[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000070] Using writeable configuration source: "/tmp/tmp.QXVB6Xj6Ne/springsettings.1399552.cfg" [t=00:00:00.015128] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015542] ============== ============== [t=00:00:00.015558] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015568] [t=00:00:00.015577] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015586] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015595] Use "none" to disable the default log sections. [t=00:00:00.015604] ============== ============== [t=00:00:00.015613] ============== ============== [t=00:00:00.015671] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015681] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015692] ROAM = 2 [t=00:00:00.015702] RotateLogFiles = 1 [t=00:00:00.015712] TeamHighlight = 0 [t=00:00:00.015726] ============== ============== [t=00:00:00.015738] ============== ============== [t=00:00:00.015749] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.015762] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.015776] Compiler Version: gcc-10.3.0 [t=00:00:00.015803] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016401] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016415] Binary Word Size: 64-bit (native) [t=00:00:00.016424] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016433] Physical CPU Cores: 1 [t=00:00:00.016443] Logical CPU Cores: 1 [t=00:00:00.016451] ============== ============== [t=00:00:00.016516] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016525] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016534] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016543] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016552] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018388] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.018403] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018426] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018442] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018450] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.018473] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.035697] [GR::LogVersionInfo] [t=00:00:00.035716] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.035732] GL version : [t=00:00:00.035741] GL vendor : [t=00:00:00.035750] GL renderer : [t=00:00:00.035759] GLSL version: [t=00:00:00.035768] GLEW version: spring headless stub GLEW version [t=00:00:00.035777] GPU memory : unknown [t=00:00:00.035786] SDL swap-int: 0 [t=00:00:00.035795] SDL driver : headless stub [t=00:00:00.035804] [t=00:00:00.035813] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.035822] ARB shader support : 0 [t=00:00:00.035831] GLSL shader support : 0 [t=00:00:00.035840] GL4 support : 0 [t=00:00:00.035848] FBO extension support : 0 [t=00:00:00.035857] NVX GPU mem-info support : 0 [t=00:00:00.035866] ATI GPU mem-info support : 0 [t=00:00:00.035875] NPOT-texture support : 1 (0) [t=00:00:00.035897] S3TC/DXT1 texture support : 0/0 [t=00:00:00.035907] texture query-LOD support : 1 (0) [t=00:00:00.035916] MSAA frame-buffer support : 0 (0) [t=00:00:00.035925] Z-buffer depth : 16 (-) [t=00:00:00.035934] primitive-restart support : 0 (0) [t=00:00:00.035942] clip-space control support: 0 (0) [t=00:00:00.035951] seamless cube-map support : 0 (0) [t=00:00:00.035960] frag-depth layout support : 0 (0) [t=00:00:00.035969] persistent maps support : 0 (0) [t=00:00:00.035978] [t=00:00:00.035987] max. FBO samples : -1 [t=00:00:00.035996] max. texture size : 2048 [t=00:00:00.036007] max. texture anisotropy level: 0.000000 [t=00:00:00.036016] max. vec4 varyings/attributes: 0/0 [t=00:00:00.036025] max. draw-buffers : 0 [t=00:00:00.036034] max. rec. indices/vertices : 0/0 [t=00:00:00.036043] max. uniform buffer-bindings : 0 [t=00:00:00.036051] max. uniform block-size : 0KB [t=00:00:00.036060] max. storage buffer-bindings : 0 [t=00:00:00.036069] max. storage block-size : 0MB [t=00:00:00.036078] [t=00:00:00.036087] enable AMD-hacks : 0 [t=00:00:00.036096] compress MIP-maps: 0 [t=00:00:00.036111] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.036448] [GR::UpdateGLConfigs] [t=00:00:00.036467] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.036485] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.036496] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.036505] [GR::InitGLState] [t=00:00:00.036516] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.587783] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.608630] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.617206] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.617743] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.617766] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.617782] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.782639] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.789130] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.823014] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.823376] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.841195] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 60ms [t=00:00:00.841612] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.841788] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.854871] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f93440e8290 (SpringVFS) global=(nil) (null) [t=00:00:00.854902] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.860955] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.860988] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.861009] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.861019] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.862453] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1705 MB [t=00:00:00.890706][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.892199][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.893100][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1399552/replay.sdfz" for game data... [t=00:00:01.078844][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.082262][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.082550][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.087622][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.087689][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 194ms [t=00:00:01.087885][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.136931][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x557a4382da80] using map "Mecharavaged v1.01" (loaded=0 cached=0) [t=00:00:01.138593][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [t=00:00:01.139852][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.140332][f=-000001] [PreGame::AddModArchivesToVFS][server=0x557a4382da80] using game "Zero-K 1.10.6.0" (loaded=0 cached=0) [t=00:00:01.141359][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.6.0", overwrite=false)] section=0 cached=0 [t=00:00:01.152853][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.153282][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.164932][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 77ms [t=00:00:01.165192][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:02.656622][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.657270][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.657373][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.657432][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.657487][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.657542][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.658690][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.659190][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.659657][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.662213][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.663549][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.665349][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.665380][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.665833][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.672729][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.674224][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.675207][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.675493][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.676089][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.676155][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.683669][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.683715][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.887833][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.900284][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:03.134649][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.496650][f=-000001] Loading