[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000390] Using writeable configuration source: "/tmp/tmp.eTDRCYeBXV/springsettings.1407672.cfg" [t=00:00:00.005712] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.005755] ============== ============== [t=00:00:00.005766] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.005775] [t=00:00:00.005784] Enable or disable log sections using the LogSections configuration key [t=00:00:00.005793] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.005802] Use "none" to disable the default log sections. [t=00:00:00.005811] ============== ============== [t=00:00:00.005820] ============== ============== [t=00:00:00.005877] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.005887] MouseDragCircleCommandThreshold = 25 [t=00:00:00.005897] ROAM = 2 [t=00:00:00.005907] RotateLogFiles = 1 [t=00:00:00.005916] TeamHighlight = 0 [t=00:00:00.005926] ============== ============== [t=00:00:00.005935] ============== ============== [t=00:00:00.005944] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.005954] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.005964] Compiler Version: gcc-10.3.0 [t=00:00:00.005990] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.006148] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.006160] Binary Word Size: 64-bit (native) [t=00:00:00.006169] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.006179] Physical CPU Cores: 1 [t=00:00:00.006188] Logical CPU Cores: 1 [t=00:00:00.006196] ============== ============== [t=00:00:00.006260] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.006269] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.006279] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.006288] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.006297] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.007492] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.007509] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.007539] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.007557] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.007567] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.007594] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.017123] [GR::LogVersionInfo] [t=00:00:00.017144] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017160] GL version : [t=00:00:00.017169] GL vendor : [t=00:00:00.017178] GL renderer : [t=00:00:00.017188] GLSL version: [t=00:00:00.017197] GLEW version: spring headless stub GLEW version [t=00:00:00.017206] GPU memory : unknown [t=00:00:00.017215] SDL swap-int: 0 [t=00:00:00.017224] SDL driver : headless stub [t=00:00:00.017233] [t=00:00:00.017242] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017251] ARB shader support : 0 [t=00:00:00.017260] GLSL shader support : 0 [t=00:00:00.017269] GL4 support : 0 [t=00:00:00.017278] FBO extension support : 0 [t=00:00:00.017287] NVX GPU mem-info support : 0 [t=00:00:00.017296] ATI GPU mem-info support : 0 [t=00:00:00.017305] NPOT-texture support : 1 (0) [t=00:00:00.017327] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017336] texture query-LOD support : 1 (0) [t=00:00:00.017345] MSAA frame-buffer support : 0 (0) [t=00:00:00.017354] Z-buffer depth : 16 (-) [t=00:00:00.017363] primitive-restart support : 0 (0) [t=00:00:00.017372] clip-space control support: 0 (0) [t=00:00:00.017381] seamless cube-map support : 0 (0) [t=00:00:00.017391] frag-depth layout support : 0 (0) [t=00:00:00.017400] persistent maps support : 0 (0) [t=00:00:00.017408] [t=00:00:00.017418] max. FBO samples : -1 [t=00:00:00.017427] max. texture size : 2048 [t=00:00:00.017439] max. texture anisotropy level: 0.000000 [t=00:00:00.017448] max. vec4 varyings/attributes: 0/0 [t=00:00:00.017457] max. draw-buffers : 0 [t=00:00:00.017466] max. rec. indices/vertices : 0/0 [t=00:00:00.017475] max. uniform buffer-bindings : 0 [t=00:00:00.017484] max. uniform block-size : 0KB [t=00:00:00.017493] max. storage buffer-bindings : 0 [t=00:00:00.017502] max. storage block-size : 0MB [t=00:00:00.017511] [t=00:00:00.017520] enable AMD-hacks : 0 [t=00:00:00.017529] compress MIP-maps: 0 [t=00:00:00.017546] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.018051] [GR::UpdateGLConfigs] [t=00:00:00.018075] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018092] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018103] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018112] [GR::InitGLState] [t=00:00:00.018122] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.194700] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.197393] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.202971] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.203555] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.203585] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.203600] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.236613] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.237520] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.263252] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.263553] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.274909] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.274931] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.275112] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.278583] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fca1c02b050 (SpringVFS) global=(nil) (null) [t=00:00:00.278600] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.278682] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.278701] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.278718] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.278727] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.278760] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1043 MB [t=00:00:00.280472][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.280548][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.280576][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1407672/replay.sdfz" for game data... [t=00:00:00.422457][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.423702][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.423736][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.428301][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.428355][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 147ms [t=00:00:00.428383][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.477969][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55fedf6b28c0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [t=00:00:00.479023][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.480637][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.481099][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55fedf6b28c0] using game "Zero-K 1.10.6.0" (loaded=0 cached=0) [t=00:00:00.482102][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.6.0", overwrite=false)] section=0 cached=0 [t=00:00:00.492005][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.492218][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.501931][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.502072][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.544938][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.544978][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.545071][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.545130][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.545187][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.545243][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.546449][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.547040][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.547500][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.549965][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.551306][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.553467][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.553503][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.553970][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.560195][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.561324][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.562354][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.562673][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.563267][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.563285][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.568141][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.568186][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.665936][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.711394][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:01.314573][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.701468][f=-000001] Loading UnitDefs_posts [t=00:00:01.932338][f=-000001] Loading FeatureDefs_posts [t=00:00:02.001077][f=-000001] Loading WeaponDefs_posts [t=00:00:02.036485][f=-000001] Loading ArmorDefs_posts [t=00:00:02.061365][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 733ms [t=00:00:02.157903][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 843ms [t=00:00:02.159002][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.427727][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.436272][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [t=00:00:02.436327][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.436544][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.480155][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [t=00:00:02.480228][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.483746][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.796566][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.877697][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.043886][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.051575][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.051616][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.844761][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 793ms [t=00:00:03.844836][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.948706][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [t=00:00:03.948771][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.972485][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:04.715095][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:04.720471][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.720536][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.732527][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:04.732845][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:04.736155][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:04.736192][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:04.737891][f=-000001] InfoTexture: legacy [t=00:00:04.737912][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:04.740338][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:05.758797][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:05.766976][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:05.767022][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:05.768267][f=-000001] Set ROAM mode to DisplayLists [t=00:00:05.768619][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:05.943225][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:05.943301][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.185236][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.220957][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:06.375159][f=-000001] Loaded DecalsDrawer: off [t=00:00:06.377856][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:06.380554][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:06.757598][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:06.769767][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:06.917717][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:06.919593][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:06.919618][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:06.927891][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:06.927964][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.927979][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:06.927990][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:06.928002][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.928012][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:06.928023][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d713 [t=00:00:06.933318][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:06.933384][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.933397][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:06.933409][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:06.933419][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.933430][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:06.933440][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d723 [t=00:00:06.933452][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55fee764b530 has BLOCKSIZE 1 [t=00:00:06.936337][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:06.936357][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.936371][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:06.936383][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:06.936396][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.936409][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d479 [t=00:00:06.940214][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d479 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe-ef57d479.zip" (exists=1) [t=00:00:06.941296][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:06.947648][f=-000001] Path cache (32, 48) initialized. [t=00:00:06.947681][f=-000001] Path cache (32, 48) initialized. [t=00:00:06.950402][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:06.950417][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.950428][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:06.950450][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:06.950461][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.950472][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d489 [t=00:00:07.016382][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d489 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe2-ef57d489.zip" (exists=1) [t=00:00:07.017031][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:07.018456][f=-000001] Path cache (16, 24) initialized. [t=00:00:07.018474][f=-000001] Path cache (16, 24) initialized. [t=00:00:07.018486][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (98ms, checksum 6476c8db)" [t=00:00:07.018557][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:07.018587][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:07.018598][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:07.166964][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [t=00:00:07.167280][f=-000001] Synced LuaRules: starting loading [t=00:00:08.267238][f=-000001] Setting up autohandicap [t=00:00:08.267302][f=-000001] SolracR, spectator, false, allyTeamID, 1, customKeys.elo, , 1444, nil [t=00:00:08.267336][f=-000001] HistidineStar, spectator, false, allyTeamID, 0, customKeys.elo,
, 1832, nil [t=00:00:08.267816][f=-000001] Team 0, 1, 1832 [t=00:00:08.267835][f=-000001] Team 1, 1, 1444 [t=00:00:08.267848][f=-000001] firstAllyTeamMean, 1832 [t=00:00:08.267861][f=-000001] secondAllyTeamMean, 1444 [t=00:00:08.269049][f=-000001] lowerWinChance, 0.09678159 [t=00:00:08.269077][f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:10.125992][f=-000001] Synced LuaRules: finished loading [t=00:00:10.148637][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:10.718164][f=-000001] Unsynced LuaRules: finished loading [t=00:00:10.782181][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:10.902585][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 103ms [t=00:00:10.966008][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:10.971128][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:10.971576][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:10.972011][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:11.038489][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:11.047368][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:11.048119][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:11.048142][f=-000001] LuaSocket Support: enabled [t=00:00:11.064482][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:11.146140][f=-000001] localWidgets, nil, true, true [t=00:00:11.146747][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:11.146773][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:11.156824][f=-000001] USE_OLD_CHILI [t=00:00:11.844265][f=-000001] Loading last game win data [t=00:00:11.845592][f=-000001] Resetting win data [t=00:00:11.846106][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:11.846131][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:11.846148][f=-000001] Player and team counts match, continuing [t=00:00:11.846165][f=-000001] Testing last game's team 0 mapped to this game's team 1 [t=00:00:11.846182][f=-000001] WND was in last game but is now absent, resetting scores [t=00:00:12.008614][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:12.008655][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:12.089109][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:14.216250][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:14.897245][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.586298][f=-000001] Loaded API widget: i18n [t=00:00:15.588352][f=-000001] Loaded API widget: Shared Functions [t=00:00:15.588554][f=-000001] Loaded API widget: Hacky version fix [t=00:00:15.588745][f=-000001] Loaded API widget: Cluster Detection [t=00:00:15.589055][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:15.589367][f=-000001] Loaded API widget: Win Counter [t=00:00:15.750119][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:15.750606][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:15.750945][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:15.751210][f=-000001] Loaded API widget: CommandInsert [t=00:00:15.751446][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:15.754551][f=-000001] Loaded API widget: Lups [t=00:00:16.067975][f=-000001] Loaded API widget: Chili Framework [t=00:00:16.068457][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:16.068758][f=-000001] Loaded widget: Save/Load API [t=00:00:16.069114][f=-000001] Loaded widget: Chili Highlight [t=00:00:16.069455][f=-000001] Loaded widget: Draw After Chili [t=00:00:16.070593][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:16.075552][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:16.077383][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.077408][f=-000001] Ground-decal rendering is disabled! [t=00:00:16.077547][f=-000001] Set maximum particles to: 0 [t=00:00:16.077673][f=-000001] Set UnitLodDist to 0 [t=00:00:16.077710][f=-000001] Set UnitIconDist to 0 [t=00:00:16.102318][f=-000001] Loaded widget: EPIC Menu [t=00:00:16.102747][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:16.103184][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:16.130144][f=-000001] Loaded widget: Chili Minimap [t=00:00:16.130579][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:16.140210][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:16.140591][f=-000001] Deferred Rendering requires shader support! [t=00:00:16.141071][f=-000001] Loaded widget: Deferred rendering [t=00:00:16.141399][f=-000001] Mexspot Fetcher fetching [t=00:00:16.141681][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:16.142037][f=-000001] Team highlighting: Disabled [t=00:00:16.142364][f=-000001] Loaded widget: Teamhighlight option [t=00:00:16.142963][f=-000001] Loaded widget: Local Team Colors [t=00:00:16.143418][f=-000001] Loaded widget: Display Keys 2 [t=00:00:16.143826][f=-000001] Loaded widget: Save Game Menu [t=00:00:16.144059][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:16.144302][f=-000001] Loaded widget: One click weapon handler [t=00:00:16.144625][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:16.144963][f=-000001] highlightUnitShader no GL4 support [t=00:00:16.145311][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:16.145764][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:16.146421][f=-000001] Loaded widget: Attack Command Helper [t=00:00:16.146891][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:16.146920][f=-000001] Using fallback unit outlines [t=00:00:16.147128][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:16.147538][f=-000001] Loaded widget: Selection Modkeys [t=00:00:16.156938][f=-000001] Loaded widget: Chili Global Commands [t=00:00:16.159164][f=-000001] Loaded widget: Outline No Shader [t=00:00:16.159693][f=-000001] Loaded widget: Unit Icons [t=00:00:16.160070][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:16.160511][f=-000001] Loaded widget: Noises [t=00:00:16.208096][f=-000001] Loaded widget: HealthBars [t=00:00:16.208556][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:16.212185][f=-000001] Loaded widget: Chili Vote Display [t=00:00:16.212584][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:16.212921][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:16.212954][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1407672/events.log [t=00:00:16.215654][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:16.216128][f=-000001] Loaded widget: EndGame APM stats [t=00:00:16.217808][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:16.218040][f=-000001] Loaded widget: Objectives [t=00:00:16.218382][f=-000001] Loaded widget: EndGame Stats [t=00:00:16.218837][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:16.219202][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:16.219575][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:16.223368][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:16.223904][f=-000001] Loaded widget: BuildETA [t=00:00:16.224214][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:16.228133][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:16.229152][f=-000001] Loaded widget: Command Alpha [t=00:00:16.229959][f=-000001] Loaded widget: Camera Save Position [t=00:00:16.230266][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:16.230700][f=-000001] Loaded widget: Ghost Site [t=00:00:16.231123][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:16.231359][f=-000001] Loaded widget: Stop Self-D [t=00:00:16.231980][f=-000001] Loaded widget: Stereo3D [t=00:00:16.232454][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:16.232715][f=-000001] Loaded widget: SmoothCam [t=00:00:16.233086][f=-000001] Loaded widget: Smart Bombers [t=00:00:16.233563][f=-000001] Loaded widget: Simple Settings [t=00:00:16.234032][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:16.234484][f=-000001] Loaded widget: Show selected unit range [t=00:00:16.235061][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:16.235334][f=-000001] Loaded widget: ReclaimInfo [t=00:00:16.235587][f=-000001] Loaded widget: Raw Move Issue [t=00:00:16.235979][f=-000001] Loaded widget: Point Tracker [t=00:00:16.236234][f=-000001] Loaded widget: Orbit Command [t=00:00:16.236540][f=-000001] Loaded