[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000404] Using writeable configuration source: "/tmp/tmp.068IezD3Bg/springsettings.1401001.cfg"
[t=00:00:00.002744] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.002798] ============== ==============
[t=00:00:00.002811]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.002820]
[t=00:00:00.002829] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.002838] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.002847] Use "none" to disable the default log sections.
[t=00:00:00.002879] ============== ==============
[t=00:00:00.002891] ============== ==============
[t=00:00:00.002944] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.002954] MouseDragCircleCommandThreshold = 25
[t=00:00:00.002964] ROAM = 2
[t=00:00:00.002974] RotateLogFiles = 1
[t=00:00:00.002983] TeamHighlight = 0
[t=00:00:00.002993] ============== ==============
[t=00:00:00.003002] ============== ==============
[t=00:00:00.003012] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.003021] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.003030] Compiler Version: gcc-10.3.0
[t=00:00:00.003056] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.003220] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.003231] Binary Word Size: 64-bit (native)
[t=00:00:00.003241] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.003250] Physical CPU Cores: 1
[t=00:00:00.003260] Logical CPU Cores: 1
[t=00:00:00.003269] ============== ==============
[t=00:00:00.003333] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.003342] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.003351] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.003360] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.003369] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.004446] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.004464] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.004496] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.004514] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.004524] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.004551] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.036566] [GR::LogVersionInfo]
[t=00:00:00.036591] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.036607] GL version :
[t=00:00:00.036617] GL vendor :
[t=00:00:00.036626] GL renderer :
[t=00:00:00.036635] GLSL version:
[t=00:00:00.036644] GLEW version: spring headless stub GLEW version
[t=00:00:00.036653] GPU memory : unknown
[t=00:00:00.036662] SDL swap-int: 0
[t=00:00:00.036671] SDL driver : headless stub
[t=00:00:00.036680]
[t=00:00:00.036690] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.036699] ARB shader support : 0
[t=00:00:00.036708] GLSL shader support : 0
[t=00:00:00.036717] GL4 support : 0
[t=00:00:00.036726] FBO extension support : 0
[t=00:00:00.036735] NVX GPU mem-info support : 0
[t=00:00:00.036744] ATI GPU mem-info support : 0
[t=00:00:00.036753] NPOT-texture support : 1 (0)
[t=00:00:00.036776] S3TC/DXT1 texture support : 0/0
[t=00:00:00.036785] texture query-LOD support : 1 (0)
[t=00:00:00.036795] MSAA frame-buffer support : 0 (0)
[t=00:00:00.036803] Z-buffer depth : 16 (-)
[t=00:00:00.036812] primitive-restart support : 0 (0)
[t=00:00:00.036821] clip-space control support: 0 (0)
[t=00:00:00.036830] seamless cube-map support : 0 (0)
[t=00:00:00.036839] frag-depth layout support : 0 (0)
[t=00:00:00.036848] persistent maps support : 0 (0)
[t=00:00:00.036857]
[t=00:00:00.036866] max. FBO samples : -1
[t=00:00:00.036875] max. texture size : 2048
[t=00:00:00.036887] max. texture anisotropy level: 0.000000
[t=00:00:00.036896] max. vec4 varyings/attributes: 0/0
[t=00:00:00.036905] max. draw-buffers : 0
[t=00:00:00.036913] max. rec. indices/vertices : 0/0
[t=00:00:00.036922] max. uniform buffer-bindings : 0
[t=00:00:00.036931] max. uniform block-size : 0KB
[t=00:00:00.036940] max. storage buffer-bindings : 0
[t=00:00:00.036949] max. storage block-size : 0MB
[t=00:00:00.036958]
[t=00:00:00.036967] enable AMD-hacks : 0
[t=00:00:00.036976] compress MIP-maps: 0
[t=00:00:00.036994] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.037332] [GR::UpdateGLConfigs]
[t=00:00:00.037355] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.037373] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.037383] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.037392] [GR::InitGLState]
[t=00:00:00.037402] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.227016] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.231798] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.237217] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.237759] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.237781] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.237797] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.271095] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.271959] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.295247] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.295588] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.309510] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms
[t=00:00:00.309535] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.309679] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.313164] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff0f002b050 (SpringVFS) global=(nil) (null)
[t=00:00:00.313183] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.313271] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.313291] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.313308] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.313319] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.313355] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1541 MB
[t=00:00:00.315547][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.315580][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.315601][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1401001/replay.sdfz" for game data...
[t=00:00:00.462733][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.464021][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.464055][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.470850][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.470970][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 155ms
[t=00:00:00.471002][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7)
[t=00:00:00.519898][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55f286929e90] using map "LimeQuat Republic v1.23" (loaded=0 cached=0)
[t=00:00:00.520980][f=-000001] [VFS] [SpringVFS::AddArchive(arName="LimeQuat Republic v1.23", overwrite=false)] section=1 cached=0
[t=00:00:00.522986][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.523522][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55f286929e90] using game "Zero-K 1.10.6.0" (loaded=0 cached=0)
[t=00:00:00.524595][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.6.0", overwrite=false)] section=0 cached=0
[t=00:00:00.534795][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.535093][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:03.135440][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 2664ms
[t=00:00:03.135609][f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 1), creating LoadScreen
[t=00:00:03.177115][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:03.177156][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:03.177258][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:03.177319][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:03.177375][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:03.177431][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:03.178565][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:03.179101][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:03.179582][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:03.182669][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:03.184838][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:03.186727][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:03.186760][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:03.187267][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:03.194408][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:03.195498][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:03.196454][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:03.196736][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:03.197716][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:03.197739][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:03.206593][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:03.206652][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:03.358447][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:03.405186][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)"
[t=00:00:04.097923][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:04.534391][f=-000001] Loading UnitDefs_posts
[t=00:00:04.783506][f=-000001] Loading FeatureDefs_posts
[t=00:00:04.847064][f=-000001] Loading WeaponDefs_posts
[t=00:00:04.879761][f=-000001] Loading ArmorDefs_posts
[t=00:00:04.905534][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 730ms
[t=00:00:04.982530][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 891ms
[t=00:00:04.983797][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:05.197425][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:05.199228][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms
[t=00:00:05.199781][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:05.199803][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:05.265808][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 65ms
[t=00:00:05.265860][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:05.270334][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:05.534035][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:05.609562][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:05.798260][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:05.805301][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:05.805910][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:06.596463][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 790ms
[t=00:00:06.596821][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:06.705810][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms
[t=00:00:06.705873][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:06.757018][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 51ms
[t=00:00:07.464736][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:07.511824][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:07.515746][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:07.572364][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:07.572495][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:07.576705][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:07.576760][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:07.577945][f=-000001] InfoTexture: legacy
[t=00:00:07.577973][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:07.579621][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:08.607730][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:08.611957][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[t=00:00:08.612026][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:08.612705][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:08.612749][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:08.827023][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:08.830227][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:09.071388][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:09.116356][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:09.158175][f=-000001] Loaded DecalsDrawer: off
[t=00:00:09.158219][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:09.158976][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:09.575491][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:09.590434][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:09.794835][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 16ms
[t=00:00:09.796637][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:09.796660][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:09.808288][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:09.808343][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:09.808360][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5f11baea
[t=00:00:09.808375][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:09.808390][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=b4eed7c
[t=00:00:09.808404][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:09.808418][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fda4011
[t=00:00:09.815875][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:09.815940][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:09.815955][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5f11baea
[t=00:00:09.815969][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:09.815984][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=b4eed7c
[t=00:00:09.815997][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:09.816011][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fda4021
[t=00:00:09.816026][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55f29b274c20 has BLOCKSIZE 1
[t=00:00:09.820379][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:09.820403][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:09.820418][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5f11baea
[t=00:00:09.820431][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:09.820445][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=b4eed7c
[t=00:00:09.820459][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=fda3d77
[t=00:00:09.823706][f=-000001] [Path] [PathEstimator::ReadFile] hash=fda3d77 file="cache/105dev-BAR105/paths/LimeQuat Republic v1.23.pe-fda3d77.zip" (exists=0)
[t=00:00:09.824080][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread"
[t=00:00:09.901143][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 2240 blocks"
[t=00:00:09.990613][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 140 of 2240 blocks"
[t=00:00:10.079483][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 280 of 2240 blocks"
[t=00:00:10.169833][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 420 of 2240 blocks"
[t=00:00:10.274977][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 560 of 2240 blocks"
[t=00:00:10.375459][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 700 of 2240 blocks"
[t=00:00:10.462355][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 840 of 2240 blocks"
[t=00:00:10.548414][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 980 of 2240 blocks"
[t=00:00:10.634825][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1120 of 2240 blocks"
[t=00:00:10.721015][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1260 of 2240 blocks"
[t=00:00:10.807640][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1400 of 2240 blocks"
[t=00:00:10.948910][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1540 of 2240 blocks"
[t=00:00:11.051394][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1680 of 2240 blocks"
[t=00:00:11.137833][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1820 of 2240 blocks"
[t=00:00:11.224849][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1960 of 2240 blocks"
[t=00:00:11.311882][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2100 of 2240 blocks"
[t=00:00:11.370347][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-fda3d77"
[t=00:00:11.370817][f=-000001] [Path] [PathEstimator::WriteFile] hash=fda3d77 file="cache/105dev-BAR105/paths/LimeQuat Republic v1.23.pe-fda3d77.zip" (exists=0)
[t=00:00:11.385750][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-fda3d77"
[t=00:00:11.389858][f=-000001] Path cache (56, 40) initialized.