UnitDefs_posts [t=00:00:03.668624][f=-000001] Loading FeatureDefs_posts [t=00:00:03.701983][f=-000001] Loading WeaponDefs_posts [t=00:00:03.755873][f=-000001] Loading ArmorDefs_posts [t=00:00:03.778544][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 620ms [t=00:00:03.837741][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 703ms [t=00:00:03.837792][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.976933][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.977744][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.978136][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.978159][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.059128][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 80ms [t=00:00:04.059189][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.062532][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.313535][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.361000][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.483020][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.487345][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.487381][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.171062][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 683ms [t=00:00:05.171111][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.264711][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms [t=00:00:05.264765][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.303824][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 39ms [t=00:00:05.927230][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.953111][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.954156][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.963384][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.963475][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.965759][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.966215][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.966881][f=-000001] InfoTexture: legacy [t=00:00:05.966904][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.967417][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:06.044715][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:06.047437][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:06.047472][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:06.048003][f=-000001] Set ROAM mode to DisplayLists [t=00:00:06.048031][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.237397][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.240274][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.424419][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.521913][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:06.603549][f=-000001] Loaded DecalsDrawer: off [t=00:00:06.603594][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:06.604843][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:07.015300][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:07.029302][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:07.194070][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:07.195343][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:07.195369][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:07.206035][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.206093][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.206109][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:07.206123][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:07.206136][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.206148][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.206161][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0867 [t=00:00:07.213308][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.213359][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.213373][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:07.213386][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:07.213399][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.213412][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.213424][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0877 [t=00:00:07.213438][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x557a4c9ef860 has BLOCKSIZE 1 [t=00:00:07.217831][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.217854][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.217867][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:07.217879][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:07.217892][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.217904][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05cd [t=00:00:07.220797][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05cd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe-dbdf05cd.zip" (exists=1) [t=00:00:07.221770][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:07.240749][f=-000001] Path cache (48, 48) initialized. [t=00:00:07.240790][f=-000001] Path cache (48, 48) initialized. [t=00:00:07.245172][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.245199][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.245213][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:07.245239][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:07.245252][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.245265][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05dd [t=00:00:07.347266][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05dd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe2-dbdf05dd.zip" (exists=1) [t=00:00:07.347886][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:07.350549][f=-000001] Path cache (24, 24) initialized. [t=00:00:07.350571][f=-000001] Path cache (24, 24) initialized. [t=00:00:07.350584][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (155ms, checksum acdc3f49)" [t=00:00:07.350674][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:07.350692][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:07.350705][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:07.509201][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [t=00:00:07.509869][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:09.961751][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:10.439871][f=-000001] Synced LuaRules: finished loading [t=00:00:10.463368][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:11.018379][f=-000001] Unsynced LuaRules: finished loading [t=00:00:11.099682][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:11.221086][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 65ms [t=00:00:11.285508][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:11.288637][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:11.289073][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:11.289547][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:11.381286][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:11.390367][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:11.391157][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:11.391180][f=-000001] LuaSocket Support: enabled [t=00:00:11.410240][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:11.491320][f=-000001] localWidgets, nil, true, true [t=00:00:11.492162][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:11.492189][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:11.503613][f=-000001] USE_OLD_CHILI [t=00:00:12.209080][f=-000001] Loading last game win data [t=00:00:12.216190][f=-000001] Resetting win data [t=00:00:12.223834][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:12.223867][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:12.223886][f=-000001] Player and team counts match, continuing [t=00:00:12.223902][f=-000001] Griddick was in last game but is now absent, resetting scores [t=00:00:12.380617][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:12.380661][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:12.455008][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:14.806767][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.421282][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.995580][f=-000001] Loaded API widget: Cluster Detection [t=00:00:15.997128][f=-000001] Loaded API widget: Hacky version fix [t=00:00:15.997437][f=-000001] Loaded API widget: Shared Functions [t=00:00:15.997620][f=-000001] Loaded API widget: i18n [t=00:00:15.997923][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:15.998237][f=-000001] Loaded API widget: Win Counter [t=00:00:15.998574][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:16.146816][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:16.147226][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:16.147474][f=-000001] Loaded API widget: CommandInsert [t=00:00:16.424174][f=-000001] Loaded API widget: Chili Framework [t=00:00:16.425332][f=-000001] Loaded API widget: Lups [t=00:00:16.425552][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:16.425906][f=-000001] Loaded widget: Chili Highlight [t=00:00:16.426212][f=-000001] Loaded widget: Save/Load API [t=00:00:16.426521][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:16.426869][f=-000001] Loaded widget: Draw After Chili [t=00:00:16.427660][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:16.433031][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:16.434926][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.434951][f=-000001] Ground-decal rendering is disabled! [t=00:00:16.435021][f=-000001] Set maximum particles to: 0 [t=00:00:16.435126][f=-000001] Set UnitLodDist to 0 [t=00:00:16.435160][f=-000001] Set UnitIconDist to 0 [t=00:00:16.457869][f=-000001] Loaded widget: EPIC Menu [t=00:00:16.484923][f=-000001] Loaded widget: Chili Minimap [t=00:00:16.485506][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:16.485792][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:16.486091][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:16.495265][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:16.495584][f=-000001] Deferred Rendering requires shader support! [t=00:00:16.495972][f=-000001] Loaded widget: Deferred rendering [t=00:00:16.496249][f=-000001] Mexspot Fetcher fetching [t=00:00:16.496455][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:16.496750][f=-000001] Team highlighting: Disabled [t=00:00:16.496847][f=-000001] Loaded widget: Teamhighlight option [t=00:00:16.497322][f=-000001] Loaded widget: Local Team Colors [t=00:00:16.497717][f=-000001] Loaded widget: Display Keys 2 [t=00:00:16.498084][f=-000001] Loaded widget: Save Game Menu [t=00:00:16.498294][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:16.498525][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:16.498785][f=-000001] Loaded widget: One click weapon handler [t=00:00:16.499076][f=-000001] highlightUnitShader no GL4 support [t=00:00:16.499371][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:16.499762][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:16.500331][f=-000001] Loaded widget: Attack Command Helper [t=00:00:16.500628][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:16.500647][f=-000001] Using fallback unit outlines [t=00:00:16.500829][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:16.501175][f=-000001] Loaded widget: Selection Modkeys [t=00:00:16.509910][f=-000001] Loaded widget: Chili Global Commands [t=00:00:16.511672][f=-000001] Loaded widget: Outline No Shader [t=00:00:16.516667][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:16.582869][f=-000001] Loaded widget: HealthBars [t=00:00:16.583410][f=-000001] Loaded widget: Noises [t=00:00:16.583744][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:16.584108][f=-000001] Loaded widget: Unit Icons [t=00:00:16.587725][f=-000001] Loaded widget: Chili Vote Display [t=00:00:16.588582][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:16.588993][f=-000001] Loaded widget: BuildETA [t=00:00:16.589354][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:16.589704][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:16.590098][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:16.590444][f=-000001] Loaded widget: EndGame Stats [t=00:00:16.590673][f=-000001] Loaded widget: Objectives [t=00:00:16.592456][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:16.592826][f=-000001] Loaded widget: EndGame APM stats [t=00:00:16.596645][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:16.597024][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:16.597061][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1399552/events.log [t=00:00:16.599987][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:16.600303][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:16.604197][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:16.604612][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:16.604994][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:16.605348][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:16.605756][f=-000001] Loaded widget: Music Player v2 [t=00:00:16.605987][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:16.606346][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:16.606777][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:16.607138][f=-000001] Loaded widget: Autoquit [t=00:00:16.607368][f=-000001] Loaded widget: Blast Radius [t=00:00:16.607728][f=-000001] Loaded widget: CameraShake [t=00:00:16.608377][f=-000001] Loaded widget: Cheat Sheet [t=00:00:16.620992][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:16.621527][f=-000001] EndGame Graph disabled [t=00:00:16.641099][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:16.641848][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:16.643249][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:16.643703][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:16.670471][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:16.670916][f=-000001] Loaded widget: Easy Facing [t=00:00:16.671285][f=-000001] Loaded widget: Ferry Points [t=00:00:16.671988][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:16.686938][f=-000001] Loaded widget: Context Menu [t=00:00:16.687570][f=-000001] Loaded widget: Darkening [t=00:00:16.687918][f=-000001] Loaded widget: Decloak Range [t=00:00:16.688292][f=-000001] Loaded widget: Decoration Handler [t=00:00:16.695355][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:16.695885][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:16.696122][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:16.696465][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:16.697390][f=-000001] Input grabbing is enabled! [t=00:00:16.697420][f=-000001] Input grabbing is enabled! [t=00:00:16.697526][f=-000001] Loaded widget: Grab Input [t=00:00:16.697799][f=-000001] Loaded widget: Guard Remove [t=00:00:16.698206][f=-000001] Loaded widget: Haven Handler [t=00:00:16.698562][f=-000001] Loaded widget: Highlight Geos [t=00:00:16.699047][f=-000001] Loaded widget: In-game Guide [t=00:00:16.699284][f=-000001] Loaded widget: In-game Ignore [t=00:00:16.699588][f=-000001] Loaded widget: Keep Target [t=00:00:16.699931][f=-000001] Loaded widget: Local Widgets Config [t=00:00:16.700290][f=-000001] Loaded widget: MinimapEvents [t=00:00:16.700582][f=-000001] Loaded widget: Misc default command replacements [t=00:00:16.700938][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:16.701387][f=-000001] Loaded widget: Missile Silo Range [t=00:00:16.701622][f=-000001] Loaded widget: Mission Results Handler [t=00:00:16.701883][f=-000001] Loaded widget: Morph Finished notification [t=00:00:16.702142][f=-000001] Loaded widget: Orbit Command [t=00:00:16.702507][f=-000001] Loaded widget: Point Tracker [t=00:00:16.702790][f=-000001] Loaded widget: Raw Move Issue [t=00:00:16.703035][f=-000001] Loaded widget: ReclaimInfo [t=00:00:16.703480][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:16.703864][f=-000001] Loaded widget: Show selected unit range [t=00:00:16.704351][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:16.704858][f=-000001] Loaded widget: Simple Settings [t=00:00:16.705249][f=-000001] Loaded widget: Smart Bombers [t=00:00:16.705531][f=-000001] Loaded widget: SmoothCam [t=00:00:16.705957][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:16.706524][f=-000001] Loaded widget: Stereo3D [t=00:00:16.706790][f=-000001] Loaded widget: Stop Self-D [t=00:00:16.707168][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:16.708515][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:16.709740][f=-000001] Loaded widget: Camera Save Position [t=00:00:16.710753][f=-000001] Loaded widget: Command Alpha [t=00:00:16.711360][f=-000001] Loaded widget: Ghost Site [t=00:00:16.712547][f=-000001] Loaded widget: Attack Warning [t=00:00:16.712880][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:16.713485][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:16.714756][f=-000001] Loaded widget: Auto Group [t=00:00:16.715722][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:16.716636][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:16.716972][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:16.717771][f=-000001] Loaded widget: Projectile Lights [t=00:00:16.718735][f=-000001] Loaded widget: Select Com at start [t=00:00:16.724714][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:16.725902][f=-000001] Loaded widget: Transport AI [t=00:00:16.866192][f=-000001] Loaded widget: Attack AoE [t=00:00:16.866764][f=-000001] Loaded widget: Icon Sets [t=00:00:16.867503][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:16.873371][f=-000001] Loaded widget: Replay control buttons [t=00:00:16.875056][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:16.875371][f=-000001] Loaded widget: Smooth Scroll [t=00:00:16.901118][f=-000001] Loaded widget: Unit Start State [t=00:00:16.901578][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:16.901848][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:16.903068][f=-000001] Loaded widget: PlanetWars Info [t=00:00:16.903507][f=-000001] Loaded widget: Commands FX [t=00:00:16.903770][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:16.919074][f=-000001] Loaded widget: UnitShapes [t=00:00:16.919614][f=-000001] : disabled for spectators [t=00:00:16.920618][f=-000001] Loaded widget: Stockpiler [t=00:00:16.922787][f=-000001] Loaded widget: Map Edge Extension [t=00:00:16.923261][f=-000001] Loaded widget: AllyCursors [t=00:00:16.923649][f=-000001] Loaded widget: Gadget Icons [t=00:00:16.924985][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:16.925373][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:16.925757][f=-000001] Loaded widget: Selection Send [t=00:00:16.926120][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:16.926525][f=-000001] Loaded widget: Shield Guard [t=00:00:16.927108][f=-000001] Loaded widget: State Icons [t=00:00:16.927481][f=-000001] : disabled for spectators [t=00:00:16.928393][f=-000001] Loaded widget: Building Starter [t=00:00:16.928773][f=-000001] : disabled for spectators [t=00:00:16.929610][f=-000001] Loaded widget: Cloaker Guard [t=00:00:16.929902][f=-000001] Loaded widget: LupsManager [t=00:00:16.930293][f=-000001] Loaded widget: Smoke Signals [t=00:00:16.930688][f=-000001] Loaded widget: Units on Fire [t=00:00:16.931304][f=-000001] Loaded widget: Newton Firezone [t=00:00:16.931902][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:16.933089][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:16.933460][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:16.933941][f=-000001] Loaded widget: Chili Docking [t=00:00:16.940843][f=-000001] Loaded widget: Chili Pro Console [t=00:00:16.948770][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:16.949348][f=-000001] Loaded widget: HUD Presets [t=00:00:16.950070][f=-000001] Loaded widget: Persistent Build Height [t=00:00:16.952517][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:16.952946][f=-000001] Loaded widget: Image Preloader [t=00:00:16.953408][f=-000001] Loaded widget: Custom Markers [t=00:00:16.957793][f=-000001] Loaded widget: Chili Core Selector [t=00:00:16.958324][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:16.958561][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:16.959426][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:16.959902][f=-000001] Loaded widget: Start Boxes [t=00:00:16.961148][f=-000001] Loaded widget: Select Keys [t=00:00:16.969448][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:16.970201][f=-000001] Loaded widget: Pause Screen [t=00:00:16.970474][f=-000001] Loaded widget: Restricted Zones [t=00:00:16.970968][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:16.971601][f=-000001] Loaded widget: CustomFormations2 [t=00:00:16.972021][f=-000001] SetSunLighting [t=00:00:16.973303][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:16.985731][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:16.986229][f=-000001] Loaded widget: Font Cache [t=00:00:16.986585][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.986693][f=-000001] Loaded widget: GC Control [t=00:00:16.990364][f=-000001] Loaded widget: Layout Handler [t=00:00:16.991024][f=-000001] Loaded widget: Text To Speech Control [t=00:00:16.993368][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:16.998491][f=-000001] Writing last game win data [t=00:00:17.003089][f=-000001] LuaUI v0.3 [t=00:00:17.182822][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.183332][f=-000001] [s11n] Loading s11n file... [t=00:00:17.184973][f=-000001] [s11n] Parsing model... [t=00:00:17.186056][f=-000001] [s11n] Populating game world... [t=00:00:17.361663][f=-000001] [s11n] s11n loading complete. [t=00:00:17.361806][f=-000001] Running Springboard Feature Fixer, 30, 55 [t=00:00:17.718016][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.737175][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13111,0,0} {chunk,block}Bytes={0,0} [t=00:00:17.955735][f=-000001] Reclaim highlight: old engine version. [t=00:00:17.957906][f=-000001] Spectator mode. Widget removed. [t=00:00:17.972382][f=-000001] Spectator mode. Widget removed. [t=00:00:17.973816][f=-000001] Playback paused [t=00:00:17.979547][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.062893][f=-000001] Opening demofile demos/1399552/replay.sdfz [t=00:00:18.063240][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:18.063262][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:18.063306][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:18.063326][f=-000001] -> Connection established (given id 3) [t=00:00:18.063354][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:18.063390][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:18.063415][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:18.063434][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:18.063523][f=-000001] Speed set to 20.0 [server] [t=00:00:18.063544][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x557a5316ea40,0x557a591cc5a0}][locale="C"]" [t=00:00:18.063561][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:18.077256][f=-000001] Switching to Overhead (TA) style camera [t=00:00:18.077295][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.094432][f=-000001] Set water rendering mode to 0 (basic) [t=00:00:18.141981][f=-000001] Set water rendering mode to 0 (basic) [t=00:00:35.101151][f=-000001] Beginning demo playback [t=00:00:35.123124][f=-000001] GameID: cdfec062b7f6b0319daec0e56797bc4d [t=00:00:35.130735][f=-000001] Connection attempt from StStephenHawking [t=00:00:35.130765][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:35.132423][f=-000001] [0] Event [undefined]: StStephenHawking changed status [t=00:00:35.133157][f=-000001] -> Connection established (given id 1) [t=00:00:35.138892][f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:35.138928][f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.146845][f=-000001] Connection attempt from hii [t=00:00:35.146875][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:35.146956][f=-000001] [0] Event [undefined]: hii changed status [t=00:00:35.147095][f=-000001] -> Connection established (given id 0) [t=00:00:35.178715][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hii" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:35.179747][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hii" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.491002][f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:35.491057][f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:35.662889][f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[Game::Load][lua{Rules,Gaia}={000001d68ba0ca40,000001d64412d590}][locale="C"]" [t=00:00:35.761066][f=-000001] Allies: I choose: Rat Daddo! [t=00:00:36.006704][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hii" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:36.014806][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hii" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:36.299148][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hii" string="[Game::Load][lua{Rules,Gaia}={000001fecd38ca60,000001feebd2a630}][locale="C"]" [t=00:00:36.307087][f=-000001] bo3, good luck [t=00:00:36.367496][f=-000001] Allies: I choose: Engineer! [t=00:00:37.158990][f=-000001] good luck yu too [t=00:00:38.230070][f=-000001] [0] Event [4584,337.116821,1600]: 0 finished unit Engineer Commander [t=00:00:38.236649][f=-000001] [0] Event [992,337.11792,4669]: 1 finished unit Engineer Commander [t=00:00:38.256491][f=0000000] [0] StStephenHawking, team: 1, elo:1964, userid: 405793 [t=00:00:38.256565][f=0000000] [0] hii, team: 