[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000073] Using writeable configuration source: "/tmp/tmp.emdXg2wjev/springsettings.1399508.cfg"
[t=00:00:00.005484] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.005525] ============== ==============
[t=00:00:00.005535]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.005546]
[t=00:00:00.005555] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.005563] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.005573] Use "none" to disable the default log sections.
[t=00:00:00.005581] ============== ==============
[t=00:00:00.005591] ============== ==============
[t=00:00:00.005643] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.005653] MouseDragCircleCommandThreshold = 25
[t=00:00:00.005663] ROAM = 2
[t=00:00:00.005672] RotateLogFiles = 1
[t=00:00:00.005682] TeamHighlight = 0
[t=00:00:00.005692] ============== ==============
[t=00:00:00.005701] ============== ==============
[t=00:00:00.005710] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.005720] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.005729] Compiler Version: gcc-10.3.0
[t=00:00:00.005756] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.005869] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.005880] Binary Word Size: 64-bit (native)
[t=00:00:00.005889] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.005898] Physical CPU Cores: 1
[t=00:00:00.005907] Logical CPU Cores: 1
[t=00:00:00.005917] ============== ==============
[t=00:00:00.005987] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.005996] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.006006] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.006015] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.006024] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.007371] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.007386] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.007405] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.007422] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.007431] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.007455] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.016745] [GR::LogVersionInfo]
[t=00:00:00.016769] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.016786] GL version :
[t=00:00:00.016797] GL vendor :
[t=00:00:00.016806] GL renderer :
[t=00:00:00.016817] GLSL version:
[t=00:00:00.016827] GLEW version: spring headless stub GLEW version
[t=00:00:00.016837] GPU memory : unknown
[t=00:00:00.016847] SDL swap-int: 0
[t=00:00:00.016858] SDL driver : headless stub
[t=00:00:00.016867]
[t=00:00:00.016878] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.016888] ARB shader support : 0
[t=00:00:00.016898] GLSL shader support : 0
[t=00:00:00.016908] GL4 support : 0
[t=00:00:00.016918] FBO extension support : 0
[t=00:00:00.016929] NVX GPU mem-info support : 0
[t=00:00:00.016939] ATI GPU mem-info support : 0
[t=00:00:00.016949] NPOT-texture support : 1 (0)
[t=00:00:00.016973] S3TC/DXT1 texture support : 0/0
[t=00:00:00.016984] texture query-LOD support : 1 (0)
[t=00:00:00.016994] MSAA frame-buffer support : 0 (0)
[t=00:00:00.017004] Z-buffer depth : 16 (-)
[t=00:00:00.017015] primitive-restart support : 0 (0)
[t=00:00:00.017025] clip-space control support: 0 (0)
[t=00:00:00.017035] seamless cube-map support : 0 (0)
[t=00:00:00.017046] frag-depth layout support : 0 (0)
[t=00:00:00.017056] persistent maps support : 0 (0)
[t=00:00:00.017067]
[t=00:00:00.017078] max. FBO samples : -1
[t=00:00:00.017088] max. texture size : 2048
[t=00:00:00.017101] max. texture anisotropy level: 0.000000
[t=00:00:00.017111] max. vec4 varyings/attributes: 0/0
[t=00:00:00.017121] max. draw-buffers : 0
[t=00:00:00.017131] max. rec. indices/vertices : 0/0
[t=00:00:00.017142] max. uniform buffer-bindings : 0
[t=00:00:00.017151] max. uniform block-size : 0KB
[t=00:00:00.017161] max. storage buffer-bindings : 0
[t=00:00:00.017171] max. storage block-size : 0MB
[t=00:00:00.017182]
[t=00:00:00.017192] enable AMD-hacks : 0
[t=00:00:00.017202] compress MIP-maps: 0
[t=00:00:00.017222] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.017578] [GR::UpdateGLConfigs]
[t=00:00:00.017602] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.017620] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.017632] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.017642] [GR::InitGLState]
[t=00:00:00.017653] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.194192] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.197913] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.204137] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.204797] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.204821] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.204837] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.238161] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.239130] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.277957] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.278314] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.289322] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 51ms
[t=00:00:00.289342] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.289510] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.292914] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc3b40e8290 (SpringVFS) global=(nil) (null)
[t=00:00:00.292932] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.293021] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.293041] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.293058] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.293067] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.293086] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1703 MB
[t=00:00:00.294788][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.294816][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.294893][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1399508/replay.sdfz" for game data...
[t=00:00:00.437756][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.439512][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.439545][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.449784][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.449895][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 155ms
[t=00:00:00.449925][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:00.498504][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55732f5a4130] using map "Cobalt Dream v1.1" (loaded=0 cached=0)
[t=00:00:00.499544][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.500663][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.501205][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55732f5a4130] using game "Zero-K 1.10.6.0" (loaded=0 cached=0)
[t=00:00:00.502210][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.6.0", overwrite=false)] section=0 cached=0
[t=00:00:00.512580][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.512902][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.522204][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms
[t=00:00:00.522500][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen
[t=00:00:00.563493][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.563542][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.563640][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.563700][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.563758][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.563814][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.565022][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.565532][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.566005][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.568425][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.569722][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.571415][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.571447][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:00.571941][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:00.577934][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:00.578979][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:00.580000][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:00.580289][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:00.580889][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.580906][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.585358][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.585412][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.693765][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.740049][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)"
[t=00:00:01.376632][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.747313][f=-000001] Loading UnitDefs_posts
[t=00:00:01.981111][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.049431][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.109767][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.135825][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 733ms
[t=00:00:02.205218][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 831ms
[t=00:00:02.206745][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.461906][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.472699][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms
[t=00:00:02.472768][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.472955][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.534532][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 60ms
[t=00:00:02.534620][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.539486][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:02.834225][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:02.892574][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.043702][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:03.050194][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:03.050454][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:03.771584][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 721ms
[t=00:00:03.771659][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:03.913901][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 142ms
[t=00:00:03.914296][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:03.941297][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms
[t=00:00:04.623775][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:04.629417][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:04.629873][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:04.643610][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:04.643696][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:04.645638][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:04.645666][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:04.646722][f=-000001] InfoTexture: legacy
[t=00:00:04.646746][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:04.647642][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:05.545780][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:05.548934][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[t=00:00:05.548961][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:05.549502][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:05.549524][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:05.710759][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:05.713499][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:05.897413][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:05.936389][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:06.054712][f=-000001] Loaded DecalsDrawer: off
[t=00:00:06.054760][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:06.055526][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:06.477440][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:06.492325][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:06.650336][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms
[t=00:00:06.651349][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:06.651376][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:06.659123][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:06.659174][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.659190][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce
[t=00:00:06.659204][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:06.659218][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:06.659231][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:06.659244][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d713
[t=00:00:06.664113][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:06.664156][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.664171][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce
[t=00:00:06.664184][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:06.664196][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:06.664209][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:06.664221][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d723
[t=00:00:06.664236][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5573380f97b0 has BLOCKSIZE 1
[t=00:00:06.667110][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:06.667126][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.667138][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce
[t=00:00:06.667151][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:06.667163][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:06.667176][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d479
[t=00:00:06.671266][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d479 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe-ef57d479.zip" (exists=1)
[t=00:00:06.672296][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:06.679049][f=-000001] Path cache (32, 48) initialized.
[t=00:00:06.679085][f=-000001] Path cache (32, 48) initialized.
[t=00:00:06.682132][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:06.682162][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.682176][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce
[t=00:00:06.682200][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:06.682213][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:06.682225][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d489
[t=00:00:06.767186][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d489 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe2-ef57d489.zip" (exists=1)
[t=00:00:06.768009][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:06.770129][f=-000001] Path cache (16, 24) initialized.
[t=00:00:06.770220][f=-000001] Path cache (16, 24) initialized.
[t=00:00:06.770244][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (118ms, checksum 6476c8db)"
[t=00:00:06.770421][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:06.770454][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:06.770469][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:06.962157][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 118ms
[t=00:00:06.963315][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:09.457095][f=-000001] Setting morph for custom comms for player: 1
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:09.783077][f=-000001] Synced LuaRules: finished loading
[t=00:00:09.828401][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: map_lua_metal_spots.lua
Loaded gadget: player_extra_information.lua