amazing_Pencil resigned [t=00:01:38.384535][f=0013765] game_message: The_Amazing_Pencil has been destroyed! [t=00:01:38.384686][f=0013765] game_message: TeSparg wins! [t=00:01:38.385068][f=0013765] Submitting stats [t=00:01:38.391377][f=0013765] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:38.396248][f=0013765] Part| Total Time|Time of the last 0.5s [t=00:01:38.396287][f=0013765] Draw 12789.54ms 24.33% [t=00:01:38.396320][f=0013765] Lua::Callins::Synced 5072.92ms 16.65% [t=00:01:38.396337][f=0013765] Lua::Callins::Unsynced 19407.53ms 33.70% [t=00:01:38.396353][f=0013765] Lua::CollectGarbage::Synced 363.26ms 0.10% [t=00:01:38.396377][f=0013765] Lua::CollectGarbage::Unsynced 665.97ms 0.90% [t=00:01:38.396393][f=0013765] Misc::Profiler::AddTime 54.50ms 0.00% [t=00:01:38.396409][f=0013765] Sim 27069.67ms 60.32% [t=00:01:38.397745][f=0013765] [13765] Received game_message: The_Amazing_Pencil has been destroyed! [t=00:01:38.398734][f=0013765] [13765] Received game_message: TeSparg wins! [t=00:01:38.410964][f=0013766] [13766] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:38.411100][f=0013766] [13766] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:38.411189][f=0013766] [13766] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:38.411366][f=0013766] [13766] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6.4000001,6.13333321,6.4000001,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:38.411477][f=0013766] [13766] Game End Stats Values: 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30,4025,10455,4025,10455,352.230377,896.69989,352.230377,896.69989,0,0,0,0,0,0,0,0,0,143.222839,0,143.222839,760.322388,3303.99365,760.322388,3303.99365,90,370,90,370,24,46.1333351,24,46.1333351,1275,1560,1275,1560,22.2054005,29.8983555,22.2054005,29.8983555,90,5060,90,5060,400,2315,400,2315,2570,3465,2570,3465,3832.00024,400,3832.00024,400,0,255.169754,0,255.169754,3474.4939,856.834167,3474.4939,856.834167 [t=00:01:38.414231][f=0013766] [13766] Game End Stats Values: 31,3935,10620,3935,10620,376.198608,990.307861,376.198608,990.307861,0,0,0,0,0,0,0,0,0,143.222839,0,143.222839,760.322388,3604.93457,760.322388,3604.93457,90,370,90,370,22.1333332,48,22.1333332,48,1275,1560,1275,1560,11.7312174,35.240551,11.7312174,35.240551,0,5225,0,5225,400,2585,400,2585,2570,3465,2570,3465,4102,620,4102,620,0,328.998657,0,328.998657,3776.66333,862.756958,3776.66333,862.756958 [t=00:01:38.414323][f=0013766] [13766] Game End Stats Values: 32,3935,10835,3935,10835,392.012085,1045.95776,392.012085,1045.95776,0,0,0,0,0,0,0,0,0,143.222839,0,143.222839,760.322388,3844.09546,760.322388,3844.09546,0,370,0,370,20,48.6666679,20,48.6666679,1275,1560,1275,1560,11.7570591,33.4611359,11.7570591,33.4611359,90,5370,90,5370,400,2765,400,2765,2570,3535,2570,3535,4282,620,4282,620,0,359.163483,0,359.163483,4016.5376,874.422668,4016.5376,874.422668 [t=00:01:38.443012][f=0013770] [13770] Event [4424,162.072739,4440]: 1 lost unit Solar Collector [t=00:01:38.573246][f=0013797] [13797] Event [753.99231,159.05011,463.970367]: 0 finished unit Fencer [t=00:01:38.646121][f=0013811] [13811] Event [4504,157.203415,4744]: 1 lost unit Gunship Plant [t=00:01:38.662263][f=0013813] [13813] Event [4568,162.534836,4488]: 1 lost unit Solar Collector [t=00:01:38.670172][f=0013814] [13814] Event [4312,159.982269,4536]: 1 lost unit Solar Collector [t=00:01:39.018728][f=0013913] Spectator The_Amazing_Pencil left the game: normal quit [t=00:01:39.018816][f=0013913] [13913] Event [undefined]: The_Amazing_Pencil quit [t=00:01:39.040495][f=0013919] Player TeSparg left the game: normal quit [t=00:01:39.040565][f=0013919] [13919] Event [undefined]: TeSparg quit [t=00:01:39.070746][f=0013925] No clients connected, shutting down server [t=00:01:39.070794][f=0013925] Server shutdown [t=00:01:39.071034][f=0013925] [13925] all players disconnected [t=00:01:39.072364][f=0013925] End of demo reached [t=00:01:39.559073][f=0014043] [14043] Event [753.99231,159.05011,463.970367]: 0 finished unit Ripper [t=00:01:40.276052][f=0014218] [14218] Event [753.99231,159.05011,463.970367]: 0 finished unit Fencer [t=00:01:40.540288][f=0014282] [14282] Event [1896,29.5790768,984]: 0 finished unit Solar Collector [t=00:01:40.859117][f=0014368] [14368] Event [753.99231,159.05011,463.970367]: 0 finished unit Fencer [t=00:01:41.848811][f=0014642] [14642] Event [753.99231,159.05011,463.970367]: 0 finished unit Badger [t=00:01:42.797846][f=0014913] [14913] Event [753.99231,159.05011,463.970367]: 0 finished unit Ripper [t=00:01:43.344814][f=0015087] [15087] Event [753.99231,159.05011,463.970367]: 0 finished unit Fencer [t=00:01:43.813798][f=0015238] [15238] Event [753.99231,159.05011,463.970367]: 0 finished unit Fencer [t=00:01:44.285055][f=0015388] [15388] Event [753.99231,159.05011,463.970367]: 0 finished unit Fencer [t=00:01:45.022445][f=0015632] [15632] Event [753.99231,159.05011,463.970367]: 0 finished unit Ripper [t=00:01:45.535887][f=0015807] [15807] Event [753.99231,159.05011,463.970367]: 0 finished unit Fencer [t=00:01:45.984526][f=0015958] [15958] Event [753.99231,159.05011,463.970367]: 0 finished unit Fencer [t=00:01:46.782789][f=0016232] [16232] Event [753.99231,159.05011,463.970367]: 0 finished unit Badger [t=00:01:47.554795][f=0016503] [16503] Event [753.99231,159.05011,463.970367]: 0 finished unit Ripper [t=00:01:48.057215][f=0016677] [16677] Event [753.99231,159.05011,463.970367]: 0 finished unit Fencer [t=00:01:48.394812][f=0016797] Autoquit sending quit command. [t=00:01:48.395895][f=0016797] [QuitAction] user exited to system [t=00:01:48.396608][f=0016797] [SpringApp::Kill][1] fromRun=1 [t=00:01:48.397397][f=0016797] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:48.397429][f=0016797] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:48.397448][f=0016797] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:48.397463][f=0016797] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:48.397475][f=0016797] [SpringApp::Kill][2] [t=00:01:48.398463][f=0016797] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:48.398490][f=0016797] [Game::KillLua][1] dtor=0 luaUI=0x55e487d89610 [t=00:01:48.398538][f=0016797] Start widgetHandler:Shutdown [t=00:01:48.403673][f=0016797] Shutdown - SaveOrderList Complete [t=00:01:48.404499][f=0016797] Writing last game win data [t=00:01:48.410848][f=0016797] Shutdown - SaveConfigData Complete [t=00:01:48.410874][f=0016797] Shutdown Widget - Save/Load API [t=00:01:48.410893][f=0016797] Shutdown Widget - Chili Highlight [t=00:01:48.410911][f=0016797] Shutdown Widget - Draw After Chili [t=00:01:48.410928][f=0016797] Shutdown Widget - API Unit Tracker GL4 [t=00:01:48.410965][f=0016797] Shutdown Widget - EPIC Menu [t=00:01:48.411198][f=0016797] Shutdown Widget - Chili Widget Selector [t=00:01:48.411295][f=0016797] Shutdown Widget - Chili Minimap [t=00:01:48.412264][f=0016797] Shutdown Widget - Local Team Colors [t=00:01:48.412291][f=0016797] Shutdown Widget - Display Keys 2 [t=00:01:48.412337][f=0016797] Shutdown Widget - Save Game Menu [t=00:01:48.412354][f=0016797] Shutdown Widget - Unit Icons [t=00:01:48.412564][f=0016797] Shutdown Widget - Noises [t=00:01:48.412586][f=0016797] Shutdown Widget - HealthBars [t=00:01:48.412719][f=0016797] Shutdown Widget - Win Counter [t=00:01:48.412741][f=0016797] Shutdown Widget - SpringRTS Replay Stats [t=00:01:48.412783][f=0016797] Shutdown Widget - EndGame APM stats [t=00:01:48.412800][f=0016797] Shutdown Widget - BuildETA [t=00:01:48.412817][f=0016797] Shutdown Widget - Modular Comm Info [t=00:01:48.412833][f=0016797] Shutdown Widget - Stereo3D [t=00:01:48.412850][f=0016797] Shutdown Widget - Showeco and Grid Drawer [t=00:01:48.412866][f=0016797] Shutdown Widget - Point Tracker [t=00:01:48.412881][f=0016797] Shutdown Widget - Missile Silo Range [t=00:01:48.412900][f=0016797] Shutdown Widget - MinimapEvents [t=00:01:48.412915][f=0016797] Shutdown Widget - Local Widgets Config [t=00:01:48.412937][f=0016797] Shutdown Widget - Highlight Geos [t=00:01:48.412953][f=0016797] Shutdown Widget - Grab Input [t=00:01:48.412977][f=0016797] Shutdown Widget - Defense Range Zero-K [t=00:01:48.412997][f=0016797] Shutdown Widget - Darkening [t=00:01:48.413024][f=0016797] Shutdown Widget - Context Menu [t=00:01:48.413039][f=0016797] Shutdown Widget - Chili Spectator Panels [t=00:01:48.413055][f=0016797] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:48.413076][f=0016797] Shutdown Widget - Chili Nuke Warning [t=00:01:48.413094][f=0016797] Shutdown Widget - Chili EndGame Window [t=00:01:48.413116][f=0016797] Shutdown Widget - Chili Economy Panel Default [t=00:01:48.413230][f=0016797] Shutdown Widget - CameraShake [t=00:01:48.413248][f=0016797] Shutdown Widget - State Reverse and Latency [t=00:01:48.413264][f=0016797] Shutdown Widget - Music Player v2 [t=00:01:48.413281][f=0016797] Shutdown Widget - Attack AoE [t=00:01:48.413298][f=0016797] Shutdown Widget - Map Edge Extension [t=00:01:48.413314][f=0016797] Shutdown Widget - Lua Metal Decals [t=00:01:48.413330][f=0016797] Shutdown Widget - Selection Send [t=00:01:48.413346][f=0016797] Shutdown Widget - LupsManager [t=00:01:48.413373][f=0016797] Shutdown Widget - Newton Firezone [t=00:01:48.413389][f=0016797] Shutdown Widget - Chili Pro Console [t=00:01:48.415025][f=0016797] Shutdown Widget - Persistent Build Height [t=00:01:48.415061][f=0016797] Shutdown Widget - Lasso Terraform GUI [t=00:01:48.415097][f=0016797] Shutdown Widget - Lups [t=00:01:48.415138][f=0016797] Shutdown Widget - Chili Framework [t=00:01:48.415155][f=0016797] Shutdown Widget - Mex Placement Handler [t=00:01:48.415172][f=0016797] Shutdown Widget - Chili Core Selector [t=00:01:48.415260][f=0016797] Shutdown Widget - Custom Markers [t=00:01:48.415282][f=0016797] Shutdown Widget - Select Keys [t=00:01:48.415342][f=0016797] Shutdown Widget - Pause Screen [t=00:01:48.415366][f=0016797] Shutdown Widget - Text To Speech Control [t=00:01:48.415385][f=0016797] Shutdown Widget - Layout Handler [t=00:01:48.415401][f=0016797] End widgetHandler:Shutdown [t=00:01:48.472503][f=0016797] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={872543,119745014} {int,ext,rec}Allocs={13015575,0,0} {chunk,block}Bytes={119745014,0} [t=00:01:48.472604][f=0016797] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:48.472619][f=0016797] [Game::KillLua][3] dtor=0 luaRules=0x55e4817cfd60 [t=00:01:48.472670][f=0016797] Start gadgetHandler:Shutdown [t=00:01:48.472687][f=0016797] Shutdown - StartSetup [t=00:01:48.472703][f=0016797] Shutdown - UnitMorph [t=00:01:48.474022][f=0016797] Shutdown - Carrier Drones [t=00:01:48.474039][f=0016797] Shutdown - Missile