[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000076] Using writeable configuration source: "/tmp/tmp.MYXRHllMoz/springsettings.1399514.cfg" [t=00:00:00.003655] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.003700] ============== ============== [t=00:00:00.003713] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.003723] [t=00:00:00.003732] Enable or disable log sections using the LogSections configuration key [t=00:00:00.003740] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.003748] Use "none" to disable the default log sections. [t=00:00:00.003756] ============== ============== [t=00:00:00.003765] ============== ============== [t=00:00:00.003820] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.003831] MouseDragCircleCommandThreshold = 25 [t=00:00:00.003840] ROAM = 2 [t=00:00:00.003848] RotateLogFiles = 1 [t=00:00:00.003857] TeamHighlight = 0 [t=00:00:00.003866] ============== ============== [t=00:00:00.003877] ============== ============== [t=00:00:00.003887] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.003897] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.003908] Compiler Version: gcc-10.3.0 [t=00:00:00.003936] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.004105] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.004118] Binary Word Size: 64-bit (native) [t=00:00:00.004129] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.004139] Physical CPU Cores: 1 [t=00:00:00.004149] Logical CPU Cores: 1 [t=00:00:00.004159] ============== ============== [t=00:00:00.004224] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.004234] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.004244] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.004254] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.004264] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.005838] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.005856] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.005887] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.005907] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.005918] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.005948] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.015385] [GR::LogVersionInfo] [t=00:00:00.015410] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.015436] GL version : [t=00:00:00.015446] GL vendor : [t=00:00:00.015456] GL renderer : [t=00:00:00.015466] GLSL version: [t=00:00:00.015477] GLEW version: spring headless stub GLEW version [t=00:00:00.015487] GPU memory : unknown [t=00:00:00.015497] SDL swap-int: 0 [t=00:00:00.015507] SDL driver : headless stub [t=00:00:00.015516] [t=00:00:00.015527] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.015537] ARB shader support : 0 [t=00:00:00.015547] GLSL shader support : 0 [t=00:00:00.015557] GL4 support : 0 [t=00:00:00.015566] FBO extension support : 0 [t=00:00:00.015576] NVX GPU mem-info support : 0 [t=00:00:00.015586] ATI GPU mem-info support : 0 [t=00:00:00.015596] NPOT-texture support : 1 (0) [t=00:00:00.015625] S3TC/DXT1 texture support : 0/0 [t=00:00:00.015636] texture query-LOD support : 1 (0) [t=00:00:00.015646] MSAA frame-buffer support : 0 (0) [t=00:00:00.015656] Z-buffer depth : 16 (-) [t=00:00:00.015666] primitive-restart support : 0 (0) [t=00:00:00.015676] clip-space control support: 0 (0) [t=00:00:00.015686] seamless cube-map support : 0 (0) [t=00:00:00.015696] frag-depth layout support : 0 (0) [t=00:00:00.015706] persistent maps support : 0 (0) [t=00:00:00.015716] [t=00:00:00.015726] max. FBO samples : -1 [t=00:00:00.015736] max. texture size : 2048 [t=00:00:00.015748] max. texture anisotropy level: 0.000000 [t=00:00:00.015758] max. vec4 varyings/attributes: 0/0 [t=00:00:00.015768] max. draw-buffers : 0 [t=00:00:00.015778] max. rec. indices/vertices : 0/0 [t=00:00:00.015788] max. uniform buffer-bindings : 0 [t=00:00:00.015797] max. uniform block-size : 0KB [t=00:00:00.015807] max. storage buffer-bindings : 0 [t=00:00:00.015817] max. storage block-size : 0MB [t=00:00:00.015826] [t=00:00:00.015836] enable AMD-hacks : 0 [t=00:00:00.015847] compress MIP-maps: 0 [t=00:00:00.015865] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.016276] [GR::UpdateGLConfigs] [t=00:00:00.016301] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.016319] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.016330] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.016340] [GR::InitGLState] [t=00:00:00.016351] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.220775] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.223514] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.230115] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.230779] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.230804] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.230820] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.265310] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.266241] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.288750] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.289073] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.301654] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [t=00:00:00.301676] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.301829] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.304988] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2e6c0e8290 (SpringVFS) global=(nil) (null) [t=00:00:00.305005] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.305097] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.305116] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.305132] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.305141] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.305171] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1703 MB [t=00:00:00.307433][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.307466][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.307485][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1399514/replay.sdfz" for game data... [t=00:00:00.444026][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.445267][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.445301][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.447811][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.447870][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 140ms [t=00:00:00.447899][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.496478][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x564b0336d120] using map "Shimmershore v1.1" (loaded=0 cached=0) [t=00:00:00.497504][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.498657][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.499135][f=-000001] [PreGame::AddModArchivesToVFS][server=0x564b0336d120] using game "Zero-K 1.10.6.0" (loaded=0 cached=0) [t=00:00:00.500112][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.6.0", overwrite=false)] section=0 cached=0 [t=00:00:00.510810][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.511024][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.520645][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.520828][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.573680][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.573718][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.573796][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.573845][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.573891][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.573937][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.575005][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.575510][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.575985][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.579975][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.582286][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.585351][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.585386][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.585853][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.592245][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.593340][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.594335][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.594625][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.595208][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.595225][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.599931][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.599983][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.733439][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.837222][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:01.608175][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.954318][f=-000001] Loading UnitDefs_posts [t=00:00:02.139718][f=-000001] Loading FeatureDefs_posts [t=00:00:02.217151][f=-000001] Loading WeaponDefs_posts [t=00:00:02.260524][f=-000001] Loading ArmorDefs_posts [t=00:00:02.295316][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 647ms [t=00:00:02.366770][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 768ms [t=00:00:02.367736][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.614536][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.626453][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms [t=00:00:02.626523][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.626695][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.689648][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms [t=00:00:02.689758][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.693725][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.008215][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.074070][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.247618][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.319308][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.319529][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.090287][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 770ms [t=00:00:04.090374][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.205203][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [t=00:00:04.205298][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.232844][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [t=00:00:04.828565][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:04.857226][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.862044][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.886616][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:04.886710][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:04.889496][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:04.889525][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:04.890724][f=-000001] InfoTexture: legacy [t=00:00:04.890751][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:04.891770][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:06.039448][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:06.044877][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [t=00:00:06.044914][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:06.045739][f=-000001] Set ROAM mode to DisplayLists [t=00:00:06.045771][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.210346][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.213522][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.450967][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.516254][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:06.678055][f=-000001] Loaded DecalsDrawer: off [t=00:00:06.678146][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:06.678984][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:07.066217][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:07.079784][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:07.232078][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:07.233638][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:07.233666][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:07.248192][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.248274][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.248293][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:07.248309][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:07.248323][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.248338][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.248352][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e80021ba [t=00:00:07.257104][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.257197][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.257222][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:07.257239][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:07.257256][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.257272][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.257288][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e80021ca [t=00:00:07.257310][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x564b0c6bbfd0 has BLOCKSIZE 1 [t=00:00:07.261792][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.261842][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.261858][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:07.261882][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:07.261912][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.261933][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=e8001f20 [t=00:00:07.267272][f=-000001] [Path] [PathEstimator::ReadFile] hash=e8001f20 file="cache/105dev-BAR105/paths/Shimmershore v1.1.pe-e8001f20.zip" (exists=1) [t=00:00:07.268649][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:07.279992][f=-000001] Path cache (48, 48) initialized. [t=00:00:07.280051][f=-000001] Path cache (48, 48) initialized. [t=00:00:07.284516][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.284552][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.284572][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:07.284614][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:07.284631][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.284645][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=e8001f30 [t=00:00:07.434479][f=-000001] [Path] [PathEstimator::ReadFile] hash=e8001f30 file="cache/105dev-BAR105/paths/Shimmershore v1.1.pe2-e8001f30.zip" (exists=1) [t=00:00:07.435111][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:07.438188][f=-000001] Path cache (24, 24) initialized. [t=00:00:07.438219][f=-000001] Path cache (24, 24) initialized. [t=00:00:07.438236][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (204ms, checksum 37849fd8)" [t=00:00:07.438322][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:07.438350][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:07.438365][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:07.578552][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [t=00:00:07.578943][f=-000001] Synced LuaRules: starting loading [t=00:00:08.601561][f=-000001] Setting up autohandicap [t=00:00:08.601636][f=-000001] hii, spectator, false, allyTeamID, 0, customKeys.elo, , 1971, nil [t=00:00:08.601669][f=-000001] Ashley, spectator, false, allyTeamID, 1, customKeys.elo,
, 1488, nil [t=00:00:08.601691][f=-000001] Team 0, 1, 1971 [t=00:00:08.601705][f=-000001] Team 1, 1, 1488 [t=00:00:08.601719][f=-000001] firstAllyTeamMean, 1971 [t=00:00:08.601732][f=-000001] secondAllyTeamMean, 1488 [t=00:00:08.601758][f=-000001] lowerWinChance, 0.05839413 [t=00:00:08.601772][f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:10.700202][f=-000001] Synced LuaRules: finished loading [t=00:00:10.726317][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:11.367451][f=-000001] Unsynced LuaRules: finished loading [t=00:00:11.485417][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:11.488129][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:11.490277][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:11.490300][f=-000001] LuaSocket Support: enabled [t=00:00:11.508759][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:11.591559][f=-000001] localWidgets, nil, true, true [t=00:00:11.592505][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:11.592538][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:11.603092][f=-000001] USE_OLD_CHILI [t=00:00:12.308005][f=-000001] Loading last game win data [t=00:00:12.309531][f=-000001] Resetting win data [t=00:00:12.310043][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:12.310070][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:12.310087][f=-000001] Player and team counts match, continuing [t=00:00:12.310107][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:12.310126][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:12.310143][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:12.458567][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:12.458621][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:12.510698][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:14.860183][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.556510][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:16.127350][f=-000001] Loaded API widget: Cluster Detection [t=00:00:16.129916][f=-000001] Loaded API widget: Hacky version fix [t=00:00:16.130404][f=-000001] Loaded API widget: Shared Functions [t=00:00:16.130598][f=-000001] Loaded API widget: i18n [t=00:00:16.131374][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:16.131687][f=-000001] Loaded API widget: Win Counter [t=00:00:16.131965][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:16.330694][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:16.331703][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:16.331974][f=-000001] Loaded API widget: CommandInsert [t=00:00:16.642239][f=-000001] Loaded API widget: Chili Framework [t=00:00:16.644421][f=-000001] Loaded API widget: Lups [t=00:00:16.644640][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:16.644985][f=-000001] Loaded widget: Chili Highlight [t=00:00:16.645284][f=-000001] Loaded widget: Save/Load API [t=00:00:16.645594][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:16.645861][f=-000001] Loaded widget: Draw After Chili [t=00:00:16.646653][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:16.650739][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:16.651828][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.651897][f=-000001] Ground-decal rendering is disabled! [t=00:00:16.651956][f=-000001] Set maximum particles to: 0 [t=00:00:16.652099][f=-000001] Set UnitLodDist to 0 [t=00:00:16.652145][f=-000001] Set UnitIconDist to 0 [t=00:00:16.705508][f=-000001] Loaded widget: EPIC Menu [t=00:00:16.730098][f=-000001] Loaded widget: Chili Minimap [t=00:00:16.730713][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:16.730961][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:16.731232][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:16.739393][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:16.739865][f=-000001] Deferred Rendering requires shader support! [t=00:00:16.740405][f=-000001] Loaded widget: Deferred rendering [t=00:00:16.740699][f=-000001] Mexspot Fetcher fetching [t=00:00:16.740860][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:16.741157][f=-000001] Team highlighting: Disabled [t=00:00:16.741583][f=-000001] Loaded widget: Teamhighlight option [t=00:00:16.742124][f=-000001] Loaded widget: Local Team Colors [t=00:00:16.742539][f=-000001] Loaded widget: Display Keys 2 [t=00:00:16.742911][f=-000001] Loaded widget: Save Game Menu [t=00:00:16.743116][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:16.743351][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:16.743564][f=-000001] Loaded widget: One click weapon handler [t=00:00:16.743830][f=-000001] highlightUnitShader no GL4 support [t=00:00:16.744079][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:16.744430][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:16.745002][f=-000001] Loaded widget: Attack Command Helper [t=00:00:16.745320][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:16.745342][f=-000001] Using fallback unit outlines [t=00:00:16.745537][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:16.745908][f=-000001] Loaded widget: Selection Modkeys [t=00:00:16.754441][f=-000001] Loaded widget: Chili Global Commands [t=00:00:16.756147][f=-000001] Loaded widget: Outline No Shader [t=00:00:16.756589][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:16.799543][f=-000001] Loaded widget: HealthBars [t=00:00:16.800114][f=-000001] Loaded widget: Noises [t=00:00:16.800448][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:16.800829][f=-000001] Loaded widget: Unit Icons [t=00:00:16.804204][f=-000001] Loaded widget: Chili Vote Display [t=00:00:16.804549][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:16.804951][f=-000001] Loaded widget: BuildETA [t=00:00:16.805254][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:16.805551][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:16.805887][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:16.806213][f=-000001] Loaded widget: EndGame Stats [t=00:00:16.806396][f=-000001] Loaded widget: Objectives [t=00:00:16.807983][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:16.808349][f=-000001] Loaded widget: EndGame APM stats [t=00:00:16.808680][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:16.808719][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1399514/events.log [t=00:00:16.811483][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:16.815358][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:16.815635][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:16.819573][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:16.819953][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:16.820261][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:16.820568][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:16.820967][f=-000001] Loaded widget: Music Player v2 [t=00:00:16.821158][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:16.821486][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:16.821773][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:16.822112][f=-000001] Loaded widget: Autoquit [t=00:00:16.822308][f=-000001] Loaded widget: Blast Radius [t=00:00:16.822627][f=-000001] Loaded widget: CameraShake [t=00:00:16.823250][f=-000001] Loaded widget: Cheat Sheet [t=00:00:16.834968][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:16.835373][f=-000001] EndGame Graph disabled [t=00:00:16.850905][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:16.851208][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:16.851558][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:16.851778][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:16.875267][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:16.875728][f=-000001] Loaded widget: Easy Facing [t=00:00:16.876040][f=-000001] Loaded widget: Ferry Points [t=00:00:16.876657][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:16.884523][f=-000001] Loaded widget: Context Menu [t=00:00:16.884883][f=-000001] Loaded widget: Darkening [t=00:00:16.885153][f=-000001] Loaded widget: Decloak Range [t=00:00:16.885447][f=-000001] Loaded widget: Decoration Handler [t=00:00:16.892192][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:16.892753][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:16.893020][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:16.893411][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:16.893788][f=-000001] Input grabbing is enabled! [t=00:00:16.893810][f=-000001] Input grabbing is enabled! [t=00:00:16.893922][f=-000001] Loaded widget: Grab Input [t=00:00:16.894280][f=-000001] Loaded widget: Guard Remove [t=00:00:16.894735][f=-000001] Loaded widget: Haven Handler [t=00:00:16.895137][f=-000001] Loaded widget: Highlight Geos [t=00:00:16.895667][f=-000001] Loaded widget: In-game Guide [t=00:00:16.895930][f=-000001] Loaded widget: In-game Ignore [t=00:00:16.896268][f=-000001] Loaded widget: Keep Target [t=00:00:16.896657][f=-000001] Loaded widget: Local Widgets Config [t=00:00:16.897097][f=-000001] Loaded widget: MinimapEvents [t=00:00:16.897436][f=-000001] Loaded widget: Misc default command replacements [t=00:00:16.897842][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:16.898367][f=-000001] Loaded widget: Missile Silo Range [t=00:00:16.898629][f=-000001] Loaded widget: Mission Results Handler [t=00:00:16.898887][f=-000001] Loaded widget: Morph Finished notification [t=00:00:16.899162][f=-000001] Loaded widget: Orbit Command [t=00:00:16.899589][f=-000001] Loaded widget: Point Tracker [t=00:00:16.899840][f=-000001] Loaded widget: Raw Move Issue [t=00:00:16.900075][f=-000001] Loaded widget: ReclaimInfo [t=00:00:16.900520][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:16.900904][f=-000001] Loaded widget: Show selected unit range [t=00:00:16.901388][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:16.901903][f=-000001] Loaded widget: Simple Settings [t=00:00:16.902339][f=-000001] Loaded widget: Smart Bombers [t=00:00:16.902621][f=-000001] Loaded widget: SmoothCam [t=00:00:16.902999][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:16.903564][f=-000001] Loaded widget: Stereo3D [t=00:00:16.903790][f=-000001] Loaded widget: Stop Self-D [t=00:00:16.904403][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:16.904672][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:16.905339][f=-000001] Loaded widget: Camera Save Position [t=00:00:16.906157][f=-000001] Loaded widget: Command Alpha [t=00:00:16.906538][f=-000001] Loaded widget: Ghost Site [t=00:00:16.907772][f=-000001] Loaded widget: Attack Warning [t=00:00:16.908101][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:16.908638][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:16.909789][f=-000001] Loaded widget: Auto Group [t=00:00:16.910634][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:16.911568][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:16.911905][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:16.912698][f=-000001] Loaded widget: Projectile Lights [t=00:00:16.913516][f=-000001] Loaded widget: Select Com at start [t=00:00:16.919425][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:16.920562][f=-000001] Loaded widget: Transport AI [t=00:00:17.048304][f=-000001] Loaded widget: Attack AoE [t=00:00:17.048999][f=-000001] Loaded widget: Icon Sets [t=00:00:17.049725][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:17.055328][f=-000001] Loaded widget: Replay control buttons [t=00:00:17.055692][f=-000001] Loaded widget: Smooth Scroll [t=00:00:17.081102][f=-000001] Loaded widget: Unit Start State [t=00:00:17.081625][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:17.081871][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:17.097715][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:17.099205][f=-000001] Loaded widget: PlanetWars Info [t=00:00:17.099659][f=-000001] Loaded widget: Commands FX [t=00:00:17.099892][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:17.115334][f=-000001] Loaded widget: UnitShapes [t=00:00:17.115890][f=-000001] : disabled for spectators [t=00:00:17.116911][f=-000001] Loaded widget: Stockpiler [t=00:00:17.118707][f=-000001] Loaded widget: Map Edge Extension [t=00:00:17.118998][f=-000001] Loaded widget: AllyCursors [t=00:00:17.119381][f=-000001] Loaded widget: Gadget Icons [t=00:00:17.119750][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:17.120126][f=-000001] Loaded widget: Selection Send [t=00:00:17.120486][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:17.121570][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:17.121954][f=-000001] Loaded widget: Shield Guard [t=00:00:17.122510][f=-000001] Loaded widget: State Icons [t=00:00:17.122879][f=-000001] : disabled for spectators [t=00:00:17.123724][f=-000001] Loaded widget: Building Starter [t=00:00:17.124096][f=-000001] : disabled for spectators [t=00:00:17.124846][f=-000001] Loaded widget: Cloaker Guard [t=00:00:17.125136][f=-000001] Loaded widget: LupsManager [t=00:00:17.125522][f=-000001] Loaded widget: Smoke Signals [t=00:00:17.125850][f=-000001] Loaded widget: Units on Fire [t=00:00:17.126420][f=-000001] Loaded widget: Newton Firezone [t=00:00:17.126984][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:17.128117][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:17.128504][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:17.128991][f=-000001] Loaded widget: Chili Docking [t=00:00:17.135580][f=-000001] Loaded widget: Chili Pro Console [t=00:00:17.142655][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:17.143092][f=-000001] Loaded widget: HUD Presets [t=00:00:17.143815][f=-000001] Loaded widget: Persistent Build Height [t=00:00:17.145896][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:17.146271][f=-000001] Loaded widget: Image Preloader [t=00:00:17.146671][f=-000001] Loaded widget: Custom Markers [t=00:00:17.150981][f=-000001] Loaded widget: Chili Core Selector [t=00:00:17.151492][f=-000001] Mex Placement Initialised with 22 spots. [t=00:00:17.151769][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:17.152703][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:17.153137][f=-000001] Loaded widget: Start Boxes [t=00:00:17.154337][f=-000001] Loaded widget: Select Keys [t=00:00:17.163853][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:17.164532][f=-000001] Loaded widget: Pause Screen [t=00:00:17.164756][f=-000001] Loaded widget: Restricted Zones [t=00:00:17.164982][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:17.165614][f=-000001] Loaded widget: CustomFormations2 [t=00:00:17.165999][f=-000001] SetSunLighting [t=00:00:17.167306][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:17.179749][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:17.180160][f=-000001] Loaded widget: Font Cache [t=00:00:17.180505][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.180549][f=-000001] Loaded widget: GC Control [t=00:00:17.184255][f=-000001] Loaded widget: Layout Handler [t=00:00:17.184835][f=-000001] Loaded widget: Text To Speech Control [t=00:00:17.187106][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:17.191806][f=-000001] Writing last game win data [t=00:00:17.196544][f=-000001] LuaUI v0.3 [t=00:00:17.401691][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.401783][f=-000001] [s11n] Loading s11n file... [t=00:00:17.405594][f=-000001] [s11n] Parsing model... [t=00:00:17.409934][f=-000001] [s11n] Populating game world... [t=00:00:17.502458][f=-000001] [s11n] s11n loading complete. [t=00:00:18.129753][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.147765][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13117,0,0} {chunk,block}Bytes={0,0} [t=00:00:18.380186][f=-000001] Reclaim highlight: old engine version. [t=00:00:18.382014][f=-000001] Spectator mode. Widget removed. [t=00:00:18.394144][f=-000001] Spectator mode. Widget removed. [t=00:00:18.395606][f=-000001] Playback paused [t=00:00:18.402612][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.509657][f=-000001] Opening demofile demos/1399514/replay.sdfz [t=00:00:18.509694][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:18.509708][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:18.509919][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:18.509944][f=-000001] -> Connection established (given id 2) [t=00:00:18.510005][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:18.510044][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:18.510071][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6993c50ab1a01565564524cad58256efa4ea7406bed4514d4cc2a1bf99bddd8befa4ae2dbf36d6cf93df62a68ac68dfa357d2eb81bd9f6dc85b44ffb00cba14]" [t=00:00:18.510091][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=60eb638874e12e819215b833cd7cf0231da0e8c48f550ceb5bfcd2195eb525e1db12f089b91eb5da829dd0b2f029636861e63188e400e6b724052a65eac632fa]" [t=00:00:18.510550][f=-000001] Speed set to 20.0 [server] [t=00:00:18.510571][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x564b12e3ab60,(nil)}][locale="C"]" [t=00:00:18.510588][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:18.523093][f=-000001] Switching to Overhead (TA) style camera [t=00:00:18.523139][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:22.229731][f=-000001] Beginning demo playback [t=00:00:22.238491][f=-000001] GameID: 8eefc062bf0c928241356f0b064b9959 [t=00:00:22.262552][f=-000001] Connection attempt from Ashley [t=00:00:22.262615][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:22.263317][f=-000001] [0] Event [undefined]: Ashley changed status [t=00:00:22.263511][f=-000001] -> Connection established (given id 1) [t=00:00:22.270420][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ashley" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:22.270480][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ashley" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.278392][f=-000001] Connection attempt from hii [t=00:00:22.278435][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:22.278531][f=-000001] [0] Event [undefined]: hii changed status [t=00:00:22.278689][f=-000001] -> Connection established (given id 0) [t=00:00:22.302399][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hii" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:22.302510][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hii" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.742585][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ashley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6993c50ab1a01565564524cad58256efa4ea7406bed4514d4cc2a1bf99bddd8befa4ae2dbf36d6cf93df62a68ac68dfa357d2eb81bd9f6dc85b44ffb00cba14]" [t=00:00:22.742652][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ashley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=60eb638874e12e819215b833cd7cf0231da0e8c48f550ceb5bfcd2195eb525e1db12f089b91eb5da829dd0b2f029636861e63188e400e6b724052a65eac632fa]" [t=00:00:22.954122][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ashley" string="[Game::Load][lua{Rules,Gaia}={000001fcbeeadac0,0000000000000000}][locale="C"]" [t=00:00:23.078085][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hii" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6993c50ab1a01565564524cad58256efa4ea7406bed4514d4cc2a1bf99bddd8befa4ae2dbf36d6cf93df62a68ac68dfa357d2eb81bd9f6dc85b44ffb00cba14]" [t=00:00:23.086380][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hii" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=60eb638874e12e819215b833cd7cf0231da0e8c48f550ceb5bfcd2195eb525e1db12f089b91eb5da829dd0b2f029636861e63188e400e6b724052a65eac632fa]" [t=00:00:23.310455][f=-000001] owo [t=00:00:23.370715][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hii" string="[Game::Load][lua{Rules,Gaia}={0000024568ce1800,0000000000000000}][locale="C"]" [t=00:00:23.518722][f=-000001] Allies: I choose: Engineer! [t=00:00:23.658946][f=-000001] Allies: I choose: Engineer! [t=00:00:23.794487][f=-000001] waa [t=00:00:24.674525][f=-000001] waa [t=00:00:25.687531][f=-000001] i am [t=00:00:26.002190][f=-000001] ehh [t=00:00:26.233943][f=-000001] huh [t=00:00:26.428868][f=-000001] [0] Event [4937,-17.060913,632]: 0 finished unit Engineer Commander [t=00:00:26.434771][f=-000001] [0] Event [823,-17.061401,5474]: 1 finished unit Engineer Commander [t=00:00:26.464176][f=0000000] [0] Game has noElo set. [t=00:00:26.464292][f=0000000] [0] hii, team: 0, elo:1971, userid: 528450 [t=00:00:26.464330][f=0000000] [0] Ashley, team: 1, elo:1488, userid: 561414 [t=00:00:26.464365][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:26.469951][f=0000000] Playback continued [t=00:00:26.478552][f=0000004] [4] Event [976,0,5408]: 1 finished unit Shipyard [t=00:00:26.515955][f=0000012] [12] Event [4840,-17.063141,728]: 0 finished unit Amphbot Factory [t=00:00:27.182779][f=0000208] [208] Event [616,-1,5368]: 1 finished unit Metal Extractor [t=00:00:27.323227][f=0000254] [254] Event [5032,-1,472]: 0 finished unit Metal Extractor [t=00:00:27.654174][f=0000363] [363] Event [5016,0,536]: 0 finished unit Wind/Tidal Generator [t=00:00:27.737305][f=0000388] [388] Event [824,-1,5624]: 1 finished unit Metal Extractor [t=00:00:27.973048][f=0000462] [462] Event [5032,0,584]: 0 finished unit Wind/Tidal Generator [t=00:00:28.246495][f=0000552] [552] Event [5016,0,632]: 0 finished unit Wind/Tidal Generator [t=00:00:28.246745][f=0000552] [552] Event [4840,-17.063141,764]: 0 finished unit Conch [t=00:00:28.254063][f=0000554] [554] Event [976,0,5400]: 1 finished unit Mariner [t=00:00:28.777519][f=0000733] [733] Event [1128,-1,5688]: 1 finished unit Metal Extractor [t=00:00:29.325156][f=0000894] [894] Event [976,0,5400]: 1 finished unit Hunter [t=00:00:29.329166][f=0000895] [895] Event [4840,-17.063141,764]: 0 finished unit Duck [t=00:00:29.970820][f=0001103] [1103] Event [5128,0,584]: 0 finished unit Wind/Tidal Generator [t=00:00:30.103447][f=0001147] [1147] Event [4840,-17.063141,764]: 0 finished unit Duck [t=00:00:30.199956][f=0001178] [1178] Event [976,0,5400]: 1 finished unit Hunter [t=00:00:30.217234][f=0001184] [1184] Event [5320,-1,520]: 0 finished unit Metal Extractor [t=00:00:30.688097][f=0001332] [1332] Event [248,6.89529419,5656]: 1 finished unit Wind/Tidal Generator [t=00:00:30.711574][f=0001338] [1338] Event [5096,0,536]: 0 finished unit Wind/Tidal Generator [t=00:00:31.350578][f=0001531] [1531] Event [248,7.41600037,5704]: 1 finished unit Wind/Tidal Generator [t=00:00:31.538298][f=0001589] i like it [t=00:00:31.718670][f=0001642] [1642] Event [4840,-17.063141,764]: 0 finished unit Duck [t=00:00:32.061440][f=0001753] [1753] Event [248,7.78495789,5752]: 1 finished unit Wind/Tidal Generator [t=00:00:32.264324][f=0001817] [1817] Event [5224,0,568]: 0 finished unit Wind/Tidal Generator [t=00:00:32.331276][f=0001836] [1836] Event [976,0,5400]: 1 finished unit Hunter [t=00:00:32.434513][f=0001868] [1868] Event [5528,-1,776]: 0 finished unit Metal Extractor [t=00:00:32.696556][f=0001953] [1953] Event [248,8.02894592,5800]: 1 finished unit Wind/Tidal Generator [t=00:00:33.189768][f=0002108] like what [t=00:00:33.269422][f=0002133] [2133] Event [5304,0,584]: 0 finished unit Wind/Tidal Generator [t=00:00:33.323249][f=0002148] [2148] Event [4840,-17.063141,764]: 0 finished unit Duck [t=00:00:33.547592][f=0002214] [2214] Event [5440,0,800]: 0 finished unit Radar Tower [t=00:00:33.576469][f=0002221] [2221] Event [248,8.39790344,5848]: 1 finished unit Wind/Tidal Generator [t=00:00:33.640386][f=0002238] [2238] Event [3544,-1,6024]: 1 finished unit Metal Extractor [t=00:00:33.904476][f=0002306] the duck [t=00:00:34.211614][f=0002393] hahaha [t=00:00:34.314745][f=0002418] true [t=00:00:34.404200][f=0002444] [2444] Event [248,8.89778137,5896]: 1 finished unit Wind/Tidal Generator [t=00:00:34.448725][f=0002459] [2459] Event [5368,0,600]: 0 finished unit Wind/Tidal Generator [t=00:00:34.508266][f=0002477] [2477] Event [976,0,5400]: 1 finished unit Hunter [t=00:00:34.527239][f=0002482] what the duck doin [t=00:00:35.125673][f=0002638] [2638] Event [5528,0,728]: 0 finished unit Wind/Tidal Generator [t=00:00:35.143245][f=0002642] [2642] Event [4840,-17.063141,764]: 0 finished unit Duck [t=00:00:35.611323][f=0002766] [2766] Event [200,9.10606384,5896]: 1 finished unit Wind/Tidal Generator [t=00:00:36.517870][f=0002961] hmm maybe [t=00:00:36.701400][f=0003006] [3006] Event [200,8.85017395,5848]: 1 finished unit Wind/Tidal Generator [t=00:00:36.711015][f=0003008] [3008] Event [5448,0,696]: 0 finished unit Wind/Tidal Generator [t=00:00:37.324527][f=0003146] [3146] Event [5440,0,800]: 0 finished unit Sparrow [t=00:00:37.325193][f=0003146] game_message: Morph complete: Radar Tower -> Sparrow [t=00:00:37.331873][f=0003146] [3146] Received game_message: Morph complete: Radar Tower -> Sparrow [t=00:00:37.647371][f=0003177] [3177] Event [5432,0,632]: 0 finished unit Wind/Tidal Generator [t=00:00:37.772487][f=0003191] [3191] Event [976,0,5400]: 1 finished unit Hunter [t=00:00:38.089342][f=0003219] [3219] Event [4024,-1,6056]: 1 finished unit Metal Extractor [t=00:00:38.419064][f=0003253] [3253] Event [136,8.93943787,5784]: 1 finished unit Solar Collector [t=00:00:39.021489][f=0003315] [3315] Event [4840,-17.063141,764]: 0 finished unit Duck [t=00:00:40.168617][f=0003473] [3473] Event [976,0,5400]: 1 finished unit Hunter [t=00:00:40.255153][f=0003484] [3484] Event [5456,-5,928]: 0 finished unit Lotus [t=00:00:41.705531][f=0003682] [3682] Event [4840,-17.063141,764]: 0 finished unit Duck [t=00:00:42.110671][f=0003738] [3738] Event [976,0,5400]: 1 finished unit Hunter [t=00:00:42.892701][f=0003821] [3821] Event [5344,-5,928]: 0 finished unit Lotus [t=00:00:44.461635][f=0003983] [3983] Event [4840,-17.063141,764]: 0 finished unit Duck [t=00:00:44.759916][f=0004012] [4012] Event [976,0,5400]: 1 finished unit Hunter [t=00:00:46.473417][f=0004229] [4229] Event [5752,-1,5400]: 1 finished unit Metal Extractor [t=00:00:46.530133][f=0004235] [4235] Event [4840,-17.063141,764]: 0 finished unit Duck [t=00:00:46.949496][f=0004277] [4277] Event [976,0,5400]: 1 finished unit Hunter [t=00:00:48.451590][f=0004425] [4425] Event [824,0,5496]: 1 finished unit Caretaker [t=00:00:48.886564][f=0004487] [4487] Event [4840,-17.063141,764]: 0 finished unit Duck [t=00:00:48.901702][f=0004490] [4490] Event [976,0,5400]: 1 finished unit Hunter [t=00:00:49.762525][f=0004623] [4623] Event [976,0,5400]: 1 finished unit Hunter [t=00:00:50.444517][f=0004729] [4729] Event [976,0,5400]: 1 finished unit Hunter [t=00:00:50.554309][f=0004746] [4746] Event [5576,0,712]: 0 finished unit Wind/Tidal Generator [t=00:00:51.057666][f=0004830] [4830] Event [3345.3584,-17.063141,3053.16724]: 0 lost unit Duck [t=00:00:51.092813][f=0004834] [4834] Event [976,0,5400]: 1 finished unit Hunter [t=00:00:51.375961][f=0004885] [4885] Event [3152.95142,-17.063141,2802.70239]: 0 lost unit Duck [t=00:00:51.437772][f=0004896] [4896] Event [5576,0,664]: 0 finished unit Wind/Tidal Generator [t=00:00:51.808570][f=0004959] [4959] Event [976,0,5400]: 1 finished unit Hunter [t=00:00:51.824487][f=0004962] [4962] Event [3151.56934,0,3236.88599]: 1 lost unit Hunter [t=00:00:52.035216][f=0004997] [4997] Event [3326.27271,-17.063141,3208.54126]: 0 lost unit Duck [t=00:00:52.180444][f=0005022] [5022] Event [3069.05981,0,3318.58447]: 1 lost unit Hunter [t=00:00:52.321148][f=0005046] [5046] Event [5576,0,616]: 0 finished unit Wind/Tidal Generator [t=00:00:52.728700][f=0005114] [5114] Event [976,0,5400]: 1 finished unit Hunter [t=00:00:52.805058][f=0005126] [5126] Event [4792,-1,968]: 0 finished unit Urchin [t=00:00:52.858219][f=0005134] [5134] Event [3292.52344,-17.063141,3029.65479]: 0 lost unit Duck [t=00:00:53.237157][f=0005196] [5196] Event [5576,0,568]: 0 finished unit Wind/Tidal Generator [t=00:00:53.754566][f=0005281] [5281] Event [976,0,5400]: 1 finished unit Hunter [t=00:00:54.152656][f=0005346] [5346] Event [5576,0,520]: 0 finished unit Wind/Tidal Generator [t=00:00:54.509890][f=0005404] [5404] Event [3398.37524,0,3107.42944]: 1 lost unit Hunter [t=00:00:54.730717][f=0005440] [5440] Event [3431.26807,-17.063141,2855.5564]: 0 lost unit Duck [t=00:00:54.734821][f=0005441] [5441] Event [976,0,5400]: 1 finished unit Hunter [t=00:00:55.420365][f=0005556] [5556] Event [5576,0,472]: 0 finished unit Wind/Tidal Generator [t=00:00:55.474173][f=0005565] [5565] Event [3211.3064,-17.063141,2920.37695]: 0 lost unit Duck [t=00:00:56.001932][f=0005652] [5652] Event [976,0,5400]: 1 finished unit Hunter [t=00:00:56.330568][f=0005707] [5707] Event [3398.18457,0,2725.25562]: 1 lost unit Hunter [t=00:00:56.412568][f=0005721] [5721] Event [5576,0,424]: 0 finished unit Wind/Tidal Generator [t=00:00:57.393845][f=0005882] [5882] Event [976,0,5400]: 1 finished unit Hunter [t=00:00:57.418590][f=0005886] [5886] Event [5680,-5,5344]: 1 finished unit Lotus [t=00:00:57.510288][f=0005901] [5901] Event [5576,0,376]: 0 finished unit Wind/Tidal Generator [t=00:00:57.545546][f=0005907] [5907] Event [4840,-17.063141,764]: 0 finished unit Scallop [t=00:00:57.902140][f=0005966] [5966] Event [3713.9502,0,2307.82837]: 1 lost unit Hunter [t=00:00:58.341429][f=0006038] [6038] Event [976,0,5400]: 1 finished unit Hunter [t=00:00:58.361067][f=0006041] [6041] Event [3759.60181,0,2369.18921]: 1 lost unit Hunter [t=00:00:58.596721][f=0006081] [6081] Event [5576,0,328]: 0 finished unit Wind/Tidal Generator [t=00:00:59.258186][f=0006195] [6195] Event [976,0,5400]: 1 finished unit Hunter [t=00:00:59.614176][f=0006258] [6258] Event [3853.48682,-70.124489,1978.06055]: 0 lost unit Duck [t=00:00:59.633580][f=0006261] [6261] Event [5576,3.26225281,280]: 0 finished unit Wind/Tidal Generator [t=00:00:59.836816][f=0006297] [6297] Event [3877.52124,-77.68557,1905.24207]: 0 lost unit Duck [t=00:01:00.574871][f=0006426] [6426] Event [5576,6.48468018,232]: 0 finished unit Wind/Tidal Generator [t=00:01:00.630088][f=0006435] [6435] Event [248,5.79139709,5560]: 1 finished unit Solar Collector [t=00:01:00.756396][f=0006457] [6457] Event [976,0,5400]: 1 finished unit Hunter [t=00:01:01.384707][f=0006564] [6564] Event [4472.75342,0,1035.09961]: 1 lost unit Hunter [t=00:01:01.385786][f=0006564] [6564] Event [4593.70117,-30.459988,1075.58728]: 0 lost unit Scallop [t=00:01:01.712298][f=0006621] [6621] Event [5576,8.17176819,184]: 0 finished unit Wind/Tidal Generator [t=00:01:01.781928][f=0006632] [6632] Event [976,0,5400]: 1 finished unit Hunter [t=00:01:01.835636][f=0006641] [6641] Event [4792,-1,968]: 0 lost unit Urchin [t=00:01:02.209027][f=0006705] [6705] Event [4840,-17.063141,764]: 0 finished unit Scallop [t=00:01:02.330823][f=0006726] [6726] Event [4910.69531,0,958.524414]: 1 lost unit Hunter [t=00:01:02.536400][f=0006761] [6761] Event [248,4.7946167,5480]: 1 finished unit Solar Collector [t=00:01:02.685916][f=0006786] [6786] Event [5576,9.22210693,136]: 0 finished unit Wind/Tidal Generator [t=00:01:02.917360][f=0006825] [6825] Event [976,0,5400]: 1 finished unit Hunter [t=00:01:03.645551][f=0006946] [6946] Event [4667.60352,0,1050.74695]: 1 lost unit Hunter [t=00:01:03.782581][f=0006968] [6968] Event [4688.26709,-17.040531,836.097595]: 0 lost unit Scallop [t=00:01:03.786273][f=0006969] [6969] Event [4688.16553,0,999.923645]: 1 lost unit Hunter [t=00:01:03.953078][f=0006996] [6996] Event [976,0,5400]: 1 finished unit Hunter [t=00:01:04.322073][f=0007057] [7057] Event [248,4.78271484,5400]: 1 finished unit Solar Collector [t=00:01:04.732418][f=0007127] [7127] Event [4840,-17.063141,764]: 0 lost unit Scallop [t=00:01:04.815651][f=0007140] [7140] Event [undefined]: hii resigned [t=00:01:04.816155][f=0007140] game_message: hii has been destroyed! [t=00:01:04.816333][f=0007140] game_message: Ashley wins! [t=00:01:04.817137][f=0007140] Submitting stats [t=00:01:04.824604][f=0007140] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:04.826689][f=0007140] Part| Total Time|Time of the last 0.5s [t=00:01:04.826718][f=0007140] Draw 12153.42ms 26.70% [t=00:01:04.826733][f=0007140] Lua::Callins::Synced 3298.27ms 7.70% [t=00:01:04.826748][f=0007140] Lua::Callins::Unsynced 17922.58ms 36.50% [t=00:01:04.826763][f=0007140] Lua::CollectGarbage::Synced 259.16ms 0.10% [t=00:01:04.826778][f=0007140] Lua::CollectGarbage::Unsynced 672.90ms 0.40% [t=00:01:04.826792][f=0007140] Misc::Profiler::AddTime 43.63ms 0.00% [t=00:01:04.826805][f=0007140] Sim 24633.22ms 54.60% [t=00:01:04.828349][f=0007140] [7140] Received game_message: hii has been destroyed! [t=00:01:04.829406][f=0007140] [7140] Received game_message: Ashley wins! [t=00:01:04.840154][f=0007141] [7141] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:04.840315][f=0007141] [7141] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:04.840401][f=0007141] [7141] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:04.840510][f=0007141] [7141] Game End Stats Values: 2,2145,2095,2145,2095,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.96000004,7.54666662,8.96000004,7.54666662,1275,1275,1275,1275,8.1600008,6.3499999,8.1600008,6.3499999,0,0,0,0,0,0,0,0,870,820,870,820,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:04.840604][f=0007141] [7141] Game End Stats Values: 3,2530,2395,2530,2395,0,6.20223331,0,6.20223331,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,11.04,9.60000038,11.04,1275,1275,1275,1275,14.626667,8.66348171,14.626667,8.66348171,100,80,100,80,0,0,0,0,1155,1040,1155,1040,19.5999889,0,19.5999889,0,0,0,0,0,0,0,0,0 [t=00:01:04.840697][f=0007141] [7141] Game End Stats Values: 4,2665,2630,2665,2630,0,9.49789238,0,9.49789238,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,12.1600008,9.60000038,12.1600008,1275,1275,1275,1275,15.3000021,9.06971073,15.3000021,9.06971073,200,160,200,160,0,0,0,0,1190,1195,1190,1195,19.5999889,0,19.5999889,0,0,0,0,0,0,0,0,0 [t=00:01:04.840788][f=0007141] [7141] Game End Stats Values: 5,2735,2710,2735,2710,0,15.7406607,0,15.7406607,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4931898,13.9200001,11.4931898,13.9200001,1275,1275,1275,1275,15.3000021,10.9161844,15.3000021,10.9161844,200,240,200,240,0,0,0,0,1260,1195,1260,1195,19.5999889,0,19.5999889,0,0,0,0,0,0,0,0,0 [t=00:01:04.840881][f=0007141] [7141] Game End Stats Values: 6,2990,3000,2990,3000,0,25.1720333,0,25.1720333,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.796833,15.1999979,12.796833,15.1999979,1275,1330,1275,1330,15.3000021,12.7787571,15.3000021,12.7787571,300,320,300,320,0,0,0,0,1415,1350,1415,1350,19.5999889,0,19.5999889,0,0,0,0,0,0,0,0,0 [t=00:01:04.840970][f=0007141] [7141] Game End Stats Values: 7,3125,3150,3125,3150,0,36.1332741,0,36.1332741,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.7431612,17.0400009,9.7431612,17.0400009,1275,1330,1275,1330,17.8199997,13.4807482,17.8199997,13.4807482,400,400,400,400,0,0,0,0,1450,1420,1450,1420,19.5999889,0,19.5999889,0,0,0,0,0,0,0,0,0 [t=00:01:04.841066][f=0007141] [7141] Game End Stats Values: 8,3195,3365,3195,3365,0,56.1182747,0,56.1182747,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.920352,19.0400028,11.920352,19.0400028,1275,1275,1275,1275,18,14.0823326,18,14.0823326,400,635,400,635,0,0,0,0,1520,1455,1520,1455,19.5999889,0,19.5999889,0,0,0,0,0,0,0,0,0 [t=00:01:04.841161][f=0007141] [7141] Game End Stats Values: 9,3550,3570,3550,3570,0,81.9887238,0,81.9887238,0,0,0,0,0,0,0,0,64.9065247,0,64.9065247,0,0,0,0,0,0,90,0,90,23.1228275,21.039999,23.1228275,21.039999,1275,1275,1275,1275,19.9800014,14.4746971,19.9800014,14.4746971,600,715,600,715,0,0,0,0,1675,1490,1675,1490,19.5999889,0,19.5999889,0,0,0,0,0,0,0,0,0 [t=00:01:04.841254][f=0007141] [7141] Game End Stats Values: 10,3750,3820,3750,3820,0,114.741791,0,114.741791,0,0,0,0,0,0,0,0,185.70166,0,185.70166,0,0,0,0,0,0,180,0,180,23.4514904,21.2000008,23.4514904,21.2000008,1275,1275,1275,1275,20.7000008,14.9335384,20.7000008,14.9335384,800,875,800,875,0,0,0,0,1675,1490,1675,1490,19.5999889,0,19.5999889,0,0,0,0,0,0,0,0,0 [t=00:01:04.841345][f=0007141] [7141] Game End Stats Values: 