0, elo:1962, userid: 528450 [t=00:00:38.256599][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:38.260306][f=0000001] Playback continued [t=00:00:38.268878][f=0000006] [6] Event [1112,337.115021,4696]: 1 finished unit Spider Factory [t=00:00:38.284858][f=0000012] [12] Event [4440,337.115021,1576]: 0 finished unit Amphbot Factory [t=00:00:38.511387][f=0000116] [116] Event [1148,337.115021,4696]: 1 finished unit Flea [t=00:00:38.656878][f=0000198] [198] Event [1148,337.115021,4696]: 1 finished unit Flea [t=00:00:38.708367][f=0000228] [228] Event [1000,337.115021,4856]: 1 finished unit Metal Extractor [t=00:00:38.743766][f=0000246] [246] Event [4616,337.115021,1800]: 0 finished unit Metal Extractor [t=00:00:38.819553][f=0000287] [287] Event [1148,337.115021,4696]: 1 finished unit Flea [t=00:00:38.900637][f=0000323] [323] Event [4404,337.115021,1576]: 0 finished unit Duck [t=00:00:39.011656][f=0000377] [377] Event [1148,337.115021,4696]: 1 finished unit Flea [t=00:00:39.016155][f=0000379] [379] Event [4616,337.115021,1736]: 0 finished unit Wind/Tidal Generator [t=00:00:39.191637][f=0000467] [467] Event [1148,337.115021,4696]: 1 finished unit Flea [t=00:00:39.210534][f=0000477] [477] Event [4648,337.115021,1640]: 0 finished unit Wind/Tidal Generator [t=00:00:39.343421][f=0000543] [543] Event [1000,337.115021,4344]: 1 finished unit Metal Extractor [t=00:00:39.394249][f=0000567] [567] Event [4632,337.115021,1544]: 0 finished unit Wind/Tidal Generator [t=00:00:39.579849][f=0000642] [642] Event [936,337.115021,4360]: 1 finished unit Wind/Tidal Generator [t=00:00:39.608038][f=0000657] [657] Event [4648,337.115021,1448]: 0 finished unit Wind/Tidal Generator [t=00:00:39.758313][f=0000732] [732] Event [936,337.115021,4408]: 1 finished unit Wind/Tidal Generator [t=00:00:39.796865][f=0000747] [747] Event [4648,337.115021,1384]: 0 finished unit Wind/Tidal Generator [t=00:00:39.944863][f=0000822] [822] Event [936,337.115021,4456]: 1 finished unit Wind/Tidal Generator [t=00:00:40.009474][f=0000848] [848] Event [4404,337.115021,1576]: 0 finished unit Conch [t=00:00:40.095509][f=0000882] [882] Event [4600,337.115021,1320]: 0 finished unit Wind/Tidal Generator [t=00:00:40.137494][f=0000912] [912] Event [936,337.115021,4504]: 1 finished unit Wind/Tidal Generator [t=00:00:40.703131][f=0001172] [1172] Event [1148,337.115021,4696]: 1 finished unit Weaver [t=00:00:41.607537][f=0001575] [1575] Event [4616,337.115021,1272]: 0 finished unit Metal Extractor [t=00:00:41.804885][f=0001667] [1667] Event [1528,337.115021,4344]: 1 finished unit Metal Extractor [t=00:00:41.910269][f=0001707] [1707] Event [1120,337.115021,5120]: 1 finished unit Lotus [t=00:00:42.059701][f=0001767] [1767] Event [1496,337.115021,4280]: 1 finished unit Wind/Tidal Generator [t=00:00:42.207968][f=0001819] [1819] Event [4404,337.115021,1576]: 0 finished unit Conch [t=00:00:42.303864][f=0001857] [1857] Event [1448,337.115021,4280]: 1 finished unit Wind/Tidal Generator [t=00:00:42.540284][f=0001947] [1947] Event [1400,337.115021,4280]: 1 finished unit Wind/Tidal Generator [t=00:00:42.612328][f=0001974] [Game::ClientReadNet] added new player Steel_Blue with number 2 to team 0 [t=00:00:42.612379][f=0001974] > SPRINGIE:User Steel_Blue|chicken_blimpy|7_6|donator_0|True|AtoSen||US [t=00:00:42.684163][f=0002003] Connection attempt from Steel_Blue [t=00:00:42.684224][f=0002003] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:42.684240][f=0002003] -> Connection established (given id 2) [t=00:00:42.693564][f=0002009] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:42.693629][f=0002009] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:43.026448][f=0002171] [2171] Event [1528,337.115021,4856]: 1 finished unit Metal Extractor [t=00:00:43.130772][f=0002230] [2230] Event [4520,337.115021,1416]: 0 finished unit Caretaker [t=00:00:43.405635][f=0002349] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:43.415825][f=0002353] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:43.645391][f=0002437] [2437] Event [1664.16028,337.115021,5085.96777]: 0 lost unit Duck [t=00:00:43.703821][f=0002457] [2457] Event [1148,337.115021,4696]: 1 finished unit Venom [t=00:00:43.768231][f=0002477] [2477] Event [3960,210.424347,984]: 0 finished unit Metal Extractor [t=00:00:43.838737][f=0002497] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[Game::Load][lua{Rules,Gaia}={0000017ab6a8f750,0000017a80966360}][locale="C"]" [t=00:00:44.288924][f=0002695] [2695] Event [4648,337.115021,1384]: 0 lost unit Wind/Tidal Generator [t=00:00:44.352770][f=0002716] [2716] Event [4600,337.173309,1320]: 0 lost unit Wind/Tidal Generator [t=00:00:44.441736][f=0002743] [2743] Event [4648,337.115021,1448]: 0 lost unit Wind/Tidal Generator [t=00:00:44.454518][f=0002747] [2747] Event [5176,337.115021,1800]: 0 finished unit Metal Extractor [t=00:00:44.553462][f=0002780] [2780] Event [4632,337.28775,1544]: 0 lost unit Wind/Tidal Generator [t=00:00:44.658389][f=0002814] [2814] Event [4648,337.28775,1640]: 0 lost unit Wind/Tidal Generator [t=00:00:44.835473][f=0002897] [2897] Event [4616,337.280426,1736]: 0 lost unit Wind/Tidal Generator [t=00:00:44.878326][f=0002912] [2912] Event [3624,208.98468,904]: 0 finished unit Metal Extractor [t=00:00:45.110118][f=0003014] [3014] Event [4560,337.115021,1392]: 0 finished unit Lotus [t=00:00:45.448090][f=0003152] [3152] Event [5176,337.115021,1800]: 0 lost unit Metal Extractor [t=00:00:46.185770][f=0003437] [3437] Event [3240,213.30368,936]: 0 finished unit Metal Extractor [t=00:00:46.213619][f=0003447] [3447] Event [4960.41504,337.115021,1410.96851]: 1 lost unit Flea [t=00:00:46.221580][f=0003450] [3450] Event [4988.73193,337.115021,1403.5177]: 1 lost unit Flea [t=00:00:46.285977][f=0003475] [3475] Event [4937.23779,337.115021,1378.32495]: 1 lost unit Flea [t=00:00:47.021043][f=0003753] [3753] Event [5112,337.115021,1272]: 0 finished unit Metal Extractor [t=00:00:47.672051][f=0004045] [4045] Event [1384,337.115021,4760]: 1 finished unit Caretaker [t=00:00:47.803175][f=0004103] [4103] Event [4816,337.115021,1136]: 0 finished unit Lotus [t=00:00:47.826567][f=0004111] [Steel_Blue] Allies: hii is gonna forget about power [t=00:00:47.909204][f=0004149] [4149] Event [1148,337.115021,4696]: 1 finished unit Venom [t=00:00:47.923747][f=0004155] [4155] Event [3296,208.98468,992]: 0 finished unit Lotus [t=00:00:48.042096][f=0004201] [4201] Event [1352,337.115021,4280]: 1 finished unit Wind/Tidal Generator [t=00:00:48.496480][f=0004408] [4408] Event [2184,211.864014,5160]: 1 finished unit Metal Extractor [t=00:00:48.558580][f=0004435] [4435] Event [1720.31787,337.115021,4549.8457]: 1 finished unit Engineer Commander [t=00:00:48.644873][f=0004471] [4471] Event [1148,337.115021,4696]: 1 finished unit Venom [t=00:00:48.955016][f=0004617] [4617] Event [1840,337.115021,4320]: 1 finished unit Lotus [t=00:00:48.971046][f=0004624] [4624] Event [4696,337.403412,1288]: 0 finished unit Wind/Tidal Generator [t=00:00:49.215017][f=0004721] [4721] Event [3600,207.545013,1008]: 0 finished unit Lotus [t=00:00:49.609400][f=0004905] [4905] Event [4760,337.115021,1304]: 0 finished unit Wind/Tidal Generator [t=00:00:49.744620][f=0004966] [4966] Event [2520,211.864014,5240]: 1 finished unit Metal Extractor [t=00:00:49.954384][f=0005034] [5034] Event [1148,337.115021,4696]: 1 finished unit Venom [t=00:00:50.405112][f=0005222] [5222] Event [4824,337.115021,1352]: 0 finished unit Wind/Tidal Generator [t=00:00:50.494863][f=0005260] [5260] Event [4404,337.115021,1576]: 0 finished unit Buoy [t=00:00:50.790593][f=0005385] [5385] Event [1148,337.115021,4696]: 1 finished unit Weaver [t=00:00:51.039039][f=0005496] [5496] Event [4920,337.115021,1368]: 0 finished unit Wind/Tidal Generator [t=00:00:51.090281][f=0005519] [5519] Event [2224,335.675354,3728]: 1 finished unit Radar Tower [t=00:00:51.181014][f=0005558] [5558] Event [2904,213.30368,5224]: 1 finished unit Metal Extractor [t=00:00:51.246656][f=0005588] [5588] Event [1148,337.115021,4696]: 1 finished unit Flea [t=00:00:51.369516][f=0005636] [5636] Event [1148,337.115021,4696]: 1 finished unit Flea [t=00:00:51.396506][f=0005646] [5646] Event [3368,208.98468,904]: 0 finished unit Solar Collector [t=00:00:51.528497][f=0005684] [5684] Event [1148,337.115021,4696]: 1 finished unit Flea [t=00:00:51.634267][f=0005726] [5726] Event [1148,337.115021,4696]: 1 finished unit Flea [t=00:00:51.783307][f=0005776] [5776] Event [1000,337.115021,4920]: 1 finished unit Wind/Tidal Generator [t=00:00:51.832355][f=0005791] [5791] Event [5000,337.115021,1336]: 0 finished unit Wind/Tidal Generator [t=00:00:52.234884][f=0005924] [5924] Event [2392,213.30368,3560]: 1 finished unit Metal Extractor [t=00:00:52.338452][f=0005965] [5965] Event [1064,337.115021,4920]: 1 finished unit Wind/Tidal Generator [t=00:00:52.429937][f=0005996] [5996] Event [1148,337.115021,4696]: 1 finished unit Flea [t=00:00:52.603143][f=0006063] [6063] Event [5096,337.115021,1352]: 0 finished unit Wind/Tidal Generator [t=00:00:52.703309][f=0006101] [6101] Event [3512,211.864014,920]: 0 finished unit Solar Collector [t=00:00:52.742211][f=0006118] [6118] Event [1112,337.115021,4920]: 1 finished unit Wind/Tidal Generator [t=00:00:53.179056][f=0006274] [6274] Event [5096,337.115021,1464]: 0 finished unit Wind/Tidal Generator [t=00:00:53.246852][f=0006297] [6297] Event [4404,337.115021,1576]: 0 finished unit Buoy [t=00:00:53.415673][f=0006356] [6356] Event [1160,337.115021,4920]: 1 finished unit Wind/Tidal Generator [t=00:00:53.512628][f=0006399] [6399] Event [5112,337.115021,1528]: 0 finished unit Wind/Tidal Generator [t=00:00:53.515180][f=0006400] [6400] Event [2928,213.30368,5104]: 1 finished unit Lotus [t=00:00:53.612128][f=0006436] [6436] Event [2376,213.30368,3144]: 1 finished unit Metal Extractor [t=00:00:53.872390][f=0006525] [6525] Event [5128,337.115021,1592]: 0 finished unit Wind/Tidal Generator [t=00:00:53.965466][f=0006563] [Steel_Blue] Allies: well i was kinda wrong. inefficient, but he's good now [t=00:00:53.979711][f=0006570] [6570] Event [1208,337.115021,4920]: 1 finished unit Wind/Tidal Generator [t=00:00:54.240841][f=0006664] [6664] Event [5160,337.117462,1672]: 0 finished unit Wind/Tidal Generator [t=00:00:54.365127][f=0006707] [6707] Event [4404,337.115021,1576]: 0 finished unit Scallop [t=00:00:54.548072][f=0006769] [6769] Event [5176,336.923676,1736]: 0 finished unit Wind/Tidal Generator [t=00:00:54.606931][f=0006789] [6789] Event [1256,337.115021,4920]: 1 finished unit Wind/Tidal Generator [t=00:00:54.628000][f=0006797] [6797] Event [3254.72534,212.093399,1361.02808]: 1 lost unit Flea [t=00:00:54.658964][f=0006808] [Steel_Blue] Allies: so I was totally wrong [t=00:00:55.067726][f=0006929] [6929] Event [3558.05542,213.30368,1752.10364]: 1 lost unit Flea [t=00:00:55.263092][f=0007012] [7012] Event [1304,337.115021,4920]: 1 finished unit Wind/Tidal Generator [t=00:00:55.429987][f=0007063] [7063] Event [5176,335.954742,1800]: 0 finished unit Metal Extractor [t=00:00:55.794449][f=0007174] [7174] Event [2296,214.743347,3096]: 1 finished unit Gauss [t=00:00:55.987951][f=0007235] [7235] Event [1352,337.115021,4920]: 1 finished unit Wind/Tidal Generator [t=00:00:56.659749][f=0007443] [7443] Event [1400,337.115021,4920]: 1 finished unit Wind/Tidal Generator [t=00:00:56.746367][f=0007471] [7471] Event [4864,337.115021,1856]: 0 finished unit Lotus [t=00:00:56.823458][f=0007494] [7494] Event [4404,337.115021,1576]: 0 finished unit Buoy [t=00:00:57.359034][f=0007656] [7656] Event [1448,337.115021,4920]: 1 finished unit Wind/Tidal Generator [t=00:00:57.425114][f=0007676] [7676] Event [4664,336.779633,1736]: 0 finished unit Wind/Tidal Generator [t=00:00:57.464814][f=0007687] [7687] Event [2192,206.105347,4992]: 1 finished unit Lotus [t=00:00:57.687641][f=0007751] [7751] Event [4744,337.280426,1672]: 0 finished unit Wind/Tidal Generator [t=00:00:58.016925][f=0007848] [7848] Event [4808,337.115021,1624]: 0 finished unit Wind/Tidal Generator [t=00:00:58.112113][f=0007876] [7876] Event [1496,337.115021,4920]: 1 finished unit Wind/Tidal Generator [t=00:00:58.113450][f=0007877] [7877] Event [2200,121.165009,1224]: 0 finished unit Metal Extractor [t=00:00:58.223228][f=0007910] [7910] Event [2472,214.743347,3064]: 1 finished unit Gauss [t=00:00:58.322173][f=0007935] [7935] Event [4404,337.115021,1576]: 0 finished unit Buoy [t=00:00:58.463319][f=0007973] [7973] Event [4856,337.115021,1544]: 0 finished unit Wind/Tidal Generator [t=00:00:58.473117][f=0007975] [7975] Event [1148,337.115021,4696]: 1 finished unit Recluse [t=00:00:58.631135][f=0008025] [8025] Event [1544,337.115021,4920]: 1 finished unit Wind/Tidal Generator [t=00:00:58.968491][f=0008118] [8118] Event [4856,337.115021,1432]: 0 finished unit Wind/Tidal Generator [t=00:00:59.268216][f=0008207] [8207] Event [2104,121.165009,1400]: 0 finished unit Metal Extractor [t=00:00:59.407124][f=0008242] [8242] Event [1592,337.115021,4920]: 1 finished unit Wind/Tidal Generator [t=00:00:59.447569][f=0008259] [8259] Event [1148,337.115021,4696]: 1 finished unit Weaver [t=00:00:59.827755][f=0008358] [8358] Event [4404,337.115021,1576]: 0 finished unit Scallop [t=00:01:00.398471][f=0008497] [8497] Event [3590.96826,207.359344,2367.93628]: 1 lost unit Flea [t=00:01:00.636956][f=0008554] [8554] Event [3546.09619,207.167786,2325.15601]: 1 lost unit Flea [t=00:01:00.710486][f=0008567] [8567] Event [1928,121.165009,1400]: 0 finished unit Metal Extractor [t=00:01:01.187230][f=0008700] [8700] Event [1148,337.115021,4696]: 1 finished unit Recluse [t=00:01:01.437779][f=0008770] [8770] Event [3928.66846,230.125565,2793.39771]: 1 lost unit Venom [t=00:01:02.915598][f=0009118] [9118] Event [4404,337.115021,1576]: 0 finished unit Conch [t=00:01:03.094818][f=0009161] [9161] Event [1148,337.115021,4696]: 1 finished unit Recluse [t=00:01:03.286170][f=0009205] [Steel_Blue] Allies: omg he's even building radar [t=00:01:03.306110][f=0009208] [9208] Event [4720,337.12204,1808]: 0 finished unit Radar Tower [t=00:01:03.646558][f=0009287] [Steel_Blue] Allies: high level [t=00:01:03.893566][f=0009345] [9345] Event [4404,337.115021,1576]: 0 finished unit Conch [t=00:01:03.976190][f=0009362] [9362] Event [1304,337.115021,4808]: 1 finished unit Caretaker [t=00:01:04.749666][f=0009544] [9544] Event [4616,336.302643,1576]: 0 finished unit Caretaker [t=00:01:04.905281][f=0009580] [9580] Event [1148,337.115021,4696]: 1 finished unit Recluse [t=00:01:05.443780][f=0009704] [Steel_Blue] Allies: oh, even higher level, minus the no radar [t=00:01:05.528438][f=0009727] [9727] Event [904,337.115021,4888]: 1 finished unit Wind/Tidal Generator [t=00:01:05.782227][f=0009787] [9787] Event [904,337.115021,4840]: 1 finished unit Wind/Tidal Generator [t=00:01:06.092633][f=0009862] [9862] Event [904,337.115021,4792]: 1 finished unit Wind/Tidal Generator [t=00:01:06.306129][f=0009911] [9911] Event [1968,121.165009,1504]: 0 finished unit Lotus [t=00:01:06.773928][f=0010013] [10013] Event [4720,337.12204,1808]: 0 finished unit Sparrow [t=00:01:06.774505][f=0010013] game_message: Morph complete: Radar Tower -> Sparrow [t=00:01:06.778782][f=0010013] [10013] Received game_message: Morph complete: Radar Tower -> Sparrow [t=00:01:06.917601][f=0010050] [10050] Event [904,337.115021,4744]: 1 finished unit Wind/Tidal Generator [t=00:01:07.276666][f=0010140] [10140] Event [2160,121.165009,1520]: 0 finished unit Lotus [t=00:01:07.679521][f=0010230] [10230] Event [888,337.115021,4696]: 1 finished unit Wind/Tidal Generator [t=00:01:08.353374][f=0010380] [10380] Event [2256,121.165009,1408]: 0 finished unit Lotus [t=00:01:08.762289][f=0010471] [10471] Event [888,337.115021,4648]: 1 finished unit Wind/Tidal Generator [t=00:01:09.205253][f=0010570] [10570] Event [2008,121.165009,1432]: 0 finished unit Solar Collector [t=00:01:09.779867][f=0010702] [10702] Event [888,337.115021,4600]: 1 finished unit Wind/Tidal Generator [t=00:01:09.954216][f=0010742] [10742] Event [2980.68457,213.30368,4286.96143]: 1 finished unit Engineer Commander [t=00:01:10.119321][f=0010775] [10775] Event [2200,121.165009,1320]: 0 finished unit Solar Collector [t=00:01:10.215136][f=0010798] [10798] Event [3096,213.30368,4472]: 1 finished unit Gauss [t=00:01:10.535302][f=0010876] [10876] Event [888,337.115021,4552]: 1 finished unit Wind/Tidal Generator [t=00:01:10.951274][f=0010973] [10973] Event [4768,337.129974,1480]: 0 finished unit Fusion Reactor [t=00:01:12.325295][f=0011287] [11287] Event [872,337.115021,4952]: 1 finished unit Storage [t=00:01:13.772420][f=0011614] [11614] Event [3640,214.743347,3032]: 0 finished unit Gauss [t=00:01:14.287640][f=0011721] [11721] Event [3038.43774,207.545013,3728.34497]: 0 lost unit Buoy [t=00:01:14.702671][f=0011810] [11810] Event [568,121.165009,2536]: 1 finished unit Metal Extractor [t=00:01:14.717175][f=0011812] [11812] Event [4040,121.165009,4744]: 1 finished unit Metal Extractor [t=00:01:14.743298][f=0011819] [11819] Event [3768,213.30368,3000]: 0 finished unit Metal Extractor [t=00:01:14.870043][f=0011848] [11848] Event [2914.10205,207.545013,3788.48926]: 0 lost unit Scallop [t=00:01:15.522375][f=0011963] [11963] Event [2774.27539,208.681396,3761.6853]: 0 