Silo Controller [t=00:01:48.474065][f=0016797] Shutdown - Modular Comm Info [t=00:01:48.474078][f=0016797] Shutdown - Terrain Texture Handler [t=00:01:48.474091][f=0016797] Shutdown - UnitCloakShield [t=00:01:48.474278][f=0016797] Shutdown - Starlight Handler [t=00:01:48.474308][f=0016797] End gadgetHandler:Shutdown [t=00:01:48.517198][f=0016797] Start gadgetHandler:Shutdown [t=00:01:48.517251][f=0016797] Shutdown - Save/Load [t=00:01:48.517274][f=0016797] Shutdown - Teleport Throw [t=00:01:48.517292][f=0016797] Shutdown - UnitMorph [t=00:01:48.517312][f=0016797] Shutdown - Modular Comm Info [t=00:01:48.517328][f=0016797] Shutdown - Retreat Command [t=00:01:48.517348][f=0016797] Shutdown - Shockwaves [t=00:01:48.517363][f=0016797] Shutdown - UnitCloakShield [t=00:01:48.517382][f=0016797] Shutdown - Lups Cloak FX [t=00:01:48.517398][f=0016797] Shutdown - Lups [t=00:01:48.517437][f=0016797] Shutdown - Lups Shield [t=00:01:48.517515][f=0016797] End gadgetHandler:Shutdown [t=00:01:48.573683][f=0016797] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13015606,0,0} {chunk,block}Bytes={0,0} [t=00:01:48.574424][f=0016797] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13015606,0,0} {chunk,block}Bytes={0,0} [t=00:01:48.574812][f=0016797] [Game::KillLua][4] dtor=0 [t=00:01:48.574845][f=0016797] [Game::KillLua][5] dtor=0 [t=00:01:48.859892][f=0016797] [Game::~CGame][1] [t=00:01:48.859933][f=0016797] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:48.859948][f=0016797] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:48.859962][f=0016797] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:48.859975][f=0016797] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:48.859988][f=0016797] [Game::KillLua][4] dtor=1 [t=00:01:48.860001][f=0016797] [Game::KillLua][5] dtor=1 [t=00:01:48.860114][f=0016797] [Game::KillMisc][1] [t=00:01:48.860128][f=0016797] [Game::KillMisc][2] [t=00:01:48.861786][f=0016797] [Game::KillMisc][3] [t=00:01:48.863491][f=0016797] [Game::KillRendering][1] [t=00:01:48.942940][f=0016797] [3DOParser::Kill] allocated 1 pieces [t=00:01:48.942981][f=0016797] [S3OParser::Kill] allocated 2877 pieces [t=00:01:48.944348][f=0016797] [AssParser::Kill] allocated 393 pieces [t=00:01:48.946588][f=0016797] [Game::KillInterface][1] [t=00:01:48.947369][f=0016797] [Game::KillInterface][2] [t=00:01:48.955200][f=0016797] [Game::KillSimulation][1] [t=00:01:48.955223][f=0016797] [Game::KillSimulation][2] [t=00:01:49.822183][f=0016797] [CCollisionHandler] dis-/continuous tests: 0/478930 [t=00:01:49.824801][f=0016797] [Game::KillSimulation][3] [t=00:01:49.825586][f=0016797] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:49.826140][f=0016797] [~CPathCache(20x20)] cacheHits=13 hitPercentage=15% numHashColls=0 maxCacheSize=24 [t=00:01:49.826177][f=0016797] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:49.826552][f=0016797] [~CPathCache(40x40)] cacheHits=9 hitPercentage=0% numHashColls=0 maxCacheSize=38 [t=00:01:49.833328][f=0016797] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:49.833365][f=0016797] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:49.843862][f=0016797] [LosHandler::Kill] raycast instance cache-{hits,misses}={5559,9640}; shared=2%; cached=35% [t=00:01:50.095387][f=0016797] [Game::KillSimulation][4] [t=00:01:54.039013][f=0016797] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:54.041728][f=0016797] [Game::~CGame][2] [t=00:01:54.041839][f=0016797] [Game::~CGame][3] [t=00:01:54.294675][f=0016797] [SpringApp::Kill][3] [t=00:01:54.295366][f=0016797] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 