11,4215,3980,4215,3980,0,156.401154,0,156.401154,0,0,0,0,0,0,0,0,187.721893,0,187.721893,0,0,0,0,0,0,180,0,180,17.5339642,21.2000008,17.5339642,21.2000008,1275,1275,1275,1275,22.1399956,15.5272913,22.1399956,15.5272913,1000,1035,1000,1035,0,0,0,0,1940,1490,1940,1490,19.5999889,0,19.5999889,0,0,0,0,0,0,0,0,0 [t=00:01:04.841452][f=0007141] [7141] Game End Stats Values: 12,4515,3890,4515,3890,0,203.438004,0,203.438004,0,0,0,0,0,0,0,0,187.721893,0,187.721893,0,210.55426,180.569443,210.55426,180.569443,0,180,0,180,17.15452,21.5999985,17.15452,21.5999985,1275,1275,1275,1275,23.3999977,15.885788,23.3999977,15.885788,1300,875,1300,875,160,0,160,0,1940,1560,1940,1560,19.5999889,160,19.5999889,160,0,0,0,0,180.569443,210.55426,180.569443,210.55426 [t=00:01:04.841560][f=0007141] [7141] Game End Stats Values: 13,4515,3875,4515,3875,0,238.223434,0,238.223434,0,0,0,0,0,0,0,0,187.721893,0,187.721893,0,470.386017,344.455566,470.386017,344.455566,0,300,0,300,19.08074,24.7999992,19.08074,24.7999992,1275,1275,1275,1275,23.3999977,15.0690289,23.3999977,15.0690289,1300,635,1300,635,320,200,320,200,1940,1665,1940,1665,319.599976,400,319.599976,400,0,0,0,0,445.542419,502.707245,445.542419,502.707245 [t=00:01:04.841663][f=0007141] [7141] Game End Stats Values: 14,4515,3785,4515,3785,0,287.449371,0,287.449371,0,0,0,0,0,0,0,0,187.721893,0,187.721893,0,583.528809,471.140686,583.528809,471.140686,0,300,0,300,19.4091473,28.0799999,19.4091473,28.0799999,1275,1275,1275,1275,23.3999977,16.0317287,23.3999977,16.0317287,1300,475,1300,475,480,400,480,400,1940,1735,1940,1735,519.599976,560,519.599976,560,0,0,0,0,608.341431,664.761108,608.341431,664.761108 [t=00:01:04.841764][f=0007141] [7141] Game End Stats Values: 15,4705,3910,4705,3910,0,342.065948,0,342.065948,0,0,0,0,0,0,0,0,240.586792,0,240.586792,0,760.01709,598.913147,760.01709,598.913147,90,300,90,300,19.3574886,35.4007988,19.3574886,35.4007988,1275,1275,1275,1275,23.3999977,17.6178493,23.3999977,17.6178493,1400,495,1400,495,640,600,640,600,1940,1840,1940,1840,719.599976,800,719.599976,800,0,30.0009842,0,30.0009842,772.227783,842.978455,772.227783,842.978455 [t=00:01:04.841872][f=0007141] [7141] Game End Stats Values: 16,4775,3860,4775,3860,0,401.467834,0,401.467834,0,0,0,0,0,0,0,0,282.104858,0,282.104858,0,1349.82935,782.405762,1349.82935,782.405762,90,180,90,180,20.7810307,32.3658562,20.7810307,32.3658562,1275,1275,1275,1275,23.3999977,20.5767822,23.3999977,20.5767822,1400,495,1400,495,1020,800,1020,800,2010,1910,2010,1910,919.599976,1180,919.599976,1180,0,88.4011993,0,88.4011993,1087.01587,1432.79089,1087.01587,1432.79089 [t=00:01:04.842000][f=0007141] [7141] Game End Stats Values: 17,4815,3635,4815,3635,0,466.743225,0,466.743225,0,0,0,0,0,0,0,0,296.502289,2.72348022,296.502289,2.72348022,1484.85278,883.990967,1484.85278,883.990967,90,180,90,180,24.6013317,39.630394,24.6013317,39.630394,1275,1275,1275,1275,23.3999977,25.3411846,23.3999977,25.3411846,1300,235,1300,235,1155.00073,1000,1155.00073,1000,2150,1945,2150,1945,1219.59998,1575.00073,1219.59998,1575.00073,0,188.000427,0,188.000427,1291.78223,1628.43018,1291.78223,1628.43018 [t=00:01:04.920133][f=0007155] [7155] Event [976,0,5400]: 1 finished unit Hunter [t=00:01:05.700915][f=0007295] :( [t=00:01:05.888461][f=0007328] [7328] Event [976,0,5400]: 1 finished unit Hunter [t=00:01:06.141735][f=0007372] [7372] Event [336,-5,5360]: 1 finished unit Lotus [t=00:01:06.217120][f=0007385] Player Ashley left the game: normal quit [t=00:01:06.217205][f=0007385] [7385] Event [undefined]: Ashley quit [t=00:01:06.431647][f=0007423] No clients connected, shutting down server [t=00:01:06.431699][f=0007423] Server shutdown [t=00:01:06.431964][f=0007423] [7423] all players disconnected [t=00:01:06.432845][f=0007423] End of demo reached [t=00:01:06.704049][f=0007476] [7476] Event [976,0,5400]: 1 finished unit Hunter [t=00:01:07.463321][f=0007624] [7624] Event [976,0,5400]: 1 finished unit Hunter [t=00:01:08.182882][f=0007765] [7765] Event [976,0,5400]: 1 finished unit Hunter [t=00:01:08.822750][f=0007910] [7910] Event [976,0,5400]: 1 finished unit Hunter [t=00:01:09.376169][f=0008058] [8058] Event [976,0,5400]: 1 finished unit Hunter [t=00:01:09.902675][f=0008200] [8200] Event [976,0,5400]: 1 finished unit Hunter [t=00:01:10.446202][f=0008345] [8345] Event [976,0,5400]: 1 finished unit Hunter [t=00:01:10.936750][f=0008493] [8493] Event [976,0,5400]: 1 finished unit Hunter [t=00:01:11.399120][f=0008634] [8634] Event [976,0,5400]: 1 finished unit Hunter [t=00:01:11.885871][f=0008779] [8779] Event [976,0,5400]: 1 finished unit Hunter [t=00:01:12.357545][f=0008927] [8927] Event [976,0,5400]: 1 finished unit Hunter [t=00:01:12.838362][f=0009069] [9069] Event [976,0,5400]: 1 finished unit Hunter [t=00:01:13.314488][f=0009214] [9214] Event [976,0,5400]: 1 finished unit Hunter [t=00:01:13.809655][f=0009362] [9362] Event [976,0,5400]: 1 finished unit Hunter [t=00:01:14.275154][f=0009504] [9504] Event [976,0,5400]: 1 finished unit Hunter [t=00:01:14.750893][f=0009649] [9649] Event [976,0,5400]: 1 finished unit Hunter [t=00:01:14.825112][f=0009672] Autoquit sending quit command. [t=00:01:14.826160][f=0009672] [QuitAction] user exited to system [t=00:01:14.826763][f=0009672] [SpringApp::Kill][1] fromRun=1 [t=00:01:14.827283][f=0009672] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:14.827310][f=0009672] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:14.827327][f=0009672] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:14.827342][f=0009672] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:14.827354][f=0009672] [SpringApp::Kill][2] [t=00:01:14.827683][f=0009672] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:14.827704][f=0009672] [Game::KillLua][1] dtor=0 luaUI=0x564b17128830 [t=00:01:14.827752][f=0009672] Start widgetHandler:Shutdown [t=00:01:14.831866][f=0009672] Shutdown - SaveOrderList Complete [t=00:01:14.832709][f=0009672] Writing last game win data [t=00:01:14.839202][f=0009672] Shutdown - SaveConfigData Complete [t=00:01:14.839229][f=0009672] Shutdown Widget - Chili Highlight [t=00:01:14.839246][f=0009672] Shutdown Widget - Save/Load API [t=00:01:14.839260][f=0009672] Shutdown Widget - Draw After Chili [t=00:01:14.839274][f=0009672] Shutdown Widget - API Unit Tracker GL4 [t=00:01:14.839293][f=0009672] Shutdown Widget - EPIC Menu [t=00:01:14.839958][f=0009672] Shutdown Widget - Chili Minimap [t=00:01:14.840150][f=0009672] Shutdown Widget - Chili Widget Selector [t=00:01:14.840289][f=0009672] Shutdown Widget - Local Team Colors [t=00:01:14.840313][f=0009672] Shutdown Widget - Display Keys 2 [t=00:01:14.840369][f=0009672] Shutdown Widget - Save Game Menu [t=00:01:14.840386][f=0009672] Shutdown Widget - HealthBars [t=00:01:14.840500][f=0009672] Shutdown Widget - Noises [t=00:01:14.840520][f=0009672] Shutdown Widget - Unit Icons [t=00:01:14.840540][f=0009672] Shutdown Widget - Win Counter [t=00:01:14.840558][f=0009672] Shutdown Widget - BuildETA [t=00:01:14.840576][f=0009672] Shutdown Widget - EndGame APM stats [t=00:01:14.840593][f=0009672] Shutdown Widget - SpringRTS Replay Stats [t=00:01:14.840635][f=0009672] Shutdown Widget - Modular Comm Info [t=00:01:14.840652][f=0009672] Shutdown Widget - Music Player v2 [t=00:01:14.840670][f=0009672] Shutdown Widget - State Reverse and Latency [t=00:01:14.840687][f=0009672] Shutdown Widget - CameraShake [t=00:01:14.840704][f=0009672] Shutdown Widget - Chili Economy Panel Default [t=00:01:14.840816][f=0009672] Shutdown Widget - Chili EndGame Window [t=00:01:14.840842][f=0009672] Shutdown Widget - Chili Nuke Warning [t=00:01:14.840860][f=0009672] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:14.840883][f=0009672] Shutdown Widget - Chili Spectator Panels [t=00:01:14.840900][f=0009672] Shutdown Widget - Context Menu [t=00:01:14.840915][f=0009672] Shutdown Widget - Darkening [t=00:01:14.840941][f=0009672] Shutdown Widget - Defense Range Zero-K [t=00:01:14.840959][f=0009672] Shutdown Widget - Grab Input [t=00:01:14.840984][f=0009672] Shutdown Widget - Highlight Geos [t=00:01:14.841001][f=0009672] Shutdown Widget - Local Widgets Config [t=00:01:14.841023][f=0009672] Shutdown Widget - MinimapEvents [t=00:01:14.841040][f=0009672] Shutdown Widget - Missile Silo Range [t=00:01:14.841058][f=0009672] Shutdown Widget - Point Tracker [t=00:01:14.841075][f=0009672] Shutdown Widget - Showeco and Grid Drawer [t=00:01:14.841091][f=0009672] Shutdown Widget - Stereo3D [t=00:01:14.841139][f=0009672] Shutdown Widget - Attack AoE [t=00:01:14.841158][f=0009672] Shutdown Widget - Map Edge Extension [t=00:01:14.841174][f=0009672] Shutdown