lost unit Scallop [t=00:01:15.859825][f=0012028] [12028] Event [undefined]: hii resigned [t=00:01:15.860075][f=0012028] game_message: hii has been destroyed! [t=00:01:15.860222][f=0012028] game_message: StStephenHawking wins! [t=00:01:15.860936][f=0012028] Submitting stats [t=00:01:15.869280][f=0012028] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:15.872215][f=0012028] Part| Total Time|Time of the last 0.5s [t=00:01:15.872254][f=0012028] Draw 17336.76ms 9.52% [t=00:01:15.872277][f=0012028] Lua::Callins::Synced 5048.36ms 21.33% [t=00:01:15.872299][f=0012028] Lua::Callins::Unsynced 26884.70ms 18.15% [t=00:01:15.872317][f=0012028] Lua::CollectGarbage::Synced 287.73ms 0.10% [t=00:01:15.872332][f=0012028] Lua::CollectGarbage::Unsynced 931.72ms 0.30% [t=00:01:15.872347][f=0012028] Misc::Profiler::AddTime 89.53ms 0.00% [t=00:01:15.872362][f=0012028] Sim 24576.68ms 77.18% [t=00:01:15.873938][f=0012028] [12028] Received game_message: hii has been destroyed! [t=00:01:15.875169][f=0012028] [12028] Received game_message: StStephenHawking wins! [t=00:01:15.888019][f=0012029] [12029] Game End Stats Header: 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25,7220,8550,8550,7220,481.964233,609.202942,609.202942,481.964233,0,0,0,0,0,0,0,0,748.474609,134.122131,134.122131,748.474609,434.477112,924.759277,924.759277,434.477112,720,1560,1560,720,39.8887367,53.9905586,53.9905586,39.8887367,1275,1960,1960,1275,26,28.6972027,28.6972027,26,1875,1715,1715,1875,365,375,375,365,3350,3315,3315,3350,375,415,415,375,170.000122,32.0000229,32.0000229,170.000122,959.695007,528.698853,528.698853,959.695007 [t=00:01:15.891393][f=0012029] [12029] Game End Stats Values: 26,8220,8585,8585,8220,586.53949,698.578247,698.578247,586.53949,0,0,0,0,0,0,0,0,748.474609,134.122131,134.122131,748.474609,434.477112,924.759277,924.759277,434.477112,720,1560,1560,720,69.7320938,76.0810623,76.0810623,69.7320938,1275,1960,1960,1275,32.9716835,32.4583549,32.4583549,32.9716835,1875,1715,1715,1875,365,375,375,365,4350,3350,3350,4350,375,415,415,375,170.000122,32.0000229,32.0000229,170.000122,959.695007,528.698853,528.698853,959.695007 [t=00:01:15.891506][f=0012029] [12029] Game End Stats Values: 27,8620,8685,8685,8620,748.870422,778.198853,778.198853,748.870422,0,0,0,0,0,0,0,0,765.088989,134.122131,134.122131,765.088989,434.477112,1293.17676,1293.17676,434.477112,1120,1560,1560,1120,85.8395462,72.0245514,72.0245514,85.8395462,1275,1960,1960,1275,36.8220711,29.7469406,29.7469406,36.8220711,1875,1715,1715,1875,365,375,375,365,4350,3450,3450,4350,375,415,415,375,170.000122,32.0000229,32.0000229,170.000122,1328.11243,528.698853,528.698853,1328.11243 [t=00:01:15.891638][f=0012029] [12029] Game End Stats Values: 28,7905,8855,8855,7905,866.914673,822.117676,822.117676,866.914673,0,0,0,0,0,0,0,0,1105.88354,134.122131,134.122131,1105.88354,825.466125,2218.51147,2218.51147,825.466125,1120,1560,1560,1120,76.8157043,54.791214,54.791214,76.8157043,1275,1960,1960,1275,37.8222046,30.1744328,30.1744328,37.8222046,1075,1715,1715,1075,365,1175,1175,365,4435,3620,3620,4435,1175,415,415,1175,170.000122,32.0000229,32.0000229,170.000122,2258.2876,919.687866,919.687866,2258.2876 [t=00:01:15.973993][f=0012040] [12040] Event [2718.30273,209.502151,3906.28638]: 1 lost unit Venom [t=00:01:16.098307][f=0012058] [12058] Event [2849.92017,208.534302,3816.58252]: 0 lost unit Buoy [t=00:01:16.098760][f=0012058] [12058] Event [2737.47583,208.144928,3739.23535]: 0 lost unit Buoy [t=00:01:16.102544][f=0012058] [12058] Event [4216,121.165009,4744]: 1 finished unit Metal Extractor [t=00:01:16.141933][f=0012064] [12064] Event [2816.89331,207.559937,3791.23706]: 0 lost unit Buoy [t=00:01:16.158374][f=0012067] [Steel_Blue] Allies: grizz should counter most of spoider [t=00:01:16.560227][f=0012169] [12169] Event [3944,121.165009,4920]: 1 finished unit Metal Extractor [t=00:01:17.323480][f=0012314] [12314] Event [600,121.165009,2232]: 1 finished unit Metal Extractor [t=00:01:17.446116][f=0012337] No clients connected, shutting down server [t=00:01:17.446173][f=0012337] Server shutdown [t=00:01:17.446455][f=0012337] [12337] all players disconnected [t=00:01:17.447950][f=0012337] End of demo reached [t=00:01:17.737839][f=0012399] [12399] Event [1032,337.115021,4776]: 1 finished unit Caretaker [t=00:01:19.063704][f=0012684] [12684] Event [3848,121.165009,4984]: 1 finished unit Gauss [t=00:01:19.594494][f=0012837] [12837] Event [568,121.165009,1928]: 1 finished unit Metal Extractor [t=00:01:20.627756][f=0013173] [13173] Event [1148,337.115021,4696]: 1 finished unit Crab [t=00:01:20.874402][f=0013253] [13253] Event [4296,121.165009,4632]: 1 finished unit Gauss [t=00:01:25.872816][f=0015544] Autoquit sending quit command. [t=00:01:25.873008][f=0015544] [QuitAction] user exited to system [t=00:01:25.873906][f=0015544] [SpringApp::Kill][1] fromRun=1 [t=00:01:25.874031][f=0015544] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:25.874053][f=0015544] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:25.874069][f=0015544] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:25.874084][f=0015544] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:25.874096][f=0015544] [SpringApp::Kill][2] [t=00:01:25.874568][f=0015544] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:25.874589][f=0015544] [Game::KillLua][1] dtor=0 luaUI=0x557a57457500 [t=00:01:25.874670][f=0015544] Start widgetHandler:Shutdown [t=00:01:25.879046][f=0015544] Shutdown - SaveOrderList Complete [t=00:01:25.879849][f=0015544] Writing last game win data [t=00:01:25.909615][f=0015544] Shutdown - SaveConfigData Complete [t=00:01:25.909665][f=0015544] Shutdown Widget - Chili Highlight [t=00:01:25.909697][f=0015544] Shutdown Widget - Save/Load API [t=00:01:25.909737][f=0015544] Shutdown Widget - Draw After Chili [t=00:01:25.909755][f=0015544] Shutdown Widget - API Unit Tracker GL4 [t=00:01:25.909776][f=0015544] Shutdown Widget - EPIC Menu [t=00:01:25.910063][f=0015544] Shutdown Widget - Chili Minimap [t=00:01:25.925465][f=0015544] Shutdown Widget - Chili Widget Selector [t=00:01:25.925674][f=0015544] Shutdown Widget - Local Team Colors [t=00:01:25.925696][f=0015544] Shutdown Widget - Display Keys 2 [t=00:01:25.925758][f=0015544] Shutdown Widget - Save Game Menu [t=00:01:25.925774][f=0015544] Shutdown Widget - HealthBars [t=00:01:25.925895][f=0015544] Shutdown Widget - Noises [t=00:01:25.925915][f=0015544] Shutdown Widget - Unit Icons [t=00:01:25.925939][f=0015544] Shutdown Widget - Win Counter [t=00:01:25.925955][f=0015544] Shutdown Widget - BuildETA [t=00:01:25.925973][f=0015544] Shutdown Widget - EndGame APM stats [t=00:01:25.925991][f=0015544] Shutdown Widget - SpringRTS Replay Stats [t=00:01:25.926043][f=0015544] Shutdown Widget - Modular Comm Info [t=00:01:25.926060][f=0015544] Shutdown Widget - Music Player v2 [t=00:01:25.926078][f=0015544] Shutdown Widget - State Reverse and Latency [t=00:01:25.926096][f=0015544] Shutdown Widget - CameraShake [t=00:01:25.926112][f=0015544] Shutdown Widget - Chili Economy Panel Default [t=00:01:25.926227][f=0015544] Shutdown Widget - Chili EndGame Window [t=00:01:25.926254][f=0015544] Shutdown Widget - Chili Nuke Warning [t=00:01:25.926273][f=0015544] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:25.926296][f=0015544] Shutdown Widget - Chili Spectator Panels [t=00:01:25.926313][f=0015544] Shutdown Widget - Context Menu [t=00:01:25.926329][f=0015544] Shutdown Widget - Darkening [t=00:01:25.926355][f=0015544] Shutdown Widget - Defense Range Zero-K [t=00:01:25.926379][f=0015544] Shutdown Widget - Grab Input [t=00:01:25.926406][f=0015544] Shutdown Widget - Highlight Geos [t=00:01:25.926423][f=0015544] Shutdown Widget - Local Widgets Config [t=00:01:25.926443][f=0015544] Shutdown Widget - MinimapEvents [t=00:01:25.926459][f=0015544] Shutdown Widget - Missile Silo Range [t=00:01:25.926477][f=0015544] Shutdown Widget - Point Tracker [t=00:01:25.926493][f=0015544] Shutdown Widget - Showeco and Grid Drawer [t=00:01:25.926510][f=0015544] Shutdown Widget - Stereo3D [t=00:01:25.926527][f=0015544] Shutdown Widget - Attack AoE [t=00:01:25.926563][f=0015544] Shutdown Widget - UnitShapes [t=00:01:25.926600][f=0015544] Shutdown Widget - Map Edge Extension [t=00:01:25.926663][f=0015544] Shutdown Widget - Selection Send [t=00:01:25.926680][f=0015544] Shutdown Widget - LupsManager [t=00:01:25.926713][f=0015544] Shutdown Widget - Newton Firezone [t=00:01:25.926730][f=0015544] Shutdown Widget - Chili Pro Console [t=00:01:25.928491][f=0015544] Shutdown Widget - Persistent Build Height [t=00:01:25.928519][f=0015544] Shutdown Widget - Lasso