[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000073] Using writeable configuration source: "/tmp/tmp.7M5FUIg8XN/springsettings.1399510.cfg" [t=00:00:00.006658] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.006702] ============== ============== [t=00:00:00.006714] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.006724] [t=00:00:00.006733] Enable or disable log sections using the LogSections configuration key [t=00:00:00.006742] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.006751] Use "none" to disable the default log sections. [t=00:00:00.006760] ============== ============== [t=00:00:00.006769] ============== ============== [t=00:00:00.006834] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.006846] MouseDragCircleCommandThreshold = 25 [t=00:00:00.006856] ROAM = 2 [t=00:00:00.006866] RotateLogFiles = 1 [t=00:00:00.006876] TeamHighlight = 0 [t=00:00:00.006886] ============== ============== [t=00:00:00.006896] ============== ============== [t=00:00:00.006905] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.006915] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.006924] Compiler Version: gcc-10.3.0 [t=00:00:00.006954] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.007108] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.007121] Binary Word Size: 64-bit (native) [t=00:00:00.007130] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.007139] Physical CPU Cores: 1 [t=00:00:00.007149] Logical CPU Cores: 1 [t=00:00:00.007158] ============== ============== [t=00:00:00.007222] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.007232] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.007241] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.007250] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.007260] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.008502] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.008518] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.008545] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.008565] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.008576] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.008602] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.018245] [GR::LogVersionInfo] [t=00:00:00.018286] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018304] GL version : [t=00:00:00.018313] GL vendor : [t=00:00:00.018323] GL renderer : [t=00:00:00.018332] GLSL version: [t=00:00:00.018341] GLEW version: spring headless stub GLEW version [t=00:00:00.018350] GPU memory : unknown [t=00:00:00.018360] SDL swap-int: 0 [t=00:00:00.018369] SDL driver : headless stub [t=00:00:00.018378] [t=00:00:00.018387] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018396] ARB shader support : 0 [t=00:00:00.018405] GLSL shader support : 0 [t=00:00:00.018414] GL4 support : 0 [t=00:00:00.018423] FBO extension support : 0 [t=00:00:00.018432] NVX GPU mem-info support : 0 [t=00:00:00.018441] ATI GPU mem-info support : 0 [t=00:00:00.018450] NPOT-texture support : 1 (0) [t=00:00:00.018473] S3TC/DXT1 texture support : 0/0 [t=00:00:00.018482] texture query-LOD support : 1 (0) [t=00:00:00.018492] MSAA frame-buffer support : 0 (0) [t=00:00:00.018501] Z-buffer depth : 16 (-) [t=00:00:00.018510] primitive-restart support : 0 (0) [t=00:00:00.018519] clip-space control support: 0 (0) [t=00:00:00.018528] seamless cube-map support : 0 (0) [t=00:00:00.018537] frag-depth layout support : 0 (0) [t=00:00:00.018546] persistent maps support : 0 (0) [t=00:00:00.018555] [t=00:00:00.018564] max. FBO samples : -1 [t=00:00:00.018573] max. texture size : 2048 [t=00:00:00.018585] max. texture anisotropy level: 0.000000 [t=00:00:00.018594] max. vec4 varyings/attributes: 0/0 [t=00:00:00.018603] max. draw-buffers : 0 [t=00:00:00.018612] max. rec. indices/vertices : 0/0 [t=00:00:00.018621] max. uniform buffer-bindings : 0 [t=00:00:00.018630] max. uniform block-size : 0KB [t=00:00:00.018640] max. storage buffer-bindings : 0 [t=00:00:00.018649] max. storage block-size : 0MB [t=00:00:00.018657] [t=00:00:00.018667] enable AMD-hacks : 0 [t=00:00:00.018676] compress MIP-maps: 0 [t=00:00:00.018692] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.019019] [GR::UpdateGLConfigs] [t=00:00:00.019040] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019057] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.019068] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.019077] [GR::InitGLState] [t=00:00:00.019282] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.197687] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.204745] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.209955] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.210492] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.210517] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.210533] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.242592] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.243506] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.266431] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.266833] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.277705] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [t=00:00:00.277726] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.277929] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.281194] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f416c0e8290 (SpringVFS) global=(nil) (null) [t=00:00:00.281209] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.281409] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.281430] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.281447] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.281457] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.281490] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1703 MB [t=00:00:00.283583][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.283621][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.283646][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1399510/replay.sdfz" for game data... [t=00:00:00.416629][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.418495][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.418536][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.420942][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.420988][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 137ms [t=00:00:00.421017][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.466443][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55ceccb67180] using map "Shimmershore v1.1" (loaded=0 cached=0) [t=00:00:00.467497][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.468704][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.469210][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55ceccb67180] using game "Zero-K 1.10.6.0" (loaded=0 cached=0) [t=00:00:00.470391][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.6.0", overwrite=false)] section=0 cached=0 [t=00:00:00.481226][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.481422][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.491468][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 70ms [t=00:00:00.491837][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.535372][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.535413][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.535496][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.535546][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.535593][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.535639][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.536902][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.537643][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.538394][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.541715][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.543135][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.545245][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.545281][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.545814][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.552127][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.553275][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.554363][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.554681][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.556215][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.556245][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.561763][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.561814][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.684104][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.782247][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:01.503438][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.914185][f=-000001] Loading