Widget - Selection Send [t=00:01:14.841190][f=0009672] Shutdown Widget - LupsManager [t=00:01:14.841214][f=0009672] Shutdown Widget - Newton Firezone [t=00:01:14.841230][f=0009672] Shutdown Widget - Chili Pro Console [t=00:01:14.842774][f=0009672] Shutdown Widget - Persistent Build Height [t=00:01:14.842811][f=0009672] Shutdown Widget - Lasso Terraform GUI [t=00:01:14.842829][f=0009672] Shutdown Widget - Chili Framework [t=00:01:14.842845][f=0009672] Shutdown Widget - Lups [t=00:01:14.842886][f=0009672] Shutdown Widget - Custom Markers [t=00:01:14.842905][f=0009672] Shutdown Widget - Chili Core Selector [t=00:01:14.842996][f=0009672] Shutdown Widget - Mex Placement Handler [t=00:01:14.843015][f=0009672] Shutdown Widget - Select Keys [t=00:01:14.843045][f=0009672] Shutdown Widget - Pause Screen [t=00:01:14.843077][f=0009672] Shutdown Widget - Layout Handler [t=00:01:14.843099][f=0009672] Shutdown Widget - Text To Speech Control [t=00:01:14.843115][f=0009672] End widgetHandler:Shutdown [t=00:01:14.908379][f=0009672] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={752719,81099916} {int,ext,rec}Allocs={10146216,0,0} {chunk,block}Bytes={81099916,0} [t=00:01:14.908518][f=0009672] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:14.908534][f=0009672] [Game::KillLua][3] dtor=0 luaRules=0x564b12e3ab60 [t=00:01:14.908585][f=0009672] Start gadgetHandler:Shutdown [t=00:01:14.908604][f=0009672] Shutdown - StartSetup [t=00:01:14.908620][f=0009672] Shutdown - UnitMorph [t=00:01:14.909450][f=0009672] Shutdown - Carrier Drones [t=00:01:14.909470][f=0009672] Shutdown - Missile Silo Controller [t=00:01:14.909486][f=0009672] Shutdown - Modular Comm Info [t=00:01:14.909501][f=0009672] Shutdown - Terrain Texture Handler [t=00:01:14.909516][f=0009672] Shutdown - UnitCloakShield [t=00:01:14.909677][f=0009672] Shutdown - Starlight Handler [t=00:01:14.909707][f=0009672] End gadgetHandler:Shutdown [t=00:01:14.937338][f=0009672] Start gadgetHandler:Shutdown [t=00:01:14.937403][f=0009672] Shutdown - Save/Load [t=00:01:14.937427][f=0009672] Shutdown - Teleport Throw [t=00:01:14.937444][f=0009672] Shutdown - UnitMorph [t=00:01:14.937464][f=0009672] Shutdown - Modular Comm Info [t=00:01:14.937479][f=0009672] Shutdown - Retreat Command [t=00:01:14.937499][f=0009672] Shutdown - Shockwaves [t=00:01:14.937514][f=0009672] Shutdown - UnitCloakShield [t=00:01:14.937532][f=0009672] Shutdown - Lups Cloak FX [t=00:01:14.937550][f=0009672] Shutdown - Lups [t=00:01:14.937588][f=0009672] Shutdown - Lups Shield [t=00:01:14.937647][f=0009672] End gadgetHandler:Shutdown [t=00:01:14.982602][f=0009672] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10146246,0,0} {chunk,block}Bytes={0,0} [t=00:01:14.982770][f=0009672] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10146246,0,0} {chunk,block}Bytes={0,0} [t=00:01:14.982860][f=0009672] [Game::KillLua][4] dtor=0 [t=00:01:14.982873][f=0009672] [Game::KillLua][5] dtor=0 [t=00:01:14.989641][f=0009672] [Game::~CGame][1] [t=00:01:14.989699][f=0009672] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:14.989714][f=0009672] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:14.989727][f=0009672] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:14.989739][f=0009672] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:14.989755][f=0009672] [Game::KillLua][4] dtor=1 [t=00:01:14.989766][f=0009672] [Game::KillLua][5] dtor=1 [t=00:01:14.989879][f=0009672] [Game::KillMisc][1] [t=00:01:14.989893][f=0009672] [Game::KillMisc][2] [t=00:01:14.990576][f=0009672] [Game::KillMisc][3] [t=00:01:14.991313][f=0009672] [Game::KillRendering][1] [t=00:01:14.997174][f=0009672] [3DOParser::Kill] allocated 1 pieces [t=00:01:14.997214][f=0009672] [S3OParser::Kill] allocated 2836 pieces [t=00:01:14.998536][f=0009672] [AssParser::Kill] allocated 343 pieces [t=00:01:14.999586][f=0009672] [Game::KillInterface][1] [t=00:01:14.999644][f=0009672] [Game::KillInterface][2] [t=00:01:15.000058][f=0009672] [Game::KillSimulation][1] [t=00:01:15.000077][f=0009672] [Game::KillSimulation][2] [t=00:01:15.800641][f=0009672] [CCollisionHandler] dis-/continuous tests: 0/230534 [t=00:01:15.800701][f=0009672] [Game::KillSimulation][3] [t=00:01:15.801113][f=0009672] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:15.801146][f=0009672] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=7 [t=00:01:15.801172][f=0009672] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:15.801672][f=0009672] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=12 [t=00:01:15.804528][f=0009672] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:15.804587][f=0009672] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:15.839331][f=0009672] [LosHandler::Kill] raycast instance cache-{hits,misses}={5827,5666}; shared=0%; cached=50% [t=00:01:15.937207][f=0009672] [Game::KillSimulation][4] [t=00:01:19.692398][f=0009672] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:19.696848][f=0009672] [Game::~CGame][2] [t=00:01:19.697106][f=0009672] [Game::~CGame][3] [t=00:01:19.988909][f=0009672] [SpringApp::Kill][3] [t=00:01:19.989624][f=0009672] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 102549 bytes sent 79303 bytes recv'd [t=00:01:23.009184][f=0009672] [SpringApp::Kill][4] font=0x564b032c0790 [t=00:01:23.010078][f=0009672] [SpringApp::Kill][5] [t=00:01:23.022591][f=0009672] [SpringApp::Kill][6] [t=00:01:23.023056] [SpringApp::Kill][7] [t=00:01:23.024544] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:23.024561] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:23.024571] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:23.024590] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:23.030600] [VFS] [SpringVFS::DeleteArchives] [t=00:01:23.030621] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7932 [t=00:01:23.030670] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6890ca853a6a04bfa0ff91b23d5a5e49.sdp (0x564b03319ee0) [t=00:01:23.036657] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6890ca853a6a04bfa0ff91b23d5a5e49.sdp" numZipFiles=7932 sumInflSize=759181kb sumReadTime=2730ms [t=00:01:23.036692] file="unittextures/3do2s3o_atlas_1.tga" indx=7033 inflSize=16384kb readTime=101ms [t=00:01:23.036703] file="unittextures/3do2s3o_atlas_2.tga" indx=7034 inflSize=16384kb readTime=37ms [t=00:01:23.036721] file="luarules/configs/dynamic_comm_skins.lua" indx=1273 inflSize=1kb readTime=29ms [t=00:01:23.036731] file="luaui/widgets/unit_stockpile.lua" indx=4874 inflSize=1kb readTime=27ms [t=00:01:23.036742] file="unittextures/bcore_abc_1.tga" indx=7105 inflSize=3210kb readTime=24ms [t=00:01:23.036753] file="units/cloakbomb.lua" indx=6826 inflSize=2kb readTime=23ms [t=00:01:23.036767] file="gamedata/unitdefs.lua" indx=946 inflSize=3kb readTime=19ms [t=00:01:23.036776] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=19ms [t=00:01:23.036786] file="bitmaps/loadpictures/commandqueueing.png" indx=518 inflSize=3444kb readTime=18ms [t=00:01:23.036797] file="unittextures/tatex/00.bmp" indx=7556 inflSize=0kb readTime=18ms [t=00:01:23.039257] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6890ca853a6a04bfa0ff91b23d5a5e49.sdp] 96997557 bytes cached in 3015 files [t=00:01:23.218635] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [t=00:01:23.218991] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x564b0342c580) [t=00:01:23.219767] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:23.219782] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x564b03316f80) [t=00:01:23.220487] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f2e6c0e4fb0) [t=00:01:23.221269] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 158553 bytes cached in 69 files [t=00:01:23.222072] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x564b03450820) [t=00:01:23.222351] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:01:23.223521] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:23.223537] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:23.223776] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:23.223789] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:23.223799] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:23.223809] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:23.224324] [SpringApp::Kill][8] [t=00:01:23.224340] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:23.224350] [WatchDog::Uninstall][1] hangDetectorThread=0x564abf2bba70 (joinable=1) [t=00:01:23.224359] [WatchDog::Uninstall][2] [t=00:01:24.151432] [WatchDog::Uninstall][3] [t=00:01:24.151472] [SpringApp::Kill][9]