Terraform GUI [t=00:01:25.928538][f=0015544] Shutdown Widget - Chili Framework [t=00:01:25.928578][f=0015544] Shutdown Widget - Lups [t=00:01:25.928617][f=0015544] Shutdown Widget - Custom Markers [t=00:01:25.928637][f=0015544] Shutdown Widget - Chili Core Selector [t=00:01:25.928722][f=0015544] Shutdown Widget - Mex Placement Handler [t=00:01:25.928740][f=0015544] Shutdown Widget - Select Keys [t=00:01:25.928773][f=0015544] Shutdown Widget - Pause Screen [t=00:01:25.928791][f=0015544] Shutdown Widget - Layout Handler [t=00:01:25.928813][f=0015544] Shutdown Widget - Text To Speech Control [t=00:01:25.928830][f=0015544] End widgetHandler:Shutdown [t=00:01:26.026233][f=0015544] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1029790,104286484} {int,ext,rec}Allocs={12494816,0,0} {chunk,block}Bytes={104286484,0} [t=00:01:26.026327][f=0015544] [Game::KillLua][2] dtor=0 luaGaia=0x557a591cc5a0 [t=00:01:26.047006][f=0015544] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={819607,91412120} {int,ext,rec}Allocs={12494817,0,0} {chunk,block}Bytes={91412120,0} [t=00:01:26.047094][f=0015544] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={819607,91412120} {int,ext,rec}Allocs={12494817,0,0} {chunk,block}Bytes={91412120,0} [t=00:01:26.047138][f=0015544] [Game::KillLua][3] dtor=0 luaRules=0x557a5316ea40 [t=00:01:26.047185][f=0015544] Start gadgetHandler:Shutdown [t=00:01:26.047202][f=0015544] Shutdown - StartSetup [t=00:01:26.047217][f=0015544] Shutdown - UnitMorph [t=00:01:26.048268][f=0015544] Shutdown - Carrier Drones [t=00:01:26.048286][f=0015544] Shutdown - Missile Silo Controller [t=00:01:26.048303][f=0015544] Shutdown - Modular Comm Info [t=00:01:26.048317][f=0015544] Shutdown - Terrain Texture Handler [t=00:01:26.048332][f=0015544] Shutdown - UnitCloakShield [t=00:01:26.048552][f=0015544] Shutdown - Starlight Handler [t=00:01:26.048587][f=0015544] End gadgetHandler:Shutdown [t=00:01:26.081724][f=0015544] Start gadgetHandler:Shutdown [t=00:01:26.081779][f=0015544] Shutdown - Save/Load [t=00:01:26.081803][f=0015544] Shutdown - Teleport Throw [t=00:01:26.081821][f=0015544] Shutdown - UnitMorph [t=00:01:26.081843][f=0015544] Shutdown - Modular Comm Info [t=00:01:26.081858][f=0015544] Shutdown - Retreat Command [t=00:01:26.081879][f=0015544] Shutdown - Shockwaves [t=00:01:26.081895][f=0015544] Shutdown - UnitCloakShield [t=00:01:26.081912][f=0015544] Shutdown - Lups Cloak FX [t=00:01:26.081936][f=0015544] Shutdown - Lups [t=00:01:26.081975][f=0015544] Shutdown - Lups Shield [t=00:01:26.082045][f=0015544] End gadgetHandler:Shutdown [t=00:01:26.133950][f=0015544] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12494854,0,0} {chunk,block}Bytes={0,0} [t=00:01:26.134122][f=0015544] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12494854,0,0} {chunk,block}Bytes={0,0} [t=00:01:26.134168][f=0015544] [Game::KillLua][4] dtor=0 [t=00:01:26.134178][f=0015544] [Game::KillLua][5] dtor=0 [t=00:01:26.148225][f=0015544] [Game::~CGame][1] [t=00:01:26.148276][f=0015544] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:26.148289][f=0015544] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:26.148300][f=0015544] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:26.148334][f=0015544] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:26.148368][f=0015544] [Game::KillLua][4] dtor=1 [t=00:01:26.148378][f=0015544] [Game::KillLua][5] dtor=1 [t=00:01:26.148554][f=0015544] [Game::KillMisc][1] [t=00:01:26.148564][f=0015544] [Game::KillMisc][2] [t=00:01:26.148616][f=0015544] [Game::KillMisc][3] [t=00:01:26.148677][f=0015544] [Game::KillRendering][1] [t=00:01:26.160483][f=0015544] [3DOParser::Kill] allocated 1 pieces [t=00:01:26.160525][f=0015544] [S3OParser::Kill] allocated 2835 pieces [t=00:01:26.161994][f=0015544] [AssParser::Kill] allocated 340 pieces [t=00:01:26.163409][f=0015544] [Game::KillInterface][1] [t=00:01:26.163761][f=0015544] [Game::KillInterface][2] [t=00:01:26.164198][f=0015544] [Game::KillSimulation][1] [t=00:01:26.164224][f=0015544] [Game::KillSimulation][2] [t=00:01:27.093308][f=0015544] [CCollisionHandler] dis-/continuous tests: 0/142760 [t=00:01:27.096980][f=0015544] [Game::KillSimulation][3] [t=00:01:27.097766][f=0015544] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:27.098282][f=0015544] [~CPathCache(24x24)] cacheHits=5 hitPercentage=10% numHashColls=0 maxCacheSize=15 [t=00:01:27.098315][f=0015544] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:27.098339][f=0015544] [~CPathCache(48x48)] cacheHits=35 hitPercentage=0% numHashColls=0 maxCacheSize=31 [t=00:01:27.104246][f=0015544] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:27.104779][f=0015544] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:27.152506][f=0015544] [LosHandler::Kill] raycast instance cache-{hits,misses}={3113,8648}; shared=2%; cached=24% [t=00:01:27.227922][f=0015544] [Game::KillSimulation][4] [t=00:01:31.013684][f=0015544] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:31.016604][f=0015544] [Game::~CGame][2] [t=00:01:31.016740][f=0015544] [Game::~CGame][3] [t=00:01:31.299540][f=0015544] [SpringApp::Kill][3] [t=00:01:31.299603][f=0015544] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 163683 bytes sent 131501 bytes recv'd [t=00:01:34.330182][f=0015544] [SpringApp::Kill][4] font=0x557a43781790 [t=00:01:34.332121][f=0015544] [SpringApp::Kill][5] [t=00:01:34.344943][f=0015544] [SpringApp::Kill][6] [t=00:01:34.345574] [SpringApp::Kill][7] [t=00:01:34.348942] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:34.348966] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:34.348976] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:34.348986] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:34.357074] [VFS] [SpringVFS::DeleteArchives] [t=00:01:34.357106] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7932 [t=00:01:34.357166] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6890ca853a6a04bfa0ff91b23d5a5e49.sdp (0x557a437d3ef0) [t=00:01:34.363247] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6890ca853a6a04bfa0ff91b23d5a5e49.sdp" numZipFiles=7932 sumInflSize=759181kb sumReadTime=2725ms [t=00:01:34.363287] file="unittextures/3do2s3o_atlas_1.tga" indx=7033 inflSize=16384kb readTime=109ms [t=00:01:34.363297] file="unittextures/3do2s3o_atlas_2.tga" indx=7034 inflSize=16384kb readTime=33ms [t=00:01:34.363307] file="unittextures/bcore_abc_1.tga" indx=7105 inflSize=3210kb readTime=32ms [t=00:01:34.363317] file="objects3d/gauss.dae" indx=5277 inflSize=1556kb readTime=31ms [t=00:01:34.363327] file="luaui/configs/integral_menu_culling.lua" indx=2919 inflSize=6kb readTime=30ms [t=00:01:34.363336] file="units/amphassault.lua" indx=6774 inflSize=5kb readTime=23ms [t=00:01:34.363346] file="bitmaps/pd/shield2.png" indx=578 inflSize=119kb readTime=23ms [t=00:01:34.363356] file="objects3d/strikecom_1.dae" indx=5588 inflSize=999kb readTime=18ms [t=00:01:34.363365] file="objects3d/cormart.s3o" indx=5155 inflSize=105kb readTime=17ms [t=00:01:34.363375] file="luarules/utilities/debugfunctions.lua" indx=1957 inflSize=2kb readTime=17ms [t=00:01:34.365496] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6890ca853a6a04bfa0ff91b23d5a5e49.sdp] 96483633 bytes cached in 3026 files [t=00:01:34.566219] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [t=00:01:34.566259] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x557a438f0d60) [t=00:01:34.568285] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:34.568306] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x557a437e9c30) [t=00:01:34.568856] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f93440e4fb0) [t=00:01:34.569264] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 212326 bytes cached in 70 files [t=00:01:34.569600] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x557a438ff5c0) [t=00:01:34.569900] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [t=00:01:34.570865] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:34.570883] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:34.571231] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:34.571245] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:34.571254] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:34.571264] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:34.572278] [SpringApp::Kill][8] [t=00:01:34.572698] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:34.572713] [WatchDog::Uninstall][1] hangDetectorThread=0x5579fee3da70 (joinable=1) [t=00:01:34.572723] [WatchDog::Uninstall][2] [t=00:01:35.192115] [WatchDog::Uninstall][3] [t=00:01:35.192153] [SpringApp::Kill][9]