[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000095] Using writeable configuration source: "/tmp/tmp.Lyu47F8RX7/springsettings.1386697.cfg"
[t=00:00:00.003263] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.003308] ============== ==============
[t=00:00:00.003319]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.003329]
[t=00:00:00.003338] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.003347] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.003356] Use "none" to disable the default log sections.
[t=00:00:00.003365] ============== ==============
[t=00:00:00.003374] ============== ==============
[t=00:00:00.003429] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.003439] MouseDragCircleCommandThreshold = 25
[t=00:00:00.003448] ROAM = 2
[t=00:00:00.003458] RotateLogFiles = 1
[t=00:00:00.003467] TeamHighlight = 0
[t=00:00:00.003477] ============== ==============
[t=00:00:00.003486] ============== ==============
[t=00:00:00.003495] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.003505] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.003514] Compiler Version: gcc-10.3.0
[t=00:00:00.003545] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.003713] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.003724] Binary Word Size: 64-bit (native)
[t=00:00:00.003733] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.003742] Physical CPU Cores: 1
[t=00:00:00.003752] Logical CPU Cores: 1
[t=00:00:00.003761] ============== ==============
[t=00:00:00.003823] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.003833] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.003842] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.003851] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.003860] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.005150] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.005169] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.005197] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.005216] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.005226] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.005251] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.013208] [GR::LogVersionInfo]
[t=00:00:00.013228] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.013246] GL version :
[t=00:00:00.013255] GL vendor :
[t=00:00:00.013265] GL renderer :
[t=00:00:00.013274] GLSL version:
[t=00:00:00.013283] GLEW version: spring headless stub GLEW version
[t=00:00:00.013292] GPU memory : unknown
[t=00:00:00.013301] SDL swap-int: 0
[t=00:00:00.013310] SDL driver : headless stub
[t=00:00:00.013319]
[t=00:00:00.013328] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.013338] ARB shader support : 0
[t=00:00:00.013347] GLSL shader support : 0
[t=00:00:00.013356] GL4 support : 0
[t=00:00:00.013365] FBO extension support : 0
[t=00:00:00.013374] NVX GPU mem-info support : 0
[t=00:00:00.013382] ATI GPU mem-info support : 0
[t=00:00:00.013392] NPOT-texture support : 1 (0)
[t=00:00:00.013413] S3TC/DXT1 texture support : 0/0
[t=00:00:00.013423] texture query-LOD support : 1 (0)
[t=00:00:00.013432] MSAA frame-buffer support : 0 (0)
[t=00:00:00.013441] Z-buffer depth : 16 (-)
[t=00:00:00.013450] primitive-restart support : 0 (0)
[t=00:00:00.013460] clip-space control support: 0 (0)
[t=00:00:00.013468] seamless cube-map support : 0 (0)
[t=00:00:00.013477] frag-depth layout support : 0 (0)
[t=00:00:00.013486] persistent maps support : 0 (0)
[t=00:00:00.013495]
[t=00:00:00.013504] max. FBO samples : -1
[t=00:00:00.013513] max. texture size : 2048
[t=00:00:00.013524] max. texture anisotropy level: 0.000000
[t=00:00:00.013534] max. vec4 varyings/attributes: 0/0
[t=00:00:00.013543] max. draw-buffers : 0
[t=00:00:00.013552] max. rec. indices/vertices : 0/0
[t=00:00:00.013561] max. uniform buffer-bindings : 0
[t=00:00:00.013569] max. uniform block-size : 0KB
[t=00:00:00.013578] max. storage buffer-bindings : 0
[t=00:00:00.013587] max. storage block-size : 0MB
[t=00:00:00.013596]
[t=00:00:00.013606] enable AMD-hacks : 0
[t=00:00:00.013615] compress MIP-maps: 0
[t=00:00:00.013631] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.013991] [GR::UpdateGLConfigs]
[t=00:00:00.014012] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.014029] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.014040] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.014049] [GR::InitGLState]
[t=00:00:00.014059] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.206233] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.208760] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.213948] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.214461] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.214483] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.214498] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.248685] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.249647] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.267452] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.267775] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.277993] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms
[t=00:00:00.278013] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.278173] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.281649] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcbc80e8290 (SpringVFS) global=(nil) (null)
[t=00:00:00.281666] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.281747] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.281765] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.281781] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.281790] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.281817] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1767 MB
[t=00:00:00.283389][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.283415][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.283435][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1386697/replay.sdfz" for game data...
