[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000086] Using writeable configuration source: "/tmp/tmp.jcr8JuUKIb/springsettings.1400992.cfg" [t=00:00:00.005869] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.005916] ============== ============== [t=00:00:00.005927] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.005937] [t=00:00:00.005946] Enable or disable log sections using the LogSections configuration key [t=00:00:00.005955] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.005964] Use "none" to disable the default log sections. [t=00:00:00.005973] ============== ============== [t=00:00:00.005982] ============== ============== [t=00:00:00.006039] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.006049] MouseDragCircleCommandThreshold = 25 [t=00:00:00.006059] ROAM = 2 [t=00:00:00.006069] RotateLogFiles = 1 [t=00:00:00.006079] TeamHighlight = 0 [t=00:00:00.006088] ============== ============== [t=00:00:00.006097] ============== ============== [t=00:00:00.006106] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.006116] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.006125] Compiler Version: gcc-10.3.0 [t=00:00:00.006152] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.006320] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.006332] Binary Word Size: 64-bit (native) [t=00:00:00.006341] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.006351] Physical CPU Cores: 1 [t=00:00:00.006360] Logical CPU Cores: 1 [t=00:00:00.006369] ============== ============== [t=00:00:00.006433] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.006471] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.006480] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.006489] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.006498] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.007849] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.007868] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.007896] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.007913] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.007923] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.007949] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.016537] [GR::LogVersionInfo] [t=00:00:00.016557] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016573] GL version : [t=00:00:00.016582] GL vendor : [t=00:00:00.016591] GL renderer : [t=00:00:00.016600] GLSL version: [t=00:00:00.016609] GLEW version: spring headless stub GLEW version [t=00:00:00.016618] GPU memory : unknown [t=00:00:00.016627] SDL swap-int: 0 [t=00:00:00.016636] SDL driver : headless stub [t=00:00:00.016645] [t=00:00:00.016654] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.016663] ARB shader support : 0 [t=00:00:00.016672] GLSL shader support : 0 [t=00:00:00.016681] GL4 support : 0 [t=00:00:00.016690] FBO extension support : 0 [t=00:00:00.016698] NVX GPU mem-info support : 0 [t=00:00:00.016707] ATI GPU mem-info support : 0 [t=00:00:00.016716] NPOT-texture support : 1 (0) [t=00:00:00.016742] S3TC/DXT1 texture support : 0/0 [t=00:00:00.016751] texture query-LOD support : 1 (0) [t=00:00:00.016759] MSAA frame-buffer support : 0 (0) [t=00:00:00.016768] Z-buffer depth : 16 (-) [t=00:00:00.016777] primitive-restart support : 0 (0) [t=00:00:00.016786] clip-space control support: 0 (0) [t=00:00:00.016795] seamless cube-map support : 0 (0) [t=00:00:00.016804] frag-depth layout support : 0 (0) [t=00:00:00.016813] persistent maps support : 0 (0) [t=00:00:00.016821] [t=00:00:00.016830] max. FBO samples : -1 [t=00:00:00.016839] max. texture size : 2048 [t=00:00:00.016851] max. texture anisotropy level: 0.000000 [t=00:00:00.016861] max. vec4 varyings/attributes: 0/0 [t=00:00:00.016869] max. draw-buffers : 0 [t=00:00:00.016878] max. rec. indices/vertices : 0/0 [t=00:00:00.016887] max. uniform buffer-bindings : 0 [t=00:00:00.016896] max. uniform block-size : 0KB [t=00:00:00.016904] max. storage buffer-bindings : 0 [t=00:00:00.016913] max. storage block-size : 0MB [t=00:00:00.016922] [t=00:00:00.016931] enable AMD-hacks : 0 [t=00:00:00.016940] compress MIP-maps: 0 [t=00:00:00.016956] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.017354] [GR::UpdateGLConfigs] [t=00:00:00.017375] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.017392] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.017402] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.017477] [GR::InitGLState] [t=00:00:00.017489] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.195389] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.204732] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.210802] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.211402] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.211425] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.211440] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.244579] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.245493] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.268901] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.269218] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.280330] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [t=00:00:00.280355] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.280513] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.284076] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f851c0e8290 (SpringVFS) global=(nil) (null) [t=00:00:00.284095] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.284184] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.284202] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.284219] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.284229] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.284259] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1593 MB [t=00:00:00.285901][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.285930][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.285955][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1400992/replay.sdfz" for game data... [t=00:00:00.423011][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.424215][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.424248][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.428361][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.428421][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 142ms [t=00:00:00.428456][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.476252][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x563a90a49650] using map "Fallendell_V4" (loaded=0 cached=0) [t=00:00:00.477294][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [t=00:00:00.478625][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.479086][f=-000001] [PreGame::AddModArchivesToVFS][server=0x563a90a49650] using game "Zero-K 1.10.6.0" (loaded=0 cached=0) [t=00:00:00.480058][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.6.0", overwrite=false)] section=0 cached=0 [t=00:00:00.489808][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.490827][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.500379][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.500591][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.542077][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.542118][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.542212][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.542271][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.542328][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.542384][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.543581][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.544128][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.544637][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.547546][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.549288][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.551120][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.551153][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.551665][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.558034][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.559132][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.560133][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.560420][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.560995][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.561012][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.565497][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.565547][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.701685][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.791402][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:01.992234][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.390709][f=-000001] Loading UnitDefs_posts [t=00:00:02.612429][f=-000001] Loading FeatureDefs_posts [t=00:00:02.688066][f=-000001] Loading WeaponDefs_posts [t=00:00:02.731340][f=-000001] Loading ArmorDefs_posts [t=00:00:02.784511][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 730ms [t=00:00:02.849039][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 875ms [t=00:00:02.850399][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.047814][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.048502][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.049068][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.049089][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.106362][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [t=00:00:03.106433][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.110657][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.384694][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.433110][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.612803][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.620991][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.621263][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.297900][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 676ms [t=00:00:04.298324][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.398581][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [t=00:00:04.399241][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.425482][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:05.171200][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.176261][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.176306][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.211958][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.212087][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.214004][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.214031][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.215208][f=-000001] InfoTexture: legacy [t=00:00:05.215232][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.216538][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:06.440869][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:06.455139][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:06.455179][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:06.456990][f=-000001] Set ROAM mode to DisplayLists [t=00:00:06.457335][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.546211][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.546278][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.895077][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.975087][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:07.120838][f=-000001] Loaded DecalsDrawer: off [t=00:00:07.120884][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:07.121726][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:07.507045][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:07.521183][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:07.696739][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms [t=00:00:07.697763][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:07.697787][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:07.709585][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.709632][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.709649][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:07.709664][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:07.709678][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.709692][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.709706][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3903 [t=00:00:07.716110][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.716172][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.716188][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:07.716203][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:07.716216][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.716230][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.716243][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3913 [t=00:00:07.716259][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x563a992ed550 has BLOCKSIZE 1 [t=00:00:07.719977][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.719997][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.720011][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:07.720025][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:07.720038][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.720052][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3669 [t=00:00:07.723195][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3669 file="cache/105dev-BAR105/paths/Fallendell_V4.pe-651a3669.zip" (exists=1) [t=00:00:07.724755][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:07.735814][f=-000001] Path cache (48, 40) initialized. [t=00:00:07.735852][f=-000001] Path cache (48, 40) initialized. [t=00:00:07.739498][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.739520][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.739546][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:07.739592][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:07.739607][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.739620][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3679 [t=00:00:07.830816][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3679 file="cache/105dev-BAR105/paths/Fallendell_V4.pe2-651a3679.zip" (exists=1) [t=00:00:07.831711][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:07.834198][f=-000001] Path cache (24, 20) initialized. [t=00:00:07.834220][f=-000001] Path cache (24, 20) initialized. [t=00:00:07.834234][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (136ms, checksum 851c0057)" [t=00:00:07.834295][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:07.834319][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:07.834333][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:07.953465][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 53ms [t=00:00:07.953790][f=-000001] Synced LuaRules: starting loading [t=00:00:09.004128][f=-000001] Setting up autohandicap [t=00:00:09.004191][f=-000001] scrotumbongo, spectator, false, allyTeamID, 1, customKeys.elo, , 1360, nil [t=00:00:09.004224][f=-000001] R0B0L0VER, spectator, false, allyTeamID, 0, customKeys.elo,
, 1489, nil [t=00:00:09.004243][f=-000001] Team 0, 1, 1489 [t=00:00:09.004257][f=-000001] Team 1, 1, 1360 [t=00:00:09.004270][f=-000001] firstAllyTeamMean, 1489 [t=00:00:09.004282][f=-000001] secondAllyTeamMean, 1360 [t=00:00:09.004303][f=-000001] lowerWinChance, 0.32243943 [t=00:00:09.004318][f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:10.638719][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:10.638804][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:11.024146][f=-000001] Synced LuaRules: finished loading [t=00:00:11.077533][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:11.809099][f=-000001] Unsynced LuaRules: finished loading [t=00:00:11.928353][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:12.018754][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 72ms [t=00:00:12.450678][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:12.451089][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:12.540351][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:12.542346][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:12.542372][f=-000001] LuaSocket Support: enabled [t=00:00:12.562815][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:12.660734][f=-000001] localWidgets, nil, true, true [t=00:00:12.661433][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:12.661469][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:12.673284][f=-000001] USE_OLD_CHILI [t=00:00:13.441311][f=-000001] Loading last game win data [t=00:00:13.442958][f=-000001] Resetting win data [t=00:00:13.443769][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:13.443799][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:13.443816][f=-000001] Player and team counts match, continuing [t=00:00:13.443835][f=-000001] Testing last game's team 0 mapped to this game's team 1 [t=00:00:13.443851][f=-000001] axmed was in last game but is now absent, resetting scores [t=00:00:13.600292][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:13.600342][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:13.653040][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:15.944512][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:16.641824][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:17.315791][f=-000001] Loaded API widget: i18n [t=00:00:17.317562][f=-000001] Loaded API widget: Shared Functions [t=00:00:17.317791][f=-000001] Loaded API widget: Hacky version fix [t=00:00:17.317986][f=-000001] Loaded API widget: Cluster Detection [t=00:00:17.318818][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:17.319188][f=-000001] Loaded API widget: Win Counter [t=00:00:17.524010][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:17.524481][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:17.524775][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:17.525026][f=-000001] Loaded API widget: CommandInsert [t=00:00:17.525429][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:17.528054][f=-000001] Loaded API widget: Lups [t=00:00:17.856231][f=-000001] Loaded API widget: Chili Framework [t=00:00:17.856931][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:17.857309][f=-000001] Loaded widget: Save/Load API [t=00:00:17.857727][f=-000001] Loaded widget: Chili Highlight [t=00:00:17.858075][f=-000001] Loaded widget: Draw After Chili [t=00:00:17.859122][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:17.864220][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:17.865869][f=-000001] Loaded DecalsDrawer: off [t=00:00:17.865893][f=-000001] Ground-decal rendering is disabled! [t=00:00:17.865964][f=-000001] Set maximum particles to: 0 [t=00:00:17.866074][f=-000001] Set UnitLodDist to 0 [t=00:00:17.866109][f=-000001] Set UnitIconDist to 0 [t=00:00:17.893535][f=-000001] Loaded widget: EPIC Menu [t=00:00:17.894000][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:17.894427][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:17.927264][f=-000001] Loaded widget: Chili Minimap [t=00:00:17.927779][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:17.940621][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:17.940993][f=-000001] Deferred Rendering requires shader support! [t=00:00:17.941425][f=-000001] Loaded widget: Deferred rendering [t=00:00:17.941803][f=-000001] Mexspot Fetcher fetching [t=00:00:17.942045][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:17.942373][f=-000001] Team highlighting: Disabled [t=00:00:17.942776][f=-000001] Loaded widget: Teamhighlight option [t=00:00:17.943355][f=-000001] Loaded widget: Local Team Colors [t=00:00:17.943809][f=-000001] Loaded widget: Display Keys 2 [t=00:00:17.944224][f=-000001] Loaded widget: Save Game Menu [t=00:00:17.944451][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:17.944676][f=-000001] Loaded widget: One click weapon handler [t=00:00:17.944932][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:17.945247][f=-000001] highlightUnitShader no GL4 support [t=00:00:17.945670][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:17.946253][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:17.947074][f=-000001] Loaded widget: Attack Command Helper [t=00:00:17.947485][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:17.947511][f=-000001] Using fallback unit outlines [t=00:00:17.947734][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:17.948154][f=-000001] Loaded widget: Selection Modkeys [t=00:00:17.958609][f=-000001] Loaded widget: Chili Global Commands [t=00:00:17.960758][f=-000001] Loaded widget: Outline No Shader [t=00:00:17.961318][f=-000001] Loaded widget: Unit Icons [t=00:00:17.961693][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:17.962092][f=-000001] Loaded widget: Noises [t=00:00:18.007832][f=-000001] Loaded widget: HealthBars [t=00:00:18.008358][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:18.011947][f=-000001] Loaded widget: Chili Vote Display [t=00:00:18.012369][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:18.012706][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:18.012746][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1400992/events.log [t=00:00:18.015498][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:18.015882][f=-000001] Loaded widget: EndGame APM stats [t=00:00:18.017586][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:18.017818][f=-000001] Loaded widget: Objectives [t=00:00:18.018162][f=-000001] Loaded widget: EndGame Stats [t=00:00:18.018601][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:18.018974][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:18.019351][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:18.019831][f=-000001] Loaded widget: BuildETA [t=00:00:18.024057][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:18.024434][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:18.029397][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:18.030487][f=-000001] Loaded widget: Command Alpha [t=00:00:18.031541][f=-000001] Loaded widget: Camera Save Position [t=00:00:18.031869][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:18.032285][f=-000001] Loaded widget: Ghost Site [t=00:00:18.032768][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:18.033043][f=-000001] Loaded widget: Stop Self-D [t=00:00:18.033785][f=-000001] Loaded widget: Stereo3D [t=00:00:18.034309][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:18.034675][f=-000001] Loaded widget: SmoothCam [t=00:00:18.035106][f=-000001] Loaded widget: Smart Bombers [t=00:00:18.035636][f=-000001] Loaded widget: Simple Settings [t=00:00:18.036150][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:18.036602][f=-000001] Loaded widget: Show selected unit range [t=00:00:18.037095][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:18.037355][f=-000001] Loaded widget: ReclaimInfo [t=00:00:18.037602][f=-000001] Loaded widget: Raw Move Issue [t=00:00:18.038006][f=-000001] Loaded widget: Point Tracker [t=00:00:18.038244][f=-000001] Loaded widget: Orbit Command [t=00:00:18.038546][f=-000001] Loaded widget: Morph Finished notification [t=00:00:18.038814][f=-000001] Loaded widget: Mission Results Handler [t=00:00:18.039297][f=-000001] Loaded widget: Missile Silo Range [t=00:00:18.039669][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:18.040008][f=-000001] Loaded widget: Misc default command replacements [t=00:00:18.040379][f=-000001] Loaded widget: MinimapEvents [t=00:00:18.040733][f=-000001] Loaded widget: Local Widgets Config [t=00:00:18.041041][f=-000001] Loaded widget: Keep Target [t=00:00:18.041270][f=-000001] Loaded widget: In-game Ignore [t=00:00:18.041774][f=-000001] Loaded widget: In-game Guide [t=00:00:18.042135][f=-000001] Loaded widget: Highlight Geos [t=00:00:18.042558][f=-000001] Loaded widget: Haven Handler [t=00:00:18.042830][f=-000001] Loaded widget: Guard Remove [t=00:00:18.043169][f=-000001] Input grabbing is enabled! [t=00:00:18.043188][f=-000001] Input grabbing is enabled! [t=00:00:18.043294][f=-000001] Loaded widget: Grab Input [t=00:00:18.043667][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:18.043905][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:18.044355][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:18.051598][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:18.052103][f=-000001] Loaded widget: Decoration Handler [t=00:00:18.052453][f=-000001] Loaded widget: Decloak Range [t=00:00:18.052883][f=-000001] Loaded widget: Darkening [t=00:00:18.060804][f=-000001] Loaded widget: Context Menu [t=00:00:18.061661][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:18.062056][f=-000001] Loaded widget: Ferry Points [t=00:00:18.087025][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:18.087542][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:18.087925][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:18.088179][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:18.088577][f=-000001] EndGame Graph disabled [t=00:00:18.108771][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:18.122133][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:18.123559][f=-000001] Loaded widget: Cheat Sheet [t=00:00:18.123996][f=-000001] Loaded widget: CameraShake [t=00:00:18.124264][f=-000001] Loaded widget: Blast Radius [t=00:00:18.124531][f=-000001] Loaded widget: Easy Facing [t=00:00:18.124886][f=-000001] Loaded widget: Autoquit [t=00:00:18.125253][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:18.125537][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:18.125981][f=-000001] Loaded widget: Music Player v2 [t=00:00:18.126364][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:18.126824][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:18.127249][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:18.127675][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:18.128893][f=-000001] Loaded widget: Attack Warning [t=00:00:18.129257][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:18.129864][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:18.131312][f=-000001] Loaded widget: Auto Group [t=00:00:18.132519][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:18.133552][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:18.133936][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:18.134886][f=-000001] Loaded widget: Projectile Lights [t=00:00:18.135830][f=-000001] Loaded widget: Select Com at start [t=00:00:18.177248][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:18.178866][f=-000001] Loaded widget: Transport AI [t=00:00:18.179171][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:18.179450][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:18.208569][f=-000001] Loaded widget: Unit Start State [t=00:00:18.209212][f=-000001] Loaded widget: Smooth Scroll [t=00:00:18.215144][f=-000001] Loaded widget: Replay control buttons [t=00:00:18.216184][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:18.232307][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:18.232931][f=-000001] Loaded widget: Icon Sets [t=00:00:18.379769][f=-000001] Loaded widget: Attack AoE [t=00:00:18.381684][f=-000001] Loaded widget: PlanetWars Info [t=00:00:18.398224][f=-000001] Loaded widget: UnitShapes [t=00:00:18.398825][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:18.399268][f=-000001] Loaded widget: Commands FX [t=00:00:18.399601][f=-000001] : disabled for spectators [t=00:00:18.400712][f=-000001] Loaded widget: Stockpiler [t=00:00:18.402495][f=-000001] Loaded widget: Map Edge Extension [t=00:00:18.403648][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:18.404173][f=-000001] Loaded widget: State Icons [t=00:00:18.404555][f=-000001] Loaded widget: Shield Guard [t=00:00:18.404930][f=-000001] Loaded widget: Selection Send [t=00:00:18.405351][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:18.405725][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:18.406111][f=-000001] Loaded widget: Gadget Icons [t=00:00:18.406378][f=-000001] Loaded widget: AllyCursors [t=00:00:18.406813][f=-000001] : disabled for spectators [t=00:00:18.407871][f=-000001] Loaded widget: Building Starter [t=00:00:18.408248][f=-000001] : disabled for spectators [t=00:00:18.409009][f=-000001] Loaded widget: Cloaker Guard [t=00:00:18.409374][f=-000001] Loaded widget: Units on Fire [t=00:00:18.409765][f=-000001] Loaded widget: Smoke Signals [t=00:00:18.410048][f=-000001] Loaded widget: LupsManager [t=00:00:18.410630][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:18.411259][f=-000001] Loaded widget: Newton Firezone [t=00:00:18.412557][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:18.413017][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:18.420978][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:18.428317][f=-000001] Loaded widget: Chili Pro Console [t=00:00:18.429194][f=-000001] Loaded widget: Chili Docking [t=00:00:18.429674][f=-000001] Loaded widget: HUD Presets [t=00:00:18.430525][f=-000001] Loaded widget: Persistent Build Height [t=00:00:18.433075][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:18.433524][f=-000001] Loaded widget: Image Preloader [t=00:00:18.434085][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:18.434346][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:18.439072][f=-000001] Loaded widget: Chili Core Selector [t=00:00:18.439641][f=-000001] Loaded widget: Custom Markers [t=00:00:18.440856][f=-000001] Loaded widget: Select Keys [t=00:00:18.441691][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:18.442210][f=-000001] Loaded widget: Start Boxes [t=00:00:18.442554][f=-000001] Loaded widget: Restricted Zones [t=00:00:18.443179][f=-000001] Loaded widget: Pause Screen [t=00:00:18.454147][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:18.454802][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:18.455506][f=-000001] Loaded widget: CustomFormations2 [t=00:00:18.455903][f=-000001] SetSunLighting [t=00:00:18.457987][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:18.458492][f=-000001] Loaded widget: Text To Speech Control [t=00:00:18.463298][f=-000001] Loaded widget: Layout Handler [t=00:00:18.464075][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.464137][f=-000001] Loaded widget: GC Control [t=00:00:18.464467][f=-000001] Loaded widget: Font Cache [t=00:00:18.479444][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:18.482766][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:18.488511][f=-000001] Writing last game win data [t=00:00:18.493853][f=-000001] LuaUI v0.3 [t=00:00:18.733554][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:19.904599][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:19.922016][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13114,0,0} {chunk,block}Bytes={0,0} [t=00:00:20.183398][f=-000001] Spectator mode. Widget removed. [t=00:00:20.196876][f=-000001] Spectator mode. Widget removed. [t=00:00:20.199598][f=-000001] Reclaim highlight: old engine version. [t=00:00:20.199688][f=-000001] Playback paused [t=00:00:20.205645][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:20.298324][f=-000001] Opening demofile demos/1400992/replay.sdfz [t=00:00:20.298640][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:20.298659][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:20.298939][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:20.298981][f=-000001] -> Connection established (given id 2) [t=00:00:20.299219][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:20.299265][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:20.299292][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:20.299884][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:20.301009][f=-000001] Speed set to 20.0 [server] [t=00:00:20.301034][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x563a9f828b50,0x563aaa9ebf80}][locale="C"]" [t=00:00:20.301052][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:20.316789][f=-000001] Switching to Overhead (TA) style camera [t=00:00:20.316836][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:24.007035][f=-000001] Beginning demo playback [t=00:00:24.027193][f=-000001] GameID: 26f2c362c94ad75b370edc929919a22a [t=00:00:24.051081][f=-000001] Connection attempt from scrotumbongo [t=00:00:24.051139][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:24.051876][f=-000001] [0] Event [undefined]: scrotumbongo changed status [t=00:00:24.052127][f=-000001] -> Connection established (given id 0) [t=00:00:24.059336][f=-000001] Connection attempt from R0B0L0VER [t=00:00:24.059399][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:24.059482][f=-000001] [0] Event [undefined]: R0B0L0VER changed status [t=00:00:24.059719][f=-000001] -> Connection established (given id 1) [t=00:00:24.083237][f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:24.083326][f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.191118][f=-000001] [Game::ClientReadNet][LOGMSG] sender="scrotumbongo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:24.191227][f=-000001] [Game::ClientReadNet][LOGMSG] sender="scrotumbongo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.778993][f=-000001] [Game::ClientReadNet][LOGMSG] sender="scrotumbongo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:24.786736][f=-000001] [Game::ClientReadNet][LOGMSG] sender="scrotumbongo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:25.007312][f=-000001] [Game::ClientReadNet][LOGMSG] sender="scrotumbongo" string="[Game::Load][lua{Rules,Gaia}={000001dc9b74d7c0,000001dc23e83220}][locale="C"]" [t=00:00:25.184072][f=-000001] Allies: I choose: battlemech! [t=00:00:25.239113][f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:25.254965][f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:25.826704][f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[Game::Load][lua{Rules,Gaia}={00000179f80e83e0,00000179aa3851e0}][locale="C"]" [t=00:00:26.499525][f=-000001] Allies: I choose: ROBO 1! [t=00:00:29.126557][f=-000001] > Game will be force started in 60 seconds [t=00:00:29.712332][f=-000001] [0] Event [242,4.7097168,2177]: 0 finished unit Guardian Commander [t=00:00:29.720564][f=-000001] [0] Event [5822,5.30197144,2942]: 1 finished unit Engineer Commander [t=00:00:29.743010][f=0000000] [0] Game has noElo set. [t=00:00:29.743087][f=0000000] [0] R0B0L0VER, team: 1, elo:1489, userid: 507694 [t=00:00:29.743121][f=0000000] [0] scrotumbongo, team: 0, elo:1360, userid: 461877 [t=00:00:29.743153][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:29.748850][f=0000000] Playback continued [t=00:00:29.773847][f=0000007] [7] Event [5768,5.83602905,2856]: 1 finished unit Amphbot Factory [t=00:00:29.785660][f=0000011] [11] Event [352,6.42730713,2240]: 0 finished unit Tank Foundry [t=00:00:30.278129][f=0000206] [206] Event [232,4.90905762,2072]: 0 finished unit Solar Collector [t=00:00:30.349252][f=0000228] [228] Event [5816,4.68017578,3032]: 1 finished unit Metal Extractor [t=00:00:30.751335][f=0000401] [401] Event [152,4.63439941,2072]: 0 finished unit Solar Collector [t=00:00:30.787423][f=0000416] [416] Event [5912,4.81750488,2920]: 1 finished unit Solar Collector [t=00:00:30.984006][f=0000508] [508] Event [5752,6.26708984,3128]: 1 finished unit Wind/Tidal Generator [t=00:00:31.054644][f=0000534] [534] Event [5732,5.333251,2856]: 1 finished unit Conch [t=00:00:31.225423][f=0000596] [596] Event [380,13.6661921,2240]: 0 finished unit Welder [t=00:00:31.417736][f=0000651] [651] Event [376,4.6496582,2088]: 0 finished unit Metal Extractor [t=00:00:31.504926][f=0000689] [689] Event [263.159882,81.7717285,2190.45435]: 0 finished unit Firefly [t=00:00:31.576603][f=0000723] [723] Event [5992,4.00878906,2808]: 1 finished unit Metal Extractor [t=00:00:32.351631][f=0001082] [1082] Event [152,3.97827148,2312]: 0 finished unit Metal Extractor [t=00:00:32.633790][f=0001209] [1209] Event [5760,125.85022,3232]: 1 finished unit Picket [t=00:00:32.832313][f=0001293] [1293] Event [5732,5.333251,2856]: 1 finished unit Archer [t=00:00:33.698180][f=0001650] [1650] Event [416,7.18261719,2352]: 0 finished unit Lotus [t=00:00:33.952960][f=0001758] [1758] Event [5732,5.333251,2856]: 1 finished unit Conch [t=00:00:33.963646][f=0001762] [1762] Event [152,52.0587158,3080]: 0 finished unit Metal Extractor [t=00:00:34.123243][f=0001829] [1829] Event [380,13.6661921,2240]: 0 finished unit Blitz [t=00:00:34.779082][f=0002100] [2100] Event [480,14.354248,2144]: 0 finished unit Lotus [t=00:00:34.914497][f=0002165] [2165] Event [5864,5.65673828,3128]: 1 finished unit Solar Collector [t=00:00:35.428721][f=0002385] [2385] Event [5732,5.333251,2856]: 1 finished unit Archer [t=00:00:36.748568][f=0002950] [2950] Event [1016,101.054688,3544]: 0 finished unit Metal Extractor [t=00:00:37.091165][f=0003092] [3092] Event [5732,5.333251,2856]: 1 finished unit Archer [t=00:00:37.744666][f=0003365] [3365] Event [380,13.6661921,2240]: 0 finished unit Blitz [t=00:00:37.754268][f=0003368] [3368] Event [5432,206.828613,296]: 1 finished unit Caretaker [t=00:00:37.839128][f=0003400] [3400] Event [872,103.114624,3384]: 0 finished unit Wind/Tidal Generator [t=00:00:38.049388][f=0003484] [3484] Event [223.535461,1.90103471,2459.49438]: 0 finished unit Guardian Commander [t=00:00:38.050191][f=0003484] game_message: Morph complete: battlemech lvl 1 -> battlemech lvl 2 [t=00:00:38.053351][f=0003484] [3484] Received game_message: Morph complete: battlemech lvl 1 -> battlemech lvl 2 [t=00:00:38.577020][f=0003695] [3695] Event [952,103.236694,3384]: 0 finished unit Wind/Tidal Generator [t=00:00:38.817881][f=0003795] [3795] Event [104,3.04748535,2472]: 0 finished unit Solar Collector [t=00:00:38.968820][f=0003851] [3851] Event [5732,5.333251,2856]: 1 finished unit Bulkhead [t=00:00:39.082258][f=0003887] [3887] Event [1032,103.221436,3384]: 0 finished unit Wind/Tidal Generator [t=00:00:39.530043][f=0004074] [4074] Event [1112,103.007813,3384]: 0 finished unit Wind/Tidal Generator [t=00:00:40.026068][f=0004263] [4263] Event [380,13.6661921,2240]: 0 finished unit Blitz [t=00:00:40.604114][f=0004481] [4481] Event [1240,101.359863,3480]: 0 finished unit Metal Extractor [t=00:00:40.660731][f=0004504] [4504] Event [5832,5.06164551,2952]: 1 finished unit Caretaker [t=00:00:41.637827][f=0004845] [4845] Event [5732,5.333251,2856]: 1 finished unit Buoy [t=00:00:42.609197][f=0005196] [5196] Event [376,7.74719238,2328]: 0 finished unit Caretaker [t=00:00:43.057715][f=0005374] [5374] Event [5732,5.333251,2856]: 1 finished unit Bulkhead [t=00:00:43.254053][f=0005437] [5437] Event [380,13.6661921,2240]: 0 finished unit Blitz [t=00:00:43.404266][f=0005496] [5496] Event [1064,101.115723,3816]: 0 finished unit Metal Extractor [t=00:00:43.647197][f=0005582] [5582] Event [4936,154.765625,4328]: 1 finished unit Caretaker [t=00:00:45.042994][f=0006064] [6064] Event [4936,154.185791,4520]: 1 finished unit Metal Extractor [t=00:00:45.103017][f=0006086] [6086] Event [5732,5.333251,2856]: 1 finished unit Buoy [t=00:00:45.336031][f=0006162] [6162] Event [840,102.15332,3448]: 0 finished unit Wind/Tidal Generator [t=00:00:45.670592][f=0006274] [6274] Event [4824,153.972168,4136]: 1 finished unit Metal Extractor [t=00:00:45.698184][f=0006283] [6283] Event [380,13.6661921,2240]: 0 finished unit Blitz [t=00:00:45.923934][f=0006343] [6343] Event [200.982605,4.74844122,2356.20923]: 0 finished unit Guardian Commander [t=00:00:45.924621][f=0006343] game_message: Morph complete: battlemech lvl 2 -> battlemech lvl 3 [t=00:00:45.930021][f=0006343] [6343] Received game_message: Morph complete: battlemech lvl 2 -> battlemech lvl 3 [t=00:00:46.085941][f=0006405] [6405] Event [840,101.817627,3528]: 0 finished unit Wind/Tidal Generator [t=00:00:46.213173][f=0006457] [6457] Event [5112,154.048462,4184]: 1 finished unit Metal Extractor [t=00:00:46.658091][f=0006615] [6615] Event [840,101.878662,3608]: 0 finished unit Wind/Tidal Generator [t=00:00:46.752117][f=0006639] [6639] Event [88,4.71069336,2392]: 0 finished unit Solar Collector [t=00:00:46.807241][f=0006659] [6659] Event [200.982605,84.7484436,2356.20923]: 0 finished unit Firefly [t=00:00:47.164702][f=0006765] [6765] Event [840,101.939697,3688]: 0 finished unit Wind/Tidal Generator [t=00:00:47.385553][f=0006847] [6847] Event [380,13.6661921,2240]: 0 finished unit Blitz [t=00:00:47.712918][f=0006953] [6953] Event [840,102.138062,3768]: 0 finished unit Wind/Tidal Generator [t=00:00:48.363194][f=0007164] [7164] Event [840,102.489014,3848]: 0 finished unit Wind/Tidal Generator [t=00:00:48.973662][f=0007367] [7367] Event [5048,154.811401,4360]: 1 finished unit Stinger [t=00:00:49.135971][f=0007420] [7420] Event [380,13.6661921,2240]: 0 finished unit Blitz [t=00:00:49.622418][f=0007580] [7580] Event [216,4.80224609,2216]: 0 finished unit Energy Pylon [t=00:00:50.305177][f=0007804] [7804] Event [380,13.6661921,2240]: 0 finished unit Kodachi [t=00:00:51.144627][f=0008119] [8119] Event [380,13.6661921,2240]: 0 finished unit Kodachi [t=00:00:51.422298][f=0008226] [8226] Event [5048,101.085205,1320]: 1 finished unit Metal Extractor [t=00:00:51.489317][f=0008254] [8254] Event [1080,101.863403,3608]: 0 finished unit Energy Pylon [t=00:00:52.185652][f=0008503] [8503] Event [4792,52.8063965,3736]: 1 finished unit Metal Extractor [t=00:00:52.224266][f=0008520] [8520] Event [488,1.18591309,2584]: 0 finished unit Stardust [t=00:00:52.395792][f=0008584] [8584] Event [1120,101.878662,3552]: 0 finished unit Radar Tower [t=00:00:52.529034][f=0008637] [8637] Event [380,13.6661921,2240]: 0 finished unit Kodachi [t=00:00:53.138660][f=0008874] [8874] Event [380,13.6661921,2240]: 0 finished unit Kodachi [t=00:00:53.266383][f=0008925] [8925] Event [5848,4.45129395,2744]: 1 finished unit Stinger [t=00:00:53.428207][f=0008998] [8998] Event [5112,101.02417,1544]: 1 finished unit Metal Extractor [t=00:00:53.624939][f=0009074] [9074] Event [1200,103.374023,3392]: 0 finished unit Lotus [t=00:00:54.587847][f=0009445] [9445] Event [4904,101.40564,1640]: 1 finished unit Metal Extractor [t=00:00:54.627053][f=0009463] [9463] Event [1344,101.970215,3536]: 0 finished unit Lotus [t=00:00:54.716924][f=0009501] [9501] Event [520,24.5623779,2664]: 0 finished unit Gauss [t=00:00:55.396705][f=0009798] [9798] Event [1264,101.787109,3616]: 0 finished unit Lotus [t=00:00:55.544623][f=0009855] [9855] Event [4896,101.878662,1424]: 1 finished unit Lotus [t=00:00:55.797689][f=0009967] [9967] Event [380,13.6661921,2240]: 0 finished unit Kodachi [t=00:00:56.224435][f=0010165] [10165] Event [5048,101.863403,1432]: 1 finished unit Solar Collector [t=00:00:56.376983][f=0010219] [10219] Event [380,13.6661921,2240]: 0 finished unit Kodachi [t=00:00:56.990971][f=0010473] [10473] Event [380,13.6661921,2240]: 0 finished unit Kodachi [t=00:00:57.169727][f=0010554] [10554] Event [4968,101.878662,1512]: 1 finished unit Solar Collector [t=00:00:57.508754][f=0010682] [10682] Event [5732,5.333251,2856]: 1 finished unit Limpet [t=00:00:58.265642][f=0011011] [11011] Event [1096,102.03125,3464]: 0 finished unit Hacksaw [t=00:00:58.461427][f=0011087] [11087] Event [5732,5.333251,2856]: 1 finished unit Scallop [t=00:00:58.798039][f=0011219] [11219] Event [1336,51.8450928,1384]: 0 finished unit Metal Extractor [t=00:00:58.988227][f=0011279] [11279] Event [5064,101.832886,1624]: 1 finished unit Caretaker [t=00:00:59.591358][f=0011491] [11491] Event [380,13.6661921,2240]: 0 finished unit Blitz [t=00:00:59.716620][f=0011533] [11533] Event [5732,5.333251,2856]: 1 finished unit Buoy [t=00:01:00.827191][f=0011916] [11916] Event [380,13.6661921,2240]: 0 finished unit Blitz [t=00:01:00.839944][f=0011920] [11920] Event [5912,4.2376709,3016]: 1 finished unit Storage [t=00:01:00.930906][f=0011956] [11956] Event [5732,5.333251,2856]: 1 finished unit Buoy [t=00:01:01.487946][f=0012137] [12137] Event [328,5.54992676,2328]: 0 finished unit Caretaker [t=00:01:01.833602][f=0012262] [12262] Event [1016,154.124756,968]: 0 finished unit Metal Extractor [t=00:01:02.170883][f=0012378] [12378] Event [5732,5.333251,2856]: 1 finished unit Buoy [t=00:01:03.078677][f=0012668] [12668] Event [380,13.6661921,2240]: 0 finished unit Blitz [t=00:01:03.095668][f=0012675] [12675] Event [5732,5.333251,2856]: 1 finished unit Buoy [t=00:01:03.885180][f=0012954] [12954] Event [280,4.9395752,2328]: 0 finished unit Caretaker [t=00:01:03.993418][f=0012989] [12989] Event [1320,154.750366,1016]: 0 finished unit Metal Extractor [t=00:01:04.045117][f=0013005] [13005] Event [5732,5.333251,2856]: 1 finished unit Buoy [t=00:01:04.930957][f=0013294] [13294] Event [5732,5.333251,2856]: 1 finished unit Buoy [t=00:01:05.807512][f=0013579] [13579] Event [5732,5.333251,2856]: 1 finished unit Buoy [t=00:01:06.597701][f=0013836] [13836] Event [1192,154.033203,648]: 0 finished unit Metal Extractor [t=00:01:06.683226][f=0013862] [13862] Event [648,0,2504]: 0 finished unit Stinger [t=00:01:06.706579][f=0013872] [13872] Event [5732,5.333251,2856]: 1 finished unit Buoy [t=00:01:06.946217][f=0013949] [13949] Event [1168.43481,154.811401,857.468323]: 0 finished unit Guardian Commander [t=00:01:06.946929][f=0013949] game_message: Morph complete: battlemech lvl 3 -> battlemech lvl 4 [t=00:01:06.951096][f=0013949] [13949] Received game_message: Morph complete: battlemech lvl 3 -> battlemech lvl 4 [t=00:01:07.596993][f=0014165] [14165] Event [5732,5.333251,2856]: 1 finished unit Buoy [t=00:01:08.461071][f=0014457] [14457] Event [5732,5.333251,2856]: 1 finished unit Buoy [t=00:01:09.084385][f=0014662] [14662] Event [380,13.6661921,2240]: 0 finished unit Kodachi [t=00:01:09.386378][f=0014750] [14750] Event [5732,5.333251,2856]: 1 finished unit Buoy [t=00:01:09.572190][f=0014797] [14797] Event [380,13.6661921,2240]: 0 finished unit Kodachi [t=00:01:09.767541][f=0014850] [14850] Event [5626.43018,0.22419399,2695.44531]: 1 finished unit Engineer Commander [t=00:01:10.036860][f=0014931] [14931] Event [380,13.6661921,2240]: 0 finished unit Kodachi [t=00:01:10.411301][f=0015043] [15043] Event [5732,5.333251,2856]: 1 finished unit Buoy [t=00:01:10.489170][f=0015067] [15067] Event [380,13.6661921,2240]: 0 finished unit Kodachi [t=00:01:11.733646][f=0015464] [15464] Event [5732,5.333251,2856]: 1 finished unit Buoy [t=00:01:13.557886][f=0015971] [15971] Event [5732,5.333251,2856]: 1 finished unit Buoy [t=00:01:15.148420][f=0016478] [16478] Event [5732,5.333251,2856]: 1 finished unit Buoy [t=00:01:15.442399][f=0016569] [16569] Event [208,4.25292969,2712]: 0 finished unit Fusion Reactor [t=00:01:15.829782][f=0016689] [16689] Event [1210.62097,-3.2126658,2497.46948]: 1 lost unit Limpet [t=00:01:16.839609][f=0016992] [16992] Event [5732,5.333251,2856]: 1 finished unit Buoy [t=00:01:17.342217][f=0017134] [17134] Event [380,13.6661921,2240]: 0 finished unit Minotaur [t=00:01:18.677192][f=0017503] [17503] Event [5732,5.333251,2856]: 1 finished unit Buoy [t=00:01:18.994215][f=0017579] [17579] Event [1318.67688,11.7431793,2258.91138]: 1 lost unit Archer [t=00:01:19.024519][f=0017584] [17584] Event [1121.32898,-5.3355703,2420.12988]: 0 lost unit Kodachi [t=00:01:19.115008][f=0017599] [17599] Event [1116.43091,-6.8672633,2432.11182]: 0 lost unit Kodachi [t=00:01:19.216807][f=0017617] [17617] Event [1318.20691,-4.8779268,2465.74121]: 1 lost unit Archer [t=00:01:19.274838][f=0017628] [17628] Event [1319.6825,12.2092009,2187.95044]: 1 lost unit Scallop [t=00:01:19.553048][f=0017676] [17676] Event [1306.51563,-2.2678959,2606.50781]: 1 lost unit Buoy [t=00:01:19.772897][f=0017713] [17713] Event [1305.35022,3.75388265,2679.88745]: 1 lost unit Archer [t=00:01:19.933219][f=0017739] [17739] Event [1082.17175,38.2308655,2682.46167]: 0 lost unit Blitz [t=00:01:19.975292][f=0017745] [17745] Event [1322.28809,0.91479129,2643.58374]: 1 lost unit Buoy [t=00:01:19.994290][f=0017748] [17748] Event [1467.7616,7.52508879,2363.49683]: 1 lost unit Bulkhead [t=00:01:20.295477][f=0017797] [17797] Event [1325.81677,6.76860762,2714.83667]: 1 lost unit Buoy [t=00:01:21.169446][f=0017978] [17978] Event [902.849182,5.07354641,2560.02002]: 0 lost unit Kodachi [t=00:01:21.194778][f=0017985] [17985] Event [380,13.6661921,2240]: 0 finished unit Minotaur [t=00:01:21.292783][f=0018009] [18009] Event [5732,5.333251,2856]: 1 finished unit Buoy [t=00:01:21.753253][f=0018112] [18112] Event [664,16.1090088,2104]: 0 finished unit Stardust [t=00:01:22.458857][f=0018262] [18262] Event [380,13.6661921,2240]: 0 finished unit Kodachi [t=00:01:22.707200][f=0018315] [18315] Event [56,206.87439,56]: 0 finished unit Gunship Plant [t=00:01:23.177188][f=0018415] [18415] Event [380,13.6661921,2240]: 0 finished unit Kodachi [t=00:01:23.326945][f=0018446] [18446] Event [1050.46216,-4.6151242,2456.41162]: 0 lost unit Kodachi [t=00:01:23.678343][f=0018517] [18517] Event [5732,5.333251,2856]: 1 finished unit Buoy [t=00:01:23.969658][f=0018572] [18572] Event [380,13.6661921,2240]: 0 finished unit Kodachi [t=00:01:24.520075][f=0018673] [18673] Event [986.148926,4.23377895,2347.05957]: 0 lost unit Blitz [t=00:01:24.951595][f=0018740] [18740] Event [1200.58569,-7.8776493,2479.36768]: 0 lost unit Kodachi [t=00:01:25.329921][f=0018798] [18798] Event [1340.27734,-1.6476798,2605.24048]: 1 lost unit Bulkhead [t=00:01:25.725575][f=0018861] [18861] Event [624,16.2158203,2160]: 0 finished unit Faraday [t=00:01:25.824421][f=0018876] [18876] Event [380,13.6661921,2240]: 0 finished unit Kodachi [t=00:01:26.008833][f=0018906] [18906] Event [1317.31543,-6.4190531,2479.56494]: 0 lost unit Blitz [t=00:01:26.249575][f=0018943] [18943] Event [1680.72607,5.73663902,2528.64282]: 1 lost unit Buoy [t=00:01:26.613838][f=0018995] [18995] Event [1416.15698,-2.8248382,2562.46289]: 0 lost unit Blitz [t=00:01:26.690349][f=0019005] [19005] Event [1592.11084,-3.1356304,2672.43335]: 0 lost unit Kodachi [t=00:01:26.726173][f=0019011] [19011] Event [380,13.6661921,2240]: 0 finished unit Kodachi [t=00:01:26.731230][f=0019012] [19012] Event [1646.55493,-2.8081584,2757.05566]: 1 lost unit Buoy [t=00:01:26.857479][f=0019030] [19030] Event [5732,5.333251,2856]: 1 finished unit Buoy [t=00:01:26.891944][f=0019034] [19034] Event [1521.39319,-1.7798669,2570.55981]: 0 lost unit Blitz [t=00:01:26.985240][f=0019047] [19047] Event [1563.97571,3.81873393,2477.5166]: 0 lost unit Blitz [t=00:01:27.259689][f=0019086] [19086] Event [1682.80212,16.0169296,2441.23315]: 1 lost unit Buoy [t=00:01:27.378137][f=0019102] [19102] Event [1586.20776,-1.9045882,2606.79224]: 1 lost unit Buoy [t=00:01:27.586530][f=0019134] [19134] Event [1532.84644,-2.2840145,2676.65015]: 1 lost unit Buoy [t=00:01:27.587354][f=0019134] [19134] Event [1510.59949,-2.6985269,2642.92212]: 1 lost unit Buoy [t=00:01:27.723002][f=0019156] [19156] Event [1281.58838,-1.6210032,2400.28467]: 0 lost unit Kodachi [t=00:01:27.785987][f=0019169] [19169] Event [1373.46021,-0.2120437,2627.0061]: 0 lost unit Kodachi [t=00:01:29.414048][f=0019435] [19435] Event [616,11.3787842,2024]: 0 finished unit Stinger [t=00:01:29.757265][f=0019486] [19486] Event [380,13.6661921,2240]: 0 finished unit Kodachi [t=00:01:30.155243][f=0019542] [19542] Event [5732,5.333251,2856]: 1 finished unit Buoy [t=00:01:30.803890][f=0019646] [19646] Event [56,227.87439,56]: 0 finished unit Gnat [t=00:01:31.081843][f=0019699] [19699] Event [380,13.6661921,2240]: 0 finished unit Kodachi [t=00:01:31.668847][f=0019810] [19810] Event [56,227.87439,56]: 0 finished unit Gnat [t=00:01:32.436330][f=0019957] [19957] Event [5732,5.333251,2856]: 1 finished unit Bulkhead [t=00:01:32.461335][f=0019962] [19962] Event [56,227.87439,56]: 0 finished unit Gnat [t=00:01:33.141491][f=0020112] [20112] Event [56,227.87439,56]: 0 finished unit Gnat [t=00:01:33.957473][f=0020297] [20297] Event [1469.15637,54.4563675,3138.84131]: 1 lost unit Buoy [t=00:01:34.121409][f=0020334] [20334] Event [380,13.6661921,2240]: 0 finished unit Blitz [t=00:01:34.444507][f=0020410] [20410] Event [1200,103.374023,3392]: 0 lost unit Lotus [t=00:01:34.588004][f=0020445] [20445] Event [5732,5.333251,2856]: 1 finished unit Buoy [t=00:01:34.700467][f=0020469] [20469] Event [1112,103.007813,3384]: 0 lost unit Wind/Tidal Generator [t=00:01:34.850883][f=0020500] [20500] Event [1344,101.970215,3536]: 0 lost unit Lotus [t=00:01:35.120590][f=0020559] [20559] Event [1240,101.523361,3480]: 0 lost unit Metal Extractor [t=00:01:35.393166][f=0020607] [20607] Event [380,13.6661921,2240]: 0 finished unit Blitz [t=00:01:35.409557][f=0020610] [20610] Event [1096,102.289124,3464]: 0 lost unit Hacksaw [t=00:01:35.506837][f=0020629] [20629] Event [1443.69031,76.3779297,3313.04224]: 1 lost unit Buoy [t=00:01:35.604014][f=0020647] [20647] Event [1264,102.073898,3616]: 0 lost unit Lotus [t=00:01:35.853637][f=0020694] [20694] Event [1120,102.434311,3552]: 0 lost unit Radar Tower [t=00:01:36.784793][f=0020712] [20712] Event [952,103.236694,3384]: 0 lost unit Wind/Tidal Generator [t=00:01:36.852149][f=0020727] [20727] Event [1032,104.086472,3384]: 0 lost unit Wind/Tidal Generator [t=00:01:37.077031][f=0020778] [20778] Event [928,5.26000977,2048]: 0 finished unit Picket [t=00:01:37.249294][f=0020819] [20819] Event [380,13.6661921,2240]: 0 finished unit Blitz [t=00:01:37.331150][f=0020838] [20838] Event [1080,101.863403,3608]: 0 lost unit Energy Pylon [t=00:01:37.433566][f=0020857] [20857] Event [5732,5.333251,2856]: 1 finished unit Bulkhead [t=00:01:37.692885][f=0020908] [20908] Event [1016,90.634079,3544]: 0 lost unit Metal Extractor [t=00:01:37.751139][f=0020919] [20919] Event [1385.09399,81.5215683,3301.06641]: 1 lost unit Buoy [t=00:01:38.116208][f=0020990] [20990] Event [1272.81006,105.216156,3380.86377]: 1 lost unit Buoy [t=00:01:38.233900][f=0021013] [21013] Event [1283.7395,80.1280594,3232.51172]: 0 lost unit Kodachi [t=00:01:38.308210][f=0021028] [21028] Event [380,13.6661921,2240]: 0 finished unit Blitz [t=00:01:38.322173][f=0021030] [21030] Event [872,103.114624,3384]: 0 lost unit Wind/Tidal Generator [t=00:01:39.565244][f=0021079] Playback paused [t=00:01:39.593199][f=0021080] Playback continued [t=00:01:40.611682][f=0021130] [21130] Event [1204.81482,99.6610107,3495.94067]: 1 lost unit Buoy [t=00:01:40.687217][f=0021154] [21154] Event [928,6.43493652,2144]: 0 finished unit Picket [t=00:01:40.740280][f=0021171] [21171] Event [1338.19238,96.8178406,3328.43384]: 0 lost unit Kodachi [t=00:01:40.757181][f=0021176] Playback paused [t=00:01:40.847411][f=0021203] [21203] Event [1018.53467,87.7114105,3575.93433]: 1 lost unit Buoy [t=00:01:40.985998][f=0021244] Playback continued [t=00:01:41.027545][f=0021256] [21256] Event [840,101.969223,3448]: 0 lost unit Wind/Tidal Generator [t=00:01:41.118276][f=0021281] [21281] Event [1005.2616,99.2897491,3738.72485]: 1 lost unit Buoy [t=00:01:41.143235][f=0021288] [21288] Event [380,13.6661921,2240]: 0 finished unit Blitz [t=00:01:41.246999][f=0021317] [21317] Event [1148.97095,89.9983978,3566.07153]: 0 lost unit Kodachi [t=00:01:41.345261][f=0021342] [21342] Event [5732,5.333251,2856]: 1 finished unit Buoy [t=00:01:41.449910][f=0021370] [21370] Event [56,227.87439,56]: 0 finished unit Gnat [t=00:01:41.509217][f=0021385] [21385] Event [1544.96179,89.5732498,3387.64844]: 1 lost unit Buoy [t=00:01:41.584598][f=0021403] [21403] Event [1155.04248,103.028023,3862.32617]: 0 lost unit Kodachi [t=00:01:41.775661][f=0021442] [21442] Event [969.859497,101.864769,3970.71265]: 1 lost unit Buoy [t=00:01:42.185822][f=0021521] [21521] Event [56,227.87439,56]: 0 finished unit Gnat [t=00:01:42.642166][f=0021590] [21590] Event [1128.06287,104.265968,3845.46777]: 0 lost unit Kodachi [t=00:01:42.974000][f=0021671] [21671] Event [56,227.87439,56]: 0 finished unit Gnat [t=00:01:43.207473][f=0021708] [21708] Event [1064,101.115723,3816]: 0 lost unit Metal Extractor [t=00:01:43.414332][f=0021759] [21759] Event [5732,5.333251,2856]: 1 finished unit Bulkhead [t=00:01:43.729175][f=0021821] [21821] Event [56,227.87439,56]: 0 finished unit Gnat [t=00:01:44.492503][f=0021971] [21971] Event [56,227.87439,56]: 0 finished unit Gnat [t=00:01:45.265589][f=0022121] [22121] Event [56,227.87439,56]: 0 finished unit Gnat [t=00:01:45.670539][f=0022202] [22202] Event [1192.74231,136.769928,4200.74951]: 1 lost unit Buoy [t=00:01:46.000752][f=0022270] [22270] Event [1093.48157,125.596092,4243.17676]: 1 lost unit Buoy [t=00:01:46.179645][f=0022304] [22304] Event [380,13.6661921,2240]: 0 finished unit Blitz [t=00:01:47.019437][f=0022514] [22514] Event [380,13.6661921,2240]: 0 finished unit Blitz [t=00:01:47.076805][f=0022527] gg [t=00:01:47.261576][f=0022569] [22569] Event [56,227.87439,56]: 0 finished unit Blastwing [t=00:01:47.651374][f=0022659] [22659] Event [56,227.87439,56]: 0 finished unit Blastwing [t=00:01:47.825482][f=0022697] [22697] Event [undefined]: R0B0L0VER resigned [t=00:01:47.825817][f=0022697] game_message: R0B0L0VER has been destroyed! [t=00:01:47.825989][f=0022697] game_message: scrotumbongo wins! [t=00:01:47.826499][f=0022697] Submitting stats [t=00:01:47.835014][f=0022697] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:47.839174][f=0022697] Part| Total Time|Time of the last 0.5s [t=00:01:47.839214][f=0022697] Draw 20797.42ms 34.30% [t=00:01:47.839231][f=0022697] Lua::Callins::Synced 11836.38ms 8.90% [t=00:01:47.839248][f=0022697] Lua::Callins::Unsynced 30329.34ms 45.60% [t=00:01:47.839266][f=0022697] Lua::CollectGarbage::Synced 424.72ms 0.10% [t=00:01:47.839282][f=0022697] Lua::CollectGarbage::Unsynced 1016.17ms 0.30% [t=00:01:47.839297][f=0022697] Misc::Profiler::AddTime 90.70ms 0.10% [t=00:01:47.839321][f=0022697] Sim 48943.31ms 40.90% [t=00:01:47.841243][f=0022697] [22697] Received game_message: R0B0L0VER has been destroyed! [t=00:01:47.842668][f=0022697] [22697] Received game_message: scrotumbongo wins! [t=00:01:47.857150][f=0022698] [22698] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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46,15845,9365,9365,15845,1428.28809,198.681366,198.681366,1428.28809,0,0,0,0,0,0,0,0,766.3479,2516.3501,2516.3501,766.3479,5268.22949,4096.95459,4096.95459,5268.22949,2670,1090,1090,2670,66.719696,16.8008595,16.8008595,66.719696,3210,1505,1505,3210,40.6447792,27.0795403,27.0795403,40.6447792,4960,3870,3870,4960,4000,3160,3160,4000,5005,2900,2900,5005,3160,4332.33301,4332.33301,3160,0.00205333,333.522736,333.522736,0.00205333,4393.04395,5343.30859,5343.30859,4393.04395 [t=00:01:47.865364][f=0022698] [22698] Game End Stats Values: 47,15780,9085,9085,15780,1538.95496,199.865662,199.865662,1538.95496,0,0,0,0,0,0,0,0,766.3479,2666.0769,2666.0769,766.3479,5471.28613,4720.73242,4720.73242,5471.28613,2180,1090,1090,2180,69.0417328,17.0927753,17.0927753,69.0417328,3155,1505,1505,3155,38.7644653,27.0789509,27.0789509,38.7644653,5560,3590,3590,5560,4560,3825,3825,4560,4885,2900,2900,4885,3825,4892.33301,4892.33301,3825,0.00205333,333.522736,333.522736,0.00205333,5063.76025,5550.7168,5550.7168,5063.76025 [t=00:01:47.865508][f=0022698] [22698] Game End Stats Values: 48,15920,8475,8475,15920,1618.31873,201.553162,201.553162,1618.31873,0,0,0,0,0,0,0,0,766.3479,2815.57446,2815.57446,766.3479,6160.02393,5628.69141,5628.69141,6160.02393,2280,1090,1090,2280,66.3040161,17.1857738,17.1857738,66.3040161,3155,1505,1505,3155,33.9642525,27.1124992,27.1124992,33.9642525,5990,2980,2980,5990,5400,4385,4385,5400,4495,2900,2900,4495,4385,5732.33301,5732.33301,4385,0.00205333,333.522736,333.522736,0.00205333,6089.95117,6319.96826,6319.96826,6089.95117 [t=00:01:47.865670][f=0022698] [22698] Game End Stats Values: 49,15785,7635,7635,15785,1704.25256,202.025955,202.025955,1704.25256,0,0,0,0,0,0,0,0,766.3479,2968.18872,2968.18872,766.3479,7031.28906,6013.13574,6013.13574,7031.28906,2380,1090,1090,2380,62.2142296,16.8733425,16.8733425,62.2142296,3155,1505,1505,3155,33.22892,27.0315189,27.0315189,33.22892,5790,2140,2140,5790,6520,5100,5100,6520,4460,2900,2900,4460,5100,6852.33301,6852.33301,5100,0.00205333,333.522736,333.522736,0.00205333,6519.98926,7196.15625,7196.15625,6519.98926 [t=00:01:47.865824][f=0022698] [22698] Game End Stats Values: 50,15970,7865,7865,15970,1834.74817,204.328323,204.328323,1834.74817,0,0,0,0,0,0,0,0,766.3479,3266.0332,3266.0332,766.3479,7031.28906,6147.42432,6147.42432,7031.28906,2380,1090,1090,2380,60.8666344,16.6924591,16.6924591,60.8666344,3155,1505,1505,3155,34.5863571,34.7846146,34.7846146,34.5863571,6060,2370,2370,6060,6520,5185,5185,6520,4375,2900,2900,4375,5185,6966.7998,6966.7998,5185,0.00205333,333.522736,333.522736,0.00205333,6654.27783,7196.15625,7196.15625,6654.27783 [t=00:01:47.866011][f=0022698] [22698] Game End Stats Values: 51,16270,7305,7305,16270,1934.65137,241.075317,241.075317,1934.65137,0,0,0,0,0,0,0,0,766.3479,3707.78052,3707.78052,766.3479,7503.90088,6147.42432,6147.42432,7503.90088,2380,1090,1090,2380,64.8879929,17.5015965,17.5015965,64.8879929,3155,1505,1505,3155,31.9602184,29.4498005,29.4498005,31.9602184,6360,1810,1810,6360,7080,5185,5185,7080,4375,2900,2900,4375,5275,7526.7998,7526.7998,5275,0.00205333,333.522736,333.522736,0.00205333,6757.89063,7668.76807,7668.76807,6757.89063 [t=00:01:47.866181][f=0022698] [22698] Game End Stats Values: 52,16660,7305,7305,16660,1965.64148,266.263245,266.263245,1965.64148,0,0,0,0,0,0,0,0,766.3479,3921.96875,3921.96875,766.3479,7503.90088,6147.42432,6147.42432,7503.90088,2380,1090,1090,2380,68.9093628,18.3107319,18.3107319,68.9093628,3155,1505,1505,3155,29.7271423,30.5982723,30.5982723,29.7271423,6750,1810,1810,6750,7080,5185,5185,7080,4375,2900,2900,4375,5275,7526.7998,7526.7998,5275,0.00205333,333.522736,333.522736,0.00205333,6757.89063,7668.76807,7668.76807,6757.89063 [t=00:01:47.996804][f=0022724] [22724] Event [380,13.6661921,2240]: 0 finished unit Blitz [t=00:01:48.112629][f=0022751] [22751] Event [56,227.87439,56]: 0 finished unit Blastwing [t=00:01:48.719143][f=0022888] [22888] Event [56,227.87439,56]: 0 finished unit Blastwing [t=00:01:48.737032][f=0022892] Player scrotumbongo left the game: normal quit [t=00:01:48.737113][f=0022892] [22892] Event [undefined]: scrotumbongo quit [t=00:01:48.766236][f=0022898] Spectator R0B0L0VER left the game: normal quit [t=00:01:48.766323][f=0022898] [22898] Event [undefined]: R0B0L0VER quit [t=00:01:48.790340][f=0022904] No clients connected, shutting down server [t=00:01:48.790395][f=0022904] Server shutdown [t=00:01:48.790787][f=0022904] [22904] all players disconnected [t=00:01:48.791899][f=0022904] End of demo reached [t=00:01:49.328811][f=0023028] [23028] Event [56,227.87439,56]: 0 finished unit Blastwing [t=00:01:49.534407][f=0023075] [23075] Event [380,13.6661921,2240]: 0 finished unit Blitz [t=00:01:57.836688][f=0026377] Autoquit sending quit command. [t=00:01:57.840115][f=0026377] [QuitAction] user exited to system [t=00:01:57.840974][f=0026377] [SpringApp::Kill][1] fromRun=1 [t=00:01:57.841621][f=0026377] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:57.841648][f=0026377] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:57.841665][f=0026377] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:57.841680][f=0026377] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:57.841692][f=0026377] [SpringApp::Kill][2] [t=00:01:57.842014][f=0026377] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:57.842047][f=0026377] [Game::KillLua][1] dtor=0 luaUI=0x563aa61e3490 [t=00:01:57.842095][f=0026377] Start widgetHandler:Shutdown [t=00:01:57.868459][f=0026377] Shutdown - SaveOrderList Complete [t=00:01:57.883277][f=0026377] Writing last game win data [t=00:01:57.888243][f=0026377] Shutdown - SaveConfigData Complete [t=00:01:57.888273][f=0026377] Shutdown Widget - Save/Load API [t=00:01:57.888292][f=0026377] Shutdown Widget - Chili Highlight [t=00:01:57.888310][f=0026377] Shutdown Widget - Draw After Chili [t=00:01:57.888339][f=0026377] Shutdown Widget - API Unit Tracker GL4 [t=00:01:57.888362][f=0026377] Shutdown Widget - EPIC Menu [t=00:01:57.888605][f=0026377] Shutdown Widget - Chili Widget Selector [t=00:01:57.888729][f=0026377] Shutdown Widget - Chili Minimap [t=00:01:57.889232][f=0026377] Shutdown Widget - Local Team Colors [t=00:01:57.889258][f=0026377] Shutdown Widget - Display Keys 2 [t=00:01:57.889318][f=0026377] Shutdown Widget - Save Game Menu [t=00:01:57.889335][f=0026377] Shutdown Widget - Unit Icons [t=00:01:57.889662][f=0026377] Shutdown Widget - Noises [t=00:01:57.889699][f=0026377] Shutdown Widget - HealthBars [t=00:01:57.889824][f=0026377] Shutdown Widget - Win Counter [t=00:01:57.889845][f=0026377] Shutdown Widget - SpringRTS Replay Stats [t=00:01:57.889886][f=0026377] Shutdown Widget - EndGame APM stats [t=00:01:57.889903][f=0026377] Shutdown Widget - BuildETA [t=00:01:57.889921][f=0026377] Shutdown Widget - Modular Comm Info [t=00:01:57.889937][f=0026377] Shutdown Widget - Stereo3D [t=00:01:57.889954][f=0026377] Shutdown Widget - Showeco and Grid Drawer [t=00:01:57.889970][f=0026377] Shutdown Widget - Point Tracker [t=00:01:57.889985][f=0026377] Shutdown Widget - Missile Silo Range [t=00:01:57.890003][f=0026377] Shutdown Widget - MinimapEvents [t=00:01:57.890018][f=0026377] Shutdown Widget - Local Widgets Config [t=00:01:57.890039][f=0026377] Shutdown Widget - Highlight Geos [t=00:01:57.890055][f=0026377] Shutdown Widget - Grab Input [t=00:01:57.890079][f=0026377] Shutdown Widget - Defense Range Zero-K [t=00:01:57.890103][f=0026377] Shutdown Widget - Darkening [t=00:01:57.890129][f=0026377] Shutdown Widget - Context Menu [t=00:01:57.890144][f=0026377] Shutdown Widget - Chili Spectator Panels [t=00:01:57.890160][f=0026377] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:57.890181][f=0026377] Shutdown Widget - Chili Nuke Warning [t=00:01:57.890200][f=0026377] Shutdown Widget - Chili EndGame Window [t=00:01:57.890221][f=0026377] Shutdown Widget - Chili Economy Panel Default [t=00:01:57.890336][f=0026377] Shutdown Widget - CameraShake [t=00:01:57.890353][f=0026377] Shutdown Widget - State Reverse and Latency [t=00:01:57.890370][f=0026377] Shutdown Widget - Music Player v2 [t=00:01:57.890386][f=0026377] Shutdown Widget - Attack AoE [t=00:01:57.890402][f=0026377] Shutdown Widget - Map Edge Extension [t=00:01:57.890418][f=0026377] Shutdown Widget - Selection Send [t=00:01:57.890462][f=0026377] Shutdown Widget - LupsManager [t=00:01:57.890497][f=0026377] Shutdown Widget - Newton Firezone [t=00:01:57.890513][f=0026377] Shutdown Widget - Chili Pro Console [t=00:01:57.891911][f=0026377] Shutdown Widget - Persistent Build Height [t=00:01:57.891936][f=0026377] Shutdown Widget - Lasso Terraform GUI [t=00:01:57.891967][f=0026377] Shutdown Widget - Lups [t=00:01:57.892010][f=0026377] Shutdown Widget - Chili Framework [t=00:01:57.892026][f=0026377] Shutdown Widget - Mex Placement Handler [t=00:01:57.892044][f=0026377] Shutdown Widget - Chili Core Selector [t=00:01:57.892139][f=0026377] Shutdown Widget - Custom Markers [t=00:01:57.892160][f=0026377] Shutdown Widget - Select Keys [t=00:01:57.892193][f=0026377] Shutdown Widget - Pause Screen [t=00:01:57.892214][f=0026377] Shutdown Widget - Text To Speech Control [t=00:01:57.892231][f=0026377] Shutdown Widget - Layout Handler [t=00:01:57.892248][f=0026377] End widgetHandler:Shutdown [t=00:01:57.939987][f=0026377] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={451644,62543126} {int,ext,rec}Allocs={14094035,0,0} {chunk,block}Bytes={62543126,0} [t=00:01:57.940700][f=0026377] [Game::KillLua][2] dtor=0 luaGaia=0x563aaa9ebf80 [t=00:01:57.947395][f=0026377] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={382734,56882704} {int,ext,rec}Allocs={14094037,0,0} {chunk,block}Bytes={56882704,0} [t=00:01:57.947486][f=0026377] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={382734,56882704} {int,ext,rec}Allocs={14094037,0,0} {chunk,block}Bytes={56882704,0} [t=00:01:57.947530][f=0026377] [Game::KillLua][3] dtor=0 luaRules=0x563a9f828b50 [t=00:01:57.947580][f=0026377] Start gadgetHandler:Shutdown [t=00:01:57.947599][f=0026377] Shutdown - StartSetup [t=00:01:57.947614][f=0026377] Shutdown - UnitMorph [t=00:01:57.949130][f=0026377] Shutdown - Carrier Drones [t=00:01:57.949293][f=0026377] Shutdown - Missile Silo Controller [t=00:01:57.949316][f=0026377] Shutdown - Modular Comm Info [t=00:01:57.949333][f=0026377] Shutdown - Terrain Texture Handler [t=00:01:57.949350][f=0026377] Shutdown - UnitCloakShield [t=00:01:57.949595][f=0026377] Shutdown - Starlight Handler [t=00:01:57.949632][f=0026377] End gadgetHandler:Shutdown [t=00:01:57.985455][f=0026377] Start gadgetHandler:Shutdown [t=00:01:57.985519][f=0026377] Shutdown - Save/Load [t=00:01:57.985543][f=0026377] Shutdown - Teleport Throw [t=00:01:57.985561][f=0026377] Shutdown - UnitMorph [t=00:01:57.985583][f=0026377] Shutdown - Modular Comm Info [t=00:01:57.985600][f=0026377] Shutdown - Retreat Command [t=00:01:57.985621][f=0026377] Shutdown - Shockwaves [t=00:01:57.985636][f=0026377] Shutdown - UnitCloakShield [t=00:01:57.985653][f=0026377] Shutdown - Lups Cloak FX [t=00:01:57.985685][f=0026377] Shutdown - Lups [t=00:01:57.985724][f=0026377] Shutdown - Lups Shield [t=00:01:57.985802][f=0026377] End gadgetHandler:Shutdown [t=00:01:57.998502][f=0026377] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14094104,0,0} {chunk,block}Bytes={0,0} [t=00:01:57.998684][f=0026377] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14094104,0,0} {chunk,block}Bytes={0,0} [t=00:01:57.998738][f=0026377] [Game::KillLua][4] dtor=0 [t=00:01:57.998763][f=0026377] [Game::KillLua][5] dtor=0 [t=00:01:58.012978][f=0026377] [Game::~CGame][1] [t=00:01:58.013034][f=0026377] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:58.013049][f=0026377] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:58.013062][f=0026377] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:58.013075][f=0026377] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:58.013086][f=0026377] [Game::KillLua][4] dtor=1 [t=00:01:58.013098][f=0026377] [Game::KillLua][5] dtor=1 [t=00:01:58.013310][f=0026377] [Game::KillMisc][1] [t=00:01:58.013324][f=0026377] [Game::KillMisc][2] [t=00:01:58.013839][f=0026377] [Game::KillMisc][3] [t=00:01:58.013948][f=0026377] [Game::KillRendering][1] [t=00:01:58.025238][f=0026377] [3DOParser::Kill] allocated 1 pieces [t=00:01:58.025275][f=0026377] [S3OParser::Kill] allocated 3050 pieces [t=00:01:58.026321][f=0026377] [AssParser::Kill] allocated 353 pieces [t=00:01:58.027546][f=0026377] [Game::KillInterface][1] [t=00:01:58.028008][f=0026377] [Game::KillInterface][2] [t=00:01:58.028367][f=0026377] [Game::KillSimulation][1] [t=00:01:58.028385][f=0026377] [Game::KillSimulation][2] [t=00:01:58.990465][f=0026377] [CCollisionHandler] dis-/continuous tests: 0/644341 [t=00:01:58.994200][f=0026377] [Game::KillSimulation][3] [t=00:01:58.994825][f=0026377] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:58.995312][f=0026377] [~CPathCache(24x20)] cacheHits=2 hitPercentage=7% numHashColls=0 maxCacheSize=10 [t=00:01:58.995348][f=0026377] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:58.995531][f=0026377] [~CPathCache(48x40)] cacheHits=38 hitPercentage=0% numHashColls=0 maxCacheSize=38 [t=00:01:59.000925][f=0026377] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:59.000954][f=0026377] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:59.018819][f=0026377] [LosHandler::Kill] raycast instance cache-{hits,misses}={12296,15135}; shared=3%; cached=41% [t=00:01:59.135331][f=0026377] [Game::KillSimulation][4] [t=00:02:03.254767][f=0026377] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:02:03.257595][f=0026377] [Game::~CGame][2] [t=00:02:03.257728][f=0026377] [Game::~CGame][3] [t=00:02:03.486520][f=0026377] [SpringApp::Kill][3] [t=00:02:03.487713][f=0026377] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 277038 bytes sent 186380 bytes recv'd [t=00:02:06.524811][f=0026377] [SpringApp::Kill][4] font=0x563a90997790 [t=00:02:06.525746][f=0026377] [SpringApp::Kill][5] [t=00:02:06.550644][f=0026377] [SpringApp::Kill][6] [t=00:02:06.551132] [SpringApp::Kill][7] [t=00:02:06.553008] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:06.553027] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:06.553038] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:06.553048] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:06.559614] [VFS] [SpringVFS::DeleteArchives] [t=00:02:06.559648] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7932 [t=00:02:06.559716] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6890ca853a6a04bfa0ff91b23d5a5e49.sdp (0x563a90a4fc90) [t=00:02:06.564871] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6890ca853a6a04bfa0ff91b23d5a5e49.sdp" numZipFiles=7932 sumInflSize=759181kb sumReadTime=3706ms [t=00:02:06.564923] file="luaui/images/ranks/rank3.png" indx=3810 inflSize=6kb readTime=798ms [t=00:02:06.565311] file="unittextures/3do2s3o_atlas_1.tga" indx=7033 inflSize=16384kb readTime=111ms [t=00:02:06.565325] file="unittextures/3do2s3o_atlas_2.tga" indx=7034 inflSize=16384kb readTime=37ms [t=00:02:06.565338] file="unittextures/bcore_abc_1.tga" indx=7105 inflSize=3210kb readTime=28ms [t=00:02:06.565348] file="unitpics/jumpskirm.png" indx=6579 inflSize=9kb readTime=24ms [t=00:02:06.565359] file="luaui/widgets/gui_chili_endgraph.lua" indx=4706 inflSize=18kb readTime=24ms [t=00:02:06.565369] file="objects3d/zeppelin.dae" indx=5679 inflSize=294kb readTime=24ms [t=00:02:06.565380] file="luarules/gadgets/bank.lua" indx=1678 inflSize=2kb readTime=23ms [t=00:02:06.565390] file="objects3d/pw_techlab.dae.lua" indx=5457 inflSize=1kb readTime=22ms [t=00:02:06.565400] file="unittextures/factorytank_1.png" indx=7280 inflSize=4103kb readTime=22ms [t=00:02:06.568482] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6890ca853a6a04bfa0ff91b23d5a5e49.sdp] 107094538 bytes cached in 3043 files [t=00:02:06.731879] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [t=00:02:06.731937] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x563a90ad9a80) [t=00:02:06.734034] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:02:06.734054] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x563a909eed60) [t=00:02:06.734662] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f851c0e4fb0) [t=00:02:06.734965] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 212326 bytes cached in 70 files [t=00:02:06.735944] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x563a90aca830) [t=00:02:06.736187] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:02:06.737585] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:06.737662] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:06.737680] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:06.737691] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:06.737702] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:06.737713] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:06.738570] [SpringApp::Kill][8] [t=00:02:06.738592] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:06.738603] [WatchDog::Uninstall][1] hangDetectorThread=0x563a4c543a70 (joinable=1) [t=00:02:06.738613] [WatchDog::Uninstall][2] [t=00:02:07.235755] [WatchDog::Uninstall][3] [t=00:02:07.235791] [SpringApp::Kill][9]