UnitDefs_posts [t=00:00:02.109632][f=-000001] Loading FeatureDefs_posts [t=00:00:02.173968][f=-000001] Loading WeaponDefs_posts [t=00:00:02.207433][f=-000001] Loading ArmorDefs_posts [t=00:00:02.233619][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 669ms [t=00:00:02.318724][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 822ms [t=00:00:02.319240][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.546955][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.554453][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [t=00:00:02.555651][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.558348][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.619095][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 60ms [t=00:00:02.619181][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.626350][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.918811][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.987928][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.112120][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.163021][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.163069][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.833089][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 670ms [t=00:00:03.833146][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.965463][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 132ms [t=00:00:03.965518][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.989875][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:04.579274][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:04.584728][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.584789][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.593564][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:04.593675][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:04.595908][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:04.595935][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:04.597005][f=-000001] InfoTexture: legacy [t=00:00:04.597027][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:04.598355][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:05.817026][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:05.833025][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:05.833082][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:05.835377][f=-000001] Set ROAM mode to DisplayLists [t=00:00:05.835411][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.002859][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.006307][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.214292][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.296347][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:06.340522][f=-000001] Loaded DecalsDrawer: off [t=00:00:06.340570][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:06.341584][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:06.781125][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:06.796003][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:06.953498][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:06.955162][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:06.955188][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:06.965953][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:06.966010][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.966027][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:06.966041][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:06.966055][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.966068][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:06.966081][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e80021ba [t=00:00:06.973536][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:06.973603][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.973619][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:06.973633][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:06.973646][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.973659][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:06.973672][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e80021ca [t=00:00:06.973687][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55ced5eb4f50 has BLOCKSIZE 1 [t=00:00:06.978104][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:06.978160][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.978174][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:06.978188][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:06.978200][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.978214][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=e8001f20 [t=00:00:06.982822][f=-000001] [Path] [PathEstimator::ReadFile] hash=e8001f20 file="cache/105dev-BAR105/paths/Shimmershore v1.1.pe-e8001f20.zip" (exists=1) [t=00:00:06.984085][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:06.994186][f=-000001] Path cache (48, 48) initialized. [t=00:00:06.994242][f=-000001] Path cache (48, 48) initialized. [t=00:00:06.998726][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:06.998767][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.998782][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:06.998811][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:06.998825][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.998837][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=e8001f30 [t=00:00:07.109681][f=-000001] [Path] [PathEstimator::ReadFile] hash=e8001f30 file="cache/105dev-BAR105/paths/Shimmershore v1.1.pe2-e8001f30.zip" (exists=1) [t=00:00:07.110338][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:07.112951][f=-000001] Path cache (24, 24) initialized. [t=00:00:07.112977][f=-000001] Path cache (24, 24) initialized. [t=00:00:07.112991][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (157ms, checksum 37849fd8)" [t=00:00:07.113056][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:07.113082][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:07.113096][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:07.259658][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [t=00:00:07.260022][f=-000001] Synced LuaRules: starting loading [t=00:00:08.197733][f=-000001] Setting up autohandicap [t=00:00:08.197792][f=-000001] hii, spectator, false, allyTeamID, 0, customKeys.elo, , 1971, nil [t=00:00:08.197822][f=-000001] Ashley, spectator, false, allyTeamID, 1, customKeys.elo,
, 1488, nil [t=00:00:08.197843][f=-000001] Team 0, 1, 1971 [t=00:00:08.197856][f=-000001] Team 1, 1, 1488 [t=00:00:08.197870][f=-000001] firstAllyTeamMean, 1971 [t=00:00:08.197883][f=-000001] secondAllyTeamMean, 1488 [t=00:00:08.197907][f=-000001] lowerWinChance, 0.05839413 [t=00:00:08.197922][f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:10.095571][f=-000001] Synced LuaRules: finished loading [t=00:00:10.119892][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:10.709918][f=-000001] Unsynced LuaRules: finished loading [t=00:00:10.838471][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:10.839779][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:10.848930][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:10.848976][f=-000001] LuaSocket Support: enabled [t=00:00:10.882295][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:10.967086][f=-000001] localWidgets, nil, true, true [t=00:00:10.968097][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:10.968118][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:10.983352][f=-000001] USE_OLD_CHILI [t=00:00:11.721780][f=-000001] Loading last game win data [t=00:00:11.723239][f=-000001] Resetting win data [t=00:00:11.723723][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:11.723749][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:11.723766][f=-000001] Player and team counts match, continuing [t=00:00:11.723786][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:11.723804][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:11.723819][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:11.869029][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:11.869083][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:11.926801][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:14.249487][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:14.890621][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.503203][f=-000001] Loaded API widget: i18n [t=00:00:15.505010][f=-000001] Loaded API widget: Shared Functions [t=00:00:15.505217][f=-000001] Loaded API widget: Hacky version fix [t=00:00:15.505417][f=-000001] Loaded API widget: Cluster Detection [t=00:00:15.506306][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:15.506638][f=-000001] Loaded API widget: Win Counter [t=00:00:15.682594][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:15.682963][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:15.683236][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:15.683449][f=-000001] Loaded API widget: CommandInsert [t=00:00:15.683631][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:15.686785][f=-000001] Loaded API widget: Lups [t=00:00:15.957977][f=-000001] Loaded API widget: Chili Framework [t=00:00:15.958469][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:15.958766][f=-000001] Loaded widget: Save/Load API [t=00:00:15.959025][f=-000001] Loaded widget: Chili Highlight [t=00:00:15.959293][f=-000001] Loaded widget: Draw After Chili [t=00:00:15.960096][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:15.964462][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:15.965999][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.966019][f=-000001] Ground-decal rendering is disabled! [t=00:00:15.966085][f=-000001] Set maximum particles to: 0 [t=00:00:15.966242][f=-000001] Set UnitLodDist to 0 [t=00:00:15.966304][f=-000001] Set UnitIconDist to 0 [t=00:00:15.994958][f=-000001] Loaded widget: EPIC Menu [t=00:00:15.995372][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:15.995818][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:16.020960][f=-000001] Loaded widget: Chili Minimap [t=00:00:16.021512][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:16.031339][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:16.031676][f=-000001] Deferred Rendering requires shader support! [t=00:00:16.032072][f=-000001] Loaded widget: Deferred rendering [t=00:00:16.032357][f=-000001] Mexspot Fetcher fetching [t=00:00:16.032505][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:16.032802][f=-000001] Team highlighting: Disabled [t=00:00:16.033178][f=-000001] Loaded widget: Teamhighlight option [t=00:00:16.033696][f=-000001] Loaded widget: Local Team Colors [t=00:00:16.034100][f=-000001] Loaded widget: Display Keys 2 [t=00:00:16.034526][f=-000001] Loaded widget: Save Game Menu [t=00:00:16.034726][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:16.034901][f=-000001] Loaded widget: One click weapon handler [t=00:00:16.035095][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:16.035334][f=-000001] highlightUnitShader no GL4 support [t=00:00:16.035582][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:16.035965][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:16.036537][f=-000001] Loaded widget: Attack Command Helper [t=00:00:16.036843][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:16.036862][f=-000001] Using fallback unit outlines [t=00:00:16.037050][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:16.037411][f=-000001] Loaded widget: Selection Modkeys [t=00:00:16.046032][f=-000001] Loaded widget: Chili Global Commands [t=00:00:16.047907][f=-000001] Loaded widget: Outline No Shader [t=00:00:16.048302][f=-000001] Loaded widget: Unit Icons [t=00:00:16.048637][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:16.049032][f=-000001] Loaded widget: Noises [t=00:00:16.091877][f=-000001] Loaded widget: HealthBars [t=00:00:16.092339][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:16.095910][f=-000001] Loaded widget: Chili Vote Display [t=00:00:16.096322][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:16.096654][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:16.096688][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1399510/events.log [t=00:00:16.099080][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:16.099459][f=-000001] Loaded widget: EndGame APM stats [t=00:00:16.101116][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:16.101339][f=-000001] Loaded widget: Objectives [t=00:00:16.101676][f=-000001] Loaded widget: EndGame Stats [t=00:00:16.102074][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:16.102470][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:16.102835][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:16.103296][f=-000001] Loaded widget: BuildETA [t=00:00:16.107178][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:16.107534][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:16.111748][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:16.112905][f=-000001] Loaded widget: Command Alpha [t=00:00:16.113697][f=-000001] Loaded widget: Camera Save Position [t=00:00:16.113931][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:16.114357][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:16.114585][f=-000001] Loaded widget: Stop Self-D [t=00:00:16.114938][f=-000001] Loaded widget: Ghost Site [t=00:00:16.115537][f=-000001] Loaded widget: Stereo3D [t=00:00:16.115996][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:16.116255][f=-000001] Loaded widget: SmoothCam [t=00:00:16.116613][f=-000001] Loaded widget: Smart Bombers [t=00:00:16.117073][f=-000001] Loaded widget: Simple Settings [t=00:00:16.117529][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:16.117910][f=-000001] Loaded widget: Show selected unit range [t=00:00:16.118375][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:16.118613][f=-000001] Loaded widget: ReclaimInfo [t=00:00:16.118838][f=-000001] Loaded widget: Raw Move Issue [t=00:00:16.119204][f=-000001] Loaded widget: Point Tracker [t=00:00:16.119433][f=-000001] Loaded widget: Orbit Command [t=00:00:16.119653][f=-000001] Loaded widget: Morph Finished notification [t=00:00:16.119872][f=-000001] Loaded widget: Mission Results Handler [t=00:00:16.120326][f=-000001] Loaded widget: Missile Silo Range [t=00:00:16.120679][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:16.120986][f=-000001] Loaded widget: Misc default command replacements [t=00:00:16.121337][f=-000001] Loaded widget: MinimapEvents [t=00:00:16.121813][f=-000001] Loaded widget: Local Widgets Config [t=00:00:16.122119][f=-000001] Loaded widget: Keep Target [t=00:00:16.122362][f=-000001] Loaded widget: In-game Ignore [t=00:00:16.122825][f=-000001] Loaded widget: In-game Guide [t=00:00:16.123174][f=-000001] Loaded widget: Highlight Geos [t=00:00:16.123584][f=-000001] Loaded widget: Haven Handler [t=00:00:16.123850][f=-000001] Loaded widget: Guard Remove [t=00:00:16.124183][f=-000001] Input grabbing is enabled! [t=00:00:16.124203][f=-000001] Input grabbing is enabled! [t=00:00:16.124303][f=-000001] Loaded widget: Grab Input [t=00:00:16.124649][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:16.124875][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:16.125304][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:16.132250][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:16.132710][f=-000001] Loaded widget: Decoration Handler [t=00:00:16.133017][f=-000001] Loaded widget: Decloak Range [t=00:00:16.133394][f=-000001] Loaded widget: Darkening [t=00:00:16.140991][f=-000001] Loaded widget: Context Menu [t=00:00:16.141670][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:16.142061][f=-000001] Loaded widget: Ferry Points [t=00:00:16.165303][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:16.165702][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:16.166073][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:16.166337][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:16.166726][f=-000001] EndGame Graph disabled [t=00:00:16.242523][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:16.254645][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:16.255448][f=-000001] Loaded widget: Cheat Sheet [t=00:00:16.255715][f=-000001] Loaded widget: Easy Facing [t=00:00:16.256102][f=-000001] Loaded widget: CameraShake [t=00:00:16.256352][f=-000001] Loaded widget: Blast Radius [t=00:00:16.256703][f=-000001] Loaded widget: Autoquit [t=00:00:16.257066][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:16.257313][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:16.257752][f=-000001] Loaded widget: Music Player v2 [t=00:00:16.258138][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:16.258580][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:16.258994][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:16.260131][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:16.261218][f=-000001] Loaded widget: Attack Warning [t=00:00:16.261567][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:16.262155][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:16.263426][f=-000001] Loaded widget: Auto Group [t=00:00:16.264348][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:16.265395][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:16.265774][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:16.267361][f=-000001] Loaded widget: Projectile Lights [t=00:00:16.273760][f=-000001] Loaded widget: Select Com at start [t=00:00:16.281293][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:16.282548][f=-000001] Loaded widget: Transport AI [t=00:00:16.282808][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:16.283056][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:16.308325][f=-000001] Loaded widget: Unit Start State [t=00:00:16.308828][f=-000001] Loaded widget: Smooth Scroll [t=00:00:16.324897][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:16.330656][f=-000001] Loaded widget: Replay control buttons [t=00:00:16.331557][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:16.331887][f=-000001] Loaded widget: Icon Sets [t=00:00:16.458188][f=-000001] Loaded widget: Attack AoE [t=00:00:16.459749][f=-000001] Loaded widget: PlanetWars Info [t=00:00:16.460014][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:16.460459][f=-000001] Loaded widget: Commands FX [t=00:00:16.475873][f=-000001] Loaded widget: UnitShapes [t=00:00:16.476411][f=-000001] : disabled for spectators [t=00:00:16.477388][f=-000001] Loaded widget: Stockpiler [t=00:00:16.479204][f=-000001] Loaded widget: Map Edge Extension [t=00:00:16.479735][f=-000001] Loaded widget: State Icons [t=00:00:16.480134][f=-000001] Loaded widget: Shield Guard [t=00:00:16.480513][f=-000001] Loaded widget: Selection Send [t=00:00:16.480884][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:16.481250][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:16.481638][f=-000001] Loaded widget: Gadget Icons [t=00:00:16.482984][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:16.483283][f=-000001] Loaded widget: AllyCursors [t=00:00:16.483640][f=-000001] : disabled for spectators [t=00:00:16.484575][f=-000001] Loaded widget: Building Starter [t=00:00:16.484951][f=-000001] : disabled for spectators [t=00:00:16.485702][f=-000001] Loaded widget: Cloaker Guard [t=00:00:16.486064][f=-000001] Loaded widget: Units on Fire [t=00:00:16.486505][f=-000001] Loaded widget: Smoke Signals [t=00:00:16.486795][f=-000001] Loaded widget: LupsManager [t=00:00:16.487342][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:16.487951][f=-000001] Loaded widget: Newton Firezone [t=00:00:16.489111][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:16.489516][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:16.497367][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:16.504125][f=-000001] Loaded widget: Chili Pro Console [t=00:00:16.504802][f=-000001] Loaded widget: Chili Docking [t=00:00:16.505257][f=-000001] Loaded widget: HUD Presets [t=00:00:16.505964][f=-000001] Loaded widget: Persistent Build Height [t=00:00:16.508329][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:16.508745][f=-000001] Loaded widget: Image Preloader [t=00:00:16.509229][f=-000001] Mex Placement Initialised with 22 spots. [t=00:00:16.509452][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:16.513679][f=-000001] Loaded widget: Chili Core Selector [t=00:00:16.514130][f=-000001] Loaded widget: Custom Markers [t=00:00:16.515456][f=-000001] Loaded widget: Select Keys [t=00:00:16.516231][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:16.516662][f=-000001] Loaded widget: Start Boxes [t=00:00:16.516924][f=-000001] Loaded widget: Restricted Zones [t=00:00:16.517433][f=-000001] Loaded widget: Pause Screen [t=00:00:16.525628][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:16.526109][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:16.526950][f=-000001] Loaded widget: CustomFormations2 [t=00:00:16.527334][f=-000001] SetSunLighting [t=00:00:16.528609][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:16.529066][f=-000001] Loaded widget: Text To Speech Control [t=00:00:16.532752][f=-000001] Loaded widget: Layout Handler [t=00:00:16.533136][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.533183][f=-000001] Loaded widget: GC Control [t=00:00:16.533446][f=-000001] Loaded widget: Font Cache [t=00:00:16.545606][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:16.548245][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:16.553049][f=-000001] Writing last game win data [t=00:00:16.557849][f=-000001] LuaUI v0.3 [t=00:00:16.716322][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.716416][f=-000001] [s11n] Loading s11n file... [t=00:00:16.719318][f=-000001] [s11n] Parsing model... [t=00:00:16.723361][f=-000001] [s11n] Populating game world... [t=00:00:16.809720][f=-000001] [s11n] s11n loading complete. [t=00:00:17.370919][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.385451][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13114,0,0} {chunk,block}Bytes={0,0} [t=00:00:17.627938][f=-000001] Spectator mode. Widget removed. [t=00:00:17.640285][f=-000001] Spectator mode. Widget removed. [t=00:00:17.642667][f=-000001] Reclaim highlight: old engine version. [t=00:00:17.642743][f=-000001] Playback paused [t=00:00:17.649420][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.736239][f=-000001] Opening demofile demos/1399510/replay.sdfz [t=00:00:17.736276][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:17.736291][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:17.736471][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:17.736502][f=-000001] -> Connection established (given id 2) [t=00:00:17.736551][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:17.736650][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:17.736684][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6993c50ab1a01565564524cad58256efa4ea7406bed4514d4cc2a1bf99bddd8befa4ae2dbf36d6cf93df62a68ac68dfa357d2eb81bd9f6dc85b44ffb00cba14]" [t=00:00:17.736704][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=60eb638874e12e819215b833cd7cf0231da0e8c48f550ceb5bfcd2195eb525e1db12f089b91eb5da829dd0b2f029636861e63188e400e6b724052a65eac632fa]" [t=00:00:17.737149][f=-000001] Speed set to 20.0 [server] [t=00:00:17.737174][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55cedc816450,(nil)}][locale="C"]" [t=00:00:17.737191][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:17.748899][f=-000001] Switching to Overhead (TA) style camera [t=00:00:17.748940][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:21.478540][f=-000001] Beginning demo playback [t=00:00:21.494531][f=-000001] GameID: ddedc062665ff9e1eda46fb19ea999fc [t=00:00:21.518657][f=-000001] Connection attempt from Ashley [t=00:00:21.518704][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:21.518801][f=-000001] [0] Event [undefined]: Ashley changed status [t=00:00:21.518987][f=-000001] -> Connection established (given id 1) [t=00:00:21.526654][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ashley" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:21.526705][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ashley" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.526729][f=-000001] Connection attempt from hii [t=00:00:21.526742][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:21.526801][f=-000001] [0] Event [undefined]: hii changed status [t=00:00:21.526952][f=-000001] -> Connection established (given id 0) [t=00:00:21.554947][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hii" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:21.555043][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hii" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.010345][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ashley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6993c50ab1a01565564524cad58256efa4ea7406bed4514d4cc2a1bf99bddd8befa4ae2dbf36d6cf93df62a68ac68dfa357d2eb81bd9f6dc85b44ffb00cba14]" [t=00:00:22.010404][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ashley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=60eb638874e12e819215b833cd7cf0231da0e8c48f550ceb5bfcd2195eb525e1db12f089b91eb5da829dd0b2f029636861e63188e400e6b724052a65eac632fa]" [t=00:00:22.222620][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ashley" string="[Game::Load][lua{Rules,Gaia}={000001fcbeeadac0,0000000000000000}][locale="C"]" [t=00:00:22.354772][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hii" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6993c50ab1a01565564524cad58256efa4ea7406bed4514d4cc2a1bf99bddd8befa4ae2dbf36d6cf93df62a68ac68dfa357d2eb81bd9f6dc85b44ffb00cba14]" [t=00:00:22.359689][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hii" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=60eb638874e12e819215b833cd7cf0231da0e8c48f550ceb5bfcd2195eb525e1db12f089b91eb5da829dd0b2f029636861e63188e400e6b724052a65eac632fa]" [t=00:00:22.646677][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hii" string="[Game::Load][lua{Rules,Gaia}={0000024568cdeda0,0000000000000000}][locale="C"]" [t=00:00:22.734283][f=-000001] Allies: I choose: Engineer! [t=00:00:22.830768][f=-000001] Allies: I choose: Engineer! [t=00:00:24.690400][f=-000001] gl hf [t=00:00:25.335114][f=-000001] [0] Event [4976,-17.060791,626]: 0 finished unit Engineer Commander [t=00:00:25.339198][f=-000001] [0] Event [808,-17.0625,5468]: 1 finished unit Engineer Commander [t=00:00:25.361938][f=0000000] [0] Game has noElo set. [t=00:00:25.362008][f=0000000] [0] hii, team: 0, elo:1971, userid: 528450 [t=00:00:25.362040][f=0000000] [0] Ashley, team: 1, elo:1488, userid: 561414 [t=00:00:25.362071][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:25.367091][f=0000001] Playback continued [t=00:00:25.372724][f=0000004] [4] Event [904,-17.063141,5352]: 1 finished unit Amphbot Factory [t=00:00:25.466383][f=0000030] [30] Event [4800,0,800]: 0 finished unit Shipyard [t=00:00:25.912355][f=0000193] [193] Event [616,-1,5368]: 1 finished unit Metal Extractor [t=00:00:26.120179][f=0000258] [258] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:26.183922][f=0000274] [274] Event [5032,-1,472]: 0 finished unit Metal Extractor [t=00:00:26.308335][f=0000311] [311] Event [4808,-2,800]: 0 finished unit Cutter [t=00:00:26.548587][f=0000373] [373] Event [824,-1,5624]: 1 finished unit Metal Extractor [t=00:00:26.580830][f=0000382] [382] Event [5096,0,504]: 0 finished unit Wind/Tidal Generator [t=00:00:26.856054][f=0000472] [472] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:26.950415][f=0000507] [507] Event [5176,0,536]: 0 finished unit Wind/Tidal Generator [t=00:00:26.984418][f=0000517] [517] Event [4808,-2,800]: 0 finished unit Cutter [t=00:00:27.430554][f=0000657] [657] Event [5272,0,584]: 0 finished unit Wind/Tidal Generator [t=00:00:27.498246][f=0000684] [684] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:27.553543][f=0000703] [703] Event [1128,-1,5688]: 1 finished unit Metal Extractor [t=00:00:27.928452][f=0000829] [829] Event [4808,0,800]: 0 finished unit Hunter [t=00:00:28.130536][f=0000896] [896] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:28.270480][f=0000932] [932] Event [5320,-1,520]: 0 finished unit Metal Extractor [t=00:00:28.773782][f=0001085] [1085] Event [5368,0,632]: 0 finished unit Wind/Tidal Generator [t=00:00:29.089737][f=0001173] [1173] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:29.156793][f=0001192] [1192] Event [4808,0,800]: 0 finished unit Hunter [t=00:00:29.298808][f=0001237] [1237] Event [1208,1.27166748,5928]: 1 finished unit Wind/Tidal Generator [t=00:00:29.505016][f=0001306] [1306] Event [5432,0,696]: 0 finished unit Wind/Tidal Generator [t=00:00:29.826062][f=0001393] [1393] Event [1160,1.17347717,5928]: 1 finished unit Wind/Tidal Generator [t=00:00:29.870888][f=0001409] [1409] Event [3246.85327,-2,3211.27246]: 0 lost unit Cutter [t=00:00:30.284618][f=0001528] [1528] Event [5496,0,712]: 0 finished unit Wind/Tidal Generator [t=00:00:30.300696][f=0001532] [1532] Event [1112,1.3936615,5928]: 1 finished unit Wind/Tidal Generator [t=00:00:30.433107][f=0001573] [1573] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:30.451761][f=0001578] [1578] Event [3268.06714,-2,3065.45605]: 0 lost unit Cutter [t=00:00:30.669945][f=0001637] [1637] Event [1064,2.03338623,5928]: 1 finished unit Wind/Tidal Generator [t=00:00:30.946250][f=0001712] [1712] Event [3405.21338,0,2889.58423]: 0 lost unit Hunter [t=00:00:31.084098][f=0001746] [1746] Event [1016,2.61955261,5928]: 1 finished unit Wind/Tidal Generator [t=00:00:31.087973][f=0001747] [1747] Event [3512.47363,-17.063141,2636.93164]: 1 lost unit Duck [t=00:00:31.369838][f=0001827] [1827] Event [3657.2666,-17.063141,2682.65039]: 1 lost unit Duck [t=00:00:31.385619][f=0001831] [1831] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:31.429187][f=0001843] [1843] Event [952,3.00041199,5928]: 1 finished unit Wind/Tidal Generator [t=00:00:31.753743][f=0001931] [1931] Event [3558.43652,0,2617.40405]: 0 lost unit Hunter [t=00:00:31.810570][f=0001947] [1947] Event [904,3.00338745,5928]: 1 finished unit Wind/Tidal Generator [t=00:00:31.888054][f=0001971] [1971] Event [5528,-1,776]: 0 finished unit Metal Extractor [t=00:00:32.106030][f=0002046] [2046] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:32.376090][f=0002127] [2127] Event [856,3.10455322,5928]: 1 finished unit Wind/Tidal Generator [t=00:00:32.446912][f=0002153] [2153] Event [4808,0,800]: 0 finished unit Mariner [t=00:00:32.690848][f=0002232] [2232] Event [808,3.18489075,5928]: 1 finished unit Wind/Tidal Generator [t=00:00:32.768018][f=0002258] [2258] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:33.124181][f=0002352] [2352] Event [760,3.411026,5928]: 1 finished unit Wind/Tidal Generator [t=00:00:33.755116][f=0002523] [2523] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:34.205383][f=0002643] [2643] Event [4808,0,800]: 0 finished unit Hunter [t=00:00:34.554032][f=0002724] [2724] Event [5336,0,456]: 0 finished unit Wind/Tidal Generator [t=00:00:34.636261][f=0002750] [2750] Event [4840,-1,1144]: 0 finished unit Urchin [t=00:00:34.737497][f=0002776] [2776] Event [4725.23242,-28.081354,1121.82153]: 1 lost unit Duck [t=00:00:35.074157][f=0002864] [2864] Event [5352,0,360]: 0 finished unit Wind/Tidal Generator [t=00:00:35.152771][f=0002884] [2884] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:35.206443][f=0002897] [2897] Event [4623.06738,-30.071722,1088.88806]: 