[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000084] Using writeable configuration source: "/tmp/tmp.qN2elBDSPo/springsettings.1385371.cfg" [t=00:00:00.007953] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.008006] ============== ============== [t=00:00:00.008023] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.008037] [t=00:00:00.008050] Enable or disable log sections using the LogSections configuration key [t=00:00:00.008062] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.008074] Use "none" to disable the default log sections. [t=00:00:00.008086] ============== ============== [t=00:00:00.008098] ============== ============== [t=00:00:00.008169] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.008185] MouseDragCircleCommandThreshold = 25 [t=00:00:00.008198] ROAM = 2 [t=00:00:00.008211] RotateLogFiles = 1 [t=00:00:00.008223] TeamHighlight = 0 [t=00:00:00.008237] ============== ============== [t=00:00:00.008248] ============== ============== [t=00:00:00.008260] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.008274] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.008286] Compiler Version: gcc-10.3.0 [t=00:00:00.008321] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.008469] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.008485] Binary Word Size: 64-bit (native) [t=00:00:00.008498] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.008510] Physical CPU Cores: 1 [t=00:00:00.008523] Logical CPU Cores: 1 [t=00:00:00.008534] ============== ============== [t=00:00:00.008607] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.008622] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.008635] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.008647] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.008659] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.009972] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.009990] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.010012] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.010031] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.010042] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.010071] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.020669] [GR::LogVersionInfo] [t=00:00:00.020688] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020702] GL version : [t=00:00:00.020712] GL vendor : [t=00:00:00.020721] GL renderer : [t=00:00:00.020730] GLSL version: [t=00:00:00.020739] GLEW version: spring headless stub GLEW version [t=00:00:00.020748] GPU memory : unknown [t=00:00:00.020757] SDL swap-int: 0 [t=00:00:00.020766] SDL driver : headless stub [t=00:00:00.020776] [t=00:00:00.020785] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020794] ARB shader support : 0 [t=00:00:00.020803] GLSL shader support : 0 [t=00:00:00.020812] GL4 support : 0 [t=00:00:00.020821] FBO extension support : 0 [t=00:00:00.020830] NVX GPU mem-info support : 0 [t=00:00:00.020839] ATI GPU mem-info support : 0 [t=00:00:00.020848] NPOT-texture support : 1 (0) [t=00:00:00.020872] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020882] texture query-LOD support : 1 (0) [t=00:00:00.020891] MSAA frame-buffer support : 0 (0) [t=00:00:00.020900] Z-buffer depth : 16 (-) [t=00:00:00.020909] primitive-restart support : 0 (0) [t=00:00:00.020918] clip-space control support: 0 (0) [t=00:00:00.020927] seamless cube-map support : 0 (0) [t=00:00:00.020937] frag-depth layout support : 0 (0) [t=00:00:00.020945] persistent maps support : 0 (0) [t=00:00:00.020954] [t=00:00:00.020964] max. FBO samples : -1 [t=00:00:00.020973] max. texture size : 2048 [t=00:00:00.020984] max. texture anisotropy level: 0.000000 [t=00:00:00.020993] max. vec4 varyings/attributes: 0/0 [t=00:00:00.021002] max. draw-buffers : 0 [t=00:00:00.021011] max. rec. indices/vertices : 0/0 [t=00:00:00.021020] max. uniform buffer-bindings : 0 [t=00:00:00.021030] max. uniform block-size : 0KB [t=00:00:00.021039] max. storage buffer-bindings : 0 [t=00:00:00.021047] max. storage block-size : 0MB [t=00:00:00.021056] [t=00:00:00.021065] enable AMD-hacks : 0 [t=00:00:00.021075] compress MIP-maps: 0 [t=00:00:00.021092] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.021321] [GR::UpdateGLConfigs] [t=00:00:00.021341] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021357] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021367] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021376] [GR::InitGLState] [t=00:00:00.021386] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.227253] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.237723] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.246597] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.247338] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.247367] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.247386] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.279286] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.280168] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.309257] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.309616] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.320960] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [t=00:00:00.320980] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.321171] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.325431] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f943c0e8290 (SpringVFS) global=(nil) (null) [t=00:00:00.325451] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.325549] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.325570] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.325587] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.325596] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.325625] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1586 MB [t=00:00:00.327217][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.327243][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.327260][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1385371/replay.sdfz" for game data... [t=00:00:00.483543][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.484659][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.484691][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.489156][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.489214][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 161ms [t=00:00:00.489238][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.540465][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5604a966f280] using map "Desert Rumble 1.02" (loaded=0 cached=0) [t=00:00:00.541569][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [t=00:00:00.542875][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.543347][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5604a966f280] using game "Zero-K 1.10.5.1" (loaded=0 cached=0) [t=00:00:00.544336][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.555609][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.555823][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.567635][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 78ms [t=00:00:00.567776][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.357124][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.357178][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.357270][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.357320][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.357367][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.357413][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.358423][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.358927][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.359394][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.362195][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.364916][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.366904][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.366937][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.367389][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.372845][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.373909][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.374924][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.375219][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.375793][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.375811][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.388506][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.388553][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.490460][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.501791][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [t=00:00:02.847108][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.207918][f=-000001] Loading UnitDefs_posts [t=00:00:03.435856][f=-000001] Loading FeatureDefs_posts [t=00:00:03.473451][f=-000001] Loading WeaponDefs_posts [t=00:00:03.518438][f=-000001] Loading ArmorDefs_posts [t=00:00:03.564634][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 681ms [t=00:00:03.628522][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 789ms [t=00:00:03.630006][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.821378][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.821903][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.822727][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.822753][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.886534][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 63ms [t=00:00:03.886586][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.891469][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.179473][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.273329][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.393045][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.448248][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.448297][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.113438][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 665ms [t=00:00:05.113493][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.211390][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:05.211440][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.235828][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:05.977976][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.982164][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.982207][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.992778][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.992872][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.995250][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.995277][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.996325][f=-000001] InfoTexture: legacy [t=00:00:05.996347][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.999072][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:06.141057][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:06.144144][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:06.144177][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:06.144915][f=-000001] Set ROAM mode to DisplayLists [t=00:00:06.144937][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.293120][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.293181][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.572358][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.714449][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:06.815054][f=-000001] Loaded DecalsDrawer: off [t=00:00:06.815094][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:06.815834][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:07.235026][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:07.256668][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:07.489203][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 15ms [t=00:00:07.490345][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:07.490369][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:07.504626][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.504674][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.504690][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [t=00:00:07.504703][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2d2caff1 [t=00:00:07.504733][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.504747][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.504759][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0be91ad [t=00:00:07.512331][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.512388][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.512402][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [t=00:00:07.512415][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2d2caff1 [t=00:00:07.512429][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.512558][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.512573][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0be91bd [t=00:00:07.512589][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5604b288c570 has BLOCKSIZE 1 [t=00:00:07.517102][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.517129][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.517142][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=9ebb3f0e [t=00:00:07.517155][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2d2caff1 [t=00:00:07.517167][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.517180][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c0be8f13 [t=00:00:07.522470][f=-000001] [Path] [PathEstimator::ReadFile] hash=c0be8f13 file="cache/105dev-BAR105/paths/Desert Rumble 1.02.pe-c0be8f13.zip" (exists=1) [t=00:00:07.523775][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:07.536110][f=-000001] Path cache (56, 40) initialized. [t=00:00:07.536141][f=-000001] Path cache (56, 40) initialized. [t=00:00:07.540679][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.540709][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.540724][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=9ebb3f0e [t=00:00:07.540768][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2d2caff1 [t=00:00:07.540782][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.540795][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c0be8f23 [t=00:00:07.645327][f=-000001] [Path] [PathEstimator::ReadFile] hash=c0be8f23 file="cache/105dev-BAR105/paths/Desert Rumble 1.02.pe2-c0be8f23.zip" (exists=1) [t=00:00:07.646582][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:07.649429][f=-000001] Path cache (28, 20) initialized. [t=00:00:07.649452][f=-000001] Path cache (28, 20) initialized. [t=00:00:07.649466][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (158ms, checksum 538bdc26)" [t=00:00:07.649527][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:07.649551][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:07.649565][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:07.838111][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 99ms [t=00:00:07.839146][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:10.567740][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:10.569013][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:10.967715][f=-000001] Synced LuaRules: finished loading [t=00:00:11.018824][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:11.711844][f=-000001] Unsynced LuaRules: finished loading [t=00:00:11.799152][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:11.902293][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [t=00:00:11.966534][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:11.969502][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:11.969942][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:11.970408][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:12.046801][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:12.057254][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:12.058318][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:12.058343][f=-000001] LuaSocket Support: enabled [t=00:00:12.074081][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:12.151608][f=-000001] localWidgets, nil, true, true [t=00:00:12.152524][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:12.152551][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:12.162994][f=-000001] USE_OLD_CHILI [t=00:00:12.942938][f=-000001] Loading last game win data [t=00:00:12.945710][f=-000001] Resetting win data [t=00:00:12.946378][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:12.946405][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:12.946421][f=-000001] Player and team counts match, continuing [t=00:00:12.946437][f=-000001] Clistenes was in last game but is now absent, resetting scores [t=00:00:13.096441][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:13.096487][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:13.144763][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:15.613534][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:16.328342][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:16.955435][f=-000001] Loaded API widget: Cluster Detection [t=00:00:16.957376][f=-000001] Loaded API widget: Hacky version fix [t=00:00:16.957686][f=-000001] Loaded API widget: Shared Functions [t=00:00:16.957872][f=-000001] Loaded API widget: i18n [t=00:00:16.958186][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:16.958528][f=-000001] Loaded API widget: Win Counter [t=00:00:16.959118][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:17.197926][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:17.198303][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:17.198544][f=-000001] Loaded API widget: CommandInsert [t=00:00:17.467493][f=-000001] Loaded API widget: Chili Framework [t=00:00:17.468989][f=-000001] Loaded API widget: Lups [t=00:00:17.469207][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:17.469544][f=-000001] Loaded widget: Chili Highlight [t=00:00:17.469846][f=-000001] Loaded widget: Save/Load API [t=00:00:17.470152][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:17.470487][f=-000001] Loaded widget: Draw After Chili [t=00:00:17.471493][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:17.475036][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:17.476648][f=-000001] Loaded DecalsDrawer: off [t=00:00:17.476672][f=-000001] Ground-decal rendering is disabled! [t=00:00:17.476737][f=-000001] Set maximum particles to: 0 [t=00:00:17.476842][f=-000001] Set UnitLodDist to 0 [t=00:00:17.476875][f=-000001] Set UnitIconDist to 0 [t=00:00:17.505606][f=-000001] Loaded widget: EPIC Menu [t=00:00:17.531599][f=-000001] Loaded widget: Chili Minimap [t=00:00:17.532174][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:17.532469][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:17.532776][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:17.541396][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:17.541717][f=-000001] Deferred Rendering requires shader support! [t=00:00:17.542113][f=-000001] Loaded widget: Deferred rendering [t=00:00:17.542425][f=-000001] Mexspot Fetcher fetching [t=00:00:17.542600][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:17.542896][f=-000001] Team highlighting: Disabled [t=00:00:17.543256][f=-000001] Loaded widget: Teamhighlight option [t=00:00:17.543755][f=-000001] Loaded widget: Local Team Colors [t=00:00:17.544156][f=-000001] Loaded widget: Display Keys 2 [t=00:00:17.544524][f=-000001] Loaded widget: Save Game Menu [t=00:00:17.544748][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:17.544985][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:17.545194][f=-000001] Loaded widget: One click weapon handler [t=00:00:17.545481][f=-000001] highlightUnitShader no GL4 support [t=00:00:17.546886][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:17.547286][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:17.547860][f=-000001] Loaded widget: Attack Command Helper [t=00:00:17.548180][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:17.548200][f=-000001] Using fallback unit outlines [t=00:00:17.548385][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:17.548730][f=-000001] Loaded widget: Selection Modkeys [t=00:00:17.557320][f=-000001] Loaded widget: Chili Global Commands [t=00:00:17.559062][f=-000001] Loaded widget: Outline No Shader [t=00:00:17.559400][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:17.601677][f=-000001] Loaded widget: HealthBars [t=00:00:17.602185][f=-000001] Loaded widget: Noises [t=00:00:17.602539][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:17.602921][f=-000001] Loaded widget: Unit Icons [t=00:00:17.606547][f=-000001] Loaded widget: Chili Vote Display [t=00:00:17.606948][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:17.607405][f=-000001] Loaded widget: BuildETA [t=00:00:17.607765][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:17.608116][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:17.608501][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:17.608844][f=-000001] Loaded widget: EndGame Stats [t=00:00:17.609057][f=-000001] Loaded widget: Objectives [t=00:00:17.610657][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:17.611013][f=-000001] Loaded widget: EndGame APM stats [t=00:00:17.614827][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:17.615188][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:17.615222][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1385371/events.log [t=00:00:17.619105][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:17.619429][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:17.623308][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:17.623709][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:17.624071][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:17.624419][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:17.624807][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:17.625217][f=-000001] Loaded widget: Music Player v2 [t=00:00:17.625444][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:17.625777][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:17.626100][f=-000001] Loaded widget: Autoquit [t=00:00:17.626402][f=-000001] Loaded widget: Blast Radius [t=00:00:17.626776][f=-000001] Loaded widget: CameraShake [t=00:00:17.627401][f=-000001] Loaded widget: Cheat Sheet [t=00:00:17.639580][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:17.640056][f=-000001] EndGame Graph disabled [t=00:00:17.656967][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:17.657263][f=-000001] Loaded widget: Easy Facing [t=00:00:17.657494][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:17.657827][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:17.658044][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:17.685134][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:17.685642][f=-000001] Loaded widget: Ferry Points [t=00:00:17.686298][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:17.693737][f=-000001] Loaded widget: Context Menu [t=00:00:17.694156][f=-000001] Loaded widget: Darkening [t=00:00:17.694508][f=-000001] Loaded widget: Decloak Range [t=00:00:17.694872][f=-000001] Loaded widget: Decoration Handler [t=00:00:17.701616][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:17.702087][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:17.702356][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:17.702714][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:17.703053][f=-000001] Input grabbing is enabled! [t=00:00:17.703073][f=-000001] Input grabbing is enabled! [t=00:00:17.703171][f=-000001] Loaded widget: Grab Input [t=00:00:17.703438][f=-000001] Loaded widget: Guard Remove [t=00:00:17.703835][f=-000001] Loaded widget: Haven Handler [t=00:00:17.704192][f=-000001] Loaded widget: Highlight Geos [t=00:00:17.704656][f=-000001] Loaded widget: In-game Guide [t=00:00:17.704908][f=-000001] Loaded widget: In-game Ignore [t=00:00:17.705214][f=-000001] Loaded widget: Keep Target [t=00:00:17.705564][f=-000001] Loaded widget: Local Widgets Config [t=00:00:17.705928][f=-000001] Loaded widget: MinimapEvents [t=00:00:17.706238][f=-000001] Loaded widget: Misc default command replacements [t=00:00:17.706606][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:17.707058][f=-000001] Loaded widget: Missile Silo Range [t=00:00:17.707293][f=-000001] Loaded widget: Mission Results Handler [t=00:00:17.707549][f=-000001] Loaded widget: Morph Finished notification [t=00:00:17.707748][f=-000001] Loaded widget: Orbit Command [t=00:00:17.708047][f=-000001] Loaded widget: Point Tracker [t=00:00:17.708246][f=-000001] Loaded widget: Raw Move Issue [t=00:00:17.708443][f=-000001] Loaded widget: ReclaimInfo [t=00:00:17.708811][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:17.709193][f=-000001] Loaded widget: Show selected unit range [t=00:00:17.709680][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:17.710182][f=-000001] Loaded widget: Simple Settings [t=00:00:17.710616][f=-000001] Loaded widget: Smart Bombers [t=00:00:17.710895][f=-000001] Loaded widget: SmoothCam [t=00:00:17.711329][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:17.711984][f=-000001] Loaded widget: Stereo3D [t=00:00:17.712254][f=-000001] Loaded widget: Stop Self-D [t=00:00:17.712661][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:17.712922][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:17.713711][f=-000001] Loaded widget: Camera Save Position [t=00:00:17.714570][f=-000001] Loaded widget: Command Alpha [t=00:00:17.714951][f=-000001] Loaded widget: Ghost Site [t=00:00:17.716016][f=-000001] Loaded widget: Attack Warning [t=00:00:17.716340][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:17.716922][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:17.718150][f=-000001] Loaded widget: Auto Group [t=00:00:17.719125][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:17.720053][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:17.720392][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:17.721185][f=-000001] Loaded widget: Projectile Lights [t=00:00:17.722099][f=-000001] Loaded widget: Select Com at start [t=00:00:17.727697][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:17.728810][f=-000001] Loaded widget: Transport AI [t=00:00:17.901247][f=-000001] Loaded widget: Attack AoE [t=00:00:17.901760][f=-000001] Loaded widget: Icon Sets [t=00:00:17.902513][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:17.904054][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:17.909869][f=-000001] Loaded