[t=00:00:11.389887][f=-000001] Path cache (56, 40) initialized.
[t=00:00:11.394242][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:11.394271][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:11.394285][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5f11baea
[t=00:00:11.394300][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:11.394313][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=b4eed7c
[t=00:00:11.394325][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=fda3d87
[t=00:00:11.494498][f=-000001] [Path] [PathEstimator::ReadFile] hash=fda3d87 file="cache/105dev-BAR105/paths/LimeQuat Republic v1.23.pe2-fda3d87.zip" (exists=0)
[t=00:00:11.494809][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread"
[t=00:00:11.558922][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 560 blocks"
[t=00:00:11.563316][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 35 of 560 blocks"
[t=00:00:11.567796][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 70 of 560 blocks"
[t=00:00:11.572324][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 105 of 560 blocks"
[t=00:00:11.576784][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 140 of 560 blocks"
[t=00:00:11.581242][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 175 of 560 blocks"
[t=00:00:11.585739][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 210 of 560 blocks"
[t=00:00:11.590373][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 245 of 560 blocks"
[t=00:00:11.594945][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 280 of 560 blocks"
[t=00:00:11.599424][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 315 of 560 blocks"
[t=00:00:11.603948][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 350 of 560 blocks"
[t=00:00:11.608445][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 385 of 560 blocks"
[t=00:00:11.612911][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 420 of 560 blocks"
[t=00:00:11.617402][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 455 of 560 blocks"
[t=00:00:11.621971][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 490 of 560 blocks"
[t=00:00:11.626447][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 525 of 560 blocks"
[t=00:00:11.628186][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-fda3d87"
[t=00:00:11.628555][f=-000001] [Path] [PathEstimator::WriteFile] hash=fda3d87 file="cache/105dev-BAR105/paths/LimeQuat Republic v1.23.pe2-fda3d87.zip" (exists=0)
[t=00:00:11.632436][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-fda3d87"
[t=00:00:11.633452][f=-000001] Path cache (28, 20) initialized.
[t=00:00:11.633471][f=-000001] Path cache (28, 20) initialized.
[t=00:00:11.633483][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1836ms, checksum 2752df99)"
[t=00:00:11.633528][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:11.633542][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:11.633555][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:11.752960][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 53ms
[t=00:00:11.753216][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
[t=00:00:14.265817][f=-000001] Map Terrain Generation
[t=00:00:14.268250][f=-000001] Random Seed, 8281473
[t=00:00:14.268373][f=-000001] Wave generation complete
[t=00:00:14.271466][f=-000001] Draw points, 3, factor, 0.98067641
[t=00:00:14.279708][f=-000001] Voronoi generation complete
[t=00:00:14.281173][f=-000001] std, 0, bucketWidth, 60.0000038
[t=00:00:14.282574][f=-000001] Terrain structure complete
[t=00:00:18.170748][f=-000001] Edge processing complete
[t=00:00:18.172778][f=-000001] ApplyLineDistanceFunc
[t=00:00:19.980138][f=-000001] Tier propagation complete
[t=00:00:34.793478][f=-000001] Height application complete
[t=00:00:45.796363][f=-000001] Smoothing complete
[t=00:00:46.040841][f=-000001] Map terrain complete
[t=00:00:46.954977][f=-000001] Metal generation complete
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:46.989072][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:46.989156][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: map_texture_generator.lua
Loaded gadget: map_voidwater_fix.lua
Loaded gadget: randommapgen_texture.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:47.471243][f=-000001] Synced LuaRules: finished loading
[t=00:00:47.497499][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
[t=00:00:48.034151][f=-000001] Shaders not found, reverting to non-GLSL lava gadget
Loaded gadget: Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua