[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000085] Using writeable configuration source: "/tmp/tmp.jP1Ommqqog/springsettings.1386086.cfg" [t=00:00:00.003846] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.003899] ============== ============== [t=00:00:00.003911] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.003921] [t=00:00:00.003930] Enable or disable log sections using the LogSections configuration key [t=00:00:00.003939] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.003948] Use "none" to disable the default log sections. [t=00:00:00.003967] ============== ============== [t=00:00:00.003976] ============== ============== [t=00:00:00.004038] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.004048] MouseDragCircleCommandThreshold = 25 [t=00:00:00.004059] ROAM = 2 [t=00:00:00.004069] RotateLogFiles = 1 [t=00:00:00.004079] TeamHighlight = 0 [t=00:00:00.004089] ============== ============== [t=00:00:00.004097] ============== ============== [t=00:00:00.004107] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.004117] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.004127] Compiler Version: gcc-10.3.0 [t=00:00:00.004154] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.004342] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.004354] Binary Word Size: 64-bit (native) [t=00:00:00.004364] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.004373] Physical CPU Cores: 1 [t=00:00:00.004383] Logical CPU Cores: 1 [t=00:00:00.004392] ============== ============== [t=00:00:00.004457] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.004466] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.004475] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.004484] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.004493] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.005775] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.005794] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.005836] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.005856] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.005866] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.005893] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.019150] [GR::LogVersionInfo] [t=00:00:00.019175] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.019193] GL version : [t=00:00:00.019202] GL vendor : [t=00:00:00.019212] GL renderer : [t=00:00:00.019221] GLSL version: [t=00:00:00.019230] GLEW version: spring headless stub GLEW version [t=00:00:00.019239] GPU memory : unknown [t=00:00:00.019248] SDL swap-int: 0 [t=00:00:00.019258] SDL driver : headless stub [t=00:00:00.019267] [t=00:00:00.019276] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019285] ARB shader support : 0 [t=00:00:00.019294] GLSL shader support : 0 [t=00:00:00.019304] GL4 support : 0 [t=00:00:00.019313] FBO extension support : 0 [t=00:00:00.019322] NVX GPU mem-info support : 0 [t=00:00:00.019331] ATI GPU mem-info support : 0 [t=00:00:00.019339] NPOT-texture support : 1 (0) [t=00:00:00.019364] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019374] texture query-LOD support : 1 (0) [t=00:00:00.019383] MSAA frame-buffer support : 0 (0) [t=00:00:00.019391] Z-buffer depth : 16 (-) [t=00:00:00.019400] primitive-restart support : 0 (0) [t=00:00:00.019409] clip-space control support: 0 (0) [t=00:00:00.019419] seamless cube-map support : 0 (0) [t=00:00:00.019428] frag-depth layout support : 0 (0) [t=00:00:00.019437] persistent maps support : 0 (0) [t=00:00:00.019445] [t=00:00:00.019455] max. FBO samples : -1 [t=00:00:00.019464] max. texture size : 2048 [t=00:00:00.019476] max. texture anisotropy level: 0.000000 [t=00:00:00.019485] max. vec4 varyings/attributes: 0/0 [t=00:00:00.019494] max. draw-buffers : 0 [t=00:00:00.019502] max. rec. indices/vertices : 0/0 [t=00:00:00.019512] max. uniform buffer-bindings : 0 [t=00:00:00.019520] max. uniform block-size : 0KB [t=00:00:00.019529] max. storage buffer-bindings : 0 [t=00:00:00.019538] max. storage block-size : 0MB [t=00:00:00.019547] [t=00:00:00.019557] enable AMD-hacks : 0 [t=00:00:00.019565] compress MIP-maps: 0 [t=00:00:00.019582] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.020099] [GR::UpdateGLConfigs] [t=00:00:00.020122] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020140] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020151] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020161] [GR::InitGLState] [t=00:00:00.020171] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.224603] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.230474] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.236257] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.236788] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.236810] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.236827] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.318297] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.319416] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.350457] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.350794] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.365291] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms [t=00:00:00.365863] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.366419] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.371656] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb1b80e8290 (SpringVFS) global=(nil) (null) [t=00:00:00.371684] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.373112] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.373149] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.373167] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.373177] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.373212] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1599 MB [t=00:00:00.378170][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.378204][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.378226][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1386086/replay.sdfz" for game data... [t=00:00:00.543547][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.547753][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.547790][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.553027][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.553091][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 174ms [t=00:00:00.553124][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.608698][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a6ec3e5140] using map "Shimmershore v1.1" (loaded=0 cached=0) [t=00:00:00.610072][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.611801][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.613002][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a6ec3e5140] using game "Zero-K 1.10.5.1" (loaded=0 cached=0) [t=00:00:00.614024][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.625894][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.626232][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.640208][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 87ms [t=00:00:00.640386][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.736025][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.736065][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.736158][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.736216][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.736272][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.736328][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.737440][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.737945][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.738420][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.742805][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.745063][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.747600][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.747641][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.748106][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.756917][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.758526][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.759707][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.759997][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.760572][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.761073][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.784025][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.784072][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.944313][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.061731][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:02.018140][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.481303][f=-000001] Loading