widget: Replay control buttons [t=00:00:17.910218][f=-000001] Loaded widget: Smooth Scroll [t=00:00:17.935551][f=-000001] Loaded widget: Unit Start State [t=00:00:17.935967][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:17.936217][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:17.937405][f=-000001] Loaded widget: PlanetWars Info [t=00:00:17.937842][f=-000001] Loaded widget: Commands FX [t=00:00:17.938090][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:17.953311][f=-000001] Loaded widget: UnitShapes [t=00:00:17.953804][f=-000001] : disabled for spectators [t=00:00:17.954809][f=-000001] Loaded widget: Stockpiler [t=00:00:17.956589][f=-000001] Loaded widget: Map Edge Extension [t=00:00:17.957694][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:17.957923][f=-000001] Loaded widget: AllyCursors [t=00:00:17.958271][f=-000001] Loaded widget: Gadget Icons [t=00:00:17.958642][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:17.959018][f=-000001] Loaded widget: Selection Send [t=00:00:17.959386][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:17.959764][f=-000001] Loaded widget: Shield Guard [t=00:00:17.960278][f=-000001] Loaded widget: State Icons [t=00:00:17.960640][f=-000001] : disabled for spectators [t=00:00:17.961490][f=-000001] Loaded widget: Building Starter [t=00:00:17.961861][f=-000001] : disabled for spectators [t=00:00:17.962666][f=-000001] Loaded widget: Cloaker Guard [t=00:00:17.962954][f=-000001] Loaded widget: LupsManager [t=00:00:17.963333][f=-000001] Loaded widget: Smoke Signals [t=00:00:17.963685][f=-000001] Loaded widget: Units on Fire [t=00:00:17.964281][f=-000001] Loaded widget: Newton Firezone [t=00:00:17.964839][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:17.965983][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:17.966363][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:17.966839][f=-000001] Loaded widget: Chili Docking [t=00:00:17.973313][f=-000001] Loaded widget: Chili Pro Console [t=00:00:17.980318][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:17.980774][f=-000001] Loaded widget: HUD Presets [t=00:00:17.981418][f=-000001] Loaded widget: Persistent Build Height [t=00:00:17.983834][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:17.984268][f=-000001] Loaded widget: Image Preloader [t=00:00:17.984747][f=-000001] Loaded widget: Custom Markers [t=00:00:17.989035][f=-000001] Loaded widget: Chili Core Selector [t=00:00:17.989550][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:17.989791][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:17.990618][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:17.991085][f=-000001] Loaded widget: Start Boxes [t=00:00:17.992343][f=-000001] Loaded widget: Select Keys [t=00:00:18.000122][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:18.000834][f=-000001] Loaded widget: Pause Screen [t=00:00:18.001118][f=-000001] Loaded widget: Restricted Zones [t=00:00:18.001406][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:18.002072][f=-000001] Loaded widget: CustomFormations2 [t=00:00:18.002517][f=-000001] SetSunLighting [t=00:00:18.003787][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:18.016320][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:18.016872][f=-000001] Loaded widget: Font Cache [t=00:00:18.017217][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.017261][f=-000001] Loaded widget: GC Control [t=00:00:18.020828][f=-000001] Loaded widget: Layout Handler [t=00:00:18.021382][f=-000001] Loaded widget: Text To Speech Control [t=00:00:18.023656][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:18.032658][f=-000001] Writing last game win data [t=00:00:18.037113][f=-000001] LuaUI v0.3 [t=00:00:18.201717][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.202161][f=-000001] [s11n] Loading s11n file... [t=00:00:18.203888][f=-000001] [s11n] Parsing model... [t=00:00:18.207032][f=-000001] [s11n] Populating game world... [t=00:00:18.253759][f=-000001] [s11n] s11n loading complete. [t=00:00:18.253843][f=-000001] Running Springboard Feature Fixer, 28, 102 [t=00:00:18.712534][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.727188][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13115,0,0} {chunk,block}Bytes={0,0} [t=00:00:18.920569][f=-000001] Reclaim highlight: old engine version. [t=00:00:18.921917][f=-000001] Spectator mode. Widget removed. [t=00:00:18.935493][f=-000001] Spectator mode. Widget removed. [t=00:00:18.936849][f=-000001] Playback paused [t=00:00:18.942686][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.024691][f=-000001] Opening demofile demos/1385371/replay.sdfz [t=00:00:19.024914][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:19.024936][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:19.025329][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:19.025361][f=-000001] -> Connection established (given id 2) [t=00:00:19.025389][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:19.025423][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:19.025448][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be7c4b4558e115063ffae52be59daf1008eb069745752dd00a3bf1292da918591672ebc7351766525cc9908fe9e1a6e3f5307dc6d4fb81129bb1c4e20cc490eb]" [t=00:00:19.025468][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=950f90e15438483cdd384b52af11a2305795949ee94e44f544f742ab9a80023261385a29ec09bdb5e77c6bc0fa92b1f0a78fd2cdeaa44e20939bf1e5c0f0d4bf]" [t=00:00:19.025491][f=-000001] Speed set to 20.0 [server] [t=00:00:19.025504][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5604b9136d40,0x5604bf0bdf90}][locale="C"]" [t=00:00:19.025881][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:19.040167][f=-000001] Switching to Overhead (TA) style camera [t=00:00:19.040205][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:22.790819][f=-000001] Beginning demo playback [t=00:00:22.802906][f=-000001] GameID: ca01a5627d2c6bdf0bd965d2aff2ea40 [t=00:00:22.850362][f=-000001] Connection attempt from Jack500 [t=00:00:22.850409][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:22.850508][f=-000001] [0] Event [undefined]: Jack500 changed status [t=00:00:22.850695][f=-000001] -> Connection established (given id 0) [t=00:00:22.850716][f=-000001] Connection attempt from Jadem [t=00:00:22.850730][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:22.850797][f=-000001] [0] Event [undefined]: Jadem changed status [t=00:00:22.850937][f=-000001] -> Connection established (given id 1) [t=00:00:22.860274][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:22.860349][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.898953][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jadem" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:22.899045][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jadem" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:23.442815][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be7c4b4558e115063ffae52be59daf1008eb069745752dd00a3bf1292da918591672ebc7351766525cc9908fe9e1a6e3f5307dc6d4fb81129bb1c4e20cc490eb]" [t=00:00:23.442877][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=950f90e15438483cdd384b52af11a2305795949ee94e44f544f742ab9a80023261385a29ec09bdb5e77c6bc0fa92b1f0a78fd2cdeaa44e20939bf1e5c0f0d4bf]" [t=00:00:23.714396][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={000002654f44e700,0000026556233ef0}][locale="C"]" [t=00:00:23.927425][f=-000001] Allies: I choose: Recon! [t=00:00:24.201769][f=-000001] gl hf [t=00:00:25.618552][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jadem" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be7c4b4558e115063ffae52be59daf1008eb069745752dd00a3bf1292da918591672ebc7351766525cc9908fe9e1a6e3f5307dc6d4fb81129bb1c4e20cc490eb]" [t=00:00:25.626594][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jadem" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=950f90e15438483cdd384b52af11a2305795949ee94e44f544f742ab9a80023261385a29ec09bdb5e77c6bc0fa92b1f0a78fd2cdeaa44e20939bf1e5c0f0d4bf]" [t=00:00:26.758907][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jadem" string="[Game::Load][lua{Rules,Gaia}={000001e40f72f510,000001e40661e7d0}][locale="C"]" [t=00:00:26.959270][f=-000001] Allies: I choose: GOD SAVE DA QUEEN! [t=00:00:27.142552][f=-000001] glhf [t=00:00:27.914513][f=-000001] > Game will be force started in 60 seconds [t=00:00:28.048103][f=-000001] [0] Event [2279,12.206543,1305]: 0 finished unit Recon Commander [t=00:00:28.054080][f=-000001] [0] Event [5057,11.8054199,3955]: 1 finished unit Engineer Commander [t=00:00:28.074840][f=0000000] [0] Jack500, team: 0, elo:2052, userid: 492723 [t=00:00:28.074910][f=0000000] [0] Jadem, team: 1, elo:1916, userid: 557003 [t=00:00:28.074942][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:28.078092][f=0000000] Playback