[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000071] Using writeable configuration source: "/tmp/tmp.5qNicO0EQ6/springsettings.1400670.cfg" [t=00:00:00.008433] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.008476] ============== ============== [t=00:00:00.008487] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.008496] [t=00:00:00.008506] Enable or disable log sections using the LogSections configuration key [t=00:00:00.008514] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.008523] Use "none" to disable the default log sections. [t=00:00:00.008532] ============== ============== [t=00:00:00.008541] ============== ============== [t=00:00:00.008595] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.008605] MouseDragCircleCommandThreshold = 25 [t=00:00:00.008615] ROAM = 2 [t=00:00:00.008624] RotateLogFiles = 1 [t=00:00:00.008634] TeamHighlight = 0 [t=00:00:00.008644] ============== ============== [t=00:00:00.008652] ============== ============== [t=00:00:00.008661] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.008671] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.008680] Compiler Version: gcc-10.3.0 [t=00:00:00.008706] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.008869] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.008881] Binary Word Size: 64-bit (native) [t=00:00:00.008890] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.008900] Physical CPU Cores: 1 [t=00:00:00.008910] Logical CPU Cores: 1 [t=00:00:00.008918] ============== ============== [t=00:00:00.008982] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.008991] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.009000] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.009009] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.009018] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.010574] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.010593] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.010620] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.010638] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.010648] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.010674] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.021337] [GR::LogVersionInfo] [t=00:00:00.021358] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021373] GL version : [t=00:00:00.021382] GL vendor : [t=00:00:00.021391] GL renderer : [t=00:00:00.021400] GLSL version: [t=00:00:00.021410] GLEW version: spring headless stub GLEW version [t=00:00:00.021418] GPU memory : unknown [t=00:00:00.021427] SDL swap-int: 0 [t=00:00:00.021436] SDL driver : headless stub [t=00:00:00.021445] [t=00:00:00.021455] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021464] ARB shader support : 0 [t=00:00:00.021472] GLSL shader support : 0 [t=00:00:00.021482] GL4 support : 0 [t=00:00:00.021490] FBO extension support : 0 [t=00:00:00.021499] NVX GPU mem-info support : 0 [t=00:00:00.021509] ATI GPU mem-info support : 0 [t=00:00:00.021517] NPOT-texture support : 1 (0) [t=00:00:00.021541] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021550] texture query-LOD support : 1 (0) [t=00:00:00.021559] MSAA frame-buffer support : 0 (0) [t=00:00:00.021568] Z-buffer depth : 16 (-) [t=00:00:00.021577] primitive-restart support : 0 (0) [t=00:00:00.021586] clip-space control support: 0 (0) [t=00:00:00.021595] seamless cube-map support : 0 (0) [t=00:00:00.021603] frag-depth layout support : 0 (0) [t=00:00:00.021612] persistent maps support : 0 (0) [t=00:00:00.021621] [t=00:00:00.021631] max. FBO samples : -1 [t=00:00:00.021664] max. texture size : 2048 [t=00:00:00.021679] max. texture anisotropy level: 0.000000 [t=00:00:00.021688] max. vec4 varyings/attributes: 0/0 [t=00:00:00.021697] max. draw-buffers : 0 [t=00:00:00.021706] max. rec. indices/vertices : 0/0 [t=00:00:00.021715] max. uniform buffer-bindings : 0 [t=00:00:00.021724] max. uniform block-size : 0KB [t=00:00:00.021733] max. storage buffer-bindings : 0 [t=00:00:00.021742] max. storage block-size : 0MB [t=00:00:00.021751] [t=00:00:00.021760] enable AMD-hacks : 0 [t=00:00:00.021769] compress MIP-maps: 0 [t=00:00:00.021785] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.022104] [GR::UpdateGLConfigs] [t=00:00:00.022124] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022142] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022152] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022162] [GR::InitGLState] [t=00:00:00.022172] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.216917] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.219379] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.224227] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.224754] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.224775] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.224791] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.258840] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.259795] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.283938] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.284292] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.295480] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [t=00:00:00.295513] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.295777] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.299393] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f46080e8290 (SpringVFS) global=(nil) (null) [t=00:00:00.299423] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.299571] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.299598] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.299617] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.299627] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.299656] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1321 MB [t=00:00:00.301621][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.301688][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.301713][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1400670/replay.sdfz" for game data... [t=00:00:00.449043][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.450877][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.450912][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.453507][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.453541][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 151ms [t=00:00:00.453570][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.506551][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55ea553f5080] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:00.507753][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.508954][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.509440][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55ea553f5080] using game "Zero-K 1.10.6.0" (loaded=0 cached=0) [t=00:00:00.510473][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.6.0", overwrite=false)] section=0 cached=0 [t=00:00:00.522188][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.522434][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.533375][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 79ms [t=00:00:00.533766][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.583606][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.583661][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.583781][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.583866][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.583931][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.584000][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.585288][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.585998][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.586568][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.589409][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.591972][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.593934][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.593971][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.594529][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.601861][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.603077][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.604294][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.604616][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.605307][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.605342][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.611027][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.611078][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.730975][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.794742][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:01.886615][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.285188][f=-000001] Loading UnitDefs_posts [t=00:00:02.517143][f=-000001] Loading FeatureDefs_posts [t=00:00:02.572490][f=-000001] Loading WeaponDefs_posts [t=00:00:02.609330][f=-000001] Loading ArmorDefs_posts [t=00:00:02.635068][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 719ms [t=00:00:02.714799][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 832ms [t=00:00:02.716490][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.954321][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.964097][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [t=00:00:02.964133][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.964151][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.016487][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 51ms [t=00:00:03.016620][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.019811][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.312670][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.356308][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.539695][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.605590][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.605639][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.286495][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 680ms [t=00:00:04.286550][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.388009][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [t=00:00:04.388062][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.433709][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 45ms [t=00:00:05.130104][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.135033][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.135086][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.144416][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.144530][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.146510][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.146545][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.147580][f=-000001] InfoTexture: legacy [t=00:00:05.147604][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.148924][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:06.045107][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:06.060743][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:06.060791][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:06.063373][f=-000001] Set ROAM mode to DisplayLists [t=00:00:06.063410][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.266740][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.274166][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.452406][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.511756][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:06.637686][f=-000001] Loaded DecalsDrawer: off [t=00:00:06.638193][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:06.638925][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:07.020577][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:07.035996][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:07.208242][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms [t=00:00:07.209816][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:07.209845][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:07.220206][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.220255][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.220271][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:07.220285][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:07.220299][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.220311][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.220324][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b666f8 [t=00:00:07.225119][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.225167][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.225182][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:07.225195][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:07.225207][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.225220][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.225232][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b66708 [t=00:00:07.225246][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55ea6261c670 has BLOCKSIZE 1 [t=00:00:07.228244][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.228282][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.228295][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:07.228308][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:07.228321][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.228334][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6645e [t=00:00:07.233754][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6645e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-65b6645e.zip" (exists=1) [t=00:00:07.235144][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:07.243233][f=-000001] Path cache (48, 32) initialized. [t=00:00:07.243279][f=-000001] Path cache (48, 32) initialized. [t=00:00:07.246449][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.246483][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.246498][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:07.246603][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:07.246633][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.246651][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6646e [t=00:00:07.315665][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6646e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-65b6646e.zip" (exists=1) [t=00:00:07.319814][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:07.323446][f=-000001] Path cache (24, 16) initialized. [t=00:00:07.323474][f=-000001] Path cache (24, 16) initialized. [t=00:00:07.323487][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (113ms, checksum f1f13333)" [t=00:00:07.323556][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:07.323583][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:07.323596][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:07.444700][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 54ms [t=00:00:07.445495][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:10.087755][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:10.089779][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:10.437770][f=-000001] Synced LuaRules: finished loading [t=00:00:10.493134][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:11.118587][f=-000001] Unsynced LuaRules: finished loading [t=00:00:11.211008][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:11.335384][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 106ms [t=00:00:11.400587][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:11.406199][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:11.406661][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:11.407086][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:11.478102][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:11.488551][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:11.489295][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:11.489318][f=-000001] LuaSocket Support: enabled [t=00:00:11.505480][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:11.587861][f=-000001] localWidgets, nil, true, true [t=00:00:11.588695][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:11.588722][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:11.599740][f=-000001] USE_OLD_CHILI [t=00:00:12.316511][f=-000001] Loading last game win data [t=00:00:12.318354][f=-000001] Resetting win data [t=00:00:12.318813][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:12.318840][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:12.318858][f=-000001] Player and team counts match, continuing [t=00:00:12.318875][f=-000001] gandalf was in last game but is now absent, resetting scores [t=00:00:12.457116][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:12.457158][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:12.536590][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:14.751338][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.395645][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.986464][f=-000001] Loaded API widget: Cluster Detection [t=00:00:15.987211][f=-000001] Loaded API widget: Hacky version fix [t=00:00:15.987509][f=-000001] Loaded API widget: Shared Functions [t=00:00:15.987690][f=-000001] Loaded API widget: i18n [t=00:00:15.988005][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:15.988310][f=-000001] Loaded API widget: Win Counter [t=00:00:15.989021][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:16.176648][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:16.177054][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:16.177296][f=-000001] Loaded API widget: CommandInsert [t=00:00:16.476910][f=-000001] Loaded API widget: Chili Framework [t=00:00:16.478176][f=-000001] Loaded API widget: Lups [t=00:00:16.478405][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:16.478744][f=-000001] Loaded widget: Chili Highlight [t=00:00:16.479060][f=-000001] Loaded widget: Save/Load API [t=00:00:16.479365][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:16.479655][f=-000001] Loaded widget: Draw After Chili [t=00:00:16.480071][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:16.486051][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:16.489484][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.489510][f=-000001] Ground-decal rendering is disabled! [t=00:00:16.489579][f=-000001] Set maximum particles to: 0 [t=00:00:16.489788][f=-000001] Set UnitLodDist to 0 [t=00:00:16.489832][f=-000001] Set UnitIconDist to 0 [t=00:00:16.517255][f=-000001] Loaded widget: EPIC Menu [t=00:00:16.543578][f=-000001] Loaded widget: Chili Minimap [t=00:00:16.544225][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:16.544522][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:16.544823][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:16.577575][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:16.577945][f=-000001] Deferred Rendering requires shader support! [t=00:00:16.578352][f=-000001] Loaded widget: Deferred rendering [t=00:00:16.578632][f=-000001] Mexspot Fetcher fetching [t=00:00:16.578858][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:16.579155][f=-000001] Team highlighting: Disabled [t=00:00:16.579691][f=-000001] Loaded widget: Teamhighlight option [t=00:00:16.580594][f=-000001] Loaded widget: Local Team Colors [t=00:00:16.581000][f=-000001] Loaded widget: Display Keys 2 [t=00:00:16.581372][f=-000001] Loaded widget: Save Game Menu [t=00:00:16.581576][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:16.581833][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:16.582057][f=-000001] Loaded widget: One click weapon handler [t=00:00:16.582346][f=-000001] highlightUnitShader no GL4 support [t=00:00:16.582641][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:16.583026][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:16.583595][f=-000001] Loaded widget: Attack Command Helper [t=00:00:16.583893][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:16.583912][f=-000001] Using fallback unit outlines [t=00:00:16.584092][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:16.584435][f=-000001] Loaded widget: Selection Modkeys [t=00:00:16.593490][f=-000001] Loaded widget: Chili Global Commands [t=00:00:16.595510][f=-000001] Loaded widget: Outline No Shader [t=00:00:16.596013][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:16.639488][f=-000001] Loaded widget: HealthBars [t=00:00:16.640012][f=-000001] Loaded widget: Noises [t=00:00:16.640345][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:16.640727][f=-000001] Loaded widget: Unit Icons [t=00:00:16.644293][f=-000001] Loaded widget: Chili Vote Display [t=00:00:16.644690][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:16.645151][f=-000001] Loaded widget: BuildETA [t=00:00:16.645510][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:16.645956][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:16.646346][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:16.651267][f=-000001] Loaded widget: Ambient Player [t=00:00:16.651664][f=-000001] Loaded widget: EndGame Stats [t=00:00:16.651880][f=-000001] Loaded widget: Objectives [t=00:00:16.653535][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:16.653928][f=-000001] Loaded widget: EndGame APM stats [t=00:00:16.658072][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:16.658467][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:16.658503][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1400670/events.log [t=00:00:16.660871][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:16.661176][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:16.665810][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:16.666220][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:16.666585][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:16.666934][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:16.667334][f=-000001] Loaded widget: Music Player v2 [t=00:00:16.667556][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:16.667920][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:16.668292][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:16.668635][f=-000001] Loaded widget: Autoquit [t=00:00:16.668859][f=-000001] Loaded widget: Blast Radius [t=00:00:16.669219][f=-000001] Loaded widget: CameraShake [t=00:00:16.669935][f=-000001] Loaded widget: Cheat Sheet [t=00:00:16.689600][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:16.690148][f=-000001] EndGame Graph disabled [t=00:00:16.707017][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:16.707370][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:16.707617][f=-000001] Loaded widget: Easy Facing [t=00:00:16.707961][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:16.708183][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:16.733263][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:16.733877][f=-000001] Loaded widget: Ferry Points [t=00:00:16.734507][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:16.742228][f=-000001] Loaded widget: Context Menu [t=00:00:16.742699][f=-000001] Loaded widget: Darkening [t=00:00:16.743017][f=-000001] Loaded widget: Decloak Range [t=00:00:16.743366][f=-000001] Loaded widget: Decoration Handler [t=00:00:16.750207][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:16.750702][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:16.750937][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:16.751286][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:16.752143][f=-000001] Input grabbing is enabled! [t=00:00:16.752171][f=-000001] Input grabbing is enabled! [t=00:00:16.752278][f=-000001] Loaded widget: Grab Input [t=00:00:16.752549][f=-000001] Loaded widget: Guard Remove [t=00:00:16.752946][f=-000001] Loaded widget: Haven Handler [t=00:00:16.753308][f=-000001] Loaded widget: Highlight Geos [t=00:00:16.753807][f=-000001] Loaded widget: In-game Guide [t=00:00:16.754047][f=-000001] Loaded widget: In-game Ignore [t=00:00:16.754348][f=-000001] Loaded widget: Keep Target [t=00:00:16.754706][f=-000001] Loaded widget: Local Widgets Config [t=00:00:16.755085][f=-000001] Loaded widget: MinimapEvents [t=00:00:16.755380][f=-000001] Loaded widget: Misc default command replacements [t=00:00:16.755756][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:16.756211][f=-000001] Loaded widget: Missile Silo Range [t=00:00:16.756447][f=-000001] Loaded widget: Mission Results Handler [t=00:00:16.756681][f=-000001] Loaded widget: Morph Finished notification [t=00:00:16.756917][f=-000001] Loaded widget: Orbit Command [t=00:00:16.757274][f=-000001] Loaded widget: Point Tracker [t=00:00:16.757510][f=-000001] Loaded widget: Raw Move Issue [t=00:00:16.757792][f=-000001] Loaded widget: ReclaimInfo [t=00:00:16.758243][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:16.758628][f=-000001] Loaded widget: Show selected unit range [t=00:00:16.759128][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:16.759627][f=-000001] Loaded widget: Simple Settings [t=00:00:16.760023][f=-000001] Loaded widget: Smart Bombers [t=00:00:16.760298][f=-000001] Loaded widget: SmoothCam [t=00:00:16.760727][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:16.761305][f=-000001] Loaded widget: Stereo3D [t=00:00:16.761547][f=-000001] Loaded widget: Stop Self-D [t=00:00:16.761928][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:16.762184][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:16.762966][f=-000001] Loaded widget: Camera Save Position [t=00:00:16.763851][f=-000001] Loaded widget: Command Alpha [t=00:00:16.764226][f=-000001] Loaded widget: Ghost Site [t=00:00:16.765301][f=-000001] Loaded widget: Attack Warning [t=00:00:16.765679][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:16.766301][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:16.767524][f=-000001] Loaded widget: Auto Group [t=00:00:16.768473][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:16.769418][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:16.769800][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:16.770596][f=-000001] Loaded widget: Projectile Lights [t=00:00:16.771503][f=-000001] Loaded widget: Select Com at start [t=00:00:16.777259][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:16.778471][f=-000001] Loaded widget: Transport AI [t=00:00:16.960638][f=-000001] Loaded widget: Attack AoE [t=00:00:16.961179][f=-000001] Loaded widget: Icon Sets [t=00:00:16.961928][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:16.967618][f=-000001] Loaded widget: Replay control buttons [t=00:00:16.969709][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:16.970033][f=-000001] Loaded widget: Smooth Scroll [t=00:00:16.995799][f=-000001] Loaded widget: Unit Start State [t=00:00:16.996247][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:16.996490][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:16.997696][f=-000001] Loaded widget: PlanetWars Info [t=00:00:16.998125][f=-000001] Loaded widget: Commands FX [t=00:00:16.998372][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:17.014578][f=-000001] Loaded widget: UnitShapes [t=00:00:17.015091][f=-000001] : disabled for spectators [t=00:00:17.016057][f=-000001] Loaded widget: Stockpiler [t=00:00:17.017403][f=-000001] Loaded widget: Map Edge Extension [t=00:00:17.017698][f=-000001] Loaded widget: AllyCursors [t=00:00:17.018082][f=-000001] Loaded widget: Gadget Icons [t=00:00:17.018458][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:17.018848][f=-000001] Loaded widget: Selection Send [t=00:00:17.019238][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:17.019623][f=-000001] Loaded widget: Shield Guard [t=00:00:17.020138][f=-000001] Loaded widget: State Icons [t=00:00:17.021335][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:17.021751][f=-000001] : disabled for spectators [t=00:00:17.022601][f=-000001] Loaded widget: Building Starter [t=00:00:17.022968][f=-000001] : disabled for spectators [t=00:00:17.023720][f=-000001] Loaded widget: Cloaker Guard [t=00:00:17.024004][f=-000001] Loaded widget: LupsManager [t=00:00:17.024382][f=-000001] Loaded widget: Smoke Signals [t=00:00:17.024730][f=-000001] Loaded widget: Units on Fire [t=00:00:17.025324][f=-000001] Loaded widget: Newton Firezone [t=00:00:17.025910][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:17.027091][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:17.027454][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:17.027955][f=-000001] Loaded widget: Chili Docking [t=00:00:17.034410][f=-000001] Loaded widget: Chili Pro Console [t=00:00:17.041761][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:17.042245][f=-000001] Loaded widget: HUD Presets [t=00:00:17.042955][f=-000001] Loaded widget: Persistent Build Height [t=00:00:17.045363][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:17.045802][f=-000001] Loaded widget: Image Preloader [t=00:00:17.046250][f=-000001] Loaded widget: Custom Markers [t=00:00:17.050446][f=-000001] Loaded widget: Chili Core Selector [t=00:00:17.050939][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:17.051170][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:17.051972][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:17.052434][f=-000001] Loaded widget: Start Boxes [t=00:00:17.054074][f=-000001] Loaded widget: Select Keys [t=00:00:17.062018][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:17.062782][f=-000001] Loaded widget: Pause Screen [t=00:00:17.063063][f=-000001] Loaded widget: Restricted Zones [t=00:00:17.063370][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:17.064001][f=-000001] Loaded widget: CustomFormations2 [t=00:00:17.064381][f=-000001] SetSunLighting [t=00:00:17.065654][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:17.078455][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:17.078918][f=-000001] Loaded widget: Font Cache [t=00:00:17.079268][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.079310][f=-000001] Loaded widget: GC Control [t=00:00:17.083013][f=-000001] Loaded widget: Layout Handler [t=00:00:17.083585][f=-000001] Loaded widget: Text To Speech Control [t=00:00:17.085998][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:17.090949][f=-000001] Writing last game win data [t=00:00:17.095983][f=-000001] LuaUI v0.3 [t=00:00:17.268119][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.268688][f=-000001] [s11n] Loading s11n file... [t=00:00:17.268978][f=-000001] [s11n] Parsing model... [t=00:00:17.269013][f=-000001] [s11n] Populating game world... [t=00:00:17.269029][f=-000001] [s11n] s11n loading complete. [t=00:00:17.369299][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.387161][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13113,0,0} {chunk,block}Bytes={0,0} [t=00:00:17.527571][f=-000001] Reclaim highlight: old engine version. [t=00:00:17.529382][f=-000001] Spectator mode. Widget removed. [t=00:00:17.543752][f=-000001] Spectator mode. Widget removed. [t=00:00:17.545359][f=-000001] Playback paused [t=00:00:17.551649][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.632208][f=-000001] Opening demofile demos/1400670/replay.sdfz [t=00:00:17.632236][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:17.632249][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:17.632285][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:17.632301][f=-000001] -> Connection established (given id 3) [t=00:00:17.632328][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:17.632413][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:17.632441][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:17.632458][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:17.632480][f=-000001] Speed set to 20.0 [server] [t=00:00:17.632491][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55ea6a303bb0,0x55ea746ed910}][locale="C"]" [t=00:00:17.632505][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:17.648571][f=-000001] Switching to Overhead (TA) style camera [t=00:00:17.648613][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.462336][f=-000001] Beginning demo playback [t=00:00:34.478159][f=-000001] GameID: 8c37c36246db9b6a0d53b344ff817298 [t=00:00:34.486072][f=-000001] Connection attempt from RiposteR [t=00:00:34.486108][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:34.487824][f=-000001] [0] Event [undefined]: RiposteR changed status [t=00:00:34.488013][f=-000001] -> Connection established (given id 0) [t=00:00:34.502171][f=-000001] Connection attempt from dyth68 [t=00:00:34.502216][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:34.502300][f=-000001] [0] Event [undefined]: dyth68 changed status [t=00:00:34.502447][f=-000001] -> Connection established (given id 1) [t=00:00:34.502475][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:34.502503][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.517750][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:34.518252][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.998097][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:34.998172][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:35.118187][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:35.118240][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:35.261822][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={0000020fd17e0200,000002103130f860}][locale="C"]" [t=00:00:35.391684][f=-000001] Allies: I choose: E1! [t=00:00:35.406112][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={000001c69b9a0250,000001c69b99f430}][locale="C"]" [t=00:00:35.890120][f=-000001] wat, how [t=00:00:36.074371][f=-000001] ? [t=00:00:36.222239][f=-000001] you should be outside my MM range XD [t=00:00:36.461732][f=-000001] im only 3k now [t=00:00:36.582527][f=-000001] Allies: I choose: Strike! [t=00:00:36.646503][f=-000001] getting worse [t=00:00:36.837888][f=-000001] dang :/ [t=00:00:37.045756][f=-000001] hate it when that happens [t=00:00:37.898169][f=-000001] also hard to get games [t=00:00:38.178105][f=-000001] there needs to be 2x as many people [t=00:00:38.326222][f=-000001] Allies: I choose: Finite! [t=00:00:38.478195][f=-000001] ye [t=00:00:38.781978][f=-000001] then I'd play more [t=00:00:39.166467][f=-000001] just no fun to always play 3000elo+ [t=00:00:39.349883][f=-000001] just lose [t=00:00:39.435307][f=-000001] every time [t=00:00:39.582288][f=-000001] > Game will be force started in 60 seconds [t=00:00:39.622081][f=-000001] Allies: I choose: Finite! [t=00:00:39.930129][f=-000001] yea with 2x as many people most people woudl also play more [t=00:00:40.158272][f=-000001] like 3x the liquidity [t=00:00:40.198152][f=-000001] [0] Event [430,241.486023,3091]: 0 finished unit Engineer Commander [t=00:00:40.208616][f=-000001] [0] Event [5158,236.423828,3892]: 1 finished unit Strike Commander [t=00:00:40.228024][f=0000000] [0] RiposteR, team: 0, elo:3054, userid: 535154 [t=00:00:40.228080][f=0000000] [0] dyth68, team: 1, elo:2759, userid: 438381 [t=00:00:40.228109][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:40.232435][f=0000001] Playback continued [t=00:00:40.238505][f=0000004] [4] Event [368,241.485596,2928]: 0 finished unit Rover Assembly [t=00:00:40.255537][f=0000009] [9] Event [5120,237.214661,3776]: 1 finished unit Hovercraft Platform [t=00:00:40.311034][f=0000036] always a gamne [t=00:00:40.637503][f=0000224] [224] Event [385.99234,242.130692,2927.97046]: 0 finished unit Dart [t=00:00:40.644543][f=0000227] [227] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [t=00:00:40.720519][f=0000270] [270] Event [5272,237.301636,3896]: 1 finished unit Metal Extractor [t=00:00:40.870812][f=0000353] [353] Event [385.99234,242.130692,2927.97046]: 0 finished unit Dart [t=00:00:41.053880][f=0000452] [452] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [t=00:00:41.488291][f=0000655] [655] Event [600,241.47644,3288]: 0 finished unit Solar Collector [t=00:00:41.661429][f=0000751] [751] Event [385.99234,242.130692,2927.97046]: 0 finished unit Scorcher [t=00:00:41.863618][f=0000858] [858] Event [5152,240.128769,3776]: 1 finished unit Mace [t=00:00:42.400885][f=0001141] [1141] Event [385.99234,242.130692,2927.97046]: 0 finished unit Scorcher [t=00:00:42.580983][f=0001247] [1247] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [t=00:00:43.068507][f=0001495] [1495] Event [1048,241.45813,3464]: 0 finished unit Solar Collector [t=00:00:43.509984][f=0001685] [1685] Event [3896.40674,241.494751,3965.39478]: 1 finished unit Strike Commander [t=00:00:43.550435][f=0001705] [1705] Event [984,241.494751,3560]: 0 finished unit Solar Collector [t=00:00:44.100821][f=0001992] [1992] Event [385.99234,242.130692,2927.97046]: 0 finished unit Scorcher [t=00:00:44.524301][f=0002162] [2162] Event [1360,318.577576,3024]: 0 finished unit Radar Tower [t=00:00:45.063096][f=0002401] [2401] Event [385.99234,242.130692,2927.97046]: 0 finished unit Scorcher [t=00:00:45.348141][f=0002536] [2536] Event [1360,240.057373,3248]: 0 finished unit Lotus [t=00:00:45.925899][f=0002820] [2820] Event [1328,237.265015,3392]: 0 finished unit Lotus [t=00:00:46.121316][f=0002911] [2911] Event [1360,237.905884,3312]: 0 lost unit Lotus [t=00:00:46.317412][f=0002986] [2986] Event [1360,240.057373,3248]: 0 lost unit Lotus [t=00:00:46.596448][f=0003071] [3071] Event [1505.73267,239.452835,3271.59546]: 1 lost unit Mace [t=00:00:46.794716][f=0003157] [3157] Event [385.99234,242.130692,2927.97046]: 0 finished unit Fencer [t=00:00:46.810293][f=0003167] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [t=00:00:46.810347][f=0003167] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_2,player_elo|False|PRO||GB [t=00:00:46.880914][f=0003196] Connection attempt from PRO_rANDY [t=00:00:46.880959][f=0003196] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:46.880975][f=0003196] -> Connection established (given id 2) [t=00:00:46.895683][f=0003204] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:46.895745][f=0003204] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:47.192070][f=0003328] [3328] Event [1360,240.301056,3200]: 0 finished unit Lotus [t=00:00:47.306445][f=0003369] [3369] Event [1392,236.962891,3392]: 0 lost unit Lotus [t=00:00:47.694356][f=0003461] [3461] Event [5120,240.128769,3776]: 1 lost unit Hovercraft Platform [t=00:00:47.767155][f=0003479] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:47.767227][f=0003479] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:48.019748][f=0003538] [3538] Event [5272,238.788452,3896]: 1 lost unit Metal Extractor [t=00:00:48.225904][f=0003580] game_message: dyth68 has been destroyed! [t=00:00:48.226506][f=0003580] [3580] Event [undefined]: dyth68 resigned [t=00:00:48.226833][f=0003580] game_message: RiposteR wins! [t=00:00:48.227308][f=0003580] Submitting stats [t=00:00:48.234452][f=0003580] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:48.236978][f=0003580] Part| Total Time|Time of the last 0.5s [t=00:00:48.237010][f=0003580] Draw 13755.93ms 10.57% [t=00:00:48.237025][f=0003580] Lua::Callins::Synced 1131.58ms 26.52% [t=00:00:48.237059][f=0003580] Lua::Callins::Unsynced 21122.08ms 20.14% [t=00:00:48.237074][f=0003580] Lua::CollectGarbage::Synced 191.37ms 0.10% [t=00:00:48.237089][f=0003580] Lua::CollectGarbage::Unsynced 742.97ms 0.30% [t=00:00:48.237103][f=0003580] Misc::Profiler::AddTime 51.07ms 0.00% [t=00:00:48.237116][f=0003580] Sim 5328.78ms 74.08% [t=00:00:48.237343][f=0003580] [3580] Event [1480.74377,237.07518,3386.06836]: 1 lost unit Strike Commander [t=00:00:48.237848][f=0003580] [3580] Event [1467.42505,236.954132,3415.23218]: 0 lost unit Scorcher [t=00:00:48.238168][f=0003580] [3580] Event [1516.12732,237.356415,3401.1499]: 0 lost unit Scorcher [t=00:00:48.239365][f=0003580] [3580] Received game_message: dyth68 has been destroyed! [t=00:00:48.241620][f=0003580] [3580] Received game_message: RiposteR wins! [t=00:00:48.256462][f=0003581] [3581] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:48.256616][f=0003581] [3581] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:48.256733][f=0003581] [3581] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:48.256826][f=0003581] [3581] Game End Stats Values: 2,2060,2140,2060,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.36499929,6.51799917,6.36499929,6.51799917,0,80,0,80,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:48.256917][f=0003581] [3581] Game End Stats Values: 3,2460,2425,2460,2425,0,0.00745753,0,0.00745753,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.9333334,8,8.9333334,1275,1275,1275,1275,8.29499912,10.2844973,8.29499912,10.2844973,400,210,400,210,0,0,0,0,785,940,785,940,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:48.257012][f=0003581] [3581] Game End Stats Values: 4,2460,2640,2460,2640,0,0.57230973,0,0.57230973,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,8,10,1275,1275,1275,1275,8.29499912,10.9336567,8.29499912,10.9336567,400,340,400,340,0,0,0,0,785,1025,785,1025,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:48.257103][f=0003581] [3581] Game End Stats Values: 5,2690,2780,2690,2780,0,2.22091055,0,2.22091055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.4666662,8,11.4666662,1505,1275,1505,1275,8.29499912,12.9949055,8.29499912,12.9949055,400,340,400,340,0,0,0,0,785,1165,785,1165,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:48.257206][f=0003581] [3581] Game End Stats Values: 6,2690,2965,2690,2965,0,6.98325205,0,6.98325205,0,0,0,0,0,0,0,0,0,0,0,0,26.5281239,0,26.5281239,0,0,0,0,0,8,14,8,14,1505,1330,1505,1330,8.29499912,13.2024879,8.29499912,13.2024879,400,470,400,470,0,0,0,0,785,1165,785,1165,0,0,0,0,0,0,0,0,0,26.5281239,0,26.5281239 [t=00:00:48.257295][f=0003581] [3581] Game End Stats Values: 7,2690,3185,2690,3185,0,9.34877968,0,9.34877968,0,0,0,0,0,0,0,0,0,0,0,0,26.5281239,0,26.5281239,0,0,90,0,90,8,14,8,14,1505,1330,1505,1330,8.29499912,13.0427027,8.29499912,13.0427027,400,600,400,600,0,0,0,0,785,1165,785,1165,0,0,0,0,0,0,0,0,0,26.5281239,0,26.5281239 [t=00:00:48.257386][f=0003581] [3581] Game End Stats Values: 8,2290,3185,2290,3185,0,12.8930979,0,12.8930979,0,0,0,0,0,0,0,0,0,0,0,0,427.625916,399.99942,427.625916,399.99942,0,90,0,90,8,14,8,14,1505,1330,1505,1330,8.29499912,13.1212902,8.29499912,13.1212902,0,600,0,600,98,400,98,400,785,1165,785,1165,400,98,400,98,0,0,0,0,399.99942,450.061798,399.99942,450.061798 [t=00:00:48.257481][f=0003581] [3581] Game End Stats Values: 9,1505,3420,1505,3420,0,15.3561182,0,15.3561182,0,0,0,0,0,0,0,0,0,0,0,0,913.373779,2706.12207,913.373779,2706.12207,0,180,0,180,8,14,8,14,1505,1330,1505,1330,8.14199924,13.0492029,8.14199924,13.0492029,0,745,0,745,114.000008,1185,114.000008,1185,0,1165,0,1165,1329.99988,114.000008,1329.99988,114.000008,0,0,0,0,2706.12207,1149.0968,2706.12207,1149.0968 [t=00:00:48.359621][f=0003622] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000002c6803224c0,000002c7834d4250}][locale="C"]" [t=00:00:48.808251][f=0003724] Player RiposteR left the game: normal quit [t=00:00:48.808338][f=0003724] [3724] Event [undefined]: RiposteR quit [t=00:00:48.836602][f=0003730] Spectator dyth68 left the game: normal quit [t=00:00:48.836692][f=0003730] [3730] Event [undefined]: dyth68 quit [t=00:00:48.924771][f=0003751] [3751] Event [385.99234,242.130692,2927.97046]: 0 finished unit Fencer [t=00:00:49.280779][f=0003836] No clients connected, shutting down server [t=00:00:49.280840][f=0003836] Server shutdown [t=00:00:49.281060][f=0003836] [3836] all players disconnected [t=00:00:50.671342][f=0004207] [4207] Event [385.99234,242.130692,2927.97046]: 0 finished unit Fencer [t=00:00:51.810988][f=0004650] [4650] Event [385.99234,242.130692,2927.97046]: 0 finished unit Fencer [t=00:00:52.897176][f=0005106] [5106] Event [385.99234,242.130692,2927.97046]: 0 finished unit Fencer [t=00:00:53.739969][f=0005504] [5504] Event [385.99234,242.130692,2927.97046]: 0 finished unit Scorcher [t=00:00:54.554281][f=0005894] [5894] Event [385.99234,242.130692,2927.97046]: 0 finished unit Scorcher [t=00:00:55.321749][f=0006284] [6284] Event [385.99234,242.130692,2927.97046]: 0 finished unit Scorcher [t=00:00:56.060328][f=0006674] [6674] Event [385.99234,242.130692,2927.97046]: 0 finished unit Scorcher [t=00:00:56.754877][f=0007064] [7064] Event [385.99234,242.130692,2927.97046]: 0 finished unit Scorcher [t=00:00:57.479640][f=0007454] [7454] Event [385.99234,242.130692,2927.97046]: 0 finished unit Scorcher [t=00:00:58.207774][f=0007844] [7844] Event [385.99234,242.130692,2927.97046]: 0 finished unit Scorcher [t=00:00:58.238444][f=0007857] Autoquit sending quit command. [t=00:00:58.239181][f=0007857] [QuitAction] user exited to system [t=00:00:58.240013][f=0007857] [SpringApp::Kill][1] fromRun=1 [t=00:00:58.240183][f=0007857] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:58.240210][f=0007857] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:58.240257][f=0007857] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:58.240274][f=0007857] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:58.240287][f=0007857] [SpringApp::Kill][2] [t=00:00:58.241214][f=0007857] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:58.241238][f=0007857] [Game::KillLua][1] dtor=0 luaUI=0x55ea7272de00 [t=00:00:58.241295][f=0007857] Start widgetHandler:Shutdown [t=00:00:58.246216][f=0007857] Shutdown - SaveOrderList Complete [t=00:00:58.247077][f=0007857] Writing last game win data [t=00:00:58.254539][f=0007857] Shutdown - SaveConfigData Complete [t=00:00:58.254573][f=0007857] Shutdown Widget - Chili Highlight [t=00:00:58.254595][f=0007857] Shutdown Widget - Save/Load API [t=00:00:58.254628][f=0007857] Shutdown Widget - Draw After Chili [t=00:00:58.254646][f=0007857] Shutdown Widget - API Unit Tracker GL4 [t=00:00:58.254670][f=0007857] Shutdown Widget - EPIC Menu [t=00:00:58.254923][f=0007857] Shutdown Widget - Chili Minimap [t=00:00:58.255584][f=0007857] Shutdown Widget - Chili Widget Selector [t=00:00:58.255724][f=0007857] Shutdown Widget - Local Team Colors [t=00:00:58.255748][f=0007857] Shutdown Widget - Display Keys 2 [t=00:00:58.255803][f=0007857] Shutdown Widget - Save Game Menu [t=00:00:58.255822][f=0007857] Shutdown Widget - HealthBars [t=00:00:58.255943][f=0007857] Shutdown Widget - Noises [t=00:00:58.255966][f=0007857] Shutdown Widget - Unit Icons [t=00:00:58.255995][f=0007857] Shutdown Widget - Win Counter [t=00:00:58.256012][f=0007857] Shutdown Widget - BuildETA [t=00:00:58.256031][f=0007857] Shutdown Widget - EndGame APM stats [t=00:00:58.256050][f=0007857] Shutdown Widget - SpringRTS Replay Stats [t=00:00:58.256093][f=0007857] Shutdown Widget - Modular Comm Info [t=00:00:58.256113][f=0007857] Shutdown Widget - Music Player v2 [t=00:00:58.256132][f=0007857] Shutdown Widget - State Reverse and Latency [t=00:00:58.256150][f=0007857] Shutdown Widget - CameraShake [t=00:00:58.256167][f=0007857] Shutdown Widget - Chili Economy Panel Default [t=00:00:58.256285][f=0007857] Shutdown Widget - Chili EndGame Window [t=00:00:58.256313][f=0007857] Shutdown Widget - Chili Nuke Warning [t=00:00:58.256334][f=0007857] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:58.256359][f=0007857] Shutdown Widget - Chili Spectator Panels [t=00:00:58.256398][f=0007857] Shutdown Widget - Context Menu [t=00:00:58.256415][f=0007857] Shutdown Widget - Darkening [t=00:00:58.256445][f=0007857] Shutdown Widget - Defense Range Zero-K [t=00:00:58.256466][f=0007857] Shutdown Widget - Grab Input [t=00:00:58.256487][f=0007857] Shutdown Widget - Highlight Geos [t=00:00:58.256505][f=0007857] Shutdown Widget - Local Widgets Config [t=00:00:58.256529][f=0007857] Shutdown Widget - MinimapEvents [t=00:00:58.256546][f=0007857] Shutdown Widget - Missile Silo Range [t=00:00:58.256569][f=0007857] Shutdown Widget - Point Tracker [t=00:00:58.256594][f=0007857] Shutdown Widget - Showeco and Grid Drawer [t=00:00:58.256620][f=0007857] Shutdown Widget - Stereo3D [t=00:00:58.256646][f=0007857] Shutdown Widget - Attack AoE [t=00:00:58.256670][f=0007857] Shutdown Widget - Map Edge Extension [t=00:00:58.256691][f=0007857] Shutdown Widget - Selection Send [t=00:00:58.256711][f=0007857] Shutdown Widget - LupsManager [t=00:00:58.256735][f=0007857] Shutdown Widget - Newton Firezone [t=00:00:58.256753][f=0007857] Shutdown Widget - Chili Pro Console [t=00:00:58.258275][f=0007857] Shutdown Widget - Persistent Build Height [t=00:00:58.258302][f=0007857] Shutdown Widget - Lasso Terraform GUI [t=00:00:58.258332][f=0007857] Shutdown Widget - Chili Framework [t=00:00:58.258351][f=0007857] Shutdown Widget - Lups [t=00:00:58.258395][f=0007857] Shutdown Widget - Custom Markers [t=00:00:58.258418][f=0007857] Shutdown Widget - Chili Core Selector [t=00:00:58.258523][f=0007857] Shutdown Widget - Mex Placement Handler [t=00:00:58.258547][f=0007857] Shutdown Widget - Select Keys [t=00:00:58.258585][f=0007857] Shutdown Widget - Pause Screen [t=00:00:58.258625][f=0007857] Shutdown Widget - Layout Handler [t=00:00:58.258647][f=0007857] Shutdown Widget - Text To Speech Control [t=00:00:58.258664][f=0007857] End widgetHandler:Shutdown [t=00:00:58.380578][f=0007857] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={620582,75083141} {int,ext,rec}Allocs={11158919,0,0} {chunk,block}Bytes={75083141,0} [t=00:00:58.380711][f=0007857] [Game::KillLua][2] dtor=0 luaGaia=0x55ea746ed910 [t=00:00:58.398437][f=0007857] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={480182,65748821} {int,ext,rec}Allocs={11158920,0,0} {chunk,block}Bytes={65748821,0} [t=00:00:58.398552][f=0007857] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={480182,65748821} {int,ext,rec}Allocs={11158920,0,0} {chunk,block}Bytes={65748821,0} [t=00:00:58.398618][f=0007857] [Game::KillLua][3] dtor=0 luaRules=0x55ea6a303bb0 [t=00:00:58.398688][f=0007857] Start gadgetHandler:Shutdown [t=00:00:58.398717][f=0007857] Shutdown - StartSetup [t=00:00:58.398740][f=0007857] Shutdown - UnitMorph [t=00:00:58.399451][f=0007857] Shutdown - Carrier Drones [t=00:00:58.399488][f=0007857] Shutdown - Missile Silo Controller [t=00:00:58.399512][f=0007857] Shutdown - Modular Comm Info [t=00:00:58.399533][f=0007857] Shutdown - Terrain Texture Handler [t=00:00:58.399558][f=0007857] Shutdown - UnitCloakShield [t=00:00:58.399692][f=0007857] Shutdown - Starlight Handler [t=00:00:58.399731][f=0007857] End gadgetHandler:Shutdown [t=00:00:58.441035][f=0007857] Start gadgetHandler:Shutdown [t=00:00:58.441110][f=0007857] Shutdown - Save/Load [t=00:00:58.441138][f=0007857] Shutdown - Teleport Throw [t=00:00:58.441158][f=0007857] Shutdown - UnitMorph [t=00:00:58.441181][f=0007857] Shutdown - Modular Comm Info [t=00:00:58.441200][f=0007857] Shutdown - Retreat Command [t=00:00:58.441222][f=0007857] Shutdown - Shockwaves [t=00:00:58.441239][f=0007857] Shutdown - UnitCloakShield [t=00:00:58.441258][f=0007857] Shutdown - Lups Cloak FX [t=00:00:58.441277][f=0007857] Shutdown - Lups [t=00:00:58.441320][f=0007857] Shutdown - Lups Shield [t=00:00:58.441365][f=0007857] End gadgetHandler:Shutdown [t=00:00:58.463700][f=0007857] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11158950,0,0} {chunk,block}Bytes={0,0} [t=00:00:58.463851][f=0007857] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11158950,0,0} {chunk,block}Bytes={0,0} [t=00:00:58.463918][f=0007857] [Game::KillLua][4] dtor=0 [t=00:00:58.463933][f=0007857] [Game::KillLua][5] dtor=0 [t=00:00:58.478206][f=0007857] [Game::~CGame][1] [t=00:00:58.478255][f=0007857] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:58.478274][f=0007857] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:58.478288][f=0007857] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:58.478302][f=0007857] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:58.478316][f=0007857] [Game::KillLua][4] dtor=1 [t=00:00:58.478329][f=0007857] [Game::KillLua][5] dtor=1 [t=00:00:58.478644][f=0007857] [Game::KillMisc][1] [t=00:00:58.478666][f=0007857] [Game::KillMisc][2] [t=00:00:58.479325][f=0007857] [Game::KillMisc][3] [t=00:00:58.479404][f=0007857] [Game::KillRendering][1] [t=00:00:58.490483][f=0007857] [3DOParser::Kill] allocated 1 pieces [t=00:00:58.490531][f=0007857] [S3OParser::Kill] allocated 2821 pieces [t=00:00:58.491461][f=0007857] [AssParser::Kill] allocated 361 pieces [t=00:00:58.492754][f=0007857] [Game::KillInterface][1] [t=00:00:58.493312][f=0007857] [Game::KillInterface][2] [t=00:00:58.493674][f=0007857] [Game::KillSimulation][1] [t=00:00:58.493695][f=0007857] [Game::KillSimulation][2] [t=00:00:59.417671][f=0007857] [CCollisionHandler] dis-/continuous tests: 0/7691 [t=00:00:59.428680][f=0007857] [Game::KillSimulation][3] [t=00:00:59.429541][f=0007857] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:59.431228][f=0007857] [~CPathCache(24x16)] cacheHits=13 hitPercentage=20% numHashColls=0 maxCacheSize=18 [t=00:00:59.431300][f=0007857] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:59.431350][f=0007857] [~CPathCache(48x32)] cacheHits=4 hitPercentage=0% numHashColls=0 maxCacheSize=40 [t=00:00:59.437120][f=0007857] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:59.437278][f=0007857] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:59.479873][f=0007857] [LosHandler::Kill] raycast instance cache-{hits,misses}={779,2477}; shared=1%; cached=23% [t=00:00:59.513014][f=0007857] [Game::KillSimulation][4] [t=00:01:03.751060][f=0007857] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:03.754825][f=0007857] [Game::~CGame][2] [t=00:01:03.754965][f=0007857] [Game::~CGame][3] [t=00:01:04.036550][f=0007857] [SpringApp::Kill][3] [t=00:01:04.036995][f=0007857] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 83152 bytes sent 69438 bytes recv'd [t=00:01:07.057686][f=0007857] [SpringApp::Kill][4] font=0x55ea55380790 [t=00:01:07.058720][f=0007857] [SpringApp::Kill][5] [t=00:01:07.075312][f=0007857] [SpringApp::Kill][6] [t=00:01:07.076038] [SpringApp::Kill][7] [t=00:01:07.077271] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:07.077288] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:07.077298] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:07.077308] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:07.088749] [VFS] [SpringVFS::DeleteArchives] [t=00:01:07.088795] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7932 [t=00:01:07.088820] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6890ca853a6a04bfa0ff91b23d5a5e49.sdp (0x55ea553e4990) [t=00:01:07.105743] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6890ca853a6a04bfa0ff91b23d5a5e49.sdp" numZipFiles=7932 sumInflSize=759181kb sumReadTime=2710ms [t=00:01:07.106029] file="unittextures/3do2s3o_atlas_1.tga" indx=7033 inflSize=16384kb readTime=73ms [t=00:01:07.106044] file="luaui/configs/lang/campaign_units.en.json" indx=2922 inflSize=4kb readTime=36ms [t=00:01:07.106055] file="unittextures/3do2s3o_atlas_2.tga" indx=7034 inflSize=16384kb readTime=35ms [t=00:01:07.106064] file="bitmaps/pd/shockwave.tga" indx=583 inflSize=256kb readTime=29ms [t=00:01:07.106076] file="unittextures/bcore_abc_1.tga" indx=7105 inflSize=3210kb readTime=23ms [t=00:01:07.106085] file="unitpics/tele_beacon.png" indx=6733 inflSize=10kb readTime=17ms [t=00:01:07.106342] file="luarules/gadgets/unit_windmill_control.lua" indx=1878 inflSize=9kb readTime=16ms [t=00:01:07.106356] file="luaui/configs/tipconfig.lua" indx=3000 inflSize=6kb readTime=15ms [t=00:01:07.106366] file="objects3d/hoverskirm.s3o" indx=5312 inflSize=66kb readTime=15ms [t=00:01:07.106668] file="gamedata/modularcomms/weapons/disruptorbomb.lua" indx=901 inflSize=1kb readTime=14ms [t=00:01:07.112912] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6890ca853a6a04bfa0ff91b23d5a5e49.sdp] 100033478 bytes cached in 3013 files [t=00:01:07.267043] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:01:07.267084] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x55ea554e7c90) [t=00:01:07.268108] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:07.268142] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x55ea553f7490) [t=00:01:07.269087] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f46080e4fb0) [t=00:01:07.269503] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 212326 bytes cached in 70 files [t=00:01:07.269687] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x55ea554e14e0) [t=00:01:07.270429] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:01:07.271532] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:07.271551] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:07.271968] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:07.271985] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:07.271995] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:07.272005] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:07.272385] [SpringApp::Kill][8] [t=00:01:07.272403] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:07.272413] [WatchDog::Uninstall][1] hangDetectorThread=0x55ea112f4a70 (joinable=1) [t=00:01:07.272422] [WatchDog::Uninstall][2] [t=00:01:08.122954] [WatchDog::Uninstall][3] [t=00:01:08.122993] [SpringApp::Kill][9]