1 lost unit Duck [t=00:00:35.672344][f=0003005] [3005] Event [776,-8.9192963,5832]: 1 finished unit Energy Pylon [t=00:00:35.677331][f=0003007] [3007] Event [4808,0,800]: 0 finished unit Hunter [t=00:00:36.024339][f=0003102] [3102] Event [5368,3.6252594,264]: 0 finished unit Wind/Tidal Generator [t=00:00:36.197873][f=0003145] [3145] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:36.486048][f=0003215] [3215] Event [4824.62354,-89.706116,1782.9679]: 1 lost unit Duck [t=00:00:37.110104][f=0003356] [3356] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:37.220913][f=0003382] [3382] Event [5384,9.03167725,168]: 0 finished unit Wind/Tidal Generator [t=00:00:37.807266][f=0003514] [3514] Event [4808,0,800]: 0 finished unit Hunter [t=00:00:38.097654][f=0003579] [3579] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:39.604630][f=0003913] [3913] Event [5032,0,824]: 0 finished unit Caretaker [t=00:00:39.735837][f=0003941] [3941] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:39.790435][f=0003954] [3954] Event [584,6.32102966,5944]: 1 finished unit Solar Collector [t=00:00:40.386764][f=0004085] [4085] Event [4598.90967,-74.834007,2197.87891]: 1 lost unit Duck [t=00:00:40.653101][f=0004153] [4153] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:41.235913][f=0004316] [4316] Event [4521.85059,-89.706116,1723.23816]: 1 lost unit Duck [t=00:00:41.416702][f=0004365] [4365] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:41.475351][f=0004382] [4382] Event [5048,-1,1224]: 0 finished unit Urchin [t=00:00:42.180965][f=0004580] [4580] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:42.892742][f=0004792] [4792] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:43.171709][f=0004876] [4876] Event [4632,-1,1080]: 0 finished unit Urchin [t=00:00:43.591851][f=0005004] [5004] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:44.457027][f=0005216] [5216] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:45.401256][f=0005428] [5428] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:46.323143][f=0005640] [5640] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:46.921954][f=0005818] [5818] Event [808,0,5336]: 1 finished unit Caretaker [t=00:00:46.993335][f=0005837] [5837] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:47.482922][f=0005955] [5955] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:47.621798][f=0005989] [5989] Event [undefined]: hii resigned [t=00:00:47.622058][f=0005989] game_message: hii has been destroyed! [t=00:00:47.622193][f=0005989] game_message: Ashley wins! [t=00:00:47.622619][f=0005989] Submitting stats [t=00:00:47.629626][f=0005989] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:47.630839][f=0005989] Part| Total Time|Time of the last 0.5s [t=00:00:47.630870][f=0005989] Draw 8217.39ms 13.29% [t=00:00:47.630885][f=0005989] Lua::Callins::Synced 2003.82ms 13.09% [t=00:00:47.630899][f=0005989] Lua::Callins::Unsynced 11965.64ms 16.58% [t=00:00:47.630914][f=0005989] Lua::CollectGarbage::Synced 183.76ms 0.20% [t=00:00:47.630928][f=0005989] Lua::CollectGarbage::Unsynced 404.75ms 1.20% [t=00:00:47.630941][f=0005989] Misc::Profiler::AddTime 31.58ms 0.00% [t=00:00:47.630956][f=0005989] Sim 14662.69ms 73.43% [t=00:00:47.632490][f=0005989] [5989] Received game_message: hii has been destroyed! [t=00:00:47.633544][f=0005989] [5989] Received game_message: Ashley wins! [t=00:00:47.641000][f=0005990] [5990] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:47.641173][f=0005990] [5990] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:47.641260][f=0005990] [5990] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:47.641348][f=0005990] [5990] Game End Stats Values: 2,2225,2160,2225,2160,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.96000004,7.54666662,8.96000004,7.54666662,1275,1275,1275,1275,8.1600008,6.19999981,8.1600008,6.19999981,80,65,80,65,0,0,0,0,870,820,870,820,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:47.641441][f=0005990] [5990] Game End Stats Values: 3,2550,2395,2550,2395,0,1.43176115,0,1.43176115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,10.7200012,9.60000038,10.7200012,1275,1275,1275,1275,13.5,8.3454504,13.5,8.3454504,320,230,320,230,0,0,0,0,955,890,955,890,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:47.641532][f=0005990] [5990] Game End Stats Values: 4,2665,2650,2665,2650,0,5.16511011,0,5.16511011,0,0,0,0,0,0,0,0,0,0,0,0,32.5021896,0,32.5021896,0,0,0,0,0,9.96218491,12.1600018,9.96218491,12.1600018,1275,1275,1275,1275,15.3000021,10.2988901,15.3000021,10.2988901,400,330,400,330,0,0,0,0,990,1045,990,1045,0,0,0,0,0,0,0,0,0,32.5021896,0,32.5021896 [t=00:00:47.641626][f=0005990] [5990] Game End Stats Values: 5,2805,2455,2805,2455,0,14.7867136,0,14.7867136,0,0,0,0,0,0,0,0,0,0,0,0,230,155.202057,230,155.202057,0,0,0,0,16.3004646,14.6399984,16.3004646,14.6399984,1275,1275,1275,1275,15.3000021,11.1414394,15.3000021,11.1414394,400,100,400,100,230,80,230,80,1130,1080,1130,1080,80,230,80,230,0,0,0,0,155.202057,266.1138,155.202057,266.1138 [t=00:00:47.641737][f=0005990] [5990] Game End Stats Values: 6,3025,2640,3025,2640,0,32.0639267,0,32.0639267,0,0,0,0,0,0,0,0,0,0,0,0,293.8862,219.016144,293.8862,219.016144,0,0,0,0,22.4688091,15.1999979,22.4688091,15.1999979,1275,1275,1275,1275,15.3000021,12.8518133,15.3000021,12.8518133,480,0,480,0,330,160,330,160,1270,1365,1270,1365,160,330,160,330,0,0,0,0,219.016144,330,219.016144,330 [t=00:00:47.641832][f=0005990] [5990] Game End Stats Values: 7,3220,2740,3220,2740,0,42.5590172,0,42.5590172,0,0,0,0,0,0,0,0,0,0,0,0,327.754333,219.016144,327.754333,219.016144,0,0,0,0,15.2451057,15.1999979,15.2451057,15.1999979,1275,1275,1275,1275,15.3000021,13.4496727,15.3000021,13.4496727,640,100,640,100,330,160,330,160,1305,1365,1305,1365,160,330,160,330,0,0,0,0,219.016144,363.868134,219.016144,363.868134 [t=00:00:47.641930][f=0005990] [5990] Game End Stats Values: 8,3420,3065,3420,3065,0.36269921,50.9377251,0.36269921,50.9377251,0,0,0,0,0,0,0,0,0,0,0,0,418.554962,360.906586,418.554962,360.906586,0,120,0,120,14.621707,16.3951092,14.621707,16.3951092,1275,1275,1275,1275,15.3241825,13.3085794,15.3241825,13.3085794,640,200,640,200,330,320,330,320,1505,1470,1505,1470,320,330,320,330,0,0,0,0,360.906586,454.668762,360.906586,454.668762 [t=00:00:47.642043][f=0005990] [5990] Game End Stats Values: 9,3500,3200,3500,3200,1.50268435,65.0314407,1.50268435,65.0314407,0,0,0,0,0,0,0,0,0,0,0,0,418.554962,442.062134,418.554962,442.062134,0,120,0,120,10.9683504,16.6693974,10.9683504,16.6693974,1275,1275,1275,1275,15.3760014,13.68958,15.3760014,13.68958,720,300,720,300,330,400,330,400,1505,1505,1505,1505,400,330,400,330,0,0,0,0,442.062134,454.668762,442.062134,454.668762 [t=00:00:47.642141][f=0005990] [5990] Game End Stats Values: 10,3650,3380,3650,3380,5.51850319,93.8779297,5.51850319,93.8779297,0,0,0,0,0,0,0,0,0,0,0,0,418.554962,490.973236,418.554962,490.973236,0,120,0,120,13.8477688,17.3976994,13.8477688,17.3976994,1275,1275,1275,1275,15.5677223,15.1397648,15.5677223,15.1397648,800,300,800,300,330,400,330,400,1575,1685,1575,1685,400,330,400,330,0,16.3333263,0,16.3333263,490.973236,454.668762,490.973236,454.668762 [t=00:00:47.642240][f=0005990] [5990] Game End Stats Values: 11,3650,3400,3650,3400,58.6203194,111.905029,58.6203194,111.905029,0,0,0,0,0,0,0,0,0,0,0,0,454.668854,690.250061,454.668854,690.250061,0,240,0,240,38.0237961,22.9083557,38.0237961,22.9083557,1275,1275,1275,1275,18.8401203,15.618474,18.8401203,15.618474,800,200,800,200,330,560,330,560,1575,1685,1575,1685,560,430,560,430,0,32.666687,0,32.666687,690.250061,518.554871,690.250061,518.554871 [t=00:00:47.642357][f=0005990] [5990] Game End Stats Values: 12,3810,3520,3810,3520,138.195877,134.263458,138.195877,134.263458,0,0,0,0,0,0,0,0,0,0,0,0,454.668854,690.250061,454.668854,690.250061,0,360,0,360,39.6594124,23.316267,39.6594124,23.316267,1275,1275,1275,1275,20.6050377,14.2405605,20.6050377,14.2405605,960,200,960,200,330,560,330,560,1575,1685,1575,1685,560,430,560,430,0,32.666687,0,32.666687,690.250061,518.554871,690.250061,518.554871 [t=00:00:47.642460][f=0005990] [5990] Game End Stats Values: 13,3970,3520,3970,3520,221.54895,164.404037,221.54895,164.404037,0,0,0,0,0,0,0,0,54.2568665,0,54.2568665,0,454.668854,690.250061,454.668854,690.250061,0,360,0,360,36.952034,22.641058,36.952034,22.641058,1275,1275,1275,1275,20.8568745,14.7593727,20.8568745,14.7593727,1120,200,1120,200,330,560,330,560,1575,1685,1575,1685,560,430,560,430,0,32.666687,0,32.666687,690.250061,518.554871,690.250061,518.554871 [t=00:00:47.642560][f=0005990] [5990] Game End Stats Values: 14,4390,3520,4390,3520,283.496185,198.24025,283.496185,198.24025,0,0,0,0,0,0,0,0,77.17453,0,77.17453,0,454.668854,690.250061,454.668854,690.250061,0,360,0,360,36.4981232,22.527853,36.4981232,22.527853,1275,1275,1275,1275,19.4298153,15.0057468,19.4298153,15.0057468,1360,200,1360,200,330,560,330,560,1755,1685,1755,1685,560,430,560,430,0,32.666687,0,32.666687,690.250061,518.554871,690.250061,518.554871 [t=00:00:47.642656][f=0005990] [5990] Game End Stats Values: 15,4470,3520,4470,3520,305.695526,208.912598,305.695526,208.912598,0,0,0,0,0,0,0,0,77.17453,0,77.17453,0,454.668854,690.250061,454.668854,690.250061,0,360,0,360,36.9893608,22.6503696,36.9893608,22.6503696,1275,1275,1275,1275,19.7398701,14.8844662,19.7398701,14.8844662,1440,200,1440,200,330,560,330,560,1755,1685,1755,1685,560,430,560,430,0,32.666687,0,32.666687,690.250061,518.554871,690.250061,518.554871 [t=00:00:47.737986][f=0006017] [6017] Event [5528,-1,776]: 0 lost unit Metal Extractor [t=00:00:47.991175][f=0006075] [6075] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:48.461408][f=0006195] [6195] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:48.605189][f=0006232] lol [t=00:00:48.632088][f=0006241] Spectator hii left the game: normal quit [t=00:00:48.632164][f=0006241] [6241] Event [undefined]: hii quit [t=00:00:48.762517][f=0006272] No clients connected, shutting down server [t=00:00:48.762582][f=0006272] Server shutdown [t=00:00:48.762993][f=0006272] [6272] all players disconnected [t=00:00:48.921174][f=0006315] [6315] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:49.058089][f=0006354] [6354] Event [600,-1,4680]: 1 finished unit Urchin [t=00:00:49.335025][f=0006435] [6435] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:49.744150][f=0006555] [6555] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:50.161010][f=0006675] [6675] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:50.564120][f=0006795] [6795] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:50.944696][f=0006914] [6914] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:51.270901][f=0007019] [7019] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:51.540376][f=0007104] [7104] Event [1416,-1,4952]: 1 finished unit Urchin [t=00:00:51.597564][f=0007124] [7124] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:51.945026][f=0007229] [7229] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:52.272526][f=0007334] [7334] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:52.582893][f=0007439] [7439] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:52.997614][f=0007582] [7582] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:53.543283][f=0007774] [7774] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:54.160301][f=0007994] [7994] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:54.709896][f=0008183] [8183] Event [1896,-1,5480]: 1 finished unit Urchin [t=00:00:54.741856][f=0008196] [8196] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:55.096097][f=0008316] [8316] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:55.462574][f=0008439] [8439] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:55.885609][f=0008563] [8563] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:56.216324][f=0008683] [8683] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:56.587894][f=0008809] [8809] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:56.994452][f=0008943] [8943] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:57.414807][f=0009080] [9080] Event [940,-17.063141,5352]: 1 finished unit Duck [t=00:00:57.634417][f=0009153] Autoquit sending quit command. [t=00:00:57.634842][f=0009153] [QuitAction] user exited to system [t=00:00:57.635729][f=0009153] [SpringApp::Kill][1] fromRun=1 [t=00:00:57.636600][f=0009153] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:57.636630][f=0009153] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:57.636647][f=0009153] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:57.636662][f=0009153] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:57.636674][f=0009153] [SpringApp::Kill][2] [t=00:00:57.637042][f=0009153] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:57.637062][f=0009153] [Game::KillLua][1] dtor=0 luaUI=0x55cee0920fa0 [t=00:00:57.637113][f=0009153] Start widgetHandler:Shutdown [t=00:00:57.641512][f=0009153] Shutdown - SaveOrderList Complete [t=00:00:57.642361][f=0009153] Writing last game win data [t=00:00:57.648537][f=0009153] Shutdown - SaveConfigData Complete [t=00:00:57.648566][f=0009153] Shutdown Widget - Save/Load API [t=00:00:57.648585][f=0009153] Shutdown Widget - Chili Highlight [t=00:00:57.648614][f=0009153] Shutdown Widget - Draw After Chili [t=00:00:57.648632][f=0009153] Shutdown Widget - API Unit Tracker GL4 [t=00:00:57.648659][f=0009153] Shutdown Widget - EPIC Menu [t=00:00:57.648897][f=0009153] Shutdown Widget - Chili Widget Selector [t=00:00:57.648996][f=0009153] Shutdown Widget - Chili Minimap [t=00:00:57.649380][f=0009153] Shutdown Widget - Local Team Colors [t=00:00:57.649406][f=0009153] Shutdown Widget - Display Keys 2 [t=00:00:57.649472][f=0009153] Shutdown Widget - Save Game Menu [t=00:00:57.649489][f=0009153] Shutdown Widget - Unit Icons [t=00:00:57.649511][f=0009153] Shutdown Widget - Noises [t=00:00:57.649527][f=0009153] Shutdown Widget - HealthBars [t=00:00:57.649644][f=0009153] Shutdown Widget - Win Counter [t=00:00:57.649665][f=0009153] Shutdown Widget - SpringRTS Replay Stats [t=00:00:57.649704][f=0009153] Shutdown Widget - EndGame APM stats [t=00:00:57.649721][f=0009153] Shutdown Widget - BuildETA [t=00:00:57.649739][f=0009153] Shutdown Widget - Modular Comm Info [t=00:00:57.649754][f=0009153] Shutdown Widget - Stereo3D [t=00:00:57.649771][f=0009153] Shutdown Widget - Showeco and Grid Drawer [t=00:00:57.649788][f=0009153] Shutdown Widget - Point Tracker [t=00:00:57.649803][f=0009153] Shutdown Widget - Missile Silo Range [t=00:00:57.649821][f=0009153] Shutdown Widget - MinimapEvents [t=00:00:57.649837][f=0009153] Shutdown Widget - Local Widgets Config [t=00:00:57.649859][f=0009153] Shutdown Widget - Highlight Geos [t=00:00:57.649875][f=0009153] Shutdown Widget - Grab Input [t=00:00:57.650380][f=0009153] Shutdown Widget - Defense Range Zero-K [t=00:00:57.650409][f=0009153] Shutdown Widget - Darkening [t=00:00:57.650437][f=0009153] Shutdown Widget - Context Menu [t=00:00:57.650453][f=0009153] Shutdown Widget - Chili Spectator Panels [t=00:00:57.650490][f=0009153] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:57.650516][f=0009153] Shutdown Widget - Chili Nuke Warning [t=00:00:57.650534][f=0009153] Shutdown Widget - Chili EndGame Window [t=00:00:57.650557][f=0009153] Shutdown Widget - Chili Economy Panel Default [t=00:00:57.650669][f=0009153] Shutdown Widget - CameraShake [t=00:00:57.650686][f=0009153] Shutdown Widget - State Reverse and Latency [t=00:00:57.650702][f=0009153] Shutdown Widget - Music Player v2 [t=00:00:57.650719][f=0009153] Shutdown Widget - Attack AoE [t=00:00:57.650735][f=0009153] Shutdown Widget - Map Edge Extension [t=00:00:57.650751][f=0009153] Shutdown Widget - Selection Send [t=00:00:57.650768][f=0009153] Shutdown Widget - LupsManager [t=00:00:57.650789][f=0009153] Shutdown Widget - Newton Firezone [t=00:00:57.650805][f=0009153] Shutdown Widget - Chili Pro Console [t=00:00:57.652944][f=0009153] Shutdown Widget - Persistent Build Height [t=00:00:57.652969][f=0009153] Shutdown Widget - Lasso Terraform GUI [t=00:00:57.652997][f=0009153] Shutdown Widget - Lups [t=00:00:57.653039][f=0009153] Shutdown Widget - Chili Framework [t=00:00:57.653056][f=0009153] Shutdown Widget - Mex Placement Handler [t=00:00:57.653074][f=0009153] Shutdown Widget - Chili Core Selector [t=00:00:57.653169][f=0009153] Shutdown Widget - Custom Markers [t=00:00:57.653192][f=0009153] Shutdown Widget - Select Keys [t=00:00:57.653225][f=0009153] Shutdown Widget - Pause Screen [t=00:00:57.653244][f=0009153] Shutdown Widget - Text To Speech Control [t=00:00:57.653262][f=0009153] Shutdown Widget - Layout Handler [t=00:00:57.653279][f=0009153] End widgetHandler:Shutdown [t=00:00:57.715104][f=0009153] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={582609,70474054} {int,ext,rec}Allocs={8360691,0,0} {chunk,block}Bytes={70474054,0} [t=00:00:57.715223][f=0009153] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:57.715238][f=0009153] [Game::KillLua][3] dtor=0 luaRules=0x55cedc816450 [t=00:00:57.715291][f=0009153] Start gadgetHandler:Shutdown [t=00:00:57.715309][f=0009153] Shutdown - StartSetup [t=00:00:57.715324][f=0009153] Shutdown - UnitMorph [t=00:00:57.716354][f=0009153] Shutdown - Carrier Drones [t=00:00:57.716374][f=0009153] Shutdown - Missile Silo Controller [t=00:00:57.716392][f=0009153] Shutdown - Modular Comm Info [t=00:00:57.716423][f=0009153] Shutdown - Terrain Texture Handler [t=00:00:57.716439][f=0009153] Shutdown - UnitCloakShield [t=00:00:57.716631][f=0009153] Shutdown - Starlight Handler [t=00:00:57.716661][f=0009153] End gadgetHandler:Shutdown [t=00:00:57.745896][f=0009153] Start gadgetHandler:Shutdown [t=00:00:57.745961][f=0009153] Shutdown - Save/Load [t=00:00:57.746019][f=0009153] Shutdown - Teleport Throw [t=00:00:57.746039][f=0009153] Shutdown - UnitMorph [t=00:00:57.746061][f=0009153] Shutdown - Modular Comm Info [t=00:00:57.746077][f=0009153] Shutdown - Retreat Command [t=00:00:57.746098][f=0009153] Shutdown - Shockwaves [t=00:00:57.746113][f=0009153] Shutdown - UnitCloakShield [t=00:00:57.746131][f=0009153] Shutdown - Lups Cloak FX [t=00:00:57.746149][f=0009153] Shutdown - Lups [t=00:00:57.746187][f=0009153] Shutdown - Lups Shield [t=00:00:57.746250][f=0009153] End gadgetHandler:Shutdown [t=00:00:57.775088][f=0009153] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8360721,0,0} {chunk,block}Bytes={0,0} [t=00:00:57.775250][f=0009153] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8360721,0,0} {chunk,block}Bytes={0,0} [t=00:00:57.775306][f=0009153] [Game::KillLua][4] dtor=0 [t=00:00:57.775318][f=0009153] [Game::KillLua][5] dtor=0 [t=00:00:57.780968][f=0009153] [Game::~CGame][1] [t=00:00:57.781057][f=0009153] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:57.781073][f=0009153] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:57.781087][f=0009153] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:57.781101][f=0009153] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:57.781115][f=0009153] [Game::KillLua][4] dtor=1 [t=00:00:57.781128][f=0009153] [Game::KillLua][5] dtor=1 [t=00:00:57.781279][f=0009153] [Game::KillMisc][1] [t=00:00:57.781293][f=0009153] [Game::KillMisc][2] [t=00:00:57.781337][f=0009153] [Game::KillMisc][3] [t=00:00:57.781413][f=0009153] [Game::KillRendering][1] [t=00:00:57.786403][f=0009153] [3DOParser::Kill] allocated 1 pieces [t=00:00:57.786449][f=0009153] [S3OParser::Kill] allocated 2822 pieces [t=00:00:57.787401][f=0009153] [AssParser::Kill] allocated 343 pieces [t=00:00:57.787801][f=0009153] [Game::KillInterface][1] [t=00:00:57.788397][f=0009153] [Game::KillInterface][2] [t=00:00:57.789133][f=0009153] [Game::KillSimulation][1] [t=00:00:57.789158][f=0009153] [Game::KillSimulation][2] [t=00:00:58.675812][f=0009153] [CCollisionHandler] dis-/continuous tests: 0/10774 [t=00:00:58.678737][f=0009153] [Game::KillSimulation][3] [t=00:00:58.679388][f=0009153] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:58.679822][f=0009153] [~CPathCache(24x24)] cacheHits=5 hitPercentage=26% numHashColls=0 maxCacheSize=7 [t=00:00:58.680430][f=0009153] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:58.680499][f=0009153] [~CPathCache(48x48)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=19 [t=00:00:58.683985][f=0009153] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:58.684055][f=0009153] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:58.692474][f=0009153] [LosHandler::Kill] raycast instance cache-{hits,misses}={8745,4147}; shared=1%; cached=67% [t=00:00:58.718571][f=0009153] [Game::KillSimulation][4] [t=00:01:02.718767][f=0009153] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:02.722479][f=0009153] [Game::~CGame][2] [t=00:01:02.722506][f=0009153] [Game::~CGame][3] [t=00:01:02.907966][f=0009153] [SpringApp::Kill][3] [t=00:01:02.908018][f=0009153] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 96721 bytes sent 72320 bytes recv'd [t=00:01:05.923119][f=0009153] [SpringApp::Kill][4] font=0x55ceccaba790 [t=00:01:05.924280][f=0009153] [SpringApp::Kill][5] [t=00:01:05.933488][f=0009153] [SpringApp::Kill][6] [t=00:01:05.933543] [SpringApp::Kill][7] [t=00:01:05.934760] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:05.934789] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:05.934799] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:05.934809] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:05.940368] [VFS] [SpringVFS::DeleteArchives] [t=00:01:05.940406] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7932 [t=00:01:05.941031] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6890ca853a6a04bfa0ff91b23d5a5e49.sdp (0x55ceccb14000) [t=00:01:05.947024] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6890ca853a6a04bfa0ff91b23d5a5e49.sdp" numZipFiles=7932 sumInflSize=759181kb sumReadTime=2763ms [t=00:01:05.947065] file="unittextures/3do2s3o_atlas_1.tga" indx=7033 inflSize=16384kb readTime=114ms [t=00:01:05.947088] file="bitmaps/flarescale01.tga" indx=445 inflSize=41kb readTime=37ms [t=00:01:05.947099] file="objects3d/bantha.s3o" indx=5008 inflSize=433kb readTime=34ms [t=00:01:05.947109] file="unittextures/3do2s3o_atlas_2.tga" indx=7034 inflSize=16384kb readTime=34ms [t=00:01:05.947118] file="luarules/configs/customcmds.h.lua" indx=1269 inflSize=0kb readTime=26ms [t=00:01:05.947128] file="unittextures/bcore_abc_1.tga" indx=7105 inflSize=3210kb readTime=24ms [t=00:01:05.947141] file="bitmaps/other/plasma0029.tga" indx=552 inflSize=3kb readTime=23ms [t=00:01:05.947151] file="luaui/images/commands/states/wrench_high.png" indx=3318 inflSize=0kb readTime=21ms [t=00:01:05.947161] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=21ms [t=00:01:05.947173] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=18ms [t=00:01:05.950358] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6890ca853a6a04bfa0ff91b23d5a5e49.sdp] 97819682 bytes cached in 3010 files [t=00:01:06.078088] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [t=00:01:06.078378] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x55ceccc26850) [t=00:01:06.079220] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:06.079239] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x55ceccb1f460) [t=00:01:06.079737] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f416c0e4fb0) [t=00:01:06.080417] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 158553 bytes cached in 69 files [t=00:01:06.080862] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x55ceccdd4ad0) [t=00:01:06.080984] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:01:06.081662] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:06.081678] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:06.081775] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:06.081789] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:06.081798] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:06.081808] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:06.082126] [SpringApp::Kill][8] [t=00:01:06.082142] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:06.082152] [WatchDog::Uninstall][1] hangDetectorThread=0x55ce894aaa70 (joinable=1) [t=00:01:06.082161] [WatchDog::Uninstall][2] [t=00:01:06.144711] [WatchDog::Uninstall][3] [t=00:01:06.144749] [SpringApp::Kill][9]