widget: Morph Finished notification [t=00:00:16.236802][f=-000001] Loaded widget: Mission Results Handler [t=00:00:16.237295][f=-000001] Loaded widget: Missile Silo Range [t=00:00:16.237723][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:16.238099][f=-000001] Loaded widget: Misc default command replacements [t=00:00:16.238597][f=-000001] Loaded widget: MinimapEvents [t=00:00:16.239020][f=-000001] Loaded widget: Local Widgets Config [t=00:00:16.239372][f=-000001] Loaded widget: Keep Target [t=00:00:16.239641][f=-000001] Loaded widget: In-game Ignore [t=00:00:16.240178][f=-000001] Loaded widget: In-game Guide [t=00:00:16.240593][f=-000001] Loaded widget: Highlight Geos [t=00:00:16.241046][f=-000001] Loaded widget: Haven Handler [t=00:00:16.241343][f=-000001] Loaded widget: Guard Remove [t=00:00:16.241718][f=-000001] Input grabbing is enabled! [t=00:00:16.241738][f=-000001] Input grabbing is enabled! [t=00:00:16.241848][f=-000001] Loaded widget: Grab Input [t=00:00:16.242251][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:16.242615][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:16.243134][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:16.250606][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:16.251047][f=-000001] Loaded widget: Decoration Handler [t=00:00:16.251366][f=-000001] Loaded widget: Decloak Range [t=00:00:16.251764][f=-000001] Loaded widget: Darkening [t=00:00:16.260243][f=-000001] Loaded widget: Context Menu [t=00:00:16.261029][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:16.261471][f=-000001] Loaded widget: Ferry Points [t=00:00:16.287689][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:16.288108][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:16.288489][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:16.288760][f=-000001] Loaded widget: Easy Facing [t=00:00:16.289018][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:16.289404][f=-000001] EndGame Graph disabled [t=00:00:16.340152][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:16.352502][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:16.353366][f=-000001] Loaded widget: Cheat Sheet [t=00:00:16.353768][f=-000001] Loaded widget: CameraShake [t=00:00:16.354026][f=-000001] Loaded widget: Blast Radius [t=00:00:16.354383][f=-000001] Loaded widget: Autoquit [t=00:00:16.354808][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:16.355065][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:16.355513][f=-000001] Loaded widget: Music Player v2 [t=00:00:16.355957][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:16.356398][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:16.356967][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:16.357393][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:16.358609][f=-000001] Loaded widget: Attack Warning [t=00:00:16.359004][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:16.359698][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:16.360977][f=-000001] Loaded widget: Auto Group [t=00:00:16.361938][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:16.362935][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:16.363276][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:16.364097][f=-000001] Loaded widget: Projectile Lights [t=00:00:16.365036][f=-000001] Loaded widget: Select Com at start [t=00:00:16.371334][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:16.372641][f=-000001] Loaded widget: Transport AI [t=00:00:16.372888][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:16.373127][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:16.399112][f=-000001] Loaded widget: Unit Start State [t=00:00:16.415180][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:16.415632][f=-000001] Loaded widget: Smooth Scroll [t=00:00:16.422033][f=-000001] Loaded widget: Replay control buttons [t=00:00:16.423156][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:16.423548][f=-000001] Loaded widget: Icon Sets [t=00:00:16.553316][f=-000001] Loaded widget: Attack AoE [t=00:00:16.554847][f=-000001] Loaded widget: PlanetWars Info [t=00:00:16.570288][f=-000001] Loaded widget: UnitShapes [t=00:00:16.570751][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:16.571195][f=-000001] Loaded widget: Commands FX [t=00:00:16.571532][f=-000001] : disabled for spectators [t=00:00:16.572547][f=-000001] Loaded widget: Stockpiler [t=00:00:16.574366][f=-000001] Loaded widget: Map Edge Extension [t=00:00:16.574942][f=-000001] Loaded widget: State Icons [t=00:00:16.575337][f=-000001] Loaded widget: Shield Guard [t=00:00:16.577232][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:16.577864][f=-000001] Loaded widget: Selection Send [t=00:00:16.578302][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:16.578731][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:16.579133][f=-000001] Loaded widget: Gadget Icons [t=00:00:16.579405][f=-000001] Loaded widget: AllyCursors [t=00:00:16.579766][f=-000001] : disabled for spectators [t=00:00:16.580901][f=-000001] Loaded widget: Building Starter [t=00:00:16.581314][f=-000001] : disabled for spectators [t=00:00:16.582140][f=-000001] Loaded widget: Cloaker Guard [t=00:00:16.582541][f=-000001] Loaded widget: Units on Fire [t=00:00:16.582938][f=-000001] Loaded widget: Smoke Signals [t=00:00:16.583229][f=-000001] Loaded widget: LupsManager [t=00:00:16.583818][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:16.584437][f=-000001] Loaded widget: Newton Firezone [t=00:00:16.585641][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:16.586058][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:16.593213][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:16.599783][f=-000001] Loaded widget: Chili Pro Console [t=00:00:16.600427][f=-000001] Loaded widget: Chili Docking [t=00:00:16.600883][f=-000001] Loaded widget: HUD Presets [t=00:00:16.601583][f=-000001] Loaded widget: Persistent Build Height [t=00:00:16.603967][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:16.604395][f=-000001] Loaded widget: Image Preloader [t=00:00:16.604874][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:16.605108][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:16.609794][f=-000001] Loaded widget: Chili Core Selector [t=00:00:16.610367][f=-000001] Loaded widget: Custom Markers [t=00:00:16.611606][f=-000001] Loaded widget: Select Keys [t=00:00:16.612380][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:16.612805][f=-000001] Loaded widget: Start Boxes [t=00:00:16.613070][f=-000001] Loaded widget: Restricted Zones [t=00:00:16.613708][f=-000001] Loaded widget: Pause Screen [t=00:00:16.621655][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:16.622111][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:16.622705][f=-000001] Loaded widget: CustomFormations2 [t=00:00:16.623038][f=-000001] SetSunLighting [t=00:00:16.624619][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:16.625307][f=-000001] Loaded widget: Text To Speech Control [t=00:00:16.629000][f=-000001] Loaded widget: Layout Handler [t=00:00:16.629309][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.629352][f=-000001] Loaded widget: GC Control [t=00:00:16.629615][f=-000001] Loaded widget: Font Cache [t=00:00:16.643377][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:16.645895][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:16.650667][f=-000001] Writing last game win data [t=00:00:16.655224][f=-000001] LuaUI v0.3 [t=00:00:16.826790][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.827374][f=-000001] [s11n] Loading s11n file... [t=00:00:16.829791][f=-000001] [s11n] Parsing model... [t=00:00:16.831315][f=-000001] [s11n] Populating game world... [t=00:00:17.200955][f=-000001] [s11n] s11n loading complete. [t=00:00:17.201060][f=-000001] Running Springboard Feature Fixer, 44, 78 [t=00:00:17.369636][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.384882][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13131,0,0} {chunk,block}Bytes={0,0} [t=00:00:17.581011][f=-000001] Spectator mode. Widget removed. [t=00:00:17.593595][f=-000001] Spectator mode. Widget removed. [t=00:00:17.596059][f=-000001] Reclaim highlight: old engine version. [t=00:00:17.596126][f=-000001] Playback paused [t=00:00:17.601559][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.681879][f=-000001] Opening demofile demos/1407672/replay.sdfz [t=00:00:17.681980][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:17.681996][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:17.682207][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:17.682457][f=-000001] -> Connection established (given id 2) [t=00:00:17.682485][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [t=00:00:17.682707][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:17.682737][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:17.682754][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:17.683202][f=-000001] Speed set to 20.0 [server] [t=00:00:17.683226][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55feed56fc40,0x55fef138f660}][locale="C"]" [t=00:00:17.683243][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:17.698676][f=-000001] Switching to Overhead (TA) style camera [t=00:00:17.698714][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:21.450598][f=-000001] Beginning demo playback [t=00:00:21.458751][f=-000001] GameID: b277d162e0198bc471ef1eab59a2360c [t=00:00:21.499139][f=-000001] Connection attempt from HistidineStar [t=00:00:21.499186][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:21.499261][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:21.499475][f=-000001] -> Connection established (given id 1) [t=00:00:21.499497][f=-000001] Connection attempt from SolracR [t=00:00:21.499511][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:21.499561][f=-000001] [0] Event [undefined]: SolracR changed status [t=00:00:21.499701][f=-000001] -> Connection established (given id 0) [t=00:00:21.514925][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SolracR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [t=00:00:21.514985][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SolracR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.522930][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [t=00:00:21.523027][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.882810][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:21.890809][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:22.046775][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x5643333f8550,0x5643244697c0}][locale="C"]" [t=00:00:22.142646][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SolracR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:22.142694][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SolracR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:22.431028][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SolracR" string="[Game::Load][lua{Rules,Gaia}={000001c5ab82ba40,000001c5ef1e7a80}][locale="C"]" [t=00:00:22.494885][f=-000001] Allies: I choose: Engineer! [t=00:00:24.027822][f=-000001] Allies: I choose: Engineer! [t=00:00:24.683416][f=-000001] [0] Event [3895,195.763367,5430]: 0 finished unit Engineer Commander [t=00:00:24.687906][f=-000001] [0] Event [223,195.764526,1034]: 1 finished unit Engineer Commander [t=00:00:24.705759][f=0000000] [0] Game has noElo set. [t=00:00:24.705828][f=0000000] [0] HistidineStar, team: 1, elo:1832, userid: 549188 [t=00:00:24.705860][f=0000000] [0] SolracR, team: 0, elo:1444, userid: 562392 [t=00:00:24.705892][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:24.710637][f=0000001] Playback continued [t=00:00:24.716626][f=0000005] [Game::ClientReadNet][LOGMSG] sender="SolracR" string="could not load model "allpinesb_ad0_brown_a_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_l.s3o)" [t=00:00:24.716668][f=0000005] [Game::ClientReadNet][LOGMSG] sender="SolracR" string="could not load model "allpinesb_ad0_brown_a_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_m.s3o)" [t=00:00:24.716688][f=0000005] [Game::ClientReadNet][LOGMSG] sender="SolracR" string="could not load model "allpinesb_ad0_brown_a_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_s.s3o)" [t=00:00:24.716707][f=0000005] [Game::ClientReadNet][LOGMSG] sender="SolracR" string="could not load model "allpinesb_ad0_brown_a_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xl.s3o)" [t=00:00:24.716726][f=0000005] [Game::ClientReadNet][LOGMSG] sender="SolracR" string="could not load model "allpinesb_ad0_brown_a_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xs.s3o)" [t=00:00:24.716744][f=0000005] [Game::ClientReadNet][LOGMSG] sender="SolracR" string="could not load model "allpinesb_ad0_brown_a_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xxl.s3o)" [t=00:00:24.716763][f=0000005] [Game::ClientReadNet][LOGMSG] sender="SolracR" string="could not load model "allpinesb_ad0_brown_b_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_l.s3o)" [t=00:00:24.716808][f=0000005] [Game::ClientReadNet][LOGMSG] sender="SolracR" string="could not load model "allpinesb_ad0_brown_b_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_m.s3o)" [t=00:00:24.716826][f=0000005] [Game::ClientReadNet][LOGMSG] sender="SolracR" string="could not load model "allpinesb_ad0_brown_b_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_s.s3o)" [t=00:00:24.716844][f=0000005] [Game::ClientReadNet][LOGMSG] sender="SolracR" string="could not load model "allpinesb_ad0_brown_b_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xl.s3o)" [t=00:00:24.716863][f=0000005] [Game::ClientReadNet][LOGMSG] sender="SolracR" string="could not load model "allpinesb_ad0_brown_b_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xs.s3o)" [t=00:00:24.716880][f=0000005] [Game::ClientReadNet][LOGMSG] sender="SolracR" string="could not load model "allpinesb_ad0_brown_b_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xxl.s3o)" [t=00:00:24.716898][f=0000005] [Game::ClientReadNet][LOGMSG] sender="SolracR" string="could not load model "allpinesb_ad0_brown_c_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_l.s3o)" [t=00:00:24.716916][f=0000005] [Game::ClientReadNet][LOGMSG] sender="SolracR" string="could not load model "allpinesb_ad0_brown_c_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_m.s3o)" [t=00:00:24.716934][f=0000005] [Game::ClientReadNet][LOGMSG] sender="SolracR" string="could not load model "allpinesb_ad0_brown_c_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_s.s3o)" [t=00:00:24.716951][f=0000005] [Game::ClientReadNet][LOGMSG] sender="SolracR" string="could not load model "allpinesb_ad0_brown_c_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xl.s3o)" [t=00:00:24.716969][f=0000005] [Game::ClientReadNet][LOGMSG] sender="SolracR" string="could not load model "allpinesb_ad0_brown_c_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xs.s3o)" [t=00:00:24.716987][f=0000005] [Game::ClientReadNet][LOGMSG] sender="SolracR" string="could not load model "allpinesb_ad0_brown_c_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xxl.s3o)" [t=00:00:24.727920][f=0000012] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="could not load model "allpinesb_ad0_brown_a_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_l.s3o)" [t=00:00:24.727969][f=0000012] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="could not load model "allpinesb_ad0_brown_a_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_m.s3o)" [t=00:00:24.727988][f=0000012] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="could not load model "allpinesb_ad0_brown_a_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_s.s3o)" [t=00:00:24.728007][f=0000012] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="could not load model "allpinesb_ad0_brown_a_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xl.s3o)" [t=00:00:24.728025][f=0000012] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="could not load model "allpinesb_ad0_brown_a_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xs.s3o)" [t=00:00:24.728044][f=0000012] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="could not load model "allpinesb_ad0_brown_a_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xxl.s3o)" [t=00:00:24.728062][f=0000012] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="could not load model "allpinesb_ad0_brown_b_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_l.s3o)" [t=00:00:24.728107][f=0000012] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="could not load model "allpinesb_ad0_brown_b_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_m.s3o)" [t=00:00:24.728125][f=0000012] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="could not load model "allpinesb_ad0_brown_b_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_s.s3o)" [t=00:00:24.728143][f=0000012] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="could not load model "allpinesb_ad0_brown_b_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xl.s3o)" [t=00:00:24.728161][f=0000012] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="could not load model "allpinesb_ad0_brown_b_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xs.s3o)" [t=00:00:24.728179][f=0000012] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="could not load model "allpinesb_ad0_brown_b_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xxl.s3o)" [t=00:00:24.728197][f=0000012] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="could not load model "allpinesb_ad0_brown_c_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_l.s3o)" [t=00:00:24.728215][f=0000012] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="could not load model "allpinesb_ad0_brown_c_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_m.s3o)" [t=00:00:24.728232][f=0000012] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="could not load model "allpinesb_ad0_brown_c_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_s.s3o)" [t=00:00:24.728250][f=0000012] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="could not load model "allpinesb_ad0_brown_c_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xl.s3o)" [t=00:00:24.728268][f=0000012] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="could not load model "allpinesb_ad0_brown_c_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xs.s3o)" [t=00:00:24.728286][f=0000012] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="could not load model "allpinesb_ad0_brown_c_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xxl.s3o)" [t=00:00:24.729129][f=0000012] [12] Event [264,195.761719,1128]: 1 finished unit Spider Factory [t=00:00:24.977867][f=0000069] [69] Event [3984,195.761719,5360]: 0 finished unit Tank Foundry [t=00:00:25.157030][f=0000173] [173] Event [264,195.761719,1164]: 1 finished unit Flea [t=00:00:25.260671][f=0000228] [228] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [t=00:00:25.307537][f=0000258] [258] Event [264,195.761719,1164]: 1 finished unit Flea [t=00:00:25.464683][f=0000347] [347] Event [264,195.761719,1164]: 1 finished unit Flea [t=00:00:25.633581][f=0000437] [437] Event [264,195.761719,1164]: 1 finished unit Flea [t=00:00:25.712815][f=0000483] [483] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [t=00:00:25.795213][f=0000527] [527] Event [264,195.761719,1164]: 1 finished unit Flea [t=00:00:25.923074][f=0000603] [603] Event [408,195.761719,696]: 1 finished unit Metal Extractor [t=00:00:26.589643][f=0000942] [942] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [t=00:00:26.761752][f=0001032] [1032] Event [3976,195.761719,5112]: 0 finished unit Wind/Tidal Generator [t=00:00:26.925193][f=0001107] [1107] Event [3976,195.761719,5160]: 0 finished unit Wind/Tidal Generator [t=00:00:26.962223][f=0001122] [1122] Event [3956,197.081726,5360]: 0 finished unit Kodachi [t=00:00:27.075566][f=0001175] [1175] Event [264,195.761719,1164]: 1 finished unit Weaver [t=00:00:27.085260][f=0001182] [1182] Event [3928,195.761719,5160]: 0 finished unit Wind/Tidal Generator [t=00:00:27.256117][f=0001257] [1257] Event [3880,195.761719,5160]: 0 finished unit Wind/Tidal Generator [t=00:00:27.307094][f=0001277] [1277] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [t=00:00:27.412900][f=0001332] [1332] Event [3880,195.761719,5112]: 0 finished unit Wind/Tidal Generator [t=00:00:27.433461][f=0001346] [1346] Event [216,195.761719,936]: 1 finished unit Wind/Tidal Generator [t=00:00:27.586205][f=0001422] [1422] Event [3880,195.761719,5064]: 0 finished unit Wind/Tidal Generator [t=00:00:27.729335][f=0001512] [1512] Event [3928,195.761719,5064]: 0 finished unit Wind/Tidal Generator [t=00:00:27.810677][f=0001558] [1558] Event [3956,197.081726,5360]: 0 finished unit Kodachi [t=00:00:27.835189][f=0001573] [1573] Event [280,195.761719,856]: 1 finished unit Wind/Tidal Generator [t=00:00:27.851395][f=0001581] [1581] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [t=00:00:27.861799][f=0001587] [1587] Event [3976,195.761719,5064]: 0 finished unit Wind/Tidal Generator [t=00:00:28.000278][f=0001663] [1663] Event [3736,195.761719,5448]: 0 finished unit Wind/Tidal Generator [t=00:00:28.314631][f=0001853] [1853] Event [3736,195.761719,5496]: 0 finished unit Wind/Tidal Generator [t=00:00:28.347580][f=0001872] [1872] Event [344,195.761719,808]: 1 finished unit Wind/Tidal Generator [t=00:00:28.630816][f=0002024] [2024] Event [3688,195.761719,5496]: 0 finished unit Wind/Tidal Generator [t=00:00:28.920855][f=0002170] [2170] Event [408,195.761719,760]: 1 finished unit Wind/Tidal Generator [t=00:00:28.969386][f=0002194] [2194] Event [3640,195.761719,5496]: 0 finished unit Wind/Tidal Generator [t=00:00:29.000666][f=0002212] [2212] Event [3956,197.081726,5360]: 0 finished unit Kodachi [t=00:00:29.233851][f=0002332] [2332] Event [3640,195.761719,5448]: 0 finished unit Wind/Tidal Generator [t=00:00:29.384928][f=0002409] [2409] Event [264,195.761719,1164]: 1 finished unit Weaver [t=00:00:29.437230][f=0002435] [2435] Event [4058.77271,195.761719,5260.5249]: 1 lost unit Flea [t=00:00:29.521099][f=0002473] [2473] Event [3640,195.761719,5400]: 0 finished unit Wind/Tidal Generator [t=00:00:29.563543][f=0002495] [2495] Event [456,195.761719,728]: 1 finished unit Wind/Tidal Generator [t=00:00:29.620775][f=0002524] [2524] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [t=00:00:29.783332][f=0002607] [2607] Event [3688,195.761719,5400]: 0 finished unit Wind/Tidal Generator [t=00:00:29.897091][f=0002671] [2671] Event [520,195.761719,776]: 1 finished unit Wind/Tidal Generator [t=00:00:30.030911][f=0002739] [2739] Event [3736,195.761719,5400]: 0 finished unit Wind/Tidal Generator [t=00:00:30.197898][f=0002825] [2825] Event [304,195.761719,1840]: 1 finished unit Lotus [t=00:00:30.256369][f=0002855] [2855] Event [584,195.761719,840]: 1 finished unit Wind/Tidal Generator [t=00:00:30.333077][f=0002896] [2896] Event [3956,197.081726,5360]: 0 finished unit Kodachi [t=00:00:30.657055][f=0003052] [3052] Event [648,195.761719,888]: 1 finished unit Wind/Tidal Generator [t=00:00:31.028420][f=0003232] [3232] Event [712,195.761719,952]: 1 finished unit Wind/Tidal Generator [t=00:00:31.109243][f=0003272] [3272] Event [2723.61401,228.234131,3504.1333]: 1 lost unit Flea [t=00:00:31.242460][f=0003335] [3335] Event [3956,197.081726,5360]: 0 finished unit Kodachi [t=00:00:31.420203][f=0003421] [3421] Event [264,195.761719,1164]: 1 finished unit Venom [t=00:00:31.429752][f=0003427] [3427] Event [776,195.761719,1000]: 1 finished unit Wind/Tidal Generator [t=00:00:31.639051][f=0003525] [3525] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [t=00:00:31.867426][f=0003637] [3637] Event [840,195.761719,1064]: 1 finished unit Wind/Tidal Generator [t=00:00:31.886861][f=0003647] [3647] Event [1048,195.761719,2424]: 1 finished unit Metal Extractor [t=00:00:32.159592][f=0003777] [3777] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [t=00:00:32.356016][f=0003872] [3872] Event [904,195.761719,1112]: 1 finished unit Wind/Tidal Generator [t=00:00:32.571129][f=0003975] [3975] Event [1008,195.761719,2432]: 1 finished unit Lotus [t=00:00:32.648774][f=0004012] [4012] Event [264,195.761719,1164]: 1 finished unit Venom [t=00:00:32.875145][f=0004120] [4120] Event [968,195.761719,1176]: 1 finished unit Wind/Tidal Generator [t=00:00:32.886657][f=0004126] [4126] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [t=00:00:33.037551][f=0004197] [4197] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [t=00:00:33.214937][f=0004278] [4278] Event [904,195.761719,1224]: 1 finished unit Wind/Tidal Generator [t=00:00:33.228703][f=0004286] [4286] Event [968,195.761719,1240]: 1 lost unit Metal Extractor [t=00:00:33.309970][f=0004316] [4316] Event [1030.31836,195.723511,1276.08325]: 0 lost unit Kodachi [t=00:00:33.321793][f=0004319] [4319] Event [968,195.612793,1176]: 1 lost unit Wind/Tidal Generator [t=00:00:33.376799][f=0004336] [4336] Event [904,195.686951,1224]: 1 lost unit Wind/Tidal Generator [t=00:00:33.778796][f=0004517] [4517] Event [1111.29138,195.761719,1139.20972]: 0 lost unit Kodachi [t=00:00:33.919335][f=0004580] [4580] Event [776,195.761719,1288]: 1 finished unit Wind/Tidal Generator [t=00:00:33.942649][f=0004593] [4593] Event [1312,195.761719,80]: 1 finished unit Lotus [t=00:00:34.169060][f=0004716] [4716] Event [456,195.761719,728]: 1 lost unit Wind/Tidal Generator [t=00:00:34.177317][f=0004718] [4718] Event [3416,195.761719,4632]: 0 finished unit Stardust [t=00:00:34.177546][f=0004718] [4718] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [t=00:00:34.301248][f=0004768] [4768] Event [264,195.761719,1164]: 1 finished unit Venom [t=00:00:34.483453][f=0004846] [4846] Event [408,195.761719,760]: 1 lost unit Wind/Tidal Generator [t=00:00:34.518462][f=0004860] [4860] Event [280,195.761719,856]: 1 lost unit Wind/Tidal Generator [t=00:00:34.808028][f=0005002] [5002] Event [151.114853,195.761719,663.874084]: 0 lost unit Kodachi [t=00:00:34.876821][f=0005038] [5038] Event [1296,195.761719,192]: 1 finished unit Lotus [t=00:00:34.912723][f=0005062] [5062] Event [968,194.6138,1240]: 1 finished unit Metal Extractor [t=00:00:34.924201][f=0005068] [5068] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [t=00:00:35.391789][f=0005228] [5228] Event [3528,195.761719,4632]: 0 finished unit Stardust [t=00:00:35.534349][f=0005296] [5296] Event [256,195.761719,2624]: 1 finished unit Lotus [t=00:00:35.809718][f=0005412] [5412] Event [992,338.818359,1504]: 1 finished unit Radar Tower [t=00:00:36.200217][f=0005535] [5535] Event [336,195.761719,2672]: 1 finished unit Lotus [t=00:00:36.631214][f=0005626] [5626] Event [936,195.222321,1160]: 1 finished unit Wind/Tidal Generator [t=00:00:36.689648][f=0005638] [5638] Event [3956,197.081726,5360]: 0 finished unit Kodachi [t=00:00:37.603857][f=0005783] [5783] Event [3640,195.761719,4632]: 0 finished unit Stardust [t=00:00:38.061070][f=0005873] [5873] Event [264,195.761719,1164]: 1 finished unit Weaver [t=00:00:38.785569][f=0006002] [6002] Event [1008,195.527039,1264]: 1 finished unit Lotus [t=00:00:39.002188][f=0006043] [6043] Event [2248,195.761719,984]: 1 finished unit Metal Extractor [t=00:00:39.252596][f=0006102] [6102] Event [3956,197.081726,5360]: 0 finished unit Welder [t=00:00:39.438079][f=0006157] [6157] Event [856,195.448456,1224]: 1 finished unit Wind/Tidal Generator [t=00:00:39.737129][f=0006236] [6236] Event [712,195.761719,1320]: 1 finished unit Wind/Tidal Generator [t=00:00:39.950112][f=0006323] [6323] Event [3752,195.761719,4632]: 0 finished unit Stardust [t=00:00:40.842255][f=0006522] [6522] Event [2120,195.761719,1288]: 1 finished unit Metal Extractor [t=00:00:41.110993][f=0006567] [6567] Event [3956,197.081726,5360]: 0 finished unit Welder [t=00:00:41.513430][f=0006657] [6657] Event [344,195.761719,1112]: 1 finished unit Caretaker [t=00:00:41.751602][f=0006691] [6691] Event [640,195.761719,1424]: 1 finished unit Lotus [t=00:00:41.845480][f=0006707] [6707] Event [920,195.761719,3176]: 1 finished unit Metal Extractor [t=00:00:42.725419][f=0006878] [6878] Event [3864,195.761719,4632]: 0 finished unit Stardust [t=00:00:42.755347][f=0006888] [6888] Event [2240,195.761719,1040]: 1 finished unit Lotus [t=00:00:42.844167][f=0006906] [6906] Event [552,195.761719,1416]: 1 finished unit Wind/Tidal Generator [t=00:00:43.184502][f=0006974] [6974] Event [928,195.761719,3104]: 1 finished unit Lotus [t=00:00:43.459035][f=0007029] [7029] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [t=00:00:43.498106][f=0007046] [7046] Event [3956,197.081726,5360]: 0 finished unit Welder [t=00:00:43.638193][f=0007092] [7092] Event [344,195.761719,1160]: 1 finished unit Caretaker [t=00:00:44.636245][f=0007359] [7359] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [t=00:00:44.760635][f=0007390] [7390] Event [264,195.761719,1164]: 1 finished unit Redback [t=00:00:45.129376][f=0007479] [7479] Event [3976,195.761719,4632]: 0 finished unit Stardust [t=00:00:45.428895][f=0007554] [7554] Event [3956,197.081726,5360]: 0 finished unit Kodachi [t=00:00:45.839100][f=0007655] [7655] Event [504,195.761719,1480]: 1 finished unit Wind/Tidal Generator [t=00:00:46.796630][f=0007901] [7901] Event [3464,195.761719,5816]: 0 finished unit Solar Collector [t=00:00:46.917973][f=0007937] [7937] Event [3640,195.761719,5064]: 0 finished unit Storage [t=00:00:47.021995][f=0007962] [7962] Event [344,195.761719,1064]: 1 finished unit Storage [t=00:00:47.416758][f=0008079] [8079] Event [2528,196.048828,5824]: 0 finished unit Picket [t=00:00:48.051841][f=0008260] [8260] Event [2160,195.761719,1248]: 1 finished unit Lotus [t=00:00:48.165429][f=0008292] [8292] Event [472,195.761719,1528]: 1 finished unit Wind/Tidal Generator [t=00:00:48.554153][f=0008404] [8404] Event [696,195.761719,3832]: 1 finished unit Metal Extractor [t=00:00:48.598778][f=0008416] [8416] Event [3956,197.081726,5360]: 0 finished unit Kodachi [t=00:00:48.683781][f=0008438] [8438] Event [3544,195.761719,5816]: 0 finished unit Solar Collector [t=00:00:49.673830][f=0008718] [8718] Event [3640,195.761719,5112]: 0 finished unit Storage [t=00:00:50.183023][f=0008862] [8862] Event [408,195.761719,1592]: 1 finished unit Wind/Tidal Generator [t=00:00:50.201754][f=0008866] [8866] Event [408,195.761719,1128]: 1 finished unit Spider Plate [t=00:00:50.356339][f=0008910] [8910] Event [2576,195.761719,5728]: 0 finished unit Picket [t=00:00:50.747535][f=0009021] [9021] Event [3624,195.761719,5816]: 0 finished unit Solar Collector [t=00:00:51.051502][f=0009109] [9109] Event [2984,195.761719,4808]: 0 finished unit Stardust [t=00:00:51.213269][f=0009154] [9154] Event [720,195.861328,3760]: 1 finished unit Lotus [t=00:00:51.568497][f=0009255] [9255] Event [360,195.761719,1656]: 1 finished unit Wind/Tidal Generator [t=00:00:52.259517][f=0009453] [9453] Event [2472,195.761719,1608]: 1 finished unit Metal Extractor [t=00:00:52.376359][f=0009487] [9487] Event [3640,195.761719,5160]: 0 finished unit Storage [t=00:00:52.740891][f=0009594] [9594] Event [3704,195.761719,5816]: 0 finished unit Solar Collector [t=00:00:52.791094][f=0009609] [9609] Event [296,195.761719,1720]: 1 finished unit Wind/Tidal Generator [t=00:00:52.893584][f=0009638] [9638] Event [472,195.761719,1096]: 1 finished unit Caretaker [t=00:00:53.117021][f=0009703] [9703] Event [2624,195.761719,5632]: 0 finished unit Picket [t=00:00:53.414652][f=0009789] [9789] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:00:54.240795][f=0010032] [10032] Event [248,195.761719,1784]: 1 finished unit Wind/Tidal Generator [t=00:00:54.357154][f=0010066] [10066] Event [472,195.761719,1160]: 1 finished unit Caretaker [t=00:00:54.524197][f=0010115] [10115] Event [3956,197.081726,5360]: 0 finished unit Blitz [t=00:00:54.686493][f=0010162] [10162] Event [3464,195.761719,5896]: 0 finished unit Solar Collector [t=00:00:54.836774][f=0010206] [10206] Event [2920,195.761719,4920]: 0 finished unit Stardust [t=00:00:54.952920][f=0010241] [10241] Event [3688,195.761719,5064]: 0 finished unit Storage [t=00:00:55.059734][f=0010262] [10262] Event [936,195.761719,4488]: 1 finished unit Metal Extractor [t=00:00:55.063783][f=0010264] [10264] Event [472,195.761719,1032]: 1 finished unit Storage [t=00:00:55.163138][f=0010301] [10301] Event [2512,195.761719,1568]: 1 finished unit Lotus [t=00:00:55.554480][f=0010416] [10416] Event [400,195.761719,1040]: 1 finished unit Lotus [t=00:00:55.644467][f=0010442] [10442] Event [2856,194.941406,216]: 1 finished unit Metal Extractor [t=00:00:55.774284][f=0010478] [10478] Event [2672,195.761719,5536]: 0 finished unit Picket [t=00:00:56.068782][f=0010566] [10566] Event [208,195.761719,1056]: 1 finished unit Lotus [t=00:00:56.308468][f=0010636] [10636] Event [3544,195.761719,5896]: 0 finished unit Solar Collector [t=00:00:56.680180][f=0010745] [10745] Event [896,195.761719,4416]: 1 finished unit Lotus [t=00:00:57.124021][f=0010878] [10878] Event [368,195.761719,1024]: 1 finished unit Faraday [t=00:00:57.443758][f=0010971] [10971] Event [3688,195.761719,5112]: 0 finished unit Storage [t=00:00:57.697545][f=0011046] [11046] Event [2848,195.140625,288]: 1 finished unit Lotus [t=00:00:57.962917][f=0011126] [11126] Event [3624,195.761719,5896]: 0 finished unit Solar Collector [t=00:00:58.198856][f=0011194] [11194] Event [2736,195.761719,5440]: 0 finished unit Picket [t=00:00:58.285644][f=0011219] [11219] Event [2872,195.761719,5032]: 0 finished unit Stardust [t=00:00:58.526117][f=0011289] [11289] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:00:59.178360][f=0011490] [11490] Event [3956,197.081726,5360]: 0 finished unit Blitz [t=00:00:59.381332][f=0011554] [11554] Event [3704,195.761719,5896]: 0 finished unit Solar Collector [t=00:01:00.035674][f=0011752] [11752] Event [2784,195.761719,5344]: 0 finished unit Picket [t=00:01:00.127741][f=0011782] [11782] Event [264,195.761719,1040]: 1 finished unit Fusion Reactor [t=00:01:00.477883][f=0011885] [11885] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:01:00.762436][f=0011976] [11976] Event [2808,195.761719,5144]: 0 finished unit Stardust [t=00:01:01.058364][f=0012064] [12064] Event [264,195.761719,1164]: 1 finished unit Redback [t=00:01:01.653818][f=0012243] [12243] Event [2832,195.761719,5248]: 0 finished unit Picket [t=00:01:01.784161][f=0012282] [12282] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:01:02.370317][f=0012458] [12458] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:01:02.617040][f=0012532] [12532] Event [3956,197.081726,5360]: 0 finished unit Blitz [t=00:01:02.709853][f=0012558] [12558] Event [1240,194.414063,5928]: 0 finished unit Metal Extractor [t=00:01:03.076895][f=0012667] [12667] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:01:03.086455][f=0012670] [12670] Event [3160,195.761719,1656]: 1 finished unit Metal Extractor [t=00:01:03.391775][f=0012761] [12761] Event [408,195.761719,1158]: 1 finished unit Weaver [t=00:01:03.568907][f=0012812] [12812] Event [2744,195.761719,5256]: 0 finished unit Stardust [t=00:01:03.658128][f=0012841] [12841] Event [2880,195.761719,5152]: 0 finished unit Picket [t=00:01:03.832842][f=0012895] [12895] Event [264,195.761719,1164]: 1 finished unit Redback [t=00:01:04.356391][f=0013051] [13051] Event [3184,195.761719,1712]: 1 finished unit Lotus [t=00:01:04.358369][f=0013052] [13052] Event [1704,195.761719,4120]: 1 finished unit Metal Extractor [t=00:01:04.367222][f=0013055] [13055] Event [184,195.761719,1736]: 1 finished unit Wind/Tidal Generator [t=00:01:04.403107][f=0013065] [13065] Event [1894.31299,221.663406,4436.16699]: 1 lost unit Flea [t=00:01:04.430081][f=0013073] [13073] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:01:04.826259][f=0013190] [13190] Event [3956,197.081726,5360]: 0 finished unit Welder [t=00:01:04.881133][f=0013205] [13205] Event [248,195.761719,1672]: 1 finished unit Wind/Tidal Generator [t=00:01:05.257051][f=0013290] [13290] Event [1696,195.761719,4192]: 1 finished unit Lotus [t=00:01:05.271524][f=0013293] [13293] Event [1554.50891,195.761719,4311.08496]: 0 lost unit Kodachi [t=00:01:05.480413][f=0013335] [13335] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:01:05.525351][f=0013343] [13343] Event [312,195.761719,1608]: 1 finished unit Wind/Tidal Generator [t=00:01:05.730978][f=0013377] [13377] Event [376,195.761719,1544]: 1 finished unit Wind/Tidal Generator [t=00:01:05.801254][f=0013388] [13388] Event [1696,195.761719,4192]: 1 lost unit Lotus [t=00:01:05.914967][f=0013406] [13406] Event [1591.85522,195.792221,4296.08105]: 0 lost unit Kodachi [t=00:01:06.458155][f=0013550] [13550] Event [440,195.761719,1480]: 1 finished unit Wind/Tidal Generator [t=00:01:06.458401][f=0013550] [13550] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:01:06.944194][f=0013702] [13702] Event [2928,195.761719,5056]: 0 finished unit Picket [t=00:01:06.954206][f=0013705] [13705] Event [2408,195.761719,2024]: 1 finished unit Metal Extractor [t=00:01:06.971016][f=0013709] [13709] Event [184,75.2929688,5192]: 0 finished unit Metal Extractor [t=00:01:06.994698][f=0013715] [13715] Event [2696,195.761719,5368]: 0 finished unit Stardust [t=00:01:07.032174][f=0013725] [13725] Event [264,195.761719,1164]: 1 finished unit Redback [t=00:01:07.064116][f=0013733] [13733] Event [504,195.761719,1416]: 1 finished unit Wind/Tidal Generator [t=00:01:07.209265][f=0013767] [13767] Event [472,195.761719,1352]: 1 finished unit Wind/Tidal Generator [t=00:01:07.237656][f=0013776] [13776] Event [1464,195.761719,1944]: 1 finished unit Metal Extractor [t=00:01:07.269901][f=0013785] [13785] Event [1696,194.914398,4176]: 1 finished unit Lotus [t=00:01:07.970485][f=0013965] [13965] Event [408,195.761719,1400]: 1 finished unit Wind/Tidal Generator [t=00:01:08.048578][f=0013985] [13985] Event [3956,197.081726,5360]: 0 finished unit Welder [t=00:01:08.209732][f=0014023] [14023] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:01:08.455368][f=0014088] [14088] Event [1624,195.761719,4536]: 1 lost unit Metal Extractor [t=00:01:08.823536][f=0014155] [14155] Event [1698.24866,195.86145,4417.41602]: 0 lost unit Kodachi [t=00:01:08.952682][f=0014179] [14179] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:09.386802][f=0014254] [14254] Event [344,195.761719,1464]: 1 finished unit Wind/Tidal Generator [t=00:01:09.451765][f=0014264] [14264] Event [216,75.3632813,4952]: 0 finished unit Metal Extractor [t=00:01:09.491184][f=0014271] [14271] Event [2976,195.761719,4960]: 0 finished unit Picket [t=00:01:09.524441][f=0014275] [14275] Event [1720.06213,195.88942,4383.01807]: 0 lost unit Kodachi [t=00:01:09.550951][f=0014280] [14280] Event [2448,195.761719,2096]: 1 finished unit Lotus [t=00:01:09.792035][f=0014323] [14323] Event [3768,75.2929688,408]: 1 finished unit Geothermal Generator [t=00:01:10.068314][f=0014354] [14354] Event [1698.54211,195.636383,4432.55371]: 0 lost unit Kodachi [t=00:01:10.082721][f=0014356] [14356] Event [1559.13574,195.704712,4334.22461]: 1 lost unit Engineer Commander [t=00:01:10.329441][f=0014401] [14401] Event [1424,195.761719,1888]: 1 finished unit Lotus [t=00:01:10.536550][f=0014443] [14443] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:10.890951][f=0014511] [14511] Event [1680.00464,194.797318,4389.33301]: 0 lost unit Blitz [t=00:01:11.010043][f=0014533] [14533] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:01:11.042469][f=0014540] [14540] Event [2632,195.761719,5480]: 0 finished unit Stardust [t=00:01:11.152172][f=0014563] [14563] Event [280,195.761719,1512]: 1 finished unit Wind/Tidal Generator [t=00:01:11.480649][f=0014632] [14632] Event [3312,195.761719,4880]: 0 finished unit Advanced Radar [t=00:01:11.551837][f=0014645] [14645] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:11.926930][f=0014732] [14732] Event [3024,195.761719,4864]: 0 finished unit Picket [t=00:01:12.445253][f=0014861] [14861] Event [216,195.761719,1560]: 1 finished unit Wind/Tidal Generator [t=00:01:12.485919][f=0014870] [14870] Event [3664,75.2929688,336]: 1 finished unit Lotus [t=00:01:12.606384][f=0014893] [14893] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:01:12.813853][f=0014934] [14934] Event [3956,197.081726,5360]: 0 finished unit Blitz [t=00:01:13.066124][f=0014981] [14981] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:14.079247][f=0015173] [15173] Event [2568,195.761719,5592]: 0 finished unit Stardust [t=00:01:14.199163][f=0015196] [15196] Event [152,195.761719,1624]: 1 finished unit Wind/Tidal Generator [t=00:01:14.278498][f=0015211] [15211] Event [264,195.761719,1164]: 1 finished unit Redback [t=00:01:14.299047][f=0015215] [15215] Event [2920,195.761719,4920]: 0 lost unit Stardust [t=00:01:14.372587][f=0015229] [15229] Event [2976,194.377548,4960]: 0 lost unit Picket [t=00:01:14.452448][f=0015244] [15244] Event [3024,195.200348,4864]: 0 lost unit Picket [t=00:01:14.522995][f=0015257] [15257] Event [3400,195.761719,2312]: 1 finished unit Metal Extractor [t=00:01:14.838870][f=0015317] [15317] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:15.082917][f=0015364] [15364] Event [2928,195.62561,5056]: 0 lost unit Picket [t=00:01:15.561597][f=0015457] [15457] Event [2984,195.761719,4808]: 0 lost unit Stardust [t=00:01:15.928236][f=0015526] [15526] Event [88,195.761719,1672]: 1 finished unit Wind/Tidal Generator [t=00:01:16.093636][f=0015558] [15558] Event [1912,195.761719,2856]: 1 finished unit Metal Extractor [t=00:01:16.113145][f=0015562] [15562] Event [3872,75.2929688,384]: 1 finished unit Lotus [t=00:01:16.258210][f=0015590] [15590] Event [2460.41675,195.761719,4624.51709]: 0 lost unit Blitz [t=00:01:16.261558][f=0015591] [15591] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:01:16.781351][f=0015689] [15689] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:16.833464][f=0015699] [15699] Event [3956,197.081726,5360]: 0 finished unit Blitz [t=00:01:17.145423][f=0015757] [15757] Event [168,195.761719,1400]: 1 finished unit Wind/Tidal Generator [t=00:01:17.152841][f=0015758] [15758] Event [2520,195.761719,5704]: 0 finished unit Stardust [t=00:01:17.482112][f=0015817] [15817] Event [2872,195.761719,5032]: 0 lost unit Stardust [t=00:01:17.726599][f=0015862] [15862] Event [3408,195.761719,2240]: 1 finished unit Lotus [t=00:01:18.180928][f=0015945] [15945] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:01:18.377567][f=0015982] [15982] Event [136,195.761719,1464]: 1 finished unit Wind/Tidal Generator [t=00:01:18.415788][f=0015988] [15988] Event [2548.86279,195.761719,4824.83252]: 1 lost unit Recluse [t=00:01:18.431089][f=0015990] [15990] Event [2880,195.266113,5152]: 0 lost unit Picket [t=00:01:18.518642][f=0016007] [16007] Event [3128,195.761719,4904]: 0 lost unit Metal Extractor [t=00:01:18.662462][f=0016032] [16032] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:19.123859][f=0016111] [16111] Event [1920,195.761719,2800]: 1 finished unit Lotus [t=00:01:19.539272][f=0016182] [16182] Event [3048,196.152039,5032]: 0 finished unit Stinger [t=00:01:19.570398][f=0016188] [16188] Event [88,195.761719,1528]: 1 finished unit Wind/Tidal Generator [t=00:01:19.694796][f=0016209] [16209] Event [2730.94141,195.761719,4628.25488]: 1 lost unit Recluse [t=00:01:19.817818][f=0016230] [16230] Event [3048,196.152039,5032]: 0 lost unit Stinger [t=00:01:20.013491][f=0016263] [16263] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:01:20.465222][f=0016340] [16340] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:20.573929][f=0016358] [16358] Event [2808,195.761719,5144]: 0 lost unit Stardust [t=00:01:20.724120][f=0016384] [16384] Event [2832,194.888611,5248]: 0 lost unit Picket [t=00:01:21.196979][f=0016465] [16465] Event [2456,195.896484,5816]: 0 finished unit Stardust [t=00:01:21.755966][f=0016562] [16562] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:21.938212][f=0016594] [16594] Event [3956,197.081726,5360]: 0 finished unit Blitz [t=00:01:22.068516][f=0016616] [16616] Event [264,195.761719,1164]: 1 finished unit Redback [t=00:01:22.197625][f=0016638] [16638] Event [3176,195.761719,2968]: 1 finished unit Metal Extractor [t=00:01:22.782398][f=0016740] [16740] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:23.334596][f=0016839] [16839] Event [2744,195.761719,5256]: 0 lost unit Stardust [t=00:01:23.417074][f=0016855] [16855] Event [2784,194.595795,5344]: 0 lost unit Picket [t=00:01:23.609843][f=0016890] [16890] Event [40,195.761719,584]: 1 finished unit Wind/Tidal Generator [t=00:01:23.767063][f=0016918] [16918] Event [2184,195.761719,3288]: 1 finished unit Metal Extractor [t=00:01:23.996479][f=0016960] [16960] Event [2524.80664,195.768982,4863.31934]: 0 lost unit Blitz [t=00:01:24.042690][f=0016968] [16968] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:01:24.653654][f=0017056] [17056] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:24.792839][f=0017077] [17077] Event [3744,75.2929688,512]: 1 finished unit Faraday [t=00:01:24.961745][f=0017104] [17104] Event [40,195.761719,648]: 1 finished unit Wind/Tidal Generator [t=00:01:24.971551][f=0017105] [17105] Event [2440.90698,195.761719,5024.70947]: 0 lost unit Blitz [t=00:01:25.022295][f=0017112] [17112] Event [2856,195.761719,5400]: 0 finished unit Stinger [t=00:01:25.467895][f=0017171] [17171] Event [3232,195.761719,2896]: 1 finished unit Lotus [t=00:01:25.552540][f=0017182] [17182] Event [2296.8479,195.761719,4986.55322]: 0 lost unit Blitz [t=00:01:25.980600][f=0017280] [17280] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:01:26.121503][f=0017308] [17308] Event [56,195.761719,712]: 1 finished unit Wind/Tidal Generator [t=00:01:26.387311][f=0017353] [17353] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:26.734664][f=0017409] [17409] Event [2160,195.761719,3216]: 1 finished unit Lotus [t=00:01:27.686485][f=0017554] [17554] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:01:27.711421][f=0017558] [17558] Event [56,195.761719,776]: 1 finished unit Wind/Tidal Generator [t=00:01:27.790878][f=0017570] [17570] Event [2144.50903,195.761719,5293.18311]: 1 lost unit Recluse [t=00:01:28.125602][f=0017622] [17622] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:28.263778][f=0017643] [17643] Event [2864.23682,193.117493,4944.53564]: 1 lost unit Redback [t=00:01:28.469739][f=0017674] [17674] Event [3312,195.761719,4880]: 0 lost unit Advanced Radar [t=00:01:28.898253][f=0017744] [17744] Event [2696,195.761719,5368]: 0 lost unit Stardust [t=00:01:28.984342][f=0017757] [17757] Event [3392.14795,195.761719,5130.29639]: 1 lost unit Venom [t=00:01:29.110913][f=0017779] [17779] Event [264,195.761719,1164]: 1 finished unit Redback [t=00:01:29.214100][f=0017796] [17796] Event [56,195.761719,840]: 1 finished unit Wind/Tidal Generator [t=00:01:29.568583][f=0017854] [17854] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:29.775326][f=0017888] [17888] Event [3254.34717,195.761719,5265.30371]: 0 lost unit Welder [t=00:01:29.867317][f=0017903] [17903] Event [3250.02832,195.761719,5050.36035]: 1 lost unit Redback [t=00:01:30.279341][f=0017971] [17971] Event [3640,195.761719,5400]: 0 lost unit Wind/Tidal Generator [t=00:01:30.390301][f=0017989] [17989] Event [3640,195.366516,5448]: 0 lost unit Wind/Tidal Generator [t=00:01:30.464313][f=0018002] [18002] Event [3688,195.277557,5400]: 0 lost unit Wind/Tidal Generator [t=00:01:30.587045][f=0018021] [18021] Event [2632,195.761719,5480]: 0 lost unit Stardust [t=00:01:30.667677][f=0018035] [18035] Event [2672,195.366241,5536]: 0 lost unit Picket [t=00:01:30.694501][f=0018039] [18039] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:30.703881][f=0018040] [18040] Event [3736,195.761719,5400]: 0 lost unit Wind/Tidal Generator [t=00:01:30.727269][f=0018043] [18043] Event [72,195.761719,904]: 1 finished unit Wind/Tidal Generator [t=00:01:30.996033][f=0018085] [18085] Event [3640,195.761719,5112]: 0 lost unit Storage [t=00:01:31.175749][f=0018113] [18113] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:01:31.582429][f=0018176] [18176] Event [2712,195.761719,5704]: 0 finished unit Stinger [t=00:01:31.595957][f=0018179] [18179] Event [3640,195.366516,5064]: 0 lost unit Storage [t=00:01:31.780341][f=0018208] [18208] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:32.125329][f=0018262] [18262] Event [3640,195.896149,5160]: 0 lost unit Storage [t=00:01:32.166283][f=0018268] [18268] Event [72,195.761719,968]: 1 finished unit Wind/Tidal Generator [t=00:01:32.622408][f=0018339] [18339] Event [3688,195.761719,5448]: 0 lost unit Metal Extractor [t=00:01:32.803019][f=0018367] [18367] Event [3362.09595,195.761719,5294.6333]: 0 lost unit Welder [t=00:01:32.850423][f=0018374] [18374] Event [3736,195.366516,5448]: 0 lost unit Wind/Tidal Generator [t=00:01:32.977780][f=0018394] [18394] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:01:33.082022][f=0018410] [18410] Event [3880,195.761719,5112]: 0 lost unit Wind/Tidal Generator [t=00:01:33.150023][f=0018420] [18420] Event [3688,195.277557,5496]: 0 lost unit Wind/Tidal Generator [t=00:01:33.213485][f=0018430] [18430] Event [3640,195.727081,5496]: 0 lost unit Wind/Tidal Generator [t=00:01:33.299707][f=0018443] [18443] Event [3736,194.981384,5496]: 0 lost unit Wind/Tidal Generator [t=00:01:33.454126][f=0018467] [18467] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:33.514115][f=0018476] [18476] Event [3880,195.366516,5064]: 0 lost unit Wind/Tidal Generator [t=00:01:33.638743][f=0018495] [18495] Event [3928,195.47348,5064]: 0 lost unit Wind/Tidal Generator [t=00:01:33.650095][f=0018497] [18497] Event [3880,195.500946,5160]: 0 lost unit Wind/Tidal Generator [t=00:01:33.674095][f=0018500] [18500] Event [72,195.761719,1032]: 1 finished unit Wind/Tidal Generator [t=00:01:33.711731][f=0018506] [18506] Event [3928,195.766602,5160]: 0 lost unit Wind/Tidal Generator [t=00:01:33.846486][f=0018527] [18527] Event [3976,195.693512,5160]: 0 lost unit Wind/Tidal Generator [t=00:01:33.860446][f=0018529] Player SolracR left the game: normal quit [t=00:01:33.860557][f=0018529] [18529] Event [undefined]: SolracR quit [t=00:01:34.191663][f=0018580] [18580] Event [2568,195.761719,5592]: 0 lost unit Stardust [t=00:01:34.279239][f=0018594] [18594] Event [2624,193.784332,5632]: 0 lost unit Picket [t=00:01:34.289178][f=0018595] HistidineStar has forced a win due to dropped opposition. [t=00:01:34.289251][f=0018595] game_message: SolracR has been destroyed! [t=00:01:34.289406][f=0018595] [18595] Event [undefined]: SolracR resigned [t=00:01:34.290015][f=0018595] game_message: HistidineStar wins! [t=00:01:34.290550][f=0018595] Submitting stats [t=00:01:34.299168][f=0018595] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:34.304452][f=0018595] Part| Total Time|Time of the last 0.5s [t=00:01:34.304489][f=0018595] Draw 16723.81ms 21.85% [t=00:01:34.304504][f=0018595] Lua::Callins::Synced 11539.27ms 18.87% [t=00:01:34.304519][f=0018595] Lua::Callins::Unsynced 25781.04ms 31.08% [t=00:01:34.304535][f=0018595] Lua::CollectGarbage::Synced 366.76ms 0.10% [t=00:01:34.304559][f=0018595] Lua::CollectGarbage::Unsynced 835.11ms 0.30% [t=00:01:34.304573][f=0018595] Misc::Profiler::AddTime 75.80ms 0.00% [t=00:01:34.304588][f=0018595] Sim 42899.86ms 60.18% [t=00:01:34.305167][f=0018595] [18595] Received game_message: SolracR has been destroyed! [t=00:01:34.307533][f=0018595] [18595] Received game_message: HistidineStar wins! [t=00:01:34.320365][f=0018596] [18596] Game End Stats Header: 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39,9420,17765,17765,9420,1373.47363,818.074829,818.074829,1373.47363,0,0,0,0,0,0,0,0,252.750092,901.332397,901.332397,252.750092,2727.38232,4378.31543,4378.31543,2727.38232,2920,2770,2770,2920,67.4076767,135.967514,135.967514,67.4076767,1675,55,55,1675,31.6847115,59.1981087,59.1981087,31.6847115,900,7570,7570,900,2265.3999,4195,4195,2265.3999,3925,7370,7370,3925,4495,2352.25,2352.25,4495,0,154.249954,154.249954,0,4919.68408,3187.20996,3187.20996,4919.68408 [t=00:01:34.324858][f=0018596] [18596] Game End Stats Values: 40,9270,18445,18445,9270,1451.85132,948.396118,948.396118,1451.85132,0,0,0,0,0,0,0,0,252.750092,901.332397,901.332397,252.750092,2930.23315,4773.93652,4773.93652,2930.23315,3370,2950,2950,3370,66.7347107,137.563629,137.563629,66.7347107,1675,55,55,1675,31.6251507,60.6880913,60.6880913,31.6251507,300,8000,8000,300,2265.3999,4795,4795,2265.3999,3925,7440,7440,3925,5095,2352.25,2352.25,5095,0,154.249954,154.249954,0,5315.30518,3392.6665,3392.6665,5315.30518 [t=00:01:34.324985][f=0018596] [18596] Game End Stats Values: 41,8295,18395,18395,8295,1525.00439,1073.61499,1073.61499,1525.00439,0,0,0,0,0,0,0,0,252.750092,901.332397,901.332397,252.750092,3571.82178,6202.05713,6202.05713,3571.82178,3050,2950,2950,3050,61.8346481,131.157928,131.157928,61.8346481,1275,55,55,1275,31.2769184,60.347908,60.347908,31.2769184,300,7880,7880,300,3195.3999,5670,5670,3195.3999,3670,7510,7510,3670,6070,3282.25,3282.25,6070,0,154.249954,154.249954,0,7050.93799,4038.41357,4038.41357,7050.93799 [t=00:01:34.325115][f=0018596] [18596] Game End Stats Values: 42,7610,19325,19325,7610,1585.24011,1201.50671,1201.50671,1585.24011,0,0,0,0,0,0,0,0,252.750092,901.332397,901.332397,252.750092,3571.82178,6999.36816,6999.36816,3571.82178,3180,2950,2950,3180,54.3574638,134.264175,134.264175,54.3574638,1275,55,55,1275,30.095686,60.5261307,60.5261307,30.095686,300,8740,8740,300,3195.3999,6670,6670,3195.3999,2855,7580,7580,2855,7205,3282.25,3282.25,7205,0,154.249954,154.249954,0,8208.81738,4052.51367,4052.51367,8208.81738 [t=00:01:34.325231][f=0018596] [18596] Game End Stats Values: 43,7115,19510,19510,7115,1594.68555,1245.20679,1245.20679,1594.68555,0,0,0,0,0,0,0,0,252.750092,901.332397,901.332397,252.750092,3571.82178,7379.30859,7379.30859,3571.82178,2860,2950,2950,2860,40.0817947,137.318481,137.318481,40.0817947,1275,55,55,1275,25.8890991,60.7400017,60.7400017,25.8890991,300,8890,8890,300,3195.3999,7065,7065,3195.3999,2680,7615,7615,2680,7700,3282.25,3282.25,7700,0,154.249954,154.249954,0,8707.63379,4052.51367,4052.51367,8707.63379 [t=00:01:34.348695][f=0018599] [18599] Event [3928,194.370728,5112]: 0 lost unit Metal Extractor [t=00:01:34.349249][f=0018599] [18599] Event [2712,196.209717,5704]: 0 lost unit Stinger [t=00:01:34.446129][f=0018615] [18615] Event [2856,195.761719,5400]: 0 lost unit Stinger [t=00:01:34.493691][f=0018623] [18623] Event [3013.35278,195.865707,5431.52637]: 0 lost unit Engineer Commander [t=00:01:34.561610][f=0018633] [18633] Event [2520,195.298767,5704]: 0 lost unit Stardust [t=00:01:34.634557][f=0018644] [18644] Event [3704,195.848083,5816]: 0 lost unit Solar Collector [t=00:01:34.635528][f=0018644] [18644] Event [2803.08252,196.636703,5587.82666]: 0 lost unit Welder [t=00:01:34.637761][f=0018644] [18644] Event [3984,195.761719,5360]: 0 lost unit Tank Foundry [t=00:01:34.705321][f=0018655] [18655] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:01:35.060182][f=0018714] Player HistidineStar left the game: normal quit [t=00:01:35.060285][f=0018714] [18714] Event [undefined]: HistidineStar quit [t=00:01:35.103084][f=0018720] No clients connected, shutting down server [t=00:01:35.103156][f=0018720] Server shutdown [t=00:01:35.103468][f=0018720] [18720] all players disconnected [t=00:01:35.157591][f=0018729] [18729] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:35.253852][f=0018745] [18745] Event [88,195.761719,1096]: 1 finished unit Wind/Tidal Generator [t=00:01:36.053416][f=0018876] [18876] Event [264,195.761719,1164]: 1 finished unit Redback [t=00:01:36.538480][f=0018956] [18956] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:36.666943][f=0018978] [18978] Event [88,195.761719,1160]: 1 finished unit Wind/Tidal Generator [t=00:01:37.623751][f=0019142] [19142] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:01:37.836423][f=0019179] [19179] Event [3672,75.2929688,440]: 1 finished unit Stinger [t=00:01:38.024302][f=0019211] [19211] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:38.091602][f=0019222] [19222] Event [88,195.761719,1224]: 1 finished unit Wind/Tidal Generator [t=00:01:38.965065][f=0019379] [19379] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:01:39.280228][f=0019439] [19439] Event [104,195.761719,1288]: 1 finished unit Wind/Tidal Generator [t=00:01:39.296827][f=0019442] [19442] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:40.260305][f=0019625] [19625] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:01:40.628878][f=0019694] [19694] Event [104,195.761719,1352]: 1 finished unit Wind/Tidal Generator [t=00:01:40.643420][f=0019698] [19698] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:41.399951][f=0019848] [19848] Event [3912,75.2929688,952]: 1 finished unit Metal Extractor [t=00:01:41.515854][f=0019869] [19869] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:41.702190][f=0019908] [19908] Event [264,195.761719,1164]: 1 finished unit Redback [t=00:01:42.164897][f=0019999] [19999] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:42.943569][f=0020165] [20165] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:01:43.248611][f=0020235] [20235] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:43.623108][f=0020321] [20321] Event [3880,75.3164063,1192]: 1 finished unit Metal Extractor [t=00:01:43.917506][f=0020388] [20388] Event [408,195.761719,1158]: 1 finished unit Hermit [t=00:01:44.218311][f=0020457] [20457] Event [264,195.761719,1164]: 1 finished unit Recluse [t=00:01:44.300607][f=0020474] Autoquit sending quit command. [t=00:01:44.301444][f=0020474] [QuitAction] user exited to system [t=00:01:44.302760][f=0020474] [SpringApp::Kill][1] fromRun=1 [t=00:01:44.303275][f=0020474] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:44.303305][f=0020474] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:44.303322][f=0020474] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:44.303335][f=0020474] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:44.303347][f=0020474] [SpringApp::Kill][2] [t=00:01:44.304540][f=0020474] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:44.304575][f=0020474] [Game::KillLua][1] dtor=0 luaUI=0x55fef0e6cd30 [t=00:01:44.304645][f=0020474] Start widgetHandler:Shutdown [t=00:01:44.309695][f=0020474] Shutdown - SaveOrderList Complete [t=00:01:44.310755][f=0020474] Writing last game win data [t=00:01:44.317809][f=0020474] Shutdown - SaveConfigData Complete [t=00:01:44.317860][f=0020474] Shutdown Widget - Save/Load API [t=00:01:44.317884][f=0020474] Shutdown Widget - Chili Highlight [t=00:01:44.317926][f=0020474] Shutdown Widget - Draw After Chili [t=00:01:44.317947][f=0020474] Shutdown Widget - API Unit Tracker GL4 [t=00:01:44.317974][f=0020474] Shutdown Widget - EPIC Menu [t=00:01:44.318295][f=0020474] Shutdown Widget - Chili Widget Selector [t=00:01:44.318407][f=0020474] Shutdown Widget - Chili Minimap [t=00:01:44.318896][f=0020474] Shutdown Widget - Local Team Colors [t=00:01:44.318934][f=0020474] Shutdown Widget - Display Keys 2 [t=00:01:44.319009][f=0020474] Shutdown Widget - Save Game Menu [t=00:01:44.319031][f=0020474] Shutdown Widget - Unit Icons [t=00:01:44.319275][f=0020474] Shutdown Widget - Noises [t=00:01:44.319303][f=0020474] Shutdown Widget - HealthBars [t=00:01:44.319503][f=0020474] Shutdown Widget - Win Counter [t=00:01:44.319535][f=0020474] Shutdown Widget - SpringRTS Replay Stats [t=00:01:44.319598][f=0020474] Shutdown Widget - EndGame APM stats [t=00:01:44.319619][f=0020474] Shutdown Widget - BuildETA [t=00:01:44.319642][f=0020474] Shutdown Widget - Modular Comm Info [t=00:01:44.319661][f=0020474] Shutdown Widget - Stereo3D [t=00:01:44.319685][f=0020474] Shutdown Widget - Showeco and Grid Drawer [t=00:01:44.319710][f=0020474] Shutdown Widget - Point Tracker [t=00:01:44.319731][f=0020474] Shutdown Widget - Missile Silo Range [t=00:01:44.319755][f=0020474] Shutdown Widget - MinimapEvents [t=00:01:44.319776][f=0020474] Shutdown Widget - Local Widgets Config [t=00:01:44.319803][f=0020474] Shutdown Widget - Highlight Geos [t=00:01:44.319824][f=0020474] Shutdown Widget - Grab Input [t=00:01:44.319858][f=0020474] Shutdown Widget - Defense Range Zero-K [t=00:01:44.319914][f=0020474] Shutdown Widget - Darkening [t=00:01:44.319975][f=0020474] Shutdown Widget - Context Menu [t=00:01:44.319999][f=0020474] Shutdown Widget - Chili Spectator Panels [t=00:01:44.320021][f=0020474] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:44.320059][f=0020474] Shutdown Widget - Chili Nuke Warning [t=00:01:44.320083][f=0020474] Shutdown Widget - Chili EndGame Window [t=00:01:44.320114][f=0020474] Shutdown Widget - Chili Economy Panel Default [t=00:01:44.320281][f=0020474] Shutdown Widget - CameraShake [t=00:01:44.320309][f=0020474] Shutdown Widget - State Reverse and Latency [t=00:01:44.320332][f=0020474] Shutdown Widget - Music Player v2 [t=00:01:44.320354][f=0020474] Shutdown Widget - Attack AoE [t=00:01:44.320376][f=0020474] Shutdown Widget - Map Edge Extension [t=00:01:44.320395][f=0020474] Shutdown Widget - Selection Send [t=00:01:44.320414][f=0020474] Shutdown Widget - LupsManager [t=00:01:44.320464][f=0020474] Shutdown Widget - Newton Firezone [t=00:01:44.320486][f=0020474] Shutdown Widget - Chili Pro Console [t=00:01:44.321890][f=0020474] Shutdown Widget - Persistent Build Height [t=00:01:44.321933][f=0020474] Shutdown Widget - Lasso Terraform GUI [t=00:01:44.321955][f=0020474] Shutdown Widget - Lups [t=00:01:44.322009][f=0020474] Shutdown Widget - Chili Framework [t=00:01:44.322029][f=0020474] Shutdown Widget - Mex Placement Handler [t=00:01:44.322049][f=0020474] Shutdown Widget - Chili Core Selector [t=00:01:44.322160][f=0020474] Shutdown Widget - Custom Markers [t=00:01:44.322186][f=0020474] Shutdown Widget - Select Keys [t=00:01:44.322223][f=0020474] Shutdown Widget - Pause Screen [t=00:01:44.322249][f=0020474] Shutdown Widget - Text To Speech Control [t=00:01:44.322270][f=0020474] Shutdown Widget - Layout Handler [t=00:01:44.322290][f=0020474] End widgetHandler:Shutdown [t=00:01:44.431731][f=0020474] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={804297,85735367} {int,ext,rec}Allocs={14285732,0,0} {chunk,block}Bytes={85735367,0} [t=00:01:44.431893][f=0020474] [Game::KillLua][2] dtor=0 luaGaia=0x55fef138f660 [t=00:01:44.468442][f=0020474] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={549018,70569063} {int,ext,rec}Allocs={14285733,0,0} {chunk,block}Bytes={70569063,0} [t=00:01:44.468570][f=0020474] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={549018,70569063} {int,ext,rec}Allocs={14285733,0,0} {chunk,block}Bytes={70569063,0} [t=00:01:44.468614][f=0020474] [Game::KillLua][3] dtor=0 luaRules=0x55feed56fc40 [t=00:01:44.468668][f=0020474] Start gadgetHandler:Shutdown [t=00:01:44.468690][f=0020474] Shutdown - StartSetup [t=00:01:44.468705][f=0020474] Shutdown - UnitMorph [t=00:01:44.471517][f=0020474] Shutdown - Carrier Drones [t=00:01:44.471543][f=0020474] Shutdown - Missile Silo Controller [t=00:01:44.471562][f=0020474] Shutdown - Modular Comm Info [t=00:01:44.471578][f=0020474] Shutdown - Terrain Texture Handler [t=00:01:44.471596][f=0020474] Shutdown - UnitCloakShield [t=00:01:44.472204][f=0020474] Shutdown - Starlight Handler [t=00:01:44.472270][f=0020474] End gadgetHandler:Shutdown [t=00:01:44.510658][f=0020474] Start gadgetHandler:Shutdown [t=00:01:44.510766][f=0020474] Shutdown - Save/Load [t=00:01:44.510800][f=0020474] Shutdown - Teleport Throw [t=00:01:44.510825][f=0020474] Shutdown - UnitMorph [t=00:01:44.510855][f=0020474] Shutdown - Modular Comm Info [t=00:01:44.510879][f=0020474] Shutdown - Retreat Command [t=00:01:44.510909][f=0020474] Shutdown - Shockwaves [t=00:01:44.510929][f=0020474] Shutdown - UnitCloakShield [t=00:01:44.510951][f=0020474] Shutdown - Lups Cloak FX [t=00:01:44.510982][f=0020474] Shutdown - Lups [t=00:01:44.511030][f=0020474] Shutdown - Lups Shield [t=00:01:44.511225][f=0020474] End gadgetHandler:Shutdown [t=00:01:44.558418][f=0020474] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14285776,0,0} {chunk,block}Bytes={0,0} [t=00:01:44.559018][f=0020474] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14285776,0,0} {chunk,block}Bytes={0,0} [t=00:01:44.559098][f=0020474] [Game::KillLua][4] dtor=0 [t=00:01:44.559138][f=0020474] [Game::KillLua][5] dtor=0 [t=00:01:44.583611][f=0020474] [Game::~CGame][1] [t=00:01:44.583673][f=0020474] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:44.583690][f=0020474] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:44.583707][f=0020474] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:44.583722][f=0020474] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:44.583736][f=0020474] [Game::KillLua][4] dtor=1 [t=00:01:44.583750][f=0020474] [Game::KillLua][5] dtor=1 [t=00:01:44.584053][f=0020474] [Game::KillMisc][1] [t=00:01:44.584073][f=0020474] [Game::KillMisc][2] [t=00:01:44.585056][f=0020474] [Game::KillMisc][3] [t=00:01:44.585533][f=0020474] [Game::KillRendering][1] [t=00:01:44.604561][f=0020474] [3DOParser::Kill] allocated 1 pieces [t=00:01:44.604646][f=0020474] [S3OParser::Kill] allocated 2940 pieces [t=00:01:44.606127][f=0020474] [AssParser::Kill] allocated 355 pieces [t=00:01:44.607345][f=0020474] [Game::KillInterface][1] [t=00:01:44.607879][f=0020474] [Game::KillInterface][2] [t=00:01:44.608711][f=0020474] [Game::KillSimulation][1] [t=00:01:44.608737][f=0020474] [Game::KillSimulation][2] [t=00:01:45.613486][f=0020474] [CCollisionHandler] dis-/continuous tests: 0/369059 [t=00:01:45.613563][f=0020474] [Game::KillSimulation][3] [t=00:01:45.614071][f=0020474] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:45.614113][f=0020474] [~CPathCache(16x24)] cacheHits=49 hitPercentage=34% numHashColls=0 maxCacheSize=16 [t=00:01:45.614570][f=0020474] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:45.614604][f=0020474] [~CPathCache(32x48)] cacheHits=73 hitPercentage=0% numHashColls=0 maxCacheSize=53 [t=00:01:45.617653][f=0020474] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:45.617714][f=0020474] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:45.654635][f=0020474] [LosHandler::Kill] raycast instance cache-{hits,misses}={8037,10268}; shared=0%; cached=44% [t=00:01:45.710599][f=0020474] [Game::KillSimulation][4] [t=00:01:49.631855][f=0020474] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:49.634746][f=0020474] [Game::~CGame][2] [t=00:01:49.634770][f=0020474] [Game::~CGame][3] [t=00:01:49.842076][f=0020474] [SpringApp::Kill][3] [t=00:01:49.842126][f=0020474] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 217374 bytes sent 194046 bytes recv'd [t=00:01:52.866816][f=0020474] [SpringApp::Kill][4] font=0x55fedf606790 [t=00:01:52.867760][f=0020474] [SpringApp::Kill][5] [t=00:01:52.877657][f=0020474] [SpringApp::Kill][6] [t=00:01:52.877706] [SpringApp::Kill][7] [t=00:01:52.879224] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:52.879245] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:52.879256] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:52.879266] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:52.885264] [VFS] [SpringVFS::DeleteArchives] [t=00:01:52.885316] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7932 [t=00:01:52.885327] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6890ca853a6a04bfa0ff91b23d5a5e49.sdp (0x55fedf73ab00) [t=00:01:52.896789] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6890ca853a6a04bfa0ff91b23d5a5e49.sdp" numZipFiles=7932 sumInflSize=759181kb sumReadTime=2962ms [t=00:01:52.897234] file="unittextures/3do2s3o_atlas_1.tga" indx=7033 inflSize=16384kb readTime=85ms [t=00:01:52.897260] file="unittextures/bcore_abc_2.tga" indx=7107 inflSize=1800kb readTime=55ms [t=00:01:52.897271] file="unittextures/3do2s3o_atlas_2.tga" indx=7034 inflSize=16384kb readTime=34ms [t=00:01:52.897281] file="objects3d/strikecom_1.dae" indx=5588 inflSize=999kb readTime=33ms [t=00:01:52.897291] file="unittextures/bcore_abc_1.tga" indx=7105 inflSize=3210kb readTime=23ms [t=00:01:52.897550] file="unittextures/factorytank_1.png" indx=7280 inflSize=4103kb readTime=23ms [t=00:01:52.897562] file="icons/pw_dropfac.png" indx=1106 inflSize=2kb readTime=21ms [t=00:01:52.897573] file="luaui/widgets/init_startup_info_selector.lua" indx=4797 inflSize=15kb readTime=20ms [t=00:01:52.897582] file="luaui/widgets/mission_galaxy_battle_handler.lua" indx=4808 inflSize=27kb readTime=20ms [t=00:01:52.897591] file="gamedata/modularcomms/testdata.lua" indx=889 inflSize=4kb readTime=20ms [t=00:01:52.903271] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6890ca853a6a04bfa0ff91b23d5a5e49.sdp] 105176297 bytes cached in 3047 files [t=00:01:53.061670] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [t=00:01:53.061945] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x55fedf7406e0) [t=00:01:53.062777] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:53.062795] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x55fedf6696e0) [t=00:01:53.063958] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7fca1c0ea380) [t=00:01:53.064335] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 212326 bytes cached in 70 files [t=00:01:53.064729] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x55fedf752a00) [t=00:01:53.065006] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:01:53.066106] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:53.066130] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:53.066144] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:53.066154] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:53.066163] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:53.066173] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:53.066636] [SpringApp::Kill][8] [t=00:01:53.066657] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:53.066666] [WatchDog::Uninstall][1] hangDetectorThread=0x55fe9c4e7a70 (joinable=1) [t=00:01:53.066676] [WatchDog::Uninstall][2] [t=00:01:53.202448] [WatchDog::Uninstall][3] [t=00:01:53.202483] [SpringApp::Kill][9]