176710 bytes sent 116459 bytes recv'd [t=00:01:57.307468][f=0016797] [SpringApp::Kill][4] font=0x55e472ed7790 [t=00:01:57.308371][f=0016797] [SpringApp::Kill][5] [t=00:01:57.312620][f=0016797] [SpringApp::Kill][6] [t=00:01:57.313208] [SpringApp::Kill][7] [t=00:01:57.314878] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:57.314897] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:57.314908] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:57.314919] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:57.317167] [VFS] [SpringVFS::DeleteArchives] [t=00:01:57.317189] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7932 [t=00:01:57.317200] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6890ca853a6a04bfa0ff91b23d5a5e49.sdp (0x55e471c50b60) [t=00:01:57.336892] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6890ca853a6a04bfa0ff91b23d5a5e49.sdp" numZipFiles=7932 sumInflSize=759181kb sumReadTime=3185ms [t=00:01:57.336942] file="luaui/widgets/gui_stupid_overlay_hax.lua" indx=4781 inflSize=1kb readTime=175ms [t=00:01:57.336954] file="unittextures/3do2s3o_atlas_1.tga" indx=7033 inflSize=16384kb readTime=122ms [t=00:01:57.336966] file="objects3d/gauss.dae" indx=5277 inflSize=1556kb readTime=45ms [t=00:01:57.336976] file="unittextures/3do2s3o_atlas_2.tga" indx=7034 inflSize=16384kb readTime=39ms [t=00:01:57.336987] file="objects3d/hoverskirm.s3o" indx=5312 inflSize=66kb readTime=25ms [t=00:01:57.336997] file="unittextures/bcore_abc_1.tga" indx=7105 inflSize=3210kb readTime=24ms [t=00:01:57.337008] file="luaui/widgets/gfx_sun_and_atmosphere.lua" indx=4682 inflSize=11kb readTime=22ms [t=00:01:57.337028] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=22ms [t=00:01:57.337039] file="gamedata/unitdefs_pre.lua" indx=949 inflSize=0kb readTime=21ms [t=00:01:57.337054] file="luaui/widgets/chili_old/handlers/taskhandler.lua" indx=4305 inflSize=3kb readTime=20ms [t=00:01:57.348636] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6890ca853a6a04bfa0ff91b23d5a5e49.sdp] 101891313 bytes cached in 3030 files [t=00:01:57.455874] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:01:57.455909] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x55e472f3d130) [t=00:01:57.457343] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:01:57.458318] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:57.458334] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x55e472f421d0) [t=00:01:57.458541] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f83680ea380) [t=00:01:57.458895] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 158553 bytes cached in 69 files [t=00:01:57.459606] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x55e473074ec0) [t=00:01:57.460088] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [t=00:01:57.461004] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:57.461020] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:57.461228] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:57.461241] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:57.461251] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:57.461260] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:57.462210] [SpringApp::Kill][8] [t=00:01:57.462226] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:57.462238] [WatchDog::Uninstall][1] hangDetectorThread=0x55e42e90aa70 (joinable=1) [t=00:01:57.462257] [WatchDog::Uninstall][2] [t=00:01:58.247032] [WatchDog::Uninstall][3] [t=00:01:58.247065] [SpringApp::Kill][9]