[t=00:00:00.426360][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.427907][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.427940][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.434162][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.434243][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 150ms
[t=00:00:00.434274][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7)
[t=00:00:00.483297][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55ec71f5cc80] using map "LimeQuat Republic v1.22" (loaded=0 cached=0)
[t=00:00:00.484342][f=-000001] [VFS] [SpringVFS::AddArchive(arName="LimeQuat Republic v1.22", overwrite=false)] section=1 cached=0
[t=00:00:00.487136][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.487614][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55ec71f5cc80] using game "Zero-K 1.10.5.1" (loaded=0 cached=0)
[t=00:00:00.488603][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.498858][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.499065][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.509417][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms
[t=00:00:00.509574][f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 1), creating LoadScreen
[t=00:00:00.552830][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.552869][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.552962][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.553022][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.553080][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.553136][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.554262][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.554757][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.555226][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.558231][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.560879][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.562925][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.562956][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:00.563415][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:00.569751][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:00.570803][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:00.571873][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:00.572192][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:00.572763][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.572782][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.577493][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.577538][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.686354][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.735795][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)"
[t=00:00:01.484453][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.885785][f=-000001] Loading UnitDefs_posts
[t=00:00:02.127028][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.218895][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.277945][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.332449][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 796ms
[t=00:00:02.400338][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 922ms
[t=00:00:02.401065][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.601583][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.602400][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms
[t=00:00:02.603126][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.603147][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.657595][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms
[t=00:00:02.657650][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.662147][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:02.931628][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.019089][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.220308][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:03.226818][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:03.227053][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:03.904656][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 677ms
[t=00:00:03.904712][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:04.037309][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 132ms
[t=00:00:04.037374][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:04.062351][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms
[t=00:00:04.673415][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:04.678434][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:04.678836][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:04.687335][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:04.687413][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:04.689429][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:04.689467][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:04.690319][f=-000001] InfoTexture: legacy
[t=00:00:04.690341][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:04.691209][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:05.707519][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:05.715021][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
[t=00:00:05.715094][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:05.716118][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:05.716169][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:05.908630][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:05.912775][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:06.146004][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:06.224064][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:06.341298][f=-000001] Loaded DecalsDrawer: off
[t=00:00:06.341783][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:06.343011][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:06.688590][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:06.701458][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:06.848778][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms
[t=00:00:06.850252][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:06.850277][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:06.861996][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:06.862042][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.862058][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7d2f7f7a
[t=00:00:06.862071][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:06.862084][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=b4eed7c
[t=00:00:06.862097][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:06.862110][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2df804a1
[t=00:00:06.869088][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:06.869138][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.869152][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7d2f7f7a
[t=00:00:06.869164][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:06.869177][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=b4eed7c
[t=00:00:06.869190][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:06.869202][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2df804b1
[t=00:00:06.869216][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55ec7b35bec0 has BLOCKSIZE 1
[t=00:00:06.873446][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:06.873465][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.873478][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7d2f7f7a
[t=00:00:06.873490][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:06.873503][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=b4eed7c
[t=00:00:06.873515][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=2df80207
[t=00:00:06.876986][f=-000001] [Path] [PathEstimator::ReadFile] hash=2df80207 file="cache/105dev-BAR105/paths/LimeQuat Republic v1.22.pe-2df80207.zip" (exists=1)
[t=00:00:06.878330][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:06.885836][f=-000001] Path cache (56, 40) initialized.
[t=00:00:06.885874][f=-000001] Path cache (56, 40) initialized.
[t=00:00:06.890124][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:06.890148][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.890161][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7d2f7f7a
[t=00:00:06.890186][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:06.890281][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=b4eed7c
[t=00:00:06.890298][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=2df80217
[t=00:00:06.994749][f=-000001] [Path] [PathEstimator::ReadFile] hash=2df80217 file="cache/105dev-BAR105/paths/LimeQuat Republic v1.22.pe2-2df80217.zip" (exists=1)
[t=00:00:06.995376][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:06.997006][f=-000001] Path cache (28, 20) initialized.
[t=00:00:06.997027][f=-000001] Path cache (28, 20) initialized.
[t=00:00:06.997040][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (146ms, checksum 2752df99)"
[t=00:00:06.997094][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:06.997119][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:06.997133][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:07.215393][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 126ms
[t=00:00:07.215663][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
[t=00:00:09.744284][f=-000001] Map Terrain Generation
[t=00:00:09.745906][f=-000001] Random Seed, 8982863
[t=00:00:09.746012][f=-000001] Wave generation complete
[t=00:00:09.747999][f=-000001] Draw points, 3, factor, 0.98384988
[t=00:00:09.756276][f=-000001] Voronoi generation complete
[t=00:00:09.757306][f=-000001] std, 0, bucketWidth, 60.0000038
[t=00:00:09.758931][f=-000001] Terrain structure complete
[t=00:00:11.385767][f=-000001] Edge processing complete
[t=00:00:11.388055][f=-000001] ApplyLineDistanceFunc
[t=00:00:13.337610][f=-000001] Tier propagation complete
[t=00:00:28.309927][f=-000001] Height application complete
[t=00:00:39.494348][f=-000001] Smoothing complete
[t=00:00:39.683526][f=-000001] Map terrain complete
[t=00:00:40.635807][f=-000001] Metal generation complete
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:40.671770][f=-000001] Setting morph for custom comms for player: 3
[t=00:00:40.671850][f=-000001] Setting morph for custom comms for player: 5
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: map_texture_generator.lua
Loaded gadget: map_voidwater_fix.lua
Loaded gadget: randommapgen_texture.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:41.146041][f=-000001] Synced LuaRules: finished loading
[t=00:00:41.191047][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
[t=00:00:41.665907][f=-000001] Shaders not found, reverting to non-GLSL lava gadget
Loaded gadget: Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua