[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000504] Using writeable configuration source: "/tmp/tmp.AYwCCXCLjZ/springsettings.1406974.cfg"
[t=00:00:00.006785] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.006834] ============== ==============
[t=00:00:00.006845]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.006855]
[t=00:00:00.006864] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.006872] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.006881] Use "none" to disable the default log sections.
[t=00:00:00.006890] ============== ==============
[t=00:00:00.006899] ============== ==============
[t=00:00:00.006956] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.006967] MouseDragCircleCommandThreshold = 25
[t=00:00:00.006977] ROAM = 2
[t=00:00:00.006987] RotateLogFiles = 1
[t=00:00:00.006997] TeamHighlight = 0
[t=00:00:00.007007] ============== ==============
[t=00:00:00.007015] ============== ==============
[t=00:00:00.007025] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.007035] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.007044] Compiler Version: gcc-10.3.0
[t=00:00:00.007072] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.007261] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.007272] Binary Word Size: 64-bit (native)
[t=00:00:00.007281] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.007290] Physical CPU Cores: 1
[t=00:00:00.007300] Logical CPU Cores: 1
[t=00:00:00.007309] ============== ==============
[t=00:00:00.007373] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.007383] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.007392] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.007400] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.007409] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.008656] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.008675] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.008702] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.008719] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.008730] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.008755] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.017686] [GR::LogVersionInfo]
[t=00:00:00.017710] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.017727] GL version :
[t=00:00:00.017737] GL vendor :
[t=00:00:00.017745] GL renderer :
[t=00:00:00.017755] GLSL version:
[t=00:00:00.017764] GLEW version: spring headless stub GLEW version
[t=00:00:00.017773] GPU memory : unknown
[t=00:00:00.017782] SDL swap-int: 0
[t=00:00:00.017791] SDL driver : headless stub
[t=00:00:00.017800]
[t=00:00:00.017809] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.017818] ARB shader support : 0
[t=00:00:00.017827] GLSL shader support : 0
[t=00:00:00.017836] GL4 support : 0
[t=00:00:00.017845] FBO extension support : 0
[t=00:00:00.017854] NVX GPU mem-info support : 0
[t=00:00:00.017863] ATI GPU mem-info support : 0
[t=00:00:00.017872] NPOT-texture support : 1 (0)
[t=00:00:00.017894] S3TC/DXT1 texture support : 0/0
[t=00:00:00.017904] texture query-LOD support : 1 (0)
[t=00:00:00.017913] MSAA frame-buffer support : 0 (0)
[t=00:00:00.017922] Z-buffer depth : 16 (-)
[t=00:00:00.017931] primitive-restart support : 0 (0)
[t=00:00:00.017940] clip-space control support: 0 (0)
[t=00:00:00.017950] seamless cube-map support : 0 (0)
[t=00:00:00.017959] frag-depth layout support : 0 (0)
[t=00:00:00.017967] persistent maps support : 0 (0)
[t=00:00:00.017976]
[t=00:00:00.017986] max. FBO samples : -1
[t=00:00:00.017995] max. texture size : 2048
[t=00:00:00.018006] max. texture anisotropy level: 0.000000
[t=00:00:00.018015] max. vec4 varyings/attributes: 0/0
[t=00:00:00.018025] max. draw-buffers : 0
[t=00:00:00.018034] max. rec. indices/vertices : 0/0
[t=00:00:00.018042] max. uniform buffer-bindings : 0
[t=00:00:00.018051] max. uniform block-size : 0KB
[t=00:00:00.018060] max. storage buffer-bindings : 0
[t=00:00:00.018069] max. storage block-size : 0MB
[t=00:00:00.018078]
[t=00:00:00.018087] enable AMD-hacks : 0
[t=00:00:00.018096] compress MIP-maps: 0
[t=00:00:00.018113] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.018493] [GR::UpdateGLConfigs]
[t=00:00:00.018516] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.018533] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.018544] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.018552] [GR::InitGLState]
[t=00:00:00.018563] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.184553] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.191568] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.198536] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.199240] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.199267] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.199283] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.231265] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.233432] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.253433] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.253743] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.264880] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms
[t=00:00:00.264926] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.265114] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.268542] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb46002bcf0 (SpringVFS) global=(nil) (null)
[t=00:00:00.268558] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.268638] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.268653] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.268667] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.268675] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.268701] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1126 MB
[t=00:00:00.270404][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.270432][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.270451][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1406974/replay.sdfz" for game data...