continued [t=00:00:28.085807][f=0000004] [4] Event [2320,12.7890625,1392]: 0 finished unit Rover Assembly [t=00:00:28.100985][f=0000008] [8] Event [4912,11.796875,3944]: 1 finished unit Cloakbot Factory [t=00:00:28.576081][f=0000228] [228] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [t=00:00:28.745120][f=0000304] [304] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:28.812011][f=0000333] [333] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [t=00:00:28.994129][f=0000416] [416] Event [5112,11.796875,3816]: 1 finished unit Solar Collector [t=00:00:29.097627][f=0000457] [457] Event [2337.99243,13.434164,1391.97034]: 0 finished unit Mason [t=00:00:29.222961][f=0000512] [512] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:29.399315][f=0000590] [590] Event [2337.99243,13.434164,1391.97034]: 0 finished unit Dart [t=00:00:29.493790][f=0000633] [633] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [t=00:00:29.688595][f=0000722] [722] Event [2337.99243,13.434164,1391.97034]: 0 finished unit Dart [t=00:00:29.864716][f=0000798] [798] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [t=00:00:30.050569][f=0000873] [873] Event [4902.3999,11.796875,3944]: 1 finished unit Conjurer [t=00:00:30.528342][f=0001073] [1073] Event [2056,11.796875,1272]: 0 finished unit Solar Collector [t=00:00:30.551640][f=0001082] [1082] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:30.662935][f=0001125] [1125] Event [2337.99243,13.434164,1391.97034]: 0 finished unit Scorcher [t=00:00:31.053669][f=0001290] [1290] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:31.478376][f=0001449] [1449] Event [4258.8584,38.8256416,3701.27588]: 0 lost unit Dart [t=00:00:31.655848][f=0001504] [1504] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:31.806183][f=0001568] [1568] Event [4944,11.796875,3840]: 1 finished unit Lotus [t=00:00:32.117232][f=0001690] [1690] Event [2337.99243,13.434164,1391.97034]: 0 finished unit Scorcher [t=00:00:32.217207][f=0001734] [1734] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:32.683878][f=0001917] [1917] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [t=00:00:32.735034][f=0001937] [1937] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:32.961663][f=0002034] [2034] Event [2224,12.7890625,1488]: 0 finished unit Lotus [t=00:00:33.561305][f=0002262] [2262] Event [2337.99243,13.434164,1391.97034]: 0 finished unit Scorcher [t=00:00:34.231302][f=0002519] [2519] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:34.754592][f=0002715] [2715] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:34.805810][f=0002731] [2731] Event [2337.99243,13.434164,1391.97034]: 0 finished unit Scorcher [t=00:00:35.261936][f=0002910] [2910] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:35.798489][f=0003105] [3105] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:35.939649][f=0003153] [3153] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [t=00:00:36.322836][f=0003285] [3285] Event [3216,12.7735596,480]: 0 finished unit Lotus [t=00:00:36.353894][f=0003296] [3296] Event [3216,12.7735596,480]: 0 lost unit Lotus [t=00:00:36.386968][f=0003300] [3300] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:36.553483][f=0003355] [3355] Event [3208,11.3434143,408]: 0 lost unit Metal Extractor [t=00:00:36.598260][f=0003369] [3369] Event [2337.99243,13.434164,1391.97034]: 0 finished unit Scorcher [t=00:00:36.796977][f=0003431] [3431] Event [3095.3728,12.3461075,507.265442]: 0 lost unit Mason [t=00:00:37.372104][f=0003637] [3637] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [t=00:00:37.887741][f=0003784] [3784] Event [3380.04468,19.4121017,1507.29517]: 1 lost unit Glaive [t=00:00:37.906687][f=0003788] [3788] Event [4902.3999,11.796875,3944]: 1 finished unit Conjurer [t=00:00:38.131845][f=0003839] [3839] Event [3331.89502,27.4443626,1555.28271]: 1 lost unit Glaive [t=00:00:38.323341][f=0003884] [3884] Event [3353.22656,21.6097336,1602.65027]: 1 lost unit Glaive [t=00:00:38.525932][f=0003928] [3928] Event [3425.12622,14.2407227,1616.17822]: 1 lost unit Glaive [t=00:00:38.730620][f=0003974] [3974] Event [3400,17.0601196,1544]: 0 lost unit Metal Extractor [t=00:00:38.937769][f=0004031] [4031] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [t=00:00:39.704509][f=0004267] [4267] Event [4701.46826,13.0670424,3939.08374]: 1 lost unit Glaive [t=00:00:39.730376][f=0004276] [4276] Event [2448,205.432343,3936]: 1 finished unit Lotus [t=00:00:39.809004][f=0004297] [4297] Event [4734.63135,17.7118454,3977.28955]: 1 lost unit Conjurer [t=00:00:39.816593][f=0004298] [4298] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:39.874693][f=0004311] [4311] Event [4681.04053,12.8789568,4029.96973]: 1 lost unit Glaive [t=00:00:39.883180][f=0004313] [4313] Event [4807.20264,35.1974792,4068.76953]: 0 lost unit Scorcher [t=00:00:39.957475][f=0004334] [4334] Event [4685.59424,12.8300362,3977.29541]: 1 lost unit Glaive [t=00:00:40.083396][f=0004372] [4372] Event [4843.70117,11.796875,3931.08179]: 0 lost unit Scorcher [t=00:00:40.324222][f=0004446] [4446] Event [4864.97119,11.796875,3759.76147]: 0 lost unit Scorcher [t=00:00:40.526481][f=0004505] [4505] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:40.566135][f=0004514] [4514] Event [5054.39404,11.796875,3970.28247]: 0 lost unit Scorcher [t=00:00:41.125559][f=0004655] [4655] Event [3152,188.650421,1440]: 0 finished unit Lotus [t=00:00:41.200512][f=0004674] [4674] Event [2337.99243,13.434164,1391.97034]: 0 finished unit Ripper [t=00:00:41.376371][f=0004718] [4718] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:42.961155][f=0005114] [5114] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:44.080456][f=0005403] [5403] Event [3296,38.8233795,1472]: 0 finished unit Lotus [t=00:00:44.227310][f=0005440] [5440] Event [2456,212.885376,3800]: 1 finished unit Metal Extractor [t=00:00:44.474139][f=0005503] [5503] Event [5992,11.796875,2984]: 1 finished unit Solar Collector [t=00:00:44.678072][f=0005556] [5556] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:45.100207][f=0005668] [5668] Event [2337.99243,13.434164,1391.97034]: 0 finished unit Ripper [t=00:00:45.340312][f=0005731] [5731] Event [2504,211.881561,3832]: 1 finished unit Wind/Tidal Generator [t=00:00:45.769477][f=0005844] [5844] Event [3352,13.9324036,1752]: 0 lost unit Metal Extractor [t=00:00:45.901572][f=0005880] [5880] Event [3380.33984,14.3117247,1693.79224]: 1 lost unit Glaive [t=00:00:46.056350][f=0005915] [5915] Event [3437.77856,14.9221668,1664.62866]: 1 lost unit Glaive [t=00:00:46.147248][f=0005939] [5939] Event [3433.01074,13.6215496,1559.70557]: 1 lost unit Glaive [t=00:00:46.312806][f=0005979] [5979] Event [3437.90723,15.3925219,1408.5542]: 1 lost unit Glaive [t=00:00:46.458736][f=0006017] [6017] Event [3351.99951,36.4255714,1378.96399]: 0 lost unit Recon Commander [t=00:00:46.465946][f=0006018] [6018] Event [3410.63208,16.7244434,1436.51038]: 1 lost unit Glaive [t=00:00:46.576482][f=0006053] [6053] Event [4902.3999,11.796875,3944]: 1 finished unit Conjurer [t=00:00:46.668367][f=0006081] [6081] Event [5864,11.796875,3080]: 1 finished unit Solar Collector [t=00:00:47.398575][f=0006262] [6262] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:48.176780][f=0006455] [6455] Event [2392,215.644897,3752]: 1 finished unit Wind/Tidal Generator [t=00:00:48.459292][f=0006525] [6525] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:48.712529][f=0006590] [6590] Event [2440,215.439484,3752]: 1 finished unit Wind/Tidal Generator [t=00:00:48.769569][f=0006605] [6605] Event [5992,11.796875,3064]: 1 finished unit Solar Collector [t=00:00:49.116922][f=0006698] [6698] Event [2488,216.602203,3752]: 1 finished unit Wind/Tidal Generator [t=00:00:49.389403][f=0006769] [6769] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:49.475537][f=0006792] [6792] Event [2392,212.234253,3800]: 1 finished unit Wind/Tidal Generator [t=00:00:49.813481][f=0006882] [6882] Event [2392,209.125916,3848]: 1 finished unit Wind/Tidal Generator [t=00:00:50.155107][f=0006972] [6972] Event [2440,209.83905,3848]: 1 finished unit Wind/Tidal Generator [t=00:00:50.162556][f=0006974] [6974] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:50.585182][f=0007086] [7086] Event [2337.99243,13.434164,1391.97034]: 0 finished unit Mason [t=00:00:50.908776][f=0007169] [7169] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:51.548189][f=0007336] [7336] Event [4390.7915,18.6521587,3089.87378]: 1 lost unit Glaive [t=00:00:51.562701][f=0007340] [7340] Event [4397.91699,18.4879398,3101.9563]: 1 lost unit Glaive [t=00:00:51.633865][f=0007358] [7358] Event [4391.02148,19.6597195,3039.46777]: 1 lost unit Glaive [t=00:00:52.173568][f=0007498] [7498] Event [4902.3999,11.796875,3944]: 1 finished unit Conjurer [t=00:00:52.700716][f=0007637] [7637] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:53.274583][f=0007787] [7787] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:53.538163][f=0007857] [7857] Event [4644.75146,12.6775589,3657.49707]: 1 lost unit Glaive [t=00:00:53.743445][f=0007912] [7912] Event [4598.13818,12.9769411,3698.20679]: 1 lost unit Glaive [t=00:00:53.777731][f=0007922] [7922] Event [4944,11.796875,3840]: 1 lost unit Lotus [t=00:00:53.844108][f=0007939] [7939] Event [4902.3999,11.9402218,3944]: 1 finished unit Glaive [t=00:00:53.858199][f=0007943] [7943] Event [2264,11.796875,1208]: 0 finished unit Storage [t=00:00:53.956089][f=0007966] [7966] Event [4853.00879,11.7718601,3778.34253]: 0 lost unit Scorcher [t=00:00:54.181274][f=0008029] [8029] Event [5032,10.6586838,3800]: 1 lost unit Metal Extractor [t=00:00:54.227849][f=0008041] [8041] Event [4651.55127,13.0473337,3720.2439]: 1 lost unit Glaive [t=00:00:54.527598][f=0008120] [8120] Event [4636.71484,13.7586641,3506.22534]: 1 lost unit Glaive [t=00:00:54.555328][f=0008127] [8127] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:54.725963][f=0008174] [8174] Event [4768.44385,12.7107344,3590.39136]: 1 lost unit Glaive [t=00:00:54.737293][f=0008177] [8177] Event [4789.53174,12.5291681,3628.93408]: 1 lost unit Glaive [t=00:00:54.918347][f=0008220] [8220] Event [4889.31689,11.796875,3613.60425]: 1 lost unit Glaive [t=00:00:55.101393][f=0008267] [8267] Event [4902.3999,11.796875,3944]: 1 finished unit Glaive [t=00:00:55.338143][f=0008323] [8323] Event [5176,11.156065,3928]: 1 lost unit Metal Extractor [t=00:00:55.450338][f=0008355] [8355] Event [5112,10.972271,3816]: 1 lost unit Solar Collector [t=00:00:55.601925][f=0008394] [8394] Event [4768,24.7728271,4016]: 1 finished unit Lotus [t=00:00:55.755293][f=0008431] [8431] Event [4991.61816,11.1781597,3845.55273]: 1 lost unit Glaive [t=00:00:55.755650][f=0008431] [8431] Event [5008.04492,10.7815228,3832.06226]: 1 lost unit Glaive [t=00:00:55.772228][f=0008435] [8435] Event [5021.71484,12.1051569,3881.94385]: 1 lost unit Glaive [t=00:00:55.944501][f=0008480] [8480] Event [5112.14893,11.9912367,3897.76636]: 1 lost unit Glaive [t=00:00:56.925310][f=0008722] [8722] Event [2568,214.238007,3736]: 1 finished unit Stinger [t=00:00:57.992450][f=0008975] [8975] Event [4912,12.3720551,3944]: 1 lost unit Cloakbot Factory [t=00:00:59.116460][f=0009242] [9242] Event [4656,12.7890625,3856]: 1 finished unit Lotus [t=00:00:59.126387][f=0009245] [9245] Event [2337.99243,13.434164,1391.97034]: 0 finished unit Scorcher [t=00:00:59.537402][f=0009342] [9342] Event [4650.93555,12.8726406,3786.40649]: 1 lost unit Glaive [t=00:00:59.781035][f=0009400] [9400] Event [4656,12.8516426,3856]: 1 lost unit Lotus [t=00:01:00.011068][f=0009455] [9455] Event [4661.81299,12.6713305,3925.04395]: 1 lost unit Conjurer [t=00:01:00.217452][f=0009504] [9504] Event [4776.83545,12.2428741,3771.4939]: 0 lost unit Ripper [t=00:01:00.239341][f=0009506] [9506] Event [4768,24.483902,4016]: 1 lost unit Lotus [t=00:01:00.265266][f=0009515] [9515] Event [4748.45801,22.5183811,4052.75537]: 1 lost unit Conjurer [t=00:01:00.661894][f=0009609] [9609] Event [4672,12.853159,4016]: 1 lost unit Lotus [t=00:01:00.684674][f=0009615] [9615] Event [5552,137.800812,3808]: 1 finished unit Lotus [t=00:01:02.219496][f=0009997] [9997] Event [2337.99243,13.434164,1391.97034]: 0 finished unit Scorcher [t=00:01:03.211853][f=0010277] [10277] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [t=00:01:04.243449][f=0010575] [10575] Event [5552,116.728455,3504]: 1 finished unit Lotus [t=00:01:05.381671][f=0010963] [10963] Event [2337.99243,13.434164,1391.97034]: 0 finished unit Scorcher [t=00:01:05.669888][f=0011067] [11067] Event [5896,11.796875,2984]: 1 lost unit Metal Extractor [t=00:01:06.054364][f=0011205] [11205] Event [5792,137.800812,3456]: 1 finished unit Lotus [t=00:01:06.386711][f=0011323] [11323] Event [5943.7959,13.122098,3165.13892]: 0 lost unit Dart [t=00:01:07.449882][f=0011714] [11714] Event [3674.15479,14.8973408,3769.92432]: 1 finished unit Engineer Commander [t=00:01:07.800754][f=0011847] [11847] Event [5696,107.252289,3312]: 1 finished unit Lotus [t=00:01:08.008668][f=0011925] [11925] Event [6024,12.4518738,3128]: 1 lost unit Metal Extractor [t=00:01:08.076264][f=0011946] [11946] Event [2337.99243,13.434164,1391.97034]: 0 finished unit Scorcher [t=00:01:08.284280][f=0012025] [12025] Event [3648,17.2422791,3600]: 1 finished unit Tank Foundry [t=00:01:09.010771][f=0012301] [12301] Event [5680,136.025726,3504]: 1 finished unit Radar Tower [t=00:01:09.386420][f=0012448] [12448] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [t=00:01:09.734938][f=0012583] [12583] Event [2466.78906,102.333908,4278.00879]: 0 lost unit Ripper [t=00:01:10.528282][f=0012913] [12913] Event [2337.99243,13.434164,1391.97034]: 0 finished unit Scorcher [t=00:01:10.578001][f=0012938] [12938] Event [3984,188.40625,3536]: 1 finished unit Lotus [t=00:01:10.994617][f=0013095] [13095] Event [5760,12.7735596,3136]: 1 finished unit Lotus [t=00:01:11.575617][f=0013308] [13308] Event [3648,17.2840633,3628]: 1 finished unit Ogre [t=00:01:12.849404][f=0013754] [13754] Event [3912,185.638977,3704]: 1 finished unit Wind/Tidal Generator [t=00:01:13.083128][f=0013838] [13838] Event [3928,189.320923,3656]: 1 finished unit Wind/Tidal Generator [t=00:01:13.308527][f=0013921] [13921] Event [3648,17.2840633,3628]: 1 finished unit Kodachi [t=00:01:13.449364][f=0013973] [13973] Event [3944,189.394562,3608]: 1 finished unit Wind/Tidal Generator [t=00:01:13.955753][f=0014145] [14145] Event [3832,27.0285034,3560]: 1 finished unit Solar Collector [t=00:01:14.040689][f=0014175] [14175] Event [5896,10.3463554,2984]: 1 finished unit Metal Extractor [t=00:01:14.451381][f=0014316] [14316] Event [1960,12.3937378,1288]: 0 finished unit Wind/Tidal Generator [t=00:01:14.496643][f=0014331] [14331] Event [3648,17.2840633,3628]: 1 finished unit Kodachi [t=00:01:15.209249][f=0014552] [14552] Event [1944,13.5487061,1208]: 0 finished unit Wind/Tidal Generator [t=00:01:16.044339][f=0014792] [14792] Event [1928,16.9089661,1128]: 0 finished unit Wind/Tidal Generator [t=00:01:16.254580][f=0014856] [14856] Event [3648,17.2840633,3628]: 1 finished unit Kodachi [t=00:01:16.742488][f=0014999] [14999] Event [6024,11.0013542,3128]: 1 finished unit Metal Extractor [t=00:01:16.958158][f=0015062] [15062] Event [1912,24.9859924,1048]: 0 finished unit Wind/Tidal Generator [t=00:01:17.660723][f=0015255] [15255] Event [3648,17.2840633,3628]: 1 finished unit Welder [t=00:01:17.867357][f=0015302] [15302] Event [1976,20.4630127,1016]: 0 finished unit Wind/Tidal Generator [t=00:01:18.835374][f=0015557] [15557] Event [2056,21.1955261,968]: 0 finished unit Wind/Tidal Generator [t=00:01:19.546836][f=0015771] [15771] Event [2337.99243,13.434164,1391.97034]: 0 finished unit Mason [t=00:01:19.630887][f=0015794] [15794] Event [5840,11.3752747,2976]: 1 finished unit Lotus [t=00:01:20.367014][f=0015991] [15991] Event [2224,11.0960999,1488]: 0 lost unit Lotus [t=00:01:20.503550][f=0016028] [16028] Event [2337.99243,13.4095135,1391.97034]: 0 lost unit Mason [t=00:01:20.531266][f=0016036] [16036] Event [2337.99243,13.1876583,1391.97034]: 0 lost unit Mason [t=00:01:20.596960][f=0016052] [16052] Event [2337.99243,13.1876583,1391.97034]: 0 lost unit Mason [t=00:01:20.612953][f=0016056] [16056] Event [3648,17.2840633,3628]: 1 finished unit Ogre [t=00:01:20.649226][f=0016066] [16066] Event [2337.99243,13.1876583,1391.97034]: 0 lost unit Mason [t=00:01:20.735501][f=0016091] [16091] Event [2337.99243,12.9305096,1391.97034]: 0 lost unit Mason [t=00:01:20.756976][f=0016096] [16096] Event [2337.99243,12.7721081,1391.97034]: 0 lost unit Mason [t=00:01:20.815485][f=0016112] [16112] Event [2337.99243,12.7325077,1391.97034]: 0 lost unit Mason [t=00:01:20.869219][f=0016126] [16126] Event [2337.99243,12.7325077,1391.97034]: 0 lost unit Mason [t=00:01:20.933468][f=0016142] [16142] Event [2337.99243,12.6360102,1391.97034]: 0 lost unit Mason [t=00:01:20.983173][f=0016156] [16156] Event [2337.99243,12.5395126,1391.97034]: 0 lost unit Mason [t=00:01:21.014006][f=0016164] [16164] Event [2320,11.8944111,1392]: 0 lost unit Rover Assembly [t=00:01:21.198262][f=0016210] [16210] Event [1960,12.3937378,1288]: 0 lost unit Wind/Tidal Generator [t=00:01:21.446684][f=0016274] [16274] Event [2136,10.2240467,1320]: 0 lost unit Metal Extractor [t=00:01:21.696071][f=0016335] [16335] Event [2264,11.796875,1208]: 0 lost unit Storage [t=00:01:21.847615][f=0016372] [16372] Event [1944,13.5487061,1208]: 0 lost unit Wind/Tidal Generator [t=00:01:22.122867][f=0016436] [16436] Event [2008,10.5089092,1192]: 0 lost unit Metal Extractor [t=00:01:22.196446][f=0016454] [16454] Event [1976,20.4630127,1016]: 0 lost unit Wind/Tidal Generator [t=00:01:22.270585][f=0016472] [16472] Event [1928,17.2272453,1128]: 0 lost unit Wind/Tidal Generator [t=00:01:22.307735][f=0016482] [16482] Event [2056,21.4049339,968]: 0 lost unit Wind/Tidal Generator [t=00:01:23.079176][f=0016695] [16695] Event [1912,24.9859924,1048]: 0 lost unit Wind/Tidal Generator [t=00:01:23.226724][f=0016729] [16729] Event [2056,11.796875,1272]: 0 lost unit Solar Collector [t=00:01:24.742256][f=0017084] [17084] Event [3648,17.2840633,3628]: 1 finished unit Minotaur [t=00:01:25.820509][f=0017385] [17385] Event [5776,11.797142,3040]: 1 finished unit Lotus [t=00:01:26.190923][f=0017489] [17489] Event [3848,14.5253906,3288]: 1 finished unit Solar Collector [t=00:01:27.039371][f=0017730] [17730] Event [3296,38.8233795,1472]: 0 lost unit Lotus [t=00:01:27.277176][f=0017800] [17800] Event [4464,14.3974915,80]: 0 finished unit Radar Tower [t=00:01:28.349348][f=0018165] [18165] Event [3648,17.2840633,3628]: 1 finished unit Blitz [t=00:01:29.117018][f=0018409] [18409] Event [5032,9.68317223,3800]: 1 finished unit Metal Extractor [t=00:01:29.996750][f=0018688] [18688] Event [3648,17.2840633,3628]: 1 finished unit Blitz [t=00:01:30.392824][f=0018812] [18812] Event [5176,9.28571701,3928]: 1 finished unit Metal Extractor [t=00:01:30.507537][f=0018850] [18850] Event [4741.57422,203.008606,1167.26135]: 0 lost unit Mason [t=00:01:31.018876][f=0019003] [19003] Event [5837.13379,137.800812,3679.71948]: 0 lost unit Scorcher [t=00:01:31.198981][f=0019051] [19051] Event [5755.375,137.800812,3606.97217]: 0 lost unit Scorcher [t=00:01:31.203602][f=0019052] [19052] Event [5680,136.025726,3504]: 1 lost unit Radar Tower [t=00:01:31.244694][f=0019066] [19066] Event [5723.98193,138.075195,3585.19556]: 0 lost unit Scorcher [t=00:01:31.363402][f=0019097] [19097] Event [5743.73145,137.554916,3504.02954]: 0 lost unit Scorcher [t=00:01:31.369327][f=0019098] [19098] Event [5792,137.830261,3456]: 1 lost unit Lotus [t=00:01:31.470205][f=0019124] [19124] Event [5682.49219,122.439697,3404.50122]: 0 lost unit Scorcher [t=00:01:31.471523][f=0019125] game_message: AllyTeam 1 has an overwhelming numerical advantage! [t=00:01:31.476696][f=0019125] [19125] Received game_message: AllyTeam 1 has an overwhelming numerical advantage! [t=00:01:31.491380][f=0019128] [19128] Event [4710.50391,205.732758,1185.46582]: 0 lost unit Mason [t=00:01:31.758084][f=0019206] [19206] Event [4712,212.885376,1320]: 0 lost unit Metal Extractor [t=00:01:31.790981][f=0019216] gg [t=00:01:31.999855][f=0019283] gg [t=00:01:32.008056][f=0019285] [19285] Event [undefined]: Jack500 resigned [t=00:01:32.008303][f=0019285] game_message: Jack500 has been destroyed! [t=00:01:32.008422][f=0019285] game_message: Jadem wins! [t=00:01:32.008839][f=0019285] Submitting stats [t=00:01:32.016289][f=0019285] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:32.018605][f=0019285] Part| Total Time|Time of the last 0.5s [t=00:01:32.018639][f=0019285] Draw 16943.57ms 14.86% [t=00:01:32.018655][f=0019285] Lua::Callins::Synced 7532.15ms 16.35% [t=00:01:32.018669][f=0019285] Lua::Callins::Unsynced 25399.10ms 23.93% [t=00:01:32.018685][f=0019285] Lua::CollectGarbage::Synced 299.35ms 0.00% [t=00:01:32.018699][f=0019285] Lua::CollectGarbage::Unsynced 767.25ms 0.90% [t=00:01:32.018713][f=0019285] Misc::Profiler::AddTime 71.43ms 0.00% [t=00:01:32.018728][f=0019285] Sim 39909.11ms 67.90% [t=00:01:32.020402][f=0019285] [19285] Received game_message: Jack500 has been destroyed! [t=00:01:32.021505][f=0019285] [19285] Received game_message: Jadem wins! [t=00:01:32.033229][f=0019286] [19286] Game End Stats Header: 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[t=00:01:32.038169][f=0019286] [19286] Game End Stats Values: 41,7155,1035,7155,1035,835.266113,45.00811,835.266113,45.00811,0,0,0,0,0,0,0,0,242.429901,1522.1261,242.429901,1522.1261,4775.52588,4012.20117,4775.52588,4012.20117,1260,90,1260,90,30.8152828,2,30.8152828,2,1405,55,1405,55,24.1476631,2,24.1476631,2,2360,650,2360,650,4411.5332,3547.3335,4411.5332,3547.3335,2130,240,2130,240,3794.50073,4476.8667,3794.50073,4476.8667,89.1667786,410.926849,89.1667786,410.926849,4475.52295,4954.40918,4475.52295,4954.40918 [t=00:01:32.038302][f=0019286] [19286] Game End Stats Values: 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[19286] Game End Stats Values: 44,7780,145,7780,145,951.3078,45.00811,951.3078,45.00811,0,0,0,0,0,0,0,0,270.809967,1522.29272,270.809967,1522.29272,5376.23975,4152.79053,5376.23975,4152.79053,1170,90,1170,90,23.4832172,2,23.4832172,2,1350,55,1350,55,22.6357002,2,22.6357002,2,2960,0,2960,0,5309.3667,3692.3335,5309.3667,3692.3335,2300,0,2300,0,3939.50073,5374.7002,3939.50073,5374.7002,103.166779,410.926849,103.166779,410.926849,4626.3125,5587.97559,4626.3125,5587.97559 [t=00:01:32.410659][f=0019401] Player Jadem left the game: normal quit [t=00:01:32.410747][f=0019401] [19401] Event [undefined]: Jadem quit [t=00:01:32.726992][f=0019489] Spectator Jack500 left the game: normal quit [t=00:01:32.727088][f=0019489] [19489] Event [undefined]: Jack500 quit [t=00:01:32.753456][f=0019495] No clients connected, shutting down server [t=00:01:32.753517][f=0019495] Server shutdown [t=00:01:32.753668][f=0019495] [19495] all players disconnected [t=00:01:34.490531][f=0019981] [19981] Event [3648,17.2840633,3628]: 1 finished unit Minotaur [t=00:01:42.016996][f=0023727] Autoquit sending quit command. [t=00:01:42.017052][f=0023727] [QuitAction] user exited to system [t=00:01:42.017470][f=0023727] [SpringApp::Kill][1] fromRun=1 [t=00:01:42.018322][f=0023727] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:42.018353][f=0023727] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:42.018372][f=0023727] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:42.018388][f=0023727] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:42.018402][f=0023727] [SpringApp::Kill][2] [t=00:01:42.018978][f=0023727] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:42.019002][f=0023727] [Game::KillLua][1] dtor=0 luaUI=0x5604c165ecd0 [t=00:01:42.019051][f=0023727] Start widgetHandler:Shutdown [t=00:01:42.025949][f=0023727] Shutdown - SaveOrderList Complete [t=00:01:42.027232][f=0023727] Writing last game win data [t=00:01:42.033710][f=0023727] Shutdown - SaveConfigData Complete [t=00:01:42.033747][f=0023727] Shutdown Widget - Chili Highlight [t=00:01:42.033769][f=0023727] Shutdown Widget - Save/Load API [t=00:01:42.033786][f=0023727] Shutdown Widget - Draw After Chili [t=00:01:42.033804][f=0023727] Shutdown Widget - API Unit Tracker GL4 [t=00:01:42.033826][f=0023727] Shutdown Widget - EPIC Menu [t=00:01:42.034092][f=0023727] Shutdown Widget - Chili Minimap [t=00:01:42.037407][f=0023727] Shutdown Widget - Chili Widget Selector [t=00:01:42.037569][f=0023727] Shutdown Widget - Local Team Colors [t=00:01:42.037590][f=0023727] Shutdown Widget - Display Keys 2 [t=00:01:42.037646][f=0023727] Shutdown Widget - Save Game Menu [t=00:01:42.037665][f=0023727] Shutdown Widget - HealthBars [t=00:01:42.037781][f=0023727] Shutdown Widget - Noises [t=00:01:42.037800][f=0023727] Shutdown Widget - Unit Icons [t=00:01:42.038081][f=0023727] Shutdown Widget - Win Counter [t=00:01:42.038112][f=0023727] Shutdown Widget - BuildETA [t=00:01:42.038131][f=0023727] Shutdown Widget - EndGame APM stats [t=00:01:42.038149][f=0023727] Shutdown Widget - SpringRTS Replay Stats [t=00:01:42.038214][f=0023727] Shutdown Widget - Modular Comm Info [t=00:01:42.038260][f=0023727] Shutdown Widget - Music Player v2 [t=00:01:42.038281][f=0023727] Shutdown Widget - State Reverse and Latency [t=00:01:42.038297][f=0023727] Shutdown Widget - CameraShake [t=00:01:42.038313][f=0023727] Shutdown Widget - Chili Economy Panel Default [t=00:01:42.038434][f=0023727] Shutdown Widget - Chili EndGame Window [t=00:01:42.038461][f=0023727] Shutdown Widget - Chili Nuke Warning [t=00:01:42.038479][f=0023727] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:42.038503][f=0023727] Shutdown Widget - Chili Spectator Panels [t=00:01:42.038520][f=0023727] Shutdown Widget - Context Menu [t=00:01:42.038535][f=0023727] Shutdown Widget - Darkening [t=00:01:42.038561][f=0023727] Shutdown Widget - Defense Range Zero-K [t=00:01:42.038583][f=0023727] Shutdown Widget - Grab Input [t=00:01:42.039137][f=0023727] Shutdown Widget - Highlight Geos [t=00:01:42.039162][f=0023727] Shutdown Widget - Local Widgets Config [t=00:01:42.039185][f=0023727] Shutdown Widget - MinimapEvents [t=00:01:42.039221][f=0023727] Shutdown Widget - Missile Silo Range [t=00:01:42.039240][f=0023727] Shutdown Widget - Point Tracker [t=00:01:42.039268][f=0023727] Shutdown Widget - Showeco and Grid Drawer [t=00:01:42.039286][f=0023727] Shutdown Widget - Stereo3D [t=00:01:42.039303][f=0023727] Shutdown Widget - Attack AoE [t=00:01:42.039319][f=0023727] Shutdown Widget - Map Edge Extension [t=00:01:42.039335][f=0023727] Shutdown Widget - Selection Send [t=00:01:42.039352][f=0023727] Shutdown Widget - LupsManager [t=00:01:42.039376][f=0023727] Shutdown Widget - Newton Firezone [t=00:01:42.039392][f=0023727] Shutdown Widget - Chili Pro Console [t=00:01:42.042850][f=0023727] Shutdown Widget - Persistent Build Height [t=00:01:42.042884][f=0023727] Shutdown Widget - Lasso Terraform GUI [t=00:01:42.042902][f=0023727] Shutdown Widget - Chili Framework [t=00:01:42.042919][f=0023727] Shutdown Widget - Lups [t=00:01:42.042962][f=0023727] Shutdown Widget - Custom Markers [t=00:01:42.042983][f=0023727] Shutdown Widget - Chili Core Selector [t=00:01:42.043097][f=0023727] Shutdown Widget - Mex Placement Handler [t=00:01:42.043117][f=0023727] Shutdown Widget - Select Keys [t=00:01:42.043152][f=0023727] Shutdown Widget - Pause Screen [t=00:01:42.043173][f=0023727] Shutdown Widget - Layout Handler [t=00:01:42.043194][f=0023727] Shutdown Widget - Text To Speech Control [t=00:01:42.043210][f=0023727] End widgetHandler:Shutdown [t=00:01:42.125258][f=0023727] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={731183,81080330} {int,ext,rec}Allocs={12076168,0,0} {chunk,block}Bytes={81080330,0} [t=00:01:42.125897][f=0023727] [Game::KillLua][2] dtor=0 luaGaia=0x5604bf0bdf90 [t=00:01:42.148850][f=0023727] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={494742,66849143} {int,ext,rec}Allocs={12076169,0,0} {chunk,block}Bytes={66849143,0} [t=00:01:42.148944][f=0023727] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={494742,66849143} {int,ext,rec}Allocs={12076169,0,0} {chunk,block}Bytes={66849143,0} [t=00:01:42.148990][f=0023727] [Game::KillLua][3] dtor=0 luaRules=0x5604b9136d40 [t=00:01:42.149036][f=0023727] Start gadgetHandler:Shutdown [t=00:01:42.149054][f=0023727] Shutdown - StartSetup [t=00:01:42.149069][f=0023727] Shutdown - UnitMorph [t=00:01:42.149743][f=0023727] Shutdown - Carrier Drones [t=00:01:42.149762][f=0023727] Shutdown - Missile Silo Controller [t=00:01:42.149780][f=0023727] Shutdown - Modular Comm Info [t=00:01:42.149795][f=0023727] Shutdown - Terrain Texture Handler [t=00:01:42.149810][f=0023727] Shutdown - UnitCloakShield [t=00:01:42.149965][f=0023727] Shutdown - Starlight Handler [t=00:01:42.149990][f=0023727] End gadgetHandler:Shutdown [t=00:01:42.200450][f=0023727] Start gadgetHandler:Shutdown [t=00:01:42.200523][f=0023727] Shutdown - Save/Load [t=00:01:42.200550][f=0023727] Shutdown - Teleport Throw [t=00:01:42.200570][f=0023727] Shutdown - UnitMorph [t=00:01:42.200604][f=0023727] Shutdown - Modular Comm Info [t=00:01:42.200622][f=0023727] Shutdown - Retreat Command [t=00:01:42.200643][f=0023727] Shutdown - Shockwaves [t=00:01:42.200660][f=0023727] Shutdown - UnitCloakShield [t=00:01:42.200679][f=0023727] Shutdown - Lups Cloak FX [t=00:01:42.200703][f=0023727] Shutdown - Lups [t=00:01:42.200745][f=0023727] Shutdown - Lups Shield [t=00:01:42.200805][f=0023727] End gadgetHandler:Shutdown [t=00:01:42.212133][f=0023727] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12076205,0,0} {chunk,block}Bytes={0,0} [t=00:01:42.212269][f=0023727] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12076205,0,0} {chunk,block}Bytes={0,0} [t=00:01:42.212350][f=0023727] [Game::KillLua][4] dtor=0 [t=00:01:42.212370][f=0023727] [Game::KillLua][5] dtor=0 [t=00:01:42.257598][f=0023727] [Game::~CGame][1] [t=00:01:42.257676][f=0023727] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:42.257693][f=0023727] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:42.257706][f=0023727] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:42.257721][f=0023727] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:42.257734][f=0023727] [Game::KillLua][4] dtor=1 [t=00:01:42.257747][f=0023727] [Game::KillLua][5] dtor=1 [t=00:01:42.258071][f=0023727] [Game::KillMisc][1] [t=00:01:42.258087][f=0023727] [Game::KillMisc][2] [t=00:01:42.258816][f=0023727] [Game::KillMisc][3] [t=00:01:42.259351][f=0023727] [Game::KillRendering][1] [t=00:01:42.269669][f=0023727] [3DOParser::Kill] allocated 1 pieces [t=00:01:42.269728][f=0023727] [S3OParser::Kill] allocated 2946 pieces [t=00:01:42.271014][f=0023727] [AssParser::Kill] allocated 378 pieces [t=00:01:42.271454][f=0023727] [Game::KillInterface][1] [t=00:01:42.271501][f=0023727] [Game::KillInterface][2] [t=00:01:42.271835][f=0023727] [Game::KillSimulation][1] [t=00:01:42.271852][f=0023727] [Game::KillSimulation][2] [t=00:01:43.347414][f=0023727] [CCollisionHandler] dis-/continuous tests: 0/351023 [t=00:01:43.350218][f=0023727] [Game::KillSimulation][3] [t=00:01:43.351229][f=0023727] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:43.351694][f=0023727] [~CPathCache(28x20)] cacheHits=9 hitPercentage=11% numHashColls=0 maxCacheSize=14 [t=00:01:43.351738][f=0023727] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:43.351765][f=0023727] [~CPathCache(56x40)] cacheHits=29 hitPercentage=0% numHashColls=0 maxCacheSize=22 [t=00:01:43.354870][f=0023727] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:43.355641][f=0023727] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:43.375437][f=0023727] [LosHandler::Kill] raycast instance cache-{hits,misses}={6065,11570}; shared=11%; cached=23% [t=00:01:43.459149][f=0023727] [Game::KillSimulation][4] [t=00:01:47.866446][f=0023727] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:47.869867][f=0023727] [Game::~CGame][2] [t=00:01:47.870004][f=0023727] [Game::~CGame][3] [t=00:01:48.123229][f=0023727] [SpringApp::Kill][3] [t=00:01:48.124071][f=0023727] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 249386 bytes sent 209275 bytes recv'd [t=00:01:51.165681][f=0023727] [SpringApp::Kill][4] font=0x5604a95be790 [t=00:01:51.168817][f=0023727] [SpringApp::Kill][5] [t=00:01:51.188391][f=0023727] [SpringApp::Kill][6] [t=00:01:51.188443] [SpringApp::Kill][7] [t=00:01:51.189866] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:51.189886] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:51.189897] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:51.189908] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:51.198191] [VFS] [SpringVFS::DeleteArchives] [t=00:01:51.198252] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7931 [t=00:01:51.198274] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/085fb89bd9e5aca0284018cd4422fdd6.sdp (0x5604a9611d90) [t=00:01:51.203913] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/085fb89bd9e5aca0284018cd4422fdd6.sdp" numZipFiles=7931 sumInflSize=759180kb sumReadTime=3321ms [t=00:01:51.204302] file="unittextures/3do2s3o_atlas_1.tga" indx=7032 inflSize=16384kb readTime=75ms [t=00:01:51.204320] file="luarules/utilities/unitrendering.lua" indx=1978 inflSize=3kb readTime=66ms [t=00:01:51.204330] file="luarules/utilities/unitstates.lua" indx=1979 inflSize=2kb readTime=54ms [t=00:01:51.204341] file="luarules/configs/cai/strategies.lua" indx=1262 inflSize=7kb readTime=45ms [t=00:01:51.204351] file="unittextures/3do2s3o_atlas_2.tga" indx=7033 inflSize=16384kb readTime=34ms [t=00:01:51.204362] file="luaui/configs/lang/campaign_units.en.json" indx=2922 inflSize=4kb readTime=27ms [t=00:01:51.204372] file="unittextures/factorytank_1.png" indx=7279 inflSize=4103kb readTime=24ms [t=00:01:51.204382] file="unittextures/bcore_abc_1.tga" indx=7104 inflSize=3210kb readTime=23ms [t=00:01:51.206119] file="objects3d/benzcom4.s3o" indx=5033 inflSize=297kb readTime=22ms [t=00:01:51.206138] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=22ms [t=00:01:51.209748] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/085fb89bd9e5aca0284018cd4422fdd6.sdp] 107565907 bytes cached in 3047 files [t=00:01:51.412165] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [t=00:01:51.412529] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x5604a9702b00) [t=00:01:51.415156] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:51.415187] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x5604a961db40) [t=00:01:51.415673] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f943c0e4fb0) [t=00:01:51.416062] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 212326 bytes cached in 70 files [t=00:01:51.416462] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x5604a96fc0a0) [t=00:01:51.416863] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [t=00:01:51.417756] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:51.417773] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:51.417785] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:51.417795] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:51.417805] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:51.417814] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:51.418205] [SpringApp::Kill][8] [t=00:01:51.418221] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:51.418273] [WatchDog::Uninstall][1] hangDetectorThread=0x560464fe2a70 (joinable=1) [t=00:01:51.418282] [WatchDog::Uninstall][2] [t=00:01:52.195032] [WatchDog::Uninstall][3] [t=00:01:52.195066] [SpringApp::Kill][9]