UnitDefs_posts [t=00:00:02.686892][f=-000001] Loading FeatureDefs_posts [t=00:00:02.769022][f=-000001] Loading WeaponDefs_posts [t=00:00:02.813825][f=-000001] Loading ArmorDefs_posts [t=00:00:02.852564][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 797ms [t=00:00:02.918219][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 903ms [t=00:00:02.923164][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.147864][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.149837][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [t=00:00:03.150343][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.150919][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.221525][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 70ms [t=00:00:03.221571][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.243999][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.635351][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.710628][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.888490][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.946417][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.946460][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.698682][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 752ms [t=00:00:04.698736][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.836484][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 137ms [t=00:00:04.836533][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.862310][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [t=00:00:05.890917][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.896933][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.897795][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.908233][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.908333][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.910544][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.910617][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.912148][f=-000001] InfoTexture: legacy [t=00:00:05.912173][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.913731][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:07.223239][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:07.231637][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [t=00:00:07.231686][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:07.233902][f=-000001] Set ROAM mode to DisplayLists [t=00:00:07.233939][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:07.403696][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:07.403778][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:07.689441][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:07.807915][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:08.005016][f=-000001] Loaded DecalsDrawer: off [t=00:00:08.005062][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:08.005963][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:08.478970][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:08.493034][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:08.671011][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:08.672756][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:08.672782][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:08.688251][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:08.688296][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:08.688314][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:08.688329][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:08.688344][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.688359][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:08.688391][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e80021ba [t=00:00:08.696001][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:08.696062][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:08.696078][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:08.696093][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:08.696108][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.696122][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:08.696135][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e80021ca [t=00:00:08.696162][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a6f5709b20 has BLOCKSIZE 1 [t=00:00:08.700815][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:08.700845][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:08.700858][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:08.700872][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:08.700884][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.700897][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=e8001f20 [t=00:00:08.704682][f=-000001] [Path] [PathEstimator::ReadFile] hash=e8001f20 file="cache/105dev-BAR105/paths/Shimmershore v1.1.pe-e8001f20.zip" (exists=1) [t=00:00:08.706056][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:08.719553][f=-000001] Path cache (48, 48) initialized. [t=00:00:08.719604][f=-000001] Path cache (48, 48) initialized. [t=00:00:08.724304][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:08.724336][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:08.724351][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:08.724376][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:08.724391][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.724405][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=e8001f30 [t=00:00:08.836869][f=-000001] [Path] [PathEstimator::ReadFile] hash=e8001f30 file="cache/105dev-BAR105/paths/Shimmershore v1.1.pe2-e8001f30.zip" (exists=1) [t=00:00:08.837511][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:08.840356][f=-000001] Path cache (24, 24) initialized. [t=00:00:08.840380][f=-000001] Path cache (24, 24) initialized. [t=00:00:08.840393][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (167ms, checksum 37849fd8)" [t=00:00:08.840454][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:08.840469][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:08.840482][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:09.029625][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 95ms [t=00:00:09.030228][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:11.964893][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:12.456043][f=-000001] Synced LuaRules: finished loading [t=00:00:12.481534][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:13.145291][f=-000001] Unsynced LuaRules: finished loading [t=00:00:13.224448][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:13.227632][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:13.229163][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:13.229191][f=-000001] LuaSocket Support: enabled [t=00:00:13.246634][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:13.331430][f=-000001] localWidgets, nil, true, true [t=00:00:13.332345][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:13.332382][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:13.345985][f=-000001] USE_OLD_CHILI [t=00:00:14.189112][f=-000001] Loading last game win data [t=00:00:14.190640][f=-000001] Resetting win data [t=00:00:14.191138][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:14.191166][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:14.191183][f=-000001] Player and team counts match, continuing [t=00:00:14.191215][f=-000001] izirayd was in last game but is now absent, resetting scores [t=00:00:14.419890][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:14.419931][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:14.468531][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:17.181814][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.056737][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.682312][f=-000001] Loaded API widget: i18n [t=00:00:18.684319][f=-000001] Loaded API widget: Shared Functions [t=00:00:18.684542][f=-000001] Loaded API widget: Hacky version fix [t=00:00:18.684728][f=-000001] Loaded API widget: Cluster Detection [t=00:00:18.685043][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:18.685359][f=-000001] Loaded API widget: Win Counter [t=00:00:18.901598][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:18.902003][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:18.902299][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:18.902531][f=-000001] Loaded API widget: CommandInsert [t=00:00:18.903162][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:18.904660][f=-000001] Loaded API widget: Lups [t=00:00:19.216434][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.217081][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.217411][f=-000001] Loaded widget: Save/Load API [t=00:00:19.217718][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.218015][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.218387][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.224595][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.226801][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.226832][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.227094][f=-000001] Set maximum particles to: 0 [t=00:00:19.227324][f=-000001] Set UnitLodDist to 0 [t=00:00:19.227368][f=-000001] Set UnitIconDist to 0 [t=00:00:19.252400][f=-000001] Loaded widget: EPIC Menu [t=00:00:19.252829][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.253269][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:19.281619][f=-000001] Loaded widget: Chili Minimap [t=00:00:19.282043][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:19.291863][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:19.292209][f=-000001] Deferred Rendering requires shader support! [t=00:00:19.292622][f=-000001] Loaded widget: Deferred rendering [t=00:00:19.292906][f=-000001] Mexspot Fetcher fetching [t=00:00:19.293057][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:19.293568][f=-000001] Team highlighting: Disabled [t=00:00:19.293684][f=-000001] Loaded widget: Teamhighlight option [t=00:00:19.294182][f=-000001] Loaded widget: Local Team Colors [t=00:00:19.294581][f=-000001] Loaded widget: Display Keys 2 [t=00:00:19.295088][f=-000001] Loaded widget: Save Game Menu [t=00:00:19.295299][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:19.295519][f=-000001] Loaded widget: One click weapon handler [t=00:00:19.295920][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:19.296236][f=-000001] highlightUnitShader no GL4 support [t=00:00:19.298348][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:19.299254][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:19.299915][f=-000001] Loaded widget: Attack Command Helper [t=00:00:19.300218][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:19.300237][f=-000001] Using fallback unit outlines [t=00:00:19.300435][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:19.300784][f=-000001] Loaded widget: Selection Modkeys [t=00:00:19.310290][f=-000001] Loaded widget: Chili Global Commands [t=00:00:19.312708][f=-000001] Loaded widget: Outline No Shader [t=00:00:19.313163][f=-000001] Loaded widget: Unit Icons [t=00:00:19.313515][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:19.313905][f=-000001] Loaded widget: Noises [t=00:00:19.359926][f=-000001] Loaded widget: HealthBars [t=00:00:19.360380][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:19.364061][f=-000001] Loaded widget: Chili Vote Display [t=00:00:19.364995][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:19.365425][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:19.365462][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1386086/events.log [t=00:00:19.369878][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:19.370375][f=-000001] Loaded widget: EndGame APM stats [t=00:00:19.372199][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:19.372459][f=-000001] Loaded widget: Objectives [t=00:00:19.372794][f=-000001] Loaded widget: EndGame Stats [t=00:00:19.373181][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:19.373573][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:19.373931][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:19.374389][f=-000001] Loaded widget: BuildETA [t=00:00:19.378236][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:19.379143][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:19.383706][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:19.384144][f=-000001] Loaded widget: Command Alpha [t=00:00:19.384951][f=-000001] Loaded widget: Camera Save Position [t=00:00:19.385187][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:19.385527][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:19.385862][f=-000001] Loaded widget: Ghost Site [t=00:00:19.386080][f=-000001] Loaded widget: Stop Self-D [t=00:00:19.387323][f=-000001] Loaded widget: Stereo3D [t=00:00:19.387824][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:19.388083][f=-000001] Loaded widget: SmoothCam [t=00:00:19.388444][f=-000001] Loaded widget: Smart Bombers [t=00:00:19.388931][f=-000001] Loaded widget: Simple Settings [t=00:00:19.389385][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:19.389762][f=-000001] Loaded widget: Show selected unit range [t=00:00:19.390210][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:19.390444][f=-000001] Loaded widget: ReclaimInfo [t=00:00:19.390877][f=-000001] Loaded widget: Raw Move Issue [t=00:00:19.391262][f=-000001] Loaded widget: Point Tracker [t=00:00:19.391480][f=-000001] Loaded widget: Orbit Command [t=00:00:19.391691][f=-000001] Loaded widget: Morph Finished notification [t=00:00:19.391911][f=-000001] Loaded widget: Mission Results Handler [t=00:00:19.392346][f=-000001] Loaded widget: Missile Silo Range [t=00:00:19.392689][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:19.392997][f=-000001] Loaded widget: Misc default command replacements [t=00:00:19.393348][f=-000001] Loaded widget: MinimapEvents [t=00:00:19.393702][f=-000001] Loaded widget: Local Widgets Config [t=00:00:19.393998][f=-000001] Loaded widget: Keep Target [t=00:00:19.394222][f=-000001] Loaded widget: In-game Ignore [t=00:00:19.394859][f=-000001] Loaded widget: In-game Guide [t=00:00:19.395251][f=-000001] Loaded widget: Highlight Geos [t=00:00:19.395661][f=-000001] Loaded widget: Haven Handler [t=00:00:19.396454][f=-000001] Loaded widget: Guard Remove [t=00:00:19.396839][f=-000001] Input grabbing is enabled! [t=00:00:19.396859][f=-000001] Input grabbing is enabled! [t=00:00:19.396973][f=-000001] Loaded widget: Grab Input [t=00:00:19.397317][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:19.397539][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:19.397979][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:19.405151][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:19.405639][f=-000001] Loaded widget: Decoration Handler [t=00:00:19.405938][f=-000001] Loaded widget: Decloak Range [t=00:00:19.406304][f=-000001] Loaded widget: Darkening [t=00:00:19.414789][f=-000001] Loaded widget: Context Menu [t=00:00:19.415583][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:19.415969][f=-000001] Loaded widget: Ferry Points [t=00:00:19.440280][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:19.440689][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:19.441050][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:19.441292][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:19.441662][f=-000001] EndGame Graph disabled [t=00:00:19.495212][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:19.508097][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:19.509152][f=-000001] Loaded widget: Cheat Sheet [t=00:00:19.509560][f=-000001] Loaded widget: CameraShake [t=00:00:19.509831][f=-000001] Loaded widget: Blast Radius [t=00:00:19.510084][f=-000001] Loaded widget: Easy Facing [t=00:00:19.510431][f=-000001] Loaded widget: Autoquit [t=00:00:19.510889][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:19.511163][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:19.511608][f=-000001] Loaded widget: Music Player v2 [t=00:00:19.511991][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:19.512374][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:19.512776][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:19.513175][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:19.514762][f=-000001] Loaded widget: Attack Warning [t=00:00:19.515140][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:19.515792][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:19.517064][f=-000001] Loaded widget: Auto Group [t=00:00:19.517984][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:19.519014][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:19.519358][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:19.520147][f=-000001] Loaded widget: Projectile Lights [t=00:00:19.521058][f=-000001] Loaded widget: Select Com at start [t=00:00:19.527816][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:19.529011][f=-000001] Loaded widget: Transport AI [t=00:00:19.529262][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:19.529503][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:19.557119][f=-000001] Loaded widget: Unit Start State [t=00:00:19.557592][f=-000001] Loaded widget: Smooth Scroll [t=00:00:19.563453][f=-000001] Loaded widget: Replay control buttons [t=00:00:19.564336][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:19.564662][f=-000001] Loaded widget: Icon Sets [t=00:00:19.698892][f=-000001] Loaded widget: Attack AoE [t=00:00:19.700844][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:19.702066][f=-000001] Loaded widget: PlanetWars Info [t=00:00:19.702330][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:19.702846][f=-000001] Loaded widget: Commands FX [t=00:00:19.719896][f=-000001] Loaded widget: UnitShapes [t=00:00:19.720456][f=-000001] : disabled for spectators [t=00:00:19.721434][f=-000001] Loaded widget: Stockpiler [t=00:00:19.723490][f=-000001] Loaded widget: Map Edge Extension [t=00:00:19.724130][f=-000001] Loaded widget: State Icons [t=00:00:19.724517][f=-000001] Loaded widget: Shield Guard [t=00:00:19.725110][f=-000001] Loaded widget: Selection Send [t=00:00:19.725516][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:19.725876][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:19.726262][f=-000001] Loaded widget: Gadget Icons [t=00:00:19.726524][f=-000001] Loaded widget: AllyCursors [t=00:00:19.728000][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:19.728391][f=-000001] : disabled for spectators [t=00:00:19.729306][f=-000001] Loaded widget: Building Starter [t=00:00:19.729691][f=-000001] : disabled for spectators [t=00:00:19.731184][f=-000001] Loaded widget: Cloaker Guard [t=00:00:19.731637][f=-000001] Loaded widget: Units on Fire [t=00:00:19.732038][f=-000001] Loaded widget: Smoke Signals [t=00:00:19.732317][f=-000001] Loaded widget: LupsManager [t=00:00:19.732863][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:19.733512][f=-000001] Loaded widget: Newton Firezone [t=00:00:19.735217][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:19.735685][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:19.743721][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:19.750180][f=-000001] Loaded widget: Chili Pro Console [t=00:00:19.751152][f=-000001] Loaded widget: Chili Docking [t=00:00:19.751623][f=-000001] Loaded widget: HUD Presets [t=00:00:19.752464][f=-000001] Loaded widget: Persistent Build Height [t=00:00:19.755001][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:19.755440][f=-000001] Loaded widget: Image Preloader [t=00:00:19.755922][f=-000001] Mex Placement Initialised with 22 spots. [t=00:00:19.756155][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:19.761073][f=-000001] Loaded widget: Chili Core Selector [t=00:00:19.761665][f=-000001] Loaded widget: Custom Markers [t=00:00:19.763470][f=-000001] Loaded widget: Select Keys [t=00:00:19.764420][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:19.764900][f=-000001] Loaded widget: Start Boxes [t=00:00:19.765177][f=-000001] Loaded widget: Restricted Zones [t=00:00:19.765763][f=-000001] Loaded widget: Pause Screen [t=00:00:19.774176][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:19.774777][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:19.775421][f=-000001] Loaded widget: CustomFormations2 [t=00:00:19.775898][f=-000001] SetSunLighting [t=00:00:19.777038][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:19.777488][f=-000001] Loaded widget: Text To Speech Control [t=00:00:19.781887][f=-000001] Loaded widget: Layout Handler [t=00:00:19.782452][f=-000001] Lua garbage collection rate: 30/s [t=00:00:19.782498][f=-000001] Loaded widget: GC Control [t=00:00:19.782982][f=-000001] Loaded widget: Font Cache [t=00:00:19.797831][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:19.800420][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:19.805386][f=-000001] Writing last game win data [t=00:00:19.809869][f=-000001] LuaUI v0.3 [t=00:00:20.040674][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.040753][f=-000001] [s11n] Loading s11n file... [t=00:00:20.045049][f=-000001] [s11n] Parsing model... [t=00:00:20.049279][f=-000001] [s11n] Populating game world... [t=00:00:20.146362][f=-000001] [s11n] s11n loading complete. [t=00:00:20.773564][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.799599][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13115,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.030471][f=-000001] Spectator mode. Widget removed. [t=00:00:21.045623][f=-000001] Spectator mode. Widget removed. [t=00:00:21.048670][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.048759][f=-000001] Playback paused [t=00:00:21.056702][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.147405][f=-000001] Opening demofile demos/1386086/replay.sdfz [t=00:00:21.147439][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.147454][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:21.147492][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:21.147527][f=-000001] -> Connection established (given id 2) [t=00:00:21.147556][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:21.147583][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.147618][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6993c50ab1a01565564524cad58256efa4ea7406bed4514d4cc2a1bf99bddd8befa4ae2dbf36d6cf93df62a68ac68dfa357d2eb81bd9f6dc85b44ffb00cba14]" [t=00:00:21.147638][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=60eb638874e12e819215b833cd7cf0231da0e8c48f550ceb5bfcd2195eb525e1db12f089b91eb5da829dd0b2f029636861e63188e400e6b724052a65eac632fa]" [t=00:00:21.147661][f=-000001] Speed set to 20.0 [server] [t=00:00:21.147674][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55a6fc06b900,(nil)}][locale="C"]" [t=00:00:21.147690][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.159990][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.160032][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:24.867047][f=-000001] Beginning demo playback [t=00:00:24.876586][f=-000001] GameID: 3d12a66231eb73feb66d3437b9999df4 [t=00:00:24.906249][f=-000001] Connection attempt from Jack500 [t=00:00:24.906293][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:24.906402][f=-000001] [0] Event [undefined]: Jack500 changed status [t=00:00:24.906582][f=-000001] -> Connection established (given id 1) [t=00:00:24.906723][f=-000001] Connection attempt from wojtek_1 [t=00:00:24.906739][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:24.906791][f=-000001] [0] Event [undefined]: wojtek_1 changed status [t=00:00:24.906935][f=-000001] -> Connection established (given id 0) [t=00:00:24.910853][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:24.910906][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.982562][f=-000001] [Game::ClientReadNet][LOGMSG] sender="wojtek_1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:24.982728][f=-000001] [Game::ClientReadNet][LOGMSG] sender="wojtek_1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.501653][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6993c50ab1a01565564524cad58256efa4ea7406bed4514d4cc2a1bf99bddd8befa4ae2dbf36d6cf93df62a68ac68dfa357d2eb81bd9f6dc85b44ffb00cba14]" [t=00:00:25.506794][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=60eb638874e12e819215b833cd7cf0231da0e8c48f550ceb5bfcd2195eb525e1db12f089b91eb5da829dd0b2f029636861e63188e400e6b724052a65eac632fa]" [t=00:00:25.512338][f=-000001] [Game::ClientReadNet][LOGMSG] sender="wojtek_1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6993c50ab1a01565564524cad58256efa4ea7406bed4514d4cc2a1bf99bddd8befa4ae2dbf36d6cf93df62a68ac68dfa357d2eb81bd9f6dc85b44ffb00cba14]" [t=00:00:25.517811][f=-000001] [Game::ClientReadNet][LOGMSG] sender="wojtek_1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=60eb638874e12e819215b833cd7cf0231da0e8c48f550ceb5bfcd2195eb525e1db12f089b91eb5da829dd0b2f029636861e63188e400e6b724052a65eac632fa]" [t=00:00:25.740525][f=-000001] [Game::ClientReadNet][LOGMSG] sender="wojtek_1" string="[Game::Load][lua{Rules,Gaia}={000001e500d1e020,0000000000000000}][locale="C"]" [t=00:00:25.745933][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={000001ec55b284e0,0000000000000000}][locale="C"]" [t=00:00:25.916270][f=-000001] Allies: I choose: Engineer! [t=00:00:25.979396][f=-000001] Allies: I choose: Recon! [t=00:00:26.167542][f=-000001] gl hf [t=00:00:27.780416][f=-000001] [0] Event [872,-17.062988,5498]: 0 finished unit Recon Commander [t=00:00:27.793238][f=-000001] [0] Event [5164,-17.060669,607]: 1 finished unit Engineer Commander [t=00:00:27.869795][f=0000000] [0] Jack500, team: 1, elo:1977, userid: 492723 [t=00:00:27.870031][f=0000000] [0] wojtek_1, team: 0, elo:1519, userid: 433291 [t=00:00:27.870180][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:27.877078][f=0000000] Playback continued [t=00:00:27.886023][f=0000004] [4] Event [5072,0,752]: 1 finished unit Shipyard [t=00:00:28.044251][f=0000060] [60] Event [976,0,5328]: 0 finished unit Shipyard [t=00:00:28.607600][f=0000228] [228] Event [5032,-1,472]: 1 finished unit Metal Extractor [t=00:00:29.423492][f=0000453] [453] Event [5320,-1,520]: 1 finished unit Metal Extractor [t=00:00:29.484324][f=0000468] [468] Event [824,-1,5624]: 0 finished unit Metal Extractor [t=00:00:30.359612][f=0000704] [704] Event [5080,0,752]: 1 finished unit Mariner [t=00:00:30.439351][f=0000726] [726] Event [968.000061,0,5327.98779]: 0 finished unit Mariner [t=00:00:30.506464][f=0000746] [746] Event [568,0,5448]: 0 finished unit Wind/Tidal Generator [t=00:00:30.845553][f=0000843] [843] Event [5528,-1,776]: 1 finished unit Metal Extractor [t=00:00:30.985947][f=0000881] [881] Event [632,0,5528]: 0 finished unit Wind/Tidal Generator [t=00:00:31.241422][f=0000953] [953] Event [968.000061,-2,5327.98779]: 0 finished unit Cutter [t=00:00:31.390536][f=0000994] [994] Event [5512,0,712]: 1 finished unit Wind/Tidal Generator [t=00:00:31.478379][f=0001016] [1016] Event [712,0,5608]: 0 finished unit Wind/Tidal Generator [t=00:00:32.013515][f=0001154] [1154] Event [5080,0,752]: 1 finished unit Hunter [t=00:00:32.035473][f=0001160] [1160] Event [968.000061,-2,5327.98779]: 0 finished unit Cutter [t=00:00:32.196092][f=0001205] [1205] Event [5464,0,632]: 1 finished unit Wind/Tidal Generator [t=00:00:32.280134][f=0001226] [1226] Event [776,0,5688]: 0 finished unit Wind/Tidal Generator [t=00:00:32.847381][f=0001367] [1367] Event [968.000061,-2,5327.98779]: 0 finished unit Cutter [t=00:00:32.943596][f=0001392] [1392] Event [5416,0,552]: 1 finished unit Wind/Tidal Generator [t=00:00:32.995607][f=0001406] [1406] Event [872,0,5704]: 0 finished unit Wind/Tidal Generator [t=00:00:33.609837][f=0001566] [1566] Event [5352,0,472]: 1 finished unit Wind/Tidal Generator [t=00:00:34.014456][f=0001669] [1669] Event [968.000061,-2,5327.98779]: 0 finished unit Cutter [t=00:00:34.157254][f=0001715] [1715] Event [5080,0,752]: 1 finished unit Hunter [t=00:00:34.228282][f=0001733] [1733] Event [5304,0,440]: 1 finished unit Wind/Tidal Generator [t=00:00:34.559140][f=0001816] [1816] Event [952,0,5720]: 0 finished unit Wind/Tidal Generator [t=00:00:34.911830][f=0001903] [1903] Event [5224,0,424]: 1 finished unit Wind/Tidal Generator [t=00:00:35.477772][f=0002050] [2050] Event [5144,0,424]: 1 finished unit Wind/Tidal Generator [t=00:00:35.716137][f=0002100] [2100] Event [5080,0,752]: 1 finished unit Hunter [t=00:00:36.105048][f=0002209] [2209] Event [968.000061,-2,5327.98779]: 0 finished unit Cutter [t=00:00:36.135639][f=0002217] [2217] Event [5064,0,408]: 1 finished unit Wind/Tidal Generator [t=00:00:36.184124][f=0002233] [2233] Event [1032,0,5736]: 0 finished unit Wind/Tidal Generator [t=00:00:36.673705][f=0002352] [2352] Event [4984,0,408]: 1 finished unit Wind/Tidal Generator [t=00:00:36.921570][f=0002418] [2418] Event [5080,0,752]: 1 finished unit Hunter [t=00:00:36.968236][f=0002432] [2432] Event [3000,-1,4616]: 0 finished unit Metal Extractor [t=00:00:37.415351][f=0002547] [2547] Event [4228.75537,-0.9153534,1939.50281]: 0 lost unit Cutter [t=00:00:37.672393][f=0002607] [2607] Event [1112,0,5736]: 0 finished unit Wind/Tidal Generator [t=00:00:37.828788][f=0002655] [2655] Event [968.000061,-2,5327.98779]: 0 finished unit Cutter [t=00:00:37.906869][f=0002674] [2674] Event [3638.27954,-2,2111.46411]: 0 lost unit Cutter [t=00:00:38.123289][f=0002737] [2737] Event [5080,0,752]: 1 finished unit Hunter [t=00:00:38.145715][f=0002742] [2742] Event [3692.16309,-2,2168.44238]: 0 lost unit Cutter [t=00:00:38.160225][f=0002746] [2746] Event [3674.02319,-2,2190.89941]: 0 lost unit Cutter [t=00:00:38.559640][f=0002850] [2850] Event [5288,-1,856]: 1 finished unit Urchin [t=00:00:39.439405][f=0003048] [3048] Event [2912,0,4560]: 0 finished unit Picket [t=00:00:39.463742][f=0003054] [3054] Event [5080,0,752]: 1 finished unit Hunter [t=00:00:39.535251][f=0003068] [3068] Event [616,0,5288]: 0 finished unit Wind/Tidal Generator [t=00:00:39.640369][f=0003085] [3085] Event [2600,-1,120]: 1 finished unit Metal Extractor [t=00:00:40.503957][f=0003282] [3282] Event [5448,0,744]: 1 finished unit Wind/Tidal Generator [t=00:00:40.794929][f=0003345] [3345] Event [616,0,5208]: 0 finished unit Wind/Tidal Generator [t=00:00:40.917214][f=0003371] [3371] Event [5080,0,752]: 1 finished unit Hunter [t=00:00:40.922923][f=0003372] [3372] Event [5400,0,664]: 1 finished unit Wind/Tidal Generator [t=00:00:41.337762][f=0003462] [3462] Event [5352,0,584]: 1 finished unit Wind/Tidal Generator [t=00:00:41.478398][f=0003492] [3492] Event [3152,0,4560]: 0 lost unit Picket [t=00:00:41.879573][f=0003578] [3578] Event [5240,0,520]: 1 finished unit Wind/Tidal Generator [t=00:00:42.177220][f=0003642] [3642] Event [632,0,5128]: 0 finished unit Wind/Tidal Generator [t=00:00:42.447712][f=0003700] [3700] Event [5160,0,536]: 1 finished unit Wind/Tidal Generator [t=00:00:42.579424][f=0003728] [3728] Event [2120,-1,88]: 1 finished unit Metal Extractor [t=00:00:42.711290][f=0003757] [3757] Event [3016.18774,0,4762.66504]: 1 lost unit Hunter [t=00:00:42.792075][f=0003773] [3773] Event [5080,0,752]: 1 finished unit Hunter [t=00:00:42.819828][f=0003779] [3779] Event [3089.69385,-2,4598.39209]: 0 lost unit Cutter [t=00:00:42.826399][f=0003781] [3781] Event [3081.12915,0,4669.59717]: 1 lost unit Hunter [t=00:00:42.912793][f=0003798] [3798] Event [3080.2854,0,4594.75293]: 1 lost unit Hunter [t=00:00:43.029446][f=0003823] [3823] Event [5080,0,536]: 1 finished unit Wind/Tidal Generator [t=00:00:43.325266][f=0003884] [3884] Event [632,0,5048]: 0 finished unit Wind/Tidal Generator [t=00:00:43.415705][f=0003903] [3903] Event [968.000061,-4,5327.98779]: 0 finished unit Mistral [t=00:00:44.318580][f=0004090] [4090] Event [5080,0,752]: 1 finished unit Hunter [t=00:00:44.511459][f=0004129] [4129] Event [648,0,4968]: 0 finished unit Wind/Tidal Generator [t=00:00:45.562522][f=0004345] [4345] Event [4840,-1,584]: 1 finished unit Urchin [t=00:00:46.126208][f=0004459] [4459] Event [5080,0,752]: 1 finished unit Hunter [t=00:00:46.965852][f=0004628] [4628] Event [2296,-1,280]: 1 finished unit Urchin [t=00:00:47.670453][f=0004755] [4755] Event [4784,-5,880]: 1 finished unit Lotus [t=00:00:49.319880][f=0005082] [5082] Event [968.000061,-4,5327.98779]: 0 finished unit Mistral [t=00:00:50.346819][f=0005284] [5284] Event [616,-1,5368]: 0 finished unit Metal Extractor [t=00:00:50.829725][f=0005380] [5380] Event [2904,0,4680]: 0 finished unit Caretaker [t=00:00:51.216230][f=0005460] [5460] Event [4784,-5,1280]: 1 finished unit Lotus [t=00:00:51.458221][f=0005508] [5508] Event [5080,0,752]: 1 finished unit Corsair [t=00:00:53.094043][f=0005836] [5836] Event [2464,-5,288]: 1 finished unit Lotus [t=00:00:53.707470][f=0005955] [5955] Event [4808,-1,1512]: 1 finished unit Urchin [t=00:00:54.086286][f=0006028] [6028] Event [2968,-1,4744]: 0 finished unit Urchin [t=00:00:54.455250][f=0006099] [6099] Event [968.000061,-4,5327.98779]: 0 finished unit Mistral [t=00:00:54.936889][f=0006191] [6191] Event [1128,-1,5688]: 0 finished unit Metal Extractor [t=00:00:55.266196][f=0006253] [6253] Event [5080,0,752]: 1 finished unit Corsair [t=00:00:55.775331][f=0006345] [6345] Event [4480,-5,1200]: 1 finished unit Lotus [t=00:00:56.107132][f=0006409] [6409] Event [4733.40039,-2,438.303711]: 0 lost unit Cutter [t=00:00:57.706508][f=0006704] [6704] Event [648,0,4888]: 0 finished unit Wind/Tidal Generator [t=00:00:58.133207][f=0006781] [6781] Event [968.000061,-4,5327.98779]: 0 finished unit Mistral [t=00:00:58.259488][f=0006805] [6805] Event [1112,0,5736]: 0 lost unit Wind/Tidal Generator [t=00:00:58.409464][f=0006832] [6832] Event [1128,-1,5688]: 0 lost unit Metal Extractor [t=00:00:58.698221][f=0006885] [6885] Event [1032,0,5736]: 0 lost unit Wind/Tidal Generator [t=00:00:58.766450][f=0006896] [6896] Event [664,0,4792]: 0 finished unit Wind/Tidal Generator [t=00:00:58.997833][f=0006936] [6936] Event [5080,-4,752]: 1 finished unit Mistral [t=00:00:59.079363][f=0006949] [6949] Event [872,0,5704]: 0 lost unit Wind/Tidal Generator [t=00:00:59.159683][f=0006962] [6962] Event [952,0,5720]: 0 lost unit Wind/Tidal Generator [t=00:00:59.276469][f=0006983] [6983] Event [776,0,5688]: 0 lost unit Wind/Tidal Generator [t=00:00:59.671354][f=0007050] [7050] Event [712,0,5608]: 0 lost unit Wind/Tidal Generator [t=00:00:59.707880][f=0007056] [7056] Event [568,0,5448]: 0 lost unit Wind/Tidal Generator [t=00:00:59.746326][f=0007063] [7063] Event [632,0,5528]: 0 lost unit Wind/Tidal Generator [t=00:00:59.821745][f=0007076] [7076] Event [680,0,4712]: 0 finished unit Wind/Tidal Generator [t=00:01:00.091280][f=0007121] [7121] Event [616,0,5288]: 0 lost unit Wind/Tidal Generator [t=00:01:00.163820][f=0007134] [7134] Event [616,0,5208]: 0 lost unit Wind/Tidal Generator [t=00:01:00.361062][f=0007168] [7168] Event [4280,-1,1608]: 1 finished unit Urchin [t=00:01:00.567982][f=0007203] [7203] Event [616,-1,5368]: 0 lost unit Metal Extractor [t=00:01:00.992704][f=0007274] [7274] Event [824,-1,5624]: 0 lost unit Metal Extractor [t=00:01:01.066045][f=0007286] [7286] Event [680,0,4632]: 0 finished unit Wind/Tidal Generator [t=00:01:01.743688][f=0007397] [7397] Event [968.000061,-4,5327.98779]: 0 lost unit Mistral [t=00:01:01.831550][f=0007411] [7411] Event [968.000061,-4,5327.98779]: 0 lost unit Mistral [t=00:01:01.916603][f=0007425] [7425] Event [968.000061,-4,5327.98779]: 0 lost unit Mistral [t=00:01:02.158811][f=0007466] [7466] Event [696,0,4552]: 0 finished unit Wind/Tidal Generator [t=00:01:02.240632][f=0007480] [7480] Event [408,-1,744]: 1 finished unit Metal Extractor [t=00:01:02.447411][f=0007514] [7514] Event [968.000061,-4,5327.98779]: 0 lost unit Mistral [t=00:01:02.515331][f=0007525] [7525] Event [3544,-1,6024]: 0 finished unit Metal Extractor [t=00:01:02.551609][f=0007531] [7531] Event [968.000061,-4,5327.98779]: 0 lost unit Mistral [t=00:01:03.072289][f=0007614] [7614] Event [968.000061,-4,5327.98779]: 0 lost unit Mistral [t=00:01:03.100562][f=0007619] [7619] Event [5080,-4,752]: 1 finished unit Mistral [t=00:01:03.238207][f=0007640] [7640] Event [968.000061,-4,5327.98779]: 0 lost unit Mistral [t=00:01:03.313343][f=0007651] [7651] Event [968.000061,-4,5327.98779]: 0 lost unit Mistral [t=00:01:03.366684][f=0007661] [7661] Event [712,0,4472]: 0 finished unit Wind/Tidal Generator [t=00:01:04.041206][f=0007770] [7770] Event [968.000061,-4,5327.98779]: 0 lost unit Mistral [t=00:01:04.136962][f=0007785] [7785] Event [968.000061,-4,5327.98779]: 0 lost unit Mistral [t=00:01:04.244390][f=0007801] [7801] Event [968.000061,-4,5327.98779]: 0 lost unit Mistral [t=00:01:04.890079][f=0007903] [7903] Event [968.000061,-4,5327.98779]: 0 lost unit Mistral [t=00:01:05.017432][f=0007923] [7923] Event [968.000061,-4,5327.98779]: 0 lost unit Mistral [t=00:01:05.497007][f=0007990] [7990] Event [4024,-1,6056]: 0 finished unit Metal Extractor [t=00:01:05.659141][f=0008014] [8014] Event [968.000061,-4,5327.98779]: 0 lost unit Mistral [t=00:01:05.780950][f=0008035] [8035] Event [968.000061,-4,5327.98779]: 0 lost unit Mistral [t=00:01:05.856877][f=0008049] [8049] Event [968.000061,-4,5327.98779]: 0 lost unit Mistral [t=00:01:05.864959][f=0008050] [8050] Event [976,0,5328]: 0 lost unit Shipyard [t=00:01:07.226906][f=0008253] [8253] Event [1310.24341,0,5772.69189]: 1 lost unit Hunter [t=00:01:07.278418][f=0008260] [8260] Event [1323.83716,0,5833.6123]: 1 lost unit Hunter [t=00:01:07.279335][f=0008260] [8260] Event [1298.59302,0,5768.23145]: 1 lost unit Hunter [t=00:01:07.594451][f=0008304] [8304] Event [5080,-4,752]: 1 finished unit Mistral [t=00:01:08.691742][f=0008457] [8457] Event [1545.3125,0,5466.39111]: 1 lost unit Hunter [t=00:01:10.597549][f=0008768] [8768] Event [1454.66394,-4,4536.96875]: 0 lost unit Mistral [t=00:01:11.736636][f=0008990] [8990] Event [5080,-4,752]: 1 finished unit Mistral [t=00:01:12.709219][f=0009180] [9180] Event [3560,-1,5912]: 0 finished unit Urchin [t=00:01:13.571690][f=0009378] [9378] Event [712,0,4392]: 0 lost unit Wind/Tidal Generator [t=00:01:13.972586][f=0009471] [9471] Event [712,0,4472]: 0 lost unit Wind/Tidal Generator [t=00:01:14.339548][f=0009555] [9555] Event [696,0,4552]: 0 lost unit Wind/Tidal Generator [t=00:01:15.012992][f=0009672] [9672] Event [5080,-4,752]: 1 finished unit Mistral [t=00:01:15.204543][f=0009702] [9702] Event [1094.51538,0,5148.12646]: 1 lost unit Hunter [t=00:01:15.221834][f=0009705] [9705] Event [4072,-1,5912]: 0 finished unit Urchin [t=00:01:16.227025][f=0009943] [9943] Event [3976,-1,2040]: 1 finished unit Urchin [t=00:01:17.450439][f=0010215] [10215] Event [3784,-1,6040]: 0 finished unit Urchin [t=00:01:18.053255][f=0010354] [10354] Event [5080,-4,752]: 1 finished unit Mistral [t=00:01:19.077645][f=0010596] [10596] Event [3400,0,5912]: 0 finished unit Wind/Tidal Generator [t=00:01:19.295800][f=0010650] [10650] Event [3432,-1,1736]: 1 finished unit Urchin [t=00:01:19.652086][f=0010740] [10740] Event [2877.99829,-4,1698.50916]: 0 lost unit Mistral [t=00:01:19.659621][f=0010743] [10743] Event [3437.11572,-4,1881.14417]: 1 lost unit Mistral [t=00:01:19.719770][f=0010761] [10761] Event [3464,0,5992]: 0 finished unit Wind/Tidal Generator [t=00:01:20.374305][f=0010926] [10926] Event [3608,0,6040]: 0 finished unit Wind/Tidal Generator [t=00:01:20.470280][f=0010950] [10950] Event [976,0,5360]: 0 finished unit Shipyard [t=00:01:20.668595][f=0010999] [10999] Event [2569.62305,-4,1277.98254]: 0 lost unit Mistral [t=00:01:20.831634][f=0011040] [11040] Event [5080,-4,752]: 1 finished unit Mistral [t=00:01:21.055707][f=0011091] [11091] Event [3688,0,6072]: 0 finished unit Wind/Tidal Generator [t=00:01:21.678403][f=0011256] [11256] Event [3768,0,6088]: 0 finished unit Wind/Tidal Generator [t=00:01:22.311455][f=0011421] [11421] Event [3848,0,6120]: 0 finished unit Wind/Tidal Generator [t=00:01:22.951139][f=0011586] [11586] Event [3928,0,6104]: 0 finished unit Wind/Tidal Generator [t=00:01:23.404966][f=0011703] [11703] Event [616,-1,5368]: 0 finished unit Metal Extractor [t=00:01:23.479821][f=0011721] [11721] Event [5080,-4,752]: 1 finished unit Mistral [t=00:01:23.761285][f=0011795] [11795] Event [3336,0,5912]: 0 finished unit Wind/Tidal Generator [t=00:01:24.529816][f=0011990] [11990] Event [3256,0,5896]: 0 finished unit Wind/Tidal Generator [t=00:01:25.394532][f=0012200] [12200] Event [3176,0,5896]: 0 finished unit Wind/Tidal Generator [t=00:01:25.439222][f=0012209] [12209] Event [824,-1,5624]: 0 finished unit Metal Extractor [t=00:01:25.510255][f=0012224] [12224] Event [376,-1,920]: 1 finished unit Urchin [t=00:01:25.742146][f=0012273] [12273] Event [2201.01831,-4,3972.54858]: 0 lost unit Mistral [t=00:01:26.278062][f=0012404] [12404] Event [5080,-4,752]: 1 finished unit Mistral [t=00:01:26.305333][f=0012410] [12410] Event [3096,0,5880]: 0 finished unit Wind/Tidal Generator [t=00:01:26.318582][f=0012413] [12413] Event [968.000061,0,5359.98779]: 0 finished unit Corsair [t=00:01:26.476075][f=0012450] [12450] Event [3368,0,2264]: 1 finished unit Stinger [t=00:01:27.295784][f=0012620] [12620] Event [3016,0,5880]: 0 finished unit Wind/Tidal Generator [t=00:01:28.003551][f=0012749] [12749] Event [728,-1,1048]: 1 finished unit Urchin [t=00:01:28.214036][f=0012800] [12800] Event [2936,0,5864]: 0 finished unit Wind/Tidal Generator [t=00:01:29.059249][f=0012980] [12980] Event [2856,0,5864]: 0 finished unit Wind/Tidal Generator [t=00:01:29.663910][f=0013090] [13090] Event [5080,-4,752]: 1 finished unit Mistral [t=00:01:29.938237][f=0013140] [13140] Event [1439.75598,0,5303.12744]: 1 lost unit Hunter [t=00:01:30.020067][f=0013155] [13155] Event [968.000061,0,5359.98779]: 0 finished unit Corsair [t=00:01:30.051724][f=0013161] [13161] Event [1284.3551,0,5299.40479]: 0 lost unit Corsair [t=00:01:30.133390][f=0013175] [13175] Event [2776,0,5848]: 0 finished unit Wind/Tidal Generator [t=00:01:30.779883][f=0013291] [13291] Event [1134.41406,0,5113.2915]: 1 lost unit Hunter [t=00:01:30.814323][f=0013298] [13298] Event [936,0,5672]: 0 finished unit Caretaker [t=00:01:31.027637][f=0013333] [13333] Event [1044.74866,0,5000.53711]: 0 lost unit Corsair [t=00:01:31.157979][f=0013355] [13355] Event [2696,0,5832]: 0 finished unit Wind/Tidal Generator [t=00:01:31.906267][f=0013479] [13479] Event [1736,17.6873016,1224]: 1 finished unit Metal Extractor [t=00:01:32.268948][f=0013535] [13535] Event [2616,0,5832]: 0 finished unit Wind/Tidal Generator [t=00:01:32.278836][f=0013538] [13538] Event [1128,-1,5688]: 0 finished unit Metal Extractor [t=00:01:32.291144][f=0013542] [13542] Event [968.000061,0,5359.98779]: 0 lost unit Corsair [t=00:01:32.347397][f=0013552] [13552] Event [968.000061,0,5359.98779]: 0 lost unit Corsair [t=00:01:33.372030][f=0013713] [13713] Event [5080,0,752]: 1 finished unit Mariner [t=00:01:33.489526][f=0013730] [13730] Event [2536,0,5816]: 0 finished unit Wind/Tidal Generator [t=00:01:33.566175][f=0013740] [13740] Event [1028.94934,0,5042.57617]: 1 lost unit Corsair [t=00:01:34.307761][f=0013840] [13840] Event [994.363098,-16.918261,5192.20264]: 0 lost unit Recon Commander [t=00:01:34.444455][f=0013866] [13866] Event [1093.17175,0,5140.03564]: 1 lost unit Corsair [t=00:01:34.751701][f=0013925] [13925] Event [2456,0,5816]: 0 finished unit Wind/Tidal Generator [t=00:01:35.293417][f=0013997] [13997] Event [undefined]: wojtek_1 resigned [t=00:01:35.294222][f=0013997] game_message: wojtek_1 has been destroyed! [t=00:01:35.294429][f=0013997] game_message: Jack500 wins! [t=00:01:35.295084][f=0013997] Submitting stats [t=00:01:35.303978][f=0013997] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:35.310101][f=0013997] Part| Total Time|Time of the last 0.5s [t=00:01:35.310148][f=0013997] Draw 15810.47ms 9.46% [t=00:01:35.310164][f=0013997] Lua::Callins::Synced 6305.46ms 29.88% [t=00:01:35.310178][f=0013997] Lua::Callins::Unsynced 24000.12ms 15.84% [t=00:01:35.310193][f=0013997] Lua::CollectGarbage::Synced 292.12ms 0.30% [t=00:01:35.310207][f=0013997] Lua::CollectGarbage::Unsynced 816.28ms 1.59% [t=00:01:35.310231][f=0013997] Misc::Profiler::AddTime 66.31ms 0.00% [t=00:01:35.310246][f=0013997] Sim 43270.05ms 78.78% [t=00:01:35.312622][f=0013997] [13997] Received game_message: wojtek_1 has been destroyed! [t=00:01:35.313796][f=0013997] [13997] Received game_message: Jack500 wins! [t=00:01:35.324465][f=0013998] [13998] Game End Stats Header: 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Values: 28,4055,6630,6630,4055,362.804932,791.402222,791.402222,362.804932,0,0,0,0,0,0,0,0,0,1522.60449,1522.60449,0,948.858032,2681.49512,2681.49512,948.858032,580,1200,1200,580,26.0691204,26,26,26.0691204,1275,1275,1275,1275,16.6236763,20.0682621,20.0682621,16.6236763,220,2220,2220,220,700,2621.23315,2621.23315,700,1980,1935,1935,1980,2885.89966,1020,1020,2885.89966,134.333618,315.75,315.75,134.333618,3092.59155,1216.10986,1216.10986,3092.59155 [t=00:01:35.328265][f=0013998] [13998] Game End Stats Values: 29,4230,7420,7420,4230,399.813721,803.086792,803.086792,399.813721,0,0,0,0,0,0,0,0,0,1522.60449,1522.60449,0,948.858032,2901.49536,2901.49536,948.858032,580,1770,1770,580,28.5433216,26,26,28.5433216,1275,1275,1275,1275,19.267252,20.2789688,20.2789688,19.267252,240,2440,2440,240,700,2841.23315,2841.23315,700,2135,1935,1935,2135,3105.89966,1020,1020,3105.89966,134.333618,315.75,315.75,134.333618,3312.5918,1216.10986,1216.10986,3312.5918 [t=00:01:35.328373][f=0013998] [13998] Game End Stats Values: 30,4335,7540,7540,4335,440.290131,851.553345,851.553345,440.290131,0,0,0,0,0,0,0,0,0,1522.60449,1522.60449,0,948.858032,2901.49536,2901.49536,948.858032,580,1890,1890,580,34.5876465,26,26,34.5876465,1275,1275,1275,1275,19.9484253,22.7311039,22.7311039,19.9484253,240,2440,2440,240,700,2841.23315,2841.23315,700,2240,1935,1935,2240,3105.89966,1020,1020,3105.89966,134.333618,315.75,315.75,134.333618,3312.5918,1216.10986,1216.10986,3312.5918 [t=00:01:35.328483][f=0013998] [13998] Game End Stats Values: 31,4345,7645,7645,4345,485.878632,898.22467,898.22467,485.878632,0,0,0,0,0,0,0,0,0,1591.95911,1591.95911,0,1140.12915,3597.58228,3597.58228,1140.12915,580,1890,1890,580,38.249836,26,26,38.249836,1275,1275,1275,1275,20.2892323,22.6114235,22.6114235,20.2892323,0,2460,2460,0,800,3321.23315,3321.23315,800,2490,2020,2020,2490,3585.89966,1220,1220,3585.89966,134.333618,315.75,315.75,134.333618,4047.80762,1557.38953,1557.38953,4047.80762 [t=00:01:35.328590][f=0013998] [13998] Game End Stats Values: 32,3260,7365,7365,3260,536.210083,954.630981,954.630981,536.210083,0,0,0,0,0,0,0,0,246.64975,1826.45776,1826.45776,246.64975,1504.69214,5166.5835,5166.5835,1504.69214,580,1890,1890,580,38.4419441,26,26,38.4419441,0,1275,1275,0,21.8721027,25.360424,25.360424,21.8721027,0,1980,1980,0,1280,4718.89941,4718.89941,1280,2680,2220,2220,2680,4983.56592,1700,1700,4983.56592,134.333618,315.75,315.75,134.333618,5751.79932,1987.83838,1987.83838,5751.79932 [t=00:01:35.328697][f=0013998] [13998] Game End Stats Values: 33,3260,7365,7365,3260,542.774658,962.341858,962.341858,542.774658,0,0,0,0,0,0,0,0,262.964355,1857.66992,1857.66992,262.964355,1504.69214,5166.5835,5166.5835,1504.69214,580,1890,1890,580,33.9928513,26,26,33.9928513,0,1275,1275,0,18.7823067,25.6054344,25.6054344,18.7823067,0,1980,1980,0,1280,4718.89941,4718.89941,1280,2680,2220,2220,2680,4983.56592,1700,1700,4983.56592,134.333618,315.75,315.75,134.333618,5751.79932,1987.83838,1987.83838,5751.79932 [t=00:01:35.414205][f=0014013] [14013] Event [976,0,5360]: 0 lost unit Shipyard [t=00:01:36.126539][f=0014108] Spectator wojtek_1 left the game: normal quit [t=00:01:36.126818][f=0014108] [14108] Event [undefined]: wojtek_1 quit [t=00:01:36.354304][f=0014138] Player Jack500 left the game: normal quit [t=00:01:36.354374][f=0014138] [14138] Event [undefined]: Jack500 quit [t=00:01:36.396963][f=0014144] No clients connected, shutting down server [t=00:01:36.397014][f=0014144] Server shutdown [t=00:01:36.397335][f=0014144] [14144] all players disconnected [t=00:01:37.941405][f=0014392] [14392] Event [5080,-4,752]: 1 finished unit Mistral [t=00:01:41.034786][f=0015075] [15075] Event [5080,-4,752]: 1 finished unit Mistral [t=00:01:43.359627][f=0015757] [15757] Event [5080,-4,752]: 1 finished unit Mistral [t=00:01:45.311553][f=0016353] Autoquit sending quit command. [t=00:01:45.312772][f=0016353] [QuitAction] user exited to system [t=00:01:45.313631][f=0016353] [SpringApp::Kill][1] fromRun=1 [t=00:01:45.314292][f=0016353] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:45.314336][f=0016353] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:45.314376][f=0016353] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:45.314392][f=0016353] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:45.314404][f=0016353] [SpringApp::Kill][2] [t=00:01:45.315837][f=0016353] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:45.316179][f=0016353] [Game::KillLua][1] dtor=0 luaUI=0x55a7043ea220 [t=00:01:45.316250][f=0016353] Start widgetHandler:Shutdown [t=00:01:45.321182][f=0016353] Shutdown - SaveOrderList Complete [t=00:01:45.322262][f=0016353] Writing last game win data [t=00:01:45.329153][f=0016353] Shutdown - SaveConfigData Complete [t=00:01:45.329191][f=0016353] Shutdown Widget - Save/Load API [t=00:01:45.329210][f=0016353] Shutdown Widget - Chili Highlight [t=00:01:45.329228][f=0016353] Shutdown Widget - Draw After Chili [t=00:01:45.329245][f=0016353] Shutdown Widget - API Unit Tracker GL4 [t=00:01:45.329266][f=0016353] Shutdown Widget - EPIC Menu [t=00:01:45.329592][f=0016353] Shutdown Widget - Chili Widget Selector [t=00:01:45.329696][f=0016353] Shutdown Widget - Chili Minimap [t=00:01:45.331703][f=0016353] Shutdown Widget - Local Team Colors [t=00:01:45.331766][f=0016353] Shutdown Widget - Display Keys 2 [t=00:01:45.331823][f=0016353] Shutdown Widget - Save Game Menu [t=00:01:45.331840][f=0016353] Shutdown Widget - Unit Icons [t=00:01:45.332157][f=0016353] Shutdown Widget - Noises [t=00:01:45.332179][f=0016353] Shutdown Widget - HealthBars [t=00:01:45.332353][f=0016353] Shutdown Widget - Win Counter [t=00:01:45.332373][f=0016353] Shutdown Widget - SpringRTS Replay Stats [t=00:01:45.332423][f=0016353] Shutdown Widget - EndGame APM stats [t=00:01:45.332440][f=0016353] Shutdown Widget - BuildETA [t=00:01:45.332456][f=0016353] Shutdown Widget - Modular Comm Info [t=00:01:45.332469][f=0016353] Shutdown Widget - Stereo3D [t=00:01:45.332484][f=0016353] Shutdown Widget - Showeco and Grid Drawer [t=00:01:45.332499][f=0016353] Shutdown Widget - Point Tracker [t=00:01:45.332513][f=0016353] Shutdown Widget - Missile Silo Range [t=00:01:45.332528][f=0016353] Shutdown Widget - MinimapEvents [t=00:01:45.332541][f=0016353] Shutdown Widget - Local Widgets Config [t=00:01:45.332561][f=0016353] Shutdown Widget - Highlight Geos [t=00:01:45.332575][f=0016353] Shutdown Widget - Grab Input [t=00:01:45.332592][f=0016353] Shutdown Widget - Defense Range Zero-K [t=00:01:45.332616][f=0016353] Shutdown Widget - Darkening [t=00:01:45.332638][f=0016353] Shutdown Widget - Context Menu [t=00:01:45.332651][f=0016353] Shutdown Widget - Chili Spectator Panels [t=00:01:45.332684][f=0016353] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:45.332703][f=0016353] Shutdown Widget - Chili Nuke Warning [t=00:01:45.332719][f=0016353] Shutdown Widget - Chili EndGame Window [t=00:01:45.332738][f=0016353] Shutdown Widget - Chili Economy Panel Default [t=00:01:45.332843][f=0016353] Shutdown Widget - CameraShake [t=00:01:45.332858][f=0016353] Shutdown Widget - State Reverse and Latency [t=00:01:45.332873][f=0016353] Shutdown Widget - Music Player v2 [t=00:01:45.332887][f=0016353] Shutdown Widget - Attack AoE [t=00:01:45.332901][f=0016353] Shutdown Widget - Map Edge Extension [t=00:01:45.332914][f=0016353] Shutdown