[t=00:00:00.418098][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.419445][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.419479][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.424269][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.424327][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 153ms
[t=00:00:00.424356][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:00.470112][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55b480814ca0] using map "Hide_and_Seek_v03" (loaded=0 cached=0)
[t=00:00:00.471155][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Hide_and_Seek_v03", overwrite=false)] section=1 cached=0
[t=00:00:00.472175][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.472626][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55b480814ca0] using game "Zero-K 1.10.6.0" (loaded=0 cached=0)
[t=00:00:00.473654][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.6.0", overwrite=false)] section=0 cached=0
[t=00:00:00.482884][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.483124][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.256582][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1832ms
[t=00:00:02.257105][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen
[t=00:00:03.928164][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:03.928494][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:03.928603][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:03.928663][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:03.928721][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:03.928776][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:03.929924][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:03.930427][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:03.930898][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:03.933646][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:03.935684][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:03.937674][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:03.937708][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:03.938165][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:03.945029][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:03.946051][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:03.946982][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:03.947262][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:03.948293][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:03.948315][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:03.964545][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:03.964591][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:04.119016][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:04.132551][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)"
[t=00:00:04.543535][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:04.921112][f=-000001] Loading UnitDefs_posts
[t=00:00:05.161560][f=-000001] Loading FeatureDefs_posts
[t=00:00:05.238980][f=-000001] Loading WeaponDefs_posts
[t=00:00:05.276446][f=-000001] Loading ArmorDefs_posts
[t=00:00:05.304162][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 730ms
[t=00:00:05.373364][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 834ms
[t=00:00:05.374686][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:05.598534][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:05.599997][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms
[t=00:00:05.600383][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:05.600404][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:05.688668][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 87ms
[t=00:00:05.688719][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:05.693255][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:05.948398][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:06.020947][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:06.139814][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:06.193824][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:06.193868][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:06.879212][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 685ms
[t=00:00:06.879264][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:07.019973][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 140ms
[t=00:00:07.020033][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:07.044175][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms
[t=00:00:07.700601][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:07.706808][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:07.707602][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:07.846733][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:07.846879][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:07.847547][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:07.847573][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:07.848550][f=-000001] InfoTexture: legacy
[t=00:00:07.848579][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:07.849969][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:08.004316][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:08.010370][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
[t=00:00:08.010432][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:08.011248][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:08.011286][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:08.204626][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:08.204689][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:08.466576][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:08.532240][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:08.663439][f=-000001] Loaded DecalsDrawer: off
[t=00:00:08.663498][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:08.664362][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:09.075042][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:09.088343][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:09.248647][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 15ms
[t=00:00:09.250510][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:09.250538][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:09.265577][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:09.265631][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:09.265651][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e
[t=00:00:09.265668][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=78754a3e
[t=00:00:09.265686][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:09.265703][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03
[t=00:00:09.265720][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=907157e3
[t=00:00:09.275900][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:09.275965][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:09.275981][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e
[t=00:00:09.275995][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=78754a3e
[t=00:00:09.276010][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:09.276024][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03
[t=00:00:09.276037][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=907157f3
[t=00:00:09.276053][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55b4970403c0 has BLOCKSIZE 1
[t=00:00:09.282088][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:09.282125][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:09.282140][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=6892d28e
[t=00:00:09.282154][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=78754a3e
[t=00:00:09.282168][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:09.282182][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=d5debce0
[t=00:00:09.286497][f=-000001] [Path] [PathEstimator::ReadFile] hash=d5debce0 file="cache/105dev-BAR105/paths/Hide_and_Seek_v03.pe-d5debce0.zip" (exists=0)
[t=00:00:09.286859][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread"
[t=00:00:09.460745][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 3136 blocks"
[t=00:00:09.654834][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 196 of 3136 blocks"
[t=00:00:09.948413][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 392 of 3136 blocks"
[t=00:00:10.162323][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 588 of 3136 blocks"
[t=00:00:10.408043][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 784 of 3136 blocks"
[t=00:00:10.682289][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 980 of 3136 blocks"
[t=00:00:10.908344][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1176 of 3136 blocks"
[t=00:00:11.129240][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1372 of 3136 blocks"
[t=00:00:11.352417][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1568 of 3136 blocks"
[t=00:00:11.560456][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1764 of 3136 blocks"
[t=00:00:11.785134][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1960 of 3136 blocks"
[t=00:00:12.031776][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2156 of 3136 blocks"
[t=00:00:12.283126][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2352 of 3136 blocks"
[t=00:00:12.527989][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2548 of 3136 blocks"
[t=00:00:12.749532][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2744 of 3136 blocks"
[t=00:00:13.005374][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2940 of 3136 blocks"
[t=00:00:13.146838][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-d5debce0"
[t=00:00:13.147273][f=-000001] [Path] [PathEstimator::WriteFile] hash=d5debce0 file="cache/105dev-BAR105/paths/Hide_and_Seek_v03.pe-d5debce0.zip" (exists=0)
[t=00:00:13.347501][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-d5debce0"
[t=00:00:13.353045][f=-000001] Path cache (56, 56) initialized.
[t=00:00:13.353083][f=-000001] Path cache (56, 56) initialized.
[t=00:00:13.358885][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:13.358919][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:13.358933][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=6892d28e
[t=00:00:13.358947][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=78754a3e
[t=00:00:13.358959][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:13.358972][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=d5debcf0
[t=00:00:13.498023][f=-000001] [Path] [PathEstimator::ReadFile] hash=d5debcf0 file="cache/105dev-BAR105/paths/Hide_and_Seek_v03.pe2-d5debcf0.zip" (exists=0)
[t=00:00:13.498311][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread"
[t=00:00:13.609097][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 784 blocks"
[t=00:00:13.621039][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 49 of 784 blocks"
[t=00:00:13.630558][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 98 of 784 blocks"
[t=00:00:13.640725][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 147 of 784 blocks"
[t=00:00:13.655361][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 196 of 784 blocks"
[t=00:00:13.667539][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 245 of 784 blocks"
[t=00:00:13.679927][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 294 of 784 blocks"
[t=00:00:13.693047][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 343 of 784 blocks"
[t=00:00:13.705387][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 392 of 784 blocks"
[t=00:00:13.718284][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 441 of 784 blocks"
[t=00:00:13.725896][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 490 of 784 blocks"
[t=00:00:13.738736][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 539 of 784 blocks"
[t=00:00:13.749988][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 588 of 784 blocks"
[t=00:00:13.761737][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 637 of 784 blocks"
[t=00:00:13.771943][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 686 of 784 blocks"
[t=00:00:13.783667][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 735 of 784 blocks"
[t=00:00:13.789751][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-d5debcf0"
[t=00:00:13.790502][f=-000001] [Path] [PathEstimator::WriteFile] hash=d5debcf0 file="cache/105dev-BAR105/paths/Hide_and_Seek_v03.pe2-d5debcf0.zip" (exists=0)
[t=00:00:13.828627][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-d5debcf0"
[t=00:00:13.830113][f=-000001] Path cache (28, 28) initialized.
[t=00:00:13.830136][f=-000001] Path cache (28, 28) initialized.
[t=00:00:13.830151][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4579ms, checksum 242de724)"
[t=00:00:13.830207][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:13.830395][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:13.830415][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:13.990621][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 76ms
[t=00:00:13.990946][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:16.931159][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:16.933779][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:17.343242][f=-000001] Synced LuaRules: finished loading
[t=00:00:17.370862][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: player_extra_information.lua
Loaded gadget: share_control.lua
Loaded gadget: start_boxes.lua