Widget - Selection Send [t=00:01:45.332928][f=0016353] Shutdown Widget - LupsManager [t=00:01:45.332951][f=0016353] Shutdown Widget - Newton Firezone [t=00:01:45.332972][f=0016353] Shutdown Widget - Chili Pro Console [t=00:01:45.336742][f=0016353] Shutdown Widget - Persistent Build Height [t=00:01:45.336792][f=0016353] Shutdown Widget - Lasso Terraform GUI [t=00:01:45.336812][f=0016353] Shutdown Widget - Lups [t=00:01:45.336858][f=0016353] Shutdown Widget - Chili Framework [t=00:01:45.336875][f=0016353] Shutdown Widget - Mex Placement Handler [t=00:01:45.336894][f=0016353] Shutdown Widget - Chili Core Selector [t=00:01:45.337018][f=0016353] Shutdown Widget - Custom Markers [t=00:01:45.337041][f=0016353] Shutdown Widget - Select Keys [t=00:01:45.337094][f=0016353] Shutdown Widget - Pause Screen [t=00:01:45.337115][f=0016353] Shutdown Widget - Text To Speech Control [t=00:01:45.337132][f=0016353] Shutdown Widget - Layout Handler [t=00:01:45.337150][f=0016353] End widgetHandler:Shutdown [t=00:01:45.417861][f=0016353] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={337748,52378180} {int,ext,rec}Allocs={11409285,0,0} {chunk,block}Bytes={52378180,0} [t=00:01:45.417967][f=0016353] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:45.417981][f=0016353] [Game::KillLua][3] dtor=0 luaRules=0x55a6fc06b900 [t=00:01:45.418030][f=0016353] Start gadgetHandler:Shutdown [t=00:01:45.418048][f=0016353] Shutdown - StartSetup [t=00:01:45.418064][f=0016353] Shutdown - UnitMorph [t=00:01:45.419404][f=0016353] Shutdown - Carrier Drones [t=00:01:45.419442][f=0016353] Shutdown - Missile Silo Controller [t=00:01:45.419461][f=0016353] Shutdown - Modular Comm Info [t=00:01:45.419476][f=0016353] Shutdown - Terrain Texture Handler [t=00:01:45.419512][f=0016353] Shutdown - UnitCloakShield [t=00:01:45.419674][f=0016353] Shutdown - Starlight Handler [t=00:01:45.419703][f=0016353] End gadgetHandler:Shutdown [t=00:01:45.450187][f=0016353] Start gadgetHandler:Shutdown [t=00:01:45.450243][f=0016353] Shutdown - Save/Load [t=00:01:45.450266][f=0016353] Shutdown - Teleport Throw [t=00:01:45.450284][f=0016353] Shutdown - UnitMorph [t=00:01:45.450305][f=0016353] Shutdown - Modular Comm Info [t=00:01:45.450321][f=0016353] Shutdown - Retreat Command [t=00:01:45.450342][f=0016353] Shutdown - Shockwaves [t=00:01:45.450357][f=0016353] Shutdown - UnitCloakShield [t=00:01:45.450375][f=0016353] Shutdown - Lups Cloak FX [t=00:01:45.450392][f=0016353] Shutdown - Lups [t=00:01:45.450430][f=0016353] Shutdown - Lups Shield [t=00:01:45.450485][f=0016353] End gadgetHandler:Shutdown [t=00:01:45.465423][f=0016353] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11409315,0,0} {chunk,block}Bytes={0,0} [t=00:01:45.465584][f=0016353] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11409315,0,0} {chunk,block}Bytes={0,0} [t=00:01:45.465650][f=0016353] [Game::KillLua][4] dtor=0 [t=00:01:45.465671][f=0016353] [Game::KillLua][5] dtor=0 [t=00:01:45.475111][f=0016353] [Game::~CGame][1] [t=00:01:45.475173][f=0016353] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:45.475187][f=0016353] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:45.475200][f=0016353] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:45.475212][f=0016353] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:45.475224][f=0016353] [Game::KillLua][4] dtor=1 [t=00:01:45.475236][f=0016353] [Game::KillLua][5] dtor=1 [t=00:01:45.475362][f=0016353] [Game::KillMisc][1] [t=00:01:45.475376][f=0016353] [Game::KillMisc][2] [t=00:01:45.476330][f=0016353] [Game::KillMisc][3] [t=00:01:45.477326][f=0016353] [Game::KillRendering][1] [t=00:01:45.487841][f=0016353] [3DOParser::Kill] allocated 1 pieces [t=00:01:45.487890][f=0016353] [S3OParser::Kill] allocated 2834 pieces [t=00:01:45.489151][f=0016353] [AssParser::Kill] allocated 356 pieces [t=00:01:45.491453][f=0016353] [Game::KillInterface][1] [t=00:01:45.492173][f=0016353] [Game::KillInterface][2] [t=00:01:45.493060][f=0016353] [Game::KillSimulation][1] [t=00:01:45.493090][f=0016353] [Game::KillSimulation][2] [t=00:01:46.982079][f=0016353] [CCollisionHandler] dis-/continuous tests: 0/116398 [t=00:01:46.982563][f=0016353] [Game::KillSimulation][3] [t=00:01:46.983010][f=0016353] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:46.983051][f=0016353] [~CPathCache(24x24)] cacheHits=1 hitPercentage=5% numHashColls=0 maxCacheSize=12 [t=00:01:46.983077][f=0016353] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:46.983102][f=0016353] [~CPathCache(48x48)] cacheHits=5 hitPercentage=0% numHashColls=0 maxCacheSize=23 [t=00:01:46.990347][f=0016353] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:46.991264][f=0016353] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:47.052647][f=0016353] [LosHandler::Kill] raycast instance cache-{hits,misses}={2895,9238}; shared=1%; cached=23% [t=00:01:47.213172][f=0016353] [Game::KillSimulation][4] [t=00:01:53.332876][f=0016353] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:53.338443][f=0016353] [Game::~CGame][2] [t=00:01:53.338607][f=0016353] [Game::~CGame][3] [t=00:01:53.680935][f=0016353] [SpringApp::Kill][3] [t=00:01:53.687862][f=0016353] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 172698 bytes sent 127280 bytes recv'd [t=00:01:56.715903][f=0016353] [SpringApp::Kill][4] font=0x55a6ec335790 [t=00:01:56.718438][f=0016353] [SpringApp::Kill][5] [t=00:01:56.739152][f=0016353] [SpringApp::Kill][6] [t=00:01:56.739886] [SpringApp::Kill][7] [t=00:01:56.743907] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:56.743942] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:56.743957] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:56.743972] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:56.754652] [VFS] [SpringVFS::DeleteArchives] [t=00:01:56.754694] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7931 [t=00:01:56.754710] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/085fb89bd9e5aca0284018cd4422fdd6.sdp (0x55a6ec388490) [t=00:01:56.774028] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/085fb89bd9e5aca0284018cd4422fdd6.sdp" numZipFiles=7931 sumInflSize=759180kb sumReadTime=3131ms [t=00:01:56.774432] file="unittextures/3do2s3o_atlas_1.tga" indx=7032 inflSize=16384kb readTime=75ms [t=00:01:56.774451] file="unittextures/3do2s3o_atlas_2.tga" indx=7033 inflSize=16384kb readTime=51ms [t=00:01:56.774461] file="unittextures/bcore_abc_1.tga" indx=7104 inflSize=3210kb readTime=24ms [t=00:01:56.775084] file="luarules/gadgets/weapon_projectile_gravity.lua" indx=1889 inflSize=2kb readTime=24ms [t=00:01:56.775112] file="objects3d/chickenbroodqueen.s3o" indx=5071 inflSize=65kb readTime=22ms [t=00:01:56.775123] file="luaui/widgets/chili/skins/evolved/panel_1021.png" indx=4123 inflSize=4kb readTime=21ms [t=00:01:56.775132] file="objects3d/geo.dae.lua" indx=5282 inflSize=0kb readTime=19ms [t=00:01:56.775143] file="bitmaps/smoke/smoke00.tga" indx=598 inflSize=16kb readTime=17ms [t=00:01:56.775152] file="luaui/widgets/gui_chili_facbar.lua" indx=4706 inflSize=19kb readTime=17ms [t=00:01:56.775162] file="units/amphassault.lua" indx=6773 inflSize=5kb readTime=16ms [t=00:01:56.784400] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/085fb89bd9e5aca0284018cd4422fdd6.sdp] 96986127 bytes cached in 3023 files [t=00:01:57.025995] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [t=00:01:57.026030] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x55a6ec475bf0) [t=00:01:57.026951] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:57.026976] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x55a6ec3e8ec0) [t=00:01:57.027486] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7fb1b80e4fb0) [t=00:01:57.028093] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 158553 bytes cached in 69 files [t=00:01:57.028694] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x55a6ec489420) [t=00:01:57.030279] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:01:57.032042] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:57.032063] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:57.032080] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:57.032090] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:57.032110] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:57.032121] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:57.033753] [SpringApp::Kill][8] [t=00:01:57.033772] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:57.033783] [WatchDog::Uninstall][1] hangDetectorThread=0x55a6a8a89a70 (joinable=1) [t=00:01:57.033809] [WatchDog::Uninstall][2] [t=00:01:57.555174] [WatchDog::Uninstall][3] [t=00:01:57.555206] [SpringApp::Kill][9]